Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.20 @ 22:18:51 // Winter2019/RPGLIKE Player: charson Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (2660) 2660 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 8534 Bonus ------- High Alert Combat Kills 89 Cogmind --------- Core Integrity 0/1250 Matter 300/300 Energy 12/400 System Corruption 0% Temperature Cool (84) Movement Flying (20) Location -4/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Cold Fusion Reactor > --- PROPULSION (5) --- Impulse Thruster Diametric Drive Diametric Drive Diametric Drive Diametric Drive > --- UTILITY (6) ------ Advanced Sensor Array Improved Signal Interpreter Remote Force Field Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (3) ------- KE Penetrator Powered Hammer Katana > --- INVENTORY (4) ---- Energy Well (350) Hacking Suite Improved Hacking Suite Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Impulse Thruster Diametric Drive Diametric Drive Diametric Drive Diametric Drive > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Remote Force Field Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- KE Penetrator Powered Hammer Katana > --- INVENTORY -------- Energy Well Hacking Suite Improved Hacking Suite Authchip [Propulsion] [Rating: 93] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Cooled VTOL Module Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage High-capacity Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | 3 . 1 2 1 1 1 . 1 1 1 Power 1 | . . . . . . . . 1 . . Propulsion 4 | 2 . . 1 . . 1 . . . . Utility 5 | . . 1 1 1 1 . . . 1 . Weapon 2 | 1 . . . . . . . . . 1 Parts Attached 113 | 7 3 4 17 16 15 11 1 20 10 9 Power 11 | 1 . . 3 . 1 . . 4 2 . Engine 4 | 1 . . 3 . . . . . . . Core 5 | . . . . . 1 . . 3 1 . Reactor 2 | . . . . . . . . 1 1 . Propulsion 35 | 3 1 . 8 2 9 1 . 3 2 6 Treads 5 | 2 1 . 2 . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 1 . . 1 . . . . . . . Hover 2 | . . . . 1 1 . . . . . Flight 26 | . . . 5 1 8 1 . 3 2 6 Utility 49 | 1 1 4 3 9 5 9 . 10 6 1 Device 26 | 1 . 3 1 4 1 8 . 2 5 1 Storage 1 | . . 1 . . . . . . . . Processor 2 | . 1 . . . . . . . 1 . Hackware 9 | . . . 1 2 . . . 6 . . Protection 11 | . . . 1 3 4 1 . 2 . . Artifact . | . . . . . . . . . . . Weapon 18 | 2 1 . 3 5 . 1 1 3 . 2 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 2 | . . . . 2 . . . . . . Ballistic Gun 6 | 1 1 . 3 . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 2 | . . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 5 | . . . . 3 . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 1 2 3 . . 1 . 1 Parts Lost 5 | . . . . 2 1 . . 1 . 1 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 Utility 3 | . . . . 2 . . . 1 . . Weapon . | . . . . . . . . . . . Highest Loss Streak 2 | . . . . 2 1 . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 99 99 98 92 100 92 92 95 Engine 5 | . 14 12 11 9 . . . . . . Core 3 | . . . . . 7 7 7 7 5 6 Reactor 1 | . . . . . . . . 5 5 6 Treads 11 | . 29 37 18 . . . . . . . Wheel 1 | . 12 . 5 . . . . . . . Flight 22 | . . . 12 35 32 30 38 35 33 30 Device 8 | . 4 7 11 6 7 7 7 11 13 11 Processor 5 | . 10 12 11 5 . . . . 6 6 Hackware 12 | . . . . 13 25 23 23 17 20 18 Protection 4 | . . . . 10 8 7 7 5 . . Ballistic Gun 9 | . 28 25 24 4 . . . . . 3 Slashing Weapon 6 | . . . . 