Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 05:54:11 Player: Sirius Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (96) 480 Value Destroyed (3146) 3146 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1518) 1518 TOTAL SCORE: 10304 Bonus ------- Follower Combat Kills 418 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 171/850 Matter 119/300 Energy 84/100 System Corruption 10% Temperature Cool (5) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Quantum Reactor High-capacity Matter Pod (10) ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Reinforced Quantum Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Phase Shifter Advanced Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- Minigun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Quantum Reactor Titanium Leg Improved Titanium Leg Improved Titanium Leg Myomer Leg Coolant Injector Large Storage Unit Medium Matter Pod Phase Shifter System Restoration Module System Restoration Module Flak Gun Great Maul Makeshift Axe [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Potential Leg Treads Improved Medium Treads Leg Potential Leg Utility Large Storage Unit Device Advanced Phase Shifter Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Riot Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Rocket Array Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 5 | . . . . . 2 1 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 91 | 5 4 5 2 2 14 7 4 6 16 . 4 14 1 7 Power 15 | . 2 2 . . 1 2 2 1 2 . . 2 . 1 Engine 6 | . 2 1 . . . 1 . . . . . 1 . 1 Core 7 | . . 1 . . 1 1 1 1 2 . . . . . Reactor 2 | . . . . . . . 1 . . . . 1 . . Propulsion 20 | 2 1 1 2 . 2 2 . . 4 . 1 2 . 3 Treads 1 | . . . . . . . . . . . . . . 1 Leg 19 | 2 1 1 2 . 2 2 . . 4 . 1 2 . 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 34 | 1 1 . . . 8 2 2 3 7 . 2 7 . 1 Device 15 | . . . . . 4 1 2 1 4 . 1 1 . 1 Storage 5 | 1 . . . . 2 . . . 2 . . . . . Processor 5 | . 1 . . . 1 . . . . . . 3 . . Hackware 3 | . . . . . . . . 1 . . . 2 . . Protection 6 | . . . . . 1 1 . 1 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 . 2 . 2 3 1 . 2 3 . 1 3 1 2 Energy Gun 1 | . . . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . 1 . . 1 1 . 1 1 . . 2 . 2 Ballistic Cannon 5 | . . . . . . . . 1 2 . . 1 1 . Launcher 3 | . . . . 1 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 4 . . . . . . 1 . . Parts Lost 36 | . 1 . . . 4 1 . 1 7 . 1 8 6 7 Power 6 | . . . . . 1 . . . 1 . . 1 2 1 Propulsion 11 | . 1 . . . 1 . . . 2 . 1 3 . 3 Utility 12 | . . . . . 1 1 . 1 2 . . 4 2 1 Weapon 7 | . . . . . 1 . . . 2 . . . 2 2 Highest Loss Streak 7 | . 1 . . . 1 1 . 1 6 . 1 4 6 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 12 | 3 7 7 7 7 10 14 14 14 14 15 14 14 8 4 Power 1 | 1 1 1 1 1 1 . 1 2 2 2 2 2 2 2 Propulsion 1 | 1 2 2 2 2 . 1 3 3 2 2 1 . . . Utility 5 | . 1 2 1 2 4 7 6 7 6 7 7 7 3 1 Weapon 2 | . 2 2 2 1 4 4 3 1 2 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 43 | . 6 4 2 2 5 6 6 4 2 . . 1 3 2 Power 5 | . . 1 . . 1 . . . . . . . 1 2 Propulsion 10 | . 6 . 1 1 . . 1 1 . . . . . . Utility 11 | . . 1 1 . . 3 3 1 . . . . 2 . Weapon 16 | . . 2 . 1 3 3 2 2 2 . . 1 . . Tool/Special 1 | . . . . . 1 . . . . . . . . . Average Slot Usage (%) 94 | . 97 99 100 99 95 99 99 99 98 100 99 92 39 13 Engine 3 | . 13 11 . . 1 7 . . . . . 5 2 4 Core 5 | . . 2 14 14 7 7 7 7 6 7 7 2 . . Reactor 3 | . . . . . . . 6 7 7 7 7 3 1 . Leg 27 | . 27 28 28 28 35 29 30 29 29 30 29 19 3 . Device 9 | . . . . . 11 14 14 8 12 15 15 10 2 4 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 7 6 2 . Processor 7 | . 12 14 14 14 9 7 7 . . . . 