Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 17:34:32 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1779) 1779 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (585) 585 TOTAL SCORE: 7569 Bonus ------- Follower Combat Kills 285 Aligned with FarCom 300 Cogmind --------- Core Integrity 741/1000 Matter 271/300 Energy 492/500 System Corruption 3% Temperature Cool (0) Movement Core (550) Ox10 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (2) --- (None) > --- UTILITY (11) ----- Advanced Cooling System Small Storage Unit Energy Well Improved Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer Hacking Suite Hacking Suite PSU Rigger > --- WEAPON (2) ------- Tesla Rifle Magnetic Acceleration Cannon > --- INVENTORY (8) ---- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Compact Matter Pod (150) Core Analyzer System Restoration Module KE Penetrator Great Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Energy Well Advanced Weight Redist. System Improved Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer Improved Core Shielding Hacking Suite Hacking Suite PSU Rigger > --- WEAPON ----------- Cooled Plasma Cannon Falx > --- INVENTORY -------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Compact Matter Pod Core Analyzer System Restoration Module Magnetic Acceleration Cannon Great Maul [Rating: 72] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Armored Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 Power 1 | . . . . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 9 | . . . . . 4 2 . 2 1 Weapon . | . . . . . . . . . . Parts Attached 63 | 6 . 2 . . 16 4 14 14 7 Power 10 | 1 . . . . 2 . 5 1 1 Engine 3 | 1 . . . . . . 2 . . Core 7 | . . . . . 2 . 3 1 1 Reactor . | . . . . . . . . . . Propulsion 9 | 2 . . . . 1 . 2 4 . Treads . | . . . . . . . . . . Leg 6 | . . . . . . . 2 4 . Wheel 3 | 2 . . . . 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 1 . 1 . . 8 3 4 5 3 Device 10 | . . 1 . . 3 1 3 1 1 Storage 2 | 1 . . . . . . . 1 . Processor 3 | . . . . . 1 1 . . 1 Hackware 2 | . . . . . 1 . . 1 . Protection 8 | . . . . . 3 1 1 2 1 Artifact . | . . . . . . . . . . Weapon 19 | 2 . 1 . . 5 1 3 4 3 Energy Gun 4 | 1 . . . . 1 . . 1 1 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 5 | 1 . 1 . . 1 . 2 . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 2 | . . . . . 1 . . 1 . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 4 | . . . . . 1 1 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 3 1 . Parts Lost 16 | . . . . . . . 3 6 7 Power 2 | . . . . . . . . 1 1 Propulsion 4 | . . . . . . . 2 . 2 Utility 5 | . . . . . . . . 3 2 Weapon 5 | . . . . . . . 1 2 2 Highest Loss Streak 7 | . . . . . . . 2 4 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 85 88 100 100 99 92 89 89 76 Engine 3 | . 14 14 14 14 . . 1 . . Core 5 | . . . . . 8 7 5 6 4 Leg 2 | . . . . . . . 2 11 6 Wheel 14 | . 28 28 28 28 18 15 9 . . Device 15 | . . 3 14 14 12 14 25 25 13 Storage 9 | . 14 14 14 14 9 7 7 6 11 Processor 9 | . . . . . 8 14 15 13 15 Hackware 5 | . . . . . 5 7 7 7 11 Protection 8 | . . . . . 17 15 4 6 2 Energy Gun 4 | . 14 14 14 14 3 . . 1 2 Ballistic Gun 6 | . 14 14 14 14 9 1 2 2 . Slashing Weapon 3 | . . . . . 5 6 4 . . Peak Build Rating 72 | 6 6 11 12 12 33 46 49 64 72 Average Rating 35 | 4 6 8 11 12 31 44 46 56 59 On Entrance 22 | . 6 6 11 12 12 33 46 46 57 Naked Turns . | . . . . . . . . . . Heaviest Build 47 | 13 13 15 15 15 32 42 46 47 34 Greatest Support 45 | 26 26 26 26 26 28 28 28 45 43 Greatest Overweight (x) 10 | . . . . . 1 1 7 2 10 Average Overweight (x) . | . . . . . . . 