Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.31 @ 19:08:45 Player: 3.14 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (354) 1770 Value Destroyed (19758) 19758 Prototype IDs (41) 820 Alien Tech Used (12) 2400 Bonus (12469) 12469 TOTAL SCORE: 44917 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6255 Follower Combat Kills 349 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -635 Cogmind --------- Core Integrity 1103/1850 Matter 292/425 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (200) Ox3 Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (13) ----- Advanced Targeting Computer Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Advanced Target Analyzer Quantum Capacitor Advanced Transmission Jammer Advanced Phase Shifter Centrium Heavy Armor Plating Thermal Barrier Advanced Hardlight Generator > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Light Quantum Reactor Enhanced Armored Heavy Treads Experimental Energy Well Experimental Energy Well Transdimensional Reconstructor Terrabomb Heavy Quantum Rifle Sigix Quantum Sheargun Heavy Proton Cannon Heavy Proton Cannon Heavy Proton Cannon HERF Cannon Improved Matter Neutralizer Enhanced Nova Cannon Potential Cannon Gamma Bomb Array Enhanced Force Lance [Rating: 224] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads High-density Centrium Heavy Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Quantum Capacitor Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Centrium Heavy Armor Plating Artifact Matter Drive Weapon Great Axe Energy Gun Sigix Quantum Sheargun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Core Stripper Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Slots Evolved 18 | . . 2 . . 4 2 2 2 . . 2 . . 2 . 2 Power 3 | . . . . . 1 . 1 . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . 1 . 2 Utility 11 | . . 2 . . 2 2 1 2 . . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 388 | 7 4 2 38 . 11 26 22 12 2 1 26 56 71 67 23 20 Power 49 | 1 . . 2 . 1 5 4 1 . 1 3 8 9 7 5 2 Engine 11 | 1 . . 2 . 1 4 2 . . . . 1 . . . . Core 4 | . . . . . . . 2 . . . . 2 . . . . Reactor 34 | . . . . . . 1 . 1 . 1 3 5 9 7 5 2 Propulsion 53 | 2 . . 9 . 1 5 5 . . . 8 8 4 3 . 8 Treads 16 | . . . . . . . . . . . . 1 4 3 . 8 Leg 37 | 2 . . 9 . 1 5 5 . . . 8 7 . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 158 | 2 3 2 11 . 5 9 7 9 . . 9 22 43 28 4 4 Device 105 | . . 2 7 . 3 1 3 4 . . 7 16 35 23 3 1 Storage 10 | 2 3 . 1 . . . . . . . 1 1 1 . 1 . Processor 8 | . . . . . 1 2 1 . . . . . 2 1 . 1 Hackware 2 | . . . . . . . . . . . . 1 . . . 1 Protection 32 | . . . 3 . 1 6 3 5 . . 1 4 4 4 . 1 Artifact 1 | . . . . . . . . . . . . . 1 . . . Weapon 128 | 2 1 . 16 . 4 7 6 2 2 . 6 18 15 29 14 6 Energy Gun 35 | 1 . . 9 . 1 . 1 . . . 1 6 3 11 2 . Energy Cannon 68 | . 1 . 4 . 3 4 5 1 1 . 4 8 11 11 11 4 Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 10 | . . . 2 . . 1 . . 1 . . 1 1 4 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . Slashing Weapon 6 | . . . . . . 2 . 1 . . 1 2 . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . 3 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 1 . . . . . 2 10 15 4 6 1 Parts Lost 26 | . . . 10 . . 2 . . . . 2 2 1 7 2 . Power 9 | . . . 2 . . 2 . . . . . 2 . 2 1 . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . Utility 9 | . . . 3 . . . . . . . 1 . . 4 1 . Weapon 6 | . . . 4 . . . . . . . 1 . . 1 . . Highest Loss Streak 6 | . . . 6 . . 2 . . . . 1 1 1 2 2 . Average Slot Usage (%) 86 | . 100 87 97 100 99 97 99 93 94 94 94 85 78 78 77 61 Engine 4 | . 14 11 10 11 15 10 11 7 5 5 4 1 . . . . Core 1 | . . . . . . . 2 5 5 5 4 4 . . . . Reactor 8 | . . . . . . 1 2 2 5 5 9 9 14 16 16 12 Treads 3 | . . . . . . . . . . . . 1 8 7 8 10 Leg 9 | . 28 22 21 22 23 20 17 15 15 15 14 10 . . . . Device 17 | . . 10 15 11 14 12 11 17 21 21 22 16 18 25 26 18 Storage 11 | . 28 22 22 22 15 13 11 10 10 10 9 9 9 8 9 9 Processor 8 | . . . . . 1 12 21 17 15 15 14 14 12 4 4 3 Protection 5 | . . . 4 11 13 12 6 5 5 5 4 4 3 5 4 3 Energy Gun 2 | . 5 . 14 11 . . 2 . . . . . 