Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.13 @ 17:48:54 Player: Dylab Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (217) 1085 Value Destroyed (9154) 9154 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 15971 Bonus ------- Follower Combat Kills 52 Cogmind --------- Core Integrity 1223/1300 Matter 17/550 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Walking (110) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY (10) ----- Coolant Injector Large Storage Unit Matter Compressor Improved Target Analyzer Core Analyzer Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (6) ------- High-powered Shotgun Advanced Assault Cannon Heavy Linear Accelerator > --- INVENTORY (15) --- Light Nuclear Core Biometal Leg Biometal Leg Biometal Leg Biometal Leg Cryofiber Web Advanced Heat Sink Layered Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Coolant Injector Large Storage Unit Matter Compressor Improved Target Analyzer Core Analyzer Improved Heavy Armor Plating Hacking Suite Improved System Shield > --- WEAPON ----------- High-powered Shock Rifle Magnetic Acceleration Cannon Heavy Linear Accelerator Heavy Linear Accelerator > --- INVENTORY -------- Light Nuclear Core Neutrino Core Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Biometal Leg Biometal Leg Cryofiber Web Advanced Heat Sink Layered Light Armor Plating Hacking Suite High-powered Shotgun Gauss Rifle Advanced Assault Cannon [Rating: 136] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Heavy Linear Accelerator Energy Gun High-powered Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Linear Accelerator Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 15 | . 1 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . 2 . . . . . . Utility 8 | . 1 2 . . . . 2 1 2 . Weapon 4 | . . . 2 . . . . . . 2 Parts Attached 137 | 10 5 12 15 16 3 22 10 26 6 12 Power 19 | 1 1 2 4 1 . 4 1 3 2 . Engine 8 | 1 . 2 2 1 . 1 . 1 . . Core 11 | . 1 . 2 . . 3 1 2 2 . Reactor . | . . . . . . . . . . . Propulsion 40 | 4 1 1 2 5 . 4 1 12 2 8 Treads 17 | 2 1 1 2 5 . . . 4 2 . Leg 23 | 2 . . . . . 4 1 8 . 8 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 46 | 2 2 5 4 4 3 10 5 7 2 2 Device 24 | 1 . 3 3 3 1 4 3 3 2 1 Storage 4 | . 1 1 . . . 1 . 1 . . Processor 6 | . . 1 . . . 3 2 . . . Hackware 5 | . . . . . 2 . . 2 . 1 Protection 7 | 1 1 . 1 1 . 2 . 1 . . Artifact . | . . . . . . . . . . . Weapon 32 | 3 1 4 5 6 . 4 3 4 . 2 Energy Gun 5 | 2 . 2 . . . . . . . 1 Energy Cannon 3 | . . . 2 1 . . . . . . Ballistic Gun 13 | 1 . 2 2 2 . 3 1 1 . 1 Ballistic Cannon 10 | . 1 . . 3 . 1 2 3 . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . . 3 . 1 . . Parts Lost 20 | . . 2 2 1 2 1 . 2 . 10 Power 5 | . . 1 1 . . . . . . 3 Propulsion 1 | . . . . . . . . 1 . . Utility 10 | . . 1 1 1 2 1 . 1 . 3 Weapon 4 | . . . . . . . . . . 4 Highest Loss Streak 7 | . . 2 2 1 2 1 . 1 . 7 To Critical Strikes 3 | . . . . . . . . . . 3 Average Backups 10 | 2 7 8 9 8 4 4 7 13 13 11 Power 1 | . 1 . 1 1 . . 1 . 1 1 Propulsion 1 | . 1 2 2 1 . . . 2 3 3 Utility 4 | 1 5 3 5 4 1 3 3 5 3 4 Weapon 2 | . . 2 . 2 2 . 2 5 5 2 Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . 1 2 2 1 2 1 . 1 . 2 Power 2 | . . . 1 . 1 . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility 8 | . 