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 Most Carried 8 | 5 6 8 8 8 8 8 8 8 8 Average Carried 7 | 3 5 7 7 8 7 7 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 5 6 8 8 8 8 8 7 8 8 Class Distribution -------------------- 33% | Mutant 29% | Assassin 13% | Skirmisher 10% | Gladiator 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Gladiator | -7/Storage Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Matter Collected 1082 | 260 7 26 . . 95 186 261 164 83 Remotely . | . . . . . . . . . . Salvage Created 1640 | 38 34 44 . . 167 120 696 386 155 Parts 112 | 8 9 3 . . 11 10 42 17 12 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Combat Hostiles Destroyed 43 | . 3 3 . . 5 4 12 10 6 Melee 15 | . . . . . . 4 8 . 3 Guns 13 | . 3 3 . . 2 . 4 1 . Cannons 8 | . . . . . . . . 5 3 AOE 7 | . . . . . 3 . . 4 . Classes Destroyed 9 | 1 1 . . . 5 1 1 . . Worker 2 | . . . . . 1 . . 1 . Tunneler 3 | 2 . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 18 | . 3 3 . . . 3 . 4 5 Grunt 11 | . . . . . 2 . 6 3 . Brawler 1 | . . . . . 1 . . . . Sentry 7 | . . . . . 2 . 4 1 . Hunter 1 | . . . . . . . 1 . . Programmer 5 | . . . . . . 1 1 2 1 Best Kill Streak 6 | 2 2 3 . . 6 2 2 5 6 Combat Bots Only 6 | . 2 3 . . 3 2 2 5 6 Max Kills in Single Turn 3 | 1 1 1 . . 3 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 1 . . 2 . Melee 1 | . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Hostile Shots Fired 377 | . 8 10 . . 17 19 140 102 81 Missed 105 | . 1 5 . . 3 6 39 33 18 Damage Taken 3634 | . 62 41 . . 255 202 994 1083 997 Core 716 | . 15 8 . . 34 77 124 199 259 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 121 | . . . . . . . . 74 47 Ignored by Resistances 147 | . . . . . . 3 144 . . Regen/Repaired (Parts) 114 | . . . . . . . . 114 . Core Remaining (%) 86 | 100 . . . 90 93 . 71 76 . Volleys Fired 92 | 3 4 6 . . 12 . 23 35 9 Largest 2 | 2 2 2 . . 2 . 1 2 2 Hottest 118 | 70 70 70 . . 100 . 28 105 118 Shots Fired 126 | 6 8 12 . . 14 . 23 46 17 Gun 76 | 6 8 12 . . 7 . 23 11 9 Cannon 38 | . . . . . . . . 30 8 Launcher 11 | . . . . . 6 . . 5 . Special 1 | . . . . . 1 . . . . Kinetic 50 | 3 4 6 . . 5 . 23 1 8 Thermal 56 | 3 4 6 . . 3 . . 40 . Explosive 11 | . . . . . 6 . . 5 . Electromagnetic 9 | . . . . . . . . . 9 Robot Hit Streak 17 | 2 3 3 . . 7 . 10 17 7 Robot Miss Streak 3 | 1 1 2 . . 1 . 2 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 116 | 3 4 6 . . 11 6 42 30 14 Core Hits 75 | 2 3 5 . . 16 4 17 21 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . . . . 5 . 1 Sever 6 | . . . . . . . 5 . 1 Melee Attacks 82 | . . . . . 14 11 45 1 11 Impact 1 | . . . . . . . . 1 . Slashing 81 | . . . . . 14 11 45 . 11 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4299 | 33 40 59 . . 662 324 1534 1203 444 Guns 845 | 33 40 59 . . 156 . 345 136 76 Cannons 909 | . . . . . . . . 769 140 Explosions 804 | . . . . . 506 . . 298 . Melee 1741 | . . . . . . 324 1189 . 228 Ramming . | . . . . . . . . . . Kinetic 658 | 8 16 21 . . 128 . 345 . 140 Thermal 1020 | 25 24 38 . . 28 . . 905 . Explosive 804 | . . . . . 506 . . 298 . Electromagnetic 76 | . . . . . . . . . 76 Impact . | . . . . . . . . . . Slashing 1741 | . . . . . . 324 1189 . 228 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 2 3 Average Corruption 1 | . . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . . 7 3 1 Message Errors 3 | . . . . . . . 3 . . Matter Fused 4 | . . . . . . . 3 . 1 Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . 1 . Overflow Damage 142 | . . . . . 15 . 96 26 5 Projectiles 17 | . . . . . . . . 12 5 Explosions 29 | . . . . . 15 . . 14 . Melee 96 | . . . . . . . 96 . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 136 | . . . . . 30 . . 