Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.24 @ 13:02:59 Player: Benkyo Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (359) 1795 Value Destroyed (18012) 18012 Prototype IDs (253) 5060 Alien Tech Used (4) 800 Bonus (25185) 25185 TOTAL SCORE: 61952 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 405 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1598 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -940 Cogmind --------- Core Integrity 0/1600 Matter 298/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Assembled Alloy Leg > --- UTILITY (13) ----- Spectral Analyzer 0b10 Alert Chip > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Potential Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Assembled Flux Generator Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Spectral Analyzer Experimental Sensor Array Experimental Signal Interpreter 0b10 Alert Chip Assembled Combat Suite Quantum Capacitor Assembled Alloy Armor Medium Regenerative Plating System Mapper Deep Network Scanner > --- WEAPON ----------- Assembled Focal Cannon Perforator > --- INVENTORY -------- Experimental Cooling System Experimental Energy Well Experimental Energy Well Zionite Biocell Advanced Terrain Scanner Advanced Kinecellerator Makeshift Transmission Jammer Experimental Phase Shifter Makeshift Ablative Armor GOLEM Unit Dimensional Node Initializer Transdimensional Reconstructor Vortex Rifle Vortex Rifle Potential Cannon Omega Cannon Neutron Missile Launcher Molecular Deconstructor CR-A16's Behemoth Slayer [Rating: 250] Favorites ----------- Power Assembled Flux Generator Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Deep Network Scanner Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Vortex Rail Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Omega Cannon Launcher Rocket Array Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Slots Evolved 17 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 1 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Utility 10 | . . . . . 4 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 466 | 6 12 10 6 4 56 30 9 11 10 53 18 13 10 1 3 13 4 15 14 8 14 9 16 6 11 3 8 18 13 7 26 13 16 Power 14 | 1 . 2 . . 5 1 . . . 2 . . . . . . . . . . . . . . 1 . 2 . . . . . . Engine 9 | 1 . 2 . . 4 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . . . Propulsion 44 | 2 4 2 . 1 6 1 . . . 7 1 . . . . . . . . 2 2 2 4 . 1 1 . 3 . 2 3 . . Treads 18 | 2 4 2 . 1 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Leg 12 | . . . . . . . . . . 2 . . . . . . . . . 1 2 . 2 . 1 1 . 1 . 2 . . . Wheel 11 | . . . . . 1 1 . . . 3 1 . . . . . . . . 1 . 2 2 . . . . . . . . . . Hover 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 326 | 1 4 5 4 3 29 26 8 8 6 27 16 12 9 1 3 13 4 15 14 5 12 7 12 6 6 2 6 14 8 5 22 6 7 Device 163 | . 1 3 1 1 11 19 7 5 3 8 6 3 4 1 . 5 2 7 7 1 7 3 5 4 3 2 1 10 6 3 13 5 6 Storage 9 | 1 1 . 2 . 1 . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . Processor 11 | . . . . . 2 . . . . 2 . 1 1 . . . . . 1 . . . 1 . . . 2 1 . . . . . Hackware 6 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . Protection 137 | . 2 2 1 2 15 5 1 3 2 15 10 7 4 . 3 8 2 8 6 4 5 2 6 2 3 . 3 3 2 . 9 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 4 1 2 . 16 2 1 3 4 17 1 1 1 . . . . . . 1 . . . . 3 . . 1 5 . 1 7 9 Energy Gun 15 | 1 . . . . . . . . . 4 . . . . . . . . . . . . . . 3 . . 1 1 . . 2 3 Energy Cannon 32 | . 1 . 1 . 5 2 1 2 3 11 . . . . . . . . . . . . . . . . . . 1 . 1 2 2 Ballistic Gun 10 | 1 1 1 1 . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Launcher 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 6 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . 1 . Impact Weapon 7 | . . . . . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 1 . . . 1 . . 15 . . . . . . . . . 1 . . . . 2 . . 1 2 . . 2 1 Parts Lost 45 | . 1 . . . 2 . . 1 . 6 4 . . . 1 1 1 . . . . . . . . . . . . . . . 28 Power 4 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Utility 27 | . . . . . 1 . . 1 . 4 3 . . . 1 1 1 . . . . . . . . . . . . . . . 15 Weapon 10 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 8 Highest Loss Streak 24 | . 1 . . . 1 . . 1 . 3 3 . . . 1 1 1 . . . . . . . . . . . . . . . 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 94 98 88 100 90 86 84 85 82 80 81 79 81 81 80 80 81 82 83 87 91 88 90 90 90 94 87 88 80 83 76 74 70 Engine 4 | . 9 12 14 14 8 15 14 14 14 8 . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 2 7 6 6 6 5 6 5 4 5 5 5 5 5 5 5 5 5 9 8 8 8 7 6 Treads 4 | . 28 28 28 28 16 . . . . . . . . . . . . . . . . . . . . . . 1 4 4 11 11 10 Leg 8 | . . . . . . . . . . . 6 . . . . . 9 11 11 14 16 20 20 30 30 30 27 24 17 16 1 . . Wheel 3 | . . . . . . 7 7 7 7 6 3 6 6 6 6 6 5 5 5 4 4 8 9 . . . . . . . . . . Device 15 | . 2 . . . 13 17 24 22 22 18 12 20 24 25 17 17 15 17 15 13 17 18 15 15 18 15 12 17 14 12 14 12 14 Storage 10 | . 14 14 14 14 9 7 7 7 7 9 14 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 7 6 Processor 7 | . . . . . 7 7 7 7 6 7 10 6 6 6 6 6 5 5 6 11 11 10 10 10 10 10 9 13 13 12 12 10 7 Protection 12 | . 11 13 12 13 15 6 7 12 11 11 12 14 12 12 19 18 16 14 15 14 13 6 9 9 6 14 14 4 6 8 5 5 6 Energy Cannon 10 | . 9 14 9 14 8 6 14 13 11 12 13 11 11 12 12 12 11 11 11 10 9 10 10 10 7 5 9 8 5 8 8 6 6 Ballistic Gun 2 | . 13 14 9 14 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 236 | 11 32 34 54 54 123 138 138 150 148 165 173 182 175 168 183 176 183 183 183 187 187 168 175 175 186 179 196 188 203 205 205 217 236 Greatest Support 245 | 40 40 40 40 40 42 28 28 28 28 30 60 48 48 48 48 28 30 28 28 88 104 92 117 85 151 113 113 113 113 117 245 245 245 Greatest Overweight (x) 9 | 2 . . 1 1 4 4 4 5 5 9 5 6 3 3 6 6 6 6 6 5 2 1 2 2 1 1 1 1 1 1 1 . . Average Overweight (x) 2 | . . . . 1 2 4 4 4 4 4 3 3 3 3 3 5 5 5 5 3 1 1 1 1 . 