Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.23 @ 22:43:56 // Halloween2020/ForbiddenLore Player: Nalzok Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (120) 600 Value Destroyed (6030) 6030 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (4283) 4283 TOTAL SCORE: 18913 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 65 Follower Combat Kills 578 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -260 Cogmind --------- Core Integrity 0/1300 Matter 52/300 Energy 100/100 System Corruption 41% Temperature Cool (30) Movement Core (550) Ox10 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Enhanced Optical Array Advanced Target Analyzer Relay Coupler [Grunt] (12) > --- WEAPON (5) ------- (None) > --- INVENTORY (12) --- Armored Heavy Treads Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well (1000) Inertial Stasis Machine Advanced Signal Interpreter Advanced Weapon Cycler Advanced ECM Suite Improved Phase Shifter Layered Light Armor Plating Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Inertial Stasis Machine Enhanced Optical Array Advanced Target Analyzer Advanced Target Analyzer Advanced Weapon Cycler Improved Phase Shifter > --- WEAPON ----------- Nova Cannon Coil Gun KE Penetrator KE Penetrator Advanced Remote Datajack > --- INVENTORY -------- Light Particle Reactor Advanced Heat Sink High-capacity Storage Unit Energy Well Advanced Signal Interpreter Advanced Target Analyzer Layered Light Armor Plating Advanced Thermal Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Mini Drone Bay Gamma Rifle Quantum Rifle Coil Gun Coil Gun Hardcell Cannon Advanced Remote Datajack [Rating: 138] Favorites ----------- Power Micro Fission Core Engine F-cell Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Flexi-carbon Leg Treads Armored Heavy Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Quantum Capacitor Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon KE Penetrator Energy Gun Gamma Rifle Energy Cannon Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Fac Gar Fac Fac Gar Res Tes Slots Evolved 14 | . . . 2 . . . 2 . 2 . 2 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . Utility 8 | . . . 2 . . . . . 2 . 2 . . . 1 . 1 . Weapon 3 | . . . . . . . . . . . . 1 . . 1 . 1 . Parts Attached 254 | . 4 7 5 . 1 . 14 1 17 10 6 12 35 23 9 18 91 1 Power 30 | . . 1 1 . . . 1 . 2 2 1 1 3 3 1 1 13 . Engine 10 | . . 1 1 . . . 1 . 2 2 1 1 1 . . . . . Core 7 | . . . . . . . . . . . . . 2 3 1 . 1 . Reactor 13 | . . . . . . . . . . . . . . . . 1 12 . Propulsion 46 | . 1 1 . . . . 5 . 4 . . . 12 6 . 5 12 . Treads 2 | . . . . . . . . . . . . . . . . . 2 . Leg 27 | . 1 1 . . . . 1 . . . . . 8 6 . 5 5 . Wheel 12 | . . . . . . . 4 . 3 . . . . . . . 5 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . 1 . . . 4 . . . . . Utility 84 | . 2 2 2 . 1 . 2 1 8 1 3 4 8 5 3 9 33 . Device 38 | . . 1 . . . . . . 2 1 2 2 2 2 2 7 17 . Storage 12 | . . . . . 1 . 1 1 3 . . 1 2 1 . 1 1 . Processor 12 | . . 1 1 . . . . . 1 . 1 . 2 . 1 . 5 . Hackware 16 | . . . 1 . . . 1 . . . . 1 2 2 . 1 8 . Protection 6 | . 2 . . . . . . . 2 . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 94 | . 1 3 2 . . . 6 . 3 7 2 7 12 9 5 3 33 1 Energy Gun 19 | . . 1 . . . . 1 . 1 2 . . 1 2 1 . 10 . Energy Cannon 19 | . . . . . . . 1 . . 2 . 3 4 1 3 1 4 . Ballistic Gun 21 | . 1 1 2 . . . 2 . . . . . 1 3 . 2 9 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . Launcher 13 | . . 1 . . . . 2 . 2 2 1 2 3 . . . . . Special Weapon 13 | . . . . . . . . . . . . 1 1 2 1 . 8 . Impact Weapon 2 | . . . . . . . . . . 1 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . 1 2 1 . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . . 2 . 1 5 . 2 2 1 . . 5 . Parts Lost 69 | . 1 2 . . . . 1 . . 1 1 . 8 13 . . 26 16 Power 10 | . . . . . . . . . . . 1 . 1 2 . . 3 3 Propulsion 14 | . . . . . . . 1 . . . . . 1 6 . . 