Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 02:04:41 Player: Rune Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (798) 798 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3493 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Structural Scanner Advanced Visual Processing Unit Terrain Scanner System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Advanced Visual Processing Unit Light Armor Plating Component Analysis Suite > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Gauss Rifle Gauss Cannon > --- INVENTORY -------- Gravmag System Coolant Injector Beam Rifle [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 3 | . . 1 . 1 1 Weapon 2 | . . . . 1 1 Parts Attached 47 | 6 2 6 3 18 12 Power 7 | 1 . 1 1 4 . Engine 7 | 1 . 1 1 4 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 3 . 2 2 Treads . | . . . . . . Leg 8 | 2 . 3 . 2 1 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 15 | 1 1 . 2 6 5 Device 8 | . . . 1 3 4 Storage 1 | 1 . . . . . Processor 2 | . 1 . . 1 . Hackware 1 | . . . . . 1 Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 16 | 2 1 2 . 6 5 Energy Gun 3 | 1 . . . 2 . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . 1 . 2 3 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . 1 1 . . . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 33 | . . 3 2 10 18 Power 6 | . . 1 1 2 2 Propulsion 6 | . . 1 . 2 3 Utility 10 | . . 1 1 3 5 Weapon 11 | . . . . 3 8 Highest Loss Streak 11 | . . 2 1 10 11 To Critical Strikes . | . . . . . . Average Backups 2 | 1 5 5 4 1 . Power . | . 1 . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | 1 3 4 2 . . Tool/Special . | . . . . . . Unused Backups 3 | . 1 . . . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 92 71 77 86 77 Engine 12 | . 14 17 7 15 9 Leg 15 | . 23 11 22 16 10 Device 11 | . . . 6 14 18 Storage 3 | . 14 8 . . . Processor 9 | . 11 11 11 9 7 Protection 4 | . . . 8 7 4 Energy Gun 4 | . 1 . . 9 4 Ballistic Gun 11 | . 14 11 11 11 12 Ballistic Cannon 1 | . . . . . 4 Launcher 4 | . 12 11 11 . . Peak Build Rating 32 | 6 8 9 15 25 32 Average Rating 16 | 3 7 7 12 20 23 On Entrance 9 | . 6 7 9 13 22 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 33 | 12 13 16 18 24 33 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 6 | . 1 1 . 6 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 Most Carried 7 | 4 6 7 5 5 4 Average Carried 2 | 1 5 5 4 1 . Final Capacity 8 | 8 8 5 5 5 5 Final Carried 6 | 2 6 3 5 3 . Class Distribution -------------------- 42% | Mutant 35% | Scavenger-Tank 12% | Scavenger-Mutant 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1149 | 196 45 71 141 427 269 Remotely . | . . . . . . Salvage Created 778 | . 86 270 73 167 182 Parts 60 | . 16 13 7 12 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 25 | . 6 6 2 3 8 Guns 12 | . 3 . 1 3 5 Cannons 3 | . . . . . 3 AOE 10 | . 3 6 1 . . Classes Destroyed 9 | . 2 4 2 . 1 Worker 2 | . . 1 . 1 . Tunneler 1 | . . . 1 . . Recycler 1 | . . 1 . . . Watcher 2 | . 2 . . . . Swarmer 13 | . 6 . . . 7 Grunt 7 | . . 5 . 2 . Brawler 1 | . . 1 . . . Sentry 3 | . . . 2 1 . Specialist 1 | . . . . . 1 Best Kill Streak 8 | . 4 8 2 1 6 Combat Bots Only 6 | . 3 5 2 1 6 Max Kills in Single Turn 2 | . 2 2 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 365 | . 10 22 41 68 224 Missed 125 | . 3 5 16 17 84 Hits 240 | . 7 17 25 51 140 Melee 4 | . . . 4 . . Projectile 236 | . 7 17 21 51 140 Critical Strikes 3 | . . . . 1 2 Damage Taken 4012 | . 95 532 509 799 2077 Core 1165 | . 46 104 85 217 713 Absorbed by Shields 17 | . . . . . 17 Regen/Repaired (Parts) 20 | . 20 . . . . Core Remaining (%) 73 | 100 81 . 