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 14 15 17 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 15 15 17 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 12 14 15 19 24 24 24 24 24 22 24 23 24 24 24 24 24 24 24 24 24 24 24 25 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 15 15 15 20 25 23 25 25 25 25 22 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Class Distribution -------------------- 34% | Golem 19% | Mutant 10% | Scavenger-Golem 10% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Generator-Golem 4% | Generator-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Skirmisher | -4/Proximity Caves Scavenger-Golem | -4/Factory Scavenger-Golem | -4/Upper Caves Scavenger-Golem | -4/Upper Caves Scavenger-Mutant | -4/Warlord Derelict-Skirmisher | -3/Proximity Caves Generator-Golem | -3/Research Generator-Golem | -3/Armory Generator-Golem | -3/Lab Generator-Golem | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Matter Collected 5930 | 265 201 194 . 165 1001 284 301 219 74 639 150 90 140 20 25 75 80 150 150 90 140 90 150 70 120 30 60 181 89 52 140 . 495 Remotely 345 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 345 Salvage Created 21700 | 120 852 100 . 149 1963 449 285 513 . 2133 1200 310 544 128 339 606 297 888 1299 540 924 382 827 306 657 822 668 577 90 313 974 279 2166 Parts 924 | 5 52 5 . 15 96 24 2 18 . 38 45 11 16 2 15 33 11 38 42 34 43 26 35 17 24 37 33 42 9 12 52 19 73 Haulers Intercepted 13 | . 2 . . . 5 1 . . . . . 1 . . . . . 1 . . . 1 . . . . 2 . . . . . . Recyclers Shooed 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 329 | . . . . . . . 1 13 . . 42 . 12 . . 33 . 39 35 22 42 . 27 24 . 39 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Combat Hostiles Destroyed 347 | . 16 2 . 6 29 7 1 11 . 58 25 3 5 1 4 15 3 15 19 . 13 7 9 8 11 17 4 9 1 4 12 6 26 Guns 46 | . 12 1 . 3 16 3 . . . 1 . . . . . . . . . . . . . . 1 7 . . . . . . 2 Cannons 230 | . 4 1 . 3 11 4 1 5 . 15 24 2 4 1 4 15 2 15 19 . 13 7 9 8 3 4 4 9 . 4 12 6 21 AOE 54 | . . . . . . . . 3 . 35 . . . . . . . . . . . . . . 7 6 . . . . . . 3 Classes Destroyed 27 | 2 7 . . . 3 1 . 1 . 4 3 . . 1 . . . 1 . . . . . . 4 . . . . . . . . Worker 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Builder 10 | . 1 . . 1 . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . 2 . . Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . . 5 1 . . . . . 1 . . . . . 1 . . . 1 . . . . 2 . . . . . . Recycler 4 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Watcher 17 | . 3 . . . 5 1 . . . . . . . . . . . . . . . . . . . . 2 2 . . 2 . 2 Swarmer 76 | . 3 . . 4 2 . . 2 . . 10 . 4 . . 9 . 4 3 . 2 4 . 8 . 5 . 3 . . . 5 8 Grunt 116 | . 13 2 . 2 21 2 . 8 . . 11 2 . . . 5 . 8 10 . 7 1 4 . . 8 2 . . 4 . . 6 Brawler 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . 1 Duelist 7 | . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 . 1 1 . 1 . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Sentry 20 | . . . . . 5 1 1 1 . . 1 . . . . 1 3 1 1 . 2 . 1 . . 2 . . . . . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 8 | . . . . . 1 1 . . . . . . . . . . . 2 . . . . 2 . . . 2 . . . . . . Programmer 26 | . . . . . . 3 . . . . . . . . . . . . . . 2 2 . . . 1 . 5 . . 7 1 5 Behemoth 3 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Z-Technician 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 9 | . . . . . . . 1 3 . . . . 1 3 . . . . . . . . . 1 . . . . . . . . . Packrat 12 | . . . . . . . 3 . . . . . 4 . . . . . 3 . . . 1 1 . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assembled 37 | . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . Golem 14 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 37 | 1 5 1 . 3 6 2 1 7 . 37 5 3 3 1 4 4 2 5 5 . 5 8 3 5 11 7 4 7 1 4 4 5 8 Combat Bots Only 35 | . 3 1 . 3 4 1 1 7 . 35 5 2 3 1 4 4 2 5 5 . 5 7 3 4 11 7 2 6 1 4 4 5 7 Max Kills in Single Turn 25 | 1 2 1 . 2 2 1 1 1 . 25 1 1 1 1 1 1 1 1 1 . 1 2 1 1 4 2 2 1 1 1 1 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 24 | . . . . . . . . 1 . 24 . . . . . . . . . . . . . . 4 2 . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 Z-Imprinter (-7/Deep Caves) A5 (-3/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Damage Taken 21990 | . 688 114 . 296 1816 518 17 798 . 1876 1534 95 278 . 502 444 381 560 410 . 499 140 176 166 66 86 138 586 365 131 1155 118 8037 Core 2669 | . 88 . . 52 126 64 5 50 . 196 127 . . . 40 17 . 44 31 . . 38 . . 10 . . 59 22 . 70 . 1630 Absorbed by Shields 813 | . . . . . . . . . . . . . . . . . . . . . . . . . 64 82 . . . . . . 667 Reduced by Siege Mode 760 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 61 . 681 Redirected to Shielding 272 | . . . . . . . . . . 272 . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 995 | . . . . . 479 . . . . . . . . . . . . . . . . . . . . . . . 22 . 146 92 256 Core Remaining (%) 79 | 100 . . . 44 77 . . . . . 36 . . . . 93 . . . . 92 . . . . 95 . . 85 . 95 . . Volleys Fired 1320 | 5 89 16 . 21 135 75 14 29 1 138 60 9 9 11 16 36 19 41 60 32 57 16 20 13 22 35 15 27 23 6 89 43 138 Largest 2 | 2 2 2 . 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 2 1 1 Hottest 200 | 60 100 80 . 80 93 125 155 155 90 150 50 50 50 50 50 50 50 50 50 20 50 50 50 50 70 70 50 119 200 50 50 25 200 Shots Fired 2117 | 10 165 29 . 42 266 116 23 55 1 208 118 16 18 22 30 72 31 80 98 32 106 27 39 26 31 53 30 53 38 12 90 43 137 Gun 454 | 10 117 16 . 21 135 35 . . . 20 . . . . . . . . . . . . . . 9 28 . 6 15 . . . 42 Cannon 1612 | . 47 13 . 21 131 81 23 49 1 184 118 16 18 22 30 72 31 80 98 . 106 27 39 26 22 25 30 47 21 12 90 38 94 Launcher 11 | . . . . . . . . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . 1 Special 40 | . 1 . . . . . . . . . . . . . . . . . . 32 . . . . . . . . 2 . . 5 . Kinetic 327 | 5 88 16 . 21 135 35 . . . 7 . . . . . . . . . . . . . . . . . . . . . . 20 Thermal 1590 | . 43 13 . 21 131 81 23 49 1 148 118 16 18 22 30 72 31 80 98 32 106 27 39 26 22 25 30 53 21 12 90 38 74 Explosive 11 | . . . . . . . . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . 1 Electromagnetic 90 | 5 34 . . . . . . . . 36 . . . . . . . . . . . . . . . . . . 15 . . . . Entropic 79 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 28 . . . . . . 42 Phasic 13 | . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 85 | 4 9 6 . 12 26 9 8 10 . 30 11 16 8 12 13 10 15 54 34 66 85 25 36 37 25 11 18 14 10 21 25 22 42 Robot Miss Streak 4 | 2 4 2 . 2 4 2 1 4 . 4 3 1 1 2 1 2 1 1 2 . 2 2 . 1 . 2 1 4 2 . 