4 2 Utility 18 | . 1 1 . . . . . . . 1 . . 3 . . . 6 6 Weapon 27 | . . 1 . . . . . . . . . . 3 5 . . 13 5 Highest Loss Streak 16 | . 1 2 . . . . 1 . . 1 1 . 4 12 . . 8 16 Average Slot Usage (%) 90 | . 95 89 93 100 100 100 98 100 88 75 73 76 82 85 91 89 93 82 Engine 4 | . 14 14 11 11 11 11 9 9 7 7 6 9 6 2 . . . . Core 2 | . . . . . . . . . . . . . 3 8 10 8 1 . Reactor 2 | . . . . . . . . . . . . . . . . 1 7 7 Leg 15 | . 28 28 22 22 22 22 7 9 1 . . . 17 20 21 21 12 . Wheel 2 | . . . . . . . 27 27 15 . . . . . . . 1 . Device 9 | . . . . . . . . . 11 6 7 10 5 5 12 19 18 12 Storage 11 | . 14 14 11 11 11 11 9 10 15 15 13 6 12 12 10 10 9 13 Processor 11 | . . 3 19 22 22 22 10 7 1 7 12 11 11 11 11 10 12 13 Hackware 6 | . . . 7 11 11 11 16 18 15 15 13 15 5 9 5 . 2 4 Energy Gun 2 | . . 11 6 . . . 2 . 4 3 . . . 1 . . 3 3 Energy Cannon 2 | . . . . . . . 2 . . 2 . 1 2 1 9 9 2 . Ballistic Gun 8 | . 28 14 15 22 22 22 11 9 2 . . . 3 5 2 . 10 11 Special Weapon 1 | . . . . . . . . . . . . 3 1 1 5 5 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 11 15 15 15 15 19 19 25 31 87 70 65 72 108 107 116 125 143 143 Greatest Support 120 | 20 20 20 20 20 20 20 52 40 72 72 72 72 75 70 65 80 120 120 Greatest Overweight (x) 8 | . . . . . . . 1 2 2 . . . 3 6 1 1 8 1 Average Overweight (x) . | . . . . . . . . . . . . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 6 6 6 6 6 8 8 8 12 20 16 16 16 20 20 20 20 20 20 Average Capacity 15 | 6 6 6 6 6 6 8 8 8 13 16 16 13 17 20 20 20 20 19 Most Carried 20 | 5 6 6 6 6 8 8 8 12 16 16 16 16 20 20 20 20 20 20 Average Carried 15 | 3 3 5 5 5 6 8 7 8 13 15 15 12 16 19 19 19 19 19 Final Capacity 20 | 6 6 6 6 6 8 8 8 12 16 16 16 12 20 20 20 20 20 12 Final Carried 20 | 2 5 6 6 6 8 8 8 12 16 16 16 12 20 20 20 20 20 12 Class Distribution -------------------- 33% | Bothacker-Mutant 19% | Mutant 14% | Hacker-Mutant 12% | Scavenger-Gunner 9% | Scavenger-Mutant 5% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Scout | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Fac Gar Fac Fac Gar Res Tes Matter Collected 4639 | 200 69 137 39 . 50 89 188 169 157 259 13 . 720 324 156 267 1802 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5729 | . 226 137 . . . 56 419 253 163 426 23 . 711 446 121 352 2396 . Parts 300 | . 15 5 . . . 9 27 16 10 16 4 . 25 16 7 19 131 . Haulers Intercepted 2 | . . . . . . . 1 . . . . . . . . . 1 . Recyclers Shooed 7 | . . . . . . . . . . . . . . 1 . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Fac Gar Fac Fac Gar Res Tes Combat Hostiles Destroyed 91 | . 7 2 . . . 4 9 6 . 9 2 . 18 4 2 7 21 . Melee 2 | . . . . . . . . . . . . . 2 . . . . . Guns 36 | . 7 1 . . . 4 4 2 . 1 . . . 4 . . 13 . Cannons 28 | . . . . . . . 2 . . 1 . . 10 . 2 7 6 . AOE 22 | . . 1 . . . . 3 4 . 6 2 . 6 . . . . . Classes Destroyed 12 | . 2 1 . . . . 2 1 2 . . . 2 1 . . 1 . Worker 6 | . . . . . . . . . 1 . . . . 1 . . 4 . Builder 6 | . . . . . . . . . . . . . . . . . 6 . Hauler 2 | . . . . . . . 1 . . . . . . . . . 1 . Recycler 10 | . . 1 . . . . 1 . 1 1 . . . 1 . . 5 . Watcher 3 | . . . . . . . . . 2 1 . . . . . . . . Swarmer 22 | . 3 . . . . 4 3 . . 4 2 . 4 . . 1 1 . Grunt 34 | . 4 2 . . . . 4 . . 4 . . 8 3 . 4 5 . Brawler 3 | . . . . . . . . 2 . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . Sentry 11 | . . . . . . . 2 4 . 1 . . 2 . 1 1 . . Hunter 7 | . . . . . . . . . . . . . 2 . . . 5 . Programmer 15 | . . . . . . . . . . . . . . 2 1 1 11 . Best Kill Streak 8 | . 3 1 . . . 4 4 6 3 5 2 . 4 3 1 2 8 . Combat Bots Only 6 | . 3 1 . . . 4 3 6 . 4 2 . 4 2 1 2 4 . Max Kills in Single Turn 4 | . 1 1 . . . 1 2 1 1 4 2 . 4 1 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . 2 1 . 3 2 . 3 . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Fac Gar Fac Fac Gar Res Tes Damage Taken 15338 | . 384 265 . . . 93 521 200 . 753 72 229 1600 1941 163 606 4927 3584 Core 2638 | . 