Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.20 @ 15:24:33 Player: Haxorkat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (109) 545 Value Destroyed (4168) 4168 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1840) 1840 TOTAL SCORE: 14073 Bonus ------- High Alert Combat Kills 40 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Utility Shielding Advanced Shield Generator Mini Drone Bay (1/3) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Surge Thruster Nuclear Pulse Array Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Melee Analysis Suite Improved Melee Analysis Suite Improved Armor Integrity Analyzer Advanced Hacking Suite System Shield Ghost Barrier Corruption Screen > --- WEAPON ----------- Vortex Catalyst Activator > --- INVENTORY -------- Light Quantum Reactor Cooled VTOL Module Makeshift ECM Suite Improved Power Shielding Improved Utility Shielding [Rating: 108] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Improved Melee Analysis Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Power Shielding Weapon Great Axe Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 . . . 2 . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . . 1 . 1 . . . . 1 . . Utility 8 | . . 1 . 2 2 . . . 1 . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 186 | 6 16 9 1 20 45 3 . 2 7 1 45 3 1 8 3 13 . 3 Power 23 | 1 2 1 . 3 8 . . . . . 4 . . 1 . 2 . 1 Engine 9 | 1 2 1 . 2 2 . . . . . . . . . . . . 1 Core 10 | . . . . 1 6 . . . . . 3 . . . . . . . Reactor 4 | . . . . . . . . . . . 1 . . 1 . 2 . . Propulsion 43 | 2 2 3 . 4 10 . . . 2 1 9 . 1 2 1 5 . 1 Treads 3 | . . . . . 3 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 6 | 2 . . . 2 . . . . . . . . . . . 2 . . Hover 5 | . . . . 1 . . . . . . . . . . . 3 . 1 Flight 29 | . 2 3 . 1 7 . . . 2 1 9 . 1 2 1 . . . Utility 82 | 1 5 2 1 9 20 3 . . 5 . 25 3 . 1 . 6 . 1 Device 37 | . 3 1 1 5 9 . . . 1 . 10 1 . . . 5 . 1 Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 11 | . 1 1 . 2 2 1 . . . . 2 2 . . . . . . Hackware 5 | . . . . 1 . . . . . . 3 . . 1 . . . . Protection 28 | . 1 . . 1 9 2 . . 4 . 10 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 7 3 . 4 7 . . 2 . . 7 . . 4 2 . . . Energy Gun 3 | . . . . . 1 . . . . . . . . 1 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 4 2 . 2 . . . 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . 1 1 . . . . . 1 . . . . . . . Launcher 5 | . 3 . . . . . . 1 . . . . . 1 . . . . Special Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . Impact Weapon 5 | . . 1 . . 1 . . . . . 2 . . 1 . . . . Slashing Weapon 8 | . . . . . 3 . . . . . 3 . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . . . . . . . 4 . . . . Parts Lost 48 | . . . . 5 12 . . . . . 9 . 1 . 1 13 4 3 Power 5 | . . . . 1 1 . . . . . . . . . . 1 1 1 Propulsion 14 | . . . . 3 1 . . . . . 2 . 1 . 1 4 1 1 Utility 24 | . . . . 1 9 . . . . . 5 . . . . 6 2 1 Weapon 5 | . . . . . 1 . . . . . 2 . . . . 2 . . Highest Loss Streak 5 | . . . . 3 3 . . . . . 5 . 1 . 1 4 4 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 99 100 100 90 91 88 92 96 94 100 93 90 93 93 94 71 24 2 Engine 3 | . 14 11 11 3 1 . . . . . . . . . . . . 1 Core 3 | . . . . 5 5 7 7 7 6 6 4 . . . . . . . Treads 1 | . . . . . 5 . . . . . . . . . . . . . Wheel 5 | . 24 . . 7 4 . . . . . . . . . . . . . Flight 16 | . 3 33 33 12 8 23 23 23 23 26 25 23 22 23 23 13 2 . Device 14 | . 13 15 11 20 19 15 15 15 13 13 14 12 11 11 11 6 . . Storage 1 | . 11 . . . . . . . . . . . . . . . . . Processor 15 | . 1 17 22 13 14 21 23 23 20 20 18 18 23 23 23 21 9 . Hackware 5 | . . . . 4 6 . . . . . 6 11 11 14 17 14 5 . Protection 6 | . . . . 5 7 13 15 15 17 20 10 5 5 1 . 2 . . Ballistic Gun 3 | . 15 11 11 1 . . . 3 6 6 . . . . . . . . Ballistic Cannon 1 | . . . . . 