11 9 . Hackware 4 | . . . . . . . . 5 7 7 7 11 9 . Protection 5 | . . . . . 2 7 7 14 9 7 7 4 1 . Ballistic Gun 9 | . 28 15 14 6 . 11 15 13 7 7 7 5 2 1 Ballistic Cannon 2 | . . . . . . . . . 6 7 4 4 1 . Launcher 1 | . . . . 6 8 . . . . . . . . . Slashing Weapon 2 | . . 11 14 14 9 3 . . . . . . . . Peak Build Rating 77 | 5 7 13 30 32 48 59 77 74 64 64 64 71 58 29 Average Rating 51 | 3 6 10 22 31 43 57 71 73 61 64 61 62 21 10 On Entrance 38 | . 5 7 13 30 32 46 58 73 69 64 64 63 58 2 Naked Turns 61 | . . . . . . . . . . . . . 29 32 Heaviest Build 80 | 9 14 17 15 17 42 47 70 74 80 80 80 78 63 19 Greatest Support 98 | 20 20 20 60 60 86 60 98 98 88 88 88 80 33 36 Greatest Overweight (x) 4 | . 1 . . . . . . 1 1 . 1 2 4 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 8 8 8 8 11 15 15 15 15 15 15 15 8 5 Most Carried 15 | 7 8 8 8 8 15 15 15 15 15 15 15 15 14 5 Average Carried 12 | 3 7 7 7 7 10 14 14 14 14 15 14 14 7 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 8 8 7 7 14 15 15 15 15 15 15 14 5 4 Class Distribution -------------------- 60% | Mutant 12% | Hacker-Mutant 10% | Commander-Mutant 7% | Scavenger-Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Commander-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Matter Collected 3488 | 212 289 102 . 130 449 180 232 281 850 . 323 440 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3311 | . 356 204 . 7 871 180 . 258 611 . 161 478 . 185 Parts 162 | . 19 13 . 3 36 8 . 17 25 . 4 25 . 12 Haulers Intercepted 5 | . 1 . . . 2 . . 2 . . . . . . Recyclers Shooed 3 | . . . . . 2 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 24 . 5 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 70 | . 7 5 . 3 11 4 . 2 19 . 4 12 . 3 Melee 9 | . . 2 . . 7 . . . . . . . . . Guns 32 | . 7 3 . . . 4 . 2 7 . 2 4 . 3 Cannons 22 | . . . . . . . . . 12 . 2 8 . . AOE 7 | . . . . 3 4 . . . . . . . . . Classes Destroyed 13 | . 5 2 . . 2 1 . 1 1 . . 1 . . Worker 7 | . 2 . . . 3 . . 1 . . . 1 . . Builder 1 | . . . . . . . . . . . . 1 . . Tunneler 1 | . . . . . 1 . . . . . . . . . Hauler 5 | . 1 . . . 2 . . 2 . . . . . . Recycler 4 | . . 1 . . 3 . . . . . . . . . Mechanic 2 | . . . . . 2 . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . Watcher 5 | . 1 . . . 1 . . . . . . 3 . . Swarmer 17 | . 1 3 . 3 3 . . . 4 . . 3 . . Grunt 40 | . 6 . . . 7 3 . . 13 . 4 5 . 2 Duelist 2 | . . . . . . . . . 1 . . . . 1 Sentry 8 | . . 2 . . 1 . . 2 1 . . 2 . . Programmer 3 | . . . . . . 1 . . . . . 2 . . Best Kill Streak 11 | . 5 3 . 3 7 3 . 2 11 . 3 6 . 2 Combat Bots Only 11 | . 2 3 . 3 3 3 . 1 11 . 3 4 . 2 Max Kills in Single Turn 5 | . 1 1 . 2 5 1 . 1 2 . 1 2 . 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded 3 | . . . . 2 3 . . . . . . . . . Melee 1 | . . 1 . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Hostile Shots Fired 643 | . 44 14 . 6 61 22 . 53 189 . 30 99 6 119 Missed 176 | . 6 5 . 4 16 5 . 16 46 . 7 32 1 38 Hits 467 | . 38 9 . 2 45 17 . 37 143 . 23 67 5 81 Melee 10 | . . . . . . . . 1 2 . . . 5 2 Projectile 457 | . 38 9 . 2 45 17 . 36 141 . 23 67 . 79 Critical Strikes 18 | . 1 . . . 6 . . . 6 . 2 3 . . Damage Taken 7075 | . 441 70 . 48 912 279 . 612 2017 . 363 932 211 1190 Core 1402 | . 81 16 . 30 38 31 . 181 320 . 26 84 122 473 Absorbed by Shields 339 | . . . . . . . . . 86 . 105 148 . . Regen/Repaired (Parts) 244 | . . . . . . . . . . . . 244 . . Core Remaining (%) 65 | 100 . . . 49 93 . . . . . 20 . . . Volleys Fired 222 | . 36 7 . 3 8 18 1 26 44 . 23 43 3 10 Largest 2 | . 2 2 . 1 1 2 2 2 2 . 2 2 1 2 Hottest 88 | . 40 40 . 33 45 50 50 65 88 . 68 88 44 60 Shots Fired 428 | . 72 14 . 