Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 18:59:56 Player: Runagate Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (123) 615 Value Destroyed (3577) 3577 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (184) 184 TOTAL SCORE: 7656 Bonus ------- Follower Combat Kills 184 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Advanced Sensor Array Hardened Medium Armor Plating Improved Medium Armor Plating Medium Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Shotgun > --- INVENTORY -------- Medium Treads Cryofiber Web Improved Cooling System Improved Cooling System Large Matter Pod Advanced Sensor Array Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Force Field System Restoration Module Drone Bay Shock Rifle Medium Laser Rocket Launcher Long-range Missile Launcher Heavy Hammer [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 . 1 1 1 Weapon 1 | . . . . . 1 . Parts Attached 105 | 9 14 10 25 6 26 15 Power 15 | 1 2 1 4 . 2 5 Engine 11 | 1 2 1 4 . 2 1 Core 4 | . . . . . . 4 Reactor . | . . . . . . . Propulsion 24 | 2 3 3 9 2 4 1 Treads 24 | 2 3 3 9 2 4 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 40 | 3 5 3 5 3 13 8 Device 19 | 2 4 . 2 2 8 1 Storage 3 | 1 1 1 . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 17 | . . 2 3 1 5 6 Artifact . | . . . . . . . Weapon 26 | 3 4 3 7 1 7 1 Energy Gun 7 | 3 1 2 . . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 15 | . 2 1 6 1 4 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 12 | . . . 1 . 5 6 Power 2 | . . . 1 . . 1 Propulsion 4 | . . . . . 3 1 Utility 3 | . . . . . 2 1 Weapon 3 | . . . . . . 3 Highest Loss Streak 3 | . . . 1 . 1 3 To Critical Strikes . | . . . . . . . Average Backups 16 | 2 9 15 19 19 19 18 Power . | . . . . 1 1 . Propulsion 3 | . 2 3 4 4 4 1 Utility 6 | . 2 4 6 6 6 11 Weapon 6 | . 4 6 7 7 7 5 Tool/Special . | . . . . . . . Unused Backups 14 | . 1 . 1 . . 12 Power 1 | . 1 . . . . . Propulsion 1 | . . . . . . 1 Utility 9 | . . . . . . 9 Weapon 3 | . . . 1 . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 100 99 100 97 99 94 Engine 9 | . 14 11 11 9 7 5 Core 1 | . . . . . . 5 Treads 29 | . 28 33 33 34 29 24 Device 13 | . 14 11 11 14 16 13 Storage 9 | . 14 11 11 9 7 5 Processor 1 | . . . . . . 5 Protection 9 | . . 10 11 11 13 11 Energy Gun 6 | . 18 11 1 . 1 5 Ballistic Gun 15 | . 9 11 18 17 21 12 Peak Build Rating 56 | 7 11 16 17 24 38 56 Average Rating 24 | 6 9 14 15 20 31 45 On Entrance 15 | . 7 11 14 17 23 35 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 85 | . . . . . . 85 Heaviest Build 91 | 12 21 59 60 66 76 91 Greatest Support 98 | 40 40 60 60 80 88 98 Greatest Overweight (x) 1 | . . . . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 Average Capacity 17 | 7 9 19 20 20 20 19 Most Carried 20 | 4 10 19 20 20 20 20 Average Carried 16 | 2 9 15 19 19 19 18 Final Capacity 20 | 8 10 20 20 20 20 5 Final Carried 20 | 3 10 19 20 20 17 5 Class Distribution -------------------- 28% | Mutant 25% | Tank 25% | Scavenger-Mutant 14% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 3663 | 290 264 448 623 218 1299 521 Remotely 428 | . . . . . 428 . Salvage Created 4140 | 319 533 372 989 239 1172 516 Parts 259 | 35 42 23 48 19 58 34 Haulers Intercepted 6 | . 1 1 3 . 1 . Recyclers Shooed 8 | . . 1 3 . 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 82 | . 14 6 16 6 27 13 Guns 70 | . 11 6 15 6 23 9 Cannons 1 | . . . . . 1 . AOE 10 | . 3 . . . 3 4 Classes Destroyed 15 | 3 6 1 . 1 2 2 Worker 12 | 2 2 2 2 . 2 2 Builder 4 | . 2 . 1 . 1 . Tunneler 9 | 9 . . . . . . Hauler 6 | . 1 1 3 . 1 . Recycler 5 | 1 . 2 1 . 1 . Watcher 5 | . 2 . . 1 . 2 Swarmer 19 | . 3 3 . 3 2 8 Grunt 31 | . 8 1 9 1 12 . Brawler 1 | . . . . . . 1 Duelist 4 | . . . . . 3 1 Sentry 13 | . . 2 7 1 3 . Hunter 2 | . . . . 1 1 . Programmer 8 | . . . . . 6 2 Behemoth 1 | . . . . . . 1 Subdweller 3 | . 3 . . . . . Best Kill Streak 8 | 3 4 3 3 3 4 8 Combat Bots Only 7 | . 4 3 3 3 4 7 Max Kills in Single Turn 2 | 1 2 1 1 1 2 2 Gunslinging 1 | . . . . . 1 1 Exploded 2 | . 1 . . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 605 | . 58 23 90 38 198 198 Missed 177 | . 13 8 25 10 60 61 Hits 428 | . 45 15 65 28 138 137 Melee 9 | . . . . . 4 5 Projectile 419 | . 45 15 65 28 134 132 Critical Strikes 15 | . 