106 . Shots 3 | . . . . . 1 . . 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 181 | 40 40 70 . . 181 . 152 53 . Average Temperature 45 | 21 20 35 . . 75 . 75 18 . Received Heat Transfer 771 | . 9 . . . 153 . 297 294 18 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . . . . . . 8 . Heat Transferred 1685 | 74 74 111 . . 74 . . 1352 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Peak Influence 239 | 10 121 131 . . 117 129 239 172 160 Initial 71 | . 6 46 . . . 3 4 41 71 Average 52 | 2 70 49 . . 17 53 92 57 93 Maximum Alert Level 1 | . . . . . . . 1 . . Low Security (%) 98 | 100 100 100 . 100 100 100 91 100 100 Level 1 1 | . . . . . . . 8 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . 2 5 2 3 Investigation 5 | . . . . . . 1 1 2 1 Extermination 3 | . . . . . . 1 2 . . Reinforcement 3 | . 1 . . . . . 2 . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Distress Signals 3 | . . . . . . . 2 1 . Communications Jammed 17 | . . . . . . . 17 . . Distress Signals 17 | . . . . . . . 17 . . Times Spotted 73 | . 7 3 . . 10 7 24 14 8 Peak Tracking Total 5 | . 3 2 . . 4 2 4 4 5 Tactical Retreats 4 | . 1 . . . . . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Traps Triggered 1 | . . . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 1 | . . . . . . . . 1 . Exploded 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Machines Disabled 6 | . . . . . 3 . 2 1 . Max in Single Turn 2 | . . . . . 2 . 1 1 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Machines Accessed 30 | . 1 . 4 . 8 5 5 6 1 Terminals 16 | . 1 . . . 7 2 4 2 . Fabricators 2 | . . . . . . 1 . 1 . Repair Stations 3 | . . . . . . . 1 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . . . Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 91 | . 3 . 23 . 28 14 9 13 1 Successful 64 | . 2 . 23 . 16 11 2 9 1 Failed 27 | . 1 . . . 12 3 7 4 . Catastrophic 3 | . . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 1 . 1 . 12 . . 3 1 Terminals 46 | . 3 . . . 25 6 7 5 . Fabricators 2 | . . . . . . 1 . 1 . Repair Stations 8 | . . . . . . . 2 6 . Recycling Units . | . . . . . . . . . . Scanalyzers 10 | . . . . . 3 7 . . . Garrison Access 2 | . . . . . . . . 1 1 Terminal Hacks 43 | . 1 . 23 . 9 4 2 4 . Record 26 | . . . 22 . 2 . . 2 . Part Schematic 2 | . . . . . . 1 1 . . Robot Analysis 5 | . 1 . . . 2 1 . 1 . Prototype ID Bank 3 | . . . . . 2 1 . . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 2 | . . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 . Network Status 2 | . . . . . . 1 . 1 . Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . . . 2 6 . . . Insert Component 4 | . . . . . 1 3 . . . Analyze 4 | . . . . . 1 3 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 8 | . 1 . . . 5 . . 1 1 Terminals 7 | . 1 . . . 5 . . 1 . Assimilate 7 | . 1 . . . 5 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 1 . . . 7 4 5 5 . Full Trace Events 5 | . . . . . 1 1 1 2 . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 4 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . Time 50 | . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 3 . . . Part Schematics Acquired 4 | . . . . . 1 3 . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Total Allies 14 | . . . . . 2 . 10 1 1 Largest Group 10 | . . . . . 2 2 10 1 1 Highest-Rated Group 173 | . . . . . 20 20 173 10 29 Highest-Rated Ally 29 | . . . . . 10 10 29 10 29 Total Orders 1 | . . . . . 1 . . . . FOLLOW 1 | . . . . . 1 . . . . Ally Attacks 66 | . . . . . . . 63 . 3 Total Damage 822 | . . . . . . . 804 . 18 Kills 8 | . . . . . . . 8 . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Robot Analysis Total 5 | . 1 . . . 2 1 . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Turns Passed 6375 | 84 138 878 267 71 1829 607 1294 754 453 Spaces Moved 3841 | 69 132 837 295 59 856 484 504 397 208 Core 83 | 7 . . . . . . 46 . 30 Treads . | . . . . . . . . . . Legs 682 | . . . . . . . 107 397 178 Wheels 3076 | 62 132 837 295 59 856 484 351 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 95 95 120 100 Average Speed 110 | 85 90 90 90 90 97 104 138 152 175 Slowest Speed 550 | 90 90 90 90 90 110 110 400 260 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 26 99 62 15 39 16 48 12 4 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 34 | . . . . . 14 3 16 1 . Terrain Destroyed 108 | . . . . . 44 3 16 44 1 Melee 33 | . . . . . 13 3 16 1 . Projectile 7 | . . . . . 1 . . 5 1 AOE 68 | . . . . . 30 . . 38 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Total 5700 | 88 143 950 296 76 1815 568 1013 496 255 Wait 1542 | . 7 103 . 18 898 57 410 31 18 Move 3832 | 68 131 836 294 58 855 483 503 396 208 Hop . | . . . . . . . . . . Pick Up 51 | 11 1 2 1 . 7 6 8 13 2 Fast Attach 17 | . . 2 . . 5 2 3 1 4 Attach 25 | 6 . . . . 2 2 5 8 2 Detach 2 | . . . . . 1 . 1 . . Swap 21 | . . . . . 9 . 6 5 1 Drop 35 | . . 1 1 . 12 7 9 5 . Fire 92 | 3 4 6 . . 12 . 23 35 9 Melee 82 | . . . . . 14 11 45 1 11 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 7) 193 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Entered Mines 224 | -10/Mines | Learned location of Storage (-7) 238 | -10/Mines | Assembled infested the area 284 | -10/Mines | Discovered new exit (range 15) 311 | -10/Mines | Discovered new exit (range 9) 313 | -10/Mines | Learned 2 Materials zone layouts 314 | -10/Mines | Build established: Mutant 466 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 557 | -10/Mines | Discovered new exit (range 5) 658 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1037 | -10/Mines | Discovered new exit (range 4) 1101 | -10/Mines | Entered Exiles 1124 | -10/Exiles | Met 8R-AWN 1139 | -10/Exiles | Met EX-HEX 1167 | -10/Exiles | Met EX-BIN 1178 | -10/Exiles | Aligned with FarCom system 1179 | -10/Exiles | Given EX-Vault access code 1201 | -10/Exiles | Opened EX-Vault 1211 | -10/Exiles | Found PSU Rigger 1256 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1293 | -10/Exiles | Met EX-DEC 1312 | -10/Exiles | Learned location of Zion (-6) 1340 | -10/Exiles | Discovered new exit (range 11) 1368 | -10/Exiles | Left Exiles lab with PSU Rigger 1368 | -10/Exiles | Entered Mines 1423 | -9/Mines | Discovered new exit (range 7) 1439 | -9/Mines | Entered Materials 1439 | -8/Materials | Evolved 4 slots: Utility x4 1440 | -8/Materials | Identified exit to Factory 1679 | -8/Materials | Build established: Skirmisher 2526 | -8/Materials | Build established: Assassin 2573 | -8/Materials | Discovered exit to Factory (range 15) 3268 | -8/Materials | Entered Factory 3268 | -7/Factory | Accompanied by 2 allies 3268 | -7/Factory | Evolved 2 slots: Utility x2 3269 | -7/Factory | Identified exit to Storage 3496 | -7/Factory | Discovered new exit (range 15) 3875 | -7/Factory | Entered Storage 4230 | -7/Storage | Build established: Gladiator 4845 | -7/Storage | Discovered new exit (range 16) 4886 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5057 | -7/Storage | Lost 8 allies 5169 | -7/Storage | Entered Factory 5169 | -6/Factory | Evolved 2 slots: Utility x2 5227 | -6/Factory | Discovered new exit (range 3) 5318 | -6/Factory | Build established: Mutant 5655 | -6/Factory | Repaired Flexi-carbon Leg 5725 | -6/Factory | Lost 4 parts (1p2u1w) 5754 | -6/Factory | Discovered new exit (range 16) 5923 | -6/Factory | Entered another Factory area 5923 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6019 | -5/Factory | Build established: Hacker-Mutant 6206 | -5/Factory | Garrison activated, responded to threat 6219 | -5/Factory | Lost 7 parts (1p2n2u2w) 6376 | -5/Factory | Self-destructed Last Messages --------------- 06240_ K-01 Serf collects debris. 