Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 21:56:57 Player: Occam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (247) 1235 Value Destroyed (6752) 6752 Prototype IDs (225) 4500 Alien Tech Used (0) 0 Bonus (3638) 3638 TOTAL SCORE: 20025 Bonus ------- High Alert Combat Kills 338 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 42/100 System Corruption 6% Temperature Cool (0) Movement Walking (330) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Cargo Storage Unit Structural Scanner Core Analyzer Hacking Suite > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (30) --- Huge Storage Unit Advanced Energy Well (500) High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Seismic Detector Seismic Detector Energy Filter ECM Suite Improved Shield Generator Authchip [Storage] Authchip [Armor] Advanced System Restoration Module Advanced System Restoration Module Light EM Pulse Cannon Improved EM Pulse Cannon Neutron Cannon Neutron Cannon Mini Grenade Launcher Missile Launcher Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Machine Analyzer Improved Medium Armor Plating Hacking Suite Advanced System Restoration Module > --- WEAPON ----------- Precision Beam Rifle Assault Cannon Makeshift Hammer > --- INVENTORY -------- Cooled Ion Engine Armored Huge Wheel Huge Storage Unit High-capacity Matter Pod Structural Scanner Improved Sensor Array Improved Signal Interpreter Seismic Detector Seismic Detector Energy Filter Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Medium Insulated Plating Improved Shield Generator Improved Shield Generator Authchip [Storage] Advanced System Restoration Module Improved Field Recycling Unit Gatling Laser Light EM Pulse Cannon Improved EM Pulse Cannon Minigun Gauss Rifle Assault Cannon Gauss Cannon Grenade Launcher Mini Grenade Launcher Datajack [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Cargo Storage Unit Device Structural Scanner Storage Cargo Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 5 | . . . 2 . . . 1 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 240 | 2 13 2 73 4 3 6 58 53 3 4 13 6 Power 22 | . 1 . 8 . . . 9 3 . . 1 . Engine 17 | . 1 . 8 . . . 6 1 . . 1 . Core 5 | . . . . . . . 3 2 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 78 | . 5 2 36 2 . 1 27 1 . . 2 2 Treads 40 | . 4 1 21 1 . . 13 . . . . . Leg 3 | . . . . . . . . . . . 1 2 Wheel 34 | . 1 1 14 1 . 1 14 1 . . 1 . Hover . | . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . Utility 70 | 1 6 . 9 2 . 4 12 26 1 2 4 3 Device 42 | 1 5 . 6 1 . 1 7 15 1 2 1 2 Storage 2 | . 1 . . . . 1 . . . . . . Processor 2 | . . . . . . . 1 . . . . 1 Hackware 6 | . . . . . . . 1 5 . . . . Protection 18 | . . . 3 1 . 2 3 6 . . 3 . Artifact . | . . . . . . . . . . . . . Weapon 70 | 1 1 . 20 . 3 1 10 23 2 2 6 1 Energy Gun 17 | 1 1 . 7 . 1 . 2 2 1 1 . 1 Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 28 | . . . 9 . 1 1 7 10 . . . . Ballistic Cannon 6 | . . . . . . . . 3 1 . 2 . Launcher 3 | . . . . . . . . 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 11 | . . . 1 . . . 1 7 . . 2 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . . 2 . 1 . . . . . 1 . Unidentified Prototypes 4 | . . . 4 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . 6 . Parts Lost 45 | . 1 . 9 1 . 2 4 13 . . 11 4 Power 6 | . . . 3 . . . . 1 . . 2 . Propulsion 7 | . . . 1 . . . 3 1 . . 2 . Utility 19 | . 1 . 2 1 . 1 . 7 . . 5 2 Weapon 13 | . . . 3 . . 1 1 4 . . 2 2 Highest Loss Streak 10 | . 