Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 18:17:08 Player: Mogwok Wargfriend Result: Destroyed by WH-S42(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1693) 1693 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-66) -66 TOTAL SCORE: 3372 Bonus ------- Friendly Fire -66 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 500/500 System Corruption 5% Temperature Cool (73) Movement Core (350) Ox6 Location -9/Recycling Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Armored Scrap Engine Small Storage Unit > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (8) ---- Improved Ion Engine Aluminum Leg Heat Sink Light Armor Plating Improved Medium Laser Improved Medium Laser Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Scrap Engine Small Storage Unit > --- WEAPON ----------- Improved Medium Laser Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Heat Sink Light Armor Plating Improved Medium Laser Improved Medium Laser Improved Light Cannon Improved Light Cannon [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 39 | 7 6 8 15 3 Power 10 | 1 1 3 5 . Engine 10 | 1 1 3 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 3 5 1 Treads 2 | . . . 2 . Leg 6 | 2 . 3 1 . Wheel 3 | . . . 2 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 1 2 2 Device 6 | 1 2 1 1 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 9 | 2 3 1 3 . Energy Gun 3 | 1 2 . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 1 1 . Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 2 1 1 Parts Lost 16 | . 1 2 9 4 Power 3 | . 1 . 2 . Propulsion 9 | . . 2 4 3 Utility 1 | . . . 1 . Weapon 3 | . . . 2 1 Highest Loss Streak 4 | . 1 1 4 4 To Critical Strikes . | . . . . . Average Backups 7 | 3 7 7 7 8 Power . | . . 1 . 1 Propulsion 1 | 1 2 1 . 1 Utility 1 | . 1 1 2 2 Weapon 3 | . 2 3 4 4 Tool/Special . | . . . . . Unused Backups 16 | . 4 2 2 8 Power 2 | . . 1 1 . Propulsion 3 | . 3 . . . Utility 4 | . . . . 4 Weapon 7 | . 1 1 1 4 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 99 99 92 98 Engine 11 | . 13 11 10 11 Treads 2 | . . . 8 . Leg 17 | . 28 32 12 . Wheel 9 | . . . 7 31 Device 16 | . 14 22 16 11 Storage 11 | . 14 11 11 11 Protection 4 | . . . 5 10 Energy Gun 11 | . 14 11 10 11 Ballistic Gun 6 | . 13 11 4 . Ballistic Cannon 4 | . . . 6 10 Peak Build Rating 35 | 7 12 19 19 35 Average Rating 15 | 5 10 16 14 20 On Entrance 11 | . 7 11 19 18 Naked Turns . | . . . . . Heaviest Build 32 | 12 15 21 28 32 Greatest Support 44 | 20 20 39 39 44 Greatest Overweight (x) 7 | 1 . . 7 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 3 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 Scrap Engine Consumption 1 | . . . . 1 Class Distribution -------------------- 64% | Mutant 17% | Commander-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 1197 | 281 107 198 449 162 Remotely . | . . . . . Salvage Created 2581 | 46 402 708 1210 215 Parts 136 | 6 25 43 52 10 Haulers Intercepted 4 | . . 2 2 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 40 | . 8 12 16 4 Guns 35 | . 8 12 11 4 Cannons 5 | . . . 5 . Classes Destroyed 11 | 1 5 2 2 1 Worker 2 | . . . 2 . Builder 1 | . . . 1 . Tunneler 2 | 2 . . . . Hauler 4 | . . 2 2 . Recycler 8 | . 1 . 6 1 Operator 3 | . 2 . 1 . Watcher 5 | . 1 3 1 . Swarmer 7 | . 3 . 4 . Grunt 15 | . 5 6 4 . Duelist 1 | . . . . 1 Sentry 17 | . . 6 8 3 Best Kill Streak 8 | 1 3 8 5 2 Combat Bots Only 7 | . 3 7 4 2 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging 1 | . 1 . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 283 | . 34 73 128 48 Missed 90 | . 9 29 41 11 Hits 193 | . 25 44 87 37 Projectile 193 | . 25 44 87 37 AOE 2 | . . . . 2 Critical Strikes 11 | . 1 1 6 3 Damage Taken 2723 | . 255 606 1142 720 Core 491 | . 74 94 174 149 Absorbed by Shields 77 | . . . . 77 Regen/Repaired (Parts) 153 | . . 12 141 . Core Remaining (%) 85 | 100 70 . . . Volleys Fired 183 | 11 29 45 87 11 Largest 2 | 2 2 2 2 2 Hottest 89 | 70 79 79 89 89 Shots Fired 342 | 22 56 90 155 19 Gun 289 | 22 56 90 110 11 Cannon 53 | . . . 45 8 Launcher . | . . . . . Special . | . . . . . Kinetic 181 | 11 28 45 89 8 Thermal 161 | 11 28 45 66 11 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 23 | 2 6 13 23 9 Robot Miss Streak 4 | 3 3 4 2 3 Penetration Max . | . . . . . Secondary Targets 5 | . 3 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 214 | 10 33 61 98 12 Core Hits 88 | 4 19 24 35 6 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | 1 2 4 4 1 Burn 8 | 1 1 3 2 1 Destroy 2 | . 1 1 . . Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3653 | 107 429 1006 1802 309 Guns 2934 | 107 429 1006 1215 177 Cannons 680 | . . . 