Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.11 @ 06:32:24 Player: Sudoku Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (92) 460 Value Destroyed (3143) 3143 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (334) 334 TOTAL SCORE: 9657 Bonus ------- High Alert Combat Kills 34 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 68/170 System Corruption 5% Temperature Cool (562) Movement Walking (270) Ox5 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Armored Medium Treads Heavy Treads Armored Leg > --- UTILITY (7) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Advanced Weight Redist. System > --- WEAPON (6) ------- Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Phase Cannon Scythe > --- INVENTORY (22) --- Angular Momentum Engine Advanced Medium Treads Small Matter Pod (50) Compact Matter Pod (150) Kinecellerator Tesla Rifle Plasma Rifle Wave Gun Improved EM Pulse Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Grenade Launcher Improved Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Advanced Weight Redist. System Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Wave Gun Wave Gun Heavy Phase Cannon Heavy Phase Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Angular Momentum Engine Medium Battery Small Matter Pod Compact Matter Pod Kinecellerator Tesla Rifle Wave Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Firepult Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Grenade Launcher Improved Plasma Cutter Katana Scythe [Rating: 93] Favorites ----------- Power Nuclear Core Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Signal Interpreter Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . . 1 . Utility 5 | . . . 2 . . . . 1 1 1 . Weapon 4 | . . . . . . . 1 1 . . 2 Parts Attached 85 | 6 2 4 7 1 . 8 9 12 8 17 11 Power 7 | 1 . 1 . . . 1 . 1 1 . 2 Engine 3 | 1 . 1 . . . . . . 1 . . Core 4 | . . . . . . 1 . 1 . . 2 Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 . 1 2 . . 4 2 3 1 3 2 Treads 5 | . . . . . . . . 1 . 3 1 Leg 15 | 2 . 1 2 . . 4 2 2 1 . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 17 | 1 2 2 2 . . 1 1 2 2 4 . Device 6 | . . . . . . . . 2 1 3 . Storage 6 | 1 2 2 1 . . . . . . . . Processor 1 | . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . Protection 4 | . . . 1 . . 1 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 41 | 2 . . 3 1 . 2 6 6 4 10 7 Energy Gun 20 | 2 . . 2 . . 1 4 4 . 7 . Energy Cannon 10 | . . . . . . . . 2 3 . 5 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 . . Slashing Weapon 7 | . . . 1 1 . . 1 . . 3 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 3 . Parts Lost 31 | . . . 1 . . 6 1 13 . 1 9 Power 5 | . . . . . . 1 . 1 . . 3 Propulsion 7 | . . . . . . 2 1 3 . 1 . Utility 5 | . . . . . . 2 . 2 . . 1 Weapon 14 | . . . 1 . . 1 . 7 . . 5 Highest Loss Streak 7 | . . . 1 . . 5 1 7 . 1 6 Average Slot Usage (%) 92 | . 97 100 94 100 100 91 98 80 88 98 88 Engine 5 | . 14 14 11 11 11 . . . 5 5 4 Core 4 | . . . . . . 10 9 7 6 5 5 Treads 2 | . . . . . . . . 4 2 4 12 Leg 19 | . 28 28 20 22 22 22 26 17 17 16 1 Device 5 | . . . . . . . . 7 12 16 15 Storage 26 | . 25 28 32 33 33 33 27 23 20 17 15 Protection 5 | . . . 7 11 11 6 8 2 3 5 3 Energy Gun 11 | . 28 28 20 20 11 3 20 8 . 11 9 Energy Cannon 3 | . . . . . . . . 5 14 6 9 Launcher 1 | . . . . . . 4 . . . . 3 Slashing Weapon 4 | . . . 1 1 11 11 4 2 . 2 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 118 | 13 29 45 70 70 69 69 70 89 98 102 118 Greatest Support 127 | 20 20 20 20 20 20 25 35 30 45 97 127 Greatest Overweight (x) 4 | 4 1 2 3 3 3 3 3 4 3 3 4 Average Overweight (x) 2 | . . 