Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 17:18:48 Player: Kite Result: Destroyed by JT-KZ1(g) with Salvaging Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (816) 816 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (739) 739 TOTAL SCORE: 2450 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -61 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (47) Movement Rolling (145) Ox3 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Junk Cannon > --- INVENTORY (25) --- Overtuned Treads Overtuned Treads Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Scrap Suit Scrap Suit Scrap Suit Improved Melee Analysis Suite Overtuned Quantum Rifle CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) Heavy Hammer Heavy Mace Heavy Mace Great Maul Thermal Lance Vortex Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Nuclear Core Overtuned Treads Overtuned Treads Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Scrap Suit Scrap Suit Scrap Suit Improved Melee Analysis Suite Overtuned Quantum Rifle CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube Heavy Hammer Great Maul Thermal Lance Vortex Trap [Rating: 35] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Core Shielding Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Junk Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Junk Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 40 | 7 8 17 8 Power 7 | 1 2 2 2 Engine 7 | 1 2 2 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads 4 | 2 . 2 . Leg . | . . . . Wheel 3 | . . 2 1 Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 5 1 Device 4 | . 1 3 . Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 16 | 3 3 6 4 Energy Gun 7 | 1 3 3 . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon 3 | . . . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 7 | . . 7 . System Corruption 30 | . . 30 . Parts Lost 13 | . 2 9 2 Power 5 | . 2 2 1 Propulsion 2 | . . 2 . Utility 2 | . . 1 1 Weapon 4 | . . 4 . Highest Loss Streak 4 | . 1 4 2 To Critical Strikes . | . . . . Average Backups 15 | 1 10 8 19 Power . | . . . . Propulsion 4 | . 3 3 5 Utility 4 | . 4 4 5 Weapon 4 | . 2 1 6 Tool/Special . | . . . . Unused Backups 42 | . 2 7 33 Power 1 | . . . 1 Propulsion 9 | . . 1 8 Utility 16 | . 1 6 9 Weapon 10 | . 1 . 9 Tool/Special 6 | . . . 6 Average Slot Usage (%) 70 | . 94 90 55 Engine 8 | . 9 11 7 Treads 12 | . 28 26 3 Wheel 8 | . . . 14 Storage 13 | . 14 6 14 Protection 9 | . 12 16 7 Energy Gun 8 | . 25 18 . Special Weapon 5 | . . . 8 Peak Build Rating 35 | 6 8 13 35 Average Rating 17 | 5 7 8 23 On Entrance 5 | . 6 8 6 Avg Prop Armor Cover (%) 24 | . . . 24 Naked Turns . | . . . . Heaviest Build 100 | 11 28 80 100 Greatest Support 40 | 40 40 40 28 Greatest Overweight (x) 7 | 1 . 7 7 Average Overweight (x) 2 | . . . 3 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 19 | 6 13 9 25 Most Carried 25 | 2 15 18 25 Average Carried 17 | 1 10 8 22 Final Capacity 25 | 8 15 25 25 Final Carried 25 | 2 15 19 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 1031 | 64 486 275 206 Remotely . | . . . . Salvage Created 1334 | . 740 413 181 Parts 69 | . 39 23 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 24 | . 13 8 3 Guns 16 | . 12 4 . Cannons 5 | . . 3 2 AOE 1 | . 1 . . Classes Destroyed 10 | . 6 1 3 Worker 2 | . 2 . . Hauler 1 | . 1 . . Recycler 3 | . 3 . . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 7 | . 7 . . Subdweller 8 | . . 8 . Bolteater 1 | . . . 1 Ranger 1 | . . . 1 Scrapper 1 | . . . 1 Best Kill Streak 4 | . 4 3 3 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 182 | . 66 74 42 Missed 63 | . 19 28 16 Hits 119 | . 47 46 26 Melee 3 | . . . 3 Projectile 116 | . 47 46 23 Critical Strikes 5 | . 1 2 2 Actively Blocked 1 | . . . 1 Damage Taken 1979 | . 491 1067 421 Core 255 | . 64 125 66 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 11 28 12 Core Remaining (%) 100 | 100 . . . Volleys Fired 115 | 1 63 37 14 Largest 2 | 2 2 2 1 Hottest 120 | 70 90 120 . Shots Fired 209 | 2 126 67 14 Gun 182 | 2 126 54 . Cannon 13 | . . 13 . Launcher . | . . . . Special 14 | . . . 14 Kinetic 23 | 1 22 . . Thermal 117 | 1 102 14 . Explosive . | . . . . Electromagnetic 55 | . 2 53 . Impact 14 | . . . 14 Robot Hit Streak 22 | 2 10 22 4 Robot Miss Streak 6 | . 