1 1 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 2 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 229 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 38 110 Shots Hit Robots 1361 | 6 101 15 . 28 181 57 13 30 1 144 71 13 10 11 24 37 17 55 62 32 62 13 31 14 16 38 22 30 25 11 49 18 124 Core Hits 787 | 4 40 6 . 11 75 19 7 19 . 178 33 4 9 5 13 18 7 24 30 16 20 12 21 9 28 26 12 16 10 8 22 9 76 Critical Kills 12 | . . . . . 2 1 . 2 . 3 . . . . . . . . . . . . . . . . . . 1 . . . 3 Critical Parts Destroyed 20 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . 11 Critical Strikes 39 | . 1 . . . 3 1 . 2 . 5 . . . . . . . . . . . . . . 4 4 . . 1 . . . 18 Meltdown 7 | . . . . . 1 . . 2 . 3 . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 14 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Blast 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corrupt 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Detonate 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . 5 Melee Attacks 25 | . . . . . 8 4 . . 4 . 4 1 4 . . . . . . . . . . . . . . . . . . . . Impact 16 | . . . . . 8 4 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . 4 1 4 . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57925 | 68 1322 178 . 394 3421 1436 318 1322 84 6652 3279 565 461 259 806 1616 804 2764 2957 491 2519 1060 1380 685 1996 2557 1288 1578 466 609 2720 883 10987 Guns 7016 | 68 729 74 . 120 1570 341 . . . 326 . . . . . . . . . . . . . . 535 999 . 66 33 . . . 2155 Cannons 42971 | . 573 104 . 274 1851 1095 318 847 . 3989 3176 565 461 259 806 1616 804 2764 2957 . 2519 882 1380 685 305 849 1288 1512 389 609 2720 883 6491 Explosions 7260 | . 20 . . . . . . 475 . 2337 . . . . . . . . . . . 178 . . 1156 709 . . 44 . . . 2341 Melee 187 | . . . . . . . . . 84 . 103 . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4307 | 16 412 74 . 120 1570 341 . . . 95 . . . . . . . . . . . . . . . . . . . . . . 1679 Thermal 44968 | . 563 104 . 274 1851 1095 318 847 . 3505 3176 565 461 259 806 1616 804 2764 2957 491 2519 882 1380 685 1461 1558 1288 1578 433 609 2720 883 6516 Explosive 3503 | . . . . . . . . 475 . 2213 . . . . . . . . . . . 178 . . . . . . . . . . 637 Electromagnetic 1040 | 52 347 . . . . . . . . 608 . . . . . . . . . . . . . . . . . . 33 . . . . Impact 84 | . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 103 | . . . . . . . . . . . 103 . . . . . . . . . . . . . . . . . . . . . . Entropic 3689 | . . . . . . . . . . . . . . . . . . . . . . . . . 535 999 . . . . . . 2155 Phasic 231 | . . . . . . . . . . 231 . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . 2 2 . 4 1 11 Average Corruption 1 | . 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 . 3 1 2 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 4 . . Corruption Blocked 38 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . 23 . . . Effects 86 | . 7 13 3 11 . 10 6 15 . . . . . . . . . . . . . . . . . . . . . . 3 4 14 Message Errors 18 | . 5 1 . . . 1 2 3 . . . . . . . . . . . . . . . . . . . . . . 1 1 4 Matter Fused 23 | . 1 2 2 4 . 2 4 4 . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Heat Flow Errors 13 | . . 4 . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 Energy Discharges 8 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . 1 2 1 2 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (major) 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 3 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1928 | . 22 . . . 57 8 53 43 20 26 69 12 29 . 36 155 20 81 134 26 120 96 . 137 1 77 168 98 . . 137 65 238 Projectiles 1883 | . 22 . . . 57 8 53 30 . 15 69 12 29 . 36 155 20 81 134 26 120 96 . 137 . 77 168 98 . . 137 65 238 Explosions 25 | . . . . . . . . 13 . 11 . . . . . . . . . . . . . . 1 . . . . . . . . Melee 20 | . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 11 Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 447 | . . . . . . . . . . 51 . . . . . . . . . . . . . . 55 . . . . . . . 341 Shots 8 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | 40 305 344 . 262 265 283 90 396 38 150 51 48 3 . . 42 21 147 38 . 5 . . . . . . . 300 . . 109 345 Average Temperature 69 | 16 90 108 . 99 52 65 25 105 23 54 21 20 3 . . 19 9 68 15 . 5 . . . . . . . 135 . . 60 93 Received Heat Transfer 3868 | . 357 72 . 141 873 162 6 351 . 413 504 30 24 . . 27 72 186 199 . 105 . 18 . 6 4 9 . . 72 . . 237 Effects 4 | . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 7 Total Turns 521 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . 82 . 393 Longest Duration 283 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . 52 . 283 Robots Corrupted 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . 2 . . 3 . 3 . . . . . . 1 . . . . . . . . . . . 1 . . . . Combat Hostiles 10 | . . . . . 2 . . 3 . 3 . . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Melted 48 | . 2 . . 1 6 5 1 9 . 4 3 . . . . 1 2 1 . . 2 . 1 . . 1 . . 5 . 1 . 3 Heat Transferred 31788 | . 1197 222 . 592 3441 1443 481 1229 . 4600 1800 300 250 150 600 850 425 1375 1500 988 1275 425 725 350 1050 874 625 749 397 300 1225 450 1900 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Peak Influence 444 | 10 237 95 . 120 444 213 . . . . . 112 . . . . 185 . . . . 212 . . . . 137 189 . 120 199 277 397 Initial 195 | . 6 49 . . . 195 . . . . . 1 . . . . . . . . . . . . . . . . . . 6 119 68 Average 99 | 4 94 40 . 31 174 88 . . . . . 68 . . . . 37 . . . . 70 . . . . 56 37 . 33 74 145 236 Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Low Security (%) 83 | 100 92 100 . 100 57 90 . . . . . 100 . . . . 100 . . . . 81 . . . . 100 100 . 100 100 91 27 Level 1 13 | . 7 . . . 30 9 . . . . . . . . . . . . . . . 18 . . . . . . . . . 8 72 Level 2 2 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 1 . . 4 5 . . . . . 1 . . . . 2 . . . . 3 . . . . . 3 . . 7 . 1 Investigation 6 | . 2 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Extermination 8 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 2 . . 2 . 1 Reinforcement 12 | . 1 . . . 3 3 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 2 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Distress Signals 18 | . 2 . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 1 . 7 1 1 1 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Times Spotted 416 | . 27 4 . 8 55 20 1 11 . 68 21 5 1 . 4 11 4 8 14 . 12 7 7 9 18 14 7 15 2 6 15 8 34 Peak Tracking Total 36 | . 4 1 . 3 6 4 1 7 . 36 5 2 2 1 3 4 3 5 4 . 5 5 3 5 13 5 3 5 1 6 4 3 12 Tactical Retreats 19 | . 2 4 . . 3 1 . . . 1 1 . . . . . 1 . 1 . . . . 1 . . . . . 2 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Traps Triggered 7 | . 1 . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 1 . . . . . . . . . . . . . 4 . 1 . 5 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Machines Disabled 28 | . . 1 . 2 2 . 1 1 . 2 2 . . . . . 1 . 2 . 1 1 2 . . . . . 2 . 7 . 1 Max in Single Turn 1 | . . 1 . . 1 . 1 1 . 1 1 . . . . . 1 . 1 . 1 1 1 . . . . . 1 . 1 . 1 Garrison Access 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Machines Accessed 81 | . 9 2 1 1 13 7 . 1 . . 1 3 1 . 3 . 5 1 2 4 1 2 2 . 1 . . 2 3 3 8 3 2 Terminals 46 | . 7 . . . 9 5 . 1 . . 1 2 . . . . 3 . 1 . 1 2 . . . . . 1 . 2 6 3 2 Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Total Hacks 273 | . 28 2 1 1 57 14 . 4 . . 12 6 1 . 25 . 15 1 9 13 5 6 6 . 1 . . 4 24 12 17 7 2 Successful 200 | . 17 2 1 1 36 7 . 4 . . 12 1 1 . 25 . 8 1 9 13 5 4 6 . 1 . . 2 24 8 7 4 1 Failed 72 | . 10 . . . 21 7 . . . . . 5 . . . . 7 . . . . 2 . . . . . 2 . 4 10 3 1 Catastrophic 8 | . . . . . 1 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 11 . . . 22 9 1 . 1 . . 4 . . . . . . . . . 3 . . 1 . . . . 6 9 . 1 Terminals 147 | . 23 . . . 33 12 . 4 . . 12 4 . . . . 5 . 8 . 5 6 . . . . . 1 . 11 14 7 2 Fabricators 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Repair Stations 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 5 . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . 12 . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 2 . . Terminal Hacks 151 | . 11 2 1 1 14 1 . 4 . . 12 . 1 . 25 . 1 1 9 13 5 2 6 . 1 . . . 24 7 5 4 1 Record 74 | . . . 1 . . . . 4 . . 12 . . . 6 . . . 8 5 5 . 5 . . . . . 24 3 1 . . Part Schematic 18 | . 1 . . . 1 . . . . . . . . . 11 . . . . 4 . . . . . . . . . . 1 . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 3 . . . 2 . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 10 | . . 2 . 1 . . . . . . . . 1 . . . . 1 1 . . . 1 . 1 . . . . . . 1 1 Branch Access Points 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 2 . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Fabricator Hacks 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Network Status 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . 12 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Insert Component 8 | . . . . . 6 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Analyze 10 | . . . . . 6 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Seal Access 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 13 | . 5 . . . 2 4 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Terminals 11 | . 3 . . . 2 4 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . . . 2 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operators 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 49 | . 7 . . . 11 5 . 1 . . . 3 . . . . 4 . 1 . 1 2 . . . . . 1 . 2 7 3 1 Full Trace Events 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . 4 . . . . . 5 . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . 1 . . . 7 . . . 15 . . . . . 11 . 2 . . 4 . . . . . . . . . . 3 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 108 | . . . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 1 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 6 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 6 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . 2 . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Total Allies 16 | . . . . 3 . 1 . . 2 . . . . 4 . . . . . . . . . . . 2 . 4 . . . . . Largest Group 4 | . . . . 3 1 1 . . 2 2 . . . 4 4 . . . . . . . . . . 2 1 4 . . . . . Highest-Rated Group 192 | . . . . 40 16 26 . . 192 192 . . . 100 100 . . . . . . . . . . 95 48 192 . . . . . Highest-Rated Ally 96 | . . . . 16 16 26 . . 96 96 . . . 25 25 . . . . . . . . . . 48 48 48 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 96 | . . . . 13 5 . . . . 56 . . . . 8 . . . . . . . . . . 7 . 7 . . . . . Total Damage 2038 | . . . . 59 31 . . . . 1306 . . . . 280 . . . . . . . . . . 118 . 244 . . . . . Kills 19 | . . . . 2 . . . . . 13 . . . . . . . . . . . . . . . 1 . 3 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Robot Analysis Total 133 | . 3 . . . 2 . . . . . . . . . 128 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 25 | . . 2 . 2 . . 2 2 . . 2 . 2 1 . 3 . 1 1 . 3 . 1 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Turns Passed 53656 | 87 1396 1134 372 1731 4147 2458 841 1538 1968 3486 2892 407 1354 1583 403 2901 554 3336 2225 1087 3572 717 2410 2284 1276 1781 440 755 1180 536 1527 464 814 Spaces Moved 23228 | 46 658 669 176 674 1084 1201 484 833 1147 1616 967 189 872 1012 135 1062 246 1220 1093 223 1439 229 1247 944 673 925 201 304 276 281 632 273 197 Core 22 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 4180 | 30 658 669 176 674 927 . . . . . . . . . . . . . . . . . . . . . . . . . 582 273 191 Legs 7114 | . . . . . . . . . . . 417 . . . . . 1 . . 127 1439 229 1247 944 673 925 201 304 276 281 50 . . Wheels 11903 | . . . . . 157 1201 484 833 1147 1607 550 189 872 1012 135 1062 245 1220 1093 96 . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 160 160 160 145 175 145 145 145 145 175 190 160 175 175 179 185 183 183 125 177 177 177 177 177 138 138 50 Average Speed 181 | 126 160 160 200 240 297 160 160 171 167 169 190 148 145 145 154 189 190 189 184 192 201 185 184 183 176 177 177 177 177 178 147 138 135 Slowest Speed 690 | 160 160 160 240 240 405 160 160 175 175 690 210 190 145 145 190 190 300 190 190 222 222 185 226 226 183 179 177 177 177 179 225 138 138 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 67 | 5 99 99 56 97 89 39 65 97 82 92 97 7 98 97 78 96 11 95 95 61 99 12 99 96 90 96 9 23 100 14 80 14 14 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 41 | . 2 . 1 1 . . . . 3 . 1 . . . 25 1 . . 1 3 1 . 1 1 . . . . . . . . . Known Exits Taken 27 | . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 1 . 1 . . 3 4 3 . 2 . 1 2 . . . 3 4 . 1 . 5 5 . 4 . . . . . . . Spaces Dug 186 | . 1 . . . 8 19 1 3 3 8 7 2 . 2 . 18 10 12 14 . 22 4 . . 9 . . 3 . . 25 14 1 Terrain Destroyed 580 | . 7 . . . 8 20 4 59 3 27 43 4 8 14 1 35 13 25 32 . 48 25 5 12 34 77 2 15 4 . 29 17 9 Melee 14 | . . . . . 8 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 441 | . 1 . . . . 17 4 14 . 27 43 4 8 14 1 35 13 25 32 . 48 7 5 12 23 39 2 15 . . 29 17 6 AOE 125 | . 6 . . . . . . 45 . . . . . . . . . . . . . 18 . . 11 38 . . 4 . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Tes Acc Com Total 32848 | 64 853 709 197 752 1748 1624 526 885 1194 2165 1897 297 937 1106 301 1873 299 2156 1199 820 2014 491 1308 1468 731 1012 254 463 936 301 1216 349 703 Wait 7091 | 1 58 1 . 40 399 289 8 8 3 259 825 69 28 10 141 747 27 865 27 537 487 231 18 501 3 35 25 66 581 2 452 13 335 Move 23194 | 45 657 668 175 673 1083 1200 483 832 1146 1615 966 188 871 1011 134 1061 245 1219 1092 222 1438 228 1246 943 672 924 200 303 275 280 630 272 197 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 254 | 7 23 5 10 9 28 11 6 3 12 40 6 7 6 2 3 5 3 6 3 6 3 2 2 . 9 2 3 2 14 2 5 1 8 Fast Attach 92 | 4 . 1 2 . 14 3 2 . 4 15 2 1 . . 1 1 . 1 . 4 5 2 4 . 6 1 1 4 5 2 3 3 1 Attach 73 | 2 1 . 3 1 6 5 1 1 1 17 3 1 . . . . . . . 3 1 . . . 1 1 . . 4 2 3 4 12 Detach 25 | . . . 3 . 2 2 . . . 4 1 4 1 . . . . . . . . . . . . . . . 1 . 1 4 2 Swap 307 | . 11 9 1 3 36 22 7 10 5 21 13 11 10 1 2 12 4 14 14 2 8 7 12 6 5 1 7 15 6 3 20 6 3 Drop 343 | . 14 9 3 5 37 13 5 2 18 56 17 6 8 2 4 11 1 10 3 13 15 . 6 5 13 4 3 8 27 3 12 3 7 Fire 1320 | 5 89 16 . 21 135 75 14 29 1 138 60 9 9 11 16 36 19 41 60 32 57 16 20 13 22 35 15 27 23 6 89 43 138 Melee 25 | . . . . . 8 4 . . 4 . 4 1 4 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 1 . . Rewire 117 | . . . . . . . . . . . . . . 69 . . . . . 1 . . . . . 9 . 38 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 430 | -10/Materials | Central database locked down 514 | -10/Materials | Discovered new exit (range 9) 1081 | -10/Materials | Discovered new exit (range 3) 1266 | -10/Materials | Discovered new exit (range 11) 1484 | -10/Materials | Entered Mines 1525 | -10/Mines | Met a Derelict bent on vengeance 1532 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1650 | -10/Mines | Assembled infested the area 1669 | -10/Mines | Met a Derelict shopkeep closing up shop 1796 | -10/Mines | Learned Materials stockpile data 1969 | -10/Mines | Discovered new exit (range 6) 2100 | -10/Mines | Discovered new exit (range 9) 2140 | -10/Mines | Learned Materials security intel 2143 | -10/Mines | Found the Drone Emporium 2151 | -10/Mines | Found Prototype Device 2169 | -10/Mines | Discovered new exit (range 5) 2618 | -10/Mines | Entered Exiles 2636 | -10/Exiles | Identified Bomb Drone Bay 2690 | -10/Exiles | Met 8R-AWN 2719 | -10/Exiles | Met EX-HEX 2804 | -10/Exiles | Met EX-DEC 2855 | -10/Exiles | Learned location of Zion (-7) 2966 | -10/Exiles | Discovered new exit (range 10) 2990 | -10/Exiles | Entered Mines 3017 | -9/Mines | Core integrity fell below 50% 3160 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3165 | -9/Mines | Found Prototype Device 3195 | -9/Mines | Learned location of Storage (-7) 3406 | -9/Mines | Discovered new exit (range 16) 3654 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4003 | -9/Mines | Discovered new exit (range 10) 4348 | -9/Mines | Learned Materials garrison access intel 4455 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4721 | -9/Mines | Entered Materials 4721 | -8/Materials | Accompanied by 1 ally 4721 | -8/Materials | Evolved 4 slots: Utility x4 4724 | -8/Materials | Loaded intel: 1 garrison access location 5014 | -8/Materials | Build established: Scavenger-Mutant 5943 | -8/Materials | Discovered new exit (range 4) 6562 | -8/Materials | Build established: Mutant 6697 | -8/Materials | Discovered new exit (range 13) 6741 | -8/Materials | Identified Exp. Sensor Array 7189 | -8/Materials | Repaired Hvy. Armor Plating 7222 | -8/Materials | Repaired Rnf. Ion Engine 8387 | -8/Materials | Discovered new exit (range 14) 8447 | -8/Materials | Identified exit to Factory 8782 | -8/Materials | Repaired Hvy. Armor Plating 8868 | -8/Materials | Entered Factory 8868 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8869 | -7/Factory | Identified exit to Storage 9149 | -7/Factory | Build established: Scavenger-Assassin 10029 | -7/Factory | Discovered new exit (range 7) 10037 | -7/Factory | Identified exit to Factory 10168 | -7/Factory | Build established: Scavenger-Skirmisher 10796 | -7/Factory | Build established: Hacker-Mutant 10959 | -7/Factory | Identified exit to Lower Caves 11326 | -7/Factory | Entered Lower Caves 11460 | -7/Lower Caves | Learned 12 Factory zone layouts 11582 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11592 | -7/Lower Caves | Found Prototype Special Weapon 11814 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11896 | -7/Lower Caves | Found Alien Artifact 11896 | -7/Lower Caves | Identified Core Expander 11896 | -7/Lower Caves | Installed Core Expander, added new Utility slot 12023 | -7/Lower Caves | Encountered a Warlord checkpoint 12100 | -7/Lower Caves | Discovered new exit (range 12) 12116 | -7/Lower Caves | Identified exit to Lower Caves 12167 | -7/Lower Caves | Entered another Lower Caves area 12201 | -7/Lower Caves | Discovered exit to Factory (range 9) 12207 | -7/Lower Caves | Build established: Scavenger-Skirmisher 12860 | -7/Lower Caves | Encountered a Warlord checkpoint 12878 | -7/Lower Caves | Identified exit to Zion 13584 | -7/Lower Caves | Attracted the attention of an 0b10 base 13586 | -7/Lower Caves | Learned Extension terminal intel 13586 | -7/Lower Caves | Learned Armory trap positions 13650 | -7/Lower Caves | Destroyed 7 combat bots 13705 | -7/Lower Caves | Entered Zion 13770 | -7/Zion | System corruption cleaned by Quarantine Array 13890 | -7/Zion | Build established: Mutant 14067 | -7/Zion | Discovered new exit (range 15) 14092 | -7/Zion | Identified exit to Proximity Caves 14209 | -7/Zion | Learned location of Recycling (-7) 14461 | -7/Zion | Found Prototype Launcher 14469 | -7/Zion | Found Prototype Launcher 14471 | -7/Zion | Found Prototype Launcher 14536 | -7/Zion | Learned location of Warlord (-4) 14586 | -7/Zion | Identified Gui. Missile Launcher 14609 | -7/Zion | Found CR-A16's Pointy Stick 14658 | -7/Zion | Identified Rocket Array (x2) 14676 | -7/Zion | Identified Molecular Deconstructor 14879 | -7/Zion | Given A8's code to call for help 15575 | -7/Zion | Build established: Scavenger-Mutant 15647 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15650 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15662 | -7/Zion | Discovered new exit (range 4) 15665 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15673 | -7/Zion | Entered Deep Caves 15673 | -7/Deep Caves | Accompanied by 2 allies 15975 | -7/Deep Caves | Attacked by Z-Imprinter 15987 | -7/Deep Caves | Destroyed Z-Imprinter 16045 | -7/Deep Caves | Found Prototype Device 16045 | -7/Deep Caves | Identified Zio. Metafield Generator 16220 | -7/Deep Caves | Z-Facility disabled 16289 | -7/Deep Caves | Found Prototype Protection 16290 | -7/Deep Caves | Identified Zio. Weapon Casing 16328 | -7/Deep Caves | Found Zio. Weapon Casing 16336 | -7/Deep Caves | Found Zio. Weapon Casing 16340 | -7/Deep Caves | Found Zio. Weapon Casing 16427 | -7/Deep Caves | Found Prototype Protection 16517 | -7/Deep Caves | Identified Zio. Heavy Carapace 16549 | -7/Deep Caves | Lost 3 parts (2u1w) 16884 | -7/Deep Caves | Discovered new exit (range 6) 17101 | -7/Deep Caves | Spotted as-97414 17125 | -7/Deep Caves | Destroyed as-97414 17362 | -7/Deep Caves | Found Zio. Weapon Casing 17434 | -7/Deep Caves | Found Zio. Weapon Casing 17601 | -7/Deep Caves | Spotted as-62917 17621 | -7/Deep Caves | Destroyed as-62917 17660 | -7/Deep Caves | Found Prototype Processor 17696 | -7/Deep Caves | Triggered Deep Caves wall 17696 | -7/Deep Caves | Spotted AS-98259 17696 | -7/Deep Caves | Spotted AS-48476 17697 | -7/Deep Caves | Destroyed AS-48476 17706 | -7/Deep Caves | Destroyed AS-98259 17727 | -7/Deep Caves | Destroyed 35 combat bots 17728 | -7/Deep Caves | Exposed GOLEM chamber 17731 | -7/Deep Caves | Found GOLEM Unit 17891 | -7/Deep Caves | Found GOLEM Unit 18018 | -7/Deep Caves | Found GOLEM Unit 18024 | -7/Deep Caves | Found GOLEM Unit 18170 | -7/Deep Caves | Build established: Golem 18221 | -7/Deep Caves | Found GOLEM Unit 18544 | -7/Deep Caves | Identified 0b10 Alert Chip 19158 | -7/Deep Caves | Identified exit to Proximity Caves 19159 | -7/Deep Caves | Entered Proximity Caves 19678 | -6/Proximity Caves | Spotted B-75 Beast 19770 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 19772 | -6/Proximity Caves | Core integrity fell below 50% 19775 | -6/Proximity Caves | Destroyed B-75 Beast 20526 | -6/Proximity Caves | Attracted the attention of an 0b10 base 20590 | -6/Proximity Caves | Lost 3 parts (1n2u) 21178 | -6/Proximity Caves | Learned Armory terminal intel 21178 | -6/Proximity Caves | Learned Extension terminal intel 21178 | -6/Proximity Caves | Learned Factory terminal intel 21178 | -6/Proximity Caves | Learned Research stockpile data 21178 | -6/Proximity Caves | Learned 8 Factory zone layouts 21733 | -6/Proximity Caves | Learned Factory security intel 22051 | -6/Proximity Caves | Entered Factory 22051 | -6/Factory | Evolved 2 slots: Utility x2 22052 | -6/Factory | Identified exit to Factory 22053 | -6/Factory | Identified exit to Lower Caves 22055 | -6/Factory | Loaded intel: 26 terminal locations 22066 | -6/Factory | Spotted B-75 Beast 22068 | -6/Factory | Destroyed B-75 Beast 22458 | -6/Factory | Entered Lower Caves 23006 | -6/Lower Caves | Learned Factory emergency access door positions 23151 | -6/Lower Caves | Learned Factory terminal intel 23449 | -6/Lower Caves | Spotted B-75 Beast 23463 | -6/Lower Caves | Destroyed B-75 Beast 23617 | -6/Lower Caves | Discovered new exit (range 7) 23676 | -6/Lower Caves | Identified exit to Lower Caves 23812 | -6/Lower Caves | Entered another Lower Caves area 23872 | -6/Lower Caves | Discovered exit to Factory (range 6) 24741 | -6/Lower Caves | Encountered a Warlord checkpoint 24759 | -6/Lower Caves | Learned location of 1 exit from Factory 25012 | -6/Lower Caves | Discovered new exit (range 14) 25301 | -6/Lower Caves | Identified exit to Data Miner 25395 | -6/Lower Caves | Entered Data Miner 25395 | -6/Data Miner | Accompanied by 4 allies 25395 | -6/Data Miner | Discovered new exit (range 6) 25423 | -6/Data Miner | Met Data Miner 25451 | -6/Data Miner | Learned location of Section 7 (-3) 25451 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25471 | -6/Data Miner | Received God Mode back door access code from Data Miner 25563 | -6/Data Miner | Interfaced with the Data Conduit 25668 | -6/Data Miner | Identified exit to Proximity Caves 25798 | -6/Data Miner | Entered Proximity Caves 26042 | -5/Proximity Caves | Learned Factory interactive machine intel 26431 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26691 | -5/Proximity Caves | Learned Factory terminal intel 27249 | -5/Proximity Caves | Discovered exit to Factory (range 15) 28699 | -5/Proximity Caves | Entered Factory 28699 | -5/Factory | Evolved 2 slots: Propulsion x2 28700 | -5/Factory | Identified exit to Upper Caves 28701 | -5/Factory | Identified exit to Factory 28703 | -5/Factory | Loaded intel: 264 machine locations 28704 | -5/Factory | Loaded intel: 51 interactive machine locations 28705 | -5/Factory | Loaded intel: 25 terminal locations 29253 | -5/Factory | Entered Upper Caves 31489 | -5/Upper Caves | Learned Factory garrison access intel 32343 | -5/Upper Caves | Discovered new exit (range 9) 32527 | -5/Upper Caves | Identified exit to Upper Caves 32589 | -5/Upper Caves | Entered another Upper Caves area 32644 | -5/Upper Caves | Discovered exit to Factory (range 13) 33203 | -5/Upper Caves | Learned Armory security intel 33203 | -5/Upper Caves | Learned Extension security intel 33203 | -5/Upper Caves | Learned Extension emergency access door positions 33203 | -5/Upper Caves | Learned Armory trap positions 33423 | -5/Upper Caves | Learned Factory garrison access intel 33452 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34722 | -5/Upper Caves | Spotted B-75 Beast 34738 | -5/Upper Caves | Discovered new exit (range 5) 34767 | -5/Upper Caves | Identified exit to Zhirov 34814 | -5/Upper Caves | Entered Zhirov 34814 | -5/Zhirov | Discovered new exit (range 3) 34846 | -5/Zhirov | Met Zhirov 34895 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34922 | -5/Zhirov | Found Alien Artifact 34922 | -5/Zhirov | Identified Integrated Dissipator 34922 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 35137 | -5/Zhirov | Found Alien Artifact 35898 | -5/Zhirov | Identified exit to Proximity Caves 35901 | -5/Zhirov | Entered Proximity Caves 36208 | -4/Proximity Caves | Build established: Skirmisher 36510 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36919 | -4/Proximity Caves | Encountered a Derelict sapper outpost 37660 | -4/Proximity Caves | Attracted the attention of an 0b10 base 37738 | -4/Proximity Caves | Learned Armory garrison access intel 37738 | -4/Proximity Caves | Learned Armory terminal intel 37738 | -4/Proximity Caves | Learned Research terminal intel 37738 | -4/Proximity Caves | Learned Factory terminal intel 37738 | -4/Proximity Caves | Learned location of 2 exits from Lower Caves 37972 | -4/Proximity Caves | Build established: Mutant 38421 | -4/Proximity Caves | Learned Research security intel 38914 | -4/Proximity Caves | Build established: Golem 39473 | -4/Proximity Caves | Entered Factory 39473 | -4/Factory | Evolved 2 slots: Propulsion x2 39474 | -4/Factory | Identified exit to Research 39475 | -4/Factory | Loaded intel: 337 machine locations 39476 | -4/Factory | Loaded intel: 28 terminal locations 39477 | -4/Factory | Loaded intel: 4 garrison access locations 39508 | -4/Factory | Identified exit to Upper Caves 39508 | -4/Factory | Identified exit to Extension 39916 | -4/Factory | Build established: Scavenger-Golem 40080 | -4/Factory | Destroyed 7 combat bots 40190 | -4/Factory | Entered Upper Caves 40432 | -4/Upper Caves | Found Alien Artifact 40895 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 41996 | -4/Upper Caves | Learned 8 Research zone layouts 41996 | -4/Upper Caves | Learned Factory stockpile data 41996 | -4/Upper Caves | Learned Research garrison access intel 42207 | -4/Upper Caves | Discovered new exit (range 6) 42214 | -4/Upper Caves | Identified exit to Upper Caves 42600 | -4/Upper Caves | Entered another Upper Caves area 42811 | -4/Upper Caves | Discovered exit to Research (range 10) 43120 | -4/Upper Caves | Encountered a Warlord checkpoint 43619 | -4/Upper Caves | Learned Research security intel 43935 | -4/Upper Caves | Discovered new exit (range 18) 44298 | -4/Upper Caves | Identified exit to Warlord 44884 | -4/Upper Caves | Entered Warlord 45366 | -4/Warlord | Build established: Scavenger-Mutant 45597 | -4/Warlord | Visited the Vortex Lab 45604 | -4/Warlord | Found Prototype Energy Gun 45604 | -4/Warlord | Identified Vortex Rail 45606 | -4/Warlord | Warlord's base attacked by MAIN.C 45608 | -4/Warlord | Found Vortex Rail 45615 | -4/Warlord | Found Prototype Energy Gun 45618 | -4/Warlord | Found Prototype Energy Gun 45619 | -4/Warlord | Identified Vortex Rifle (x2) 45893 | -4/Warlord | Met Warlord 45912 | -4/Warlord | Opened Warlord's prototype stash 45918 | -4/Warlord | Found Vortex Chain Reactor 45933 | -4/Warlord | Found Prototype Hackware 45956 | -4/Warlord | Warlord forces counterattacked 45973 | -4/Warlord | Identified System Mapper 46044 | -4/Warlord | Spotted Executioner 46099 | -4/Warlord | Discovered new exit (range 16) 46106 | -4/Warlord | Spotted Executioner 46106 | -4/Warlord | Spotted Striker 46109 | -4/Warlord | Destroyed Executioner 46123 | -4/Warlord | Destroyed Striker 46155 | -4/Warlord | Destroyed 11 combat bots 46156 | -4/Warlord | Identified exit to Proximity Caves 46159 | -4/Warlord | Found Adv. Kinecellerator 46160 | -4/Warlord | Entered Proximity Caves 46207 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 46504 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 46862 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 46903 | -3/Proximity Caves | Destroyed 7 combat bots 47687 | -3/Proximity Caves | Build established: Derelict-Skirmisher 47858 | -3/Proximity Caves | Discovered exit to Research (range 14) 47941 | -3/Proximity Caves | Entered Research 47941 | -3/Research | Accompanied by 1 ally 47941 | -3/Research | Evolved 2 slots: Power x1, Utility x1 47942 | -3/Research | Identified exit to Armory 47946 | -3/Research | Loaded intel: 150 machine locations 47947 | -3/Research | Loaded intel: 23 terminal locations 47948 | -3/Research | Loaded intel: 3 garrison access locations 48103 | -3/Research | Found Exp. Signal Interpreter 48232 | -3/Research | Build established: Generator-Golem 48381 | -3/Research | Entered Armory 48382 | -3/Armory | Loaded intel: 33 trap records 48384 | -3/Armory | Loaded intel: 76 machine locations 48385 | -3/Armory | Loaded intel: 12 terminal locations 48408 | -3/Armory | Found Spectral Analyzer 48598 | -3/Armory | Fabricated Enh. Nova Cannon? 48671 | -3/Armory | P-80 Master assimilated allied Swordsman 8d 49119 | -3/Armory | Intercept squad dispatched 49133 | -3/Armory | Identified Transdimensional Reconstructor 49133 | -3/Armory | Warped through subspace to slip node 49133 | -3/Armory | Discovered new exit (range 1) 49133 | -3/Armory | Identified exit to Lab 49136 | -3/Armory | Entered Lab 49136 | -3/Lab | Discovered new exit (range 9) 49149 | -3/Lab | Identified exit to Research 49156 | -3/Lab | Hidden lab's door opened automatically 49156 | -3/Lab | Sensor layout match revealed 49157 | -3/Lab | Gained access to the hidden lab's interior 49165 | -3/Lab | Decrypted terminal 49229 | -3/Lab | Found Alien Artifact 49229 | -3/Lab | Identified Integrated Mediator 49229 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 49242 | -3/Lab | Found Transdimensional Reconstructor 49254 | -3/Lab | Found Core Expander 49254 | -3/Lab | Installed Core Expander, added new Power slot 49317 | -3/Lab | Found Prototype Energy Gun 49322 | -3/Lab | Found Prototype Energy Gun 49327 | -3/Lab | Found Prototype Protection 49332 | -3/Lab | Identified Med. Regenerative Plating 