1 2 1 1 . 1 . 1 . 1 Weapon 1 | . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 98 97 97 21 83 97 84 80 83 Engine 2 | . 1 7 2 7 1 1 . . . . Core 6 | . 10 1 4 . . 5 6 8 10 8 Treads 11 | . 25 20 16 26 2 . . 5 15 7 Leg 8 | . . . . . . 18 24 16 . 7 Device 8 | . 4 11 10 13 6 4 15 6 9 9 Storage 9 | . 8 19 12 7 . 3 6 10 10 9 Processor 8 | . . 6 8 1 . 10 13 11 10 9 Hackware 2 | . . . . . 7 . . 3 10 9 Protection 8 | . 25 11 7 12 1 13 5 4 4 2 Energy Cannon 2 | . . . 6 7 . 1 . . . . Ballistic Gun 7 | . 12 9 9 8 . 15 16 3 . 1 Ballistic Cannon 9 | . 5 9 8 10 1 7 6 11 10 12 Slashing Weapon 1 | . . . 7 1 . . . . . . Peak Build Rating 136 | 7 11 16 27 42 39 42 66 105 121 136 Average Rating 61 | 6 10 13 23 34 8 36 55 91 119 126 On Entrance 38 | . 7 11 15 25 42 1 38 66 102 121 Avg Prop Armor Cover (%) 4 | . . . . 4 . . . 5 . . Naked Turns 33 | . . . . . 33 . . . . . Heaviest Build 130 | 11 24 27 36 52 42 49 59 109 117 130 Greatest Support 114 | 40 40 40 40 90 90 47 57 108 114 114 Greatest Overweight (x) 3 | 3 . . . 1 . 1 1 3 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 5 15 15 15 15 15 Average Capacity 12 | 5 8 10 10 10 5 10 15 15 15 15 Most Carried 15 | 5 10 10 10 10 5 7 13 15 15 15 Average Carried 10 | 2 7 8 9 9 4 4 7 13 13 11 Final Capacity 15 | 5 10 10 10 10 5 15 15 15 15 15 Final Carried 15 | 5 10 9 10 10 5 6 13 12 15 9 Class Distribution -------------------- 28% | Hacker-Gunner 20% | Hacker-Tank 13% | Hacker-Mutant 9% | Scavenger-Gunner 8% | Hacker-Executioner 7% | Scavenger-Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Hacker-Mutant | -7/Waste Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Tank | -4/Factory Hacker-Executioner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Matter Collected 7086 | 228 338 390 495 712 50 727 337 2119 689 1001 Remotely . | . . . . . . . . . . . Salvage Created 7792 | 42 469 612 774 932 . 882 200 1794 973 1114 Parts 389 | 5 34 37 41 51 . 38 15 83 36 49 Haulers Intercepted 8 | . 1 1 1 . . 2 . 2 . 1 Recyclers Shooed 11 | . 1 1 1 1 . 1 . 5 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 146 | . 6 10 15 19 . 17 2 39 18 20 Melee 2 | . . . 1 1 . . . . . . Guns 39 | . 5 3 2 5 . 14 2 7 . 1 Cannons 103 | . . 7 12 12 . 3 . 32 18 19 AOE 1 | . 1 . . . . . . . . . Classes Destroyed 15 | 1 5 4 . 5 . . . . . . Worker 12 | . 2 . 1 1 . . 2 3 1 2 Builder 15 | . 2 4 . 3 . 1 . 1 1 3 Tunneler 5 | 2 . . . . . . . 2 . 1 Hauler 8 | . 1 1 1 . . 2 . 2 . 1 Recycler 9 | . . 2 . . . 2 . 2 2 1 Mechanic 2 | . . . . 2 . . . . . . Operator 5 | . . . . 2 . . . 2 . 1 Watcher 15 | . 1 2 4 1 . . 1 2 1 3 Swarmer 13 | . . 3 2 . . 3 . 4 1 . Grunt 62 | . 6 2 8 9 . 9 . 15 7 6 Brawler 3 | . . . . 1 . . . 1 1 . Duelist 2 | . . 1 . 1 . . . . . . Sentry 20 | . . 4 5 3 . 1 1 3 3 . Hunter 11 | . . . . 1 . 1 1 4 . 4 Programmer 35 | . . . . 4 . 3 . 12 6 10 Best Kill Streak 9 | 2 3 9 3 5 . 3 4 6 9 7 Combat Bots Only 6 | . 2 4 3 5 . 3 2 6 5 5 Max Kills in Single Turn 2 | 1 1 1 1 2 . 2 2 2 2 2 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . Melee 1 | . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Hostile Shots Fired 907 | . 46 62 65 149 3 73 27 181 66 235 Missed 282 | . 17 21 19 37 1 29 14 57 20 67 Hits 625 | . 