1 . 4 . 5 5 Part Disruptions 1 | . . . . . 1 . Damage Taken 6155 | . 619 172 941 330 1710 2383 Core 1302 | . 167 9 156 25 88 857 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 103 | . . . 103 . . . Core Remaining (%) 74 | 100 33 . 58 95 87 . Volleys Fired 291 | 21 50 21 56 20 78 45 Largest 3 | 2 2 2 2 2 3 3 Hottest 172 | 90 90 88 79 46 130 172 Shots Fired 686 | 42 98 42 112 40 220 132 Gun 670 | 42 94 42 112 40 217 123 Cannon 8 | . . . . . 1 7 Launcher 8 | . 4 . . . 2 2 Special . | . . . . . . . Kinetic 460 | . 37 21 86 40 197 79 Thermal 203 | 42 50 21 26 . 20 44 Explosive 8 | . 4 . . . 2 2 Electromagnetic 15 | . 7 . . . 1 7 Robot Hit Streak 51 | 7 9 13 14 5 9 51 Robot Miss Streak 7 | 4 4 3 3 3 7 7 Penetration Max . | . . . . . . . Secondary Targets 14 | . 3 . 3 2 4 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 Shots Hit Robots 491 | 27 69 32 92 27 150 94 Core Hits 242 | 13 36 15 39 14 79 46 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | 2 3 . 2 . 2 1 Burn 8 | 2 3 . 2 . . 1 Destroy 2 | . . . . . 2 . Melee Attacks 6 | . . . 6 . . . Impact 6 | . . . 6 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9459 | 325 1505 514 1489 415 3053 2158 Guns 7997 | 325 990 460 1379 395 2771 1677 Cannons 158 | . . . . . 30 128 Explosions 976 | . 508 . . . 200 268 Melee . | . . . . . . . Ramming 328 | . 7 54 110 20 52 85 Kinetic 5525 | . 509 252 1057 395 2325 987 Thermal 2470 | 325 479 208 322 . 446 690 Explosive 939 | . 471 . . . 200 268 Electromagnetic 197 | . 39 . . . 30 128 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 4 7 Average Corruption 3 | . . . . . 2 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . . . . 37 2 Message Errors 6 | . . . . . 6 . Matter Fused 9 | . . . . . 8 1 Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 4 | . . . . . 3 1 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . . 5 . Data Loss (major) 3 | . . . . . 3 . Misfires 2 | . . . . . 2 . Alerts 2 | . . . . . 2 . Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 13 | . . . 4 . 9 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 13 | . . . 4 . 9 . Knockbacks 4 | . . . 2 . . 2 Impact 4 | . . . 2 . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 25 | . . . . . . 25 Shots . | . . . . . . . Rammed 36 | . 5 3 8 3 3 14 Targets Rammed 41 | . 5 5 9 3 4 15 Kicked . | . . . . . . . Crushed 5 | . . 2 1 . 1 1 Highest Temperature 207 | 150 207 48 30 . 206 173 Average Temperature 54 | 53 66 17 9 . 53 80 Received Heat Transfer 1293 | . 282 27 435 45 414 90 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 1 . 1 . Impact Corruptions 3 | . . . 2 . 1 . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 8 | 3 1 . 3 . 1 . Heat Transferred 6638 | 1028 1517 555 962 . 1025 1551 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 93 | 100 100 100 100 100 73 100 Level 1 6 | . . . . . 26 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 385 | 10 90 103 185 72 385 197 Initial 181 | . . 5 . 37 25 181 Average 70 | 2 32 44 89 21 123 49 Influence Increases 2809 | 60 339 213 806 175 772 444 Destroy 0b10 Robot/C 1700 | . 220 120 440 120 540 260 Destroy 0b10 Robot/NC 205 | 60 35 25 35 5 25 20 Destroy Leader 472 | . 46 32 156 42 142 54 Allied During Kill 74 | . . . 74 . . . Successful Hack 120 | . 22 6 52 6 30 4 Disable Machine 75 | . 15 15 45 . . . Destroy Structure 13 | . 1 . 4 2 5 1 Partial Spotted 60 | . . . . . 15 45 Lose Combat Pursuer 90 | . . 15 . . 15 60 Influence Decreases 2615 | 60 325 227 718 207 458 620 Entered New Map 280 | . . 9 . 51 31 189 Time Decay 2035 | 60 325 218 508 156 387 381 Lost Part 100 | . . . 10 . 40 50 Lost Ally 200 | . . . 200 . . . Squads Dispatched 14 | . 1 . 2 1 8 2 Investigation 1 | . . . . . 1 . Extermination 6 | . . . . . 4 2 Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison 4 | . . . . 1 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 9 | . 1 1 2 2 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 148 | . 23 9 26 11 36 43 Peak Tracking Total 12 | . 4 5 5 3 5 12 Tactical Retreats 4 | . . 1 . . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 10 | . . 1 1 2 5 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 5 | . 1 1 3 . . . Max in Single Turn 1 | . 1 1 1 . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 28 | . 