1 2 3 3 2 1 2 2 1 . Largest Inventory Capacity 22 | 6 12 16 22 22 22 22 22 22 22 22 22 Average Capacity 21 | 5 9 14 21 22 22 22 22 22 22 22 22 Most Carried 22 | 6 12 16 22 22 22 22 22 22 22 22 21 Average Carried 19 | 2 9 14 19 21 21 21 21 18 19 21 20 Final Capacity 22 | 6 12 16 22 22 22 22 22 22 22 22 22 Final Carried 22 | 6 12 16 22 22 22 22 22 19 22 22 15 Class Distribution -------------------- 69% | Hauler-Mutant 10% | Scavenger-Skirmisher 9% | Mutant 6% | Hauler-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Hauler-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1277 | 260 47 93 141 62 42 105 94 113 . 70 250 Remotely . | . . . . . . . . . . . . Salvage Created 3867 | 86 73 101 188 . . 463 209 1420 . 234 1093 Parts 170 | 4 7 7 10 . . 31 10 46 . 10 45 Haulers Intercepted 1 | . . . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 68 | . 3 2 7 . . 15 4 22 . 5 10 Melee 8 | . . . . . . 6 2 . . . . Guns 15 | . 1 1 4 . . . 2 3 . 3 1 Cannons 10 | . . . . . . . . 5 . . 5 AOE 28 | . 2 1 3 . . 9 . 9 . 1 3 Classes Destroyed 14 | 1 2 1 1 . . 1 . 7 . . 1 Worker 2 | . . . . . . . . 1 . . 1 Builder 11 | . 1 . . . . . . 5 . . 5 Hauler 1 | . . . . . . . . 1 . . . Recycler 5 | 1 . . . . . 1 . 1 . . 2 Mechanic 1 | . . . . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . . . Watcher 3 | . . . . . . . . 1 . . 2 Swarmer 22 | . 3 . 4 . . 9 . 4 . 2 . Grunt 26 | . . 2 2 . . 5 2 12 . . 3 Brawler 4 | . . . . . . 1 . 2 . . 1 Duelist 1 | . . . . . . . . . . . 1 Sentry 7 | . . . 1 . . . 2 1 . 1 2 Hunter 2 | . . . . . . . . 2 . . . Programmer 6 | . . . . . . . . 1 . 2 3 Best Kill Streak 9 | 1 4 2 4 . . 6 1 9 . 2 9 Combat Bots Only 6 | . 3 2 4 . . 6 1 6 . 2 3 Max Kills in Single Turn 6 | 1 2 1 3 . . 6 1 3 . 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 6 | . 2 1 3 . . 6 . 2 . 1 1 Melee 1 | . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 6242 | . 78 128 360 . . 1250 242 1436 . 437 2311 Core 1667 | . . 14 35 . . 204 35 156 . 54 1169 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 94 . . . 40 93 77 100 94 . Volleys Fired 150 | 1 4 5 16 . . 6 11 66 1 12 28 Largest 4 | 2 2 2 2 . . 1 3 3 3 4 4 Hottest 358 | 80 80 80 103 . . 69 189 250 207 318 358 Shots Fired 296 | 2 8 10 32 . . 6 23 98 3 42 72 Gun 211 | 2 8 10 32 . . 3 23 70 . 39 24 Cannon 79 | . . . . . . . . 28 3 3 45 Launcher 6 | . . . . . . 3 . . . . 3 Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 204 | . . . 10 . . 1 23 62 . 39 69 Explosive 3 | . . . . . . 3 . . . . . Electromagnetic 89 | 2 8 10 22 . . 2 . 36 3 3 3 Robot Hit Streak 14 | 1 2 3 5 . . 2 4 9 . 6 14 Robot Miss Streak 7 | . 3 7 4 . . 1 5 5 3 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . Shots Hit Robots 216 | 1 3 4 20 . . 25 13 66 . 24 60 Core Hits 168 | 1 4 4 9 . . 21 7 72 . 8 42 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 114 | . . . 4 5 . 35 18 5 23 13 11 Impact 31 | . . . . . . . 8 . 23 . . Slashing 83 | . . . 4 5 . 35 10 5 . 13 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9180 | 15 90 154 370 . . 1351 268 2415 . 684 3833 Guns 1997 | 15 33 77 193 . . 23 117 479 . 550 510 Cannons 1730 | . . . . . . . . 522 . 49 1159 Explosions 4360 | . 57 77 177 . . 468 . 1414 . 85 2082 Melee 1093 | . . . . . . 860 151 . . . 82 Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 6766 | . 57 77 210 . . . 117 2125 . 635 3545 Explosive 468 | . . . . . . 468 . . . . . Electromagnetic 853 | 15 33 77 160 . . 23 . 290 . 49 206 Impact . | . . . . . . . . . . . . Slashing 1093 | . . . . . . 860 151 . . . 82 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 . 1 5 Average Corruption 2 | . . . . . . . . 3 . 