2 2 . . Energy Cannon 5 | . 8 11 7 11 14 11 8 5 5 5 3 3 1 2 4 3 Slashing Weapon 1 | . . . . . . . . 4 1 . 3 3 4 1 . . Naked Turns 4 | . . . . . . . . . . . . . . . . 4 Heaviest Build 222 | 15 72 74 110 85 94 121 137 143 130 133 160 174 194 222 207 195 Greatest Support 240 | 20 20 20 20 20 35 60 60 60 60 60 75 90 118 160 145 240 Greatest Overweight (x) 5 | . 3 3 5 4 2 3 2 2 2 2 2 2 2 1 1 3 Average Overweight (x) 1 | . 1 3 3 4 2 1 1 2 2 2 2 1 1 1 1 . Largest Inventory Capacity 28 | 8 20 20 28 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 22 | 4 10 16 22 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 7 11 18 20 17 19 19 19 20 19 19 19 19 18 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 4 10 16 20 20 20 20 20 20 20 20 20 20 20 16 20 . Class Distribution -------------------- 67% | Generator-Mutant 11% | Commander-Mutant 9% | Scavenger-Mutant 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Generator-Mutant | -4/Factory Generator-Mutant | -4/Upper Caves Generator-Mutant | -4/Upper Caves Generator-Mutant | -3/Research Generator-Mutant | -3/Quarantine Generator-Mutant | -3/Section 7 Generator-Mutant | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Matter Collected 4840 | 272 57 73 383 . . 380 260 100 47 23 235 622 1033 874 418 63 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 22515 | 77 123 224 1440 . . 973 452 465 62 . 3445 2116 4202 5686 2297 953 Parts 937 | 3 7 8 79 . . 30 23 9 5 . 107 56 183 325 64 38 Haulers Intercepted 10 | . . . 5 . . . . 1 . . 1 1 . . 1 1 Recyclers Shooed 12 | . . . 2 . . 1 . . . . 6 . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 4 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 283 | . 3 3 27 . . 12 8 4 4 . 33 24 48 67 26 24 Melee 3 | . . . . . . 1 . . . . . . 1 1 . . Guns 53 | . 1 1 8 . . . . . . . 2 4 13 24 . . Cannons 85 | . 2 2 5 . . 5 4 . . . 13 4 13 13 15 9 AOE 56 | . . . 13 . . 4 2 . 4 . 1 4 2 9 2 15 Classes Destroyed 21 | 1 1 . 9 . . 3 1 . . . 1 2 2 1 . . Worker 19 | . . . 2 . . 1 1 . . . . 2 . 10 1 2 Builder 17 | . . . . . . 1 . . . . . . 1 14 1 . Tunneler 2 | . . . . . . 1 . . . . . . . 1 . . Hauler 10 | . . . 5 . . . . 1 . . 1 1 . . 1 1 Recycler 13 | 1 . 1 2 . . 3 . . . . 4 . 1 . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . Watcher 5 | . . . 1 . . . . . . . 2 . 1 1 . . Swarmer 43 | . . . 5 . . 3 4 . 4 . . 4 . 9 4 10 Saboteur 4 | . . . . . . . . . . . . . . 3 . 1 Grunt 108 | . 3 3 12 . . 6 2 3 . . 22 2 19 19 16 1 Brawler 4 | . . . 1 . . . . . . . . . . 1 1 1 Duelist 6 | . . . 2 . . 1 . . . . . . 1 2 . . Protector 1 | . . . 1 . . . . . . . . . . . . . Sentry 27 | . . . 6 . . 2 1 1 . . 3 2 7 4 . 1 Specialist 3 | . . . . . . . . . . . . 3 . . . . Hunter 33 | . . . . . . . . . . . 4 4 5 8 5 7 Programmer 48 | . . . . . . 2 . . . . 4 8 11 20 . 3 Behemoth 3 | . . . . . . . 1 . . . . . 1 1 . . S7 Guard 2 | . . . . . . . . . . . . . 2 . . . Executioner 2 | . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . 1 . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . Best Kill Streak 16 | 1 2 3 12 . . 6 4 3 4 . 11 8 7 16 6 8 Combat Bots Only 10 | . 2 3 9 . . 6 4 3 4 . 10 8 7 9 4 7 Max Kills in Single Turn 5 | 1 1 1 5 . . 2 2 1 3 . 1 3 2 5 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . 2 2 . 3 . 1 3 2 3 1 3 Melee 1 | . . . . . . 1 . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Damage Taken 19023 | . 34 127 1008 . 50 1199 139 470 47 . 829 2452 3262 5079 1043 3284 Core 1534 | . 11 23 191 . . 131 17 11 11 . 48 69 318 171 91 442 Absorbed by Shields 7179 | . . . . . . . 146 149 17 . 742 . 3148 2215 420 342 Reduced by Siege Mode 105 | . . . . . . . . . . . . . 52 46 7 . Core Remaining (%) 84 | 100 95 . . 46 100 84 98 . . 98 . . 83 . 78 59 Volleys Fired 1107 | 4 9 11 60 3 . 46 17 22 2 . 146 126 263 284 76 38 Largest 2 | 2 2 2 2 2 . 2 2 1 1 . 1 1 1 2 1 1 Hottest 213 | 70 80 80 120 116 . 150 150 88 30 . 90 90 105 213 200 200 Shots Fired 1268 | 8 18 22 110 6 . 79 34 22 2 . 146 126 262 328 67 38 Gun 504 | 8 10 11 72 3 . . 10 . . . 12 46 143 189 . . Cannon 720 | . 8 11 33 3 . 74 24 22 . . 134 76 115 120 62 38 Launcher 44 | . . . 