52 60 . Volleys Fired 69 | . 8 12 7 17 25 Largest 4 | . 2 2 2 2 4 Hottest 144 | . 50 56 56 121 144 Shots Fired 154 | . 12 23 13 29 77 Gun 110 | . 8 12 6 29 55 Cannon 22 | . . . . . 22 Launcher 22 | . 4 11 7 . . Special . | . . . . . . Kinetic 108 | . 8 12 6 14 68 Thermal 24 | . . . . 15 9 Explosive 22 | . 4 11 7 . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 2 7 5 7 11 Robot Miss Streak 10 | . 3 3 3 6 10 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 77 | . 5 12 7 21 32 Core Hits 56 | . 10 16 6 12 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2166 | . 213 507 302 319 825 Guns 915 | . 54 70 70 302 419 Cannons 325 | . . . . . 325 Explosions 821 | . 159 434 228 . . Melee . | . . . . . . Ramming 105 | . . 3 4 17 81 Kinetic 1050 | . 54 70 70 140 716 Thermal 190 | . . . . 162 28 Explosive 821 | . 159 434 228 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 2 2 5 1 Average Corruption 2 | . 1 2 2 5 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . 1 2 4 13 2 Message Errors 5 | . 1 . 1 2 1 Matter Fused 9 | . . 1 2 6 . Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 2 | . . . 1 1 . Data Loss (minor) 1 | . . . . 1 . Misfires 2 | . . . . 2 . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 27 | . . 7 15 . 5 Projectiles 5 | . . . . . 5 Explosions 22 | . . 7 15 . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 281 | . 39 81 134 6 21 Shots 8 | . 1 3 4 . . Rammed 21 | . . . . 6 15 Targets Rammed 30 | . . 1 2 7 20 Kicked 9 | . . 1 2 1 5 Crushed . | . . . . . . Highest Temperature 207 | . . 1 . 207 144 Average Temperature 55 | . . 1 . 68 32 Received Heat Transfer 621 | . . 102 18 432 69 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 435 | . . . . 361 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 134 | . 80 134 85 30 123 Initial 44 | . . 20 44 . . Average 19 | . 29 44 49 1 14 Influence Increases 824 | . 176 214 94 76 264 Destroy 0b10 Robot/C 500 | . 120 120 40 60 160 Destroy 0b10 Robot/NC 30 | . 10 10 5 5 . Destroy Leader 84 | . 24 30 . 10 20 Disable Machine 15 | . . . 15 . . Destroy Structure 120 | . 22 54 34 1 9 Lose Combat Pursuer 75 | . . . . . 75 Influence Decreases 824 | . 126 150 208 76 264 Entered New Map 100 | . . 30 70 . . Time Decay 523 | . 126 90 120 66 121 Lost Part 201 | . . 30 18 10 143 Squads Dispatched 11 | . . 2 . 4 5 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 5 | . . 2 . . 3 Assault 2 | . . . . 2 . Garrison 3 | . . . . 2 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . . . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 9 7 9 3 24 Peak Tracking Total 8 | . 3 3 5 2 8 Tactical Retreats 5 | . . . 1 . 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . . . 3 . . Max in Single Turn 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . 4 . . 1 1 Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 12 | . 10 . . 1 1 Successful 11 | . 10 . . 1 . Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 5 | . 5 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . . 1 . Record 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 5 | . 5 . . . . Recycle Component 1 | . 1 . . . . Process 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 42 | . 42 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2357 | . 305 264 265 733 790 Optics 2356 | . 305 264 265 732 790 Sensors 210 | . . . . 210 . Terrain 351 | . . . 151 156 44 Structural 45 | . . . . . 45 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2471 | 66 353 264 265 733 790 Spaces Moved 1583 | 52 232 125 196 478 500 Core 200 | 14 . . . 28 158 Treads . | . . . . . . Legs 1289 | 38 232 125 196 450 248 Wheels . | . . . . . . Hover 94 | . . . . . 