3 . . . . . 2 . . . . . . . Launcher 1 | . 12 . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 11 11 9 . . . . . . . 5 5 4 5 4 . . Slashing Weapon 3 | . . . . . 5 7 7 7 6 6 4 5 5 5 5 . . . Peak Build Rating 108 | 6 7 13 13 25 48 47 47 52 58 58 83 85 85 108 101 95 64 12 Average Rating 45 | 4 6 12 13 20 33 45 47 48 53 56 68 79 84 93 97 80 30 2 On Entrance 45 | . 6 7 13 13 24 39 47 47 51 56 58 78 85 83 99 91 64 1 Naked Turns 100 | . . . . . . . . . . . . . . . . . 28 72 Heaviest Build 32 | 12 15 10 9 14 23 22 20 24 27 27 29 32 24 28 22 22 8 11 Greatest Support 49 | 20 20 12 12 18 49 24 24 24 28 30 39 35 36 40 31 23 21 12 Greatest Overweight (x) 1 | . . . . 1 1 . . . . . 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 8 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 6 4 5 4 4 5 5 5 3 4 4 4 4 4 4 3 5 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 5 4 5 5 5 4 5 4 5 5 3 Class Distribution -------------------- 37% | Hacker-Sprinter 25% | Hacker-Mutant 25% | Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Matter Collected 2236 | 184 237 173 10 232 498 104 . 34 . 8 492 36 28 80 30 75 . 15 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4051 | . 323 200 . 428 976 73 . 75 . . 1239 . 308 . 71 345 . 13 Parts 196 | . 29 12 . 12 40 3 . 4 . . 78 . 6 . 3 7 . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 2 . 4 . . . . 3 . . . . . Prevented 7 | . . . . . . . . . . . . . 4 . 3 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 93 | . 14 5 . 10 22 3 . 1 . . 22 . 7 . 1 8 . . Melee 61 | . . 4 . 3 18 3 . 1 . . 22 . 4 . 1 5 . . Guns 7 | . 7 . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . 1 . . . . . . . . . . . . . AOE 8 | . 7 . . . 1 . . . . . . . . . . . . . Classes Destroyed 13 | . 5 1 . 1 3 . . . . . 2 . . . . . . 1 Worker 1 | . 1 . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . 1 Recycler 2 | . 1 . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . Watcher 10 | . 1 . . 3 2 . . . . . 2 . . . . 2 . . Swarmer 36 | . 6 1 . 3 7 3 . . . . 7 . 4 . . 5 . . Cutter 3 | . . . . . . . . . . . 3 . . . . . . . Grunt 22 | . 8 2 . 2 6 . . . . . 3 . 1 . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 15 | . . 2 . 4 4 . . 1 . . 1 . 2 . 1 . . . Hunter 8 | . . . . 1 1 . . . . . 3 . . . . 3 . . Programmer 8 | . . . . . 3 . . . . . 5 . . . . . . . Best Kill Streak 7 | . 4 1 . 3 7 3 . 1 . . 4 . 3 . 1 5 . 1 Combat Bots Only 7 | . 4 1 . 3 7 3 . 1 . . 3 . 3 . 1 5 . . Max Kills in Single Turn 3 | . 2 1 . 1 3 1 . 1 . . 1 . 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . 1 . . . . . . . . . . . . . Melee 1 | . . 1 . 1 1 1 . 1 . . 1 . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Hostile Shots Fired 965 | . 57 22 4 55 257 13 . 9 . 25 223 . 17 . 20 193 5 65 Missed 427 | . 20 5 2 19 125 6 . 7 . 16 96 . 8 . 8 90 . 25 Damage Taken 7024 | . 283 128 15 414 1271 85 . 17 . 218 2095 . 134 . 114 1495 192 563 Core 2315 | . 43 55 . 67 231 24 . 8 . 47 587 . 38 . 57 554 192 412 Absorbed by Shields 101 | . . . . . . . . . . . . . . . . 27 . 74 Redirected to Shielding 253 | . . . . 8 33 . . . . . 175 . . . . 37 . . Ignored by Resistances 2013 | . 90 40 4 113 378 26 . 6 . 58 582 . 39 . 32 431 49 165 Regen/Repaired (Parts) 995 | . 54 . . . 169 . . . 125 . 640 . . 7 . . . . Core Remaining (%) 77 | 100 82 . 86 87 . . . 62 . 94 . . . . 31 . . . Volleys Fired 69 | . 35 8 . 9 15 . . . . . 2 . . . . . . . Largest 2 | . 2 1 . 1 1 . . . . . 1 . . . . . . . Hottest 50 | . 50 25 . 48 48 . . . . . 7 . . . . . . . Shots Fired 83 | . 48 8 . 9 16 . . . . . 2 . . . . . . . Gun 46 | . 37 8 . 1 . . . . . . . . . . . . . . Cannon 24 | . . . . 8 16 . . . . . . . . . . . . . Launcher 11 | . 11 . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . 2 . . . . . . . Kinetic 70 | . 