29 41 46 112 2 44 13 124 46 168 Melee 20 | . . 3 . 12 2 . . 3 . . Projectile 605 | . 29 38 46 100 . 44 13 121 46 168 Critical Strikes 42 | . . 1 2 8 . 2 . 9 3 17 Actively Blocked 1 | . . 1 . . . . . . . . Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 7276 | . 249 339 635 1080 62 393 52 1521 680 2265 Core 585 | . 29 35 68 202 62 22 3 87 . 77 Absorbed by Shields 21 | . . . . . . 21 . . . . Redirected to Shielding 422 | . 15 30 115 160 . 102 . . . . Ignored by Resistances 4299 | . 158 215 268 653 35 257 42 906 401 1364 Regen/Repaired (Parts) 1422 | . . 103 62 152 . . 256 . 506 343 Core Remaining (%) 89 | 100 88 91 87 . . 59 99 91 100 . Volleys Fired 344 | 6 36 33 45 41 . 36 4 75 26 42 Largest 5 | 2 2 2 3 4 . 4 4 4 2 5 Hottest 244 | 60 60 53 128 177 . 140 146 149 140 244 Shots Fired 992 | 10 72 64 125 142 . 124 16 216 51 172 Gun 407 | 10 66 31 37 40 . 86 11 64 . 62 Cannon 585 | . 6 33 88 102 . 38 5 152 51 110 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 833 | 6 42 64 82 101 . 123 16 216 51 132 Thermal 85 | . . . 43 41 . 1 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 74 | 4 30 . . . . . . . . 40 Robot Hit Streak 28 | 9 14 26 21 28 . 14 20 14 15 12 Robot Miss Streak 4 | . 1 1 1 2 . 3 1 2 1 4 Penetration Max 1 | . . . . . . 1 1 1 1 1 Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 682 | 9 53 52 92 114 . 77 10 133 33 109 Core Hits 318 | 2 19 24 37 53 . 39 7 65 22 50 Critical Kills 12 | . . . . 2 . 4 2 3 . 1 Critical Parts Destroyed 11 | . . 1 . 1 . 4 1 4 . . Critical Strikes 63 | . . 1 1 8 . 11 3 18 5 16 Meltdown 1 | . . . . 1 . . . . . . Destroy 22 | . . 1 . 2 . 8 3 7 . 1 Blast 35 | . . . 1 4 . 3 . 11 5 11 Corrupt 4 | . . . . . . . . . . 4 Sever 1 | . . . . 1 . . . . . . Melee Attacks 9 | . . . 4 5 . . . . . . Impact . | . . . . . . . . . . . Slashing 9 | . . . 4 5 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 24305 | 105 817 865 1892 2843 . 1742 284 7033 3443 5281 Guns 5476 | 105 681 425 385 730 . 1227 226 1012 . 685 Cannons 16886 | . 30 440 1341 1965 . 508 48 5681 2809 4064 Explosions 1330 | . 102 . . . . . . 176 634 418 Melee 291 | . . . 166 125 . . . . . . Ramming 322 | . 4 . . 23 . 7 10 164 . 114 Kinetic 19701 | 54 301 865 901 1702 . 1710 274 6693 2809 4392 Thermal 2053 | . 102 . 825 993 . 25 . 46 62 . Explosive 1120 | . . . . . . . . 130 572 418 Electromagnetic 818 | 51 410 . . . . . . . . 357 Impact . | . . . . . . . . . . . Slashing 291 | . . . 166 125 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . 3 1 . . 6 . 4 1 11 Average Corruption 2 | . . 3 1 . . 2 . 2 1 5 Corruption Purged 4 | . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . Effects 89 | . . 4 1 . . 25 . 33 4 22 Message Errors 19 | . . 3 . . . 4 . 9 . 3 Matter Fused 20 | . . . . . . 5 . 9 1 5 Heat Flow Errors 7 | . . 1 . . . 3 . 1 1 1 Energy Discharges 13 | . . . . . . 3 . 5 . 5 Parts Rejected 3 | . . . . . . 2 . . 1 . Data Loss (minor) 13 | . . . 1 . . 3 . 6 . 3 Data Loss (major) 3 | . . . . . . 2 . 1 . . Misfires 4 | . . . . . . 1 . 2 . 1 Alerts 2 | . . . . . . 1 . . . 1 Weapon Failures 5 | . . . . . . 1 . . 1 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 1544 | . . 4 78 43 . 27 . 708 217 467 Projectiles 1408 | . . 4 38 28 . 27 . 689 198 424 Explosions 27 | . . . . . . . . 