Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 14:05:00 Player: Cassie Rose Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (158) 790 Value Destroyed (4414) 4414 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (928) 928 TOTAL SCORE: 8632 Bonus ------- High Alert Combat Kills 812 Follower Combat Kills 284 Friendly Fire -168 Cogmind --------- Core Integrity 268/700 Matter 201/300 Energy 275/275 System Corruption 2% Temperature Cool (0) Movement Hovering (170) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Cooled Airjet > --- UTILITY (7) ------ Medium Storage Unit Medium Storage Unit Advanced Sensor Array > --- WEAPON (2) ------- Rocket Launcher Scythe > --- INVENTORY (12) --- Improved Flight Unit Advanced Signal Interpreter Advanced Signal Interpreter Improved ECM Suite Improved Light Armor Plating Remote Datajack Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Rocket Launcher Scythe > --- INVENTORY -------- Improved Flight Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Light Armor Plating Rocket Launcher Missile Launcher Scythe [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 5 | . . 1 2 2 Weapon . | . . . . . Parts Attached 114 | 6 13 26 36 33 Power 9 | 1 . 2 3 3 Engine 5 | 1 . 2 . 2 Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 42 | 2 4 9 13 14 Treads . | . . . . . Leg 26 | 2 4 8 12 . Wheel . | . . . . . Hover 11 | . . . 1 10 Flight 5 | . . 1 . 4 Utility 25 | 1 3 1 10 10 Device 5 | . . . 3 2 Storage 9 | 1 2 1 2 3 Processor 4 | . 1 . 3 . Hackware 3 | . . . . 3 Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 38 | 2 6 14 10 6 Energy Gun 5 | 1 3 1 . . Energy Cannon 16 | . 2 9 5 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 6 | . . 4 2 . Launcher 6 | . 1 . 3 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 3 1 1 Parts Lost 47 | . 6 8 18 15 Power 5 | . . 1 3 1 Propulsion 14 | . 1 2 5 6 Utility 9 | . . . 4 5 Weapon 19 | . 5 5 6 3 Highest Loss Streak 7 | . 2 2 7 5 Average Slot Usage (%) 92 | . 88 97 94 83 Engine 7 | . 14 11 3 1 Core 2 | . . . 5 4 Leg 21 | . 28 30 24 . Hover 3 | . . . . 14 Flight 1 | . . . . 6 Device 2 | . . . 4 7 Storage 18 | . 14 22 26 8 Processor 9 | . 9 11 9 6 Hackware 3 | . . . . 14 Protection 1 | . . . 3 1 Energy Gun 2 | . 12 1 . . Energy Cannon 7 | . 3 13 9 . Ballistic Cannon 2 | . . 5 3 . Launcher 2 | . 2 1 2 4 Slashing Weapon 1 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 70 | 12 27 47 70 53 Greatest Support 54 | 20 20 33 54 41 Greatest Overweight (x) 18 | . 1 3 18 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 22 | 6 10 16 22 20 Average Capacity 14 | 5 7 16 20 8 Most Carried 22 | 3 9 16 22 19 Average Carried 12 | . 5 14 19 7 Final Capacity 20 | 6 10 16 20 12 Final Carried 18 | . 8 16 18 7 Class Distribution -------------------- 38% | Mutant 26% | Hauler-Mutant 21% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2206 | 186 186 683 719 432 Remotely . | . . . . . Salvage Created 5576 | . 889 1605 1721 1361 Parts 334 | . 50 105 100 79 Haulers Intercepted 16 | . 1 6 6 3 Recyclers Shooed 3 | . . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 101 | . 16 32 30 23 Melee 12 | . . . . 12 Guns 13 | . 9 4 . . Cannons 52 | . 4 25 23 . AOE 24 | . 3 3 7 11 Classes Destroyed 16 | . 7 4 2 3 Worker 12 | . . 1 6 5 Builder 6 | . 2 2 2 . Tunneler 2 | . . 1 . 1 Hauler 16 | . 1 6 6 3 Recycler 5 | . 2 . . 3 Operator 6 | . 1 1 4 . Watcher 9 | . 3 2 4 . Swarmer 19 | . 3 10 3 3 Grunt 49 | . 