6 1 1 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 150 | 2 84 58 6 Core Hits 52 | 1 33 17 1 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 8 | . 5 1 2 Burn 5 | . 5 . . Corrupt 1 | . . 1 . Smash 2 | . . . 2 Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2345 | 20 1087 765 473 Guns 1492 | 20 982 490 . Cannons 275 | . . 275 . Explosions 99 | . 99 . . Melee . | . . . . Ramming 6 | . 6 . . Kinetic 119 | 7 112 . . Thermal 1229 | 13 941 275 . Explosive . | . . . . Electromagnetic 518 | . 28 490 . Impact 473 | . . . 473 Slashing . | . . . . Piercing . | . . . . Highest Corruption 30 | . . 30 . Average Corruption 7 | . . 7 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . . 18 . Message Errors 4 | . . 4 . Matter Fused 4 | . . 4 . Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . . 3 . Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 118 | . . . 118 Projectiles 118 | . . . 118 Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact 4 | . . . 4 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 305 | 30 305 79 41 Average Temperature 66 | 18 71 17 18 Received Heat Transfer 604 | . 192 165 247 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Fried 5 | . . 5 . Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 3154 | 37 2747 370 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 195 | . 195 . . Initial . | . . . . Average 44 | . 46 . . Influence Increases 455 | . 455 . . Destroy 0b10 Robot/C 260 | . 260 . . Destroy 0b10 Robot/NC 35 | . 35 . . Destroy Leader 54 | . 54 . . Successful Hack 8 | . 8 . . Disable Machine 45 | . 45 . . Destroy Structure 38 | . 38 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 455 | . 371 84 . Entered New Map 41 | . . 41 . Time Decay 404 | . 361 43 . Lost Part 10 | . 10 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 26 13 18 Peak Tracking Total 11 | . 4 4 11 Tactical Retreats 7 | . 1 4 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled 5 | . 3 . 2 Max in Single Turn 3 | . 3 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 4 | . 1 . 3 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 1 . 8 Successful 9 | . 1 . 8 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 1 . 8 Record 7 | . . . 7 Registered Components 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 48 | . . 48 . Optics 16 | . . 16 . Structural 32 | . . 32 . Robot Analysis Total . | . . . . Derelict Logs Recovered 5 | . . . 5 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 6937 | 74 1869 763 4231 Spaces Moved 3620 | 43 656 363 2558 Core 10 | 10 . . . Treads 1050 | 33 656 361 . Legs . | . . . . Wheels 2560 | . . 2 2558 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 125 130 Average Speed 153 | 140 160 160 150 Slowest Speed 240 | 160 160 240 185 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 65 12 89 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . . 5 Spaces Dug 2 | . . . 2 Terrain Destroyed 43 | . 37 1 5 Melee . | . . . . Projectile 6 | . . 1 5 AOE 37 | . 37 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 4834 | 52 1355 486 2941 Wait 887 | . 596 11 280 Move 3617 | 42 655 362 2558 Hop . | . . . . Pick Up 92 | 2 21 33 36 Fast Attach 27 | 6 4 10 7 Attach 15 | . 1 8 6 Detach 4 | . . 4 . Swap 9 | 1 4 4 . Drop 66 | . 10 17 39 Fire 115 | 1 63 37 14 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 8) 537 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Discovered new exit (range 11) 814 | -10/Materials | Discovered new exit (range 13) 870 | -10/Materials | Discovered new exit (range 5) 1944 | -10/Materials | Entered Subcaves 1945 | -10/Subcaves | Approached by a straggling Scientist 2026 | -10/Subcaves | Discovered new exit (range 6) 2162 | -10/Subcaves | Lost 4 parts (1n1u2w) 2549 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2570 | -10/Subcaves | Core integrity fell below 50% 2624 | -10/Subcaves | Lost 4 parts (1p1n2w) 2688 | -10/Subcaves | System corruption reached 10% 2694 | -10/Subcaves | System corruption reached 30% 2707 | -10/Subcaves | Entered Scraptown 2707 | -8/Scraptown | System corruption cleaned by C-Scrubber 2865 | -8/Scraptown | Visited UFD Registry 2865 | -8/Scraptown | Registered with UFD as "Armortube" 2963 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2968 | -8/Scraptown | Learned Research stockpile data 2970 | -8/Scraptown | Learned Factory interactive machine