8 19 . Melee 109 | . . . 40 15 . . . 11 . 43 Knockbacks 88 | . . 3 7 10 . 3 . 29 9 27 Impact 3 | . . . . . . . . 1 . 2 Kinetic 81 | . . 3 7 10 . 3 . 26 9 23 Secondary 4 | . . . . . . . . 2 . 2 Self-Inflicted Damage 204 | . 24 . . . . . . . 102 78 Shots 4 | . 1 . . . . . . . 2 1 Rammed 15 | . 3 . . 3 . . . 8 . 1 Targets Rammed 31 | . 3 . . 5 . 3 1 14 . 5 Kicked 11 | . . . . . . 3 1 4 . 3 Crushed 5 | . . . . 2 . . . 2 . 1 Highest Temperature 396 | 36 210 190 366 396 . 333 15 198 187 199 Average Temperature 81 | 19 66 35 92 104 . 98 10 41 84 102 Received Heat Transfer 2380 | . 210 141 360 597 . 186 24 426 142 294 Effects 7 | . 2 . 1 4 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 3 | . 2 . . 1 . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | 1 1 . . . . . . 3 . . Impact Corruptions 2 | . . . . . . . . 1 . 1 Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 3 | . . . 1 2 . . . . . . Heat Transferred 2901 | . 100 . 1221 1443 . 37 . 50 50 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . . . . . . . 1 1 Low Security (%) 97 | 100 100 100 100 100 100 100 100 100 74 97 Level 1 2 | . . . . . . . . . 25 2 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 302 | 5 56 85 55 114 16 74 60 131 302 215 Initial 65 | . . . . . 16 . . . . 65 Average 28 | . 11 15 9 15 3 7 6 24 92 70 Influence Increases 5076 | 10 217 325 448 610 . 504 70 1327 768 797 Destroy 0b10 Robot/C 2980 | . 120 200 300 380 . 340 40 800 360 440 Destroy 0b10 Robot/NC 355 | 10 30 45 30 45 . 25 15 70 25 60 Destroy Leader 806 | . 34 76 100 112 . 84 12 198 82 108 Allied During Kill 2 | . . . . . . . . 2 . . Successful Hack 162 | . 13 3 8 37 . 34 2 . 26 39 Disable Machine 124 | . 4 . . . . 8 . 40 48 24 Destroy Structure 587 | . 16 1 10 6 . 13 1 202 212 126 Lose Combat Pursuer 60 | . . . . 30 . . . 15 15 . Influence Decreases 4977 | 10 217 325 448 541 69 504 70 1327 599 867 Entered New Map 157 | . . . . . 53 . . . . 104 Time Decay 4570 | 10 217 315 448 536 16 504 70 1242 599 613 Lost Part 120 | . . 10 . 5 . . . 5 . 100 Lost Ally 130 | . . . . . . . . 80 . 50 Squads Dispatched 38 | . . 1 1 8 . 5 . 10 5 8 Investigation 7 | . . . 1 2 . 1 . 1 1 1 Extermination 14 | . . . . 2 . 3 . 4 3 2 Reinforcement 16 | . . 1 . 4 . 1 . 5 1 4 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . 1 . 1 . . . 1 1 1 Haulers Reinforced 3 | . . . . . . 1 . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Distress Signals 9 | . . 1 1 . . 4 . 2 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 203 | . 10 13 22 27 6 23 2 49 20 31 Peak Tracking Total 8 | . 3 4 4 7 6 4 1 4 3 8 Tactical Retreats 4 | . . . . 2 . . . 1 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 8 | . . . . 2 . 1 . 3 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 5 | . . . . . . . . 5 . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 31 | . 1 . . . . 2 . 10 12 6 Max in Single Turn 3 | . 1 . . . . 1 . 2 3 2 Garrison Access 3 | . . . 1 . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 35 | . 3 2 5 7 . 4 1 5 4 4 Terminals 17 | . 3 1 2 2 . 2 . 2 3 2 Fabricators 4 | . . . . 1 . 1 . 1 . 1 Repair Stations 7 | . . 1 1 2 . . 1 . 1 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . 1 2 . . . 1 . . Garrison Access 3 | . . . 1 . . 1 . 1 . . Total Hacks 113 | . 