13 12 15 9 Brawler 2 | . . 1 1 . Duelist 3 | . . . 1 2 Protector 1 | . . . . 1 Sentry 21 | . . 9 9 3 Specialist 2 | . . . . 2 Hunter 1 | . . . 1 . Programmer 4 | . . . . 4 Best Kill Streak 9 | . 4 5 9 9 Combat Bots Only 8 | . 4 4 3 8 Max Kills in Single Turn 3 | . 3 2 3 3 Gunslinging . | . . . . . Exploded 2 | . 2 1 1 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6510 | . 910 1085 2855 1660 Core 1104 | . 197 111 364 432 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 21 72 33 . Volleys Fired 324 | . 69 106 130 19 Largest 2 | . 2 2 2 1 Hottest 136 | . 90 136 131 36 Shots Fired 572 | . 116 205 232 19 Gun 110 | . 91 16 3 . Cannon 413 | . 18 183 212 . Launcher 49 | . 7 6 17 19 Special . | . . . . . Kinetic 145 | . 26 44 75 . Thermal 256 | . 18 139 99 . Explosive 44 | . 7 6 12 19 Electromagnetic 127 | . 65 16 46 . Robot Hit Streak 12 | . 11 12 11 7 Robot Miss Streak 6 | . 3 6 6 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 386 | . 77 104 135 70 Core Hits 249 | . 41 55 84 69 Critical Hits 16 | . . 8 7 1 Critical Kills 5 | . . 3 2 . Critical Parts Destroyed 11 | . . 5 5 1 Melee Attacks 97 | . . . . 97 Impact . | . . . . . Slashing 81 | . . . . 81 Piercing 16 | . . . . 16 Sneak Attacks 12 | . . . . 12 Combat Hostiles . | . . . . . Follow-up Attacks 7 | . . . . 7 Damage Inflicted 12135 | . 1443 2208 4317 4167 Guns 1066 | . 754 243 69 . Cannons 4824 | . 229 1750 2845 . Explosions 3741 | . 460 210 1397 1674 Melee 2493 | . . . . 2493 Ramming 11 | . . 5 6 . Kinetic 1503 | . 135 307 1061 . Thermal 3130 | . 462 1501 1167 . Explosive 3230 | . 227 152 1177 1674 Electromagnetic 1768 | . 619 243 906 . Impact . | . . . . . Slashing 2194 | . . . . 2194 Piercing 299 | . . . . 299 Highest Corruption 4 | . . 4 . 2 Average Corruption 2 | . . 3 . 1 Corruption Purged . | . . . . . Effects 61 | . . 54 . 7 Message Errors 19 | . . 15 . 4 Matter Fused 15 | . . 15 . . Heat Flow Errors 8 | . . 7 . 1 Energy Discharges 5 | . . 4 . 1 Data Loss (minor) 2 | . . 2 . . Targeting Errors 10 | . . 9 . 1 Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 434 | . 99 16 133 186 Projectiles 68 | . 9 3 56 . Explosions 197 | . 90 13 77 17 Melee 169 | . . . . 169 Knockbacks 17 | . . 3 14 . Impact 1 | . . 1 . . Kinetic 14 | . . 2 12 . Secondary 2 | . . . 2 . Self-Inflicted Damage 848 | . 190 66 326 266 Shots 22 | . 3 2 11 6 Rammed . | . . . . . Targets Rammed 2 | . . 1 1 . Kicked 2 | . . 1 1 . Crushed . | . . . . . Highest Temperature 550 | . 252 377 550 194 Average Temperature 113 | . 77 99 141 75 Received Heat Transfer 2079 | . 345 381 1044 309 Effects 28 | . 1 3 24 . Shutdowns 3 | . . 1 2 . Energy Bleed 9 | . 1 2 6 . Interference 8 | . . . 8 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . . 2 . Damage (major) 3 | . . . 3 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 9 | . 3 1 5 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 2 3 1 . Heat Transferred 5495 | . 831 2727 1937 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 2 2 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 860 | . 130 580 784 860 Initial 335 | . . 44 245 335 Average 401 | . 65 311 485 689 Maximum Alert Level 3 | . . 2 3 3 Low Security (%) 24 | 100 100 23 . . Level 1 25 | . . 36 41 9 Level 2 26 | . . 39 36 16 Level 3 22 | . . . 21 73 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 3 . 4 12 Investigation 8 | . 3 . 1 4 Extermination 3 | . . . . 3 Reinforcement 4 | . . . 2 2 Assault 3 | . . . . 