5 . . 5 . . 2 . . 4 4 19 5 . Special . | . . . . . . . . . . . . . . . . . Kinetic 24 | 4 9 11 . . . . . . . . . . . . . . Thermal 317 | 4 9 11 61 6 . 50 . . . . 17 59 33 16 13 38 Explosive 12 | . . . 5 . . 5 . . 2 . . . . . . . Electromagnetic 583 | . . . 44 . . 24 34 22 . . 129 67 86 123 54 . Slashing 332 | . . . . . . . . . . . . . 143 189 . . Robot Hit Streak 37 | 2 6 6 20 . . 11 8 12 . . 21 17 37 18 8 5 Robot Miss Streak 6 | 2 3 1 5 6 . 5 2 1 . . 5 2 6 5 5 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . Capacitor 810 | . . . . . . . . 22 . . 146 122 258 189 62 11 Shots Hit Robots 934 | 4 9 16 75 . . 57 25 19 . . 118 98 221 226 45 21 Core Hits 597 | 2 6 7 58 . . 32 12 4 5 . 53 45 113 180 45 35 Critical Hits 106 | . 1 . . . . 10 1 . . . 11 6 26 31 6 14 Critical Kills 26 | . 1 . . . . 1 . . . . 2 . 5 7 5 5 Critical Parts Destroyed 63 | . . . . . . 9 1 . . . 6 5 12 20 1 9 Melee Attacks 86 | . . . . . . 9 . . . . 2 24 30 11 5 5 Kinetic 6 | . . . . . . . . . . . . 6 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 61 | . . . . . . 9 . . . . 2 18 30 2 . . Piercing 19 | . . . . . . . . . . . . . . 9 5 5 Sneak Attacks 6 | . . . . . . 1 . . . . . 2 . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 48505 | 49 112 215 2425 . . 2638 868 732 170 . 4730 3879 9136 11792 4474 7285 Guns 11851 | 49 60 112 842 . . . 120 . . . 347 979 4245 5097 . . Cannons 22559 | . 52 103 443 . . 1594 506 732 . . 4027 2002 3850 3349 2492 3409 Explosions 12505 | . . . 1118 . . 735 242 . 170 . 319 416 842 3105 1824 3734 Melee 1383 | . . . . . . 309 . . . . 37 482 199 198 158 . Ramming 207 | . . . 22 . . . . . . . . . . 43 . 142 Kinetic 434 | 37 48 112 . . . . . . . . . 237 . . . . Thermal 17629 | 12 64 103 988 . . 1222 242 . . . 899 1614 1494 1406 2442 7143 Explosive 1611 | . . . 939 . . 502 . . 170 . . . . . . . Electromagnetic 18136 | . . . 476 . . 605 626 732 . . 3794 1783 3198 5048 1874 . Impact . | . . . . . . . . . . . . . . . . . Slashing 10240 | . . . . . . 309 . . . . 37 245 4444 5205 . . Piercing 248 | . . . . . . . . . . . . . . 90 158 . Highest Corruption 42 | . . . . . . 4 . . . . 3 7 19 42 42 10 Average Corruption 10 | . . . . . . 1 . . . . 2 3 5 18 42 3 Corruption Purged 18 | . . . . . . . . . . . . 7 8 3 . . Effects 366 | . . . . . . 1 . . . . 4 23 68 173 84 13 Message Errors 57 | . . . . . . 1 . . . . . 7 18 17 10 4 Matter Fused 42 | . . . . . . . . . . . 1 6 8 19 7 1 Heat Flow Errors 32 | . . . . . . . . . . . . 4 8 7 11 2 Energy Discharges 28 | . . . . . . . . . . . 2 1 10 9 6 . Parts Rejected 3 | . . . . . . . . . . . . . . 2 . 1 Data Loss (minor) 23 | . . . . . . . . . . . 1 2 6 9 1 4 Data Loss (major) 9 | . . . . . . . . . . . . 1 3 4 1 . Misfires 3 | . . . . . . . . . . . . . . 3 . . Alerts 1 | . . . . . . . . . . . . . 1 . . . Misdirections 22 | . . . . . . . . . . . . . . 12 10 . Targeting Errors 120 | . . . . . . . . . . . . 2 13 75 29 1 Weapon Failures 26 | . . . . . . . . . . . . . 1 16 9 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2220 | . 2 . 45 . . 104 . 54 . . 149 120 84 269 610 783 Projectiles 740 | . 2 . . . . 39 . 54 . . 132 57 62 85 75 234 Explosions 1194 | . . . 45 . . 38 . . . . 17 . 4 124 417 549 Melee 286 | . . . . . . 27 . . . . . 63 18 60 118 . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 572 | . . . 97 . . 6 . . . . 121 . 81 167 9 91 Shots 26 | . . . 3 . . 1 . . . . 3 . 1 16 1 1 Rammed 21 | . . . . . . . . . . . . . . 4 . 17 Targets Rammed 22 | . . . 1 . . . . . . . . . . 4 . 17 Kicked 1 | . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 451 | 27 90 102 87 27 . 54 132 250 . . 197 193 374 340 420 451 Average Temperature 103 | 12 35 55 28 18 . 19 37 107 . . 111 80 141 95 120 143 Received Heat Transfer 1970 | . 18 66 312 . . 264 14 63 . . 103 117 327 263 115 308 Effects 12 | . . . . . . . . . . . . . 5 . 2 5 Shutdowns 5 | . . . . . . . . . . . . . . . 2 3 Interference 6 | . . . . . . . . . . . . . 5 . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Siege Activations 14 | . . . . . . . . . . . . . 7 5 2 . Total Turns 302 | . . . . . . . . . . . . . 