Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.21 @ 22:33:56 Player: Flerik Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (33) 165 Value Destroyed (654) 654 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (4528) 4528 TOTAL SCORE: 16007 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 459 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -351 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Shield Generator Advanced Datajack SGEMP Prototype Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Energy Well Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer ECM Suite Point Defense Array Hacking Suite System Shield Makeshift System Shield > --- WEAPON ----------- Vortex Shotgun Phasing Sabre > --- INVENTORY -------- Makeshift Power Source Micro Antimatter Reactor Nuclear Pulse Array Missile Launcher [Rating: 112] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility System Shield Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Phasing Sabre Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . Utility 13 | . . . . 2 2 . . . . 2 . . . . 1 . . . . 1 . . 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 113 | 7 1 2 4 4 14 4 3 4 4 4 1 . . 4 11 2 . 5 . 4 . 2 6 10 5 12 Power 13 | 1 . . . . 4 1 . . 1 . . . . . 1 . . . . . . . 1 2 . 2 Engine 4 | 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 2 . . . 1 . . . . . 1 . . . . . . . 1 2 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 41 | 2 . 2 3 1 4 1 1 2 1 2 . . . 2 5 . . 2 . 1 . . 1 5 1 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 39 | . . 2 3 1 4 1 1 2 1 2 . . . 2 5 . . 2 . 1 . . 1 5 1 5 Utility 39 | 2 . . . 2 2 1 2 1 2 2 1 . . 2 4 1 . 1 . 3 . 1 3 2 3 4 Device 13 | 1 . . . . 1 1 1 . 2 . . . . 1 . . . 1 . 1 . 1 . . 2 1 Storage 4 | 1 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Processor 12 | . . . . . 1 . 1 . . 1 1 . . . 1 . . . . 1 . . 3 . 1 2 Hackware 9 | . . . . 2 . . . 1 . 1 . . . 1 1 . . . . 1 . . . 1 . 1 Protection 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 1 . 1 1 4 1 . 1 . . . . . . 1 1 . 2 . . . 1 1 1 1 1 Energy Gun 9 | 1 1 . 1 . 1 1 . . . . . . . . . . . 2 . . . 1 . 1 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 10 | . . . . 1 . . . 1 . . . . . 1 1 . . 4 . . . . . 1 . 1 Parts Lost 61 | . . . 1 3 3 4 1 . . 1 2 . . 6 . 2 . 2 . . . 1 3 12 2 18 Power 9 | . . . . 1 1 1 1 . . . . . . 1 . . . . . . . . 1 2 . 1 Propulsion 20 | . . . 1 2 . 1 . . . . . . . 3 . . . . . . . . . 5 1 7 Utility 25 | . . . . . 1 1 . . . 1 2 . . 1 . 1 . 2 . . . 1 1 4 1 9 Weapon 7 | . . . . . 1 1 . . . . . . . 1 . 1 . . . . . . 1 1 . 1 Highest Loss Streak 12 | . . . 1 2 1 5 1 . . 1 3 . . 5 . 2 . 2 . . . 1 2 12 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 94 95 89 89 91 92 98 98 86 86 86 89 62 98 88 88 82 89 94 93 97 81 63 49 Engine 1 | . 14 14 11 7 1 3 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 3 1 . . 5 6 6 6 6 5 4 5 5 5 5 5 5 5 8 6 4 1 Leg 1 | . 28 25 . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . 2 41 33 28 29 30 30 30 24 26 26 26 25 17 29 29 29 29 31 31 31 28 24 20 12 Device 6 | . 14 14 11 9 9 7 13 7 6 6 . . . . . . . . 5 9 10 9 8 2 5 4 Storage 7 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 2 11 11 11 11 10 10 5 4 5 . . Processor 11 | . . . . . 7 7 7 7 7 13 20 20 20 20 17 19 17 16 11 14 15 15 22 21 16 16 Hackware 15 | . . . . 18 15 15 15 22 23 25 13 13 13 18 17 16 11 11 11 12 15 15 14 15 13 11 Energy Gun 5 | . 23 28 19 9 6 6 7 7 7 6 6 6 6 5 . . . . . . . 4 2 . . . Slashing Weapon 3 | . . . . . . . . 6 7 6 6 6 6 5 . 