37 8 . 9 16 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 11 | . 11 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 18 6 . 7 8 . . . . . 2 . . . . . . . Robot Miss Streak 3 | . 3 1 . 1 2 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 276 | . 37 13 . 40 70 3 . 1 . 5 75 . 10 . 5 17 . . Core Hits 108 | . 32 5 . 7 23 2 . 1 . 1 30 . 1 . 2 2 . 2 Critical Kills 2 | . 1 . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 25 | . . . . 10 1 . . . . . 3 . 6 . . 5 . . Critical Strikes 47 | . 1 . . 12 11 . . . . . 11 . 6 . 1 5 . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . Smash 26 | . . . . 11 1 . . . . . 3 . 6 . . 5 . . Sever 19 | . . . . . 10 . . . . . 8 . . . 1 . . . Melee Attacks 238 | . . 11 . 34 65 4 . 1 . 5 82 . 12 . 5 19 . . Impact 81 | . . 11 . 25 6 . . . . . 8 . 10 . 3 18 . . Slashing 147 | . . . . . 58 4 . 1 . 5 74 . 2 . 2 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . 7 3 . . . . . 2 . 1 . . 1 . . Combat Hostiles 4 | . . . . . 1 . . . . . 1 . 1 . . 1 . . Follow-up Attacks 4 | . . . . . . . . . . . . . 1 . 2 1 . . Damage Inflicted 11184 | . 1249 296 . 917 3090 133 . 57 . 178 3380 . 601 . 186 1067 . 30 Guns 322 | . 218 92 . 12 . . . . . . . . . . . . . . Cannons 510 | . . . . 193 317 . . . . . . . . . . . . . Explosions 1293 | . 1024 . . . 269 . . . . . . . . . . . . . Melee 9017 | . . 204 . 712 2499 133 . 57 . 178 3380 . 601 . 186 1067 . . Ramming 42 | . 7 . . . 5 . . . . . . . . . . . . 30 Kinetic 832 | . 218 92 . 205 317 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 1293 | . 1024 . . . 269 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 3341 | . . 204 . 712 183 . . . . . 475 . 581 . 143 1043 . . Slashing 5676 | . . . . . 2316 133 . 57 . 178 2905 . 20 . 43 24 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . 1 1 . 5 5 5 5 . . 3 . . . . . 1 1 Average Corruption 3 | . . 1 1 . 4 5 5 5 . . 2 . . . . . 1 1 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . 2 3 . Effects 43 | . . . . . 29 3 1 2 . . 6 . . . . . 2 . Message Errors 12 | . . . . . 7 2 . 1 . . 1 . . . . . 1 . Matter Fused 10 | . . . . . 7 1 1 1 . . . . . . . . . . Heat Flow Errors 6 | . . . . . 4 . . . . . 1 . . . . . 1 . Energy Discharges 4 | . . . . . 2 . . . . . 2 . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . . . . . . . . . Data Loss (major) 4 | . . . . . 3 . . . . . 1 . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . Alerts 3 | . . . . . 2 . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2143 | . 14 . . 356 418 26 . . . . 422 . 450 . 16 441 . . Projectiles 7 | . . . . . 7 . . . . . . . . . . . . . Explosions 147 | . 14 . . . 133 . . . . . . . . . . . . . Melee 1989 | . . . . 356 278 26 . . . . 422 . 450 . 16 441 . . Knockbacks 18 | . . . . 4 4 . . . . . 4 . 1 . . 5 . . Impact 14 | . . . . 3 1 . . . . . 4 . 1 . . 5 . . Kinetic 4 | . . . . 1 3 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . 3 . . . 66 . . . . . . . . . . . . 15 Shots 1 | . . . . . 1 . . . . . . . . . . . . . Rammed 6 | . 1 . . . 1 . . . . . . . . . . . . 4 Targets Rammed 6 | . 1 . . . 1 . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 269 | . 28 16 . 70 269 . . . . . 100 . . . . 11 145 . Average Temperature 57 | . 9 8 . 26 100 . . . . . 56 . . . . 6 80 . Received Heat Transfer 1288 | . 129 93 . 252 387 . . 12 . 27 108 . 18 . 9 156 . 97 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . 1 . 9 2 . . . . . . . 3 . . 4 . . Combat Hostiles 16 | . . 1 . 7 2 . . . . . . . 3 . . 3 . . Parts Fried 34 | . . 3 . 12 4 . . . . . . . 4 . . 11 . . Impact Corruptions 52 | . . 1 . 16 3 . . . . . 7 . 10 . 2 13 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Peak Influence 523 | . 340 265 . 306 523 . . . 16 24 429 . . . . 219 28 35 Initial 115 | . . 43 . . 115 . . . 