Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 19:35:22 Player: Rockstar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (2785) 2785 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8165 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Reaction Control System Autogun Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Antigrav System Antigrav System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Makeshift Light Armor Plating Layered Light Armor Plating Improved Corruption Screen > --- WEAPON ----------- Wave Gun Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Advanced Heat Sink Improved Cooling System Improved Melee Analysis Suite Stasis Canceller Improved Reaction Control System Makeshift Light Armor Plating Long-range Tractor Beam Tesla Rifle Autogun Improved Datajack Chainsword [Rating: 81] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Makeshift Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 4 2 2 . . . . 2 Power 1 | . . . 1 . . . . . . . Propulsion 4 | . . . 2 2 . . . . . . Utility 5 | . . . 1 . 2 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 112 | 6 3 7 15 20 7 28 1 . . 25 Power 18 | 1 . . 2 4 2 5 . . . 4 Engine 10 | 1 . . 2 2 1 3 . . . 1 Core 8 | . . . . 2 1 2 . . . 3 Reactor . | . . . . . . . . . . . Propulsion 40 | 2 2 2 2 8 . 15 . . . 9 Treads 7 | 2 . . 2 . . 3 . . . . Leg 18 | . . . . 3 . 11 . . . 4 Wheel 1 | . . . . 1 . . . . . . Hover 6 | . . . . 4 . . . . . 2 Flight 8 | . 2 2 . . . 1 . . . 3 Utility 33 | 1 1 1 8 2 5 6 1 . . 8 Device 9 | . . . . 1 . 3 . . . 5 Storage 2 | 1 . . . 1 . . . . . . Processor 5 | . . . 1 . 2 . . . . 2 Hackware . | . . . . . . . . . . . Protection 17 | . 1 1 7 . 3 3 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 21 | 2 . 4 3 6 . 2 . . . 4 Energy Gun 7 | 1 . 1 . 2 . 1 . . . 2 Energy Cannon 3 | . . . 1 1 . 1 . . . . Ballistic Gun 5 | 1 . 3 . . . . . . . 1 Ballistic Cannon 2 | . . . 1 1 . . . . . . Launcher 2 | . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 57 | . . 5 11 4 2 11 1 . 1 22 Power 8 | . . . 2 . 1 2 . . . 3 Propulsion 28 | . . 4 2 2 1 7 . . . 12 Utility 12 | . . 1 4 1 . 1 1 . . 4 Weapon 9 | . . . 3 1 . 1 . . 1 3 Highest Loss Streak 12 | . . 5 5 2 1 4 1 . 1 12 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | . 2 6 3 10 13 14 13 13 13 11 Power 2 | . 1 2 . 1 3 3 3 3 3 2 Propulsion . | . . 1 . . . 1 3 3 3 . Utility 5 | . . . 2 6 7 6 5 5 5 5 Weapon 1 | . 1 2 . 2 2 1 1 1 . 2 Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . 1 . . 5 2 2 . . . 5 Power 1 | . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 11 | . . . . 4 2 2 . . . 3 Weapon 2 | . 1 . . 1 . . . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 92 60 53 56 91 92 100 100 99 88 Engine 6 | . 11 . 12 7 4 6 6 6 6 1 Core 3 | . . . . 1 7 4 6 6 6 7 Treads 3 | . 22 . 10 . . 4 . . . 1 Leg 16 | . . . . 7 20 23 40 40 40 19 Wheel 1 | . . . . 4 5 2 . . . . Hover 1 | . . . . 3 6 1 . . . 1 Flight 2 | . 5 24 . . . 1 . . . 6 Device 5 | . . . . 4 . 4 13 13 13 9 Storage 5 | . 14 11 . 4 6 6 6 6 6 4 Processor 5 | . . . 3 . 10 8 6 6 6 11 Protection 10 | . 12 2 16 11 14 12 6 6 6 9 Energy Gun 3 | . 14 1 . . . 1 6 6 3 5 Energy Cannon 2 | . . . 1 3 . 1 6 6 6 . Ballistic Gun 2 | . 11 21 1 . . . . . . 1 Slashing Weapon 2 | . . . . 1 13 8 . . 1 1 Peak Build Rating 81 | 6 7 8 22 47 54 60 57 57 58 81 Average Rating 39 | 4 6 5 15 28 51 53 57 57 56 62 On Entrance 31 | . 6 5 . 