190 101 11 . Longest Duration 54 | . . . . . . . . . . . . . 54 30 8 . Robots Corrupted 90 | . . . . . . 2 2 5 . . 20 10 19 23 9 . Combat Hostiles 82 | . . . . . . 2 2 4 . . 17 9 19 20 9 . Parts Fried 170 | . . . 2 . . 5 2 7 . . 40 11 36 47 20 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . . . . 2 . . . . Combat Hostiles 3 | . . . 1 . . . . . . . . 2 . . . . Parts Melted 46 | . . 1 7 . . 1 . . . . 5 14 7 2 3 6 Heat Transferred 16575 | 37 148 222 1902 . . 1606 200 . . . 1075 2000 1173 1057 1791 5364 Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . . . 3 . . 1 2 . . . 4 1 2 7 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Peak Influence 2285 | 5 127 143 424 264 963 592 458 262 . . 841 419 677 1878 1923 2285 Average Influence 516 | . 85 104 251 129 963 431 338 190 . . 462 218 227 867 1538 1806 Maximum Alert Level 5 | . . . 2 1 3 2 2 1 . . 3 2 2 5 5 5 Low Security (%) 29 | 100 100 100 36 80 . . . 49 . . 11 48 46 . . . Level 1 30 | . . . 52 19 . 43 70 50 . . 30 43 42 6 . . Level 2 18 | . . . 10 . . 56 29 . . . 51 8 11 38 . . Level 3 7 | . . . . . 100 . . . . . 7 . . 29 6 . Level 4 7 | . . . . . . . . . . . . . . 20 41 37 Level 5 6 | . . . . . . . . . . . . . . 5 40 62 High Security . | . . . . . . . . . . . . . . . 10 . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 1 1 4 . . 5 1 . . . 4 10 10 16 4 8 Investigation 8 | . 1 1 2 . . 1 . . . . . . 2 . 1 . Extermination 25 | . . . . . . 4 1 . . . 2 5 4 7 . 2 Reinforcement 12 | . . . . . . . . . . . 1 2 1 5 1 2 Assault 13 | . . . 2 . . . . . . . 1 . . 4 2 4 Garrison 6 | . . . . . . . . . . . . 3 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 1 . 1 1 1 Haulers Reinforced 5 | . . . . . . . . . . . 1 . . 3 . 1 Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Distress Signals 12 | . . . 1 . . 2 . . . . 5 1 2 . 1 . Communications Jammed 233 | . . . . . . . . . . . . . 100 63 34 36 Distress Signals 231 | . . . . . . . . . . . . . 99 62 34 36 Times Spotted 419 | . 4 3 45 10 . 17 8 5 4 . 40 32 59 92 36 64 Peak Tracking Total 16 | . 2 3 8 3 . 5 4 4 4 . 6 8 7 9 5 16 Tactical Retreats 19 | . . . 3 . . 2 . . . . . . 2 2 1 9 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Traps Triggered 9 | . . . . . . 1 2 . . . . 1 . 5 . . Indirectly 3 | . . . . . . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Machines Disabled 38 | . . . 3 4 . 4 1 . . . 1 4 8 2 7 4 Max in Single Turn 2 | . . . 1 . . 2 1 . . . 1 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Machines Accessed 43 | . 3 3 10 6 . 2 . . . . . 6 11 1 1 . Terminals 35 | . 1 3 10 2 . 1 . . . . . 6 11 1 . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 125 | . 8 14 32 12 . 7 . . . . . 18 30 2 2 . Successful 65 | . 6 5 18 6 . 3 . . . . . 10 15 1 1 . Failed 59 | . 2 8 14 6 . 4 . . . . . 8 15 1 1 . Catastrophic 6 | . . . 2 1 . . . . . . . . 3 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . Manual 91 | . 7 12 23 9 . 4 . . . . . 15 19 1 1 . Terminals 112 | . 4 14 32 7 . 5 . . . . . 18 30 2 . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 9 | . 4 . . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . Terminal Hacks 35 | . 2 3 9 2 . 2 . . . . . 6 11 . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . Robot Analysis 2 | . . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 7 | . 1 1 2 . . 1 . . . . . 1 1 . . . Open Door 5 | . . . 1 . . . . . . . . . 4 . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . Terminal Index 6 | . 1 1 1 . . 1 . . . . . 1 1 . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . Unreport Threat 9 | . . . 3 1 . . . . . . . 3 2 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 1 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 4 2 9 4 . . . . . . . 4 4 1 1 . Terminals 21 | . 1 2 9 . . . . . . . . 4 4 1 . . Track 2 | . . . 1 . . . . . . . . 1 . . . . Botnet 19 | . 1 2 8 . . . . . . . . 3 4 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . . 4 . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . Tunnel 5 | . 1 . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . . . 1 . . . . . . . . . 