8 16 15 7 6 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 39 | 7 8 11 14 20 24 24 23 35 31 39 Greatest Support 60 | 40 60 60 60 30 30 34 34 36 37 45 Greatest Overweight (x) 3 | 1 2 . 3 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 3 3 3 3 4 4 4 Average Capacity 2 | 2 2 2 2 2 3 3 3 3 4 4 Most Carried 4 | 2 2 2 2 3 3 3 3 4 4 4 Average Carried 2 | 1 1 2 1 2 2 2 3 3 3 4 Final Capacity 4 | 2 2 2 2 3 3 3 3 4 4 4 Final Carried 4 | 2 2 2 2 3 3 3 3 4 4 4 Class Distribution -------------------- 48% | Hacker-Sprinter 36% | Mutant 6% | Sprinter 4% | Hacker-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Matter Collected 1934 | 285 278 208 230 237 120 140 . 210 110 116 Remotely . | . . . . . . . . . . . Salvage Created 3827 | 78 372 178 204 658 813 353 . 664 276 231 Parts 205 | 3 25 6 24 46 59 14 . 21 4 3 Haulers Intercepted 6 | . 1 . 1 1 1 . . 1 . 1 Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 22 . . . . Prevented 3 | . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 64 | . 14 . 8 14 18 6 . 2 1 1 Melee 39 | . . . . 12 18 6 . 2 1 . Guns 22 | . 14 . 8 . . . . . . . Cannons 2 | . . . . 2 . . . . . . Classes Destroyed 14 | 2 4 . 2 1 2 2 . . . 1 Worker 7 | . . . . 3 3 . . . . 1 Builder 1 | . . . . . . . . . . 1 Tunneler 3 | 1 . 1 . . 1 . . . . . Hauler 6 | . 1 . 1 1 1 . . 1 . 1 Recycler 5 | 1 . . . 1 . . . 2 1 . Minesweeper 2 | . . . . . . 2 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 5 | . 1 . 2 . 1 . . 1 . . Watcher 7 | . . . 1 . 2 . . 3 1 . Swarmer 25 | . 6 . 5 3 8 3 . . . . Grunt 26 | . 8 . 2 7 6 2 . 1 . . Sentry 8 | . . . 1 4 2 . . . 1 . Hunter 3 | . . . . . . 1 . 1 . 1 Programmer 2 | . . . . . 2 . . . . . Best Kill Streak 11 | 1 4 1 4 5 11 3 . 3 1 2 Combat Bots Only 7 | . 4 . 3 5 7 3 . 1 1 1 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Damage Taken 4004 | . 413 . 244 899 1010 305 . 581 164 388 Core 2816 | . 326 . 191 590 638 189 . 408 145 329 Absorbed by Shields 187 | . . . . . . . . . . 187 Redirected to Core 1960 | . 263 . 152 365 455 138 . 316 67 204 Regen/Repaired (Parts) 78 | . . . . 2 . . . 61 . 15 Core Remaining (%) 63 | 100 . 100 94 66 . . 61 20 6 . Volleys Fired 92 | 5 43 3 24 12 . . . 1 . 4 Largest 2 | 2 2 2 2 1 . . . 1 . 1 Hottest 68 | 60 40 40 40 68 . . . . . 33 Shots Fired 163 | 6 86 6 48 12 . . . 1 . 4 Gun 150 | 6 86 6 48 . . . . . . 4 Cannon 12 | . . . . 12 . . . . . . Launcher 1 | . . . . . . . . 1 . . Special . | . . . . . . . . . . . Kinetic 149 | 5 86 6 48 . . . . . . 4 Thermal 13 | 1 . . . 12 . . . . . . Explosive 1 | . . . . . . . . 1 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | 3 14 5 10 12 . . . 1 . . Robot Miss Streak 4 | 1 3 2 4 1 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 270 | 4 62 3 31 46 54 21 . 30 10 9 Core Hits 127 | 3 29 5 17 21 29 8 . 12 2 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 10 | . . . . 3 2 1 . 2 . 2 Smash 1 | . . . . . . . . . . 1 Sever 9 | . . . . 3 2 1 . 2 . 1 Melee Attacks 350 | . . . . 40 91 105 . 74 18 22 Impact 15 | . . . . . . . . . . 15 Slashing 335 | . . . . 40 91 105 . 74 18 7 Piercing . | . . . . . . . . . . . Sneak Attacks 27 | . . . . 5 7 3 . 7 2 3 Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks 18 | . . . . 2 13 2 . . . 1 Damage Inflicted 8116 | 50 798 78 447 1441 2112 878 . 1302 429 581 Guns 1333 | 50 798 38 447 . . . . . . . Cannons 235 | . . . . 229 . . . 6 . . Explosions 66 | . . . . . . . . 66 . . Melee 6442 | . . . . 1212 2112 878 . 1230 429 581 Ramming 40 | . . 