9 47 53 57 57 57 56 Naked Turns 64 | . . 10 5 . . . . . . 49 Heaviest Build 61 | 14 15 19 44 61 57 57 53 53 53 58 Greatest Support 110 | 40 40 8 42 28 28 110 95 95 95 95 Greatest Overweight (x) 7 | . 3 6 7 7 2 4 . . . 2 Average Overweight (x) . | . . . . 2 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 5 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 7 5 11 15 15 15 15 15 14 Most Carried 15 | 2 8 8 5 15 15 15 15 14 15 15 Average Carried 10 | 1 2 7 3 10 13 14 14 14 14 12 Final Capacity 15 | 8 8 5 5 15 15 15 15 15 15 5 Final Carried 15 | 2 8 5 . 15 15 15 14 14 14 4 Class Distribution -------------------- 50% | Mutant 42% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Matter Collected 1730 | 210 149 20 108 496 . 390 . . 18 339 Remotely . | . . . . . . . . . . . Salvage Created 2829 | . 239 . 225 571 . 809 122 . . 863 Parts 150 | . 20 . 13 30 . 42 4 . . 41 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 36 | . . 6 . . . 26 4 . . . Prevented 3 | . . . . . . . 3 . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 64 | . 9 . 8 11 . 18 2 . . 16 Melee 17 | . . . . 5 . 10 . . . 2 Guns 23 | . 9 . 1 . . 4 1 . . 8 Cannons 8 | . . . . 3 . 4 1 . . . AOE 12 | . . . 7 1 . . . . . 4 Classes Destroyed 10 | . 3 . 4 1 . 1 . . . 1 Worker 2 | . . . 2 . . . . . . . Builder 1 | . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . Swarmer 19 | . 6 . . . . 8 . . . 5 Grunt 30 | . 3 . 5 8 . 4 1 . . 9 Duelist 1 | . . . 1 . . . . . . . Sentry 4 | . . . 1 1 . 1 1 . . . Hunter 2 | . . . 1 . . 1 . . . . Programmer 4 | . . . . 2 . . . . . 2 Thug 3 | . . . . . . 3 . . . . Mutant 1 | . . . . . . 1 . . . . Best Kill Streak 6 | . 6 . 4 3 . 5 2 . . 6 Combat Bots Only 6 | . 6 . 3 3 . 5 2 . . 3 Max Kills in Single Turn 3 | . 2 . 2 1 . 2 1 . . 3 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . 2 1 . . . . . 3 Melee 1 | . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 920 | . 61 38 212 79 5 215 40 . 4 266 Missed 284 | . 11 14 66 25 . 57 14 . 1 96 Hits 636 | . 50 24 146 54 5 158 26 . 3 170 Melee 2 | . . . . . . . . . . 2 Projectile 634 | . 50 24 146 54 5 158 26 . 3 168 AOE 1 | . . . . 1 . . . . . . Critical Strikes 21 | . 1 1 6 4 . 6 . . . 3 Actively Blocked 1 | . 1 . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 10755 | . 505 550 2154 846 373 2778 370 . 58 3121 Core 2147 | . 71 157 311 55 . 508 40 . . 1005 Absorbed by Shields 118 | . . . . . . . . . . 118 Redirected to Shielding 46 | . 46 . . . . . . . . . Regen/Repaired (Parts) 242 | . . . . . 242 . . . . . Core Remaining (%) 55 | 100 . 8 43 92 . . . . 35 . Volleys Fired 150 | . 23 3 19 26 . 25 9 . 1 44 Largest 2 | . 2 2 2 2 . 2 2 . 2 2 Hottest 150 | . 70 80 45 124 . 150 150 . 150 146 Shots Fired 257 | . 46 6 21 38 . 43 18 . 2 83 Gun 174 | . 46 6 6 7 . 24 9 . 1 75 Cannon 64 | . . . 4 31 . 19 9 . 1 . Launcher 19 | . . . 11 . . . . . . 8 Special . | . . . . . . . . . . . Kinetic 63 | . 23 3 10 11 . . . . . 16 Thermal 124 | . 23 3 . . . 43 18 . 2 35 Explosive 11 | . . . 11 . . . . . . . Electromagnetic 59 | . . . . 27 . . . . . 32 Robot Hit Streak 12 | . 7 . 12 7 . 8 4 . . 7 Robot Miss Streak 4 | . 3 . 2 2 . 4 1 . 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 211 | . 28 . 17 34 . 60 12 . . 60 Core Hits 115 | . 15 . 21 11 . 29 5 . . 34 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 7 | . 2 . . . . 4 . . . 1 Burn 4 | . 1 . . . . 2 . . . 1 Destroy 1 | . 1 . . . . . . . . . Sever 2 | . . . . . . 