6 1 10 1 8 2 Terminals 22 | . 6 1 8 1 6 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 3 | . . . 1 . 1 1 Total Hacks 78 | . 16 3 24 6 21 8 Successful 43 | . 11 2 18 3 7 2 Failed 35 | . 5 1 6 3 14 6 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 55 | . 15 3 14 6 17 . Terminals 63 | . 16 3 20 6 18 . Fabricators . | . . . . . . . Repair Stations 4 | . . . 3 . 1 . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access 8 | . . . 1 . 2 5 Terminal Hacks 10 | . 2 . 6 1 1 . Prototype ID Bank 2 | . . . 2 . . . Open Door 2 | . . . 2 . . . Terminal Index 3 | . 1 . 1 1 . . Locate Traps 1 | . . . 1 . . . Registered Components 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Retrieve Study 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 28 | . 9 2 9 2 6 . Terminals 28 | . 9 2 9 2 6 . Botnet 6 | . 3 . 3 . . . Operators 5 | . 1 1 1 1 1 . Skim 17 | . 5 1 5 1 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 2 1 8 1 5 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . . 2 Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 88 | . . . 88 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders 1 | . . . . 1 . . EXPLORE 1 | . . . . 1 . . Ally Attacks 72 | . . . 72 . . . Total Damage 515 | . . . 515 . . . Kills 6 | . . . 6 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 3705 | 198 896 232 111 236 856 1176 Sensors 711 | . . . . . 711 . Terrain 52 | . 52 . . . . . Seismic 3648 | 198 844 232 111 236 851 1176 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 1 | . . . . 1 . . Drone Recoveries 1 | . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 8491 | 278 1547 572 1690 521 2243 1640 Spaces Moved 4130 | 100 707 291 780 223 1125 904 Core 146 | 2 . . . . . 144 Treads 3984 | 98 707 291 780 223 1125 760 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 156 | 157 160 160 160 160 164 140 Slowest Speed 240 | 160 160 160 160 240 240 226 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 5 87 24 87 26 33 30 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 5 | . 2 . 2 . 1 . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 6 | . 1 . 2 . 3 . Melee 2 | . . . 2 . . . Projectile . | . . . . . . . AOE 4 | . 1 . . . 3 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 5515 | 174 1026 349 1104 343 1352 1167 Wait 776 | 41 222 16 191 77 73 156 Move 4124 | 99 706 290 779 222 1124 904 Hop . | . . . . . . . Pick Up 44 | 3 10 4 6 2 8 11 Fast Attach 21 | 7 . . . 5 8 1 Attach 20 | . . 3 1 2 6 8 Detach 1 | . . 1 . . . . Swap 122 | 2 20 9 33 8 31 19 Drop 69 | 1 13 . 23 4 20 8 Fire 291 | 21 50 21 56 20 78 45 Melee 6 | . . . 6 . . . Ram 13 | . . . . . . 13 Kick . | . . . . . . . Crush 28 | . 5 5 9 3 4 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / Sub) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 3 exits: *Fac x3) -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 279 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 10) 1160 | -10/Materials | Discovered new exit (range 16) 1379 | -10/Materials | Derelicts attacked the area 1440 | -10/Materials | Core integrity fell below 50% 1541 | -10/Materials | Discovered new exit (range 7) 1556 | -10/Materials | Identified exit to Mines 1613 | -10/Materials | Identified exit to Subcaves 1658 | -10/Materials | Learned 4 Subcaves zone layouts 1695 | -10/Materials | Learned 2 Mines zone layouts 1739 | -10/Materials | Learned 2 Mines zone layouts 1744 | -10/Materials | Learned location of Mines (-10) 1784 | -10/Materials | Learned location of 2 exits from Mines 1826 | -10/Materials | Entered another Materials area 1826 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1827 | -9/Materials | Identified exit to Mines 1827 | -9/Materials | Identified exit to Storage 1957 | -9/Materials | Discovered exit to Storage (range 16) 2244 | -9/Materials | Discovered exit to Mines (range 12) 2351 | -9/Materials | Build established: Scavenger-Mutant 2398 | -9/Materials | Entered Storage 2450 | -9/Storage | Repaired Lgt. Treads 2989 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3118 | -9/Storage | Lost 7 allies 3239 | -9/Storage | Discovered new exit (range 7) 3525 | -9/Storage | Met 01-MTF 3578 | -9/Storage | Learned location of 1 exit from Recycling 3630 | -9/Storage | Identified exit to Recycling 3702 | -9/Storage | Learned location of Mines (-9) 3724 | -9/Storage | Learned 4 Materials zone layouts 3770 | -9/Storage | Learned location of 1 exit from Storage 3800 | -9/Storage | Learned location of Zion (-6) 4088 | -9/Storage | Entered Materials 4088 | -8/Materials | Accompanied by 1 ally (01-MTF) 4088 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4091 | -8/Materials | 01-MTF left 4427 | -8/Materials | Discovered new exit (range 4) 4544 | -8/Materials | Garrison activated, responded to threat 4609 | -8/Materials | Entered Factory 4609 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4901 | -7/Factory | Build established: Scavenger-Tank 5617 | -7/Factory | Garrison activated, responded to threat 6107 | -7/Factory | Build established: Tank 6517 | -7/Factory | Learned location of 2 exits from Upper Caves 6577 | -7/Factory | Learned Extension non-interactive machine intel 6625 | -7/Factory | Learned Hub_04(d) terminal intel 6687 | -7/Factory | Learned location of 2 exits from Upper Caves 6699 | -7/Factory | Discovered new exit (range 11) 6712 | -7/Factory | Learned 4 Factory zone layouts 6730 | -7/Factory | Learned Extension stockpile data 6759 | -7/Factory | Learned 4 Proximity Caves zone layouts 6796 | -7/Factory | Identified exit to Factory 6843 | -7/Factory | Learned location of 1 exit from Lower Caves 6852 | -7/Factory | Entered another Factory area 6852 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6853 | -6/Factory | Identified exit to Factory 7164 | -6/Factory | Build established: Scavenger-Gunner 7296 | -6/Factory | Spotted B-75 Beast 7336 | -6/Factory | Destroyed B-75 Beast 7358 | -6/Factory | Lost 3 parts (3w) 7582 | -6/Factory | Build established: Tank 8262 | -6/Factory | Destroyed 7 combat bots 8399 | -6/Factory | Cargo convoy interrupted 8407 | -6/Factory | Released all parts (15) 8412 | -6/Factory | Core integrity fell below 50% 8460 | -6/Factory | Core integrity fell below 20% 8492 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08410_ P-60 Hacker resets X-72 Disruptor, system corruption cleaned. 08411_ Penetrated by Slug. 08412_ R-10 Processor collects Shotgun. 08413_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 08415_ R-10 Processor collects Imp. Medium Armor Plating. 08422_ System corrupted: Energy discharge (-39). 08424_ Slammed into U-05 Engineer. 08426_ Slammed into T-07 Excavator. 08436_ Slammed into U-05 Engineer. 08438_ System corrupted: Matter fused (-10). 08439_ Slammed into U-05 Engineer. 08439_ U-05 Engineer knocked back. 08465_ Slammed into K-01 Serf. 08465_ K-01 Serf knocked back. 08466_ Slammed into K-01 Serf. 08468_ Slammed into R-10 Processor. 08470_ K-01 Serf cleans the Matter Pump. 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R k ### #????????? | | ???????????? ####+####### p !#?# #????????? | | ???????????? ???????????????###p###?# #????????? | | ??????????????????????????????# #???# #????????? | | ???????????????????????????####/##### #????????? | | ???????????????????????????# + #????????? | | ???????????????????????????#""" # ####+##### | | ????????????????????????????""" = ?# | | ????????????????????????????""" # | | ???????????????????????????# / """"" | | ???????????????????????????#""" # """"" ### | | ????????????????????????????""" # "" F" #?? | | ?????????????????????????????"" ?#^! #?? | | ???????????????????????????? ?#=!= #?? | | ???????????????????????????########?#!^/ #?? | | ????????????????????????????????????#!=/ """ #?? | | ?????????????????????????????# ????# """ #?? | | #################????????????# ""??# ! """ #?? | | #????????????# """ # ##?? | | #????????????# """ + ! #??? | | !! #????????????# # #??? | | """ ! #????????????# ??## ########??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 29 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 675 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 26% | -9/Storage Studied --------- Gatling Laser | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticDeflectorShovel Manual? 0 Play Time 00:46:05 Cumulative 291.4 hours Start 2026.10.22 @ 18:16:23 End 2026.10.22 @ 18:59:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 432 Adventurer 0 Explorer 2 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cae271f-bce0-43c3-b9a1-e598013b873e