40 . . . . . . . . Kinetic 1323 | 40 798 38 447 . . . . . . . Thermal 239 | 10 . . . 229 . . . . . . Explosive 66 | . . . . . . . . 66 . . Electromagnetic . | . . . . . . . . . . . Impact 442 | . . . . . . . . 6 . 436 Slashing 6006 | . . . . 1212 2112 878 . 1230 429 145 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 . . . . Average Corruption 1 | . . . . . 1 1 . . . . Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 739 | . . . . 65 153 71 . 102 105 243 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 739 | . . . . 65 153 71 . 102 105 243 Knockbacks 3 | . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . 14 . . Shots 1 | . . . . . . . . 1 . . Rammed 18 | . . 18 . . . . . . . . Targets Rammed 21 | . . 21 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed 3 | . . 3 . . . . . . . . Highest Temperature 342 | . 12 . 12 342 7 . . 60 . 130 Average Temperature 40 | . 4 . 6 111 2 . . 6 . 44 Received Heat Transfer 862 | . 174 . 39 270 249 18 . 36 27 49 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . 6 Impact Corruptions 8 | . . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 432 | 25 . . . 407 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Peak Influence 615 | 10 343 109 279 253 615 . . 382 119 103 Initial 215 | . 6 89 . . 51 . . 215 32 58 Average 150 | 3 148 44 87 125 363 . . 215 53 58 Maximum Alert Level 2 | . 1 . 1 1 2 . . 1 . . Low Security (%) 69 | 100 74 100 93 81 27 . . 29 100 100 Level 1 24 | . 25 . 6 18 23 . . 70 . . Level 2 6 | . . . . . 49 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 2 . 2 3 5 . . 10 1 3 Investigation 8 | . . . . 1 2 . . 5 . . Extermination 3 | . . . . . 2 . . 1 . . Reinforcement 14 | . 2 . 2 2 1 . . 4 . 3 Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Distress Signals 11 | . 1 . 4 2 2 . . 1 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 185 | . 21 . 27 31 35 16 5 38 3 9 Peak Tracking Total 13 | . 5 . 9 13 8 7 7 9 1 7 Tactical Retreats 23 | . . . 1 2 4 8 . 7 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 5 | . . . 2 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . Reused 5 | . . . . . . 4 . 1 . . Traps Extracted . | . . . . . . . . . . . Installed 5 | . . . . . . 5 . . . . Triggered 8 | . . . . . . 7 . 1 . . Most Traps Carried 5 | . . . . . . 5 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . 3 1 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 73 | . 8 2 8 7 8 1 1 28 5 5 Terminals 43 | . 6 . 7 3 4 . . 17 3 3 Fabricators 5 | . . . . . 2 . . 3 . . Repair Stations 6 | . . . . 1 1 . . 3 . 1 Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 6 | . . . 1 2 1 . . 1 1 . Garrison Access 7 | . . . . 1 . . . 4 1 1 Total Hacks 245 | . 20 2 29 22 31 1 1 109 16 14 Successful 162 | . 6 2 15 19 19 1 1 80 9 10 Failed 83 | . 14 . 14 3 12 . . 29 7 4 Catastrophic 10 | . 3 . 3 1 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 82 | . 9 . 12 6 9 . . 36 8 2 Terminals 170 | . 16 . 22 10 17 . . 82 12 11 Fabricators 14 | . . . . . 6 . . 8 . . Repair Stations 14 | . . . . 3 1 . . 8 . 2 Recycling Units 4 | . 4 . . . . . . . . . Scanalyzers 30 | . . . 7 8 7 . . 6 2 . Garrison Access 9 | . . . . 1 . . . 5 2 1 Terminal Hacks 83 | . 4 2 8 4 7 1 1 44 5 7 Record 21 | . . . . . 2 . . 14 2 3 Robot Schematic 2 | . . . 1 . . . . 1 . . Robot Analysis 8 | . 1 . 1 1 . . . 5 . . Prototype ID Bank 2 | . 2 . . . . . . . . . Open Door 4 | . . 2 . . . 