Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 13:11:15 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (2501) 2501 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5621 Bonus ------- None Cogmind --------- Core Integrity 242/700 Matter 10/300 Energy 140/150 System Corruption 10% Temperature Cool (0) Movement Treading (225) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Improved Titanium Leg > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Huge Storage Unit Improved Light Armor Plating Component Analysis Suite > --- WEAPON (3) ------- Improved Grenade Launcher > --- INVENTORY (25) --- Light Nuclear Core Improved Titanium Leg Improved Titanium Leg Wheel High-capacity Matter Pod (200) Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Improved Targeting Computer Matter Filter Microactuators Microactuators Hacking Suite Particle Gun Gatling Laser Advanced Assault Cannon Rocket Launcher Heavy Hammer Heavy Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Energy Filter Improved Light Armor Plating Component Analysis Suite > --- WEAPON ----------- Assault Rifle Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Titanium Leg Improved Titanium Leg Wheel Large Storage Unit High-capacity Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Improved Targeting Computer Matter Filter Microactuators Microactuators Hacking Suite Particle Gun Gatling Laser Rocket Launcher Improved Grenade Launcher Heavy Hammer Heavy Flail [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 78 | . 14 22 6 12 24 Power 5 | . 1 2 . 1 1 Engine 4 | . 1 2 . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 21 | . 3 8 1 1 8 Treads 6 | . . . . . 6 Leg 9 | . 3 5 . . 1 Wheel 6 | . . 3 1 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 28 | . 5 7 3 5 8 Device 11 | . 1 2 2 . 6 Storage 3 | . 2 . . 1 . Processor 3 | . . 1 1 1 . Hackware 1 | . . . . 1 . Protection 10 | . 2 4 . 2 2 Artifact . | . . . . . . Weapon 24 | . 5 5 2 5 7 Energy Gun 2 | . 1 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 16 | . 4 5 . 4 3 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . 1 . . . . System Corruption 1 | . 1 . . . . Parts Lost 27 | . . 2 . 4 21 Power 1 | . . . . . 1 Propulsion 9 | . . 1 . 1 7 Utility 10 | . . 1 . 3 6 Weapon 7 | . . . . . 7 Highest Loss Streak 7 | . . 1 . 2 7 To Critical Strikes . | . . . . . . Average Backups 16 | 6 12 14 14 19 23 Power . | 1 1 1 1 . . Propulsion 2 | 4 . . . 1 5 Utility 8 | . 6 8 8 8 10 Weapon 5 | 1 4 4 5 7 7 Tool/Special . | . . . . . . Unused Backups 39 | 7 8 4 1 1 18 Power 3 | 1 . 1 . . 1 Propulsion 13 | 2 5 1 . . 5 Utility 12 | 2 . . 1 1 8 Weapon 11 | 2 3 2 . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 98 99 99 93 87 Engine 8 | . 14 11 9 7 . Treads 4 | . . . . . 17 Leg 12 | . 28 25 . . . Wheel 12 | . . 7 36 29 7 Device 7 | . 4 1 13 3 14 Storage 9 | . 14 11 9 7 7 Processor 5 | . . 1 13 13 5 Protection 8 | . 8 19 . 6 4 Ballistic Gun 18 | . 24 22 15 16 11 Impact Weapon 2 | . . . 1 5 3 Peak Build Rating 47 | 6 8 20 25 40 47 Average Rating 23 | 6 7 17 23 36 36 On Entrance 16 | 6 6 8 18 24 39 Avg Prop Armor Cover (%) 13 | . . . . . 13 Naked Turns . | . . . . . . Heaviest Build 112 | 12 30 39 35 112 107 Greatest Support 89 | 20 20 45 48 52 89 Greatest Overweight (x) 9 | . 1 3 . 2 9 Average Overweight (x) 1 | . . . . 