Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.27 @ 14:02:51 Player: btmk16 Result: Destroyed by as-18693 with Assembled Shotgun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (119) 595 Value Destroyed (3583) 3583 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1674) 1674 TOTAL SCORE: 10292 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 333 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -683 Cogmind --------- Core Integrity 0/850 Matter 9/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner Improved Proton Missile Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Advanced Targeting Computer Experimental Core Analyzer Zionite Weapon Casing Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Bore Cannon Bore Cannon Precision Grenade Launcher > --- INVENTORY -------- Experimental Heat Sink Energy Well Improved Trap Scanner Particle Charger Phase Shifter Component Analysis Suite Bomb Drone Bay Proton Cannon Proton Cannon Improved Proton Missile Launcher Heavy Rocket Launcher Great Maul [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Proton Cannon Energy Gun Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Precision Grenade Launcher Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 2 . . . . Power 1 | . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . . . 2 2 2 . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 140 | . 8 4 . 2 33 20 28 2 8 7 28 Power 14 | . . 1 . . 4 4 1 . 1 . 3 Engine 6 | . . 1 . . 3 1 1 . . . . Core 5 | . . . . . 1 3 . . 1 . . Reactor 3 | . . . . . . . . . . . 3 Propulsion 17 | . 2 2 . . 2 6 4 . . . 1 Treads 2 | . 2 . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 15 | . . 2 . . 2 6 4 . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 50 | . 4 . . . 11 3 11 1 1 3 16 Device 28 | . 1 . . . 9 2 7 1 . . 8 Storage 2 | . 1 . . . . . . . . . 1 Processor 6 | . . . . . 1 1 1 . . 3 . Hackware 2 | . . . . . 1 . 1 . . . . Protection 12 | . 2 . . . . . 2 . 1 . 7 Artifact . | . . . . . . . . . . . . Weapon 59 | . 2 1 . 2 16 7 12 1 6 4 8 Energy Gun 4 | . 1 . . . 3 . . . . . . Energy Cannon 14 | . . . . 1 6 2 1 . 2 . 2 Ballistic Gun 3 | . . . . . 2 . 1 . . . . Ballistic Cannon 17 | . 1 . . . 3 3 4 . 3 2 1 Launcher 12 | . . . . 1 2 2 3 1 . 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 3 . 1 1 2 Slashing Weapon 2 | . . 1 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 4 1 . . . 2 5 Parts Lost 45 | . 3 2 . . 7 7 10 . . . 16 Power 8 | . . 1 . . 2 2 1 . . . 2 Propulsion 12 | . . 1 . . 1 4 3 . . . 3 Utility 13 | . 1 . . . 2 . 4 . . . 6 Weapon 12 | . 2 . . . 2 1 2 . . . 5 Highest Loss Streak 10 | . 1 2 . . 4 3 3 . . . 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 93 99 100 85 96 98 97 100 99 99 85 Engine 7 | . 14 13 14 14 10 5 4 6 6 6 . Core 5 | . . . . . 5 8 8 6 6 6 5 Treads 2 | . 22 9 . . . . . . . . . Wheel 13 | . . 18 28 28 17 14 12 13 13 13 6 Device 17 | . 3 14 14 . 17 29 24 26 24 20 9 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 10 Processor 7 | . . . . . 7 7 10 13 13 14 7 Hackware 1 | . . . . . 1 . 2 6 6 5 . Protection 4 | . 8 . . . . . 5 . 1 6 18 Energy Gun 2 | . 16 3 . . 2 4 . . . . . Energy Cannon 6 | . . . . 14 10 6 3 . 3 12 1 Ballistic Gun 1 | . . . . . 7 . 3 . . . . Ballistic Cannon 8 | . 7 14 14 14 6 8 8 13 10 3 10 Naked Turns 27 | . . . . . . . . . . . 27 Heaviest Build 75 | 14 32 32 32 32 52 58 63 56 68 68 75 Greatest Support 40 | 20 40 40 20 20 20 20 26 20 20 20 28 Greatest Overweight (x) 16 | . 1 3 1 1 3 5 6 2 3 3 16 Average Overweight (x) 1 | . . 