3 Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 1 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 183 | . 27 60 59 37 Peak Tracking Total 7 | . 4 4 4 7 Tactical Retreats 21 | . 3 5 13 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 12 | . 3 5 4 . Indirectly 3 | . . . 3 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 13 | . 2 4 6 1 Max in Single Turn 2 | . 1 1 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns 1 | . . . . 1 Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 23 | . 7 5 . 11 Terminals 18 | . 6 5 . 7 Fabricators 4 | . . . . 4 Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 12 6 . 32 Successful 29 | . 7 3 . 19 Failed 21 | . 5 3 . 13 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 17 | . 6 6 . 5 Terminals 35 | . 7 6 . 22 Fabricators 10 | . . . . 10 Repair Stations 5 | . 5 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . . . . 11 Record 1 | . . . . 1 Part Schematic 1 | . . . . 1 Robot Schematic 1 | . . . . 1 Prototype ID Bank 2 | . . . . 2 Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Dispatch Records 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks 7 | . . . . 7 Network Status 3 | . . . . 3 Load Schematic 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 3 3 . 1 Terminals 7 | . 3 3 . 1 Assimilate 1 | . . 1 . . Botnet 1 | . . . . 1 Operators 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 4 | . 1 1 2 . Used . | . . . . . Hacking Detections 17 | . 4 3 . 10 Full Trace Events 4 | . . . . 4 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built 4 | . . . . 4 Matter 504 | . . . . 504 Time 268 | . . . . 268 Total Robot Build Rating 16 | . . . . 16 Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 64 | . 64 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 5 | . . 1 . 4 Largest Group 4 | . . 1 1 4 Highest-Rated Group 152 | . . 10 10 152 Highest-Rated Ally 38 | . . 10 10 38 Total Orders . | . . . . . Ally Attacks 25 | . . . . 25 Total Damage 837 | . . . . 837 Kills 11 | . . . . 11 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 9278 | 54 1520 3094 2539 2071 Spaces Moved 4842 | 40 867 1570 1067 1298 Core 8 | 7 . . 1 . Treads . | . . . . . Legs 3545 | 33 867 1570 1066 9 Wheels . | . . . . . Hover 1072 | . . . . 1072 Flight 217 | . . . . 217 Fastest Speed 45 | 50 120 150 120 45 Average Speed 129 | 107 129 155 160 73 Slowest Speed 950 | 120 150 210 950 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 4 97 98 79 28 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 27 | . . . . 27 Terrain Destroyed 350 | . 59 43 146 102 Melee 19 | . . . . 19 Projectile 11 | . . 3 8 . AOE 320 | . 59 40 138 83 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 7152 | 51 1154 2013 1665 2269 Wait 1631 | . 181 274 379 797 Move 4838 | 39 866 1569 1066 1298 Hop . | . . . . . Pick Up 99 | 6 20 24 38 11 Fast Attach 21 | . . 9 3 9 Attach 50 | 6 7 8 19 10 Detach 3 | . . . . 3 Swap 43 | . 6 9 14 14 Drop 54 | . 5 13 15 21 Fire 324 | . 69 106 130 19 Melee 87 | . . . . 87 Ram . | . . . . . Kick 2 | . . 