3 8 35 2 52 87 . 46 86 3 20 Gun 286 | . 72 14 . . . 35 2 39 33 . 23 46 2 20 Cannon 131 | . . . . . . . . 13 54 . 23 40 1 . Launcher 11 | . . . . 3 8 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 414 | . 72 14 . . . 35 2 52 87 . 46 83 3 20 Thermal . | . . . . . . . . . . . . . . . Explosive 11 | . . . . 3 8 . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . 3 . . Robot Hit Streak 9 | . 9 6 . . 5 5 1 4 9 . 8 8 9 6 Robot Miss Streak 14 | . 2 1 . 2 5 3 1 9 14 . 11 4 1 2 Penetration Max 1 | . . . . . . . . . 1 . 1 . . 1 Secondary Targets 5 | . . . . . . 1 . . 3 . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 . . 1 . . . . 1 Shots Hit Robots 331 | . 51 14 . . 52 21 1 19 63 . 36 56 3 15 Core Hits 201 | . 18 5 . 4 28 10 . 11 51 . 31 30 2 11 Critical Kills 5 | . . . . . . . . . 4 . . 1 . . Critical Parts Destroyed 5 | . . . . . . . . . 4 . . . . 1 Critical Strikes 18 | . . . . . 5 . . . 10 . 1 1 . 1 Destroy 10 | . . . . . . . . . 8 . . 1 . 1 Blast 3 | . . . . . . . . . 2 . 1 . . . Sever 5 | . . . . . 5 . . . . . . . . . Melee Attacks 76 | . . 5 . . 71 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 76 | . . 5 . . 71 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 11 | . . 2 . . 9 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9204 | . 654 348 . 191 2655 420 12 429 1466 . 740 1718 86 485 Guns 3459 | . 654 118 . . . 420 12 288 478 . 327 647 42 473 Cannons 2657 | . . . . . . . . 141 988 . 413 1071 44 . Explosions 782 | . . . . 191 591 . . . . . . . . . Melee 2294 | . . 230 . . 2064 . . . . . . . . . Ramming 12 | . . . . . . . . . . . . . . 12 Kinetic 6060 | . 654 118 . . . 420 12 429 1466 . 740 1662 86 473 Thermal . | . . . . . . . . . . . . . . . Explosive 782 | . . . . 191 591 . . . . . . . . . Electromagnetic 56 | . . . . . . . . . . . . 56 . . Impact . | . . . . . . . . . . . . . . . Slashing 2294 | . . 230 . . 2064 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . 2 10 10 Average Corruption 6 | . . . . . . . . . . . . 1 10 10 Corruption Purged 2 | . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . . . . 4 7 12 Message Errors 5 | . . . . . . . . . . . . 2 . 3 Matter Fused 1 | . . . . . . . . . . . . 1 . . Energy Discharges 3 | . . . . . . . . . . . . . 2 1 Parts Rejected 3 | . . . . . . . . . . . . . 1 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . 2 Misdirections 6 | . . . . . . . . . . . . . 4 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 393 | . . 73 . 41 253 . . . 2 . . 24 . . Projectiles 26 | . . . . . . . . . 2 . . 24 . . Explosions 41 | . . . . 41 . . . . . . . . . . Melee 326 | . . 73 . . 253 . . . . . . . . . Knockbacks 27 | . . . . . . . . . 9 . 9 9 . . Impact . | . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . 8 . 9 8 . . Secondary 2 | . . . . . . . . . 1 . . 1 . . Self-Inflicted Damage 102 | . . . . 37 59 . . . . . . . . 6 Shots 4 | . . . . 1 3 . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 625 | . 2 . . . 10 207 30 625 199 . 137 42 . 40 Average Temperature 109 | . 2 . . . 5 81 17 126 132 . 42 17 . 16 Received Heat Transfer 2819 | . 225 . . . 468 99 . 72 1058 . 174 261 . 462 Effects 22 | . . . . . . . . 22 . . . . . . Shutdowns 4 | . . . . . . . . 4 . . . . . . Energy Bleed 3 | . . . . . . . . 3 . . . . . . Interference 4 | . . . . . . . . 4 . . . . . . Matter Decay 3 | . . . . . . . . 3 . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . Damage (major) 4 | . . . . . . . . 4 . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Maximum Alert Level 3 | . . . . . . . 3 2 . . . . . . Low Security (%) 77 | 100 100 100 . 100 100 100 46 . . . . 