2 . . . . Melee Attacks 87 | . . . . 19 . 55 . . . 13 Impact . | . . . . . . . . . . . Slashing 87 | . . . . 19 . 55 . . . 13 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . 4 . . . . Damage Inflicted 7134 | . 398 . 1349 1056 . 1903 279 . . 2149 Guns 2109 | . 398 . 49 31 . 315 104 . . 1212 Cannons 1162 | . . . 36 576 . 375 175 . . . Explosions 2029 | . . . 1252 57 . . . . . 720 Melee 1796 | . . . . 392 . 1213 . . . 191 Ramming 38 | . . . 12 . . . . . . 26 Kinetic 620 | . 199 . 85 102 . . . . . 234 Thermal 1796 | . 199 . . . . 690 279 . . 628 Explosive 1309 | . . . 1252 57 . . . . . . Electromagnetic 1575 | . . . . 505 . . . . . 1070 Impact . | . . . . . . . . . . . Slashing 1796 | . . . . 392 . 1213 . . . 191 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 3 3 3 3 1 Average Corruption 2 | . . . . . 1 2 3 3 3 1 Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked 6 | . . . . . . . . . . 6 Effects 30 | . . . . . 1 10 7 1 10 1 Message Errors 16 | . . . . . . 4 6 1 5 . Matter Fused 1 | . . . . . . . . . 1 . Heat Flow Errors 3 | . . . . . . 2 1 . . . Energy Discharges 3 | . . . . . . 1 . . 2 . Data Loss (minor) 3 | . . . . . . . . . 2 1 Data Loss (major) 1 | . . . . . 1 . . . . . Weapon Failures 3 | . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 100 | . . . 11 2 . 58 . . . 29 Projectiles . | . . . . . . . . . . . Explosions 11 | . . . 11 . . . . . . . Melee 89 | . . . . 2 . 58 . . . 29 Knockbacks 2 | . . . 2 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . . . . . . 28 Shots 1 | . . . . . . . . . . 1 Rammed 9 | . . . 4 . . . . . . 5 Targets Rammed 11 | . . . 4 . . . . . . 7 Kicked 2 | . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 382 | . 197 6 171 51 18 382 133 . . 187 Average Temperature 75 | . 81 3 62 14 7 107 68 . . 45 Received Heat Transfer 2601 | . 156 165 864 309 45 630 162 . 27 243 Effects 1 | . . . . . . 1 . . . . Shutdowns 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . 2 . . . . . 2 Combat Hostiles 4 | . . . . 2 . . . . . 2 Parts Fried 5 | . . . . 1 . . . . . 4 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 1 . . 1 . 4 . . . 1 Heat Transferred 3330 | . 666 . . . . 1258 444 . . 962 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 81 | 100 100 . 100 100 100 . . . . 27 Level 1 18 | . . . . . . . . . . 72 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 344 | . 130 . 170 154 64 . . . . 344 Initial 300 | . . . . 23 59 . . . . 300 Average 86 | . 39 . 62 30 24 . . . . 227 Influence Increases 2304 | . 215 . 315 375 31 355 40 . 15 958 Destroy 0b10 Robot/C 1200 | . 180 . 160 220 . 280 40 . . 320 Destroy 0b10 Robot/NC 20 | . 5 . 10 . . . . . . 5 Destroy Leader 170 | . 30 . 30 40 . 30 . . . 40 Allied During Kill 2 | . . . . 2 . . . . . . Successful Hack 41 | . . . . 10 31 . . . . . Disable Machine 105 | . . . 30 75 . . . . . . Destroy Structure 91 | . . . 55 28 . . . . . 8 Advance Influence 300 | . . . . . . . . . . 300 Lose Combat Pursuer 375 | . . . 30 . . 45 . . 15 285 Influence Decreases 1982 | . 125 90 264 304 147 298 97 6 15 636 Entered New Map 157 | . . 44 . 28 63 3 13 6 . . Time Decay 1365 | . 125 46 164 216 64 245 74 . 15 416 Lost Part 440 | . . . 100 40 20 50 10 . . 220 Lost Ally 20 | . . . . 20 . . . . . . Squads Dispatched 17 | . 2 . 3 5 1 . . . . 6 Investigation 3 | . . . . 1 1 . . . . 1 Extermination 4 | . . . . 2 . . . . . 2 Reinforcement 8 | . 2 . 