1 . 2 1 . 1 3 3 . . 10 2 To Critical Strikes 2 | . . . 1 . . . . . . . . 1 Average Slot Usage (%) 85 | . 95 85 87 88 77 88 88 83 84 84 70 70 Engine 7 | . 14 14 10 11 11 11 6 3 . . . . Core 1 | . . . . . . . 2 3 7 7 3 . Treads 8 | . 22 14 11 12 11 11 8 . . . . . Wheel 8 | . 3 13 10 9 11 11 8 7 7 7 5 . Device 11 | . 9 . 16 11 11 11 9 10 15 15 11 16 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 1 | . . . . . . . . 7 . . . 4 Hackware 4 | . . . . . . . 8 10 7 7 7 7 Protection 7 | . . . 5 11 11 10 9 6 15 15 12 4 Energy Gun 10 | . 13 14 10 11 . 11 8 6 7 15 7 4 Ballistic Gun 9 | . 14 14 10 11 . 11 17 9 . . . . Ballistic Cannon 2 | . . . . . . . . 4 14 7 4 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 174 | 15 149 149 158 158 158 158 166 174 172 171 171 159 Greatest Support 44 | 20 40 16 40 16 16 16 44 28 28 28 28 43 Greatest Overweight (x) 50 | . 9 9 9 9 9 9 10 6 6 6 6 50 Average Overweight (x) 6 | . 2 9 8 9 9 9 8 5 6 6 5 4 Largest Inventory Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 28 | 8 14 30 30 30 30 30 30 30 30 30 30 30 Most Carried 30 | 6 20 28 30 30 30 30 30 30 30 30 30 23 Average Carried 26 | 6 9 24 29 29 29 29 29 28 29 29 25 22 Final Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 6 20 28 30 29 29 30 30 30 30 30 22 22 Class Distribution -------------------- 53% | Hauler-Mutant 31% | Hauler-Tank 7% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 6002 | 253 350 104 1607 120 34 182 1353 1506 152 83 93 165 Remotely . | . . . . . . . . . . . . . Salvage Created 9172 | 158 882 211 2224 208 . 536 1741 2353 134 220 314 191 Parts 532 | 12 79 13 156 13 . 24 106 111 2 8 5 3 Haulers Intercepted 9 | . 1 . 5 . . . 2 1 . . . . Recyclers Shooed 13 | 1 6 . 3 . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 8 . 3 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 148 | . 13 7 36 9 . 7 28 34 . 5 4 5 Guns 127 | . 13 7 36 9 . 7 28 23 . 1 . 3 Cannons 10 | . . . . . . . . 7 . 2 . 1 AOE 7 | . . . . . . . . 4 . 2 . 1 Classes Destroyed 17 | 2 7 . 4 . . 1 . 1 . 1 . 1 Worker 11 | . 3 . 2 . . 1 3 2 . . . . Builder 15 | . 4 1 4 . . . 1 5 . . . . Tunneler 17 | 4 . 2 5 . . 1 3 2 . . . . Hauler 9 | . 1 . 5 . . . 2 1 . . . . Recycler 18 | 1 2 . 2 . . 3 1 9 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 8 | . 2 . 4 . . . 2 . . . . . Watcher 19 | . 3 . 5 . . . 5 6 . . . . Swarmer 34 | . 3 5 7 6 . 3 5 3 . . . 2 Grunt 80 | . 10 2 20 3 . 2 17 19 . 4 . 3 Brawler 2 | . . . 1 . . . . . . 1 . . Duelist 3 | . . . 1 . . 1 . 1 . . . . Sentry 13 | . . . 7 . . . 5 1 . . . . Hunter 7 | . . . . . . 1 1 5 . . . . Programmer 5 | . . . . . . . . 5 . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . Samaritan 1 | . . . . . . . . . . . . 1 Best Kill Streak 10 | 4 5 3 6 4 . 4 4 10 . 4 1 3 Combat Bots Only 6 | . 3 2 6 4 . 3 4 6 . 4 1 3 Max Kills in Single Turn 4 | 1 1 1 2 2 . 1 2 4 . 2 1 1 Gunslinging 1 | . . . . 1 . . . 1 . . . . Exploded 3 | . . . . . . . . 3 . 2 . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 910 | . 52 53 195 56 . 31 141 271 . 2 58 51 Missed 241 | . 10 16 53 11 . 5 40 73 . . 11 22 Damage Taken 10143 | . 489 393 1850 441 . 337 1534 2577 . 31 1967 524 Core 1546 | . 70 66 252 68 . 45 338 371 . 15 251 70 Absorbed by Shields 277 | . . . . . . . . 277 . . . . Ignored by Resistances 252 | . . . . . . . . 100 . . 152 . Regen/Repaired (Parts) 561 | . 43 . 394 . . . 124 . . . . . Core Remaining (%) 47 | 100 . 45 . . . 8 38 . . . . . Volleys Fired 630 | 11 75 34 167 27 . 