5 5 5 5 5 5 5 4 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 37 | 14 14 14 14 13 17 18 14 12 17 17 17 16 16 18 16 22 21 31 29 31 31 35 33 25 26 37 Greatest Support 46 | 20 20 20 16 17 20 20 19 21 24 24 24 24 24 24 26 26 26 31 31 37 37 37 37 37 46 45 Greatest Overweight (x) 4 | . . 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 8 8 8 8 8 8 5 5 5 5 5 Most Carried 8 | 4 8 8 8 7 8 8 8 8 8 7 6 6 6 6 5 5 7 8 8 8 8 8 5 5 5 5 Average Carried 6 | 1 5 7 7 6 7 5 7 7 7 6 5 6 6 5 4 4 6 7 8 7 8 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 8 8 8 6 8 8 8 8 8 6 6 6 6 5 5 5 7 8 8 8 8 5 5 3 5 5 Class Distribution -------------------- 65% | Hacker-Sprinter 14% | Hacker-Mutant 10% | Mutant 6% | Derelict-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Matter Collected 1612 | 253 27 20 . 52 . 158 30 40 40 . 32 . . 28 . 121 . 34 . 19 . 11 56 335 . 356 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 787 | 157 58 47 . . . 67 76 . . . . . . . . 12 . . . 45 . 11 123 73 . 118 Parts 61 | 24 11 7 . . . 1 1 . . . . . . . . . . . . 3 . . 5 4 . 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 2 . 17 . 8 1 . 4 . . . . 2 . . . . . . . Prevented 4 | . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Combat Hostiles Destroyed 14 | . 3 3 . . . 3 1 . . . . . . . . . . . . . . 1 2 . . 1 Guns 7 | . 3 3 . . . . . . . . . . . . . . . . . . . 1 . . . . AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Classes Destroyed 9 | 2 2 . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 . 1 Worker 5 | 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Tunneler 8 | 7 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 10 | . 3 3 . . . 3 . . . . . . . . . . . . . . . 1 . . . . Hunter 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 6 | 6 3 3 . . . 2 1 . . . . . . . . . . . . 1 . 1 3 1 . 1 Combat Bots Only 3 | . 3 3 . . . 2 1 . . . . . . . . . . . . . . 1 2 . . 1 Max Kills in Single Turn 5 | 1 1 1 . . . 1 1 . . . . . . . . 1 . . . 1 . 1 5 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Damage Taken 7132 | . 66 82 139 72 368 547 10 . 78 60 37 . . 272 19 159 41 36 149 222 . 83 269 1652 363 2408 Core 3286 | . 14 28 21 . 90 153 . . 62 11 . . . 103 . 27 . . 17 166 . 13 89 687 182 1623 Absorbed by Shields 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Redirected to Shielding 77 | . . . . . . . . . . . . . . . . 55 11 11 . . . . . . . . Regen/Repaired (Parts) 170 | . . . . . . . . . . 36 . . . . 72 . . . . . . . . 62 . . Core Remaining (%) 82 | 100 . 83 94 100 . . . . 56 . . . . 86 . . . . 95 . . 84 . 40 87 . Volleys Fired 83 | 36 6 9 3 . 1 7 . . . . . . . . . . . . . . . 3 5 2 . 11 Largest 2 | 1 2 2 2 . 1 1 . . . . . . . . . . . . . . . 1 1 1 . 1 Hottest 120 | 40 90 90 90 . 5 50 . . . . . . . . . . . . . . . 60 60 60 . 120 Shots Fired 100 | 36 12 18 6 . 1 7 . . . . . . . . . . . . . . . 3 5 2 . 10 Gun 85 | 36 12 18 6 . . 7 . . . . . . . . . . . . . . . 3 1 2 . . Cannon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Launcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 89 | 36 12 18 6 . . 7 . . . . . . . . . . . . . . . . . . . 10 Explosive 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . . Robot Hit Streak 10 | 10 9 7 4 . 1 2 . . . . . . . . . . . . . . . 1 2 4 . 4 Robot Miss Streak 6 | 4 1 1 1 . . 1 . . . . . . . . . . . . . . . 6 1 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 84 | 20 9 12 4 . 6 9 3 . . . . . . . . 1 . . . 5 . 1 4 3 . 7 Core Hits 31 | 10 4 3 . . . 1 . . . . . . . . . . . . . 1 . 1 5 3 . 3 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . Critical Strikes 6 | . . 1 . . . 1 1 . . . . . . . . . . . . 1 . . 1 . . 1 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 37 | . . . . . 6 14 3 . . . . . . . . 3 . . . 7 . . 3 1 . . Impact 18 | . . . . . 1 14 3 . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . . . . . 3 . . . 7 . . 3 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 4 . 2 . . . . . . . . 1 . . . 1 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2857 | 222 107 140 49 . 42 312 273 . . . . . . . . 103 . . . 362 . 54 530 292 . 371 Guns 876 | 222 107 140 49 . . 49 . . . . . . . . . . . . . . . 54 85 170 . . Cannons 371 | . . . . . . . . . . . . . . . . . . . . . . . . . . 371 Explosions 294 | . . . . . . . . . . . . . . . . . . . . . . . 294 . . . Melee 1316 | . . . . . 42 263 273 . . . . . . . . 103 . . . 362 . . 151 122 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1232 | 222 107 140 49 . . 49 . . . . . . . . . . . . . . . . 294 . . 371 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 578 | . . . . . 42 263 273 . . . . . . . . . . . . . . . . . . . Slashing 738 | . . . . . . . . . . . . . . . . 103 . . . 362 . . 151 122 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 309 | . . . . . . . . . . . . . . . . . . . . . . 54 85 170 . . Highest Corruption 21 | . . . . . . . . . . . . . . . . . . . . . . . 1 21 . 5 Average Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 765 | . . . . . . 160 253 . . . . . . . . 99 . . . 125 . . . 92 . 36 Projectiles 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 729 | . . . . . . 160 253 . . . . . . . . 99 . . . 125 . . . 92 . . Knockbacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | 2 150 150 118 . 3 12 . . . 6 . . . . . . 1 2 . 33 . 8 390 9 323 238 Average Temperature 109 | 2 68 71 62 . 2 6 . . . 6 . . . . . . 1 2 . 21 . 6 142 7 150 86 Received Heat Transfer 621 | . . . 69 27 135 . . . . 27 18 . . 33 9 . 18 18 . 46 . 9 . 185 9 18 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions 17 | . . . . . . 7 10 . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 1937 | 500 285 434 124 . . 148 . . . . . . . . . . . . . . . . 150 . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Peak Influence 588 | 45 106 110 167 180 330 . . . . 145 . . . . 18 . . . . 305 105 299 545 588 336 484 Initial 291 | . 29 40 42 70 81 . . . . 98 . . . . . . . . . 53 105 73 156 289 291 189 Average 153 | 22 68 51 83 101 140 . . . . 119 . . . . 2 . . . . 155 105 188 313 427 312 275 Maximum Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 2 2 1 2 Low Security (%) 71 | 100 100 100 100 100 70 . . . . 100 . . . . 100 . . . . 64 100 78 27 . . 40 Level 1 21 | . . . . . 29 . . . . . . . . . . . . . . 35 . 21 45 49 100 38 Level 2 6 | . . . . . . . . . . . . . . . . . . . . . . . 26 50 . 21 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 1 1 4 . . . . . . . . . 1 . . . . 2 . . 5 4 2 . Investigation 6 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 1 1 . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 13 | . . . 1 1 3 . . . . . . . . . . . . . . 2 . . 3 2 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Distress Signals 14 | . 1 . . 1 1 . . . . . . . . . . . . . . 4 . . 2 4 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 242 | . 5 3 12 10 29 4 3 . 6 5 3 3 . 8 4 6 8 3 11 25 . 7 18 25 6 38 Peak Tracking Total 19 | . 5 2 8 8 12 3 1 . 4 4 3 3 . 5 3 5 6 3 5 13 . 4 8 19 8 17 Tactical Retreats 38 | . . . 2 1 8 1 1 . 1 . 2 1 . . . 2 1 1 2 3 . . 2 2 . 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Traps Triggered 4 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 3 . 1 . . . . 2 . . . 5 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Machines Accessed 47 | . . . . 5 8 . . . . 5 . . 4 . 3 . . 11 . 4 . 2 2 1 . 2 Terminals 12 | . . . . 5 5 . . . . 1 . . . . . . . . . 1 . . . . . . Fabricators 6 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 1 . . 