1 3 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 17 | 8 13 15 15 20 25 Most Carried 25 | 7 15 15 15 25 25 Average Carried 16 | 6 12 14 14 19 23 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 24 | 7 15 15 15 24 19 Class Distribution -------------------- 70% | Mutant 12% | Scavenger-Mutant 5% | Gunner 3% | Scavenger-Gunner 3% | Tank 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2168 | 200 242 667 110 241 708 Remotely 62 | . . 62 . . . Salvage Created 3794 | 228 332 945 199 311 1779 Parts 203 | 16 29 68 12 12 66 Haulers Intercepted 13 | . 1 5 1 1 5 Recyclers Shooed 5 | 1 . . . 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 60 | . 10 15 3 8 24 Melee 4 | . . . . 3 1 Guns 42 | . 10 15 3 3 11 Cannons 3 | . . . . . 3 AOE 2 | . . . . 1 1 Classes Destroyed 11 | 3 4 3 . 1 . Worker 4 | 1 . 2 . . 1 Builder 6 | . . 1 . . 5 Tunneler 8 | 5 2 . . 1 . Hauler 13 | . 1 5 1 1 5 Recycler 6 | 1 . . . . 5 Watcher 3 | . 2 1 . . . Swarmer 18 | . 9 4 . 4 1 Grunt 21 | . 1 5 1 2 12 Duelist 4 | . . 1 . . 3 Sentry 15 | . . 5 2 1 7 Programmer 2 | . . . . 1 1 Best Kill Streak 7 | 4 6 6 2 4 7 Combat Bots Only 5 | . 4 5 1 4 5 Max Kills in Single Turn 3 | 1 1 2 1 1 3 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . 1 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 619 | . 48 81 25 95 370 Missed 198 | . 5 24 8 29 132 Hits 421 | . 43 57 17 66 238 Melee 9 | . . 2 . . 7 Projectile 412 | . 43 55 17 66 231 AOE 2 | . . . . 2 . Critical Strikes 8 | . . 4 3 . 1 Actively Blocked 1 | . . 1 . . . Damage Taken 5380 | 26 395 773 246 1219 2721 Core 631 | . 78 81 14 125 333 Absorbed by Shields . | . . . . . . Redirected to Shielding 29 | . 13 16 . . . Regen/Repaired (Parts) 46 | . 46 . . . . Core Remaining (%) 86 | 100 68 79 97 . . Volleys Fired 217 | 13 49 73 15 20 47 Largest 3 | 2 2 2 2 3 3 Hottest 136 | 80 80 43 43 86 136 Shots Fired 477 | 26 98 146 30 45 132 Gun 435 | 26 98 146 30 38 97 Cannon 30 | . . . . . 30 Launcher 12 | . . . . 7 5 Special . | . . . . . . Kinetic 420 | . 82 146 30 38 124 Thermal 3 | . . . . . 3 Explosive 12 | . . . . 7 5 Electromagnetic 42 | 26 16 . . . . Robot Hit Streak 28 | 13 14 11 18 7 28 Robot Miss Streak 5 | 1 5 3 1 4 2 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 352 | 22 53 96 26 24 131 Core Hits 150 | 8 21 45 13 14 49 Critical Kills 3 | . 1 1 . . 1 Critical Parts Destroyed 13 | . . 2 1 3 7 Critical Strikes 19 | . 1 3 1 3 11 Destroy 8 | . 1 3 1 2 1 Blast 2 | . . . . . 2 Smash 9 | . . . . 1 8 Melee Attacks 58 | . . . 8 11 39 Impact 54 | . . . 4 11 39 Slashing 4 | . . . 4 . . Piercing . | . . . . . . Sneak Attacks 9 | . . . . 1 8 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7220 | 354 359 1040 234 808 4425 Guns 3740 | 288 359 1040 234 317 1502 Cannons 450 | . . . . . 450 Explosions 661 | 66 . . . 134 461 Melee 2369 | . . . . 357 2012 Ramming . | . . . . . . Kinetic 3725 | . 261 1040 234 317 1873 Thermal 145 | 66 . . . . 79 Explosive 595 | . . . . 134 461 Electromagnetic 386 | 288 98 . . . . Impact 2369 | . . . . 357 2012 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 1 3 1 4 10 Average Corruption 3 | . 1 2 1 2 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . 4 1 3 . 22 Message Errors 2 | . . . 1 . 1 Matter Fused 7 | . 2 . . . 5 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 4 | . 1 . . . 3 Parts Fused 1 | . 1 . . . . Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 4 | . . 1 1 . 2 Misfires 2 | . . . . . 2 Alerts 2 | . . . 1 . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 880 | . . . . 172 708 Projectiles 46 | . . . . . 46 Explosions 20 | . . . . . 20 Melee 814 | . . . . 172 642 Knockbacks 20 | . . . . . 20 Impact 11 | . . . . . 