1 1 1 1 2 2 2 2 3 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 9 12 12 15 15 15 15 15 15 15 15 Average Carried 13 | . 7 10 12 14 14 14 14 14 15 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 9 12 12 15 15 15 14 15 15 15 3 Class Distribution -------------------- 31% | Mutant 25% | Scavenger-Mutant 16% | Scavenger-Skirmisher 13% | Scavenger-Tank 5% | Scavenger-Assassin 5% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 3716 | 200 260 68 . 81 1023 492 825 143 189 85 350 Remotely . | . . . . . . . . . . . . Salvage Created 4184 | . 436 65 7 45 1296 448 1229 131 114 . 413 Parts 209 | . 24 6 2 11 69 28 50 10 6 . 3 Haulers Intercepted 6 | . . . . . 5 . 1 . . . . Recyclers Shooed 6 | . 1 . . . 2 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 6 5 4 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 132 | . 11 1 . 5 18 12 21 6 5 . 53 Melee 2 | . . 1 . . . . . . . . 1 Guns 13 | . 6 . . . 3 . 4 . . . . Cannons 37 | . 4 . . 1 12 7 10 . 1 . 2 AOE 75 | . . . . 4 2 4 6 6 4 . 49 Classes Destroyed 18 | . 5 1 1 . 4 2 2 . . . 3 Worker 10 | . 2 . . . 4 1 3 . . . . Builder 12 | . 1 . . . 2 4 5 . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 6 | . . . . . 5 . 1 . . . . Recycler 5 | . . . . . 2 1 2 . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . Swarmer 29 | . 3 . . 5 . 7 6 4 4 . . Grunt 27 | . 8 1 . . 9 1 8 . . . . Brawler 1 | . . . . . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 12 | . . . . . 7 1 3 . 1 . . Hunter 6 | . . . . . 2 . 2 2 . . . Programmer 3 | . . . . . . 2 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 Zionite 1 | . . . 1 . . . . . . . . Assembled 50 | . . . . . . . . . . . 50 Golem 3 | . . . . . . . . . . . 3 Fireman 1 | . . . . . . . . . . . 1 Best Kill Streak 51 | . 2 1 1 4 3 5 7 4 4 . 51 Combat Bots Only 51 | . 2 1 . 4 3 4 3 4 4 . 51 Max Kills in Single Turn 10 | . 1 1 1 4 2 2 5 2 3 . 10 Gunslinging . | . . . . . . . . . . . . Exploded 10 | . . . . 4 2 2 2 2 3 . 10 Melee 1 | . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Damage Taken 7309 | . 733 159 . 55 1220 863 1503 44 58 . 2674 Core 1352 | . 67 40 . 32 283 75 206 16 13 . 620 Absorbed by Shields 44 | . . . . . 44 . . . . . . Redirected to Shielding 180 | . . . . . . . . . . . 180 Core Remaining (%) 70 | 100 . . . 44 48 89 . . . . . Volleys Fired 389 | . 68 2 . 5 116 53 82 4 12 . 47 Largest 3 | . 2 2 . 2 3 3 3 3 3 . 2 Hottest 207 | . 100 75 . 95 165 166 161 124 207 . 150 Shots Fired 724 | . 111 6 1 9 245 106 148 6 16 . 76 Gun 209 | . 86 2 . . 75 12 34 . . . . Cannon 477 | . 25 4 1 8 166 90 109 2 11 . 61 Launcher 38 | . . . . 1 4 4 5 4 5 . 15 Special . | . . . . . . . . . . . . Kinetic 369 | . 25 4 1 4 141 46 116 2 9 . 21 Thermal 221 | . 86 2 . 4 61 44 24 . . . . Explosive 38 | . . . . 1 4 4 5 4 5 . 15 Electromagnetic 96 | . . . . . 39 12 3 . 2 . 40 Robot Hit Streak 15 | . 10 2 2 3 15 7 7 7 10 . 5 Robot Miss Streak 8 | . 6 2 . 2 6 8 2 . . . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 389 | . 75 10 1 4 120 50 88 1 3 . 37 Core Hits 347 | . 24 3 1 5 49 22 53 10 7 . 173 Critical Kills 2 | . . . . . . 1 1 . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . . 2 Critical Strikes 17 | . 5 . . . 2 5 3 . . . 2 Burn 4 | . 4 . . . . . . . . . . Meltdown 2 | . . . . . . 1 1 . . . . Destroy 3 | . . . . . 1 . . . . . 2 Blast 8 | . 1 . . . 1 4 2 . . . . Melee Attacks 47 | . . 10 . . . . 15 . . 18 4 Impact 34 | . . . . . . . 15 . . 18 1 Slashing 13 | . . 10 . . . . . . . . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . 1 . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16904 | . 