Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 15:04:52 Player: CONM Result: Destroyed by AG-NF3(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (326) 326 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1006 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 210/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (250) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core High-capacity Storage Unit High-capacity Battery (250) Subdweller Optics Improved Terrain Scanner Hacking Suite Makeshift Spear Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Makeshift Spear > --- INVENTORY -------- Light Nuclear Core Wheel High-capacity Storage Unit High-capacity Battery Subdweller Optics Improved Terrain Scanner Hacking Suite Assault Rifle Assault Rifle Blade Trap [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 7 4 2 4 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 2 | 2 . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 3 | 2 . 1 . Device 1 | 1 . . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 3 1 3 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon 1 | . . . 1 Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 100 93 Engine 13 | . 14 14 13 Leg 25 | . 28 28 19 Wheel 1 | . . . 4 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 3 | . 8 . . Ballistic Gun 21 | . 17 26 21 Special Weapon 1 | . 2 . . Slashing Weapon 1 | . . 1 3 Peak Build Rating 11 | 7 8 8 11 Average Rating 7 | 5 7 8 7 On Entrance 5 | . 7 8 8 Naked Turns . | . . . . Heaviest Build 20 | 15 15 20 20 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 4 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 9 10 Most Carried 10 | 4 8 10 10 Average Carried 7 | 2 6 9 8 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 4 8 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 532 | 283 74 128 47 Remotely . | . . . . Salvage Created 431 | 84 204 17 126 Parts 42 | 7 14 4 17 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . . 12 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 9 | . 4 . 5 Guns 9 | . 4 . 5 Classes Destroyed 6 | 1 3 . 2 Builder 2 | . 2 . . Tunneler 4 | 3 . 1 . Operator 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 4 | . 4 . . Subdweller 2 | . . . 2 Best Kill Streak 3 | 2 2 1 3 Combat Bots Only 3 | . 2 . 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 97 | . 21 . 76 Missed 23 | . 2 . 21 Damage Taken 1055 | . 249 . 806 Core 270 | . 29 . 241 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 73 | 8 37 1 27 Largest 2 | 2 2 2 2 Hottest 120 | 70 120 40 40 Shots Fired 131 | 16 74 2 39 Gun 123 | 16 66 2 39 Cannon . | . . . . Launcher . | . . . . Special 8 | . 8 . . Kinetic 94 | 8 45 2 39 Thermal 37 | 8 29 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | 5 12 1 22 Robot Miss Streak 6 | 2 4 2 6 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 76 | 9 38 1 28 Core Hits 29 | 4 17 1 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 1 . . Burn 2 | 1 1 . . Melee Attacks 5 | . . 3 2 Impact . | . . . . Slashing 4 | . . 3 1 Piercing 1 | . . . 1 Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 943 | 117 494 10 322 Guns 919 | 117 470 10 322 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 664 | 65 267 10 322 Thermal 279 | 52 227 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 96 | 18 96 . . Average Temperature 25 | 8 28 . . Received Heat Transfer 312 | . 138 . 174 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 938 | 222 716 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 209 | 15 209 30 . Initial 25 | . 9 25 . Average 37 | 4 58 21 . Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 89 100 . Level 1 5 | . 10 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 20 . 10 Peak Tracking Total 6 | . 4 . 6 Tactical Retreats 8 | . 4 . 4 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . . 1 Traps Extracted . | . . . . Installed 2 | . . 1 1 Triggered 1 | . . . 1 Most Traps Carried 3 | . . 3 2 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 6 . 3 Successful 3 | . . . 3 Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Record 3 | . . . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 42 | . . 42 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 7 | . . . 7 Total Damage 61 | . . . 61 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 3 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1668 | 177 631 470 390 Spaces Moved 1052 | 108 320 356 268 Core 25 | 25 . . . Treads . | . . . . Legs 914 | 83 320 356 155 Wheels 113 | . . . 113 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 95 Average Speed 118 | 129 120 120 112 Slowest Speed 250 | 250 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 6 41 57 30 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 5 | . 5 . . Terrain Destroyed 7 | . 7 . . Melee . | . . . . Projectile 7 | . 7 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1315 | 126 480 393 316 Wait 136 | . 107 20 9 Move 1049 | 107 319 355 268 Hop . | . . . . Pick Up 18 | 4 7 6 1 Fast Attach 9 | 7 1 . 1 Attach 2 | . . . 2 Detach . | . . . . Swap 6 | . 3 2 1 Drop 14 | . 6 5 3 Fire 73 | 8 37 1 27 Melee 5 | . . 3 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap 2 | . . 1 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 8) 764 | -10/Materials | Discovered new exit (range 16) 809 | -10/Materials | Entered Mines 827 | -10/Mines | Learned location of Mines (-8) 855 | -10/Mines | Learned Materials interactive machine intel 929 | -10/Mines | Learned location of 1 exit from Materials 946 | -10/Mines | Assembled infested the area 950 | -10/Mines | Found a hidden stash of uninstalled traps 1252 | -10/Mines | Discovered new exit (range 3) 1279 | -10/Mines | Entered Subcaves 1279 | -10/Subcaves | Accompanied by 1 ally 1284 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1287 | -10/Subcaves | Learned location of Recycling (-7) 1365 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1375 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1552 | -10/Subcaves | Visited Clippyterm 1555 | -10/Subcaves | Learned Research security intel 1609 | -10/Subcaves | A Subdweller sparked back to life 1609 | -10/Subcaves | A Subdweller sparked back to life 1609 | -10/Subcaves | A Subdweller sparked back to life 1625 | -10/Subcaves | Core integrity fell below 50% 1658 | -10/Subcaves | Core integrity fell below 20% 1669 | -10/Subcaves | Destroyed by AG-NF3(R) with Subdweller Laser Last Messages --------------- It looks like you're afraid of guards, would you like help? Data stored: Research security intel. >>Record! "01-MTF" It looks like you're after the notorious thief from 0b1. I don't know where they are, but my data indicates that someone they're looking for is frequently seen in Scraptown. 01607_ Attempting to rewire 4V-3IF(R). 01607_ 4V-3IF(R) is broken beyond repair. 01609_ 4V-3IF(R) creaks and sparks as it begins to move. 01609_ AG-NF3(R) creaks and sparks as it begins to move. 01609_ 4C-RJN(R) creaks and sparks as it begins to move. 01609_ Aluminum Leg destroyed. 01612_ 4V-3IF(R) destroyed. 01612_ Switching to secondary target: AG-NF3(R). 01616_ Assault Rifle destroyed. 01636_ Wheel destroyed. 01641_ 4C-RJN(R) destroyed. 01641_ Switching to secondary target: AG-NF3(R). 01645_ Ion Engine destroyed. 01647_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###????????????????????????????? | | ??????????????????# #????????##?????????????????? | | ??????????????????? ??????? ?????????????????? | | ???????????????????# ??????? ???? ###?????????? | | ????????????????????# ??###? ???? ###??????? | | ????????????????????# ###&## ????# #??????? | | ???????????????#####?# # "#????# ??????? | | ???????????????# ### " "#???## #??###?? | | ????????????????# ##? 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"" #???????# ? | | ????????????????????????????? ##"?" ??????? ? | | ?????????????????????????????#??#?"" ??????? ?? | | ????????????????????????????????????" ?????????? | | ?????????????????????????????????????" ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreScanTendrils Manual? 0 Play Time 00:18:16 Cumulative 56.9 hours Start 2024.08.15 @ 21:45:48 End 2024.08.16 @ 15:04:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58cd6297-b882-4f0f-966a-4bfc6fea1f95