1 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 13) 55 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 619 | -10/Materials | Core integrity fell below 50% 646 | -10/Materials | Discovered new exit (range 14) 712 | -10/Materials | Discovered new exit (range 4) 716 | -10/Materials | Identified exit to Materials 761 | -10/Materials | Repaired Lgt. Nuclear Core 788 | -10/Materials | Repaired Aluminum Leg 906 | -10/Materials | Discovered exit to Materials (range 16) 1196 | -10/Materials | Discovered new exit (range 11) 1500 | -10/Materials | Identified exit to Mines 1575 | -10/Materials | Entered another Materials area 1575 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1676 | -9/Materials | Discovered new exit (range 10) 1715 | -9/Materials | Identified exit to Storage 2124 | -9/Materials | Discovered new exit (range 16) 2350 | -9/Materials | Build established: Scavenger-Mutant 2468 | -9/Materials | Discovered new exit (range 15) 2538 | -9/Materials | Identified exit to Materials 2866 | -9/Materials | Build established: Mutant 3336 | -9/Materials | Discovered exit to Materials (range 15) 3564 | -9/Materials | Build established: Scavenger-Mutant 4551 | -9/Materials | Discovered exit to Materials (range 9) 4669 | -9/Materials | Entered another Materials area 4669 | -8/Materials | Accompanied by 1 ally 4669 | -8/Materials | Evolved 2 slots: Utility x2 4955 | -8/Materials | Build established: Hauler-Mutant 5107 | -8/Materials | Discovered new exit (range 4) 5112 | -8/Materials | Identified exit to Factory 5799 | -8/Materials | Lost 7 parts (2p1n3u1w) 6038 | -8/Materials | Garrison activated, responded to threat 6486 | -8/Materials | Core integrity fell below 50% 6587 | -8/Materials | Discovered exit to Factory (range 10) 6823 | -8/Materials | Lost 7 parts (1p3n1u2w) 7208 | -8/Materials | Entered Factory 7208 | -7/Factory | Evolved 2 slots: Utility x2 7404 | -7/Factory | Fabricated X-62 Marksman (x2) 7414 | -7/Factory | Local fabrication network quarantined 7525 | -7/Factory | Build established: Hacker-Mutant 7538 | -7/Factory | Fabricated X-62 Marksman (x2) 7608 | -7/Factory | First assault squad dispatched 8515 | -7/Factory | Lost 3 parts (2u1w) 8566 | -7/Factory | Lost 3 parts (1p2u) 8809 | -7/Factory | Build established: Mutant 9269 | -7/Factory | Core integrity fell below 50% 9279 | -7/Factory | Self-destructed Last Messages --------------- 09270_ L-41 Fighter destroyed. 09270_ G-47 Trooper destroyed. 09270_ T-07 Excavator destroyed. 09271_ R-06 Scavenger destroyed. 09271_ K-01 Serf collects debris. 09272_ Gravmag System destroyed. 09272_ Destroyed Gravmag System. 09273_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09274_ Missile Launcher destroyed. 09274_ K-01 Serf collects debris. 09275_ G-50 Soldier destroyed. 09276_ U-05 Engineer lays Concrete. 09277_ K-01 Serf cleans the Assembly Bed. 09277_ Pressure Siphon disabled. 09278_ U-05 Engineer lays Concrete. 09278_ K-01 Serf collects debris. 09279_ The unstable cave ceiling collapses. 09279_ K-01 Serf collects debris. 09279_ U-05 Engineer lays Concrete. 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""" | | ???????????????????????????? ? | | ?????????????????????????????? | | ???????????????????????????????######+########## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 56 Offensive Hacking 30 Item Schematics ----------------- Imp. Focal Shield | -7/Factory | Hacked Robot Schematics ------------------ X-62 Marksman | -7/Factory | Hacked Fabricated ------------ X-62 Marksman | x2 | -7/Factory X-62 Marksman | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeSingularityInjector Manual? 0 Play Time 01:55:59 Cumulative 90.6 hours Start 2020.09.23 @ 15:33:43 End 2020.09.25 @ 14:05:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 4b720888-133b-481e-bdfc-4ea5b418f36a