100 100 100 Level 1 16 | . . . . . . . 22 91 . . . . . . Level 2 5 | . . . . . . . 22 8 . . . . . . Level 3 1 | . . . . . . . 8 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 707 | . 72 64 . 78 145 51 707 441 . . . 87 24 90 Initial 371 | . . 14 . . 10 50 . 371 . . . . 24 . Average 118 | . 23 16 . 26 57 17 303 356 . . . 17 5 18 Influence Increases 3379 | . 239 115 . 88 445 101 707 468 440 . 210 381 . 185 Destroy 0b10 Robot/C 1620 | . 140 100 . 60 220 80 . 180 380 . 160 240 . 60 Destroy 0b10 Robot/NC 140 | . 20 5 . . 60 . . 30 . . . 25 . . Destroy Leader 292 | . 44 10 . 10 36 20 . 46 30 . 10 66 . 20 Allied During Kill 124 | . . . . . . . . 99 . . 25 . . . Successful Hack 77 | . 4 . . . 10 . 7 34 . . . 22 . . Disable Machine 60 | . . . . . . . . 60 . . . . . . Anti-Garrison Action 700 | . . . . . . . 700 . . . . . . . Destroy Structure 126 | . 1 . . 18 89 1 . 4 . . . 13 . . Partial Spotted 45 | . . . . . 30 . . . . . . 15 . . Lose Combat Pursuer 195 | . 30 . . . . . . 15 30 . 15 . . 105 Influence Decreases 3349 | . 202 152 . 60 362 212 . 810 634 171 210 312 69 155 Entered New Map 790 | . . 23 . . 18 61 . 336 136 171 . . 45 . Time Decay 2235 | . 192 129 . 60 314 141 . 404 428 . 210 262 10 85 Lost Part 264 | . 10 . . . 30 10 . 10 70 . . 50 14 70 Lost Ally 60 | . . . . . . . . 60 . . . . . . Squads Dispatched 16 | . 2 . . . 1 2 . 6 . . . 4 . 1 Investigation 4 | . 1 . . . . 1 . 1 . . . 1 . . Extermination 6 | . . . . . . 1 . 2 . . . 2 . 1 Reinforcement 6 | . 1 . . . 1 . . 3 . . . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Distress Signals 5 | . 1 . . . 1 . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 140 | . 17 5 . 3 20 5 . 15 21 . 9 18 5 22 Peak Tracking Total 11 | . 4 4 . 3 4 2 . 4 11 . 3 5 5 11 Tactical Retreats 10 | . 1 . . . . . . 1 2 . 1 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Traps Triggered 10 | . . . . . 3 . 1 3 . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Machines Disabled 4 | . . . . . . . . 4 . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Machines Accessed 30 | . 5 . . . 2 2 4 6 2 4 . 5 . . Terminals 16 | . 4 . . . . 1 4 6 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . 1 1 . . . . . 2 . . Total Hacks 98 | . 13 . . . 4 5 11 20 5 28 . 12 . . Successful 64 | . 6 . . . 1 4 1 13 5 28 . 6 . . Failed 34 | . 7 . . . 3 1 10 7 . . . 6 . . Catastrophic 7 | . 1 . . . . . 4 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . . 1 . . Terminals 48 | . 9 . . . . 4 11 20 4 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . 6 . . Recycling Units 5 | . 4 . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . Garrison Access 9 | . . . . . 3 1 . . . . . 5 . . Terminal Hacks 54 | . 4 . . . . 3 1 13 5 28 . . . . Record 24 | . 1 . . . . 3 . 5 4 11 . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . Robot Schematic 4 | . . . . . . . . 1 . 3 . . . . Prototype ID Bank 4 | . . . . . . . . 1 . 3 . . . . Open Door 2 | . . . . . . . 1 . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Alert Level 2 | . 1 . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . 5 . . Scan Component 3 | . . . . . . . . . . . . 3 . . Repair 2 | . . . . . . . . . . . . 2 . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 18 | . 4 . . . 2 1 4 3 . . . 4 . . Full Trace Events 9 | . 2 . . . . 1 4 1 . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 1 . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 2 . . Time 73 | . . . . . . . . . . . . 73 . . Parts Recycled 1 | . . . . . 1 . . . . . . . . . Recycled Matter 150 | . 150 . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Total Allies 9 | . . . . . . . 7 . . . 1 . 