34 115 132 2 11 4 18 Largest 3 | 2 2 2 2 2 . 2 3 3 2 3 1 2 Hottest 185 | 70 70 70 79 79 . 79 109 149 141 185 61 128 Shots Fired 1480 | 22 150 68 338 53 . 69 342 375 4 27 4 28 Gun 1374 | 22 150 68 338 53 . 69 342 289 4 20 1 18 Cannon 99 | . . . . . . . . 83 . 6 3 7 Launcher 7 | . . . . . . . . 3 . 1 . 3 Special . | . . . . . . . . . . . . . Kinetic 845 | 11 75 34 169 26 . 33 228 253 . 6 3 7 Thermal 628 | 11 75 34 169 27 . 36 114 119 4 20 1 18 Explosive 7 | . . . . . . . . 3 . 1 . 3 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 23 | 10 8 7 12 5 . 7 17 23 9 21 3 13 Robot Miss Streak 7 | 4 5 3 3 2 . 3 7 4 . 2 1 4 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 17 | . 1 1 4 1 . 2 2 6 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 . . . . Shots Hit Robots 1012 | 14 95 45 224 31 3 47 218 256 4 26 31 18 Core Hits 405 | 6 44 14 90 11 . 18 83 98 2 16 2 21 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 10 | . 1 1 1 . . . 1 3 . . 3 . Critical Strikes 62 | . 7 3 13 3 . 2 11 19 . . 3 1 Burn 47 | . 6 2 12 2 . 2 10 13 . . . . Destroy 6 | . 1 1 1 1 . . 1 1 . . . . Blast 4 | . . . . . . . . 3 . . . 1 Smash 5 | . . . . . . . . 2 . . 3 . Melee Attacks 90 | . . . 2 . 3 . 3 18 . . 64 . Impact 85 | . . . 1 . . . 3 18 . . 63 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . 1 . 3 . . 2 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19107 | 177 1245 582 3578 519 . 758 3620 5839 55 668 1404 662 Guns 14950 | 177 1245 582 3392 519 . 758 3620 3867 55 381 . 354 Cannons 1521 | . . . . . . . . 1201 . 115 80 125 Explosions 1130 | . . . 186 . . . . 589 . 172 . 183 Melee 1506 | . . . . . . . . 182 . . 1324 . Ramming . | . . . . . . . . . . . . . Kinetic 8848 | 62 632 231 1529 227 . 313 2249 3285 . 115 80 125 Thermal 7801 | 115 613 351 1863 292 . 445 1371 1961 55 381 . 354 Explosive 952 | . . . 186 . . . . 411 . 172 . 183 Electromagnetic . | . . . . . . . . . . . . . Impact 1506 | . . . . . . . . 182 . . 1324 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 5 5 5 5 2 2 . . 6 6 Average Corruption 3 | . . . 5 5 5 5 2 1 . . 6 6 Corruption Purged 2 | . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 182 | . . . 40 8 11 36 23 23 . . 3 38 Message Errors 35 | . . . 9 2 1 3 6 3 . . 1 10 Matter Fused 47 | . . . 11 1 3 11 5 6 . . . 10 Heat Flow Errors 30 | . . . 2 4 1 7 4 6 . . . 6 Energy Discharges 23 | . . . 5 . 1 5 2 5 . . 1 4 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 2 | . . . 1 . . . 1 . . . . . Data Loss (minor) 16 | . . . 5 . 3 2 2 . . . 1 3 Data Loss (major) 8 | . . . 2 . 1 4 1 . . . . . Misfires 11 | . . . 4 . . 2 1 1 . . . 3 Alerts 4 | . . . 1 . 1 1 . . . . . 1 Weapon Failures 5 | . . . . 1 . 1 1 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 575 | . . . . . . . . 280 . . 294 1 Projectiles 29 | . . . . . . . . 28 . . . 1 Explosions 108 | . . . . . . . . 108 . . . . Melee 438 | . . . . . . . . 144 . . 294 . Knockbacks 28 | . . . . . . . . 17 . . 7 4 Impact 9 | . . . . . . . . 2 . . 7 . Kinetic 17 | . . . . . . . . 14 . . . 3 Secondary 2 | . . . . . . . . 1 . . . 1 Self-Inflicted Damage 31 | . . . . . . . . 31 . . . . Shots 1 | . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 597 | 36 231 113 408 342 144 275 310 597 36 277 . 218 Average Temperature 78 | 16 49 60 50 95 88 104 78 124 18 77 . 90 Received Heat Transfer 2974 | . 234 171 687 105 . 108 729 808 . 18 . 114 Effects 16 | . 2 . . 1 . . 1 12 . . . . Shutdowns 3 | . . . . 1 . . . 2 . . . . Energy Bleed 5 | . 1 . . . . . 