1 1 . . . Open DSF 2 | . . . . . 1 . . 1 . . Level Access Points 2 | . . . . . . . . . 1 1 Branch Access Points 4 | . 1 . . 1 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . Machine Index 3 | . . . . . . . . 2 1 . Terminal Index 3 | . . . 1 . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . 1 . . Alert Level 2 | . . . 1 . . . . 1 . . Unreport Threat 7 | . . . 1 1 . . . 2 1 2 Locate Traps 3 | . . . . . . . . 3 . . Disarm Traps 1 | . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . Recall Investigation 2 | . . . 1 . . . . 1 . . Hauler Manifests 1 | . . . . . . . . 1 . . Registered Components 2 | . . . . . 1 . . 1 . . Registered Prototypes 2 | . . . . . 1 . . 1 . . Zone Layout 7 | . . . 1 1 1 . . 4 . . Fabricator Hacks 8 | . . . . . 3 . . 5 . . Load Schematic 6 | . . . . . 2 . . 4 . . Build 2 | . . . . . 1 . . 1 . . Repair Station Hacks 9 | . . . . 2 . . . 5 . 2 Scan Component 5 | . . . . 1 . . . 3 . 1 Repair 4 | . . . . 1 . . . 2 . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 29 | . . . 6 8 7 . . 6 2 . Insert Component 13 | . . . 3 3 3 . . 3 1 . Analyze 16 | . . . 3 5 4 . . 3 1 . Garrison Access Hacks 5 | . . . . 1 . . . 3 . 1 Seal Access 5 | . . . . 1 . . . 3 . 1 Unauthorized Hacks 27 | . 1 . 1 4 2 . . 17 2 . Terminals 21 | . 1 . 1 3 1 . . 14 1 . Track 1 | . . . . . . . . 1 . . Assimilate 7 | . . . . 1 1 . . 5 . . Botnet 8 | . 1 . 1 2 . . . 3 1 . Disrupt 4 | . . . . . . . . 4 . . Operators 1 | . . . . . . . . 1 . . Fabricators 3 | . . . . . 1 . . 2 . . Recompile 3 | . . . . . 1 . . 2 . . Repair Stations 1 | . . . . 1 . . . . . . Mechanics 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . Reprogram 2 | . . . . . . . . 1 1 . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 57 | . 7 . 8 5 8 . . 21 4 4 Full Trace Events 4 | . 2 . . . 1 . . 1 . . Feedback Events 1 | . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . 1 . . . . 1 . . Robots Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 99 | . . . . . 99 . . . . . Total Robot Build Rating 4 | . . . . . 4 . . . . . Part Schematics Acquired 9 | . . . 2 1 2 . . 3 1 . Parts Built 1 | . . . . . . . . 1 . . Authchips 1 | . . . . . . . . 1 . . Time 24 | . . . . . . . . 24 . . Total Part Build Rating 3 | . . . . . . . . 3 . . Parts Repaired 4 | . . . . 1 . . . 2 . 1 Time 98 | . . . . 38 . . . 35 . 25 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . Parts Scanalyzed 12 | . . . 3 2 3 . . 3 1 . Part Schematics Acquired 9 | . . . 2 1 2 . . 3 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Total Allies 11 | . . . . 1 3 . . 7 . . Largest Group 3 | . . . . 1 2 . . 3 . . Highest-Rated Group 87 | . . . . 10 30 . . 87 . . Highest-Rated Ally 29 | . . . . 10 15 . . 29 . . Total Orders 1 | . . 1 . . . . . . . . RETURN 1 | . . 1 . . . . . . . . Ally Attacks 6 | . . . . . 5 . . 1 . . Total Damage 120 | . . . . . 120 . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Robot Analysis Total 8 | . 1 . 1 1 . . . 5 . . Derelict Logs Recovered 3 | . . 1 . . . 2 . . . . Drone Launches 1 | . . 1 . . . . . . . . Drone Recoveries 1 | . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Turns Passed 5464 | 70 565 923 454 480 600 969 21 959 203 220 Spaces Moved 7944 | 53 442 457 409 667 998 1625 73 2326 472 422 Core 10 | 7 1 . 1 1 . . . . . . Treads 612 | 5 34 457 116 . . . . . . . Legs . | . . . . . . . . . . . Wheels 467 | 41 407 . 19 . . . . . . . Hover . | . . . . . . . . . . . Flight 6855 | . . . 