06248_ Acquired Mic. Fission Core. 06250_ K-01 Serf collects debris. 06277_ R-10 Processor collects Imp. Heat Sink. 06278_ K-01 Serf collects debris. 06282_ R-10 Processor collects VTOL Module. 06284_ K-01 Serf collects debris. 06287_ R-10 Processor collects VTOL Module. 06288_ K-01 Serf collects debris. 06292_ R-10 Processor collects Corrupted Autogun. 06294_ K-01 Serf collects debris. 06295_ R-10 Processor collects Lgt. Nuclear Core. 06297_ K-01 Serf collects debris. 06300_ Acquired KE Penetrator. 06300_ K-01 Serf collects debris. 06335_ Acquired 5 matter. 06338_ K-01 Serf cleans the Pressure Siphon. 06373_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | ?############ = #??# """"""" """"""" #?????? | | ?# + #??# """"""" """"""" #?????? | | ?# ##### ######+####??# #?????? | | ##+##### #????# #?????# #?????? | | + #????# #?????# #?????? | | """ # #????# #?????#########+#######???????? | | "Y" # #????# #???????????# #?#######???? | | " " # #????# #???????????# # ???? | | # #???## ##??????????# # """ ""????? | | """ # ##### ############ + """ ""????? | | """ + # """ ""????? | | """ # ##### ## ##### # ???? | | # #???# ######???# #########???? | | ######## #?###+########## #?????????? | | ???????# #?# # #?????????? | | ???????# #?# gg g""# #?????????? | | ??????? ?+ g""# #?????????? | | ???????#+#?# G# #?????????? | | ???????????# """ """ ""# ##########?????????? | | ???????????# """ """ ""# #??????????????????? | | ???????????# """ """ # #??????????????????? | | ???????????# /g #??????????????????? | | ???????????# """ """ # g #??????????????????? | | ???????????# """ """ # k #??????????????????? | | ???????????# ?"" """ # ###########????????? | | ??????????????? % #@ g # #????????? | | ???????????????########## # %| #????????? | | ?????????????????#^^ ! # %* #????????? | | ?????????????????# ^ + % #????????? | | ?????????????????# # #????????? | | ?????????????????# ^ =# #????????? | | ?????????????????# # #????????? | | ?????????????????# ^ # #????????? | | ?????????????????# """ """ ###########????????? | | ???????????????w ^ """ """ ??????????????????? | | ?????????????? """ """ ?????????????????? | | ??????????????? ? """ """ ????????????????? | | ???????????????? ?? ???????????????? | | ????????????????????? ? ??????????????? | | ??????????????????????###?#+#### ??????????????? | | ?????????????????????????? ???? ?????????????? | | ?????????????????????????? ???? ????????????? | | ?????????????????????????? ????? ????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 310 Jamming Range 12 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 30 Resistance: EM 15 Core Shielding 30 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Core Analysis 6 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Mic. Nuclear Core | -8/Materials | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Wave Gun | -7/Factory | Hacked Adv. Weight Redist. System | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Lgt. Fission Core | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst True Hacker Challenges ------------ None Game ------ Seed ParticleAerolevDiverter Manual? 0 Play Time 01:11:39 Cumulative 36.4 hours Start 2024.08.12 @ 18:24:55 End 2024.08.13 @ 17:34:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 57 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e26bd5b-548d-42d0-b9ab-5d2524777b97