1 3 . . . . Interference 3 | . 1 . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . 3 . . . . Damage (core) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 4 . Impact Corruptions 14 | . . . . . . . . 5 . . 9 . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 26 | . 3 . 7 1 . 2 6 6 . 1 . . Heat Transferred 21145 | 333 2257 1184 5402 777 . 1110 3663 4725 124 845 . 725 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 729 | 25 275 105 622 453 . 140 294 729 . . . . Initial 238 | . 16 . . 238 . . . 111 . . . . Average 188 | 11 91 30 286 392 . 18 122 366 . . . . Maximum Alert Level 3 | . 1 . 2 2 . . 1 3 . . . . Low Security (%) 63 | 100 88 100 45 . . 100 72 22 . . . . Level 1 19 | . 11 . 20 55 . . 27 35 . . . . Level 2 16 | . . . 33 44 . . . 36 . . . . Level 3 . | . . . . . . . . 5 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 32 | . 5 . 9 . . 1 3 14 . . . . Investigation 13 | . 3 . 4 . . 1 . 5 . . . . Extermination 4 | . . . . . . . . 4 . . . . Reinforcement 13 | . 2 . 4 . . . 3 4 . . . . Assault 1 | . . . 1 . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 7 | . 1 . 1 . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 211 | . 23 9 53 10 . 8 43 47 . 5 6 7 Peak Tracking Total 5 | . 4 3 4 4 . 3 5 4 . 4 3 3 Tactical Retreats 10 | . 1 1 . . . . 3 4 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 6 | . 1 . 1 . . . 1 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . 4 . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . Reused 5 | . . . 3 . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . Installed 6 | . . . 3 . . . . . . . 3 . Triggered 3 | . . . 3 . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . 3 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 11 | . 1 . 2 1 . . 1 6 . . . . Max in Single Turn 4 | . 1 . 1 1 . . 1 4 . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 54 | . 8 1 12 . 1 1 13 14 1 . 3 . Terminals 30 | . 6 . 8 . . 1 9 6 . . . . Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations 6 | . 1 . 2 . . . 2 1 . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . Total Hacks 182 | . 28 1 46 . 1 3 33 49 1 . 20 . Successful 113 | . 14 1 26 . 1 . 24 26 1 . 20 . Failed 68 | . 13 . 20 . . 3 9 23 . . . . Catastrophic 9 | . 2 . 1 . . 1 3 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 70 | . 18 . 11 . . 3 13 25 . . . . Terminals 102 | . 24 . 25 . . 3 22 28 . . . . Fabricators 13 | . . . . . . . . 13 . . . . Repair Stations 24 | . 3 . 14 . . . 4 3 . . . . Recycling Units 3 | . 1 . . . . . . 2 . . . . Scanalyzers 12 | . . . 7 . . . 5 . . . . . Garrison Access 5 | . . . . . . . 2 3 . . . . Terminal Hacks 62 | . 8 1 7 . 1 . 12 12 1 . 20 . Record 3 | . . . . . 1 . . . . . 2 . Part Schematic 12 | . 1 . . . . . . 1 . . 10 . Robot Schematic 6 | . 1 . . . . . . . . . 5 . Robot Analysis 6 | . 1 . 1 . . . 3 1 . . . . Prototype ID Bank 6 | . . . 1 . . . 2 . . . 3 . Open Door 2 | . . 1 . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . Alert Level 6 | . . . 2 . . . 3 1 . . . . Unreport Threat 6 | . . . 1 . . . 1 4 . . . . Locate Traps 4 | . 2 . 1 . . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 1 . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . Load Schematic 3 | . . . . . . . . 3 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 18 | . 2 . 11 . . . 4 1 . . . . Scan Component 10 | . 1 . 6 . . . 2 1 . . . . Repair 8 | . 1 . 5 . . . 2 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . Scanalyzer 10 | . . . 6 . . . 