95 42 . . . 20 132 43 . 208 . 23 216 408 47 87 506 811 Absorbed by Shields 539 | . . . . . . . . . . . . . 61 . . 60 18 400 Core Remaining (%) 75 | 100 . 45 . . . 95 . 68 . 70 100 . . 35 . 88 . . Volleys Fired 391 | . 31 18 3 . . 5 22 16 6 13 1 . 40 62 5 42 126 1 Largest 5 | . 2 2 2 . . 2 2 2 2 2 1 . 3 3 1 1 5 2 Hottest 332 | . 40 60 60 . . 46 123 58 58 200 43 . 219 125 90 110 332 55 Shots Fired 700 | . 62 33 5 . . 10 44 25 8 16 1 . 56 70 5 42 321 2 Gun 476 | . 62 31 5 . . 10 31 16 6 4 . . 17 60 . . 232 2 Cannon 153 | . . . . . . . 11 . . 2 . . 33 . 3 36 68 . Launcher 29 | . . 2 . . . . 2 9 2 10 1 . 3 . . . . . Special 42 | . . . . . . . . . . . . . 3 10 2 6 21 . Kinetic 379 | . 62 28 3 . . 10 17 16 5 . . . 12 48 . . 176 2 Thermal 183 | . . 3 2 . . . 25 . 1 6 . . 38 12 3 25 68 . Explosive 25 | . . 2 . . . . 2 9 2 6 1 . 3 . . . . . Electromagnetic 71 | . . . . . . . . . . 4 . . . . . 11 56 . Robot Hit Streak 11 | . 7 8 5 . . 4 6 11 3 6 . . 10 10 7 8 10 2 Robot Miss Streak 8 | . 8 2 2 . . 3 4 3 1 2 1 . 8 3 . 4 7 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . Secondary Targets 4 | . 2 . . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . Capacitor 67 | . . . . . . . . . . . . . 2 9 3 36 17 . Shots Hit Robots 433 | . 39 25 3 . . 6 26 15 5 9 . . 47 53 5 22 170 8 Core Hits 245 | . 14 6 . . . 4 23 13 5 15 3 . 56 16 3 11 76 . Critical Hits 25 | . . . . . . . . . . . . . 1 3 . 2 19 . Critical Kills 10 | . . . . . . . . . . . . . . 1 . 2 7 . Critical Parts Destroyed 15 | . . . . . . . . . . . . . 1 2 . . 12 . Melee Attacks 23 | . . . . . . . . . . 5 . . 8 2 . . . 8 Impact 5 | . . . . . . . . . . 5 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . . . . 8 2 . . . 8 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 13125 | . 354 328 38 . . 38 592 440 167 803 213 . 2348 1022 122 761 5528 371 Guns 6099 | . 354 258 38 . . 38 393 166 56 55 . . 139 1022 . . 3571 9 Cannons 4079 | . . . . . . . 69 . . 66 . . 1129 . 122 761 1932 . Explosions 2430 | . . 70 . . . . 130 274 111 682 213 . 950 . . . . . Melee 467 | . . . . . . . . . . . . . 130 . . . . 337 Ramming 50 | . . . . . . . . . . . . . . . . . 25 25 Kinetic 4783 | . 354 224 26 . . 38 204 166 38 . . . 47 848 . . 2829 9 Thermal 4398 | . . 34 12 . . . 258 . 18 121 . . 1221 174 122 499 1939 . Explosive 2132 | . . 70 . . . . 130 274 111 384 213 . 950 . . . . . Electromagnetic 1295 | . . . . . . . . . . 298 . . . . . 262 735 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 467 | . . . . . . . . . . . . . 130 . . . . 337 Highest Corruption 41 | . . . . . . . . . . . . 1 1 3 . 1 39 41 Average Corruption 12 | . . . . . . . . . . . . 1 1 1 . 1 26 40 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 258 | . . . . . . . . . . . . . 9 11 . 3 217 18 Message Errors 43 | . . . . . . . . . . . . . 4 5 . 1 31 2 Matter Fused 32 | . . . . . . . . . . . . . . 1 . . 28 3 Heat Flow Errors 18 | . . . . . . . . . . . . . . . . . 16 2 Energy Discharges 18 | . . . . . . . . . . . . . 3 1 . . 14 . Data Loss (minor) 14 | . . . . . . . . . . . . . 2 2 . 2 8 . Data Loss (major) 6 | . . . . . . . . . . . . . . . . . 4 2 Misfires 5 | . . . . . . . . . . . . . . . . . 5 . Alerts 2 | . . . . . . . . . . . . . . . . . 2 . Misdirections 22 | . . . . . . . . . . . . . . . . . 18 4 Targeting Errors 76 | . . . . . . . . . . . . . . 2 . . 69 5 Weapon Failures 22 | . . . . . . . . . . . . . . . . . 22 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 72 | . . . . . . . . . . 17 14 . 17 . . . 24 . Projectiles 34 | . . . . . . . . . . . . . 10 . . . 24 . Explosions 38 | . . . . . . . . . . 17 14 . 7 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 481 | . . 22 . . . . . 104 . 130 59 . 166 . . . . . Shots 15 | . . 1 . . . . . 2 . 5 1 . 6 . . . . . Rammed 7 | . . . . . . . . . . . . . . . . . 3 4 Targets Rammed 7 | . . . . . . . . . . . . . . . . . 