11 Kinetic 8 | . . . . . 8 Secondary 1 | . . . . . 1 Self-Inflicted Damage 26 | 26 . . . . . Shots 1 | 1 . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 251 | 72 144 18 31 182 251 Average Temperature 49 | 28 48 5 8 72 83 Received Heat Transfer 1449 | . 96 255 171 102 825 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 12 | . . . . 2 10 Combat Hostiles 9 | . . . . 1 8 Parts Fried 17 | 1 . . . 2 14 Impact Corruptions 27 | . . . . 6 21 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 225 | 50 . . . . 175 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 94 | 100 100 77 100 100 93 Level 1 5 | . . 22 . . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 312 | 10 149 238 87 87 312 Initial 77 | . . 8 77 17 . Average 60 | 2 42 124 57 30 72 Influence Increases 2021 | 35 375 437 132 247 795 Destroy 0b10 Robot/C 1200 | . 200 300 60 160 480 Destroy 0b10 Robot/NC 200 | 35 25 45 5 10 80 Destroy Leader 302 | . 36 92 22 42 110 Successful Hack 93 | . 69 . 10 . 14 Disable Machine 75 | . 15 . . . 60 Destroy Structure 61 | . . . 5 20 36 Partial Spotted 30 | . . . 15 . 15 Lose Combat Pursuer 60 | . 30 . 15 15 . Influence Decreases 1724 | 35 355 273 277 286 498 Entered New Map 141 | . . 12 107 22 . Time Decay 1366 | 35 355 241 170 233 332 Lost Part 217 | . . 20 . 31 166 Squads Dispatched 9 | . . . 1 4 4 Investigation 2 | . . . 1 1 . Extermination 3 | . . . . 1 2 Reinforcement 4 | . . . . 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 7 | . 1 2 . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 17 22 7 11 28 Peak Tracking Total 7 | . 7 7 3 4 5 Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . . 2 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 5 | . 1 . . . 4 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 22 | . 8 1 7 3 3 Terminals 15 | . 6 1 4 1 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 53 | . 19 1 15 12 6 Successful 27 | . 12 . 6 6 3 Failed 25 | . 7 1 9 5 3 Catastrophic 8 | . 1 . 5 1 1 Database Lockouts 1 | . . . . 1 . Manual 6 | . . . 4 2 . Terminals 34 | . 14 1 11 2 6 Fabricators . | . . . . . . Repair Stations 3 | . 2 . 1 . . Recycling Units 4 | . 3 . 1 . . Scanalyzers 10 | . . . 2 8 . Garrison Access 2 | . . . . 2 . Terminal Hacks 14 | . 8 . 3 . 3 Part Schematic 1 | . . . . . 1 Robot Analysis 2 | . 2 . . . . Prototype ID Bank 3 | . 2 . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 3 | . 2 . . . 1 Hauler Manifests 2 | . 1 . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . 2 . 1 . . Report Inventory 3 | . 2 . 1 . . Scanalyzer 8 | . . . 2 6 . Retrieve Study 8 | . . . 2 6 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 7 1 5 2 3 Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 8 | . . . 2 6 . Parts Repaired 1 | . 1 . . . . Time 13 | . 13 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 1284 | . 344 58 353 260 269 Sensors 344 | . 344 . . . . Terrain 706 | . . 58 353 260 35 Seismic 251 | . . . . . 251 Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 3707 | 155 1014 631 353 724 830 Spaces Moved 2000 | 49 502 332 275 576 266 Core . | . . . . . . Treads 92 | . . . . . 92 Legs 765 | 49 502 214 . . . Wheels 1143 | . . 118 275 576 174 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 120 120 90 80 80 97 Average Speed 127 | 120 164 113 81 100 180 Slowest Speed 232 | 120 190 190 90 110 232 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 37 | 5 84 39 29 15 55 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . 6 3 1 Terrain Destroyed 81 | 5 . . 