Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 14:27:06 Player: P9H Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1497) 1497 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3437 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 265/265 System Corruption 2% Temperature Cool (27) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Melee Analysis Suite ECM Suite Reactive Plating > --- WEAPON (2) ------- Katana Blade Saw > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Deuterium Engine Deuterium Engine Flight Unit Flight Unit Advanced Weight Redist. System Melee Analysis Suite Minigun Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Great Maul Blade Saw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Melee Analysis Suite ECM Suite Reactive Plating > --- WEAPON ----------- Katana Blade Saw > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Deuterium Engine Deuterium Engine Flight Unit Flight Unit Advanced Weight Redist. System Minigun Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Great Maul Blade Saw [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 52 | 5 7 19 21 Power 8 | 1 . 3 4 Engine 8 | 1 . 3 4 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 4 4 Treads 2 | . . 2 . Leg . | . . . . Wheel 10 | 2 2 2 4 Hover . | . . . . Flight . | . . . . Utility 17 | 1 2 5 9 Device 9 | . 1 4 4 Storage 3 | 1 1 . 1 Processor 3 | . . 1 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 15 | 1 3 7 4 Energy Gun 4 | . 1 3 . Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 1 1 3 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Corrupted Parts 2 | . . 1 1 System Corruption 5 | . . 3 2 Parts Lost 30 | . 6 9 15 Power 3 | . 1 . 2 Propulsion 10 | . 2 4 4 Utility 10 | . . 3 7 Weapon 7 | . 3 2 2 Highest Loss Streak 7 | . 5 3 7 To Critical Strikes . | . . . . Average Backups 11 | 3 9 12 14 Power 2 | . 1 2 3 Propulsion 1 | 1 3 1 1 Utility 2 | . 1 3 2 Weapon 4 | 1 3 4 6 Tool/Special . | . . . . Unused Backups 23 | . . 3 20 Power 4 | . . . 4 Propulsion 5 | . . 3 2 Utility 1 | . . . 1 Weapon 13 | . . . 13 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 92 94 81 Engine 9 | . 10 10 8 Treads 4 | . . 11 . Wheel 14 | . 27 9 11 Device 20 | . 12 28 18 Storage 11 | . 14 11 9 Processor 4 | . . 1 9 Protection 2 | . . . 6 Energy Gun 9 | . 10 14 1 Ballistic Gun 7 | . 13 5 5 Launcher 1 | . 2 . 1 Slashing Weapon 2 | . . 1 6 Peak Build Rating 24 | 5 8 14 24 Average Rating 11 | 3 7 11 14 On Entrance 5 | . 5 6 11 Naked Turns . | . . . . Heaviest Build 50 | 10 28 31 50 Greatest Support 40 | 26 26 40 32 Greatest Overweight (x) 10 | . 1 3 10 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 5 11 15 15 Average Carried 12 | 3 9 12 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 10 15 15 Class Distribution -------------------- 50% | Mutant 46% | Scavenger-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 878 | 216 177 219 266 Remotely 131 | . . . 131 Salvage Created 1799 | . 265 785 749 Parts 109 | . 12 59 38 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | . 8 23 15 Melee 12 | . . 5 7 Guns 21 | . 3 15 3 Cannons 4 | . . . 4 AOE 9 | . 5 3 1 Classes Destroyed 11 | . 2 6 3 Worker 2 | . . 1 1 Builder 3 | . 1 1 1 Tunneler 1 | . . . 1 Recycler 2 | . . . 2 Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 15 | . . 11 4 Grunt 25 | . 8 10 7 Duelist 1 | . . 1 . Sentry 4 | . . 1 3 Hunter 1 | . . . 1 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 2 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 272 | . 56 106 110 Missed 63 | . 13 25 25 Hits 209 | . 43 81 85 Melee 1 | . . 1 . Projectile 208 | . 43 80 85 Critical Strikes 4 | . . . 4 Actively Blocked 2 | . . . 2 Damage Taken 3066 | . 600 1039 1427 Core 982 | . 187 245 550 Absorbed by Shields . | . . . . Redirected to Shielding 44 | . . . 44 Ignored by Resistances 3 | . . . 3 Core Remaining (%) 54 | 100 25 38 . Volleys Fired 97 | 1 25 42 29 Largest 2 | 1 2 2 2 Hottest 101 | 20 60 101 98 Shots Fired 170 | 1 41 76 52 Gun 137 | 1 34 76 26 Cannon 24 | . . . 24 Launcher 9 | . 7 . 2 Special . | . . . . Kinetic 55 | 1 20 12 22 Thermal 68 | . . 40 28 Explosive 9 | . 7 . 2 Electromagnetic 38 | . 14 24 . Robot Hit Streak 10 | . 10 6 5 Robot Miss Streak 5 | . 2 3 5 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 153 | . 32 69 52 Core Hits 78 | . 13 36 29 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 2 3 Destroy 1 | . . . 1 Sever 4 | . . 2 2 Melee Attacks 50 | . . 21 29 Impact . | . . . . Slashing 50 | . . 21 29 Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4489 | . 832 1751 1906 Guns 1317 | . 317 784 216 Cannons 267 | . . . 267 Explosions 1464 | . 515 492 457 Melee 1441 | . . 475 966 Ramming . | . . . . Kinetic 396 | . 155 56 185 Thermal 1092 | . 82 712 298 Explosive 1031 | . 