1 2 Corruption Purged . | . . . . . . . . . . . . Effects 20 | . . . . . . . . 18 . 2 . Message Errors 4 | . . . . . . . . 2 . 2 . Matter Fused 9 | . . . . . . . . 9 . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . . 2 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Targeting Errors 3 | . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 845 | . . . . . . 62 . 17 . . 766 Projectiles 22 | . . . . . . . . . . . 22 Explosions 761 | . . . . . . . . 17 . . 744 Melee 62 | . . . . . . 62 . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 505 | . . . 37 . . . . 146 . . 322 Shots 20 | . . . 1 . . . . 14 . . 5 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 742 | 18 54 135 369 . . 42 449 540 111 501 742 Average Temperature 190 | 12 25 72 127 . . 15 180 181 63 212 328 Received Heat Transfer 1260 | . . 72 93 . . 540 117 243 . . 195 Effects 55 | . . . . . . . 1 3 . 10 41 Shutdowns 15 | . . . . . . . 1 1 . 3 10 Energy Bleed 5 | . . . . . . . . . . 1 4 Interference 12 | . . . . . . . . 1 . 3 8 Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 3 | . . . . . . . . . . . 3 Damage (minor) 4 | . . . . . . . . 1 . . 3 Damage (major) 8 | . . . . . . . . . . 3 5 Damage (core) 5 | . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . 8 . 1 1 Combat Hostiles 7 | . . . . . . . . 5 . 1 1 Parts Melted 52 | . . . . . . . 1 35 . 6 10 Heat Transferred 15147 | . 50 50 274 . . . 259 9978 . 842 3694 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . 1 1 2 . . . . 3 . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 593 | 5 78 95 267 103 . 238 179 284 138 114 593 Average Influence 97 | . 56 69 117 68 . 93 103 151 103 38 167 Maximum Alert Level 2 | . . . 1 . . 1 . 1 . . 2 Low Security (%) 84 | 100 100 100 89 100 . 86 100 50 100 100 53 Level 1 14 | . . . 10 . . 13 . 49 . . 39 Level 2 . | . . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . . . 1 . . . . 8 . 4 4 Investigation 1 | . . . . . . . . 1 . . . Extermination 3 | . . . . . . . . 1 . 1 1 Reinforcement 5 | . . . 1 . . . . 3 . . 1 Assault . | . . . . . . . . . . . . Garrison 8 | . . . . . . . . 3 . 3 2 Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 7 | . . . . . . . 1 3 . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 94 | . 3 4 8 . . 13 6 31 2 8 19 Peak Tracking Total 6 | . 3 2 4 . . 6 2 5 1 5 6 Tactical Retreats 3 | . . . . . . . . 1 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 4 | . 1 . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 15 | . . 1 2 . . . . 4 . . 8 Max in Single Turn 4 | . . 1 2 . . . . 2 . . 4 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 12 | . 1 1 2 . 1 1 5 1 . . . Terminals 7 | . 1 . 1 . . 1 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 36 | . 3 1 11 . 1 2 15 3 . . . Successful 17 | . 1 1 6 . 1 . 7 1 . . . Failed 19 | . 2 . 5 . . 2 8 2 . . . Catastrophic 2 | . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 17 | . 3 . 3 . 1 2 8 . . . . Terminals 19 | . 3 . 3 . . 2 11 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . . 8 . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . Scanalyzers 3 | . . . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . . 1 1 . 1 . 3 . . . . Open Door 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . Repair 2 | . . . 2 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 1 | . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . 1 . . . 2 . . . . Terminals 3 | . 1 . 1 . . . 1 . . . . Track 3 | . 1 . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 1 . 2 . . 1 5 1 . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . Time 52 | . . . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 6498 | 97 126 382 398 597 565 1069 400 1069 481 927 387 Spaces Moved 2938 | 55 79 212 130 277 267 522 187 410 212 437 150 Core 16 | 16 . . . . . . . . . . . Treads 200 | . . . . . . . . 5 . 49 146 Legs 2722 | 39 79 212 130 277 267 522 187 405 212 388 4 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 180 210 210 180 150 180 150 165 158 Average Speed 186 | 132 134 164 209 210 210 180 157 209 191 179 171 Slowest Speed 250 | 250 150 180 210 210 210 210 210 240 210 230 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 5 20 59 14 68 67 90 22 14 7 14 4 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 3 . 2 . 2 . . . . . Spaces Dug 42 | . . . 4 . . 6 7 5 . 12 8 Terrain Destroyed 193 | . 2 3 14 . . 39 7 8 . 12 108 Melee 42 | . . . 4 . . 6 7 5 . 12 8 Projectile 10 | . . . . . . . . . . . 10 AOE 141 | . 2 3 10 . . 33 . 3 . . 90 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 3542 | 78 91 237 216 285 273 594 241 525 252 537 213 Wait 154 | 1 . . 52 1 2 11 14 23 . 42 8 Move 2927 | 54 78 211 129 276 266 521 186 409 211 436 150 Hop . | . . . . . . . . . . . . Pick Up 79 | 14 6 10 8 1 2 8 3 9 8 7 3 Fast Attach 10 | . 1 . 3 . . . 1 . . 5 . Attach 46 | 6 . . 2 . . 5 3 12 7 3 8 Detach 2 | . . . . . . . . 1 1 . . Swap 29 | . 1 4 2 1 . 3 5 . 1 9 3 Drop 31 | 2 1 7 . 1 3 5 . . . 10 2 Fire 150 | 1 4 5 16 . . 6 11 66 1 12 28 Melee 114 | . . . 4 5 . 35 18 5 23 13 11 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 16) 162 | -10/Materials | Discovered new exit (range 10) 224 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 466 | -10/Mines | Learned Materials emergency access door positions 493 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 567 | -10/Mines | Discovered new exit (range 9) 606 | -10/Mines | Entered Materials 606 | -9/Materials | Evolved 2 slots: Utility x2 858 | -9/Materials | Repaired Aluminum Leg 885 | -9/Materials | Repaired Aluminum Leg 906 | -9/Materials | Build established: Hauler-Mutant 983 | -9/Materials | Discovered new exit (range 11) 1004 | -9/Materials | Entered Mines 1046 | -9/Mines | Discovered new exit (range 6) 1047 | -9/Mines | Learned location of Storage (-7) 1079 | -9/Mines | Met a Derelict bent on vengeance 1299 | -9/Mines | Discovered new exit (range 8) 1381 | -9/Mines | Learned Materials emergency access door positions 1535 | -9/Mines | Excavation squad dispatched 1535 | -9/Mines | A large section of the Mines collapsed 1592 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1592 | -9/Mines | Discovered new exit (range 5) 1601 | -9/Mines | Entered Exiles 1654 | -9/Exiles | Met 8R-AWN 1690 | -9/Exiles | Met EX-HEX 1748 | -9/Exiles | Met EX-BIN 1774 | -9/Exiles | Aligned with FarCom system 1776 | -9/Exiles | Given EX-Vault access code 1824 | -9/Exiles | Opened EX-Vault 1863 | -9/Exiles | Found Firepult 1904 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1963 | -9/Exiles | Met EX-DEC 2145 | -9/Exiles | Discovered new exit (range 12) 2166 | -9/Exiles | Left Exiles lab with Firepult 2166 | -9/Exiles | Entered Mines 2248 | -8/Mines | Lost 5 parts (1p2n1u1w) 2746 | -8/Mines | Core integrity fell below 50% 3218 | -8/Mines | Discovered new exit (range 13) 3226 | -8/Mines | Discovered new exit (range 5) 3235 | -8/Mines | Entered Materials 3235 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3614 | -8/Materials | Discovered new exit (range 8) 3635 | -8/Materials | Entered Factory 3635 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3918 | -7/Factory | Garrison activated, responded to threat 4002 | -7/Factory | Lost 7 parts (1p1n1u4w) 4113 | -7/Factory | Lost 3 parts (2n1u) 4678 | -7/Factory | Discovered new exit (range 13) 4704 | -7/Factory | Entered