intel 2974 | -8/Scraptown | Learned location of Quarantine (-2) 3002 | -8/Scraptown | Discovered new exit (range 11) 3066 | -8/Scraptown | Guru changed UFD alias to "Slugbox" 3578 | -8/Scraptown | Visited Fellowship of the Rings 3611 | -8/Scraptown | Visited Bundlers 3737 | -8/Scraptown | Visited Red Mages 3807 | -8/Scraptown | Visited Awakened 3828 | -8/Scraptown | Visited The Evicted 3877 | -8/Scraptown | Visited Observation Area 3903 | -8/Scraptown | Visited Supply Room 3933 | -8/Scraptown | Visited LU-1G1's Boring Crew 3950 | -8/Scraptown | Visited Junk Cannon Lab 3995 | -8/Scraptown | Visited Abandonware Association 4034 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 4057 | -8/Scraptown | Visited Modified Component R&D 4118 | -8/Scraptown | Visited Research Penetration Think Tank 4227 | -8/Scraptown | Visited Scrap Suit Storage 4237 | -8/Scraptown | Found Scrap Suit 4243 | -8/Scraptown | Found Scrap Suit 4320 | -8/Scraptown | Found Prototype Special Weapon 4320 | -8/Scraptown | Identified Junk Cannon 4415 | -8/Scraptown | Visited Science Guys 4468 | -8/Scraptown | Visited Junk Repository 5065 | -8/Scraptown | Visited Assassins FH 5327 | -8/Scraptown | Visited Spacefarers 5734 | -8/Scraptown | Found Scrap Suit 6169 | -8/Scraptown | Discovered new exit (range 3) 6427 | -8/Scraptown | Met Optimus 6427 | -8/Scraptown | Accepted into 0bPrime 6827 | -8/Scraptown | Civil war broke out across Scraptown 6837 | -8/Scraptown | Found Thermal Lance 6879 | -8/Scraptown | Core integrity fell below 20% 6896 | -8/Scraptown | Attacked by Scraptown defenders 6918 | -8/Scraptown | Lost 10 allies 6938 | -8/Scraptown | Destroyed by JT-KZ1(g) with Salvaging Laser Last Messages --------------- 06901_ Junk Cannon collects and crushes Ovr. Treads (+2 shots). 06902_ Junk Cannon collects and crushes Hvy. Battle Rifle (+1 shot). 06903_ FQ-0V1(j) IFF system glitched. 06920_ Machine disabled. 06922_ FQ-0V1(j): "Slugbox can't be trusted, get them too!" 06929_ FQ-0V1(j) misfires. 06934_ Core Shielding destroyed. 06935_ Junk Cannon collects and crushes Carbon-fiber Leg (+1 shot). 06936_ Junk Cannon collects and crushes Imp. Deuterium Engine (+1 shot). 06937_ A6-0RA(j): "I'll admit this is sort of exciting." 06937_ Lgt. Deuterium Engine destroyed. 06937_ Critical hit (Burn: +50). 06938_ Junk Cannon collects and crushes Mak. Light Armor Plating (+3 shots). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????#"""#??????????????????????? | | ##########???####?????#"!*#??????????????????????? | | #""|##"""#??## ##????#%<[#??????????????????????? | | #"" ##!!"#### ######!%!##?????????????????????? | | !!=! = !!=!j@!#?????????????????????? | | *jg[hjg%= %[pjjg%#?????????????????????? | | ############[! !####!#;j;##?????????????????????? | | ????????????## ########;;####???????????????????? | | ###??????????# #"""""""" ""#???????????????????? | | ""#??????????# #" " #""" ""#???????????????????? | | ""#??????????# # / # = " "#???????????????????? | | ""#??????????# ####+# "#???????????????????? | | ""##########?# #""" "#???????????????????? | | ""#""""""""#?# #" [ "#???????????????????? | | ""#"" """""#?# #"" j"""""#???????????????????? | | #" ""#?# #" "#####???????????????????? | | " "" ""#?# #X """""#???????????????????? | | " " !""#?# ## #???????????????????? | | "#" //%""#?# #" #???????????????????? | | # % "#?# #" #???????????????????? | | ######## ###?# [## ###########???????????????????? | | ######## #####! ## #############?????????????????? | | """"""" """"" % %*"## "#?????????????????? | | % [%[ [=%==["" ""#?????????????????? | | % %!*!! ## """" "#?????????????????? | | [[%% ## "### "#?????????????????? | | =!= ## "#X ""#?????????????????? | | !!!%= "### "#?????????????????? | | "" " """"""""" =!%="" % """ "#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Longdome?! Low-level Research Challenges ------------ None Game ------ Seed CargoReinforcedUnit Manual? 0 Play Time 00:27:41 Cumulative 628.0 hours Start 2026.09.16 @ 16:38:58 End 2026.09.16 @ 17:18:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 506 Rogue 506 Adventurer 0 Explorer 0 Win Type - Total 21 Types 12/0/4/1/0/0/0/2/0/2 Lore% 70 Gallery% 74 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 25% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e44b55c3-c120-470f-be00-6e4f9c6f9717