3 4 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 831 | . 30 45 . . . . 391 13 8 121 13 . 478 338 102 579 831 80 Average Temperature 137 | . 9 20 . . . . 129 4 6 36 13 . 163 116 44 190 179 44 Received Heat Transfer 1814 | . 144 144 . . . . 252 18 . 252 . . 174 126 33 167 188 316 Effects 26 | . . . . . . . . . . . . . 7 . . 5 14 . Shutdowns 10 | . . . . . . . . . . . . . 2 . . 2 6 . Energy Bleed 5 | . . . . . . . . . . . . . 2 . . 1 2 . Interference 3 | . . . . . . . . . . . . . 2 . . . 1 . Matter Decay 3 | . . . . . . . . . . . . . 1 . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . . . . . . . . . . 1 2 . Damage (major) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 1 . . . . . . 2 . Combat Hostiles 3 | . . . . . . . . . . 1 . . . . . . 2 . Parts Fried 6 | . . . . . . . . . . 1 . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 1 . . . . . 2 . . . 2 . Heat Transferred 4607 | . . 75 25 . . . 518 . 37 186 . . 1373 333 75 300 1685 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Fac Gar Fac Fac Gar Res Tes Peak Influence 1635 | . 265 94 51 10 . 90 161 402 306 422 241 129 560 334 120 383 331 1635 Initial 294 | . . 44 36 10 . . 35 104 210 50 191 117 90 294 23 . 215 183 Average 213 | . 112 87 39 10 . 88 49 289 232 108 199 126 411 194 36 202 159 1604 Maximum Alert Level 5 | . 1 . . . . . . 2 1 2 1 . 2 1 . 1 1 5 Low Security (%) 56 | 100 89 100 100 100 . 100 100 17 25 89 87 100 10 58 100 53 52 . Level 1 33 | . 10 . . . . . . 65 74 8 12 . 30 41 . 46 47 . Level 2 8 | . . . . . . . . 17 . 1 . . 59 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 38 | . 3 . 1 . . . . . 1 2 . . . 2 2 . 14 13 Investigation 6 | . . . . . . . . . . 1 . . . 1 1 . 3 . Extermination 8 | . . . . . . . . . 1 . . . . 1 1 . 5 . Reinforcement 11 | . 3 . 1 . . . . . . 1 . . . . . . 5 1 Assault 12 | . . . . . . . . . . . . . . . . . . 12 Garrison 1 | . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 3 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Fac Gar Fac Fac Gar Res Tes Distress Signals 11 | . 2 . . . . . 3 . . 2 . . . 1 . . 3 . Communications Jammed 161 | . . . . . . . . . . . . . . . . . 161 . Distress Signals 161 | . . . . . . . . . . . . . . . . . 161 . Times Spotted 237 | . 19 2 4 . . 3 17 6 3 28 3 1 20 14 3 13 57 44 Peak Tracking Total 34 | . 4 2 2 . . 3 9 4 2 14 3 1 6 6 2 3 9 34 Tactical Retreats 16 | . 2 . . . . . 1 . . 5 . . 2 3 . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Fac Gar Fac Fac Gar Res Tes Traps Triggered 16 | . . . . . . . . 1 . . 3 1 5 1 . 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Fac Gar Fac Fac Gar Res Tes Machines Disabled 14 | . . . . . . . . 3 1 2 . . 2 1 . 3 2 . Max in Single Turn 1 | . . . . . . . . 1 1 1 . . 1 1 . 1 . . Garrison Relay 5 | . . . . . . . . 1 . . . . 2 . . 2 . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Fac Gar Fac Fac Gar Res Tes Machines Accessed 44 | . 1 1 1 . 3 . 8 . 2 9 1 3 . 3 3 . 9 . Terminals 26 | . 1 . 1 . . . 7 . 1 9 . 1 . 1 . . 5 . Fabricators 7 | . . . . . . . . . 1 . 1 1 . 1 1 . 2 . Repair Stations 2 | . . . . . . . . . . . . . . 1 . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . 1 . . . Total Hacks 127 | . 3 1 6 . 25 . 19 . 3 21 1 4 . 6 18 . 20 . Successful 80 | . 1 1 5 . 25 . 13 . 3 9 1 3 . 3 11 . 5 . Failed 47 | . 2 . 1 . . . 6 . . 12 . 1 . 3 7 . 15 . Catastrophic 10 | . . . 1 . . . . . . 3 . . . 1 . . 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 40 | . 3 . 6 . 2 . 15 . 1 7 . 2 . 1 . . 3 . Terminals 65 | . 3 . 6 . . . 18 . 2 21 . 2 . 1 . . 12 . Fabricators 13 | . . . . . . . . . 1 . 1 1 . 2 2 . 6 . Repair Stations 4 | . . . . . . . . . . . . . . 3 . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzers 15 | . . . . . . . . . . . . . . . 15 . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . 1 . . . Terminal Hacks 46 | . 1 1 2 . 25 . 6 . 1 8 . . . . . . 2 . Record 25 | . . . . . 