49332 | -3/Lab | Found Prototype Hackware 49335 | -3/Lab | Identified Deep Network Scanner 49375 | -3/Lab | Identified Hyp. EM Gauss Rifle 49382 | -3/Lab | Identified Tachyon Dispersion Ray 49426 | -3/Lab | Decrypted terminal 49426 | -3/Lab | Acquired modification code for an L2 power cell 49451 | -3/Lab | Decrypted terminal 49592 | -3/Lab | Found Prototype Special Weapon 49596 | -3/Lab | Detected by scanners 49608 | -3/Lab | Confronted by A5 49654 | -3/Lab | Destroyed A5 49657 | -3/Lab | Identified Gui. Remote Datajack 49785 | -3/Lab | Decrypted terminal 50316 | -3/Lab | Entered Research 50316 | -2/Research | Warlord forces began assault on 0b10 50316 | -2/Research | Evolved 2 slots: Utility x2 50317 | -2/Research | Identified exit to Testing 50319 | -2/Research | Loaded intel: 101 machine locations 50426 | -2/Research | Research machine network offline 50692 | -2/Research | Found Quantum Capacitor 50805 | -2/Research | Borebot progress halted 50807 | -2/Research | Warlord destroyed during the assault 50852 | -2/Research | Entered Testing 50853 | -2/Testing | Loaded intel: 76 machine locations 51032 | -2/Testing | Spotted Striker 51195 | -2/Testing | Found Prototype Energy Cannon 51487 | -2/Testing | Build established: Generator-Mutant 51505 | -2/Testing | Found Prototype Ballistic Cannon 51726 | -2/Testing | Crushed by falling debris 51736 | -2/Testing | Found Prototype Ballistic Cannon 52201 | -2/Testing | Intercept squad dispatched 52201 | -2/Testing | Spotted Tracker 52202 | -2/Testing | Spotted Tracker 52203 | -2/Testing | Spotted Combat Programmer 52203 | -2/Testing | Spotted Combat Programmer 52205 | -2/Testing | Destroyed Tracker 52213 | -2/Testing | Destroyed Combat Programmer 52216 | -2/Testing | Destroyed Tracker 52218 | -2/Testing | Destroyed Combat Programmer 52239 | -2/Testing | Found Exp. Phase Shifter 52247 | -2/Testing | Discovered new exit (range 5) 52266 | -2/Testing | Identified exit to Access 52379 | -2/Testing | Entered Access 52379 | -1/Access | Evolved 1 slot: Weapon x1 52380 | -1/Access | Loaded intel: 115 machine locations 52380 | -1/Access | Identified Perforator 52382 | -1/Access | Identified Omega Cannon 52830 | -1/Access | Discovered new exit (range 7) 52836 | -1/Access | Identified exit to Command 52843 | -1/Access | Entered Command 52844 | -1/Command | Loaded intel: 63 machine locations 53192 | -1/Command | Spotted M Guard 53194 | -1/Command | Spotted Combat Programmer 53202 | -1/Command | Spotted Combat Programmer 53207 | -1/Command | Destroyed Combat Programmer 53209 | -1/Command | Destroyed Combat Programmer 53225 | -1/Command | Spotted M Guard 53234 | -1/Command | Destroyed M Guard 53245 | -1/Command | Destroyed M Guard 53245 | -1/Command | All MAIN.C guards destroyed 53246 | -1/Command | Identified Potential Cannon 53273 | -1/Command | Lost 3 parts (2u1w) 53533 | -1/Command | Met MAIN.C 53533 | -1/Command | 0b10 Conduit disabled 53570 | -1/Command | Destroyed MAIN.C Shell 53573 | -1/Command | MAIN.C activated Command garrisons 53618 | -1/Command | System corruption reached 10% 53641 | -1/Command | Core integrity fell below 50% 53650 | -1/Command | Core integrity fell below 20% 53657 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 53644_ Acquired 25 matter. 53645_ Neutron Missile Launcher destroyed. 53645_ Deep Network Scanner destroyed. 53645_ Critical hit (Blast). 53646_ Acquired 5 matter. 53647_ Acquired 2 matter. 53648_ System corrupted: Substantial component data lost. 53648_ Slug penetrates B-74 Champion. 53649_ Acquired 2 matter. 53649_ Acquired 5 matter. 53650_ B-74 Champion destroyed. 53651_ Acquired 7 matter. 53652_ Hpw. Tractor Beam destroyed. 53652_ Penetrated by Slug. 53652_ H-88 Terminator Lgt. Quantum Reactor blasted off. 53654_ Hvy. Gauss Cannon destroyed. 53654_ Penetrated by Slug. 53654_ Dropped Huge Storage Unit. 53655_ Extracted 2 energy. 53656_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????############????????????????????????????? | | ??""""""" """" ???????????????????????????? | | ??""???? "" ??????????????????????????? | | ??""""" "" #######################???? | | ??""""""""""" ; /]!*%! #???? | | ??"???"? """ ; % ![!h[%sl! #???? | | ??""??""" @ !!!%%= *!% % #???? | | ??""??"""% % ## ################ #???? | | ???"??"" ??# # ??????????????# #???? | | ???" M % ????##?#??????????????# ##?## | | ???" % ????""??????????????????# T#?# | | ??""""""" % ?"""""""??????????????????#+++#### | | ??""???? ?"""""""""??????????????????# | | ???????? ?"""""""""""??????????????????# | | ????????????"?"?"????"???????????????????# | | ????????????"?"?"????"???????????????????# | | ""????????"?"?"?""""?"???????????????????# | | ""??????"""?"?"???""""???????????????????# ### | | ""??????"???"?"????"?????????????????????######?# | | ?????""""""""""????"????????????????????????????## | | ?????"?"""??"??""""""""??????????????????????????? | | ???????"""??"??"???"?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 65 Energy Generation 95 Energy Capacity 1940 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 20 EM Shielding 2 Armor Coverage 1425 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 50 Offensive Hacking 45 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Adv. Signal Interpreter | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Mak. Hacking Suite | -5/Factory | Scanalyzed Lyr. Medium Armor Plating | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Linear Gravjet | -2/Testing | Archive Exp. Biometal Heavy Treads | -2/Testing | Hacked Cld. Q-thruster | -2/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-73 Enforcer | -2/Testing | Archive E-15 Imp | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive Fabricated ------------ Enh. Nova Cannon | x1 | -3/Armory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed ResetTacticalUnit Manual? 0 Play Time 08:26:04 Cumulative 309.2 hours Start 2022.08.21 @ 13:21:59 End 2022.08.24 @ 13:02:59 Sessions 33 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 37 Adventurer 1 Explorer 6 Win Type - Total 20 Types 5/2/6/1/1/1/2/1/1 Lore% 86 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2100fc21-c343-45d6-9d98-213a6fb296e3