1 Repair Stations 5 | . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . 1 . . Recycling Units 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Total Hacks 146 | . . . . 18 31 . . . . 13 . . 34 . 11 . . 22 . 5 . 5 2 2 . 3 Successful 102 | . . . . 9 14 . . . . 8 . . 34 . 8 . . 22 . 4 . . 1 2 . . Failed 44 | . . . . 9 17 . . . . 5 . . . . 3 . . . . 1 . 5 1 . . 3 Catastrophic 11 | . . . . 1 3 . . . . . . . . . 2 . . . . 1 . 1 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . . . . 5 12 . . 4 . 1 . . 2 . 2 . . 2 . 7 . 2 2 3 . 5 Terminals 36 | . . . . 18 16 . . . . 1 . . . . . . . . . 1 . . . . . . Fabricators 12 | . . . . . 4 . . . . 1 . . . . . . . . . 1 . 3 1 . . 2 Repair Stations 20 | . . . . . 3 . . . . 9 . . . . 6 . . . . . . . . 2 . . Recycling Units 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . Scanalyzers 13 | . . . . . 8 . . . . . . . . . 3 . . . . 2 . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . 1 Terminal Hacks 68 | . . . . 6 4 . . . . 1 . . 34 . . . . 22 . 1 . . . . . . Record 22 | . . . . 1 1 . . . . . . . 11 . . . . 9 . . . . . . . . Part Schematic 13 | . . . . . 1 . . . . . . . 12 . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 16 | . . . . 1 1 . . . . . . . 3 . . . . 11 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Repair Station Hacks 13 | . . . . . 1 . . . . 4 . . . . 6 . . . . . . . . 2 . . Scan Component 8 | . . . . . 1 . . . . 3 . . . . 3 . . . . . . . . 1 . . Repair 5 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 10 | . . . . . 6 . . . . . . . . . 2 . . . . 2 . . . . . . Insert Component 5 | . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . Analyze 5 | . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . 3 3 . . . . 1 . . . . . . . . . . . . . . . . Terminals 5 | . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . Track 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . 4 7 . . . . 2 . . . . 1 . . . . 3 . 2 2 1 . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 8 . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 27 | . . . . . . . . . . . . . . . . . . . . . . . 27 . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 4 . . . . . . . 12 . 1 . . . . 1 . . . 3 . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . 31 . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . 1 . . Time 212 | . . . . . . . . . . 30 . . . . 146 . . . . . . . . 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed 5 | . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . Part Schematics Acquired 5 | . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Non-combat 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . no_distress 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Total Allies 38 | . . . . 1 1 . . 9 . . . . . 1 . . . . . 2 20 . . . . 4 Largest Group 21 | . . . . 1 1 . . 9 9 3 . . . 1 . . . . . 2 21 21 17 . . 3 Highest-Rated Group 777 | . . . . 10 26 . . 423 423 224 . . . 96 . . . . . 206 777 777 665 . . 345 Highest-Rated Ally 115 | . . . . 10 26 . . 96 96 96 . . . 96 . . . . . 103 95 95 95 . . 115 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 183 | . . . . . . . . . 46 4 . . . 8 . . . . . 2 . 39 80 . . 4 Total Damage 4992 | . . . . . . . . . 1215 181 . . . 228 . . . . . 220 . 822 2105 . . 221 Kills 35 | . . . . . . . . . 12 1 . . . 4 . . . . . . . 8 10 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . 2 1 1 . . 1 1 . . . 1 1 . 1 . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . 10 1 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Items 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Turns Passed 6416 | 246 150 255 166 113 691 150 188 560 626 164 115 94 49 501 293 106 92 330 79 296 131 188 183 223 92 335 Spaces Moved 11853 | 94 101 184 231 306 1118 261 421 1128 732 182 338 198 152 545 360 398 332 808 341 924 79 334 655 510 277 844 Core 158 | 13 . . . . 2 . . . . . . . . . . . . . . . . . . . . 143 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 354 | 81 101 172 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11341 | . . 12 231 306 1116 261 421 1128 732 182 338 198 152 545 360 398 332 808 341 924 79 334 655 510 277 701 Fastest Speed 20 | 50 120 117 31 29 26 26 27 35 32 32 32 32 32 29 23 23 23 23 23 20 20 20 20 20 23 23 Average Speed 30 | 110 120 119 32 30 27 26 31 37 34 32 32 32 32 31 25 23 23 23 23 20 20 20 20 22 23 31 Slowest Speed 250 | 120 120 120 34 114 250 29 35 42 42 32 32 32 32 32 32 23 23 26 23 20 20 20 20 40 31 50 Overloaded Moves 646 | . . . . . . . . . . . . . . . . . . . . . . . . . 247 399 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 89 | . . . 2 3 24 . . . . 1 1 2 . . . . 1 3 1 6 . 3 7 11 10 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 6 13 51 22 31 38 45 57 91 72 5 59 43 75 78 6 61 55 92 55 24 70 10 22 77 12 30 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 3 | . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Known Exits Taken 20 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . 2 8 3 2 . 1 . . 1 . 4 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 49 | . . . . . . . . . . . . . . . . . . . . . . 5 43 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 AOE 43 | . . . . . . . . . . . . . . . . . . . . . . . 43 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Total 14389 | 197 118 202 314 321 1477 311 472 1266 1110 286 343 225 151 874 556 407 345 948 339 1018 193 448 687 603 290 888 Wait 2243 | 55 5 . 71 14 347 22 38 127 363 100 5 30 . 324 176 3 13 133 . 85 115 111 23 43 18 22 Move 11660 | 93 100 183 226 299 1075 260 420 1127 731 180 335 193 151 544 359 397 329 802 338 912 78 327 640 488 256 817 Hop 80 | . . . 2 3 18 . . . . 1 1 2 . . . . 1 2 1 6 . 3 7 10 10 13 Pick Up 59 | 5 4 4 4 1 7 4 3 3 5 . 1 . . . 3 1 2 1 . 2 . 1 1 2 1 4 Fast Attach 66 | 7 1 . . 1 6 . 2 2 2 1 . . . 2 9 1 . 5 . 3 . 1 3 7 4 9 Attach 37 | . . 2 3 3 7 4 . . . 3 1 . . 2 2 1 . . . 1 . 1 1 3 . 3 Detach 11 | . 1 . 1 . 2 . . . . 1 . . . 1 1 . . 1 . . . . . 1 . 2 Swap 10 | . . . 1 . 1 . 1 2 2 . . . . . . . . . . . . . 2 . 1 . Drop 56 | 1 1 4 3 . 7 . 5 5 7 . . . . 1 1 1 . 4 . 2 . 1 2 4 . 7 Fire 83 | 36 6 9 3 . 1 7 . . . . . . . . . . . . . . . 3 5 2 . 11 Melee 37 | . . . . . 6 14 3 . . . . . . . . 3 . . . 7 . . 3 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . . . . . . . . 5 . . . . . . . . 42 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 247 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 397 | -10/Materials | Entered Mines 441 | -10/Mines | Met a Derelict bent on vengeance 520 | -10/Mines | Learned location of Zion (-7) 595 | -10/Mines | Discovered new exit (range 6) 652 | -10/Mines | Entered Materials 652 | -9/Materials | Evolved 2 slots: Propulsion x2 810 | -9/Materials | Discovered new exit (range 7) 818 | -9/Materials | Entered another Materials area 818 | -8/Materials | Evolved 2 slots: Utility x2 823 | -8/Materials | Identified exit to Factory 931 | -8/Materials | Entered Factory 931 | -7/Factory | Accompanied by 1 ally 931 | -7/Factory | Evolved 2 slots: Utility x2 1152 | -7/Factory | Build established: Hacker-Sprinter 1618 | -7/Factory | Discovered new exit (range 13) 1622 | -7/Factory | Identified exit to Lower Caves 1622 | -7/Factory | Entered Lower Caves 1703 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 1715 | -7/Lower Caves | Identified exit to Lower Caves 