983 327 17 257 2754 1606 3608 425 307 . 6620 Guns 2000 | . 706 10 . . 573 107 604 . . . . Cannons 5972 | . 277 35 17 72 1952 1247 1479 . 87 . 806 Explosions 7984 | . . . . 185 229 252 994 425 220 . 5679 Melee 938 | . . 275 . . . . 531 . . . 132 Ramming 10 | . . 7 . . . . . . . . 3 Kinetic 4177 | . 277 35 17 37 1255 682 1635 . 33 . 206 Thermal 2639 | . 706 10 . 35 892 565 431 . . . . Explosive 7889 | . . . . 185 192 252 936 425 220 . 5679 Electromagnetic 1251 | . . . . . 415 107 75 . 54 . 600 Impact 567 | . . . . . . . 531 . . . 36 Slashing 371 | . . 275 . . . . . . . . 96 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 4 4 4 4 7 3 1 1 1 1 4 Average Corruption 3 | . 3 4 4 4 5 2 1 1 1 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 95 | . 15 15 5 17 21 10 3 3 4 . 2 Message Errors 18 | . 3 2 2 2 4 4 . . 1 . . Matter Fused 29 | . 4 2 1 5 9 1 2 2 2 . 1 Heat Flow Errors 6 | . 2 1 . 2 . 1 . . . . . Energy Discharges 14 | . 2 3 1 4 1 2 . 1 . . . Data Loss (minor) 10 | . . 2 . 2 5 1 . . . . . Data Loss (major) 8 | . 1 3 . 2 . . 1 . 1 . . Misfires 7 | . 2 2 1 . 1 1 . . . . . Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . 1 . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 829 | . . 56 . . 17 58 340 14 . . 344 Projectiles 109 | . . . . . 3 58 29 . . . 19 Explosions 412 | . . . . . 14 . 59 14 . . 325 Melee 308 | . . 56 . . . . 252 . . . . Knockbacks 39 | . 6 . . 1 5 7 16 . . . 4 Impact 5 | . . . . . . . 4 . . . 1 Kinetic 33 | . 6 . . 1 5 7 11 . . . 3 Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 299 | . . . . 25 . 45 60 . . . 169 Shots 9 | . . . . 1 . 2 1 . . . 5 Rammed 2 | . . 1 . . . . . . . . 1 Targets Rammed 2 | . . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 442 | . 360 212 . 199 442 200 268 . 84 . 424 Average Temperature 94 | . 101 77 . 57 102 39 61 . 42 . 152 Received Heat Transfer 2221 | . 327 87 . . 465 99 459 . . . 784 Effects 15 | . 3 . . . 5 . 3 . . . 4 Shutdowns 2 | . 1 . . . 1 . . . . . . Energy Bleed 3 | . . . . . 1 . . . . . 2 Interference 4 | . 1 . . . . . 3 . . . . Matter Decay 1 | . 1 . . . . . . . . . . Damage (major) 5 | . . . . . 3 . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . 2 Combat Hostiles 2 | . . . . . 1 . . . . . 1 Parts Fried 7 | . . . . . 2 . 3 . . . 2 Impact Corruptions 11 | . . . . . . . 11 . . . . Robots Melted 3 | . 1 . . . . 1 1 . . . . Combat Hostiles 3 | . 1 . . . . 1 1 . . . . Parts Melted 5 | . . . . . 1 2 2 . . . . Heat Transferred 5032 | . 2132 25 . 74 1419 814 568 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 424 | . 258 109 . 123 256 217 424 . . . . Initial 79 | . . 79 . . 25 65 67 . . . . Average 131 | . 134 70 . 99 103 85 236 . . . . Maximum Alert Level 2 | . 1 . . . 1 1 2 . . . . Low Security (%) 78 | . 68 100 . 100 93 98 36 . . . . Level 1 19 | . 31 . . . 6 1 54 . . . . Level 2 1 | . . . . . . . 8 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 3 . . . 2 2 6 . . . . Investigation 3 | . . . . . 1 . 2 . . . . Extermination 3 | . . . . . . 2 1 . . . . Reinforcement 5 | . 3 . . . 1 . 1 . . . . Assault 1 | . . . . . . . 1 . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 8 | . 1 . . . 2 1 4 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 215 | . 26 3 . 6 35 17 33 6 5 . 84 Peak Tracking Total 37 | . 4 2 9 4 6 5 6 4 4 . 37 Tactical Retreats 22 | . 3 2 . 1 8 2 5 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 4 | . 2 . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 5 | . . . . . 3 1 . . . . 1 Max in Single Turn 1 | . . . . . 