Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.03.10 @ 15:39:13 Player: snuf Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (949) 949 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3679 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 663/700 Matter 35/300 Energy 267/290 System Corruption 2% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Terrain Scan Processor Improved Shield Generator > --- WEAPON (2) ------- Improved Assault Rifle Advanced Assault Cannon > --- INVENTORY (15) --- Micro Nuclear Core Improved Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Improved Cooling System Large Storage Unit Improved Shield Generator Hacking Suite Improved EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Flak Cannon Gauss Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Improved Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Improved Cooling System Large Storage Unit Improved Shield Generator Hacking Suite Improved EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Flak Cannon Gauss Cannon Mini Grenade Launcher [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Light Armor Plating Device Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 36 | . 3 14 10 9 Power 3 | . . 1 2 . Engine 1 | . . . 1 . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 9 | . 2 . 3 4 Treads 3 | . 1 . 2 . Leg 4 | . . . . 4 Wheel 2 | . 1 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 1 4 4 2 Device 6 | . . 2 2 2 Storage 1 | . 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 13 | . . 9 1 3 Energy Gun 3 | . . 3 . . Energy Cannon 2 | . . 2 . . Ballistic Gun 4 | . . 3 1 . Ballistic Cannon 2 | . . . . 2 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 5 | . . 2 . 3 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 1 . 3 Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 1 . 2 Average Slot Usage (%) 91 | . 85 84 98 98 Engine 6 | . 14 7 2 7 Core 3 | . . 3 6 . Treads 10 | . 3 11 18 . Leg 7 | . 21 . . 30 Wheel 7 | . 3 11 9 . Device 11 | . . 9 14 14 Storage 9 | . 14 11 9 7 Processor 2 | . . . 3 7 Protection 11 | . . 8 16 13 Energy Gun 14 | . 28 14 17 3 Ballistic Gun 3 | . . 6 . 7 Naked Turns . | . . . . . Heaviest Build 51 | 12 27 38 43 51 Greatest Support 80 | 20 20 10 20 80 Greatest Overweight (x) 3 | . 2 3 3 . Average Overweight (x) 1 | . . 2 2 . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 13 15 15 15 Most Carried 15 | . 7 15 15 15 Average Carried 11 | . 5 9 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 4 15 15 15 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 521 | 200 . 271 30 20 Remotely . | . . . . . Salvage Created 1195 | . . 601 389 205 Parts 79 | . . 40 27 12 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed 3 | . . 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 26 | . . 13 6 7 Guns 15 | . . 9 4 2 Cannons 1 | . . . . 1 AOE 8 | . . 3 1 4 Classes Destroyed 8 | . . 6 2 . Worker 1 | . . . 1 . Builder 2 | . . 1 . 1 Hauler 3 | . . 1 2 . Operator 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 9 | . . 3 2 4 Grunt 11 | . . 6 2 3 Sentry 6 | . . 4 2 . Best Kill Streak 8 | . . 5 3 8 Combat Bots Only 7 | . . 3 3 7 Max Kills in Single Turn 4 | . . 2 2 4 Gunslinging 1 | . . . 1 . Exploded 3 | . . 2 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1113 | . . 470 301 342 Core 161 | . . 92 32 37 Absorbed by Shields 34 | . . . . 34 Core Remaining (%) 92 | 100 100 77 94 . Volleys Fired 78 | . 3 41 17 17 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 90 90 71 Shots Fired 147 | . 6 80 34 27 Gun 128 | . 6 78 34 10 Cannon 15 | . . . . 15 Launcher 4 | . . 2 . 2 Special . | . . . . . Kinetic 56 | . . 31 . 25 Thermal 3 | . 3 . . . Explosive 4 | . . 2 . 2 Electromagnetic 84 | . 3 47 34 . Robot Hit Streak 13 | . 4 10 13 7 Robot Miss Streak 4 | . 1 3 4 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 107 | . 5 59 30 13 Core Hits 56 | . 1 23 18 14 Critical Hits 2 | . . 1 . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2310 | . 68 1003 706 533 Guns 1400 | . 68 805 411 116 Cannons 142 | . . . . 142 Explosions 768 | . . 198 295 275 Melee . | . . . . . Ramming . | . . . . . Kinetic 541 | . . 283 . 258 Thermal 105 | . 25 . 80 . Explosive 688 | . . 198 215 275 Electromagnetic 976 | . 