11 9 10 . . . . 5 28 . Average 152 | . 111 164 . 179 236 . . . 15 17 152 . . . . 77 9 2 Maximum Alert Level 2 | . 1 1 . 1 2 . . . . . 2 . . . . 1 . . Low Security (%) 65 | 100 88 67 100 71 28 . . . 100 100 60 . . . . 97 100 100 Level 1 34 | . 11 32 . 28 68 . . . . . 39 . . . . 2 . . Level 2 . | . . . . . 3 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 3 . . 10 . . . . 1 13 . . . . 3 . . Investigation 13 | . 2 2 . . 5 . . . . . 3 . . . . 1 . . Extermination 7 | . . . . . 4 . . . . . 3 . . . . . . . Reinforcement 8 | . . 1 . . 1 . . . . 1 4 . . . . 1 . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 2 . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Distress Signals 9 | . . 1 . 2 . . . . . . 1 . . 1 . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 230 | . 24 12 4 23 49 3 . 1 . 6 35 . 11 11 2 31 5 13 Peak Tracking Total 11 | . 5 4 4 4 8 3 . 1 . 5 6 . 5 9 1 11 5 8 Tactical Retreats 42 | . 4 3 . 7 9 . . . . 1 7 . 4 1 . 3 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Traps Triggered 9 | . 1 . . . 2 . . . . 1 1 . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 20 | . . . . 20 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . 2 . . 6 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . 1 . . . . . . . . 10 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Machines Disabled 4 | . 1 . . . 3 . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Machines Accessed 80 | . 9 8 . 8 16 1 4 1 2 . 13 3 . 10 1 4 . . Terminals 37 | . 7 7 . 6 6 . . 1 1 . 6 . . . 1 2 . . Fabricators 4 | . . . . . 1 . . . . . 2 . . . . 1 . . Repair Stations 8 | . 1 . . . 3 . . . 1 . 3 . . . . . . . Recycling Units 8 | . 1 1 . 1 4 . . . . . . . . . . 1 . . Scanalyzers 4 | . . . . 1 2 . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Total Hacks 294 | . 33 35 . 36 60 1 28 1 7 . 57 5 . 21 1 9 . . Successful 214 | . 22 27 . 23 31 1 28 1 7 . 41 5 . 21 1 6 . . Failed 80 | . 11 8 . 13 29 . . . . . 16 . . . . 3 . . Catastrophic 13 | . 2 4 . 1 2 . . . . . 3 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 35 | . 5 6 . 6 4 . 2 2 . . 3 1 . 4 1 1 . . Terminals 138 | . 28 34 . 26 24 . . 1 1 . 21 . . . 1 2 . . Fabricators 12 | . . . . . 3 . . . . . 5 . . . . 4 . . Repair Stations 47 | . 2 . . . 13 . . . 6 . 26 . . . . . . . Recycling Units 16 | . 3 1 . 1 8 . . . . . . . . . . 3 . . Scanalyzers 24 | . . . . 9 12 . . . . . 3 . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . Terminal Hacks 137 | . 18 26 . 13 9 1 28 1 1 . 11 5 . 21 1 2 . . Record 39 | . 2 3 . . 3 . 11 1 . . 4 3 . 11 1 . . . Part Schematic 12 | . . 1 . 2 . . 9 . . . . . . . . . . . Robot Schematic 6 | . . . . . 1 . 5 . . . . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . . . Prototype ID Bank 18 | . . 2 . 1 1 . 3 . . . 3 . . 8 . . . . Open Door 5 | . . . . . . 1 . . . . . 2 . 2 . . . . Open DSF 4 | . . . . . 1 . . . 1 . . . . . . 2 . . Level Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . 2 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . . Alert Level 7 | . 3 2 . 1 . . . . . . 1 . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . . . . . . Locate Traps 8 | . 2 3 . 2 1 . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . Dispatch Records 8 | . 2 4 . 1 . . . . . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . Security Status 2 | . 2 . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Investigation Status 2 | . . 2 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . . . . . Registered Components 2 | . . 1 . 1 . . . . . . . . . . . . . . Zone Layout 6 | . 1 1 . . 2 . . . . . 2 . . . . . . . Fabricator Hacks 8 | . . . . . 2 . . . . . 4 . . . . 2 . . Network Status 2 | . . . . . . . . . . . 1 . . . . 1 . . Load Schematic 3 | . . . . . 1 . . . . . 1 . . . . 1 . . Build 3 | . . . . . 1 . . . . . 