Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.23 @ 20:26:41 // AFD2020/Player2 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (4) 20 Value Destroyed (143) 143 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 3015 Bonus ------- Follower Combat Kills 77 Aligned with FarCom 300 Friendly Fire -45 Cogmind --------- Core Integrity 123/550 Matter 152/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Targeting Computer Weapon Shielding Light Armor Plating PSU Rigger > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Large Storage Unit Small Matter Pod (50) Small Matter Pod (20) Experimental Sensor Array Improved Signal Interpreter Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Nuclear Core Fission Core Fission Core Light Treads Aluminum Leg Large Storage Unit Small Matter Pod Small Matter Pod Weapon Shielding Light Armor Plating PSU Rigger Assault Rifle Light Assault Rifle [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Experimental Sensor Array Device Experimental Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 16 | . 1 2 4 2 7 Power 2 | . . . 1 . 1 Engine 1 | . . . . . 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 2 | . . . 1 . 1 Treads 1 | . . . . . 1 Leg 1 | . . . 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . . 2 2 2 5 Device 7 | . . 2 1 2 2 Storage 1 | . . . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 1 | . 1 . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 85 93 99 83 87 Engine 4 | . 14 14 . . . Core 6 | . . . 12 . . Treads 1 | . . . . . 9 Leg 26 | . 28 28 28 28 18 Device 10 | . . 8 14 12 6 Storage 13 | . 14 14 14 14 9 Processor 1 | . . . . . 9 Protection 2 | . . . . . 18 Ballistic Gun 26 | . 28 28 28 28 18 Naked Turns . | . . . . . . Heaviest Build 33 | 11 12 13 31 25 33 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | . 8 8 15 15 15 Average Capacity 11 | . 8 8 11 15 15 Most Carried 15 | . 6 8 15 15 14 Average Carried 9 | . 5 5 9 14 9 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 6 4 8 15 15 7 Class Distribution -------------------- 84% | Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 323 | 199 . 61 30 . 33 Remotely . | . . . . . . Salvage Created 174 | . . 101 . . 73 Parts 11 | . . 6 . . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 3 | . . 2 . . 1 Guns 3 | . . 2 . . 1 Classes Destroyed 2 | . . 1 . . 1 Builder 1 | . . . . . 1 Grunt 3 | . . 2 . . 1 Best Kill Streak 2 | . . 2 . . 2 Combat Bots Only 2 | . . 2 . . 1 Max Kills in Single Turn 1 | . . 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 318 | . . 95 . . 223 Core 99 | . . 25 . . 74 Absorbed by Shields . | . . . . . . Redirected to Shielding 2 | . . . . . 2 Core Remaining (%) 95 | 100 . . . 90 . Volleys Fired 16 | . . 5 . . 11 Largest 2 | . . 2 . . 2 Hottest 40 | . . 40 . . 40 Shots Fired 32 | . . 10 . . 22 Gun 32 | . . 10 . . 22 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 32 | . . 10 . . 22 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | . . 5 . . 3 Robot Miss Streak 2 | . . 1 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 20 | . . 7 . . 13 Core Hits 9 | . . 4 . . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 261 | . . 86 . . 175 Guns 261 | . . 86 . . 175 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 261 | . . 86 . . 175 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 9 | . . 9 . . . Average Temperature 3 | . . 3 . . . Received Heat Transfer 75 | . . 75 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 92 | . 26 71 . . 92 Initial 9 | . . 9 . . . Average 30 | . 8 53 . . 15 Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 14 | . . 2 . . 12 Peak Tracking Total 7 | . 1 2 . . 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Power Sources Rigged 4 | . . . 3 . 1 Exploded 5 | . . . . . 5 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 4 | . 1 . 1 . 2 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 10 | . 4 . 1 . 5 Successful 7 | . 2 . 1 . 4 Failed 3 | . 