Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 12:01:06 Player: BionicBot Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (4) 20 Value Destroyed (108) 108 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 5102 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/1000 Matter 282/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Terrain Scan Processor 0b10 Decoder Chip [Looter] Improved Salvage Targeting Computer System Shield System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Spear [Rating: 36] Favorites ----------- Power None Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility System Shield Device Makeshift Cloaking Device Processor 0b10 Decoder Chip [Looter] Hackware System Shield Weapon Spear Ballistic Gun Improved KE Penetrator Launcher Concussive RPG Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 10 | . . 2 2 2 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 20 | . . 4 . 1 1 10 . 4 Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 10 | . . 4 . . . 5 . 1 Device 1 | . . . . . . 1 . . Storage . | . . . . . . . . . Processor 4 | . . . . . . 4 . . Hackware 5 | . . 4 . . . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 9 | . . . . 1 . 5 . 3 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 2 | . . . . . . 2 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon 2 | . . . . . . 2 . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . 1 . 1 Parts Lost 12 | . . 2 . . 1 4 . 5 Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 9 | . . 2 . . . 4 . 3 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 5 | . . 2 . . 1 4 . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 15 | . . 5 18 15 18 20 20 13 Processor 4 | . . . . . . 9 13 8 Hackware 8 | . . 5 18 15 13 7 . . Peak Build Rating 36 | . . 12 6 9 9 36 17 27 Average Rating 8 | . . 1 6 6 8 12 17 12 On Entrance 6 | . . . 6 6 6 6 17 17 Naked Turns 148 | . 28 120 . . . . . . Heaviest Build 2 | . . . . . . 2 1 2 Greatest Support 5 | 3 3 3 3 3 5 3 3 3 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 4 | . . . . 1 . 3 3 4 Average Carried . | . . . . . . 1 3 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 3 | . . . . . . 3 3 . Class Distribution -------------------- 53% | Hacker-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 335 | 62 . . . . . 258 . 15 Remotely . | . . . . . . . . . Salvage Created 116 | . . . . 30 . . . 86 Parts 4 | . . . . 1 . . . 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 4 | . . . . 1 . . . 3 Melee 1 | . . . . . . . . 1 AOE 3 | . . . . 1 . . . 2 Classes Destroyed 1 | . . . . 1 . . . . Swarmer 4 | . . . . 1 . . . 3 Best Kill Streak 2 | . . . . 1 . . . 2 Combat Bots Only 2 | . . . . 1 . . . 2 Max Kills in Single Turn 1 | . . . . 1 . . . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 302 | . 9 36 11 83 46 13 . 104 Missed 128 | . 4 16 4 38 23 3 . 40 Damage Taken 2347 | . 66 268 112 525 168 80 . 1128 Core 2169 | . 66 248 111 521 131 80 . 1012 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 65 | 100 73 38 79 25 . . 75 . Volleys Fired 1 | . . . . 1 . . . . Largest 1 | . . . . 1 . . . . Hottest . | . . . . . . . . . Shots Fired 1 | . . . . 1 . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 1 | . . . . 1 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak 1 | . . . . 1 . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 3 | . . . . . . 1 . 2 Core Hits 4 | . . . . 2 . . . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 10 | . . . . . . 4 . 6 Impact . | . . . . . . . . . Slashing 6 | . . . . . . . . 6 Piercing 4 | . . . . . . 4 . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 295 | . . . 2 156 . 25 . 112 Guns . | . . . . . . . . . Cannons 13 | . . . . 13 . . . . Explosions 178 | . . . . 132 . . . 46 Melee 91 | . . . . . . 25 . 66 Ramming 13 | . . . 2 11 . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 132 | . . . . 132 . . . . Electromagnetic 46 | . . . . . . . . 46 Impact 13 | . . . . 13 . . . . Slashing 66 | . . . . . . . . 66 Piercing 25 | . . . . . . 