1718 | -7/Lower Caves | Learned Factory emergency access door positions 1772 | -7/Lower Caves | Entered another Lower Caves area 1781 | -7/Lower Caves | Learned Factory stockpile data 1788 | -7/Lower Caves | Discovered new exit (range 7) 1790 | -7/Lower Caves | Identified exit to Factory 1952 | -7/Lower Caves | Discovered new exit (range 10) 1956 | -7/Lower Caves | Identified exit to Zion 1960 | -7/Lower Caves | Entered Zion 1973 | -7/Zion | Found Prototype Hackware 1973 | -7/Zion | Identified Exp. Hacking Suite 2011 | -7/Zion | Discovered new exit (range 14) 2016 | -7/Zion | Identified exit to Proximity Caves 2028 | -7/Zion | Given A8's code to call for help 2101 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2103 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2140 | -7/Zion | Build established: Hacker-Mutant 2150 | -7/Zion | Imprinted 2152 | -7/Zion | Declared Zion's savior 2191 | -7/Zion | Learned location of 1 exit from Factory 2274 | -7/Zion | Learned location of Armory (-4) 2301 | -7/Zion | Gained Derelict followers 2520 | -7/Zion | Entered Proximity Caves 2520 | -6/Proximity Caves | Accompanied by 9 allies 2775 | -6/Proximity Caves | Discovered exit to Factory (range 15) 2904 | -6/Proximity Caves | Build established: Hacker-Sprinter 3146 | -6/Proximity Caves | Entered Factory 3146 | -6/Factory | Accompanied by 3 allies 3146 | -6/Factory | Evolved 2 slots: Utility x2 3147 | -6/Factory | Identified exit to Lower Caves 3181 | -6/Factory | Repaired Imp. VTOL Module 3236 | -6/Factory | Fabricated Hvy. Plasma Cannon (x2) 3249 | -6/Factory | Identified exit to DSF 3297 | -6/Factory | Discovered exit to Lower Caves (range 16) 3310 | -6/Factory | Entered Lower Caves 3341 | -6/Lower Caves | Encountered a Warlord checkpoint 3351 | -6/Lower Caves | Lost 3 parts (3u) 3411 | -6/Lower Caves | Identified exit to Lower Caves 3425 | -6/Lower Caves | Entered another Lower Caves area 3516 | -6/Lower Caves | Discovered new exit (range 10) 3518 | -6/Lower Caves | Identified exit to Data Miner 3519 | -6/Lower Caves | Entered Data Miner 3519 | -6/Data Miner | Discovered new exit (range 6) 3521 | -6/Data Miner | Identified exit to Proximity Caves 3526 | -6/Data Miner | Met Data Miner 3531 | -6/Data Miner | Learned location of Section 7 (-2) 3531 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3537 | -6/Data Miner | Received God Mode back door access code from Data Miner 3568 | -6/Data Miner | Entered Proximity Caves 3616 | -5/Proximity Caves | Build established: Derelict-Sprinter 3655 | -5/Proximity Caves | Escorted by Enhanced Grunt 3770 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3960 | -5/Proximity Caves | Build established: Hacker-Sprinter 3992 | -5/Proximity Caves | Found Prototype Device 3992 | -5/Proximity Caves | Identified Exp. Thermal Shield 4020 | -5/Proximity Caves | Spotted B-75 Beast 4055 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 4064 | -5/Proximity Caves | Discovered new exit (range 15) 4068 | -5/Proximity Caves | Identified exit to Factory 4069 | -5/Proximity Caves | Entered Factory 4069 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4070 | -5/Factory | Identified exit to Extension 4070 | -5/Factory | Discovered new exit (range 14) 4079 | -5/Factory | Identified exit to Upper Caves 4171 | -5/Factory | Repaired Broken Imp. VTOL Module 4204 | -5/Factory | Repaired VTOL Module 4244 | -5/Factory | Repaired Cesium-ion Thruster 4362 | -5/Factory | Entered Upper Caves 4464 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4466 | -5/Upper Caves | Discovered new exit (range 13) 4466 | -5/Upper Caves | Learned Factory terminal intel 4468 | -5/Upper