24 . . . . . . . . . . . 1 . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 2 | . . . . . . . 2 . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . 4 . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . . . Unreport Threat 7 | . 1 . 1 . . . 3 . . 2 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 1 . 1 1 . . . . 3 . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . 2 . Build 3 | . . . . . . . . . 1 . 1 . . . . . 1 . Repair Station Hacks 3 | . . . . . . . . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . . . . . . . . 2 . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . . . . 10 . . . Insert Component 4 | . . . . . . . . . . . . . . . 4 . . . Analyze 6 | . . . . . . . . . . . . . . . 6 . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . 1 . . 1 . . . Unlock Access 3 | . . . . . . . 1 . . . . 1 . . 1 . . . Unauthorized Hacks 12 | . . . 3 . . . 6 . 1 1 . 1 . . . . . . Terminals 12 | . . . 3 . . . 6 . 1 1 . 1 . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . 1 . . . . . . Botnet 7 | . . . 1 . . . 4 . 1 1 . . . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . 1 . . . 7 . 2 6 . 3 . 2 2 . 9 . Full Trace Events 6 | . . . 1 . . . . . . 1 . . . . 1 . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . Matter 186 | . . . . . . . . . 186 . . . . . . . . . Time 99 | . . . . . . . . . 99 . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 1 . . . . . 4 . . . Parts Built 3 | . . . . . . . . . . . 2 . . . . . 1 . Matter 541 | . . . . . . . . . . . 256 . . . . . 285 . Time 280 | . . . . . . . . . . . 128 . . . . . 152 . Total Part Build Rating 21 | . . . . . . . . . . . 16 . . . . . 5 . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . Time 80 | . . . . . . . . . . . . . . 80 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . 4 . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . Parts Damaged 2 | . . . . . . . . . . . . . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Fac Gar Fac Fac Gar Res Tes Used RIF Installer 3 | . . . . . . . . 1 . . . . 1 . . 1 . . Signal Jammer 1 | . . . . . . . . . . . . . . . . 1 . . Structural Interface 1 | . . . . . . . . . . . . . 1 . . . . . Robots Hacked 27 | . . . . . . . . . . . . . 2 6 2 3 14 . Non-combat 8 | . . . . . . . . . . . . . . 2 . . 6 . Combat 19 | . . . . . . . . . . . . . 2 4 2 3 8 . Robot Hacks Applied 31 | . . . . . . . . . . . . . 2 7 2 4 16 . parse_system 2 | . . . . . . . . . . . . . . 1 . . 1 . no_distress 1 | . . . . . . . . . . . . . . . . . 1 . locate_stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . map_route 6 | . . . . . . . . . . . . . . 3 . . 3 . mark_security 1 | . . . . . . . . . . . . . . . . . 1 . reboot_propulsion 1 | . . . . . . . . . . . . . . . . 1 . . amplify_resonance 2 | . . . . . . . . . . . . . . . . 1 1 . disable_weapons 1 | . . . . . . . . . . . . . . . 1 . . . streamctrl_high 5 | . . . . . . . . . . . . . 1 2 1 . 1 . formatsys_high 11 | . . . . . . . . . . . . . 1 1 . 2 7 . Relay Couplers Released 23 | . . . . . . . . 5 . . . . 10 . . 8 . . Machine Destruction 23 | . . . . . . . . 5 . . . . 10 . . 8 . . Attached 13 | . . . . . . . . . . . . 1 2 2 . 1 7 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . 4 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Fac Gar Fac Fac Gar Res Tes Total Allies 21 | . . . . . . . 1 . 3 . . 1 2 3 1 2 8 . Largest Group 3 | . . . . . . . 1 . 3 2 . 1 2 1 2 1 2 . Highest-Rated Group 128 | . . . . . . . 10 . 54 36 . 26 55 49 96 49 128 . Highest-Rated Ally 64 | . . . . . . . 10 . 18 18 . 26 29 49 49 49 64 . Total Orders 6 | . . . . . . . . . . 1 . . 1 . . 2 2 . STAY 5 | . . . . . . . . . . 1 . . 1 . . 2 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . Ally Attacks 67 | . . . . . . . . . . . . . 2 12 5 13 35 . Total Damage 2249 | . . . . . . . . . . . . . 38 191 218 456 1346 . Kills 20 | . . . . . . . . . . . . . . 