7 8 23 20 . 11 6 12 10 16 Successful 82 | . 4 5 19 16 . 7 6 7 7 11 Failed 31 | . 3 3 4 4 . 4 . 5 3 5 Catastrophic 2 | . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 8 | . 4 . . 1 . 2 . . 1 . Terminals 43 | . 7 4 7 2 . 7 . 5 6 5 Fabricators 11 | . . . . 4 . 2 . 2 . 3 Repair Stations 33 | . . 4 6 5 . . 6 . 4 8 Recycling Units . | . . . . . . . . . . . Scanalyzers 20 | . . . 8 9 . . . 3 . . Garrison Access 6 | . . . 2 . . 2 . 2 . . Terminal Hacks 25 | . 4 1 4 1 . 4 . 2 5 4 Record 2 | . . . . . . . . . 2 . Part Schematic 1 | . . . . . . . . . . 1 Robot Schematic 2 | . . . . . . 2 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . 1 . Level Access Points 2 | . 1 . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 Disarm Traps 2 | . . . . . . . . 2 . . Hauler Manifests 1 | . . . . . . . . . 1 . Registered Components 2 | . . . . . . . . . 1 1 Registered Prototypes 2 | . . . 1 1 . . . . . . Zone Layout 4 | . 2 1 1 . . . . . . . Fabricator Hacks 9 | . . . . 3 . 2 . 2 . 2 Network Status 1 | . . . . 1 . . . . . . Load Schematic 4 | . . . . 1 . 1 . 1 . 1 Build 4 | . . . . 1 . 1 . 1 . 1 Repair Station Hacks 27 | . . 4 6 4 . . 6 . 2 5 Scan Component 14 | . . 2 3 2 . . 3 . 1 3 Repair 13 | . . 2 3 2 . . 3 . 1 2 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 18 | . . . 8 8 . . . 2 . . Insert Component 8 | . . . 3 4 . . . 1 . . Analyze 8 | . . . 3 4 . . . 1 . . Retrieve Study 2 | . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 . . Seal Access 3 | . . . 1 . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 2 2 4 6 . 2 . 4 2 3 Full Trace Events 6 | . . 1 1 1 . 1 . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 . . . . Robots Built 7 | . . . . . . . . 4 . 3 Authchips . | . . . . . . . . . . . Time 178 | . . . . . . . . 134 . 44 Total Robot Build Rating 28 | . . . . . . . . 16 . 12 Part Schematics Acquired 9 | . . . 3 4 . . . 1 . 1 Parts Built 4 | . . . . 2 . 2 . . . . Authchips . | . . . . . . . . . . . Time 109 | . . . . 36 . 73 . . . . Total Part Build Rating 12 | . . . . 6 . 6 . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . Parts Repaired 13 | . . 2 3 2 . . 3 . 1 2 Time 411 | . . 52 114 38 . . 126 . 25 56 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 8 | . . . 3 4 . . . 1 . . Part Schematics Acquired 8 | . . . 3 4 . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total Allies 8 | . . . . . 1 . . 4 . 3 Largest Group 4 | . . . . . 1 . . 4 . 3 Highest-Rated Group 60 | . . . . . 31 . . 48 . 60 Highest-Rated Ally 31 | . . . . . 31 . . 12 . 20 Total Orders 1 | . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . 1 Ally Attacks 42 | . . . . . 9 . . 23 . 10 Total Damage 642 | . . . . . 123 . . 239 . 280 Kills 3 | . . . . . . . . 1 . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Active Infowar (turns) 5159 | 103 185 862 1111 1547 7 2 421 921 . . Terrain 2188 | . . 603 1111 469 5 . . . . . Structural 1340 | . . 262 . 1078 . . . . . . Traps 1556 | . . . 212 . 2 . 421 921 . . Seismic 288 | 103 185 . . . . . . . . . ECM 2 | . . . . . . 2 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Turns Passed 11979 | 130 564 863 1302 1691 97 1800 423 2714 1266 1129 Spaces Moved 5619 | 64 274 423 625 882 142 974 192 1210 469 364 Core 169 | 14 . . . . 