Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 01:49:18 Player: mephiles96 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (31) 155 Value Destroyed (307) 307 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 5329 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 82/300 Energy 99/100 System Corruption 9% Temperature Hot (285) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Jamming Amplifier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Visual Processing Unit Enhanced Optical Array Improved Terrain Scanner System Restoration Module Flak Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit VTOL Module Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Transport Network Coupler Transmission Jammer Jamming Amplifier Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Machine Gun Longsword +1 > --- INVENTORY -------- Light Fission Core Visual Processing Unit Improved Terrain Scanner System Restoration Module Flak Gun Heavy Mace [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . . 4 . . . Utility 5 | . . . . . . 2 2 1 Weapon . | . . . . . . . . . Parts Attached 43 | 8 . 2 . 2 8 4 14 5 Power 5 | 1 . . . . 1 1 1 1 Engine 3 | 1 . . . . . 1 1 . Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 . . . . 7 . 7 1 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 15 | . . . . . 7 . 7 1 Utility 12 | 2 . . . 1 . 2 5 2 Device 3 | 1 . . . . . . 2 . Storage 2 | 1 . . . 1 . . . . Processor 3 | . . . . . . . 2 1 Hackware 3 | . . . . . . 1 1 1 Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 9 | 3 . 2 . 1 . 1 1 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 . 1 . . . 1 1 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 29 | . . . . . . 12 . 17 Power 4 | . . . . . . 2 . 2 Propulsion 13 | . . . . . . 6 . 7 Utility 8 | . . . . . . 2 . 6 Weapon 4 | . . . . . . 2 . 2 Highest Loss Streak 16 | . . . . . . 9 . 16 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 4 7 8 7 9 8 7 7 6 Power . | . . . . . . . . . Propulsion 2 | 3 3 3 3 4 3 2 . . Utility 3 | . 2 3 2 3 3 4 4 3 Weapon 1 | . 1 2 2 2 2 . 1 1 Tool/Special . | . . . . . . . . . Unused Backups 19 | . 3 2 2 . 2 1 4 5 Power 2 | . 1 . . . . . . 1 Propulsion 5 | . 1 2 . . 2 . . . Utility 9 | . . . 1 . . 1 4 3 Weapon 3 | . 1 . 1 . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 100 100 93 75 80 80 Engine 9 | . 14 14 14 14 1 1 4 3 Core 1 | . . . . . 7 5 . 2 Treads 15 | . 28 28 28 28 . . . . Flight 16 | . . . . . 50 43 29 27 Device 10 | . 14 14 14 14 9 6 5 3 Storage 10 | . 14 14 14 14 9 7 6 4 Processor 2 | . . . . . . . 9 9 Hackware 2 | . . . . . . 1 11 13 Ballistic Gun 16 | . 28 15 27 24 11 6 3 4 Launcher 2 | . . 12 . 2 3 . . . Slashing Weapon 1 | . . . . . . 1 6 2 Peak Build Rating 61 | 7 8 8 8 15 15 28 57 61 Average Rating 17 | 5 7 8 8 8 13 16 45 48 On Entrance 13 | . 7 8 8 8 9 14 14 52 Avg Prop Armor Cover (%) 4 | . . . . . 3 3 15 . Naked Turns . | . . . . . . . . . Heaviest Build 31 | 14 14 16 16 31 18 18 23 28 Greatest Support 40 | 40 40 40 40 40 25 25 37 37 Greatest Overweight (x) 2 | 1 . . . . . 2 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 8 8 8 Average Capacity 8 | 7 8 8 8 14 8 8 8 7 Most Carried 13 | 7 8 8 8 13 13 8 8 8 Average Carried 7 | 4 7 7 7 9 8 7 7 6 Final Capacity 15 | 8 8 8 8 15 8 8 8 5 Final Carried 13 | 7 8 8 8 13 8 8 8 5 Class Distribution -------------------- 61% | Mutant 18% | Scavenger-Sprinter 17% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 692 | 214 114 48 . 111 . 37 116 52 Remotely . | . . . . . . . . . Salvage Created 449 | 60 . 53 . 127 41 . 116 52 Parts 54 | 9 . 10 . 14 4 . 11 6 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 20 | . . 6 . 9 3 . . 2 Melee 2 | . . . . . . . . 2 Guns 5 | . . 1 . 4 . . . . AOE 13 | . . 5 . 5 3 . . . Classes Destroyed 7 | 1 . 1 . 2 1 . 2 . Worker 2 | . . . . . . . 2 . Builder 1 | . . . . . 1 . . . Tunneler 5 | 3 . . . . . . 2 . Recycler 1 | . . . . 1 . . . . Watcher 1 | . . . . . . . 1 . Swarmer 20 | . . 6 . 9 3 . . 2 Grunt 1 | . . . . 1 . . . . Best Kill Streak 4 | 1 . 3 . 4 4 . 2 2 Combat Bots Only 4 | . . 3 . 4 3 . . 2 Max Kills in Single Turn 2 | 1 . 2 . 2 2 . 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . 2 2 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 279 | . . 7 . 20 2 87 34 129 Missed 113 | . . 