4 . . . . . Insert Component 5 | . . . 3 . . . 2 . . . . . Analyze 5 | . . . 3 . . . 2 . . . . . Garrison Access Hacks 3 | . . . . . . . 1 2 . . . . Seal Access 3 | . . . . . . . 1 2 . . . . Unauthorized Hacks 14 | . 3 . 2 . . . 3 6 . . . . Terminals 12 | . 3 . 2 . . . 3 4 . . . . Botnet 9 | . 2 . 2 . . . 2 3 . . . . Operators 3 | . 1 . . . . . 1 1 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Recompile 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 41 | . 6 . 12 . . 1 10 12 . . . . Full Trace Events 11 | . 4 . 4 . . 1 1 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 2 . . . 2 1 . . 10 . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . Parts Repaired 8 | . 1 . 5 . . . 2 . . . . . Time 232 | . 13 . 136 . . . 83 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . 2 . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . . 1 . 3 . . . . . 1 . Non-combat 2 | . . . . . 2 . . . . . . . Combat 3 | . . . 1 . 1 . . . . . 1 . Robot Hacks Applied 5 | . . . 1 . 3 . . . . . 1 . parse_system 5 | . . . 1 . 3 . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 140 | . 1 . 1 . . . 3 1 . . 134 . Derelict Logs Recovered 6 | . . 2 . . . . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 21274 | 94 2042 1820 4709 228 479 1475 3206 2545 776 1978 632 1290 Spaces Moved 8217 | 41 916 721 1596 55 201 579 1126 1076 401 1012 204 289 Core 2 | . . . . . . . . . . . . 2 Treads 676 | . 672 . 3 . . . 1 . . . . . Legs 369 | 41 14 . . . . . . . . . 27 287 Wheels 7170 | . 230 721 1593 55 201 579 1125 1076 401 1012 177 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 235 235 235 235 235 175 175 190 190 175 330 Average Speed 218 | 120 178 235 235 235 235 235 228 179 190 190 222 423 Slowest Speed 2550 | 120 235 235 400 235 235 235 385 190 190 190 470 2550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 98 98 97 12 57 99 89 30 56 75 80 49 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 30 | . . 3 . . 1 . . . . 1 25 . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . 2 . . . 1 . . 3 2 . 1 Spaces Dug 19 | . . . 1 . . . 3 15 . . . . Terrain Destroyed 104 | . . . 14 . . . 3 62 . 6 1 18 Melee 19 | . . . 1 . . . 3 15 . . . . Projectile 8 | . . . . . . . . 4 . . 1 3 AOE 77 | . . . 13 . . . . 43 . 6 . 15 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 10193 | 63 1180 779 2237 99 207 627 1510 1396 411 1043 316 325 Wait 716 | 8 144 15 279 14 . 1 134 82 . 7 22 10 Move 8205 | 40 915 720 1595 54 200 578 1125 1075 400 1011 203 289 Hop . | . . . . . . . . . . . . . Pick Up 147 | 1 20 8 52 . . 3 28 21 3 5 4 2 Fast Attach 44 | 1 6 . 15 . . 3 11 5 . . . 3 Attach 61 | . 4 . 15 1 1 2 9 19 . . 8 2 Detach 20 | . 3 . 3 . 1 1 5 7 . . . . Swap 135 | 1 3 2 43 3 2 1 38 29 3 4 5 1 Drop 135 | 1 10 . 59 . . 4 42 8 3 5 3 . Fire 630 | 11 75 34 167 27 . 34 115 132 2 11 4 18 Melee 90 | . . . 2 . 3 . 3 18 . . 64 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 10 | . . . 7 . . . . . . . 3 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 95 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 15) 749 | -10/Materials | Discovered new exit (range 12) 882 | -10/Materials | Discovered new exit (range 16) 1073 | -10/Materials | Central database locked down 1267 | -10/Materials | Discovered new exit (range 8) 1852 | -10/Materials | Build established: Hauler-Mutant 1943 | -10/Materials | Repaired Med. Laser 2137 | -10/Materials | Entered Mines 2171 | -10/Mines | Met a Derelict bent on vengeance 2229 | -10/Mines | Learned location