2 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 2 . 1 . 2 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 1 . 1 Robot Analysis 2 | . 1 . . . 1 Prototype ID Bank 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Track 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 1 1 1 Highest-Rated Group 63 | . 53 58 58 58 63 Highest-Rated Ally 63 | . 53 58 58 58 63 Total Orders . | . . . . . . Ally Attacks 21 | . . . . . 21 Total Damage 545 | . . . . . 545 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1388 | . 68 303 728 74 215 Spaces Moved 825 | 1 54 233 418 37 82 Core . | . . . . . . Treads . | . . . . . . Legs 825 | 1 54 233 418 37 82 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 190 190 Average Speed 147 | 120 120 120 155 190 190 Slowest Speed 190 | 120 120 120 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 2 18 44 61 17 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 966 | . 57 246 501 42 120 Wait 68 | . 1 . 55 . 12 Move 820 | . 53 232 417 36 82 Hop . | . . . . . . Pick Up 21 | . . 5 13 1 2 Fast Attach 4 | . . 2 . 1 1 Attach 6 | . . . 1 . 5 Detach 2 | . . . 1 1 . Swap 6 | . 1 . 3 1 1 Drop 19 | . 2 2 8 2 5 Fire 16 | . . 5 . . 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 4 | . . . 3 . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 7) 69 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 324 | -10/Mines | Discovered new exit (range 6) 329 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 332 | -10/Mines | Found Prototype Device 332 | -10/Mines | Identified Exp. Sensor Array 367 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 367 | -10/Mines | Discovered new exit (range 5) 372 | -10/Mines | Entered Exiles 392 | -10/Exiles | Discovered new exit (range 15) 423 | -10/Exiles | Met 8R-AWN 442 | -10/Exiles | Met EX-HEX 475 | -10/Exiles | Met EX-BIN 543 | -10/Exiles | Aligned with FarCom system 544 | -10/Exiles | Given EX-Vault access code 573 | -10/Exiles | Opened EX-Vault 582 | -10/Exiles | Found PSU Rigger 617 | -10/Exiles | Warned to stay clear of 0b10 Research branches 652 | -10/Exiles | Met EX-DEC 1100 | -10/Exiles | Left Exiles lab with PSU Rigger 1100 | -10/Exiles | Entered Mines 1155 | -9/Mines | Discovered new exit (range 10) 1174 | -9/Mines | Entered Materials 1174 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1361 | -8/Materials | Core integrity fell below 50% 1389 | -8/Materials | Self-destructed Last Messages --------------- 01363_ G-47 Trooper destroyed. 01365_ G-47 Trooper heat short circuits Aluminum Leg. 01365_ G-47 Trooper overheating. 01366_ G-47 Trooper critical meltdown. 01370_ Acquired 33 matter. 01375_ R-06 Scavenger collects Lgt. Assault Rifle. 01376_ Acquired Lgt. Ion Engine. 01379_ R-06 Scavenger collects Aluminum Leg. 01381_ U-05 Engineer lays Concrete. 01381_ Player 2 attaches Med. Laser. 01382_ U-05 Engineer lays Concrete. 01382_ Rigged Lgt. Ion Engine with PSU Rigger. 01384_ U-05 Engineer lays Concrete. 01385_ S-10 Pest destroyed. 01386_ U-05 Engineer lays Concrete. 01386_ R-06 Scavenger collects Aluminum Leg. 01387_ Rigged Lgt. Ion Engine explodes. 01388_ U-05 Engineer lays Concrete. 01389_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 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Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 17 | . 3 5 . . 9 Parts Lost 7 | . . . . . 7 Damage Taken 901 | . . . . . 901 Core 353 | . . . . . 353 Player 2/Cogmind (%) 78 | . . . . . 82 Absorbed by Shields . | . . . . . . Damage Inflicted 545 | . . . . . 545 Player 2/Cogmind (%) 67 | . . . . . 75 Combat Hostiles Destroyed 3 | . . . . . 3 Player 2/Cogmind (%) 50 | . . . . . 75 Game ------ Seed MeleeMagneticRipper Manual? 0 Play Time 00:13:22 Cumulative 133.8 hours Start 2022.07.23 @ 20:16:10 End 2022.07.23 @ 20:26:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 178 Rogue 177 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8219d59-2fdc-4e35-93c3-790f43bf9d2d