1 2 . . . . . 3 Assault . | . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Distress Signals 2 | . 1 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 138 | . 14 5 23 15 3 23 4 . 3 48 Peak Tracking Total 9 | . 9 4 9 4 3 9 3 . 2 9 Tactical Retreats 12 | . . . 2 . . 2 . . 1 7 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 10 | . . . 1 2 1 . . . . 6 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 7 | . . . 2 5 . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 17 | . 2 . . 4 2 1 . 4 . 4 Terminals 6 | . 1 . . 2 1 . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . . Recycling Units 3 | . 1 . . 1 . . . . . 1 Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 57 | . 3 . . 10 4 1 . 30 . 9 Successful 46 | . 1 . . 5 3 1 . 30 . 6 Failed 11 | . 2 . . 5 1 . . . . 3 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . 1 . . . . . . . . 1 Terminals 11 | . 1 . . 5 1 . . . . 4 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . 2 3 . . . . . Recycling Units 6 | . 2 . . 3 . . . . . 1 Scanalyzers 4 | . . . . . . . . . . 4 Garrison Access . | . . . . . . . . . . . Terminal Hacks 38 | . 1 . . 3 1 1 . 30 . 2 Record 13 | . . . . 1 . . . 11 . 1 Part Schematic 9 | . . . . . . . . 9 . . Robot Schematic 7 | . . . . . . . . 7 . . Prototype ID Bank 4 | . . . . 1 . . . 3 . . Open Door 1 | . . . . . . 1 . . . . Open DSF 3 | . . . . 1 1 . . . . 1 Recall Reinforcements 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . Scanalyzer 4 | . . . . . . . . . . 4 Insert Component 2 | . . . . . . . . . . 2 Analyze 2 | . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 . . 4 1 . . . . 3 Full Trace Events 3 | . . . . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 9 . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 22 | . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 21 | . . . . 21 . . . . . . Highest-Rated Ally 21 | . . . . 21 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . 4 . . . . . . Total Damage 94 | . . . . 94 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Active Infowar (turns) 964 | . . . . . . . . . . 964 Optics 963 | . . . . . . . . . . 963 Sensors 150 | . . . . . . . . . . 150 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Turns Passed 6439 | 74 489 267 642 1564 176 1125 442 94 547 1019 Spaces Moved 4034 | 43 235 481 336 823 117 668 344 79 423 485 Core 316 | 4 1 31 84 130 . . . . . 66 Treads 458 | 39 154 . 252 . . 12 . . . 1 Legs 1665 | . . . . 16 . 385 344 79 423 418 Wheels 1061 | . . . . 676 117 268 . . . . Hover 4 | . . . . 1 . 3 . . . . Flight 530 | . 80 450 . . . . . . . . Fastest Speed 37 | 50 37 37 50 115 115 115 120 120 120 50 Average Speed 127 | 149 121 44 159 162 117 128 120 120 120 143 Slowest Speed 450 | 160 200 350 400 450 130 320 120 120 120 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . 2 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 40 33 30 22 3 75 46 70 63 21 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 1 . 1 . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 5 | . . 3 . . . 1 . . 1 . Spaces Dug 2 | . . . . 1 . . . . . 1 Terrain Destroyed 141 | . . . 79 61 . . . . . 1 Melee 1 | . . . . . . . . . . 1 Projectile 2 | . . . . 2 . . . . . . AOE 138 | . . . 79 59 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Total 4943 | 50 393 531 418 978 155 812 355 78 460 713 Wait 385 | . 119 31 25 42 22 15 2 . 35 94 Move 4020 | 42 230 480 335 822 116 667 343 78 422 485 Hop 2 | . 