1 . Largest Group 7 | . . . . . . . 7 7 . . 1 . 1 . Highest-Rated Group 191 | . . . . . . . 191 191 . . 96 . 31 . Highest-Rated Ally 96 | . . . . . . . 32 32 . . 96 . 31 . Initial Warlord ECA Mod 10 | . . . . . . . . 2 2 2 1 1 1 1 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 96 | . . . . . . . . 63 . . 25 . 8 . Total Damage 2538 | . . . . . . . . 1733 . . 639 . 166 . Kills 15 | . . . . . . . . 11 . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Active Infowar (turns) 2991 | . . . . . 1055 402 1317 217 . . . . . . Sensors 1 | . . . . . 1 . . . . . . . . . Terrain 827 | . . . . . 613 214 . . . . . . . . Traps 2335 | . . . . . 441 360 1317 217 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Turns Passed 9592 | 72 607 430 390 225 1071 429 1324 968 1050 120 600 1949 93 264 Spaces Moved 7140 | 50 369 319 382 235 828 390 1079 800 694 103 427 962 136 366 Core 492 | 6 . . . . . . . . . . . . 126 360 Treads 4 | . . . . . . . . . . . . . . 4 Legs 6644 | 44 369 319 382 235 828 390 1079 800 694 103 427 962 10 2 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 90 90 45 90 90 107 117 117 117 117 50 50 Average Speed 108 | 111 120 120 100 90 89 90 104 108 123 117 118 150 61 52 Slowest Speed 400 | 120 190 120 120 90 110 90 107 186 196 117 189 260 400 160 Overloaded Moves 27 | . . . . . 27 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 64 79 88 70 46 12 88 23 81 75 53 23 86 11 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 5 | . . 2 . . . . . . 1 1 1 . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 1 . . . Scrap Searched 11 | . . 1 . 3 . . . . 5 . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 201 | . . . . 28 141 . . 3 10 . 2 16 . 1 Melee . | . . . . . . . . . . . . . . . Projectile 32 | . . . . . . . . 3 10 . 2 16 . 1 AOE 169 | . . . . 28 141 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Total 8483 | 66 463 350 388 246 1074 447 1276 863 801 102 475 1375 140 417 Wait 647 | . 37 . . . 104 5 120 3 24 . 13 314 . 27 Move 7124 | 49 368 318 381 234 827 389 1075 799 693 102 426 962 135 366 Hop . | . . . . . . . . . . . . . . . Pick Up 128 | 12 11 5 2 3 25 14 9 11 11 . 3 18 . 4 Fast Attach 30 | . . 1 . 1 9 2 3 6 1 . 1 2 . 4 Attach 67 | 5 4 2 1 1 9 5 1 6 10 . 3 14 1 5 Detach 8 | . . 2 . . 2 . . . 2 . . 2 . . Swap 39 | . . 3 1 . 6 2 1 1 11 . 3 10 1 . Drop 87 | . 7 7 3 4 13 12 12 11 5 . 3 10 . . Fire 222 | . 36 7 . 3 8 18 1 26 44 . 23 43 3 10 Melee 76 | . . 5 . . 71 . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 54 | . . . . . . . 54 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 13) 673 | -10/Materials | Discovered new exit (range 7) 680 | -10/Materials | Entered Mines 756 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 802 | -10/Mines | Learned location of Zion (-6) 869 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 980 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1056 | -10/Mines | Discovered new exit (range 10) 1105 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1105 | -10/Mines | Discovered new exit (range 5) 1110 | -10/Mines | Entered Exiles 1127 | -10/Exiles | Discovered new exit (range 15) 1152 | -10/Exiles | Met 8R-AWN 1172 | -10/Exiles | Met EX-HEX 1212 | -10/Exiles | Met EX-BIN 1229 | -10/Exiles | Aligned with FarCom system 1230 | -10/Exiles | Given EX-Vault access code 1267 | -10/Exiles | Opened EX-Vault 1272 | -10/Exiles | Found Prototype Leg 1273 | -10/Exiles | Identified Potential Leg 1276 | -10/Exiles | Found Potential Leg 1298 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1323 | -10/Exiles | Met EX-DEC 1361 | -10/Exiles | Visited The Gauntlet 1489 | -10/Exiles | Discovered new exit (range 14) 1500 | -10/Exiles | Left Exiles lab with Potential Leg 1500 | -10/Exiles | Entered Mines 1507 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1546 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1549 | -9/Mines | Found Prototype Device 1567 | -9/Mines | Learned location of 1 exit from Lower Caves 1618 | -9/Mines | Core integrity fell below 50% 1639 | -9/Mines | Discovered new exit (range 8) 1725 | -9/Mines | Entered Materials 1725 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1726 | -8/Materials | Identified exit to Factory 1727 | -8/Materials | Identified Exp. Sensor Array 2102 | -8/Materials | Build established: Assassin 2166 | -8/Materials | Found Prototype Launcher 2167 | -8/Materials | Identified Rocket Array 2169 | -8/Materials | Found Rocket Array 2173 | -8/Materials | Found Faulty Rocket Array 2669 | -8/Materials | Build established: Mutant 2715 | -8/Materials | Discovered exit to Factory (range 12) 2796 | -8/Materials | Entered Factory 2796 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3219 | -7/Factory | Identified exit to Garrison 3225 | -7/Factory | Entered Garrison 3225 | -7/Garrison | Discovered recently destroyed garrison 3453 | -7/Garrison | Heavy support dispatched to Factory 3488 | -7/Garrison | Discovered new exit (range 14) 3500 | -7/Garrison | Identified exit to Factory 3718 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3973 | -7/Garrison | Discovered exit to Factory (range 12) 4050 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4463 | -7/Garrison | Build established: Commander-Mutant 4499 | -7/Garrison | Discovered exit to Factory (range 12) 4549 | -7/Garrison | Entered Factory 4549 | -7/Factory | Accompanied by 7 allies 5255 | -7/Factory | Lost 6 allies 5446 | -7/Factory | Cargo convoy interrupted 5459 | -7/Factory | Discovered new exit (range 16) 5487 | -7/Factory | Build established: Mutant 5517 | -7/Factory | Entered Lower Caves 5518 | -7/Lower Caves | Identified exit to Lower Caves 5523 | -7/Lower Caves | Met a Warlord Commander 5524 | -7/Lower Caves | Learned location of Warlord (-4) 5525 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5533 | -7/Lower Caves | Found Encrypted Comm Array 5806 | -7/Lower Caves | Attracted the attention of an 0b10 base 5845 | -7/Lower Caves | Core integrity fell below 50% 5886 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 5893 | -7/Lower Caves | Destroyed 11 combat bots 5932 | -7/Lower Caves | Learned Factory garrison access intel 5935 | -7/Lower Caves | Learned 8 Research zone layouts 5935 | -7/Lower Caves | Learned Extension security intel 5935 | -7/Lower Caves | Learned Armory security intel 5973 | -7/Lower Caves | Spotted B-75 Beast 6245 | -7/Lower Caves | Learned Factory stockpile data 6560 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6567 | -7/Lower Caves | Entered Data Miner 6567 | -7/Data Miner | Discovered new exit (range 6) 6590 | -7/Data Miner | Met Data Miner 6625 | -7/Data Miner | Learned location of Section 7 (-2) 6625 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6647 | -7/Data Miner | Received God Mode back door access code from Data Miner 6687 | -7/Data Miner | Entered Proximity Caves 6694 | -6/Proximity Caves | Escorted by Enhanced Grunt 6953 | -6/Proximity Caves | Learned Factory interactive machine intel 6967 | -6/Proximity Caves | Learned location of Extension (-6) 7280 | -6/Proximity Caves | Discovered new exit (range 6) 7287 | -6/Proximity Caves | Entered Factory 7287 | -6/Factory | Evolved 2 slots: Utility x2 7289 | -6/Factory | Loaded intel: 55 interactive machine