2 . . . . . . . Repair Station Hacks 40 | . 2 . . . 8 . . . 6 . 24 . . . . . . . Scan Component 21 | . 1 . . . 5 . . . 3 . 12 . . . . . . . Repair 19 | . 1 . . . 3 . . . 3 . 12 . . . . . . . Recycling Unit Hacks 9 | . 2 1 . 1 3 . . . . . . . . . . 2 . . Report Inventory 7 | . 1 1 . 1 3 . . . . . . . . . . 1 . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . Scanalyzer 19 | . . . . 9 9 . . . . . 1 . . . . . . . Insert Component 8 | . . . . 3 4 . . . . . 1 . . . . . . . Analyze 11 | . . . . 6 5 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 8 7 . 7 15 . . . 2 . 10 . . . . 2 . . Full Trace Events 14 | . 2 3 . 1 5 . . . . . 3 . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 1 . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . 1 . 5 4 . 9 . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 173 | . . . . . 73 . . . . . 100 . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . 22 . . . . . . . Parts Repaired 18 | . 1 . . . 3 . . . 3 . 11 . . . . . . . Time 869 | . 26 . . . 107 . . . 146 . 590 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter 93 | . 93 . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . 3 . . Parts Scanalyzed 8 | . . . . 3 4 . . . . . 1 . . . . . . . Part Schematics Acquired 7 | . . . . 3 4 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . 4 1 . . . . . 1 . . . . . . . Non-combat 3 | . . . . 2 . . . . . . 1 . . . . . . . Combat 3 | . . . . 2 1 . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . 6 1 . . . . . 2 . . . . . . . parse_system 6 | . . . . 4 1 . . . . . 1 . . . . . . . no_distress 2 | . . . . 2 . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Total Allies 1 | . . . . . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . . . . 1 . Highest-Rated Group 46 | . . . . . . . . . . . . . . . . . 46 . Highest-Rated Ally 46 | . . . . . . . . . . . . . . . . . 46 . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . Ally Attacks 8 | . . . . . . . . . . . . . . . . . 8 . Total Damage 189 | . . . . . . . . . . . . . . . . . 189 . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 2 . 3 . . . 1 1 . 3 . . . Drone Launches 3 | . . . . . . . . . . . . . . . . 3 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Turns Passed 8888 | 52 1340 402 12 783 1764 253 29 200 200 59 2129 179 235 255 212 609 73 102 Spaces Moved 11916 | 43 1074 599 17 794 1637 781 98 618 164 105 1835 637 625 915 833 859 127 155 Core 325 | 2 . . . . 85 . . . . . . . . . . . 92 146 Treads 333 | . . . . . 333 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1006 | 41 757 . . 104 104 . . . . . . . . . . . . . Hover 186 | . . . . . . . . . . . . . . . . 142 35 9 Flight 10066 | . 317 599 17 690 1115 781 98 618 164 105 1835 637 625 915 833 717 . . Fastest Speed 19 | 50 37 34 34 34 29 29 29 29 26 26 22 24 24 23 19 22 50 50 Average Speed 38 | 78 67 34 34 45 63 29 29 29 26 26 26 24 24 24 22 44 50 50 Slowest Speed 160 | 80 80 34 34 120 160 29 29 29 26 27 120 24 29 26 23 110 70 60 Overloaded Moves 119 | . . . . . . . . . . . 1 . . . 4 114 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . 3 7 1 6 3 1 . . . . 8 . . 1 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 87 40 9 49 36 93 77 75 4 78 32 74 72 98 84 23 78 7 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . 1 1 . . . . 1 . 1 1 . . . Known Exits Taken 6 | . 1 . . 1 . . . 1 1 . 1 . . . 1 . . . Unknown Exits Taken 9 | 1 . 1 1 . 1 1 1 . . . . 1 1 1 . . . . Scrap Searched 14 | . . . 1 . . 4 . 2 . . . 4 2 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 50 | . 39 . . 1 10 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 2 | . . . . 1 1 . . . . . . . . . . . . . AOE 48 | . 39 . . . 9 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Was Fac Total 15674 | 57 1645 763 21 1160 2224 800 97 636 318 126 3326 662 686 948 847 1045 135 178 Wait 3093 | 7 499 137 5 270 420 9 . 