2 . . . . . . . . . Pick Up 62 | 2 7 2 8 24 5 6 . . 1 7 Fast Attach 65 | 6 3 1 9 13 1 18 . . . 14 Attach 41 | . . 5 11 7 3 3 1 . 1 10 Detach 24 | . 4 3 1 6 . 4 . . . 6 Swap 31 | . . 1 1 4 4 12 . . . 9 Drop 55 | . 5 5 5 11 4 15 . . . 10 Fire 150 | . 23 3 19 26 . 25 9 . 1 44 Melee 79 | . . . . 19 . 47 . . . 13 Ram 5 | . . . . . . . . . . 5 Kick 2 | . . . . . . . . . . 2 Crush 4 | . . . 4 . . . . . . . Escape Stasis 14 | . . . . . . . . . . 14 Rewire 4 | . . . . 4 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Discovered new exit (range 5) 564 | -10/Materials | Entered Subcaves 746 | -10/Subcaves | Disturbed a concealed Subdweller 761 | -10/Subcaves | Core integrity fell below 50% 809 | -10/Subcaves | Core integrity fell below 20% 824 | -10/Subcaves | Discovered new exit (range 15) 831 | -10/Subcaves | Entered Materials 831 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 852 | -8/Materials | Lost 5 parts (4n1u) 1319 | -8/Materials | Garrison activated, responded to threat 1383 | -8/Materials | Lost 4 parts (1p2u1w) 1436 | -8/Materials | Discovered new exit (range 16) 1461 | -8/Materials | Lost 5 parts (1p1n2u1w) 1464 | -8/Materials | Core integrity fell below 50% 1473 | -8/Materials | Entered Factory 1473 | -7/Factory | Evolved 2 slots: Propulsion x2 2945 | -7/Factory | Discovered new exit (range 12) 3037 | -7/Factory | Entered another Factory area 3037 | -6/Factory | Evolved 2 slots: Utility x2 3047 | -6/Factory | Identified exit to DSF 3080 | -6/Factory | Discovered new exit (range 12) 3099 | -6/Factory | Identified exit to Lower Caves 3203 | -6/Factory | Repaired Arm. Huge Wheel 3213 | -6/Factory | Entered Lower Caves 3233 | -6/Lower Caves | Learned Factory machine intel 3890 | -6/Lower Caves | Build established: Derelict-Mutant 3913 | -6/Lower Caves | Attacked by a faux Warlord 3983 | -6/Lower Caves | Attracted the attention of an 0b10 base 3987 | -6/Lower Caves | Lost 4 parts (2n1u1w) 4033 | -6/Lower Caves | Core integrity fell below 50% 4256 | -6/Lower Caves | Build established: Scavenger-Mutant 4299 | -6/Lower Caves | Discovered new exit (range 15) 4334 | -6/Lower Caves | Identified exit to Lower Caves 4338 | -6/Lower Caves | Entered another Lower Caves area 4721 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4757 | -6/Lower Caves | Discovered new exit (range 8) 4774 | -6/Lower Caves | Identified exit to Data Miner 4780 | -6/Lower Caves | Entered Data Miner 4780 | -6/Data Miner | Discovered new exit (range 6) 4803 | -6/Data Miner | Met Data Miner 4826 | -6/Data Miner | Learned location of Section 7 (-2) 4826 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4845 | -6/Data Miner | Received God Mode back door access code from Data Miner 4873 | -6/Data Miner | Identified exit to Proximity Caves 4874 | -6/Data Miner | Entered Proximity Caves 4971 | -5/Proximity Caves | Spotter reported a threat 5182 | -5/Proximity Caves | Spotter reported a threat 5381 | -5/Proximity Caves | Discovered new exit (range 4) 5385 | -5/Proximity Caves | Identified exit to Factory 5421 | -5/Proximity Caves | Entered Factory 5421 | -5/Factory | Evolved 2 slots: Utility x2 5422 | -5/Factory | Identified exit to Upper Caves 5423 | -5/Factory | Loaded intel: 211 machine locations 5493 | -5/Factory | Lost 4 parts (1p2n1w) 5617 | -5/Factory | Lost 4 parts (1p2n1u) 6385 | -5/Factory | Released all parts (6) 6398 | -5/Factory | Core integrity fell below 50% 6413 | -5/Factory | Core integrity fell below 20% 6427 | -5/Factory | Lost 12 parts (1p6n3u2w) 6440 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06408_ S-27 Virus destroyed. 