Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 09:38:47 Player: mrturtle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (697) 697 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2929 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 135/300 Energy 70/100 System Corruption 4% Temperature Cool (9) Movement Walking (270) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Armored Treads Advanced Treads Advanced Treads Wheel Small Storage Unit Compact Matter Pod (0) Particle Charger Improved Weapon Shielding Trap Extractor (0/4) Faulty Heavy Particle Gun Minigun Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Compact Battery Advanced Visual Processing Unit > --- WEAPON ----------- Heavy Particle Gun Particle Cannon Minigun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Armored Treads Wheel Small Storage Unit Compact Matter Pod Improved Weapon Shielding Hardened Light Armor Plating Trap Extractor EM Pulse Gun Small Laser Grenade Launcher Datajack [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Titanium Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 2 | . . . . 2 . Weapon 1 | . . 1 . . . Parts Attached 41 | 6 2 6 1 16 10 Power 7 | 1 . 1 1 3 1 Engine 6 | 1 . 1 1 2 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | 2 . 1 . 5 5 Treads 2 | . . . . 2 . Leg 4 | . . . . . 4 Wheel 7 | 2 . 1 . 3 1 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . . 4 1 Device 1 | . . . . 1 . Storage 3 | 1 1 . . 1 . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 13 | 2 . 4 . 4 3 Energy Gun 7 | 2 . 1 . 1 3 Energy Cannon 1 | . . 1 . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher 4 | . . 2 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 21 | . . 2 . 7 12 Power 6 | . . . . 4 2 Propulsion 5 | . . 1 . 2 2 Utility 3 | . . . . . 3 Weapon 7 | . . 1 . 1 5 Highest Loss Streak 11 | . . 2 . 3 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 90 96 88 96 77 Engine 15 | . 14 22 22 10 11 Core 1 | . . . . 5 . Leg 1 | . . . . . 11 Wheel 18 | . 28 22 22 17 2 Device 2 | . . . . 7 6 Storage 14 | . 14 11 11 17 16 Processor 9 | . 5 11 11 9 9 Energy Gun 13 | . 28 14 11 7 14 Energy Cannon 6 | . . 6 11 9 . Ballistic Gun 2 | . . . . 7 . Launcher 3 | . . 8 . 2 5 Naked Turns . | . . . . . . Heaviest Build 101 | 12 87 95 92 101 96 Greatest Support 40 | 32 32 32 32 40 34 Greatest Overweight (x) 9 | . 2 2 2 5 9 Average Overweight (x) 2 | . 1 2 2 2 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 23 25 25 25 25 Most Carried 17 | 4 9 8 10 15 17 Average Carried 9 | 2 7 7 8 11 14 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 13 | 4 8 7 10 13 12 Class Distribution -------------------- 57% | Mutant 26% | Skirmisher 10% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 722 | 218 39 109 38 206 112 Remotely . | . . . . . . Salvage Created 724 | . 12 274 17 307 114 Parts 64 | . 3 24 2 29 6 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 24 | . . 9 . 13 2 Guns 11 | . . 1 . 9 1 Cannons 3 | . . 3 . . . AOE 9 | . . 5 . 4 . Classes Destroyed 9 | . 1 5 1 1 1 Worker 3 | . . 1 . 1 1 Builder 1 | . . 1 . . . Tunneler 1 | . . . 1 . . Hauler 1 | . . . . 1 . Watcher 4 | . 1 3 . . . Swarmer 14 | . . 5 . 9 . Grunt 6 | . . 2 . 3 1 Brawler 1 | . . . . . 1 Sentry 3 | . . 2 . 1 . Best Kill Streak 8 | . 1 8 1 6 2 Combat Bots Only 4 | . . 4 . 4 1 Max Kills in Single Turn 3 | . 1 3 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 190 | . . 37 . 82 71 Missed 40 | . . 7 . 22 11 Damage Taken 2194 | . 22 291 . 820 1061 Core 599 | . . 48 . 244 307 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 100 . 88 . . Volleys Fired 60 | . 4 18 1 32 5 Largest 3 | . 2 3 2 3 3 Hottest 149 | . 90 118 118 143 149 Shots Fired 143 | . 8 40 2 79 14 Gun 84 | . 8 18 1 46 11 Cannon 38 | . . 12 1 24 1 Launcher 21 | . . 10 . 9 2 Special . | . . . . . . Kinetic 27 | . . . . 27 . Thermal 89 | . 4 30 2 43 10 Explosive 21 | . . 10 . 9 2 Electromagnetic 6 | . 4 . . . 2 Robot Hit Streak 12 | . 1 7 3 12 12 Robot Miss Streak 5 | . 2 4 . 5 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 76 | . 3 20 1 40 12 Core Hits 56 | . 1 18 1 28 8 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1960 | . 88 601 13 952 306 Guns 698 | . 44 124 13 376 141 Cannons 367 | . . 123 . 224 20 Explosions 830 | . . 354 . 352 124 Melee . | . . . . . . Ramming 65 | . 44 . . . 21 Kinetic 238 | . . . . 