25 . . Highest Corruption 4 | . . . 1 . . . . 4 Average Corruption 1 | . . . 1 . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . 1 . . . . 1 Message Errors 1 | . . . 1 . . . . . Matter Fused 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 17 | . . . . 17 . . . . Projectiles . | . . . . . . . . . Explosions 17 | . . . . 17 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 48 | . . . 1 5 . . . 42 Shots 2 | . . . . . . . . 2 Rammed 5 | . . . 1 3 . 1 . . Targets Rammed 5 | . . . 1 3 . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 14 | . . 14 . . . . . . Average Temperature 14 | . . 14 . . . . . . Received Heat Transfer 489 | . 39 156 36 195 45 . . 18 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen 5 | . . . . . . 5 . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Peak Influence 252 | . . 96 91 252 201 . . 80 Initial 123 | . . . 31 41 123 . . . Average 62 | . . 44 58 77 134 . . 34 Maximum Alert Level 1 | . . . . 1 1 . . . Low Security (%) 97 | 100 100 100 100 91 92 . . 100 Level 1 2 | . . . . 8 7 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . 2 2 2 . . . 1 Investigation 1 | . . 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . . 1 1 2 . . . 1 Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 3 | . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 70 | . 4 15 7 16 5 3 . 20 Peak Tracking Total 14 | . 4 10 8 10 5 2 . 14 Tactical Retreats 3 | . . . . 2 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 4 | . . . . 1 . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . . 10 Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 1 | . . . . . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . Garrison Access 2 | . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 11 | . . 2 2 1 3 1 . 2 Terminals 8 | . . 2 2 1 2 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 25 | . . 6 5 4 6 1 . 3 Successful 6 | . . 1 . 1 3 1 . . Failed 19 | . . 5 5 3 3 . . 3 Catastrophic 7 | . . 2 2 . 1 . . 2 Database Lockouts . | . . . . . . . . . Manual 16 | . . 6 5 4 . 1 . . Terminals 20 | . . 6 5 4 4 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 2 . . 2 Terminal Hacks 4 | . . . . 1 2 1 . . Open Door 1 | . . . . . . 1 . . Level Access Points 2 | . . . . 1 1 . . . Unreport Threat 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 1 | . . 1 . . . . . . Terminals 1 | . . 1 . . . . . . Assimilate 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . . 2 2 1 2 . . 2 Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . Machine Destruction 2 | . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 10 | . . 10 . . . . . . Highest-Rated Ally 10 | . . 10 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . 7 Items 7 | . . . . . . . . 7 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 942 | 10 28 145 94 145 110 213 31 166 Spaces Moved 1770 | 19 56 275 185 278 255 371 62 269 Core 1545 | 19 56 275 185 278 30 371 62 269 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 225 | . . . . . 225 . . . Fastest Speed 35 | 50 50 50 50 50 35 50 50 50 Average Speed 48 | 50 50 50 50 50 36 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . 6 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 3 15 29 27 15 8 53 14 10 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched 5 | . . . . . . 5 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 1 | . . . . 1 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 1830 | 19 55 279 185 283 264 389 61 295 Wait 19 | 1 . 1 . . 15 . . 2 Move 1750 | 18 55 274 184 277 242 370 61 269 Hop 6 | . . . . . 6 . . . Pick Up 2 | . . . . 1 . . . 1 Fast Attach 15 | . . 4 . . 1 8 . 2 Attach 5 | . . . . 1 . 2 . 2 Detach 5 | . . . . . . 4 . 1 Swap . | . . . . . . . . . Drop 2 | . . . . . . . . 2 Fire 1 | . . . . 1 . . . . Melee 10 | . . . . . . 4 . 6 Ram 5 | . . . 1 3 . 1 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 10 | . . . . . . . . 