another Factory area 4704 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5173 | -6/Factory | Discovered new exit (range 7) 5185 | -6/Factory | Entered another Factory area 5185 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5409 | -5/Factory | Found Prototype Processor 5427 | -5/Factory | Identified Exp. Signal Interpreter 5504 | -5/Factory | Build established: Scavenger-Skirmisher 5819 | -5/Factory | Garrison activated, responded to threat 6091 | -5/Factory | Discovered new exit (range 14) 6112 | -5/Factory | Entered another Factory area 6112 | -4/Factory | Evolved 2 slots: Weapon x2 6313 | -4/Factory | Garrison activated, responded to threat 6471 | -4/Factory | Core integrity fell below 50% 6498 | -4/Factory | Core integrity fell below 20% 6500 | -4/Factory | Core destroyed Last Messages --------------- 06493_ P-70 Sage destroyed. 06493_ K-01 Serf destroyed. 06493_ U-05 Engineer lays Concrete. 06494_ U-05 Engineer builds a Wall. 06495_ Power failure, Mic. Nuclear Core shutdown. 06495_ Overheating: Energy bleed (-58). 06495_ U-05 Engineer lays Concrete. 06495_ Mic. Nuclear Core destroyed. 06496_ Overheating: Firepult damaged (-1). 06496_ Overheating: Hvy. Deuterium Engine damaged (-27). 06496_ U-05 Engineer lays Concrete. 06496_ Hvy. Deuterium Engine destroyed. 06497_ Overheating: System interference. 06497_ Firepult temporarily disabled. 06497_ U-05 Engineer lays Concrete. 06498_ Overheating: Core damaged (-149). 06498_ Firepult destroyed. 06499_ Overheating: Imp. EM Pulse Cannon damaged (-37). 06499_ U-05 Engineer builds a Wall. 06500_ Overheating: Core damaged (-207). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?????????????????????? #????????????????????????? | | #????????????????????G" #????????????????????????? | | #???????????????????? " #????????????????????????? | | #???????????????????? #????????????????????????? | | #??????????#????????? #????????????????????????? | | #??????????# ???????? ]#????????????????????????? | | #??????????# ???????g #????????????????????????? | | ####???????# ??????? g /????????????????????????? | | " #???????# ??????g #????????????????????????? | | ####???????? ????? ??????? ???????????????? | | #????????????? ???? #?##?? #???????????????? | | #?????????????##+#####/####### #???????????????? | | #?????????????# #???????????????? | | #?????###?????# !*| #???????????????? | | ##?#### ####### %%=% #???????????????? | | "### ## ####R###%;;;# #????????????????? | | ############### ##; u%u ;#??????????????????? | | ## # #;u%p ;#??????????????????? | | ?# =# ## ;#??????????????????? | | ?# # # ! #??????????????????? | | ?# !%%#= # % ;#??????????????????? | | ?# ! #%! # R ;#??????????????????? | | ?# !|/*= ## ;# #????????????????? | | ?# #% # @ ; #????????????????? | | ?# |# # ! ;# #????????????????? | | ?# #% ## ;#??????????????????? | | ?# !# # = ;#??????????????????? | | ?# [ # % # [ = ;#??????????????????? | | ?# !!%[# # g *% ##??????????????????? | | ?############## ## =%g! #???????????????????? | | ???### ###=? ## R###???????????????????? | | ?????######?? !??? ? ?????????????????????? | | ?????????????? ? ??????s?s?s??????????? | | ?????????????? T ??????s?????????????? | | ??????????????? ? ????????s???????????? | | ???????????????? ?? ????????????????????? | | ??????????????????? #########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 28 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumInsulationDevice Manual? 0 Play Time 01:37:55 Cumulative 95.3 hours Start 2020.08.28 @ 23:30:43 End 2020.09.11 @ 06:32:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4747e3d-d550-4bda-8015-5bca8460c8e7