6 27 43 Melee 10 | . . . 6 3 1 Projectile 10 | . . . . . 10 AOE 60 | 5 . . . 23 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2713 | 119 616 463 364 670 481 Wait 232 | 55 18 19 49 15 76 Move 1995 | 48 501 331 274 575 266 Hop . | . . . . . . Pick Up 58 | 2 14 5 3 20 14 Fast Attach 26 | . 7 2 3 5 9 Attach 19 | . . 3 1 5 10 Detach 3 | . 1 . . 2 . Swap 48 | . 8 17 5 7 11 Drop 57 | 1 18 13 6 10 9 Fire 217 | 13 49 73 15 20 47 Melee 58 | . . . 8 11 39 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 156 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | Discovered new exit (range 12) 942 | -10/Materials | Repaired Lgt. Assault Rifle 1078 | -10/Materials | Discovered new exit (range 11) 1170 | -10/Materials | Entered another Materials area 1170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1452 | -9/Materials | Discovered new exit (range 5) 1504 | -9/Materials | Discovered new exit (range 16) 1790 | -9/Materials | Discovered new exit (range 14) 1801 | -9/Materials | Entered another Materials area 1801 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2140 | -8/Materials | Discovered new exit (range 10) 2154 | -8/Materials | Entered Factory 2154 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2763 | -7/Factory | Crushed by falling debris 2843 | -7/Factory | Central database locked down 2848 | -7/Factory | Discovered new exit (range 14) 2878 | -7/Factory | Entered Storage 3001 | -7/Storage | Lost 7 parts (1p3n1u2w) 3302 | -7/Storage | Core integrity fell below 50% 3345 | -7/Storage | Lost 3 parts (1n2w) 3606 | -7/Storage | System corruption reached 10% 3708 | -7/Storage | Self-destructed Last Messages --------------- 03690_ Slug penetrates Wall. 03691_ U-05 Engineer builds a Wall. 03691_ Energy Filter destroyed. 03691_ Assault Rifle destroyed. 03692_ U-05 Engineer lays Concrete. 03693_ U-05 Engineer builds a Wall. 03693_ U-05 Engineer lays Concrete. 03693_ U-05 Engineer destroyed. 03693_ Destroyed Welding Torch. 03693_ U-05 Engineer destroyed. 03693_ A-02 Transporter destroyed. 03694_ U-05 Engineer lays Concrete. 03694_ W-25 Informer sends out distress signal. 03696_ U-05 Engineer lays Concrete. 03696_ Slug penetrates Y-54 Guardian. 03696_ Y-54 Guardian destroyed. 03696_ U-05 Engineer destroyed. 03697_ The unstable cave ceiling collapses. 03704_ Slug penetrates P-60 Hacker. 03707_ Gauss Rifle+ destroyed. 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" ??????????????????????????????? | | ???# """ "#??T" ??????????????????????????????? | | ???# """ ##??"" ??????????????????????????????? | | ???# #????? ??????????????????????????????? | | ???#######????????"??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Core Shielding 20 Melee Speed Boost 40 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 8 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 42% | -10/Materials Studied --------- Arm. Wheel | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Com. Wheel | -7/Factory | Hacked Hvy. Flail | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me That Tickles Challenges ------------ None Game ------ Seed ElectrostormArmorClaws Manual? 0 Play Time 00:58:49 Cumulative 194.0 hours Start 2025.11.02 @ 12:05:12 End 2025.11.09 @ 13:11:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 342 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 42 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 150x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 515bd728-b831-4109-a5d2-6943ba981046