of Mines (-8) 2331 | -10/Mines | Discovered new exit (range 9) 2339 | -10/Mines | Learned location of Zion (-6) 2447 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2621 | -10/Mines | Core integrity fell below 50% 3043 | -10/Mines | Found a hidden stash of uninstalled traps 3364 | -10/Mines | Discovered new exit (range 8) 3365 | -10/Mines | Learned location of Storage (-9) 3491 | -10/Mines | Discovered new exit (range 15) 3534 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3957 | -10/Mines | Entered Materials 3957 | -9/Materials | Evolved 2 slots: Utility x2 4252 | -9/Materials | Discovered new exit (range 6) 4512 | -9/Materials | Discovered new exit (range 3) 4660 | -9/Materials | Repaired Assault Rifle 4701 | -9/Materials | Repaired Lgt. Treads 5579 | -9/Materials | Discovered new exit (range 15) 5703 | -9/Materials | Discovered new exit (range 12) 5781 | -9/Materials | Repaired Lgt. Treads 5808 | -9/Materials | Repaired Seismic Detector 5842 | -9/Materials | Repaired Hvy. Assault Rifle 5955 | -9/Materials | Discovered new exit (range 5) 6039 | -9/Materials | Discovered new exit (range 16) 7157 | -9/Materials | First assault squad dispatched 7213 | -9/Materials | Core integrity fell below 50% 7803 | -9/Materials | Discovered new exit (range 10) 8666 | -9/Materials | Entered Mines 8843 | -9/Mines | Assembled infested the area 8882 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8882 | -9/Mines | Discovered new exit (range 5) 8894 | -9/Mines | Entered Exiles 8951 | -9/Exiles | Met 8R-AWN 8994 | -9/Exiles | Met EX-HEX 9156 | -9/Exiles | Met EX-DEC 9345 | -9/Exiles | Discovered new exit (range 12) 9373 | -9/Exiles | Entered Mines 9532 | -8/Mines | Core integrity fell below 20% 9587 | -8/Mines | Discovered new exit (range 16) 9787 | -8/Mines | Discovered new exit (range 15) 10848 | -8/Mines | Entered Materials 10848 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 11155 | -8/Materials | Build established: Hauler-Tank 11586 | -8/Materials | Repaired Imp. Medium Laser 12464 | -8/Materials | Core integrity fell below 50% 12497 | -8/Materials | Lost 3 parts (2n1w) 12749 | -8/Materials | Build established: Scavenger-Tank 13157 | -8/Materials | Discovered new exit (range 12) 13355 | -8/Materials | Repaired Hvy. Assault Rifle 13620 | -8/Materials | Discovered new exit (range 16) 13954 | -8/Materials | Build established: Hauler-Tank 14054 | -8/Materials | Entered Factory 14054 | -7/Factory | Evolved 2 slots: Utility x2 14578 | -7/Factory | Lost 3 parts (1p2w) 15252 | -7/Factory | Identified exit to Lower Caves 15596 | -7/Factory | Garrison activated, responded to threat 15631 | -7/Factory | Lost 3 parts (1n1u1w) 16248 | -7/Factory | Fabricated Adv. System Restoration Module? 16280 | -7/Factory | Core integrity fell below 50% 16577 | -7/Factory | Build established: Hauler-Mutant 16599 | -7/Factory | Entered Lower Caves 16914 | -7/Lower Caves | Build established: Hauler-Tank 17152 | -7/Lower Caves | Learned Factory security intel 17210 | -7/Lower Caves | Encountered a Warlord checkpoint 17234 | -7/Lower Caves | Discovered new exit (range 9) 17375 | -7/Lower Caves | Entered another Lower Caves area 18092 | -7/Lower Caves | Encountered a Warlord checkpoint 18357 | -7/Lower Caves | Discovered new exit (range 9) 19353 | -7/Lower Caves | Entered Data Miner 19353 | -7/Data Miner | Discovered new exit (range 6) 19390 | -7/Data Miner | Met Data Miner 19426 | -7/Data Miner | Learned location of Section 