Caves | Identified exit to Upper Caves 4468 | -5/Upper Caves | Entered another Upper Caves area 4557 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4558 | -5/Upper Caves | Learned Factory emergency access door positions 4559 | -5/Upper Caves | Discovered new exit (range 5) 4559 | -5/Upper Caves | Identified exit to Warlord 4560 | -5/Upper Caves | Entered Warlord 4591 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 4752 | -5/Warlord | Rebuked by Warlord 4758 | -5/Warlord | Opened Warlord's prototype stash 4777 | -5/Warlord | Warlord's base attacked by MAIN.C 4797 | -5/Warlord | Found Prototype Energy Gun 4797 | -5/Warlord | Identified Vortex Shotgun 4803 | -5/Warlord | Found Prototype Energy Gun 4803 | -5/Warlord | Identified Vortex Rail 4844 | -5/Warlord | Found Prototype Device 4844 | -5/Warlord | Identified Minesniffer Drone Bay 4880 | -5/Warlord | Opened side exit 4886 | -5/Warlord | Spotted B-86 Titan 4887 | -5/Warlord | Discovered new exit (range 14) 4890 | -5/Warlord | Identified exit to Proximity Caves 4890 | -5/Warlord | Entered Proximity Caves 4945 | -4/Proximity Caves | Spotted B-86 Titan 4955 | -4/Proximity Caves | Learned Research terminal intel 4963 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4965 | -4/Proximity Caves | Discovered new exit (range 11) 4968 | -4/Proximity Caves | Identified exit to Factory 4969 | -4/Proximity Caves | Entered Factory 4969 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4971 | -4/Factory | Loaded intel: 26 terminal locations 5260 | -4/Factory | Zion Heavy squad teleported in 5265 | -4/Factory | Sucked down chute 5265 | -4/Factory | Entered Waste 5266 | -4/Waste | Joined by Warlord forces that had cleared the area 5275 | -4/Waste | 1 allies followed down the chute 5277 | -4/Waste | Discovered new exit (range 13) 5280 | -4/Waste | Identified exit to Factory 5396 | -4/Waste | Entered Factory 5396 | -4/Factory | Accompanied by 21 allies 5540 | -4/Factory | Discovered new exit (range 4) 5548 | -4/Factory | Identified exit to Research 5554 | -4/Factory | Incoming assault squad redirected 5584 | -4/Factory | Entered Research 5584 | -3/Research | Accompanied by 17 allies 5584 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5585 | -3/Research | Loaded intel: 24 terminal locations 5636 | -3/Research | Spotted B-86 Titan 5726 | -3/Research | Incoming investigation squad redirected 5757 | -3/Research | Incoming investigation squad redirected 5765 | -3/Research | Discovered new exit (range 16) 5765 | -3/Research | Discovered new exit (range 9) 5766 | -3/Research | Identified exit to Testing 5767 | -3/Research | Entered Testing 5796 | -3/Testing | Protovariant out of control (PG-4KMC2K3NKQ) 5807 | -3/Testing | Repaired Cld. Impulse Thruster 5860 | -3/Testing | Spotted Striker 5861 | -3/Testing | Spotted Striker 5877 | -3/Testing | Spotted Alpha 7 5879 | -3/Testing | Stole the SGEMP Prototype 5911 | -3/Testing | Spotted Investigator 5913 | -3/Testing | Scanned by Researcher 5956 | -3/Testing | System corruption reached 10% 5957 | -3/Testing | Destroyed Investigator 5962 | -3/Testing | Core integrity fell below 50% 5983 | -3/Testing | Discovered new exit (range 20) 5990 | -3/Testing | Identified exit to Research 5990 | -3/Testing | Entered Research 5990 | -2/Research | Evolved 2 slots: Utility x2 5992 | -2/Research | Lost 12 parts (2p5n4u1w) 6078 | -2/Research | Discovered new exit (range 14) 6081 | -2/Research | Identified exit to Access 6082 | -2/Research | Entered Access 6082 | -1/Access | Evolved 2 slots: Utility x2 6176 | -1/Access | Zion Light squad teleported in 6283 | -1/Access | Spotted B-99 Colossus 6307 | -1/Access | Zion Infowar Resupply teleported in 6322 | -1/Access | Lost 10 parts (1p4n4u1w) 6332 | -1/Access | Search patrols dispatched 6348 | -1/Access | Core integrity fell below 50% 6389 | -1/Access | Lost 7 parts (2n5u) 6398 | -1/Access | Core integrity fell below 20% 6417 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06336_ Critical hit (Blast). 