2 1 6 11 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Fac Gar Fac Fac Gar Res Tes Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Fac Gar Fac Fac Gar Res Tes Turns Passed 11931 | 3 249 300 208 163 914 287 494 322 535 360 237 130 1409 969 524 1461 3160 206 Spaces Moved 7451 | 1 126 190 155 135 757 227 383 270 608 519 162 199 788 500 299 654 1393 85 Core . | . . . . . . . . . . . . . . . . . . . Treads 407 | . . . . . . . . . . . . . . . . . 322 85 Legs 4701 | 1 126 190 155 135 757 227 17 28 58 . . . 612 500 299 654 942 . Wheels 919 | . . . . . . . 366 242 182 . . . . . . . 129 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1424 | . . . . . . . . . 368 519 162 199 176 . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 90 93 50 50 50 50 50 150 150 150 117 190 Average Speed 121 | 120 120 120 120 120 120 120 93 101 74 50 50 50 132 153 150 150 156 190 Slowest Speed 300 | 120 120 120 120 120 120 120 150 180 180 50 50 50 210 300 150 150 210 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . 3 7 . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 34 37 20 27 92 55 35 69 13 80 4 7 70 13 8 66 35 16 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 . . . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 . . . . . . . 1 1 1 . . 1 . . 1 . Scrap Searched 2 | . . . . . . 2 . . . . . . . . . . . . Spaces Dug 15 | . . . . . . . . . . 13 . . 1 1 . . . . Terrain Destroyed 301 | . . 9 . . . . 17 95 9 66 19 . 62 1 . 2 21 . Melee 3 | . . . . . . . . . . 1 . . 1 1 . . . . Projectile 26 | . . . . . . . 2 . . . . . 1 . . 2 21 . AOE 272 | . . 9 . . . . 15 95 9 65 19 . 60 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Fac Fac Gar Fac Fac Gar Res Tes Total 9874 | 4 169 231 173 138 765 231 480 298 687 594 317 233 1072 640 378 1144 2210 110 Wait 1382 | . 5 8 5 . . . 42 3 19 27 127 3 149 38 49 384 523 . Move 7414 | . 125 189 154 134 756 226 383 269 601 505 161 197 787 499 298 653 1392 85 Hop 10 | . . . . . . . . . 3 6 . 1 . . . . . . Pick Up 140 | . 3 4 2 2 3 . 5 5 16 12 3 6 20 11 7 15 26 . Fast Attach 91 | . 1 3 2 . . . 11 . 6 3 2 4 15 8 3 1 32 . Attach 42 | . 1 . 1 . . . . . 1 . 2 2 7 7 2 3 15 1 Detach 8 | . . . . . . . . . . . . 1 4 . . . 3 . Swap 121 | . 2 4 2 . 1 . 3 1 10 7 2 6 13 8 4 14 44 . Drop 186 | 4 1 5 4 2 5 . 14 . 25 16 3 13 16 5 10 19 44 . Fire 391 | . 31 18 3 . . 5 22 16 6 13 1 . 40 62 5 42 126 1 Melee 23 | . . . . . . . . . . 5 . . 8 2 . . . 8 Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . . 3 4 Escape Stasis 54 | . . . . . . . . 4 . . 16 . 12 . . 13 . 9 Rewire 3 | . . . . . . . . . . . . . 1 . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: [Res] / [*Tes]) -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 253 | -10/Materials | Entered Mines 264 | -10/Mines | Met a Derelict bent on vengeance 284 | -10/Mines | Core integrity fell below 50% 321 | -10/Mines | Build established: Mutant 346 | -10/Mines | Discovered new exit (range 6) 446 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 552 | -10/Mines | Identified exit to Materials 553 | -10/Mines | Entered Materials 553 | -9/Materials | Evolved 2 slots: Utility x2 694 | -9/Materials | Identified exit to Mines 761 | -9/Materials | Entered Mines 762 | -9/Mines | Assembled infested the area 768 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 833 | -9/Mines | Found a hidden stash of uninstalled traps 892 | -9/Mines | Discovered new exit (range 18) 909 | -9/Mines | Identified exit to Exiles 924 | -9/Mines | Entered Exiles 940 | -9/Exiles | Discovered new exit (range 17) 952 | -9/Exiles | Met 8R-AWN 974 | -9/Exiles | Met EX-HEX 1006 | -9/Exiles | Met EX-BIN 1020 | -9/Exiles | Met EX-DEC 1028 | -9/Exiles | Learned location of Zion (-7) 1282 | -9/Exiles | Visited The Gauntlet 1485 | -9/Exiles | Discovered new exit (range 10) 1678 | -9/Exiles | Aligned with FarCom system 1679 | -9/Exiles | Given