1 . . . Used 1 | . . . 1 . . . . . . . . . . . . . Hacking Detections 35 | . 2 3 9 2 . 2 . . . . . 5 11 . 1 . Full Trace Events 3 | . . . . 1 . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . 11 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Total Allies 23 | . . . 12 11 . . . . . . . . . . . . Largest Group 14 | . . . 10 14 13 9 . . . . . . . . . . Highest-Rated Group 171 | . . . 88 171 149 96 . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 21 21 18 . . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . Ally Attacks 202 | . . . 73 107 . 22 . . . . . . . . . . Total Damage 2057 | . . . 874 839 . 344 . . . . . . . . . . Kills 40 | . . . 12 24 . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Robot Analysis Total 2 | . . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . . Drone Launches 2 | . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Turns Passed 14930 | 79 264 239 1331 754 357 1175 505 394 298 119 800 2063 2849 2199 676 828 Spaces Moved 6582 | 49 144 94 461 233 183 551 230 173 154 60 328 911 1231 904 292 584 Core 289 | 8 . . . . . . . . . . . . . . . 281 Treads 2966 | . . . . . . . . . . . . 236 1231 904 292 303 Legs 3327 | 41 144 94 461 233 183 551 230 173 154 60 328 675 . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 210 210 240 180 150 150 190 190 190 180 150 172 172 172 50 Average Speed 175 | 108 151 210 218 240 180 172 178 190 190 190 182 167 180 172 172 111 Slowest Speed 270 | 120 210 210 270 240 180 210 190 190 190 190 190 180 200 172 172 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . Teleports 5 | . . . . . . . . . . . . . 2 1 . 2 Exploration Rate (%) 29 | 4 28 9 77 56 7 18 7 5 38 10 14 70 71 28 33 24 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 5 | . 1 . . 4 . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . 2 . . . . . . Spaces Dug 43 | . . . . . . . . . 9 . . 10 3 9 9 3 Terrain Destroyed 562 | . . . 48 . . 26 4 . 9 . 25 20 32 104 36 258 Melee 24 | . . . . . . . . . . . . 9 3 9 . 3 Projectile 103 | . . . . . . . . . . . . 1 29 63 2 8 AOE 435 | . . . 48 . . 26 4 . 9 . 25 10 . 32 34 247 Actions | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Qua Sec Res Tes Acc Total 9414 | 63 173 113 692 423 209 690 295 249 157 69 533 1403 1813 1394 451 687 Wait 628 | . 4 1 61 69 9 12 1 12 . . 5 215 140 71 21 7 Move 6565 | 48 143 93 460 232 182 550 229 172 153 59 327 910 1230 903 291 583 Hop . | . . . . . . . . . . . . . . . . . Pick Up 198 | 4 8 6 36 . 5 18 9 15 . 4 9 22 24 19 14 5 Fast Attach 116 | 7 . 2 5 . . 5 9 2 . . 2 16 28 24 5 11 Attach 82 | . . . 16 . 4 4 4 3 . . 6 7 9 14 6 9 Detach 4 | . . . 1 . . . . . . . . . . . 1 2 Swap 203 | . 4 . 17 . 7 17 9 7 2 1 18 33 43 30 12 3 Drop 283 | . 5 . 35 . 2 28 17 16 . 5 18 50 46 34 20 7 Fire 1107 | 4 9 11 60 3 . 46 17 22 2 . 146 126 263 284 76 38 Melee 86 | . . . . . . 9 . . . . 2 24 30 11 5 5 Ram 12 | . . . . . . . . . . . . . . . . 12 Kick 1 | . . . 1 . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . . . . 4 . 5 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 119 | . . . . 119 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Discovered new exit (range 5) 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Utility x2 407 | -9/Materials | Discovered new exit (range 15) 435 | -9/Materials | Central database locked down 524 | -9/Materials | Build established: Hauler-Mutant 583 | -9/Materials | Entered Storage 599 | -9/Storage | Met a pair of Derelict thieves 697 | -9/Storage | Destroyed 8 combat bots 1201 | -9/Storage | Destroyed 9 combat bots 1208 | -9/Storage | Lost 6 parts (1p1n1u3w) 1265 | -9/Storage | Discovered new exit (range 7) 1592 | -9/Storage | Core integrity fell below 50% 1676 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1806 | -9/Storage | Used back door to open Recycling access 1806 | -9/Storage | Discovered new exit (range 5) 1914 | -9/Storage | Entered Recycling 1914 | -9/Recycling | Accompanied by 7 allies 1983 | -9/Recycling | Build established: Commander-Mutant 2001 | -9/Recycling | Spotter reported a threat 2006 | -9/Recycling | Spotter