43 522 411 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 43 | . . 10 33 . Projectiles . | . . . . . Explosions 43 | . . 10 33 . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 204 | . . . 155 49 Shots 3 | . . . 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 93 | . 90 93 81 18 Average Temperature 30 | . 46 28 41 7 Received Heat Transfer 285 | . . 162 45 78 Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Fried 8 | . . 2 6 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 124 | . 74 . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 322 | . . 262 322 306 Initial 105 | . . . 32 105 Average 128 | . . 84 204 137 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 71 | . 100 85 42 80 Level 1 28 | . . 14 57 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 2 2 2 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 5 | . . 2 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . . 3 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . . 22 16 10 Peak Tracking Total 7 | . . 4 6 7 Tactical Retreats 6 | . . 1 4 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . . 6 1 . Terminals 6 | . . 5 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 16 | . . 14 2 . Successful 7 | . . 7 . . Failed 9 | . . 7 2 . Catastrophic 3 | . . 2 1 . Database Lockouts . | . . . . . Manual 11 | . . 9 2 . Terminals 14 | . . 12 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 5 . . Emergency Access Points 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 2 | . . 2 . . Recall Reinforcements 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . 6 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1601 | . 136 601 546 318 Spaces Moved 872 | 1 79 307 295 190 Core . | . . . . . Treads 1 | . . . 1 . Legs 250 | 1 59 . . 190 Wheels 621 | . 20 307 294 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 110 110 125 130 Average Speed 128 | 120 151 120 128 130 Slowest Speed 270 | 120 200 125 270 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 2 20 37 27 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . . . . 4 Terrain Destroyed 77 | . . 15 37 25 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 71 | . . 15 37 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1213 | . 91 454 434 234 Wait 169 | . 1 79 84 5 Move 868 | . 78 306 294 190 Hop . | . . . . . Pick Up 28 | . 1 9 11 7 Fast Attach 17 | . 1 9 5 2 Attach 10 | . 2 1 3 4 Detach 6 | . 1 3 2 . Swap 9 | . . 4 2 3 Drop 28 | . 4 2 16 6 Fire 78 | . 3 41 17 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 8) 109 | -10/Materials | Discovered new exit (range 12) 137 | -10/Materials | Entered another Materials area 137 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 725 | -9/Materials | Discovered new exit (range 11) 738 | -9/Materials | Entered another Materials area 738 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 878 | -8/Materials | Build established: Scavenger-Mutant 1229 | -8/Materials | Discovered new exit (range 14) 1284 | -8/Materials | Entered Factory 1284 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -7/Factory | Build established: Mutant 1602 | -7/Factory | Self-destructed Last Messages --------------- 01546_ U-05 Engineer builds a Wall. 01547_ K-01 Serf collects debris. 01547_ U-05 Engineer builds a Wall. 01552_ G-47 Trooper destroyed. 01554_ K-01 Serf collects debris. 01556_ Acquired Imp. Heat Sink. 01564_ U-05 Engineer builds a Wall. 01567_ K-01 Serf collects debris. 01569_ S-27 Virus destroyed. 01570_ U-05 Engineer lays Concrete. 01571_ U-05 Engineer builds a Wall. 01572_ Acquired 20 matter. 01581_ P-60 Hacker knocked back. 01586_ G-47 Trooper suffers critical hit. 01586_ G-47 Trooper destroyed. 01591_ R-06 Scavenger collects Imp. Heat Sink. 01598_ R-06 Scavenger knocked back. 01598_ Imp. Terrain Scanner destroyed. 01598_ R-06 Scavenger sends out distress signal. 01601_ Lgt. Armor Plating destroyed. 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageForceThrower Manual? 0 Play Time 00:25:11 Cumulative 196.1 hours Start 2021.03.10 @ 15:11:59 End 2021.03.10 @ 15:39:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 25 Gallery% 54 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ffae0fa-8568-4112-866a-fdb472df0fd2