3 . 3 1 34 22 50 Hits 166 | . . 4 . 17 1 53 12 79 Projectile 166 | . . 4 . 17 1 53 12 79 AOE 9 | . . . . . . . . 9 Critical Strikes 7 | . . . . . . . . 7 Damage Taken 3116 | . . 72 . 302 9 881 125 1727 Core 1256 | . . . . 49 . 154 51 1002 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 101 | . . . . . . 101 . . Core Remaining (%) 90 | 100 . . . 80 100 78 94 . Volleys Fired 35 | 12 . 4 . 16 3 . . . Largest 2 | 2 . 2 . 2 2 . . . Hottest 50 | 40 . 50 . 50 50 . . . Shots Fired 67 | 24 . 8 . 29 6 . . . Gun 51 | 24 . 5 . 19 3 . . . Cannon . | . . . . . . . . . Launcher 16 | . . 3 . 10 3 . . . Special . | . . . . . . . . . Kinetic 51 | 24 . 5 . 19 3 . . . Thermal . | . . . . . . . . . Explosive 16 | . . 3 . 10 3 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 8 | 8 . 1 . 5 . . . . Robot Miss Streak 2 | 2 . 1 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 33 | 16 . 1 . 4 . . 5 7 Core Hits 34 | 5 . 6 . 14 5 . 2 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 22 | . . . . . . . 5 17 Impact 10 | . . . . . . . . 10 Slashing 12 | . . . . . . . 5 7 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1709 | 160 . 217 . 452 153 . 423 304 Guns 252 | 160 . 10 . 70 12 . . . Cannons . | . . . . . . . . . Explosions 726 | . . 207 . 378 141 . . . Melee 724 | . . . . . . . 423 301 Ramming 7 | . . . . 4 . . . 3 Kinetic 252 | 160 . 10 . 70 12 . . . Thermal . | . . . . . . . . . Explosive 726 | . . 207 . 378 141 . . . Electromagnetic . | . . . . . . . . . Impact 168 | . . . . . . . . 168 Slashing 556 | . . . . . . . 423 133 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Matter Fused 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 211 | . . 5 . 13 . . 193 . Projectiles . | . . . . . . . . . Explosions 18 | . . 5 . 13 . . . . Melee 193 | . . . . . . . 193 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 213 | . . 40 . 172 . . . 1 Shots 7 | . . 1 . 6 . . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 3 | . . . . 1 . . . 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 347 | . . 10 . . 6 5 123 347 Average Temperature 48 | . . 7 . . 1 2 46 80 Received Heat Transfer 977 | . . . . . . 171 33 773 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 144 | 5 7 144 . 106 86 45 81 121 Initial 35 | . . . . . 23 16 . 35 Average 30 | . . 66 . 55 46 6 12 55 Influence Increases 1134 | 15 7 164 . 295 125 142 205 181 Destroy 0b10 Robot/C 420 | . . 120 . 200 60 . . 40 Destroy 0b10 Robot/NC 50 | 15 . . . 5 5 . 25 . Destroy Leader 62 | . . 20 . 30 10 . 2 . Allied During Kill 23 | . . . . 19 4 . . . Successful Hack 117 | . 7 . . . . 22 88 . Destroy Structure 87 | . . 24 . 41 16 . . 6 Partial Spotted 45 | . . . . . . 30 . 15 Lose Combat Pursuer 330 | . . . . . 30 90 90 120 Influence Decreases 1134 | 15 7 164 . 234 150 178 132 254 Entered New Map 96 | . . . . . 38 20 . 38 Time Decay 814 | 15 7 164 . 234 80 92 132 90 Lost Part 192 | . . . . . . 66 . 126 Lost Ally 32 | . . . . . 32 . . . Squads Dispatched 12 | . 1 . . . . 7 3 1 Investigation 5 | . . . . . . 1 3 1 Extermination 1 | . . . . . . 1 . . Reinforcement 3 | . 1 . . . . 2 . . Assault 2 | . . . . . . 2 . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 12 | . 3 . . 1 1 4 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 71 | . 1 5 . 10 4 25 7 19 Peak Tracking Total 13 | . 1 3 . 4 6 11 4 13 Tactical Retreats 13 | . . . . . 1 5 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 22 | . 1 . 1 . 4 6 8 2 Terminals 8 | . 1 . . . 1 2 3 1 Fabricators 3 | . . . . . . 1 2 . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 1 2 . . Scanalyzers 4 | . . . . . 1 1 2 . Garrison Access 3 | . . . . . 1 . 1 1 Total Hacks 58 | . 1 . 1 . 10 16 18 12 Successful 26 | . 1 . 1 . 4 6 13 1 Failed 31 | . . . . . 6 9 5 11 Catastrophic 3 | . . . . . . . 1 2 Database Lockouts 1 | . . . . . . 1 . . Manual 21 | . . . 1 . 1 4 7 8 Terminals 20 | . 1 . . . 1 4 7 7 Fabricators 8 | . . . . . . 3 5 . Repair Stations . | . . . . . . . . . Recycling Units 10 | . . . . . 3 7 . . Scanalyzers 10 | . . . . . 3 2 5 . Garrison Access 9 | . . . . . 3 . 1 5 Terminal Hacks 5 | . 1 . 1 . . 1 1 1 Level Access Points 2 | . . . . . . 1 1 . Branch Access Points 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . 1 4 . Load Schematic 2 | . . . . . . . 