reported a threat 2014 | -9/Recycling | Spotter reported a threat 2015 | -9/Recycling | Spotter reported a threat 2077 | -9/Recycling | Spotter reported a threat 2103 | -9/Recycling | Spotter reported a threat 2130 | -9/Recycling | Spotter reported a threat 2156 | -9/Recycling | Spotter reported a threat 2160 | -9/Recycling | Spotter reported a threat 2201 | -9/Recycling | Spotter reported a threat 2219 | -9/Recycling | Spotter reported a threat 2285 | -9/Recycling | Spotter reported a threat 2339 | -9/Recycling | Spotter reported a threat 2355 | -9/Recycling | Spotter reported a threat 2358 | -9/Recycling | Spotter reported a threat 2361 | -9/Recycling | Spotter reported a threat 2382 | -9/Recycling | Spotter reported a threat 2398 | -9/Recycling | Spotter reported a threat 2398 | -9/Recycling | Spotter reported a threat 2409 | -9/Recycling | Discovered new exit (range 15) 2414 | -9/Recycling | Spotter reported a threat 2435 | -9/Recycling | Spotter reported a threat 2451 | -9/Recycling | Spotter reported a threat 2451 | -9/Recycling | Spotter reported a threat 2465 | -9/Recycling | Spotter reported a threat 2500 | -9/Recycling | Spotter reported a threat 2500 | -9/Recycling | Spotter reported a threat 2500 | -9/Recycling | Spotter reported a threat 2504 | -9/Recycling | Spotter reported a threat 2551 | -9/Recycling | Spotter reported a threat 2551 | -9/Recycling | Spotter reported a threat 2551 | -9/Recycling | Spotter reported a threat 2551 | -9/Recycling | Spotter reported a threat 2604 | -9/Recycling | Spotter reported a threat 2604 | -9/Recycling | Spotter reported a threat 2668 | -9/Recycling | Entered Factory 2668 | -7/Factory | Accompanied by 13 allies 2668 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3002 | -7/Factory | Discovered new exit (range 8) 3025 | -7/Factory | Entered another Factory area 3025 | -6/Factory | Accompanied by 9 allies 3025 | -6/Factory | Evolved 2 slots: Utility x2 3665 | -6/Factory | Build established: Scavenger-Mutant 4131 | -6/Factory | Discovered new exit (range 15) 4200 | -6/Factory | Entered another Factory area 4200 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4420 | -5/Factory | Spotted B-75 Beast 4451 | -5/Factory | Destroyed B-75 Beast 4588 | -5/Factory | Discovered new exit (range 16) 4705 | -5/Factory | Entered another Factory area 4705 | -4/Factory | Evolved 2 slots: Utility x2 4744 | -4/Factory | Found Quantum Capacitor 4937 | -4/Factory | Build established: Generator-Mutant 5064 | -4/Factory | Discovered new exit (range 6) 5099 | -4/Factory | Entered Upper Caves 5343 | -4/Upper Caves | Encountered a Warlord checkpoint 5378 | -4/Upper Caves | Discovered new exit (range 11) 5397 | -4/Upper Caves | Entered another Upper Caves area 5481 | -4/Upper Caves | Discovered new exit (range 14) 5516 | -4/Upper Caves | Entered Research 5516 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5517 | -3/Research | Identified exit to Quarantine 5691 | -3/Research | Destroyed 10 combat bots 5972 | -3/Research | Found Gamma Bomb Array 6289 | -3/Research | Found Quantum Capacitor 6294 | -3/Research | Found Quantum Capacitor 6305 | -3/Research | First assault squad dispatched 6305 | -3/Research | Destroyed 7 combat bots 6316 | -3/Research | Entered Quarantine 6600 | -3/Quarantine | Found Prototype Protection 6600 | -3/Quarantine | Identified Centrium Heavy Armor Plating 6617 | -3/Quarantine | Found Centrium Heavy Armor Plating 6621 | -3/Quarantine | Found Centrium Heavy Armor Plating 6749 | -3/Quarantine | Found Alien Impact Weapon 6921 | -3/Quarantine | Destroyed 8 combat bots 7215 | -3/Quarantine | Discovered new exit (range 16) 7247 | -3/Quarantine | Cryocooling Duct disabled 7262 | -3/Quarantine | Ambient heat levels rising (+20) 7262 | -3/Quarantine | Non-combat units ordered to evacuate 7461 | -3/Quarantine | Garrison activated, responded to threat 7480 | -3/Quarantine | Found Alien Artifact 7491 | -3/Quarantine | Found Alien Artifact 7530 | -3/Quarantine | Found Alien Artifact 7550 | -3/Quarantine | Found Alien Artifact 7553 | -3/Quarantine | Found