578 102 Explosions . | . . . . . Melee . | . . . . . Ramming 39 | . . . 9 30 Kinetic 1875 | 57 154 488 1074 102 Thermal 1739 | 50 275 518 719 177 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 5 Average Corruption 4 | . . . 3 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 42 | . . . 18 24 Message Errors 8 | . . . 3 5 Matter Fused 13 | . . . 6 7 Heat Flow Errors 5 | . . . 2 3 Energy Discharges 5 | . . . 2 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 4 | . . . 2 2 Misfires 3 | . . . 2 1 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles 2 | . . . 2 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . . 3 3 Impact . | . . . . . Kinetic 5 | . . . 3 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 14 | . . . . 14 Shots . | . . . . . Rammed 8 | . . . 3 5 Targets Rammed 9 | . . . 4 5 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 228 | 80 120 6 213 228 Average Temperature 47 | 33 42 3 57 60 Received Heat Transfer 1124 | . 102 204 453 365 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 3 1 . Heat Transferred 4293 | 222 666 1332 1665 408 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Maximum Alert Level 1 | . . 1 . . Low Security (%) 97 | 100 100 92 100 100 Level 1 2 | . . 7 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 212 | 5 60 212 120 55 Initial 73 | . . 16 73 16 Average 49 | . 14 93 65 8 Influence Increases 1542 | 10 228 492 652 160 Destroy 0b10 Robot/C 800 | . 160 240 320 80 Destroy 0b10 Robot/NC 125 | 10 20 25 65 5 Destroy Leader 238 | . 42 80 116 . Allied During Kill 4 | . . . . 4 Successful Hack 75 | . 6 41 14 14 Disable Machine 105 | . . 15 60 30 Destroy Structure 30 | . . 1 2 27 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 150 | . . 90 60 . Influence Decreases 1542 | 10 189 357 783 203 Entered New Map 151 | . . 23 101 27 Time Decay 1148 | 10 185 314 493 146 Lost Part 114 | . 4 20 90 . Lost Ally 30 | . . . . 30 Purge Threat 99 | . . . 99 . Squads Dispatched 8 | . 2 3 3 . Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 4 | . 1 2 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 6 | . 1 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 13 26 26 11 Peak Tracking Total 8 | . 6 7 8 5 Tactical Retreats 7 | . . 3 4 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 5 | . 1 1 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . . . 2 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 8 | . . 1 4 3 Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 31 | . 4 9 10 8 Terminals 21 | . 4 5 7 5 Fabricators . | . . . . . Repair Stations 3 | . . 2 1 . Recycling Units 3 | . . 1 1 1 Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 107 | . 10 27 29 41 Successful 66 | . 3 17 14 32 Failed 40 | . 7 9 15 9 Catastrophic 12 | . 3 2 2 5 Database Lockouts 1 | . . 1 . . Manual 57 | . 10 21 13 13 Terminals 60 | . 10 15 21 14 Fabricators . | . . . . . Repair Stations 11 | . . 6 5 . Recycling Units 5 | . . 2 2 1 Scanalyzers 4 | . . 4 . . Garrison Access 1 | . . . 1 . Terminal Hacks 44 | . 2 4 8 30 Record 30 | . . 1 4 25 Robot Analysis 2 | . 1 1 . . Open Door 1 | . . . 1 . Branch Access Points 2 | . . . 1 1 Terminal Index 2 | . . 1 . 1 Alert Level 2 | . . 1 . 1 Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . . . 1 . Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 3 4 . Scan Component 4 | . . 2 2 . Repair 3 | . . 1 2 . Recycling Unit Hacks 2 | . . . 1 1 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . 1 . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 1 6 1 1 Terminals 7 | . 1 4 1 1 Track 1 | . 1 . . . Assimilate 1 | . . 1 . . Botnet 3 | . . 2 . 1 Operators 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Mechanics 1 | . . 1 . . Recycling Units 1 | . . 1 . . Monitor 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used 1 | . 1 . . . Hacking Detections 25 | . 4 8 8 5 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 1 2 . Time 103 | . . 26 77 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 4 | . . . . 4 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies 4 | . . . . 4 Largest Group 4 | . . . . 4 Highest-Rated Group 86 | . . . . 86 Highest-Rated Ally 34 | . . . . 34 Total Orders . | . . . . . Ally Attacks 9 | . . . . 9 Total Damage 367 | . . . . 367 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Active Infowar (turns) 2757 | 99 756 1232 670 . Sensors 2591 | . 689 1232 670 . Terrain 28 | . 28 . . . Seismic 138 | 99 39 . . . Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 4674 | 175 764 1232 1478 1025 Spaces Moved 3275 | 117 484 841 874 959 Core 45 | 24 . . 21 . Treads 23 | . . . 23 . Legs 1769 | 93 484 841 351 . Wheels 1438 | . . . 