06408_ Field strength at 60. 06409_ Field strength at 50. 06410_ Field strength at 29. 06411_ Field strength at 23. 06412_ Stasis field depleted. 06412_ Slammed into S-27 Virus. 06413_ Destabilizing: System corrupted (+1). 06414_ Slammed into S-27 Virus. 06415_ System corrupted: Component data lost. 06415_ K-01 Serf cleans the Neutrino Reactor. 06417_ Slammed into K-01 Serf. 06418_ R-10 Processor collects Carbon-fiber Leg. 06418_ K-01 Serf cleans the Neutrino Reactor. 06419_ R-10 Processor collects Imp. Cooling System. 06421_ R-10 Processor collects Wave Gun. 06424_ R-10 Processor collects Lgt. Nuclear Core. 06426_ S-27 Virus destroyed. 06434_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8D. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????"""?"""??????????????????? | | ????????????????????????"""?"""?????????########## | | ????????????????????????"""?"""????????? | | ??????????????????????????????????? ???? | | ????????????????????????"""?"""???? ? | | ????????????????????????"""?"""??? """ | | ????????????????????????"""?"""??#? """ | | ?????????????????????????????????# """ | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# """ | | ?????????????????????????????????# """ | | ?????????????????????????????????# """ | | ?????????????????????????????????# """ | | ?????????????????????????????????# #### | | ?????????????????????????????????# """ #??? | | ????????????"????????????????????# """ #??? | | ?????"?"?????????????????????????# """ #??? | | ?????"R"?????????????????????????# """ #### | | ?????"""?????????????????????????# """# | | ?????????????????????????????????+ """ R"# | | ?????????????????????????????????### """ """# | | ???????????????????????????????????# """ #### | | ????????????????????##+############# """ #??? | | ????????????????????# @ sssA #??? | | ????????????? #??? | | ?????????????## k #??? | | ??????????????# ################# #??? | | ??????????????#+##+## ????????????????###+###??? | | ""?"""??????????????# ??????????????????????????? | | ""?"""??????????????# ?????????????"""?"""?"""?"" | | ""?"""??????????????# ??????????????"""?"""?"""?"" | | ????????????????????# ??????????????"""?"""?"""?"" | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ????"????????????????????????????????????????????? | | ????"T???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??"""""""""??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??"""""""""??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??"""""""""??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??"""""""""??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 31 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 14 Armor Coverage 800 Weapon Shielding 33 Evasion (%) 62 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Imp. Datajack | -5/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 3% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledRiotBeam Manual? 0 Play Time 01:19:32 Cumulative 89.2 hours Start 2025.07.17 @ 17:49:22 End 2025.07.17 @ 19:35:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 83 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cdbcd99-8ff0-4850-8ee7-27df4163b98f