10 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 11) 39 | -10/Materials | Entered another Materials area 39 | -9/Materials | Evolved 2 slots: Utility x2 176 | -9/Materials | Discovered new exit (range 16) 180 | -9/Materials | Core integrity fell below 50% 184 | -9/Materials | Entered another Materials area 184 | -8/Materials | Evolved 2 slots: Utility x2 270 | -8/Materials | Discovered new exit (range 15) 278 | -8/Materials | Entered Factory 278 | -7/Factory | Evolved 2 slots: Utility x2 385 | -7/Factory | Identified exit to Factory 390 | -7/Factory | Core integrity fell below 50% 423 | -7/Factory | Entered another Factory area 423 | -6/Factory | Evolved 2 slots: Utility x2 471 | -6/Factory | Build established: Hacker-Mutant 473 | -6/Factory | Spotted B-75 Beast 510 | -6/Factory | Identified exit to Factory 526 | -6/Factory | Discovered new exit (range 13) 533 | -6/Factory | Entered Lower Caves 554 | -6/Lower Caves | Learned Factory trap positions 597 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 602 | -6/Lower Caves | Found Prototype Special Weapon 602 | -6/Lower Caves | Identified Molecular Deconstructor 694 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 719 | -6/Lower Caves | Lost 4 parts (4u) 726 | -6/Lower Caves | Discovered new exit (range 7) 729 | -6/Lower Caves | Identified exit to Lower Caves 746 | -6/Lower Caves | Entered another Lower Caves area 766 | -6/Lower Caves | Discovered exit to Factory (range 10) 777 | -6/Lower Caves | Entered Factory 777 | -5/Factory | Evolved 2 slots: Utility x2 778 | -5/Factory | Identified exit to Upper Caves 779 | -5/Factory | Loaded intel: 110 trap records 900 | -5/Factory | Lost 5 parts (3u2w) 931 | -5/Factory | Core integrity fell below 50% 941 | -5/Factory | Core integrity fell below 20% 943 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 00886_ Triggered Proton Bomb Trap. 00886_ A bubble of electromagnetic force engulfs the area. 00886_ Lgt. Nuclear Core fried. 00886_ S-27 Virus destroyed. 00887_ Acquired 15 matter. 00888_ R-10 Processor collects VTOL Module. 00893_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 00897_ R-10 Processor collects Corrupted VTOL Module. 00903_ Acquired Prototype Ballistic Gun. 00903_ Identified Imp. KE Penetrator. 00903_ Faulty integration triggers system corruption (+3). 00905_ Dropped Faulty Imp. KE Penetrator. 00915_ K-01 Serf cleans the Neutrino Reactor. 00918_ Connecting with Garrison Access... 00919_ K-01 Serf cleans the Neutrino Reactor. 00923_ W-25 Informer sends out distress signal. 00926_ K-01 Serf collects debris. 00932_ System corrupted: Matter fused (-8). 00937_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###########??????????????????????????? | | ????????????# ] #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# #??????????????????????????? | | ?????????????? #?????????????????????????^^ | | ??????????????? #??????????????????????????^ | | ????????????????? ???????????????????????????? | | #####+#############/######+###########???????????? | | h +???????????? | | h @ #???????????? | | p +???????????? | | #???????????? | | u #???????????? | | #################;############ #???????????? | | # #????? ???????????? #???????????? | | # #??? """ ?????????????? +???????????? | | + #??? "Y "????????????????#???????????? | | # #??# """ "????????????????????????????? | | # #???? "????????????????????????????? | | # #????? ????????????????????????????? | | # #????? ????????????????????????????? | | # #????? ?????????????????????????????? | | + #??????##?????????????^???????????????? | | ##########?????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????^^??????????????????? | | ###??????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????^???????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Evasion (%) 63 Salvage Targeting 2 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeBarrageDriver Manual? 0 Play Time 00:19:18 Cumulative 146.0 hours Start 2024.09.24 @ 01:12:15 End 2024.09.24 @ 12:01:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69ef7b1d-ffb9-4f9a-a20d-5869671a381e