479 959 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 96 Average Speed 112 | 106 120 120 118 96 Slowest Speed 400 | 190 120 120 400 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 7 59 62 93 99 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 3942 | 143 618 976 1158 1047 Wait 354 | 4 80 69 159 42 Move 3271 | 116 483 840 873 959 Hop . | . . . . . Pick Up 31 | 5 9 8 7 2 Fast Attach 26 | 7 3 2 10 4 Attach 12 | . 2 5 5 . Detach 4 | . 1 . 2 1 Swap 6 | . 2 1 3 . Drop 29 | . 9 6 8 6 Fire 183 | 11 29 45 87 11 Melee . | . . . . . Ram 6 | . . . 1 5 Kick 1 | . . . 1 . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire 17 | . . . . 17 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 12) 176 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 6) 859 | -10/Materials | Discovered new exit (range 15) 940 | -10/Materials | Entered another Materials area 940 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1103 | -9/Materials | Repaired Lgt. Ion Engine 1610 | -9/Materials | Destroyed 7 combat bots 1653 | -9/Materials | Discovered new exit (range 10) 1689 | -9/Materials | Discovered new exit (range 7) 1878 | -9/Materials | Discovered new exit (range 8) 1937 | -9/Materials | Central database locked down 1992 | -9/Materials | Discovered new exit (range 11) 2172 | -9/Materials | Entered Storage 2619 | -9/Storage | Garrison activated, responded to threat 2836 | -9/Storage | Lost 3 parts (2n1w) 2846 | -9/Storage | Core integrity fell below 50% 2903 | -9/Storage | Lost 4 parts (2p1n1u) 3160 | -9/Storage | Discovered new exit (range 5) 3181 | -9/Storage | Met 01-MTF 3254 | -9/Storage | Repaired Imp. Medium Laser 3275 | -9/Storage | Build established: Scavenger-Mutant 3281 | -9/Storage | Repaired Lgt. Armor Plating 3499 | -9/Storage | Identified exit to Recycling 3650 | -9/Storage | Entered Recycling 3650 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3651 | -9/Recycling | Met a Zionite searching for Scraptown 4087 | -9/Recycling | Discovered new exit (range 8) 4108 | -9/Recycling | Build established: Commander-Mutant 4539 | -9/Recycling | Scanned before Scraplab entrance 4580 | -9/Recycling | Discovered new exit (range 2) 4633 | -9/Recycling | Angered Scraplab inhabitants 4635 | -9/Recycling | Found Prototype Device 4635 | -9/Recycling | Identified Scrap Engine 4658 | -9/Recycling | Core integrity fell below 20% 4675 | -9/Recycling | Destroyed by WH-S42(j) with Overtuned Pulse Rifle Last Messages --------------- 04642_ Machine disabled. 04643_ Scrap Engine consumes Med. Armor Plating. 04647_ Acquired 5 matter. 04648_ Imp. Light Cannon destroyed. 04648_ Critical hit (Burn: +38). 04649_ Dropped Heat Sink. 04649_ Acquired Heat Sink. 04651_ System corrupted: Matter fused (-7). 04654_ Slammed into DP-Y1N(j). 04655_ Com. Wheel destroyed. 04656_ DP-Y1N(j) heat damages Scrap Suit. 04658_ DP-Y1N(j) overheating. <x3> 04661_ DP-Y1N(j) heat damages Mak. Microdissipator Network, Scrap Suit, Ovr. Pulse Rifle, Ovr. Titanium Leg. 04665_ Com. Wheel destroyed. 04667_ DP-Y1N(j) cannibalizes Heat Sink to repair Mak. Microdissipator Network. 04671_ Critical hit (Burn: +50). 04673_ Scrap Engine envelopes itself in armor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????############??????????????????? | | ???????????????????# """"""#< #??????????????????? | | ???????????????????# " X ## #??????????????????? | | ?????????????####### *% !%#??????????????????? | | ????????????## j j/ j #??????????????????? | | ????????????# ##### % @ #??????????????????? | | ????????????## #???# #??????????????????? | | ?????????????# #???#"& "& #??????????????????? | | ?????????????# #???#""" #??????????????????? | | ??????????#### ################??????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #???????????????#########??????? | | ??????????# #???????????????# ! #??????? | | ??????????####/####???????????????#! #??????? | | ?????????????# #??????????????????# #??????? | | ############?# ##########?????????# #####??? | | #?# #?????????# / #?## | | #?########## #?????????# ! ### #?# | | #??????????# #?????????# ### ### | | ############/#########?# ! # # | | ## #?# # #/ | | ### #?# !+ / | | #?# #?# ! # # | | #?# #?# # # | | #?# #?# ## ## | | #?# #?# ## ### | | #?# #?# ! ## ### | | #?# ## ## %%# | | +##+###+#########/################# ## % # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 70% | -9/Materials Imp. Medium Laser | 13% | -9/Storage Lgt. Armor Plating | 30% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingHypercooledDetector Manual? 0 Play Time 00:53:53 Cumulative 200.6 hours Start 2025.06.01 @ 19:09:33 End 2025.06.02 @ 18:17:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c860d1e-735f-42f2-aaa3-0f1b367e4482