EX-Vault access code 1708 | -9/Exiles | Opened EX-Vault 1720 | -9/Exiles | Found Flying Fortress v7 1751 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1837 | -9/Exiles | Identified exit to Mines 1838 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1838 | -9/Exiles | Entered Mines 1985 | -8/Mines | Discovered new exit (range 11) 1996 | -8/Mines | Identified exit to Materials 2125 | -8/Mines | Entered Materials 2125 | -8/Materials | Evolved 2 slots: Propulsion x2 2475 | -8/Materials | Build established: Hacker-Mutant 2619 | -8/Materials | Identified exit to Garrison 2619 | -8/Materials | Entered Garrison 2656 | -8/Garrison | Triggered checkpoint 2731 | -8/Garrison | Discovered new exit (range 12) 2772 | -8/Garrison | Phase Generator disabled 2840 | -8/Garrison | Discovered new exit (range 9) 2855 | -8/Garrison | Installed Relay Interface Framework 2886 | -8/Garrison | Garrison Relay disabled 2941 | -8/Garrison | Entered Factory 2941 | -7/Factory | Evolved 2 slots: Utility x2 3172 | -7/Factory | Found Faulty Rocket Array 3193 | -7/Factory | Discovered new exit (range 8) 3240 | -7/Factory | Fabricated L-31 Rogue? 3476 | -7/Factory | Entered Storage 3476 | -7/Storage | Accompanied by 2 allies 3484 | -7/Storage | Identified exit to Recycling 3794 | -7/Storage | Build established: Hacker-Scout 3806 | -7/Storage | Discovered new exit (range 21) 3836 | -7/Storage | Entered Factory 3836 | -6/Factory | Evolved 2 slots: Utility x2 4033 | -6/Factory | Fabricated Adv. Weapon Cycler (x2) 4053 | -6/Factory | Discovered new exit (range 5) 4058 | -6/Factory | Found Prototype Launcher 4073 | -6/Factory | Entered another Factory area 4073 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4074 | -5/Factory | Identified Scatter Rocket Array 4162 | -5/Factory | Build established: Hacker-Mutant 4200 | -5/Factory | Identified exit to Garrison 4203 | -5/Factory | Entered Garrison 4203 | -5/Garrison | Accompanied by 1 ally 4225 | -5/Garrison | Triggered checkpoint 4304 | -5/Garrison | Triggered checkpoint 4327 | -5/Garrison | Garrison Relay disabled 4420 | -5/Garrison | Triggered checkpoint 4496 | -5/Garrison | Lost 4 parts (1p1u2w) 4880 | -5/Garrison | Found Quantum Capacitor 4886 | -5/Garrison | Found Quantum Capacitor 4905 | -5/Garrison | Build established: Bothacker-Mutant 4989 | -5/Garrison | Discovered new exit (range 19) 5159 | -5/Garrison | Discovered new exit (range 13) 5190 | -5/Garrison | Expanded RIF knowledge: Structural Interface 5388 | -5/Garrison | Triggered checkpoint 5513 | -5/Garrison | Garrison Relay disabled 5612 | -5/Garrison | Entered Factory 5789 | -5/Factory | Repaired Scatter Rocket Array? 5881 | -5/Factory | Core integrity fell below 50% 5907 | -5/Factory | Lost 12 parts (2p5n5w) 6508 | -5/Factory | Discovered new exit (range 17) 6581 | -5/Factory | Entered another Factory area 6581 | -4/Factory | Accompanied by 1 ally 6581 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6897 | -4/Factory | Discovered new exit (range 5) 7089 | -4/Factory | Identified exit to Garrison 7105 | -4/Factory | Entered Garrison 7105 | -4/Garrison | Accompanied by 1 ally 7156 | -4/Garrison | Triggered checkpoint 7168 | -4/Garrison | Triggered checkpoint 7418 | -4/Garrison | Triggered checkpoint 7712 | -4/Garrison | Build established: Scavenger-Mutant 7912 | -4/Garrison | Triggered checkpoint 7932 | -4/Garrison | Garrison Relay disabled 8054 | -4/Garrison | Triggered checkpoint 8060 | -4/Garrison | Discovered new exit (range 18) 8182 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 8235 | -4/Garrison | Build established: Bothacker-Mutant 8317 | -4/Garrison | Discovered new exit (range 11) 8352 | -4/Garrison | Triggered checkpoint 8472 | -4/Garrison | Garrison Relay disabled 8566 | -4/Garrison | Entered Research 8566 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8780 | -3/Research | Build established: Bothacker-Gunner 9272 | -3/Research | Build established: Bothacker-Mutant 9408 | -3/Research | System corruption reached 10% 9447 | -3/Research | Lost 3 parts (1n1u1w) 10049 | -3/Research | Lost 5 parts (1p1u3w) 10414 | -3/Research | Garrison activated, responded to threat 10533 | -3/Research | Lost 8 parts (1p1n2u4w) 10548 | -3/Research | System corruption reached 30% 10593 | -3/Research | Lost 3 parts (1p1n1w) 10689 | -3/Research | Lost 4 parts (1n1u2w) 10756 | -3/Research | Fabricated Scatter Rocket Array? 