1 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 28 | . 4 . 1 1 9 6 7 . . . . Terminals 22 | . 4 . . . 8 5 5 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . Total Hacks 56 | . 8 . 1 1 20 11 15 . . . . Successful 34 | . 2 . 1 1 17 6 7 . . . . Failed 22 | . 6 . . . 3 5 8 . . . . Catastrophic 3 | . 1 . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 2 . . . 11 3 6 . . 1 . Terminals 47 | . 8 . . . 19 9 11 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 2 2 . . . . Terminal Hacks 25 | . 2 . 1 1 12 4 5 . . . . Record 1 | . . . 1 . . . . . . . . Robot Schematic 2 | . . . . . 1 1 . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . Alert Level 7 | . . . . . 5 1 1 . . . . Unreport Threat 2 | . . . . . 2 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Security Status 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . Hauler Manifests 4 | . 2 . . . 1 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 6 | . . . . . 4 1 1 . . . . Terminals 5 | . . . . . 4 1 . . . . . Track 4 | . . . . . 3 1 . . . . . Botnet 1 | . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . 6 5 7 . . . . Full Trace Events 2 | . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 1 . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 7 | . . . . . . . . . . 6 1 Largest Group 7 | . . . . . . . . . . 6 7 Highest-Rated Group 426 | . . . . . . . . . . 307 426 Highest-Rated Ally 119 | . . . . . . . . . . 96 119 Total Orders 5 | . . . . . . . . . . . 5 EXPLORE 5 | . . . . . . . . . . . 5 Ally Attacks 130 | . . . . . . . . . . . 130 Total Damage 2734 | . . . . . . . . . . . 2734 Kills 12 | . . . . . . . . . . . 12 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 9 | . . 3 . 3 . . . 1 1 1 . Drone Launches 16 | . . . . . . . . . . . 16 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 10332 | . 1105 561 144 571 1921 1060 1461 249 373 1895 992 Spaces Moved 7221 | 1 573 468 152 575 1269 743 941 215 279 1439 566 Core 65 | . . . . . . . . . . . 65 Treads 518 | . 440 78 . . . . . . . . . Legs 134 | 1 133 . . . . . . . . . . Wheels 6504 | . . 390 152 575 1269 743 941 215 279 1439 501 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 95 95 95 95 110 105 110 110 125 50 Average Speed 117 | 120 151 109 95 95 109 110 120 110 115 125 122 Slowest Speed 850 | 120 190 160 95 95 125 155 170 110 125 125 850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 59 | 2 93 67 55 96 69 24 34 52 47 82 90 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 6 | . . 2 1 2 . . . . . 1 . Known Exits Taken 5 | . . 1 . . 1 . 1 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 . 1 . . . 1 . Scrap Searched 9 | . . 2 . 1 . . . 1 3 2 . Spaces Dug 56 | . . . . . 25 13 10 . 5 3 . Terrain Destroyed 346 | . . . . 11 79 44 90 38 74 3 7 Melee 8 | . . . . . . . 5 . . 3 . Projectile 108 | . . . . . 43 19 31 2 6 . 7 AOE 230 | . . . . 11 36 25 54 36 68 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 8348 | . 702 496 151 590 1593 899 1101 221 317 1497 781 Wait 440 | . 44 7 . 5 141 63 20 . 9 31 120 Move 7210 | . 572 467 151 574 1268 742 940 214 278 1438 566 Hop . | . . . . . . . . . . . . Pick Up 40 | . 6 4 . 2 11 8 5 . 2 . 2 Fast Attach 55 | . 3 1 . . 19 7 11 1 3 3 7 Attach 29 | . 1 2 . . 5 5 5 . . . 11 Detach 17 | . . 1 . 1 3 1 1 1 . 3 6 Swap 56 | . 4 1 . 2 9 8 12 1 5 4 10 Drop 63 | . 4 . . 1 21 12 10 . 8 . 7 Fire 389 | . 68 2 . 5 116 53 82 4 12 . 47 Melee 47 | . . 10 . . . . 15 . . 