locations 7290 | -6/Factory | Loaded intel: 4 garrison access locations 7641 | -6/Factory | Build established: Scavenger-Mutant 7660 | -6/Factory | System Shield fried by hacking feedback 7680 | -6/Factory | Incoming investigation squad redirected 8107 | -6/Factory | Lost 4 parts (1p2n1u) 8359 | -6/Factory | Discovered new exit (range 5) 8375 | -6/Factory | Build established: Hacker-Mutant 8704 | -6/Factory | Repaired Broken Adv. Phase Shifter 8732 | -6/Factory | Repaired Imp. Medium Armor Plating 9236 | -6/Factory | Sucked down chute 9236 | -6/Factory | Entered Waste 9237 | -6/Waste | Met a frightened Derelict 9251 | -6/Waste | EMP discharged 9251 | -6/Waste | System corruption reached 10% 9253 | -6/Waste | Spotted C-40 Crusher 9259 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9262 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9265 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9270 | -6/Waste | Spotted C-40 Crusher 9292 | -6/Waste | Spotted C-40 Crusher 9294 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9295 | -6/Waste | Spotted C-40 Crusher 9300 | -6/Waste | Crushed by Compactor (1 part destroyed) 9309 | -6/Waste | Spotted C-40 Crusher 9311 | -6/Waste | Spotted C-40 Crusher 9321 | -6/Waste | Discovered new exit (range 16) 9329 | -6/Waste | Entered Factory 9331 | -6/Factory | Lost 6 parts (2p2u2w) 9527 | -6/Factory | Discovered new exit (range 13) 9586 | -6/Factory | Core integrity fell below 50% 9593 | -6/Factory | Self-destructed Last Messages --------------- 09582_ Weight Redist. System destroyed. 09584_ Slug penetrates G-67 Veteran. 09585_ Lgt. Angular Momentum Engine destroyed. 09586_ R-10 Processor collects Adv. Heat Sink. 09587_ Slug penetrates G-67 Veteran. 09587_ Slug penetrates Wall. 09587_ G-67 Veteran destroyed. 09587_ Carbon-fiber Leg destroyed. 09588_ System corrupted: Coil Gun rejected. 09588_ Carbon-fiber Leg destroyed. 09589_ Coil Gun destroyed. 09589_ R-10 Processor collects Lgt. Antimatter Reactor. 09590_ R-10 Processor collects Imp. Deuterium Engine. 09591_ Acquired Coil Gun. 09592_ Coil Gun destroyed. 09592_ R-10 Processor collects Core Shielding. 09593_ R-10 Processor collects Imp. Melee Analysis Suite. Map ----- +----------------------------------------------------+ | ??????????????????????????????# [[[??????????? | | ??????????????????????????????# [[ #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# ! 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" # ^ | | ?????###+##### # #?? ??# ^ | | ?????????????# # @ #?? ??# | | ?????????????# #gYgYg #??#??# | | ????????????+ Rg g #?????###########+# | | ????????????### #%Rg! #??????????# | | ??????????????########## b* ] #??????????# | | ???????????????????????#=[g #??????????# "" | | ???????????????????????# #??????????# "" | | ???????????????????????# #??????????# "" | | ???????????????????????#########??????????# "" | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "? | | ??????????????????????????????????????????# "? | | ??????????????????????????????????????????# ? | | ??????????????????????????????????????????#######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 35 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Adv. Phase Shifter | 70% | -6/Factory | Broken Imp. Medium Armor Plating | 4% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend I'm Back, Baby! The Oracle Challenges ------------ None Game ------ Seed AuthchipAssaultLaser Manual? 0 Play Time 02:59:01 Cumulative 17.6 hours Start 2025.07.12 @ 19:10:38 End 2025.07.14 @ 05:54:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2fec85f-72a4-4b93-9637-9b3239753a2d