141 14 . . . . Treads 3184 | 47 274 423 625 882 1 . . 292 469 171 Legs 2266 | 3 . . . . . 960 192 918 . 193 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 156 50 90 112 170 170 110 Average Speed 168 | 146 160 160 160 159 50 157 133 183 239 179 Slowest Speed 410 | 200 160 160 160 240 156 187 187 410 250 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . Exploration Rate (%) 26 | 4 49 27 40 16 73 23 3 30 12 13 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 7 | . . . 3 . . . . . . 4 Terrain Destroyed 355 | . 12 . 10 6 . 10 1 120 125 71 Melee . | . . . . . . . . . . . Projectile 102 | . . . 10 6 . 10 1 41 13 21 AOE 253 | . 12 . . . . . . 79 112 50 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total 7215 | 86 324 545 830 1061 174 1145 342 1480 531 697 Wait 878 | . . 60 114 84 3 89 126 123 25 254 Move 5610 | 63 273 422 624 882 141 973 191 1209 468 364 Hop . | . . . . . . . . . . . Pick Up 51 | 6 6 3 8 4 6 5 5 3 . 5 Fast Attach 62 | 7 . 4 5 8 3 15 3 9 3 5 Attach 43 | 1 1 7 5 4 2 5 3 4 3 8 Detach 20 | . . 4 2 3 1 4 . 3 3 . Swap 81 | 2 4 6 10 12 . 10 8 20 3 6 Drop 84 | 1 1 6 13 13 18 5 1 20 . 6 Fire 344 | 6 36 33 45 41 . 36 4 75 26 42 Melee 9 | . . . 4 5 . . . . . . Ram . | . . . . . . . . . . . Kick 11 | . . . . . . 3 1 4 . 3 Crush 20 | . 3 . . 5 . . . 10 . 2 Escape Stasis 2 | . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x2 / *Upp / *Ext) -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 16) 131 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Evolved 1 slot: Utility x1 272 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Discovered exit to Mines (range 9) 302 | -10/Materials | Build established: Hacker-Mutant 541 | -10/Materials | Discovered exit to Mines (range 18) 623 | -10/Materials | Identified exit to Materials 695 | -10/Materials | Entered another Materials area 695 | -9/Materials | Evolved 2 slots: Utility x2 1451 | -9/Materials | Identified exit to Materials 1451 | -9/Materials | Discovered exit to Materials (range 9) 1517 | -9/Materials | Repaired Weapon Shielding 1545 | -9/Materials | Repaired Lgt. Cannon 1558 | -9/Materials | Entered another Materials area 1558 | -8/Materials | Evolved 2 slots: Weapon x2 2072 | -8/Materials | Repaired Imp. Terrain Scanner 2111 | -8/Materials | Repaired Imp. Weapon Shielding 2151 | -8/Materials | Repaired Lgt. Nuclear Core 2704 | -8/Materials | Crushed by falling debris 2784 | -8/Materials | Build established: Scavenger-Skirmisher 2838 | -8/Materials | Identified exit to Factory 2838 | -8/Materials | Discovered exit to Factory (range 11) 2860 | -8/Materials | Entered Factory 2860 | -7/Factory | Evolved 2 slots: Propulsion x2 3017 | -7/Factory | Repaired Imp. Weapon Shielding 3345 | -7/Factory | Identified exit to Lower Caves 3345 | -7/Factory | Discovered exit to Lower Caves (range 15) 3475 | -7/Factory | Repaired Imp. Weapon Shielding 3542 | -7/Factory | Build established: Scavenger-Tank 3829 | -7/Factory | Cargo convoy interrupted 4303 | -7/Factory | Fabricated Imp. Terrain Scanner (x2) 4422 | -7/Factory | Build established: Hacker-Tank 4551 | -7/Factory | Sucked down chute 4551 | -7/Factory | Entered Waste 4552 | -7/Waste | Met a frightened Derelict 4593 | -7/Waste | Spotted C-40 Crusher 4609 | -7/Waste | Spotted C-40 Crusher 4616 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4616 | -7/Waste | Spotted C-40 Crusher 4617 | -7/Waste | Spotted C-40 Crusher 4628 | -7/Waste | Spotted C-40 Crusher 4632 | -7/Waste | Crushed by Compactor (1 part destroyed) 4642 | -7/Waste | Spotted C-40 Crusher 4643 | -7/Waste | Identified exit to Factory 4643 | -7/Waste | Discovered exit to Factory (range 11) 4648 | -7/Waste | Entered Factory 5347 | -7/Factory | Fabricated Cryofiber Web (x2) 5535 | -7/Factory | Build established: Hacker-Gunner 5631 | -7/Factory | Identified exit to Factory 6179 | -7/Factory | Build established: Scavenger-Gunner 6448 | -7/Factory | Entered another Factory area 6448 | -6/Factory | Evolved 2 slots: Utility x2 6539 | -6/Factory | Repaired Adv. Assault Cannon 6584 | -6/Factory | Repaired Lyr. Light Armor Plating 6624 | -6/Factory | Repaired Carbon-fiber Leg 6660 | -6/Factory | Identified exit to Factory 6660 | -6/Factory | Discovered exit to Factory (range 5) 6871 | -6/Factory | Entered another Factory area 6871 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6931 | -5/Factory | Build established: Hacker-Gunner 7699 | -5/Factory | Build established: Scavenger-Gunner 8088 | -5/Factory | Build established: Hacker-Gunner 9145 | -5/Factory | Fabricated S-27 Virus? 9195 | -5/Factory | Lost 4 allies 9580 | -5/Factory | Identified exit to Factory 9580 | -5/Factory | Discovered exit to Factory (range 4) 9585 | -5/Factory | Entered another Factory area 9585 | -4/Factory | Evolved 2 slots: Utility x2 9957 | -4/Factory | Build established: Hacker-Tank 10009 | -4/Factory | Repaired Imp. Heavy Armor Plating 10129 | -4/Factory | Identified exit to Extension 10129 | -4/Factory | Discovered exit to Extension (range 5) 10381 | -4/Factory | Identified exit to Research 10381 | -4/Factory | Discovered exit to Research (range 14) 10489 | -4/Factory | Identified exit to Upper Caves 10489 | -4/Factory | Discovered exit to Upper Caves (range 7) 10615 | -4/Factory | Discovered exit to Research (range 13) 10851 | -4/Factory | Entered Research 10851 | -3/Research | Evolved 2 slots: Weapon x2 10940 | -3/Research | Fabricated B-48 Gladiator (x3) 11139 | -3/Research | Build established: Hacker-Executioner 11675 | -3/Research | System corruption reached 10% 11751 | -3/Research | Identified exit to Testing 11896 | -3/Research | Repaired Hvy. Linear Accelerator 11920 | -3/Research | Repaired Coolant Injector 11957 | -3/Research | Garrison activated, responded to threat 11980 | -3/Research | Self-destructed Last Messages --------------- Backup Power III tumbles out of repair station. K-01 Serf destroyed. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. Neutrino Core destroyed. K-01 Serf collects debris. Hpw. Shock Rifle destroyed. K-01 Serf collects debris. H-77 Assassin knocked back. K-01 Serf collects debris. Adv. Cryofiber Web destroyed. Penetrated by Slug. Neutrino Core destroyed. Penetrated by Slug. Slug penetrates Wall. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. H-77 Assassin destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? %% ?????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? =[!#????????????????????? | | ???????????????????????