13 147 16 1326 17 51 15 7 145 9 . Move 11836 | 42 1067 585 14 781 1630 778 97 617 163 104 1818 636 624 912 832 855 126 155 Hop 31 | . 3 6 1 6 3 1 . . . . 8 . . 1 . 2 . . Pick Up 75 | 2 12 3 . 7 17 2 . 1 1 . 20 2 . 3 . 4 . 1 Fast Attach 80 | 6 3 1 . 6 16 2 . 2 3 . 24 2 . 5 2 8 . . Attach 45 | . 1 3 . 5 15 . . . 2 . 9 . 1 1 1 4 . 3 Detach 20 | . 1 . . 2 8 . . . . . 3 1 . 1 . 4 . . Swap 61 | . 12 5 1 9 14 1 . . 2 1 12 1 . 2 . 1 . . Drop 90 | . 11 4 . 11 20 3 . 2 . . 22 3 . 8 2 4 . . Fire 69 | . 35 8 . 9 15 . . . . . 2 . . . . . . . Melee 233 | . . 11 . 34 65 4 . 1 . 5 82 . 10 . 3 18 . . Ram 6 | . 1 . . . 1 . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . . Trap 20 | . . . . 20 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low / Ext x2 / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Arm) -4/Waste -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Identified exit to Materials 140 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 361 | -10/Materials | Identified exit to Mines 900 | -10/Materials | Repaired Grenade Launcher 1393 | -10/Materials | Entered another Materials area 1393 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1547 | -9/Materials | Discovered new exit (range 15) 1692 | -9/Materials | Discovered new exit (range 12) 1795 | -9/Materials | Entered Mines 1799 | -9/Mines | Met a Derelict bent on vengeance 1806 | -9/Mines | Discovered new exit (range 5) 1807 | -9/Mines | Entered Materials 1807 | -8/Materials | Evolved 2 slots: Utility x2 1888 | -8/Materials | Lost 3 parts (1p1n1u) 2282 | -8/Materials | Discovered new exit (range 11) 2290 | -8/Materials | Identified exit to Factory 2538 | -8/Materials | Build established: Hacker-Mutant 2590 | -8/Materials | Entered Factory 2590 | -7/Factory | Evolved 2 slots: Utility x2 2692 | -7/Factory | Repaired Cesium-ion Thruster 2952 | -7/Factory | Repaired Lgt. Ion Engine 3730 | -7/Factory | Cargo convoy interrupted 4088 | -7/Factory | Build established: Hacker-Sprinter 4242 | -7/Factory | Lost 3 parts (3u) 4250 | -7/Factory | Destroyed 7 combat bots 4328 | -7/Factory | Repaired Broken Adv. Assault Cannon 4344 | -7/Factory | Discovered new exit (range 18) 4354 | -7/Factory | Entered Lower Caves 4386 | -7/Lower Caves | Learned 12 Factory zone layouts 4448 | -7/Lower Caves | Discovered new exit (range 15) 4457 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4471 | -7/Lower Caves | Build established: Sprinter 4607 | -7/Lower Caves | Entered Data Miner 4607 | -7/Data Miner | Discovered new exit (range 6) 4612 | -7/Data Miner | Met Data Miner 4621 | -7/Data Miner | Learned location of Section 7 (-2) 4621 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4628 | -7/Data Miner | Received God Mode back door access code from Data Miner 4636 | -7/Data Miner | Entered Proximity Caves 4645 | -6/Proximity Caves | Spotted B-75 Beast 4715 | -6/Proximity Caves | Learned 4 Factory zone layouts 4734 | -6/Proximity Caves | Identified exit to Factory 4784 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4836 | -6/Proximity Caves | Entered Factory 4836 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4837 | -6/Factory | Identified exit to Extension 4838 | -6/Factory | Identified exit to Factory 4838 | -6/Factory | Identified exit to Lower Caves 4912 | -6/Factory | Repaired Cld. VTOL Module 4951 | -6/Factory | Repaired Imp. Light Armor Plating 4991 | -6/Factory | Repaired Imp. Power Shielding 5036 | -6/Factory | Identified exit to DSF 5036 | -6/Factory | Entered DSF 5060 | -6/DSF | Additional patrols routed to DSF 5076 | -6/DSF | Discovered exit to Factory (range 15) 5095 | -6/DSF | Entered Factory 5095 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5122 | -5/Factory | Spotted B-75 Beast 5441 | -5/Factory | Build established: Hacker-Sprinter 5971 | -5/Factory | Repaired Xenon Bombardment Thruster 6010 | -5/Factory | Repaired Imp. Light Armor Plating 6082 | -5/Factory | Repaired Enh. Nuclear Core 6129 | -5/Factory | Repaired Imp. Power Shielding 6169 | -5/Factory | Repaired Adv. Weight Redist. System 6231 | -5/Factory | Repaired Imp. VTOL Module 6284 | -5/Factory | Discovered new exit (range 20) 6318 | -5/Factory | Discovered new exit (range 8) 6325 | -5/Factory | Identified exit to Upper Caves 6580 | -5/Factory | Repaired Nuclear Pulse Array 6639 | -5/Factory | Repaired Field Propulsion Drive 6680 | -5/Factory | Repaired Imp. Light Armor Plating 6719 | -5/Factory | Repaired Imp. Power Shielding 6765 | -5/Factory | Repaired Great Axe 6861 | -5/Factory | Garrison activated, responded to threat 6980 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 7012 | -5/Factory | Fabricated Flail? 7114 | -5/Factory | Lost 5 parts (2n2u1w) 7206 | -5/Factory | Core integrity fell below 50% 7224 | -5/Factory | Entered Upper Caves 7278 | -5/Upper Caves | Learned 8 Factory zone layouts 7278 | -5/Upper Caves | Learned Research emergency access door positions 7278 | -5/Upper Caves | Learned Armory stockpile data 7396 | -5/Upper Caves | Discovered new exit (range 6) 7403 | -5/Upper Caves | Entered another Upper Caves area 7431 | -5/Upper Caves | Learned Factory emergency access door positions 7513 | -5/Upper Caves | Encountered a Warlord checkpoint 7538 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7593 | -5/Upper Caves | Discovered new exit (range 11) 7638 | -5/Upper Caves | Entered Warlord 7658 | -5/Warlord | Discovered new exit (range 8) 7717 | -5/Warlord | Learned location of Quarantine (-2) 7717 | -5/Warlord | Learned 4 Armory zone layouts 7718 | -5/Warlord | Learned Quarantine security intel 7718 | -5/Warlord | Learned Factory garrison access intel 7722 | -5/Warlord | Met Warlord 7725 | -5/Warlord | Opened Warlord's prototype stash 7735 | -5/Warlord | Warlord's base attacked by MAIN.C 7736 | -5/Warlord | Found Prototype Hackware 7736 | -5/Warlord | Identified Ghost Barrier 7817 | -5/Warlord | Found Prototype Energy Gun 7817 | -5/Warlord | Identified Vortex Shotgun 7820 | -5/Warlord | Found Prototype Launcher 7820 | -5/Warlord | Identified Vortex Catalyst Activator 7864 | -5/Warlord | Opened side exit 7893 | -5/Warlord | Entered Proximity Caves 7895 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7984 | -4/Proximity Caves | Learned location of Armory (-4) 8007 | -4/Proximity Caves | Identified exit to Factory 8018 | -4/Proximity Caves | Learned location of 1 exit from Research 8069 | -4/Proximity Caves | Spotted B-86 Titan 8105 | -4/Proximity Caves | Entered Factory 8105 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8106 | -4/Factory | Identified exit to Armory 8106 | -4/Factory | Identified exit to Research 8106 | -4/Factory | Identified exit to DSF 8108 | -4/Factory | Loaded intel: 4 garrison access locations 8177 | -4/Factory | Lost 4 parts (1n2u1w) 8217 | -4/Factory | Incoming investigation squad redirected 8635 | -4/Factory | Lost 3 parts (1n1u1w) 8697 | -4/Factory | Incoming assault squad redirected 8702 | -4/Factory | Lost 4 parts (2n2u) 8714 | -4/Factory | Sucked down chute 8714 | -4/Factory | Entered Waste 8715 | -4/Waste | Met a frightened Derelict 8717 | -4/Waste | Spotted C-40 Crusher 8722 | -4/Waste | Spotted C-40 Crusher 8729 | -4/Waste | EMP discharged 8730 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8731 | -4/Waste | Core integrity fell below 50% 8734 | -4/Waste | Spotted C-40 Crusher 8734 | -4/Waste | Spotted C-40 Crusher 8735 | -4/Waste | Spotted C-40 Crusher 8755 