Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.18 @ 00:59:32 Player: russur Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1492) 1492 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 4054 Bonus ------- High Alert Combat Kills 175 Follower Combat Kills 7 Entered Garrisons 200 Cogmind --------- Core Integrity 174/550 Matter 392/450 Energy 430/430 System Corruption 2% Temperature Cool (0) Movement Walking (153) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine Reinforced Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Large Matter Pod > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Heat Sink Improved Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Kinecellerator Light Armor Plating Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Matter Pod > --- WEAPON ----------- EM Pulse Cannon Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Titanium Leg Heat Sink Large Storage Unit Advanced Signal Interpreter Heavy Assault Rifle Improved Grenade Launcher [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . . . 1 . Parts Attached 62 | 6 . 6 11 14 25 Power 12 | 1 . . 1 3 7 Engine 7 | 1 . . 1 . 5 Core 5 | . . . . 3 2 Reactor . | . . . . . . Propulsion 17 | 2 . 1 3 3 8 Treads . | . . . . . . Leg 17 | 2 . 1 3 3 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 . 3 5 3 4 Device 8 | . . 2 2 2 2 Storage 6 | 1 . . 2 1 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 17 | 2 . 2 2 5 6 Energy Gun 6 | 1 . 1 . 1 3 Energy Cannon 2 | . . . . 2 . Ballistic Gun 6 | 1 . . 1 2 2 Ballistic Cannon 2 | . . 1 1 . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . 1 1 12 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . 1 1 Weapon 9 | . . . 1 . 8 Highest Loss Streak 4 | . . . 1 1 4 Average Slot Usage (%) 90 | . 85 96 94 99 85 Engine 9 | . 14 14 11 4 10 Core 6 | . . . . 13 6 Leg 27 | . 28 28 33 27 26 Device 9 | . . 3 19 9 8 Storage 16 | . 14 14 11 15 18 Protection 1 | . . 8 2 1 . Energy Gun 4 | . 14 12 4 2 2 Energy Cannon 1 | . . . . 5 1 Ballistic Gun 10 | . 14 14 11 10 9 Ballistic Cannon 2 | . . . 1 8 . Naked Turns . | . . . . . . Heaviest Build 43 | 13 13 16 33 43 43 Greatest Support 40 | 20 20 27 40 40 37 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 10 Average Capacity 9 | 5 6 6 9 10 10 Most Carried 10 | 4 5 6 10 10 10 Average Carried 8 | 1 4 5 7 9 8 Final Capacity 10 | 6 6 6 10 10 10 Final Carried 10 | 4 5 6 10 10 9 Class Distribution -------------------- 37% | Scavenger-Mutant 32% | Mutant 21% | Gunner 4% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Matter Collected 1552 | 232 55 72 154 456 583 Remotely 104 | . . . 104 . . Salvage Created 1469 | . 50 20 195 456 748 Parts 62 | . 1 2 15 18 26 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Combat Hostiles Destroyed 33 | . 1 2 4 7 19 Melee 1 | . . . . . 1 Guns 17 | . 1 2 4 2 8 Cannons 7 | . . . . 5 2 AOE 8 | . . . . . 8 Classes Destroyed 7 | . 1 1 1 2 2 Recycler 1 | . . . . 1 . Watcher 2 | . . . . 2 . Swarmer 2 | . . 2 . . . Grunt 19 | . 1 . 2 3 13 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 10 | . . . 2 4 4 Best Kill Streak 5 | . 1 2 2 2 5 Combat Bots Only 5 | . 1 2 2 2 5 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Damage Taken 2822 | . 36 42 449 513 1782 Core 444 | . . . 68 93 283 Absorbed by Shields 17 | . . . . . 17 Core Remaining (%) 94 | 100 . 100 83 . . Volleys Fired 161 | . 9 4 29 32 87 Largest 3 | . 2 2 2 3 3 Hottest 135 | . 60 83 83 130 135 Shots Fired 290 | . 18 8 32 76 156 Gun 222 | . 18 8 32 34 130 Cannon 58 | . . . . 42 16 Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 188 | . 9 4 29 56 90 Thermal 56 | . . 4 3 9 40 Explosive 10 | . . . . . 10 Electromagnetic 36 | . 9 . . 11 16 Robot Hit Streak 23 | . 3 2 6 7 23 Robot Miss Streak 5 | . 2 2 2 5 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 158 | . 4 3 24 37 90 Core Hits 73 | . 1 2 9 16 45 Critical Hits 2 | . . . 1 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3766 | . 68 60 321 835 2482 Guns 1880 | . 68 60 321 310 1121 Cannons 744 | . . . . 525 219 Explosions 1110 | . . . . . 1110 Melee . | . . . . . . Ramming 32 | . . . . . 32 Kinetic 1542 | . 13 25 268 522 714 Thermal 654 | . . 35 53 101 465 Explosive 1052 | . . . . . 1052 Electromagnetic 486 | . 55 . . 212 219 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 14 | . . . . . 14 Message Errors 10 | . . . . . 10 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 91 | . . . . 18 73 Projectiles 18 | . . . . 