273 666 998 1625 73 2326 472 422 Fastest Speed 19 | 50 80 160 31 31 26 23 23 23 24 19 Average Speed 39 | 88 86 160 73 31 26 25 23 23 24 21 Slowest Speed 200 | 160 160 160 200 100 31 26 23 24 25 96 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 13 | . . . 6 . . . . 4 3 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 72 89 53 42 28 97 8 58 12 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . . . Scrap Searched 4 | . . 1 . . . 3 . . . . Spaces Dug 125 | . . . . . 6 63 . 40 7 9 Terrain Destroyed 125 | . . . . . 6 63 . 40 7 9 Melee 124 | . . . . . 6 63 . 40 7 8 Projectile 1 | . . . . . . . . . . 1 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Total 9675 | 66 542 630 509 874 1235 2059 76 2641 527 516 Wait 1014 | . 27 140 37 102 104 316 2 204 25 57 Move 7908 | 52 441 456 396 666 997 1624 72 2317 465 422 Hop 13 | . . . 6 . . . . 4 3 . Pick Up 34 | 2 5 . 4 9 6 1 . 6 1 . Fast Attach 72 | 7 2 4 11 11 7 4 1 10 8 7 Attach 11 | . . . 3 3 2 . . 2 1 . Detach 5 | . . . 2 . 1 . . 2 . . Swap 32 | . 1 . 3 2 7 7 . 8 1 3 Drop 84 | . 7 3 10 16 18 5 1 13 5 6 Fire 92 | 5 43 3 24 12 . . . 1 . 4 Melee 301 | . . . . 37 67 88 . 74 18 17 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 21 | . . 21 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . 3 . . . . . . . . Trap 5 | . . . . . . 5 . . . . Miscellaneous 80 | . 16 . 13 16 26 9 . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 9 | -11/Junkyard | Discovered new exit (range 16) 21 | -11/Junkyard | Upgraded with Propulsion slot (x1) 21 | -11/Junkyard | Upgraded with Weapon slot (x1) 71 | -11/Junkyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 385 | -10/Materials | Identified exit to Mines 444 | -10/Materials | Discovered new exit (range 16) 540 | -10/Materials | Reached level 2 636 | -10/Materials | Entered Mines 713 | -10/Mines | Learned Materials garrison access intel 729 | -10/Mines | Upgraded with Utility slot (x1) 936 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 940 | -10/Mines | Found Prototype Device 940 | -10/Mines | Identified Exp. Sensor Array 990 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1045 | -10/Mines | Found the Drone Emporium 1074 | -10/Mines | Found Prototype Device 1074 | -10/Mines | Identified Thief Drone Bay 1499 | -10/Mines | Discovered new exit (range 12) 1559 | -10/Mines | Entered Materials 1561 | -9/Materials | Reached level 3 1936 | -9/Materials | Reached level 4 1961 | -9/Materials | Discovered new exit (range 8) 1978 | -9/Materials | Discovered new exit (range 18) 1982 | -9/Materials | Upgraded with Propulsion slot (x1) 1982 | -9/Materials | Upgraded with Utility slot (x1) 2009 | -9/Materials | Discovered new exit (range 11) 2013 | -9/Materials | Entered another Materials area 2014 | -8/Materials | Loaded intel: 1 garrison access location 2015 | -8/Materials | Reached level 5 2015 | -8/Materials | Upgraded with Utility slot (x1) 2037 | -8/Materials | Identified exit to Storage 2147 | -8/Materials | Repaired Hacking Suite 2289 | -8/Materials | Build established: Sprinter 2294 | -8/Materials | Reached level 6 2395 | -8/Materials | Discovered new exit (range 6) 2493 | -8/Materials | Entered Factory 2495 | -7/Factory | Reached level 7 2496 | -7/Factory | Upgraded with Utility slot (x1) 2506 | -7/Factory | Identified exit to DSF 2627 | -7/Factory | Core integrity fell below 50% 2666 | -7/Factory | Build established: Hacker-Sprinter 2778 | -7/Factory | Identified exit to Lower Caves 2797 | -7/Factory | Discovered new exit (range 13) 2817 | -7/Factory | Reached level 8 2841 | -7/Factory | Fabricated Y-45 Defender? 