2 . Build 3 | . . . . . . 1 2 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . Process 1 | . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . Scanalyzer 9 | . . . . . 3 1 5 . Insert Component 3 | . . . . . 1 . 2 . Analyze 3 | . . . . . 1 . 2 . Retrieve Study 3 | . . . . . 1 1 1 . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . 1 . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 3 | . . . . . . 1 2 . Terminals 3 | . . . . . . 1 2 . Botnet 3 | . . . . . . 1 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . . . . . 2 5 5 2 Full Trace Events 4 | . . . . . . . 3 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 81 | . . . . . . 81 . . Total Robot Build Rating 2 | . . . . . . 2 . . Part Schematics Acquired 3 | . . . . . 1 . 2 . Parts Built 4 | . . . . . . . 4 . Authchips . | . . . . . . . . . Time 59 | . . . . . . . 59 . Total Part Build Rating 10 | . . . . . . . 10 . Part Studies Acquired 3 | . . . . . 1 1 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 2 . Part Schematics Acquired 3 | . . . . . 1 . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 5 | . . . . 3 . 2 . . Largest Group 3 | . . . . 3 2 2 . . Highest-Rated Group 40 | . . . . 40 32 20 . . Highest-Rated Ally 16 | . . . . 16 16 10 . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . 3 5 . . . Total Damage 37 | . . . . 10 27 . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 3065 | 18 259 376 627 513 162 537 363 210 Terrain 1 | . . . . . . . 1 . Seismic 2492 | 18 259 376 627 513 162 537 . . T.N.C. 571 | . . . . . . . 361 210 Jamming 1 | . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 3371 | 206 259 376 627 513 162 549 466 213 Spaces Moved 4260 | 97 157 213 390 276 383 1379 1027 338 Core 16 | 4 . . . . . 1 . 11 Treads 1129 | 93 157 213 390 276 . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3115 | . . . . . 383 1378 1027 327 Fastest Speed 23 | 50 160 160 160 160 28 28 24 23 Average Speed 64 | 156 160 160 160 160 28 29 28 29 Slowest Speed 160 | 160 160 160 160 160 31 150 37 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 20 | . . . . . 6 13 1 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 6 34 42 89 54 24 30 23 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 10 | . . 6 . . . . . 4 Terrain Destroyed 98 | . . 24 . 49 21 . . 4 Melee 4 | . . . . . . . . 4 Projectile . | . . . . . . . . . AOE 94 | . . 24 . 49 21 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 4791 | 126 167 242 394 315 426 1504 1192 425 Wait 367 | 2 2 15 . 10 29 123 124 62 Move 4213 | 96 156 212 389 275 370 1353 1024 338 Hop 19 | . . . . . 6 12 1 . Pick Up 45 | 7 5 3 2 5 2 7 13 1 Fast Attach 16 | 8 . . . . . 2 4 2 Attach 22 | . . . . . 6 3 11 2 Detach 2 | . . . . . . . 2 . Swap 19 | . . 4 1 8 4 . 1 1 Drop 28 | 1 4 4 2 . 6 4 7 . Fire 35 | 12 . 4 . 16 3 . . . Melee 22 | . . . . . . . 5 17 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 1 | . . . . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / Gar) -5/Factory History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 207 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Met a group of wandering Federalists 283 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 466 | -10/Materials | Entered Mines 479 | -10/Mines | Met a Derelict bent on vengeance 652 | -10/Mines | Learned Materials security intel 768 | -10/Mines | Discovered new exit (range 7) 834 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 835 | -10/Mines | Discovered new exit (range 5) 842 | -10/Mines | Entered Exiles 870 | -10/Exiles | Discovered new exit (range 15) 908 | -10/Exiles | Met 8R-AWN 934 | -10/Exiles | Met EX-HEX 986 | -10/Exiles | Met EX-BIN 1014 | -10/Exiles | Aligned with FarCom system 1015 | -10/Exiles | Given EX-Vault access code 1054 | -10/Exiles | Opened EX-Vault 1065 | -10/Exiles | Found Longsword +1 1097 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1138 | -10/Exiles | Met EX-DEC 1187 | -10/Exiles | Visited The Gauntlet 1452 | -10/Exiles | Discovered new exit (range 14) 1469 | -10/Exiles | Left Exiles lab with Longsword +1 1469 | -10/Exiles | Entered Mines 1697 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1733 | -9/Mines | Learned Materials security intel 1796 | -9/Mines | Excavation squad dispatched 1796 | -9/Mines | A large section of the Mines collapsed 1959 | -9/Mines | Discovered new exit (range 10) 1982 | -9/Mines | Entered Materials 1982 | -8/Materials | Accompanied by 2 allies 1982 | -8/Materials | Evolved 4 slots: Propulsion x4 2142 | -8/Materials | Discovered new exit (range 10) 2144 | -8/Materials | Entered Factory 2144 | -7/Factory | Evolved 2 slots: Utility x2 2277 | -7/Factory | Build established: Scavenger-Sprinter 2331 | -7/Factory | Fabricated T-07 Excavator (x2) 2350 | -7/Factory | Central database locked down 2495 | -7/Factory | Garrison activated, responded to threat 2612 | -7/Factory | Lost 3 parts (1p1n1w) 2627 | -7/Factory | Identified exit to Factory 2693 | -7/Factory | Entered another Factory area 2693 | -6/Factory | Evolved 2 slots: Utility x2 2724 | -6/Factory | Lost 9 parts (1p5n2u1w) 2839 | -6/Factory | Fabricated Flight Unit (x2) 2992 | -6/Factory | Identified exit to Garrison 3045 | -6/Factory | Build established: Hacker-Sprinter 3092 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 3139 | -6/Factory | Identified exit to Factory 3156 | -6/Factory | Spotted B-75 Beast 3159 | -6/Factory | Entered another Factory area 3159 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3323 | -5/Factory | Spotted B-75 Beast 3363 | -5/Factory | Core integrity fell below 50% 3370 | -5/Factory | Core integrity fell below 20% 3372 | -5/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03351_ Penetrated by Slug. 03354_ Critical hit (Burn: +50). 03354_ Hacking Suite destroyed. 03354_ Critical hit (Burn: +37). 03354_ Assembly Bed disabled. 03358_ System corrupted: Energy discharge (-27). 03359_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 03367_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03367_ Hvy. Mace destroyed. 03368_ Slammed into G-50 Soldier. 03369_ Slammed into G-67 Veteran. 03369_ Critical hit (Meltdown: +330). 03369_ Transport Network Coupler destroyed. 03369_ G-50 Soldier misfires. 03371_ Slug penetrates Wall. 03372_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 03372_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##############?????????????? | | ??????????????????????# ?????????????? | | ??????????????######### """ """ """ "???????????? | | ??????? + """ """ """ F"??????????? | | ??????????????######### """ """ """ "#?????????? | | ??????????????????????# ""#?????????? | | ??????????????????????# """ """ """ #?????????? | | ??????????????????????# """ """ """ #?????????? | | ??????????????????????# """ """ """ #?????????? | | ??????????????????????# #?????????? | | ??????????????????????#######/#+#########????????? | | ????????????????????????????# +?????? | | ????????????????????????????# ##### #????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ?????????????????????#######; #??????????????? | | ?????????????????????# #??????????????? | | ???????????########### % #??????????????? | | ???????????# #! """ #??????????????? | | ???????????#"""" ! #!! @ """ #??????????????? | | ???????????#"""" # """ #??????????????? | | ???????????#"""" # #??????????????? | | ???????????#"""" pg #g #####/########## | | ???????????#""" p g;g | | ???????????#""" g ggBBY | | ???????????# g/gBB """"" | | ???????????##########; % """"" | | ????????????????????## "" F" | | ?????????????????????; ###"##### | | ?????????############# #?## # | | ???????? #??### | | ???????? " #????# "" | | ???????? ##???# " | | ???????? " """??# | | ???????? "" """??# ! | | ?????????############# "" ???# | | ?????????????????????# "F???# | | ?????????????####????# ""???#### | | ?????????????# ???# #???????? | | ?????????????# ???# !!! ###?????? | | ?????????????# ??# !! #?????? | | ?????????????# ??# !! #?????? | | ?????????????# ?# #/#########???????? | | ?????????????# ?# # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed Surge Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Flight Unit | x2 | -6/Factory Xenon Bombardment Thruster | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Surge Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed DisassembledThrusterMask Manual? 0 Play Time 00:48:58 Cumulative 37.8 hours Start 2026.03.30 @ 01:02:24 End 2026.03.30 @ 01:49:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56c7e470-8bc6-4441-a2e2-d79486c34bbe