18 . Explosions 70 | . . . . . 70 Melee 3 | . . . . . 3 Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 82 | . . . . . 82 Shots 3 | . . . . . 3 Rammed 2 | . . . . . 2 Targets Rammed 6 | . . . . . 6 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 335 | . 12 84 . 335 137 Average Temperature 65 | . 10 43 . 103 40 Received Heat Transfer 1213 | . 18 . 192 252 751 Effects 4 | . . . . 4 . Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 1 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1580 | . . 74 111 259 1136 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Peak Influence 864 | . 50 73 142 314 864 Initial 204 | . . 19 27 59 204 Average 392 | . 15 30 70 216 656 Maximum Alert Level 3 | . . . . 1 3 Low Security (%) 36 | 100 100 100 100 39 . Level 1 21 | . . . . 60 16 Level 2 15 | . . . . . 29 Level 3 27 | . . . . . 53 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 1 . 1 . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 3 2 5 13 20 Peak Tracking Total 6 | . 2 2 2 5 6 Tactical Retreats 3 | . 2 . . 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Machines Accessed 6 | . 1 1 . 4 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 9 | . 2 1 . 6 . Successful 6 | . . 1 . 5 . Failed 3 | . 2 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . 1 . 1 . Open Door 1 | . . 1 . . . Reinforcement Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 41 | . . 41 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 8 | . . 8 . . . Total Damage 63 | . . 63 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Turns Passed 2747 | 69 141 191 360 588 1398 Spaces Moved 1309 | 51 92 126 218 313 509 Core 7 | 7 . . . . . Treads . | . . . . . . Legs 1302 | 44 92 126 218 313 509 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 123 123 123 Average Speed 137 | 110 120 123 123 149 145 Slowest Speed 155 | 120 120 125 123 153 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 21 23 17 20 55 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 99 | . . . . 8 91 Melee . | . . . . . . Projectile 8 | . . . . 8 . AOE 91 | . . . . . 91 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Total 1998 | 61 104 156 279 374 1024 Wait 389 | . 3 5 1 . 380 Move 1301 | 50 91 125 217 312 506 Hop . | . . . . . . Pick Up 38 | 5 1 6 13 5 8 Fast Attach 19 | 5 . 2 2 5 5 Attach 19 | 1 . 3 6 4 5 Detach 4 | . . 3 1 . . Swap 24 | . . 1 3 5 15 Drop 37 | . . 7 7 11 12 Fire 161 | . 9 4 29 32 87 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . . . . 6 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 7) 211 | -10/Materials | Entered Mines 223 | -10/Mines | Met a Derelict shopkeep closing up shop 303 | -10/Mines | Build established: Mutant 383 | -10/Mines | Discovered new exit (range 8) 402 | -10/Mines | Entered Materials 402 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 751 | -9/Materials | Discovered new exit (range 7) 762 | -9/Materials | Entered another Materials area 762 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1209 | -8/Materials | Build established: Gunner 1294 | -8/Materials | Garrison activated, responded to threat 1349 | -8/Materials | Identified exit to Garrison 1350 | -8/Materials | Entered Garrison 1374 | -8/Garrison | Triggered checkpoint 1554 | -8/Garrison | Triggered checkpoint 1554 | -8/Garrison | Triggered checkpoint 1647 | -8/Garrison | Lost 4 parts (1u3w) 1694 | -8/Garrison | Triggered checkpoint 1775 | -8/Garrison | Core integrity fell below 50% 1840 | -8/Garrison | Discovered new exit (range 10) 1871 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1906 | -8/Garrison | Triggered checkpoint 2056 | -8/Garrison | Build established: Scavenger-Mutant 2148 | -8/Garrison | Lost 3 parts (1p2w) 2748 | -8/Garrison | Self-destructed Last Messages --------------- 02232_ Imp. Heat Sink temporarily disabled. 02234_ Kicked Y-45 Defender out of the way. 02237_ Slammed into Y-45 Defender. 02237_ Heat Sink fried. 02237_ Y-45 Defender destroyed. [Achievement: Fist Fight] 02238_ Acquired 15 matter. 02252_ Acquired Hvy. Assault Rifle. 02257_ WDNUXEU5&1P#XSZ/:OCGFK 7Y 02257_ Acquired 10 matter. 02278_ Acquired 3 matter. 02279_ System corrupted: Hvy. Assault Rifle targeting data glitched. 02280_ Acquired 3 matter. 02307_ Acquired Lgt. Armor Plating. 02309_ Acquired Heat Sink. 02325_ Acquired 23 matter. 02353_ TYYUX#CGNT =CE3RM/YPUFW3NCVTS# PU41%UD=F 02500_ ALERT: Garrison interior compromised. 02559_ 5G9%,ST/8:M5C>XW