7 (-3) 19426 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19456 | -7/Data Miner | Received God Mode back door access code from Data Miner 19569 | -7/Data Miner | Interfaced with the Data Conduit 19787 | -7/Data Miner | Lost 10 parts (2p1n5u2w) 19843 | -7/Data Miner | Core integrity fell below 20% 19857 | -7/Data Miner | Build established: Hauler-Mutant 19985 | -7/Data Miner | Entered Proximity Caves 20132 | -6/Proximity Caves | Learned 4 Factory zone layouts 20139 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20544 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 21275 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20879_ H=3UBLVBBSKMOMDQXNLVFZ=1GWZABP/IJJ 20916_ System corrupted: Heat flow error (+271). 20945_ XI 6/QFZ:YXTD/QA 20970_ System corrupted: Heat flow error (+111). 20993_ System corrupted: FCS attempts to trigger Gatling Laser. 20993_ System corrupted: Gatling Laser misfires. 21029_ Y8T9BWSKN I2Y1CTJJLAHCU3NXVEIIM7FI 21067_ System corrupted: Matter fused (-8). 21091_ PEPGPNS5>XS6ZPJ/YYZG 21108_ System corrupted: Matter fused (-8). 21128_ System corrupted: Component data lost. 21172_ System corrupted: Matter fused (-6). 21187_ 0J=9,P<>R#29=EKTO3WAOB/C 21221_ Q>VLIYF9GKRSHBE3NXGC%XQ61|JSDHJ 21251_ Gauss Cannon destroyed. 21260_ Critical hit (Destroy). 21260_ Seismic Detector destroyed. 21262_ S-27 Virus destroyed. 21270_ Autogun fries itself beyond repair. 21271_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#######?????????????????????????????? | | ????????????#########????????####????????????????? | | ???????????#### #########??############????????? | | ???????????### ########??# ##########????????? | | ???????????## #### ##?? ## ##????????? | | ??????????### #### ##????????? | | ?????????#### #### ##???????????? | | ????????#### ##???????????? | | ? #### ### ## ##???????????? | | ###### ### ### % ##??? ##?????? | | ####### @ss ##?????? | | ###### ## ##?????? | | ###### ###### ### $ ###?????? | | ?######## ##### ###? "##??????? | | ??????### ### ##?? "##??????? | | ???????## ## ##??? ??????? | | ???????## ## #??? ????????? | | ? ####### ## ???? ????????? | | ? ## #### # ### ### ???? ?????????? | | ############### ???? ## ?????????? | | #### ################ ???? ## ??????????? | | # ? ##### ##????????????###????? ???????????? | | ##?## ##???????????????????? ????????????? | | ???## #######????????????????????? ??????????????? | | ???## #######????????????????????????????????????? | | ???## ##############?????????????????????????????? | | ???## ##############?????????????????????????????? | | ???## #######????????????????????????? | | ##### ###### ###???????????????????????? | | ### ###### ##???????????????????????? | | ### ##### ###### ###??????????????????????? | | # ########### ##??????????????????????? | | ###### ##??????????????????????? | | # #????# ##??????????????????????? | | ## ### #??# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EM 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Heat Sink | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Adv. System Restoration Module | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapServoDrive Manual? 0 Play Time 02:25:28 Cumulative 335.3 hours Start 2024.05.26 @ 17:52:17 End 2024.05.26 @ 21:56:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 62 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 66 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5b830336-2f74-44b5-a559-0a95f22e7319