Alien Artifact 7556 | -3/Quarantine | Found Alien Artifact 7637 | -3/Quarantine | Identified Core Stripper 7665 | -3/Quarantine | Spotted Fortress 7694 | -3/Quarantine | Destroyed Fortress 7703 | -3/Quarantine | Found Prototype Reactor 7703 | -3/Quarantine | Identified Vortex Chain Reactor 7706 | -3/Quarantine | Found Centrium Heavy Armor Plating 7725 | -3/Quarantine | Found Prototype Device 7725 | -3/Quarantine | Identified Exp. Force Field 7729 | -3/Quarantine | Found Prototype Device 7729 | -3/Quarantine | Identified EM Dispersion Field 7736 | -3/Quarantine | Found Prototype Device 7736 | -3/Quarantine | Identified Thermal Barrier 7751 | -3/Quarantine | Found Vortex Chain Reactor 7885 | -3/Quarantine | Discovered new exit (range 6) 8379 | -3/Quarantine | Entered Section 7 8914 | -3/Section 7 | Spotted S7 Guard 8922 | -3/Section 7 | Destroyed S7 Guard 8940 | -3/Section 7 | Found Alien Artifact 8940 | -3/Section 7 | Identified Integrated Singularity Reactor 8940 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 8981 | -3/Section 7 | Found Prototype Processor 8981 | -3/Section 7 | Identified Exp. Melee Analysis Suite 9114 | -3/Section 7 | Spotted Executioner 9123 | -3/Section 7 | Destroyed Executioner 9127 | -3/Section 7 | Spotted Executioner 9133 | -3/Section 7 | Destroyed Executioner 9166 | -3/Section 7 | Found Prototype Device 9166 | -3/Section 7 | Identified Adv. Kinecellerator 9259 | -3/Section 7 | Found Alien Artifact 9259 | -3/Section 7 | Identified Transdimensional Reconstructor (x2) 9259 | -3/Section 7 | Warped through subspace 9337 | -3/Section 7 | Destroyed 7 combat bots 9371 | -3/Section 7 | Found Transdimensional Reconstructor 9639 | -3/Section 7 | Found Alien Energy Gun 9639 | -3/Section 7 | Identified Sigix Quantum Sheargun 9644 | -3/Section 7 | Found Sigix Quantum Sheargun 9647 | -3/Section 7 | Found Sigix Quantum Sheargun 9848 | -3/Section 7 | Identified Dimensional Node Initializer 9848 | -3/Section 7 | Initialized slip node 9940 | -3/Section 7 | Found Alien Artifact 9942 | -3/Section 7 | Identified Terrabomb 9942 | -3/Section 7 | Used Terrabomb 9946 | -3/Section 7 | Found Terrabomb 9987 | -3/Section 7 | Found Alien Artifact 9987 | -3/Section 7 | Identified Matter Drive 10292 | -3/Section 7 | Spotted B-99 Colossus 10414 | -3/Section 7 | Found Alien Artifact 10414 | -3/Section 7 | Identified LRC Matter Compressor 10414 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 10427 | -3/Section 7 | Found Alien Artifact 10427 | -3/Section 7 | Identified LRC Armor 10427 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 10522 | -3/Section 7 | Warped through subspace to slip node 10641 | -3/Section 7 | System corruption reached 10% 10706 | -3/Section 7 | Garrison activated, responded to threat 10752 | -3/Section 7 | Found Alien Artifact 10755 | -3/Section 7 | Identified Core Reset Matrix 10755 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor (x2) 10755 | -3/Section 7 | Used Core Reset Matrix 10759 | -3/Section 7 | Sensed 10 artifacts in vicinity 10771 | -3/Section 7 | Spotted B-86 Titan 10775 | -3/Section 7 | Spotted Alpha 7 10820 | -3/Section 7 | Destroyed B-86 Titan 10938 | -3/Section 7 | Spotted S7 Guard 10954 | -3/Section 7 | Destroyed S7 Guard 10981 | -3/Section 7 | Found Core Regenerator 10998 | -3/Section 7 | Used Core Regenerator, restored core integrity (+387) 11197 | -3/Section 7 | Discovered new exit (range 16) 11228 | -3/Section 7 | Entered Research 11228 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11528 | -2/Research | First assault squad dispatched 12080 | -2/Research | Found Prototype Device 12080 | -2/Research | Identified Adv. Particle Accelerator 12262 | -2/Research | Found Unknown Piercing Weapon 12262 | -2/Research | Identified Enh. Force Lance 12373 | -2/Research | Crushed by falling debris 12373 | -2/Research | System corruption reached 10% 12657 | -2/Research | Destroyed 9 combat bots 13041 | -2/Research | System corruption reached 30% 13211 | -2/Research | Spotted B-90 Cyclops 13245 | -2/Research | Destroyed B-90 Cyclops 13308 | -2/Research | Found Quantum Capacitor 13360 | -2/Research | Destroyed 7 combat bots 13402 | -2/Research | Warped through subspace 13422 | -2/Research | Discovered new exit (range 3) 13427 | -2/Research | Entered Testing 13452 | -2/Testing | Spotted PX-6YOWPI7724 13677 | -2/Testing | First assault squad dispatched 13778 | -2/Testing | Found Prototype Energy Cannon 13778 | -2/Testing | Identified Hpw. Disruptor Cannon 13879 | -2/Testing | Found Prototype Energy Cannon 13882 | -2/Testing | Found Prototype Energy Cannon 13898 | -2/Testing | Identified Potential Cannon (x2) 14029 | -2/Testing | High security lockdown imminent 14079 | -2/Testing | Discovered new exit (range 15) 14103 | -2/Testing | Entered Access 14103 | -1/Access | Evolved 2 slots: Propulsion x2 14389 | -1/Access | First assault squad dispatched 14439 | -1/Access | Warped through subspace 14492 | -1/Access | Energy Cycler disabled 14511 | -1/Access | Destroyed 7 combat bots 14739 | -1/Access | Warped through subspace 14741 | -1/Access | Released all parts (18) 14900 | -1/Access | Spotted B-99 Colossus 14917 | -1/Access | Used Terrabomb 14917 | -1/Access | Spotted B-99 Colossus 14922 | -1/Access | System corruption reached 10% 14924 | -1/Access | Discovered new exit (range 4) 14931 | *** | Heading to fleet! Last Messages --------------- 14862_ Slammed into K-01 Serf. 14865_ K-01 Serf cleans the Terminal. 14866_ Slammed into K-01 Serf. 14873_ System corrupted: Enh. Armored Heavy Treads rejected. 14873_ Acquired Enh. Armored Heavy Treads. 14878_ Acquired Unknown Processor. 14878_ Identified Adv. Targeting Computer. 14881_ ALERT: Significant disruption in Zone 4M, assault forces dispatched. 14884_ Slammed into A-15 Conveyor. 14886_ Slammed into K-01 Serf. 14902_ Slug penetrates Wall. 14908_ System corrupted: Component data lost. 14912_ Wave Collapse Detector explodes. 14912_ P-80 Master destroyed. 14917_ Terrabomb activated. 14919_ Slug penetrates B-99 Colossus. 14919_ Penetrated by Slug. 14924_ Main Access Shell breached. 14924_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????# ????? | | ????????????????????#??????????????????????# ????? | | ??????????????##???# ?????????????######???# ????? | | ?????????????"""T""" ???????????? ???# ????? | | ???????????? """ """ ???????????" ??# ????? | | ??????????? ?""""""????? ### ####? | | ??????????? " " "??" #? | | ??????????# " "" " "??" #? | | ??????????# " @" " "??" +? | | ??????????# " " "???? #? | | ??????????# " """" "???? ???# #? | | ??????????# "??? ???# #? | | ??????????# """" ??# #? | | ?????????# ;;;; ??# #? | | ?????????# ; ?# #? | | ????????? ?# #? | | ????????? ?# #? | | ????????? # #? | | ????????? # #? | | ????????? #? | | ?????????? #? | | ?????????? ] # | | ??????????? ; + | | ??????????? # | | ??????????? / # | | ???????????? + * | # | | ???????????? = [ + | | ????????????? !% ## # | | ????????????? "" ## # | | ?????????????? ! "" ## #? | | ???????????????! "" #### #? | | ???????????????? ! ?G ####??# #? | | ?????????????????? ?" ??????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 100 Energy Generation 117 Energy Capacity 1620 Matter Stores 425 Matter Capacity 425 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Corruption Prevention 12 Armor Coverage 2400 Resistance: KI 20 Resistance: TH 50 Resistance: EM 75 Utility Shielding 66 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 10 Energy Filtering 30 Particle Charging 15 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Stripper Integrated Singularity Reactor Transdimensional Reconstructor Sigix Quantum Sheargun Dimensional Node Initializer Terrabomb Matter Drive LRC Matter Compressor LRC Armor Core Reset Matrix Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldAntigravScreen Manual? 0 Play Time 01:45:53 Cumulative 549.6 hours Start 2020.05.31 @ 16:25:23 End 2020.05.31 @ 19:08:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 877 Rogue 877 Adventurer 0 Explorer 0 Win Type 2 Total 51 Types 32/1/7/8/3/0/0 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1151c176-3f56-4a4c-95c7-0d33e240129c