238 . Thermal 784 | . 24 247 13 362 138 Explosive 830 | . . 354 . 352 124 Electromagnetic 43 | . 20 . . . 23 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 44 | . 24 2 . 5 13 Projectiles 1 | . . 1 . . . Explosions 19 | . . 1 . 5 13 Melee 24 | . 24 . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 108 | . 22 10 . 26 50 Shots 5 | . . 1 . 2 2 Rammed 2 | . 1 . . . 1 Targets Rammed 8 | . 1 . . . 7 Kicked 6 | . . . . . 6 Crushed . | . . . . . . Highest Temperature 738 | . 70 372 63 738 330 Average Temperature 134 | . 29 109 34 185 126 Received Heat Transfer 774 | . . 27 . 216 531 Effects 15 | . . 2 . 13 . Shutdowns 6 | . . 2 . 4 . Energy Bleed 2 | . . . . 2 . Interference 2 | . . . . 2 . Matter Decay 3 | . . . . 3 . Short Circuit 1 | . . . . 1 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . 2 . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . 2 . Heat Transferred 1802 | . 74 592 37 814 285 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 408 | . 45 386 155 408 171 Initial 150 | . . 18 150 60 101 Average 154 | . 21 236 151 199 137 Maximum Alert Level 2 | . . 1 . 2 . Low Security (%) 69 | 100 100 31 100 38 100 Level 1 27 | . . 68 . 52 . Level 2 2 | . . . . 8 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . . 4 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 4 16 . 19 6 Peak Tracking Total 4 | . 3 4 . 4 4 Tactical Retreats 3 | . . 2 . 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 3 | . . . . 3 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 6 | . 1 1 . 4 . Terminals 5 | . 1 1 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . 5 4 . 9 . Successful 12 | . 2 2 . 8 . Failed 6 | . 3 2 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 16 | . 5 4 . 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 11 | . 2 2 . 7 . Record 6 | . . 2 . 4 . Prototype ID Bank 1 | . . . . 1 . Locate Traps 2 | . 1 . . 1 . Dispatch Records 1 | . 1 . . . . Investigation Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 1 . 3 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1634 | 87 203 307 362 462 213 Spaces Moved 928 | 74 143 162 259 232 58 Core 6 | 6 . . . . . Treads 2 | . . . . 2 . Legs 36 | . . . . . 36 Wheels 884 | 68 143 162 259 230 22 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 130 130 130 215 Average Speed 136 | 95 127 130 130 138 249 Slowest Speed 325 | 100 130 130 130 325 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 26 28 48 25 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 103 | . . 53 . 42 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 103 | . . 53 . 42 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1150 | 89 156 220 282 310 93 Wait 68 | . . 33 19 15 1 Move 923 | 73 142 161 258 231 58 Hop . | . . . . . . Pick Up 42 | 10 6 2 3 14 7 Fast Attach . | . . . . . . Attach 29 | 6 1 3 . 10 9 Detach 4 | . . . . 1 3 Swap 12 | . 1 3 1 6 1 Drop 4 | . 1 . . 1 2 Fire 60 | . 4 18 1 32 5 Melee . | . . . . . . Ram 2 | . 1 . . . 1 Kick 6 | . . . . . 6 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 3) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 553 | -9/Materials | Discovered new exit (range 7) 598 | -9/Materials | Entered Mines 812 | -9/Mines | Build established: Mutant 860 | -9/Mines | Discovered new exit (range 6) 960 | -9/Mines | Entered Materials 960 | -8/Materials | Evolved 2 slots: Utility x2 961 | -8/Materials | Identified exit to Storage 1037 | -8/Materials | Garrison activated, responded to threat 1147 | -8/Materials | Identified exit to Garrison 1395 | -8/Materials | Discovered exit to Storage (range 8) 1422 | -8/Materials | Entered Storage 1469 | -8/Storage | Lost 4 parts (1p2n1w) 1564 | -8/Storage | Core integrity fell below 50% 1626 | -8/Storage | Core integrity fell below 20% 1635 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. Hrd. Light Armor Plating destroyed. U-05 Engineer lays Concrete. Hvy. Laser destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Energy discharge (-63). Sml. Laser destroyed. Connecting with Door Terminal... Kicked G-47 Trooper out of the way. Com. Battery destroyed. Kicked G-47 Trooper. Titanium Leg destroyed. Kicked G-47 Trooper. Titanium Leg destroyed. Slammed into G-47 Trooper. Destabilizing: Core damaged (-27). M-13 Machinist repairs G-47 Trooper. M-13 Machinist repairs Lgt. Nuclear Core. KQGXBNEN17AOTC