433 141 457 Electromagnetic 529 | . 162 367 . Impact . | . . . . Slashing 1441 | . . 475 966 Piercing . | . . . . Highest Corruption 3 | . . 3 2 Average Corruption 2 | . . 3 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . . 12 2 Message Errors 6 | . . 5 1 Matter Fused 2 | . . 2 . Heat Flow Errors 2 | . . 1 1 Parts Fused 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 163 | . 10 44 109 Projectiles 1 | . . . 1 Explosions 61 | . 10 33 18 Melee 101 | . . 11 90 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 338 | . 130 208 . Shots 12 | . 6 6 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 190 | . 154 190 136 Average Temperature 42 | . 59 35 32 Received Heat Transfer 1116 | . 261 261 594 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 1965 | . 50 1359 556 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . 1 5 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 86 | 100 100 64 100 Level 1 13 | . . 35 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 301 | . 122 301 161 Initial 106 | . . 51 106 Average 102 | . 39 155 94 Influence Increases 1399 | . 312 623 464 Destroy 0b10 Robot/C 920 | . 160 460 300 Destroy 0b10 Robot/NC 50 | . 5 20 25 Destroy Leader 172 | . 30 72 70 Disable Machine 60 | . . 30 30 Destroy Structure 92 | . 27 41 24 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 90 | . 90 . . Influence Decreases 1289 | . 190 492 607 Entered New Map 218 | . . 71 147 Time Decay 811 | . 170 331 310 Lost Part 260 | . 20 90 150 Squads Dispatched 6 | . 2 3 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . 1 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 1 4 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 12 32 29 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1111 | . 419 251 441 Optics 112 | . . . 112 Structural 670 | . 419 251 . ECM 329 | . . . 329 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2008 | 72 471 778 687 Spaces Moved 998 | 73 208 388 329 Core 38 | 24 . . 14 Treads 149 | . . 149 . Legs . | . . . . Wheels 811 | 49 208 239 315 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 95 95 Average Speed 115 | 76 99 122 124 Slowest Speed 550 | 90 105 160 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 33 34 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 99 | . 30 47 22 Melee . | . . . . Projectile . | . . . . AOE 99 | . 30 47 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1624 | 87 433 584 520 Wait 330 | . 182 84 64 Move 995 | 72 207 387 329 Hop . | . . . . Pick Up 66 | 9 11 21 25 Fast Attach 6 | 1 . 1 4 Attach 38 | 4 7 12 15 Detach 3 | . 1 . 2 Swap 16 | . . 8 8 Drop 23 | . . 8 15 Fire 97 | 1 25 42 29 Melee 50 | . . 21 29 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 425 | -10/Materials | Core integrity fell below 50% 457 | -10/Materials | Lost 5 parts (1p2n2w) 485 | -10/Materials | Discovered new exit (range 14) 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Utility x2 826 | -9/Materials | Lost 3 parts (1n1u1w) 1094 | -9/Materials | Core integrity fell below 50% 1208 | -9/Materials | Lost 3 parts (2n1u) 1299 | -9/Materials | Discovered new exit (range 14) 1306 | -9/Materials | Build established: Scavenger-Mutant 1322 | -9/Materials | Entered another Materials area 1322 | -8/Materials | Evolved 2 slots: Utility x2 1482 | -8/Materials | Lost 6 parts (1p2n2u1w) 1808 | -8/Materials | Core integrity fell below 50% 1841 | -8/Materials | Core integrity fell below 20% 1887 | -8/Materials | Lost 7 parts (1p2n3u1w) 2009 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01904_ U-05 Engineer builds a Wall. 01905_ K-01 Serf collects debris. 01920_ Acquired Adv. Weight Redist. System. 01922_ Acquired Deuterium Engine. 01926_ Acquired Particle Gun. 01930_ Acquired Imp. Light Cannon. 01953_ Dropped Katana. 01955_ Dropped Imp. Light Cannon. 01956_ Dropped Particle Gun. 01956_ Acquired Blade Saw. 01958_ Acquired Katana. 01962_ System corrupted: Heat flow error (+161). 01974_ Dropped Lgt. Assault Rifle. 01974_ Acquired Great Maul. 01978_ Acquired Reactive Plating. 01982_ Dropped Mni. Grenade Launcher. 01983_ Acquired Melee Analysis Suite. 01984_ FY:IQLHZSNE&3L43BL9NYQ 01992_ K-01 Serf collects debris. 02009_ Critical hit (Burn: +37). 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"""#?????????????? | | ??????????# """"" #???# #???? #?????????????? | | ??????????# """ #???# #??????####?????????????? | | ??????????+ ! #???#Y### #####?????????????? | | ??????????##########???# @Y #????????? | | ???????????????????????##### #####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystHardenedFlakker Manual? 0 Play Time 00:19:44 Cumulative 44.9 hours Start 2025.07.25 @ 14:07:30 End 2025.07.25 @ 14:27:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c8ead12-82e4-423b-93fd-aac76675603b