# % #????????????????????? | | ?????????????? ????????# % ;????????????????????? | | ?????????????? ??????# u% #????????????????????? | | ??????????????? "?????#= #????????????????????? | | ???????????????? "????#%[ #????????????????????? | | ????????????????? ???#u=k #????????????????????? | | ?????????????????? ??#%!% #????????????????????? | | ??#########?????####;###!|* #??=?????????????????? | | ??# ?????# uu ! #????????????????????? | | ??# ?????# u #????????????????????? | | ??? ""?????# !#????????????????????? | | ????? "?????# """ #????????????????????? | | ?????? ????# """ @ #????????????????????? | | ???????? ???# = """ #????????????????????? | | ?????????####/### """* =Y###+####?????????????? | | ?????????# "" %g ! ####??????????? | | ?????????# %g%g* ?????????? | | ?????????# % % %%% k ?????????? | | ?????????# h ####??????????? | | ?????????# ##### *""##### ]#?????????????? | | ?????????# #???#"R""#???? #?????????????? | | ?????????# #???#""" #???? #?????????????? | | ?????????# #???######????? #?????????????? | | ?????????# #?????????????? #?????????????? | | ########## #?????????????? #?????????????? | | # # #??????????????? #?????????????? | | # # #??????????????????###?????????????? | | # """ # #??????????????????????????????????? | | #= """ # #??????????????????????????????????? | | # """ + +??????????????????????????????????? | | # """ # #??????????????????????????????????? | | # """ # #??????????????????????????????????? | | # # #?????????????????????????????????## | | # # #???????????????????????????????### | | ########## #????????????????????????????#### | | ?????????# ########?????????????????????# | | ?????????# #????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 33 Energy Capacity 530 Matter Stores 489 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Greatsword | -7/Factory | Scanalyzed Cryofiber Web | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Nuclear Core | -7/Factory | Scanalyzed Imp. Target Analyzer | -5/Factory | Scanalyzed Lgt. Quantum Reactor | -3/Research | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked S-27 Virus | -7/Factory | Hacked Fabricated ------------ Imp. Terrain Scanner | x2 | -7/Factory Cryofiber Web | x2 | -7/Factory S-27 Virus | x4 | -5/Factory B-48 Gladiator | x3 | -3/Research Repaired ---------- Weapon Shielding | 10% | -9/Materials Lgt. Cannon | 51% | -9/Materials Imp. Terrain Scanner | 50% | -8/Materials Imp. Weapon Shielding | 74% | -8/Materials Lgt. Nuclear Core | 50% | -8/Materials Imp. Weapon Shielding | 11% | -7/Factory Imp. Weapon Shielding | 37% | -7/Factory Adv. Assault Cannon | 35% | -6/Factory Lyr. Light Armor Plating | 60% | -6/Factory Carbon-fiber Leg | 48% | -6/Factory Imp. Heavy Armor Plating | 15% | -4/Factory Hvy. Linear Accelerator | 16% | -3/Research Coolant Injector | 32% | -3/Research Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantEfficiencyCharge Manual? 0 Play Time 01:29:03 Cumulative 102.9 hours Start 2026.03.11 @ 21:07:14 End 2026.03.13 @ 17:48:54 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 83 Rogue 11 Adventurer 3 Explorer 69 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 38x28 Zoom Use 91% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bad1b4ce-57f9-40dd-95f7-bd9a1bf5ad80