11002 | -3/Research | Build established: Scavenger-Gunner 11085 | -3/Research | Discovered new exit (range 94) 11435 | -3/Research | Discovered new exit (range 6) 11726 | -3/Research | Entered Testing 11727 | -3/Testing | Maximum security lockdown engaged 11859 | -3/Testing | Spotted Striker 11863 | -3/Testing | Spotted Striker 11883 | -3/Testing | Spotted Alpha 7 11900 | -3/Testing | Scanned by Researcher 11903 | -3/Testing | Core integrity fell below 50% 11927 | -3/Testing | Core integrity fell below 20% 11932 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11927_ G-67 Veteran unfolds itself. 11927_ M-36 Artificer unfolds itself. 11928_ Held in stasis. 11928_ C-55 Analyst is analyzing... 11929_ Penetrated by Slug. 11929_ Slug penetrates B-74 Champion. 11929_ Lance destroyed. 11929_ Hcp. Storage Unit destroyed. 11929_ Adv. Remote Datajack crushed and broken. 11929_ Lgt. Antimatter Reactor crushed and broken. 11929_ C-30 ARC bursts open, deploying its payload. 11929_ G-73 Enforcer unfolds itself. 11929_ L-61 Swordsman unfolds itself. 11929_ G-67 Veteran unfolds itself. 11929_ L-61 Swordsman unfolds itself. 11929_ M-36 Artificer unfolds itself. 11929_ Exp. Energy Well destroyed. 11932_ Held in stasis. 11932_ C-55 Analyst is analyzing... 11932_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????#"???????????????????????????????? | | ?????????#"" ???###??????????????????????? | | ?????????#"" !=##%######################## | | ?????????#"" |[%c7@bglgbgggbg glm # | | ?????????#" **/clKgglllgg mggi% + | | ?????????#" !##%!#############w # | | ?????????#""" ??####???????????# # | | ?????????#####??????????????????# + | | ????????????????????????????????# ###### | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# ###### | | ????????????????????????????????# | | ????????????????????????????????# ###### | | ??????????????????############### #????? | | ??????????????????# #????? | | ??????????????????# #????? | | ??????????????????# """ #????? | | ??????????????????+ "F" #????? | | ??????????????????# " ############????? | | ??????????????????# """ #? [??????????? | | ??????????????????# """ # ????????????? | | ??????????????????#[ + ??????????????? | | ??????????????????# ! #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# ##+#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 43 Energy Capacity 1270 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 25 Resistance: TH 30 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Particle Charging 20 Offensive Hacking 20 Relay Coupler Types 51 Relay Coupler Value 2 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Factory | Hacked Hcp. Storage Unit | -4/Factory | Scanalyzed Imp. Remote Datajack | -4/Factory | Scanalyzed Quantum Capacitor | -4/Factory | Scanalyzed Scatter Rocket Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Adv. Weapon Cycler | x2 | -6/Factory | Preloaded Scatter Rocket Array | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredLongswordLaser Manual? 0 Play Time 02:11:29 Cumulative 293.5 hours Start 2020.10.30 @ 20:47:55 End 2020.11.23 @ 22:43:56 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 438 Rogue 437 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 81 Achievement% 56 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 0e367071-6674-424c-9c89-fc02aa76c77c