2976 | -7/Factory | Destroyed 7 combat bots 3019 | -7/Factory | Discovered new exit (range 17) 3081 | -7/Factory | Discovered new exit (range 4) 3093 | -7/Factory | Entered Lower Caves 3095 | -7/Lower Caves | Reached level 9 3095 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 3448 | -7/Lower Caves | Learned location of 1 exit from Factory 3954 | -7/Lower Caves | Learned Factory interactive machine intel 4058 | -7/Lower Caves | Discovered new exit (range 11) 4062 | -7/Lower Caves | Entered another Lower Caves area 4081 | -7/Lower Caves | Discovered new exit (range 11) 4083 | -7/Lower Caves | Entered Factory 4084 | -6/Factory | Identified exit to Factory 4085 | -6/Factory | Loaded intel: 52 interactive machine locations 4085 | -6/Factory | Reached level 10 4085 | -6/Factory | Upgraded with Power slot (x1) 4097 | -6/Factory | Reached level 11 4124 | -6/Factory | Discovered exit to Factory (range 16) 4237 | -6/Factory | Hacking Suite fried by hacking feedback 4445 | -6/Factory | Fabricated Hacking Suite (x1) 4504 | -6/Factory | Core integrity fell below 50% 4739 | -6/Factory | Repaired Enh. Nuclear Core 4753 | -6/Factory | Repaired Katana 4835 | -6/Factory | Spotted B-75 Beast 4836 | -6/Factory | Identified exit to Lower Caves 5042 | -6/Factory | Entered another Factory area 5043 | -5/Factory | Core integrity fell below 50% 5044 | -5/Factory | Reached level 12 5044 | -5/Factory | Upgraded with Utility slot (x1) 5098 | -5/Factory | Core integrity fell below 20% 5173 | -5/Factory | Identified exit to Factory 5245 | -5/Factory | Entered another Factory area 5246 | -4/Factory | Core integrity fell below 50% 5246 | -4/Factory | Core integrity fell below 20% 5247 | -4/Factory | Reached level 13 5247 | -4/Factory | Upgraded with Weapon slot (x1) 5282 | -4/Factory | Spotted B-86 Titan 5330 | -4/Factory | Repaired Adv. Sensor Array 5374 | -4/Factory | Identified exit to Research 5465 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05415_ H-77 Assassin system terminally corrupted. 05415_ Imp. Targeting Computer fried. 05417_ Acquired 88 matter. 05418_ Sneak attack on U-05 Engineer. 05418_ Destroyed Wheel. 05418_ Destroyed Terrain Scan Processor. 05418_ Destroyed Wheel. 05418_ U-05 Engineer system corrupted by crushing effect. 05418_ U-05 Engineer knocked back. 05419_ U-05 Engineer system terminally corrupted. 05419_ Terrain Scanner fried. 05419_ Lgt. Ion Engine fried. 05419_ Welding Torch fried. 05428_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 05459_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05461_ Knocked back. 05464_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????## ""F"" # # """ # | | ?????????????????????????# "" "" # """ = # | | ?????????????????????????## # # + | | ??????????????????????????# # # # | | ??????????????????????????# """ # # !! # | | ??????????????????????????# """ # # !* # | | ??????????????????????????# """ # # ! # | | ?????????????????????????## # ##+####### | | ?????????????????????????# ######+## #?????# | | ?????????????????######??# #?????# | | ?????????????????""" """?# #??##?# | | ???????????????? ?"" """?# % #??##### | | ????????????# """ """ # ########+#####???