18 4 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Discovered new exit (range 16) 855 | -10/Materials | Discovered new exit (range 12) 1053 | -10/Materials | Discovered new exit (range 16) 1106 | -10/Materials | Entered Mines 1142 | -10/Mines | Found a hidden stash of uninstalled traps 1193 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1413 | -10/Mines | Assembled infested the area 1418 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1617 | -10/Mines | Discovered new exit (range 13) 1621 | -10/Mines | Identified exit to Exiles 1641 | -10/Mines | Learned location of Storage (-8) 1663 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1667 | -10/Mines | Entered Exiles 1693 | -10/Exiles | Met 8R-AWN 1706 | -10/Exiles | Met EX-HEX 1733 | -10/Exiles | Met EX-BIN 1769 | -10/Exiles | Met EX-DEC 1776 | -10/Exiles | Learned location of Zion (-6) 1783 | -10/Exiles | Attacked by the Exiles 1803 | -10/Exiles | Discovered new exit (range 10) 1811 | -10/Exiles | Entered Mines 1814 | -9/Mines | Core integrity fell below 50% 1843 | -9/Mines | Found the Drone Emporium 1849 | -9/Mines | Found Prototype Device 1958 | -9/Mines | Learned location of 1 exit from Materials 2228 | -9/Mines | Discovered new exit (range 6) 2261 | -9/Mines | Discovered new exit (range 5) 2382 | -9/Mines | Entered Materials 2382 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2383 | -8/Materials | Identified exit to Factory 2680 | -8/Materials | Identified exit to Storage 3034 | -8/Materials | Lost 4 parts (2p1n1w) 3118 | -8/Materials | Identified Bomb Drone Bay 3350 | -8/Materials | Build established: Scavenger-Skirmisher 3667 | -8/Materials | Core integrity fell below 50% 3795 | -8/Materials | Discovered exit to Factory (range 4) 4303 | -8/Materials | Entered Factory 4303 | -7/Factory | Evolved 2 slots: Utility x2 4788 | -7/Factory | Build established: Skirmisher 4898 | -7/Factory | Lost 3 parts (1p2n) 5261 | -7/Factory | Discovered new exit (range 8) 5363 | -7/Factory | Entered another Factory area 5363 | -6/Factory | Evolved 2 slots: Utility x2 5629 | -6/Factory | Garrison activated, responded to threat 5751 | -6/Factory | Discovered new exit (range 6) 5790 | -6/Factory | Discovered new exit (range 15) 5868 | -6/Factory | Identified exit to Factory 6243 | -6/Factory | Identified exit to Lower Caves 6414 | -6/Factory | Build established: Scavenger-Assassin 6752 | -6/Factory | Lost 3 parts (2u1w) 6763 | -6/Factory | First assault squad dispatched 6824 | -6/Factory | Entered Lower Caves 6997 | -6/Lower Caves | Learned Factory stockpile data 7045 | -6/Lower Caves | Discovered new exit (range 14) 7070 | -6/Lower Caves | Identified exit to Lower Caves 7073 | -6/Lower Caves | Entered another Lower Caves area 7326 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7437 | -6/Lower Caves | Discovered new exit (range 8) 7445 | -6/Lower Caves | Identified exit to Zion 7446 | -6/Lower Caves | Entered Zion 7470 | -6/Zion | Given A8's code to call for help 7503 | -6/Zion | System corruption cleaned by Quarantine Array 7630 | -6/Zion | Discovered new exit (range 15) 7636 | -6/Zion | Build established: Scavenger-Tank 7649 | -6/Zion | Identified exit to Proximity Caves 7895 | -6/Zion | Learned Factory stockpile data 8370 | -6/Zion | Gained Derelict followers 8575 | -6/Zion | Discovered new exit (range 4) 8821 | -6/Zion | Build established: Scavenger-Mutant 8848 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8858 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9054 | -6/Zion | Found Prototype Processor 9054 | -6/Zion | Identified Spectral Analyzer 9057 | -6/Zion | Found Prototype Processor 9057 | -6/Zion | Identified Exp. Core Analyzer 9305 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9341 | -6/Zion | Entered Deep Caves 9341 | -6/Deep Caves | Accompanied by 6 allies 9343 | -6/Deep Caves | Met 5H-AD0 9385 | -6/Deep Caves | Z-Facility disabled 9500 | -6/Deep Caves | Attacked by Z-Imprinter 9515 | -6/Deep Caves | Allies destroyed Z-Imprinter 9543 | -6/Deep Caves | Found Prototype Protection 9543 | -6/Deep Caves | Identified Zio. Weapon Casing 9549 | -6/Deep Caves | Lost 4 parts (1p2n1u) 9721 | -6/Deep Caves | Found Zio. Weapon Casing 9841 | -6/Deep Caves | Discovered new exit (range 20) 10021 | -6/Deep Caves | Build established: Mutant 10093 | -6/Deep Caves | Exposed GOLEM chamber 10105 | -6/Deep Caves | Spotted as-05755 10122 | -6/Deep Caves | Destroyed as-05755 10160 | -6/Deep Caves | Triggered Deep Caves wall 10177 | -6/Deep Caves | Spotted AS-53918 10211 | -6/Deep Caves | Core integrity fell below 50% 10241 | -6/Deep Caves | Spotted AS-50560 10258 | -6/Deep Caves | Destroyed 51 combat bots 10276 | -6/Deep Caves | Released all parts (8) 10282 | -6/Deep Caves | Lost 10 parts (1p1n5u3w) 10305 | -6/Deep Caves | Core integrity fell below 20% 10333 | -6/Deep Caves | Destroyed by as-18693 with Assembled Shotgun Last Messages --------------- 10276_ Released Adv. Targeting Computer. 10276_ Released Zio. Light DM Reactor. 10279_ Dropped Bore Cannon. 10279_ Acquired Ripper. 10283_ as-77629 released from Mobile Assembly Unit. 10291_ System corrupted: IFF burst signal emitted. 10292_ Acquired 11 matter. 10294_ Acquired 8 matter. 10300_ Destroyed Asb. Hover System. 10300_ Knocked back. 10303_ as-77629 destroyed. 10305_ Acquired 14 matter. 10307_ HV Slug penetrates Wall. 10309_ Ripper destroyed. 10309_ HV Slug penetrates Wall. 10315_ System corrupted: Matter fused (-5). 10320_ Slammed into as-85223. 10325_ Bore Cannon destroyed. 10333_ as-40306 released from Mobile Assembly Unit. 10333_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????" #????????## | | ?????????" ????????## | | ?????????" #?????????# | | ????????"" #?? #?????# | | ??????### ! ### ##????## #" # "" | | ??""""" # ?????######" # """ | | ??" ##??????????## # " | | ??" ###????????## # | | ??" ?????????# ###### | | ??" #??????????# #??## | | ??" ##?????????## #### | | ??" ! * #??????????# # # | | ??" l #??????????##" # | | ??""""" #??????????### # | | ??????### #?????????## | | ??????# * ##????????# | | ??????# A ;#????????# | | ??????# aa ###???????## | | ??????# #;#???????### | | ??????# aa #????????#"" | | ??????### ! #???####### | | ????????" !!!! #??## a | | ????????" !!=]/ a#### | | ????????" *!! ! ## | | ????????""" ! ** #" #? | | ????????" ] @ * ##"# # | | ????????"" ### ##### | | ????????" h #?## ##???## | | ????????"" ##??## ###?????## # | | ????????" # # #????#####????????#### | | ????????" #### ## ## ##????????????????????? | | ????????""" ###??# ## ####?????????????????????? | | ?????????" ?#### #????????????????????????? | | ?????????##########????#?????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 49 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 775 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ Y-45 Defender | -8/Materials | Hacked B-36 Bruiser | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningMiniDevice Manual? 0 Play Time 01:27:56 Cumulative 348.9 hours Start 2022.06.27 @ 11:07:27 End 2022.06.27 @ 14:02:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 422 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d714a17-a3c5-452f-b1bc-4dce1c0912a0