94 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 Average Speed 134 | 101 139 172 120 135 130 Slowest Speed 350 | 120 190 190 120 350 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 25 | 3 42 10 58 23 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 148 | . 20 71 49 . 8 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 140 | . 20 71 49 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1808 | 65 250 153 212 543 585 Wait 2 | . 2 . . . . Move 1578 | 51 231 124 195 477 500 Hop . | . . . . . . Pick Up 51 | 8 6 4 5 16 12 Fast Attach . | . . . . . . Attach 49 | 6 2 6 3 19 13 Detach 10 | . 1 3 . 4 2 Swap . | . . . . . . Drop 10 | . . 3 . 3 4 Fire 69 | . 8 12 7 17 25 Melee . | . . . . . . Ram 21 | . . . . 6 15 Kick 9 | . . 1 2 1 5 Crush . | . . . . . . Escape Stasis 9 | . . . . . 9 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 318 | -10/Materials | Repaired Aluminum Leg? 367 | -10/Materials | Discovered new exit (range 13) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 586 | -9/Materials | Discovered new exit (range 8) 587 | -9/Materials | Crushed by falling debris 684 | -9/Materials | Entered Mines 700 | -9/Mines | Learned 4 Materials zone layouts 790 | -9/Mines | Assembled infested the area 822 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 824 | -9/Mines | Found Prototype Device 930 | -9/Mines | Discovered new exit (range 17) 949 | -9/Mines | Entered Materials 949 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 950 | -8/Materials | Identified exit to Factory 954 | -8/Materials | Identified Exp. Sensor Array 1195 | -8/Materials | Lost 10 parts (2p2n3u3w) 1274 | -8/Materials | Garrison activated, responded to threat 1488 | -8/Materials | Met 7R-MNS 1623 | -8/Materials | Build established: Scavenger-Tank 1682 | -8/Materials | Entered Factory 1682 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1683 | -7/Factory | Caught up to 7R-MNS 2249 | -7/Factory | Core integrity fell below 50% 2266 | -7/Factory | Lost 11 parts (2p2n3u4w) 2333 | -7/Factory | Core integrity fell below 20% 2452 | -7/Factory | Garrison activated, responded to threat 2472 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Penetrated by Slug. Slug penetrates H-61 Shepherd. Autogun destroyed. Beam Rifle destroyed. Knocked back. U-05 Engineer builds a Door. Acquired 7 matter. Acquired Structural Scanner. Acquired Welding Torch. Acquired Terrain Scanner. Acquired Wheel. Dropped Wheel. Slammed into K-01 Serf. ALERT: Activating Garrison Access F002. Welding Torch destroyed. Shotgun destroyed. Slug penetrates Construction Platform. Map ----- +----------------------------------------------------+ | ?????? """"?????#########????????????????????????? | | ???? """"?????# #????????????????????????? | | ?? """"?????# #????????????????????????? | | !!! """"?????# #????????????????????????? | | !! """"?????# """ #????????????????????????? | | !! """"?????# """ #????????????????????????? | | ?? 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""" # ???????????????? | | ??????# # ???????????????? | | ??????################## ????????????????? | | ?????? ############## ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 65 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 77% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion I Survived The Infestation Spot Them First Challenges ------------ None Game ------ Seed ProjectionDiametricBattery Manual? 0 Play Time 00:35:53 Cumulative 13.5 hours Start 2025.12.28 @ 01:29:41 End 2025.12.28 @ 02:04:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cada1c49-0017-44a1-8d9a-c78a2607436a