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8755 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8759 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8779 | -4/Waste | Discovered new exit (range 16) 8787 | -4/Waste | Entered Factory 8790 | -4/Factory | Lost 4 parts (1p1n2u) 8833 | -4/Factory | Spotted B-86 Titan 8858 | -4/Factory | Core integrity fell below 20% 8861 | -4/Factory | Incoming assault squad redirected 8883 | -4/Factory | Lost 3 parts (1p1n1u) 8889 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08850_ Penetrated by Slug. 08851_ Field strength at 41. 08852_ Lgt. Ion Engine destroyed. 08852_ Critical hit (Burn: +27). 08852_ Field strength at 27. 08853_ Field strength at 21. 08853_ Penetrated by Slug. 08854_ Field strength at 11. 08855_ Stasis field depleted. 08857_ Fusion Modulator explodes. 08857_ A-15 Conveyor destroyed. 08858_ B-86 Titan exits siege mode. 08861_ ALERT: Higher priority target reported, redirecting assault. 08863_ Acquired 2 matter. 08866_ Slammed into U-05 Engineer. 08866_ U-05 Engineer destroyed. 08866_ Destabilizing: Core damaged (-46). 08867_ Acquired 13 matter. 08884_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????? ????????# " ???? | | ?????????? ] ???????# " ???? | | ?????????? ???????## " | ???? | | ?????????? ??????#" % #?????????? | | ??????????###??????######""### #?????????? | | ???????????????????# # #?????????? | | ???????????????????# # #?????????? | | ???????????????????# + #?????????? | | ???????????????????# # +?????????? | | ???????????????????# # #?????????? | | ???????????????????# # #?????????? | | ???????????????????# #"### #?????????? | | ???????????????????# ###?# #?????????? | | ???????????????????###########???# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????#=#########?? | | ?????????????????????????????????# # ?? | | ????????????????????##############!# """"" #? | | ???????????????????? + """"" #? | | ??????????????????####### # """ #? | | ??????????????????# #s # #? | | ??????????????????# """ s + """"" !#? | | ??????????????????# """ # ######## # """"" #? | | ??????????????????# """ #s#??????# # """ ?? | | ??????????????????# #@#??????# # ?? | | ??????????????????# """ # #??????#/#########?? | | ??????????????????# """ # #?????? #?????????? | | ??????????????????# """ # +?????? #?????????? | | ??????????????????# # #????? * #?????????? | | ??????????????????#######k#????? #?????????? | | ????????????????????????# #???? #?????????? | | ????????????????????????# #????""" #?????????? | | ????????????????????????# #???"""" #?????????? | | ????????????????????????? ????"" ??????????? | | ????????????????????????? ????? ??????????? | | ????????????????????????? ???????##??????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 29 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Corruption Block 5 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 11 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 30 Item Schematics ----------------- Flail | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Minigun | -7/Factory | Scanalyzed Reaction Control System | -7/Factory | Scanalyzed Mace | -7/Factory | Scanalyzed Hrd. Light Armor Plating | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Flail | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Can't Catch Me Deadly Force Dodgeball, But With Guns Hehehe I'm Back, Baby! Prolific Hacker Reappropriation Respectable Loadout The Oracle Challenges ------------ None Game ------ Seed OmegaArmoredNeutralizer Manual? 0 Play Time 06:50:44 Cumulative 27.0 hours Start 2025.02.19 @ 10:59:16 End 2025.02.20 @ 15:24:33 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 6 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82417076-8f64-4956-be86-505dab8f0e43