# | | ????????????# t # #????????????????# | | ????????????# /g #????????????????# | | ??????????????????########g ##???????????????# | | ?????????????????????????# T#???????????????# | | ?????????????????????????# #???????????????# | | ?????????????????????????# ##???????????????# | | ?????????????????????????# %#????????????????# | | ?????????????????????????# #????????????????# | | ???????????????????????### ###??????????????# | | ???????????# ????????# #??????????????# | | ???????????# ##### #??????????????# | | ??k????????? "" #?????????????# ### | | ???????????# T ch @ H #?????????????##??? | | ???????????# % #?????????????????? | | ???????????# ##### ] #?????????????????? | | ???????????# ?????# ! #?????????????????# | | ???????????### ???????#########????????????????# | | ?????????????# ?????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????R??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????A??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????R?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????Y???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 34 Energy Capacity 400 Matter Stores 499 Matter Capacity 500 Sight Range 18 Robot Scan Range 26 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 225 Resistance: KI 15 Resistance: TH 5 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 66 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 39 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Datajack | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Imp. Signal Interpreter | -6/Factory | Scanalyzed Actuator Array | -6/Factory | Scanalyzed Energy Well | -5/Factory | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -9/Materials | Hacked G-50 Soldier | -6/Factory | Hacked Fabricated ------------ Y-45 Defender | x2 | -7/Factory Hacking Suite | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac Fac Fac Levels Raised 12 | . 1 . 2 2 2 1 . 2 1 1 XP Earned 22262 | 3000 1720 500 2500 3235 3837 1200 500 2210 1785 1775 XP Spent 20975 | 2650 . 1700 3085 3040 2960 1565 . 2800 1700 1475 Upgrades 54 | 6 . 5 10 9 8 3 . 5 1 7 Power Slot 1 | . . . . . . . . 1 . . Propulsion Slot 4 | 2 . . 1 . . 1 . . . . Utility Slot 5 | . . 1 1 1 1 . . . 1 . Weapon Slot 2 | 1 . . . . . . . . . 1 Core Integrity 13 | . . . 4 2 1 1 . . . 5 Heat Dissipation 2 | . . . . 1 . 1 . . . . Energy Generation 1 | . . . . . . . . 1 . . Mass Support 2 | . . . . 2 . . . . . . Inventory Capacity 4 | 2 . . . 1 . . . 1 . . Sight Range 2 | 1 . 1 . . . . . . . . Sensor Range 5 | . . . 2 . 3 . . . . . Terrain Scan Density 1 | . . . . . . . . . . 1 Ranged Accuracy 2 | . . . 2 . . . . . . . Melee Accuracy 1 | . . . . . 1 . . . . . Hack Attack % 3 | . . 1 . . . . . 2 . . KI Resistance % 3 | . . . . 1 2 . . . . . TH Resistance % 1 | . . . . 1 . . . . . . KI Damage % 2 | . . 2 . . . . . . . . Protomatter Created 832 | . 191 . 102 246 228 65 . . . . Integrity Restored 1648 | . 326 . 244 331 552 195 . . . . Core 1548 | . 326 . 144 331 552 195 . . . . Parts 100 | . . . 100 . . . . . . . Protomatter Decayed 475 | . 34 . 118 139 44 140 . . . . Game ------ Seed WarpLatentDoomcannon Manual? 0 Play Time 02:01:21 Cumulative 12.3 hours Start 2023.03.19 @ 21:07:56 End 2023.03.20 @ 22:18:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 21 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02811d5f-38f5-4050-8490-3cebd47fe52e