Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.12 @ 12:44:46 Player: Nalzok Result: Destroyed by as-39273 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (231) 231 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 741 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (600) Ox11 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (16) --- Ion Engine Light Ion Engine Light Ion Engine Small Storage Unit Advanced Terrain Scanner Recoil Stabilizer Recoil Stabilizer Improved Power Shielding System Shield Long-range Tractor Beam Long-range Tractor Beam Heavy Particle Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Small Storage Unit Advanced Terrain Scanner Recoil Stabilizer Recoil Stabilizer Improved Power Shielding System Shield Long-range Tractor Beam Long-range Tractor Beam Heavy Particle Cannon Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 6 | . 5 1 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 96 | . 95 97 Engine 13 | . 14 12 Leg 27 | . 28 27 Storage 25 | . 24 28 Ballistic Gun 26 | . 26 25 Launcher 1 | . 1 1 Naked Turns . | . . . Heaviest Build 42 | 13 42 39 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 14 | 6 13 16 Most Carried 14 | 5 7 14 Average Carried 7 | 4 3 10 Final Capacity 16 | 6 16 16 Final Carried 13 | 2 7 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 299 | 200 77 22 Remotely . | . . . Salvage Created 271 | . 231 40 Parts 14 | . 14 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 20 | . 8 12 Guns 2 | . 1 1 AOE 18 | . 7 11 Classes Destroyed 5 | . 4 1 Builder 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Assembled 12 | . . 12 Best Kill Streak 12 | . 10 12 Combat Bots Only 12 | . 8 12 Max Kills in Single Turn 5 | . 5 5 Gunslinging . | . . . Exploded 5 | . 4 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 812 | . 96 716 Core 253 | . 43 210 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 11 | . 6 5 Largest 2 | . 2 2 Hottest 50 | . 50 50 Shots Fired 20 | . 11 9 Gun 13 | . 8 5 Cannon . | . . . Launcher 7 | . 3 4 Special . | . . . Kinetic 13 | . 8 5 Thermal . | . . . Explosive 7 | . 3 4 Electromagnetic . | . . . Robot Hit Streak 3 | . 3 1 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 7 | . 5 2 Core Hits 39 | . 12 27 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 932 | . 363 569 Guns 70 | . 48 22 Cannons . | . . . Explosions 862 | . 315 547 Melee . | . . . Ramming . | . . . Kinetic 70 | . 48 22 Thermal . | . . . Explosive 862 | . 315 547 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 8 | . . 8 Projectiles . | . . . Explosions 8 | . . 8 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 24 | . 24 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 11 | . . 11 Average Temperature 5 | . . 5 Received Heat Transfer 146 | . 6 140 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 267 | . 267 103 Average Influence 115 | . 129 100 Maximum Alert Level 1 | . 1 . Low Security (%) 76 | 100 54 100 Level 1 23 | . 45 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 12 19 Peak Tracking Total 17 | . 10 17 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 4 1 Successful 2 | . 1 1 Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 411 | 2 211 198 Spaces Moved 236 | 1 119 116 Core . | . . . Treads . | . . . Legs 236 | 1 119 116 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 150 Average Speed 152 | 120 154 150 Slowest Speed 210 | 120 180 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 2 29 29 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 32 | . 10 22 Melee . | . . . Projectile . | . . . AOE 32 | . 10 22 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 268 | 4 133 131 Wait 1 | . 1 . Move 234 | . 118 116 Hop . | . . . Pick Up 11 | . 3 8 Fast Attach 1 | . 1 . Attach 1 | . . 1 Detach . | . . . Swap 4 | . 4 . Drop 5 | 4 . 1 Fire 11 | . 6 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Destroyed 8 combat bots 170 | -10/Materials | Discovered new exit (range 7) 214 | -10/Materials | Entered Mines 256 | -10/Mines | Met a Derelict shopkeep closing up shop 316 | -10/Mines | Build established: Mutant 347 | -10/Mines | Assembled infested the area 352 | -10/Mines | Assisted by a Guerilla fighting off Assembled 380 | -10/Mines | Core integrity fell below 50% 411 | -10/Mines | Core integrity fell below 20% 412 | -10/Mines | Destroyed by as-39273 with Assembled Blade Last Messages --------------- 00396_ The unstable cave ceiling collapses. 00398_ Assault Rifle destroyed. 00399_ R-06 Scavenger destroyed. 00399_ as-76685 destroyed. 00399_ as-42207 destroyed. 00402_ as-09577 destroyed. 00402_ as-34103 destroyed. 00402_ Destroyed Asb. F-torch. 00402_ as-13949 destroyed. 00402_ Aluminum Leg severed. 00405_ as-83648 destroyed. 00405_ as-29266 destroyed. 00405_ as-68884 destroyed. 00405_ as-48184 destroyed. 00405_ as-07158 destroyed. 00407_ Assault Rifle destroyed. 00408_ as-07167 destroyed. 00408_ as-68029 destroyed. 00411_ Aluminum Leg destroyed. 00411_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? #???????????####?? | | ????????????????????????????# ???????????? #?? | | ??????????????????????????## #???????????? #?? | | ?????????????????????????## #????????????# #?? | | ????????????????????????## #?????????????# #?? | | ???????????????????????## r#?????????????# #?? | | ???????????????????????# #?????????????# #?? | | ???????????????????????# #??????????????# ### | | ????????????????####?### ##????????????## | | ????????????????#" ### ##??????????## | | ????????????????#" # = ##????????## | | ????????????????#" *% ####???### | | ????????????????#" #@ * # # | | ????????????????#" #X #aa | | ????????????????#" ### ! % | | ????????????????####?# ! % | | ????????????????????# % ## | | ????????????????????## a ## # ##?# | | ????????????????????? #?? a ## #???# | | ????????????????????# #??? #### #???? | | ????????????????????# ##???# ###??# #???? | | ????????????????????### ????# #????## ##???? | | ??????????????????????# #???# #?????# #????? | | ???????????????????##### ##### ##???# ????? | | ??????????????????## #???# #????? | | ?????????????????## #??# #????? | | ????????????????## ##### = #??? #????? | | ??????## ######## #???? ### #???$ #????? | | #???? ##????#??? #????? | | ##### ##???? #?????????? ????? | | ????????????# ##?????# #????????????????? | | ????????????## ##???????# ????????????????? | | ?????????????## #????????? #???????????????? | | ??????????????## #????????? #???????????????? | | ???????????????### #????????? ???????????????? | | ?????????????????# #?????????? #??????????????? | | ?????????????????# #?????????? ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussCoordinationThrower Manual? 0 Play Time 00:07:09 Cumulative 246.3 hours Start 2020.04.12 @ 12:39:32 End 2020.04.12 @ 12:44:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 381 Rogue 380 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 65 Gallery% 79 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 1c4f89ce-5609-4333-a2c8-c8147650f285