06339_ System corrupted: Matter fused (-5). 06340_ Q-thruster destroyed. 06340_ Armor Integrity Analyzer destroyed. 06340_ Penetrated by Slug. 06340_ Slug penetrates Wall. 06343_ Penetrated by Slug. 06343_ Imp. Q-thruster destroyed. 06347_ Adv. Targeting Computer destroyed. 06347_ Knocked back. 06347_ Penetrated by Slug. 06347_ Slug penetrates Wave Collapse Detector. 06347_ Penetrated by Slug. 06356_ System corrupted: Energy discharge (-32). 06358_ Mak. System Shield destroyed. 06358_ R-10 Processor collects Gamma Rifle. 06365_ Acquired Adv. Datajack. 06372_ System corrupted: Energy discharge (-25). 06393_ ALERT: Security rotation in progress. 06401_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ??????+ + # " # #????? | | ??????# # # ! # #????? | | ??????# # # # #????? | | ??????# #? # # #????? | | ??????# #? ! # # #????? | | ??????# #?? # + +????? | | ??????# #??########### # #????? | | ??????# #??????################ #????? | | ??????# #??????# ??????# ###### | | ??????# #??????# ????# | | ??????# #??????# ??# | | ??????# #??????# # | | ??????# #??????# + | | ??????# #??????# # | | ??????# #########p##########??# | | ####### # #?######## | | # # #?# ###### | | # # """""" #?# #???# | | # # """""" #?# #???# | | # # """""" #?# #???# | | # # """""" #?# #???# | | + + """""" #?# #???# | | # # #?# #???# | | # # = #?# ########???# | | # # #?# #??????????# | | # # @ ### #??????????# | | # # + +??????????# | | # ################ #??????????# | | #+##### #############??# ^#??????????# | | # #???# # ?# #??????????## | | # #???# # ?# #???????????? | | # #???# # =!= # #???????????? | | # #???# # =!= * # #???????????? | | # #???# # =! + #???????????? | | #!##### # # #???????????? | | % ################ #???????????? | | #+##### #??????????????# #? ??? ????? | | # #????? ????????# #? ?? ?????? | | # #???? "????????# # ? """?????? | | # #???? ""???????# # """"????? | | "" # #???"""""??????# / """"????? | | "" # #?? """""????#?# # """"????? | | "" / +?? "" ??# # """?????? | | S # #? "" #?# #? """?????? | | "" # # #?# #?? ?????? | | " # # #?# #??? ?????? | | "" # " #?# #???? ????? | | # # #?# #??????##???? | | # #?############## #???????????? | | #+##### #??????# # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 920 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Resistance: TH 30 Propulsion Shielding 66 Point Defense Rating 160 Evasion (%) 66 Targeting Accuracy 16 Armor Integrity Analysis 30 Energy Filtering 30 Offensive Hacking 27 Defensive Hacking 31 Authchip Count 2 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Med. Laser | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Mak. Power Source | -4/Factory | Scanalyzed Exp. Shield Generator | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Imp. KE Penetrator | -3/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free B-74 Champion | -3/Testing | Archive Fabricated ------------ Hvy. Plasma Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Brute Force Reappropriation Challenges ------------ None Game ------ Seed GodArmorBiocell Manual? 0 Play Time 02:20:50 Cumulative 35.2 hours Start 2022.09.21 @ 19:19:58 End 2022.09.21 @ 22:33:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 50 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bae817c-5671-46d5-a461-e68153e0edba