Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 23:17:20 Player: xSquared Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1072) 1072 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-116) -116 TOTAL SCORE: 2256 Bonus ------- Friendly Fire -116 Cogmind --------- Core Integrity 0/400 Matter 37/600 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (1450) Ox28 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Large Matter Pod Large Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Improved Treads Heat Sink Heat Sink Small Storage Unit Improved Targeting Computer Light Armor Plating Drone Bay (1/2) EM Pulse Gun Light Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating Drone Bay > --- WEAPON ----------- EM Pulse Gun Light Cannon Light Cannon > --- INVENTORY -------- Ion Engine Improved Treads Heat Sink Heat Sink Small Storage Unit Improved Targeting Computer Light Armor Plating Light Cannon Light Cannon Light Cannon Heavy Hammer [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Protection Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 30 | 7 2 5 16 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads . | . . . . Leg 6 | 2 . 2 2 Wheel . | . . . . Hover 2 | . . . 2 Flight . | . . . . Utility 9 | 1 1 1 6 Device 3 | . 1 . 2 Storage 4 | 1 . . 3 Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 10 | 3 1 1 5 Energy Gun 3 | 3 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 6 | . 1 1 4 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 1 . 13 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 6 | . 1 . 5 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 85 98 81 Engine 9 | . 14 11 8 Leg 17 | . 28 22 16 Device 9 | . 3 11 9 Storage 12 | . 14 11 12 Protection 5 | . . 10 4 Energy Gun 6 | . 23 11 4 Ballistic Cannon 22 | . 1 21 24 Naked Turns . | . . . . Heaviest Build 108 | 14 16 28 108 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 31 | 4 . 1 31 Average Overweight (x) 3 | . . . 5 Largest Inventory Capacity 25 | 8 8 8 25 Average Capacity 19 | 7 8 8 24 Most Carried 13 | 2 8 8 13 Average Carried 10 | . 6 7 11 Final Capacity 25 | 8 8 8 25 Final Carried 11 | 2 8 8 11 Class Distribution -------------------- 51% | Tank 27% | Gunner 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 914 | 81 78 295 460 Remotely . | . . . . Salvage Created 1044 | . 153 204 687 Parts 75 | . 9 11 55 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 34 | . 3 7 24 Guns 8 | . 2 2 4 Cannons 25 | . . 5 20 AOE 1 | . 1 . . Classes Destroyed 9 | . 2 2 5 Worker 1 | . . . 1 Builder 1 | . 1 . . Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Drone 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 14 | . . 3 11 Grunt 8 | . 3 2 3 Sentry 12 | . . 2 10 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 283 | . 31 46 206 Missed 85 | . 6 17 62 Damage Taken 2371 | . 319 265 1787 Core 493 | . 79 77 337 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 68 . . Volleys Fired 88 | . 16 19 53 Largest 3 | . 2 3 3 Hottest 110 | . 90 110 110 Shots Fired 228 | . 27 50 151 Gun 66 | . 25 19 22 Cannon 158 | . 2 31 125 Launcher 4 | . . . 4 Special . | . . . . Kinetic 158 | . 2 31 125 Thermal 9 | . 9 . . Explosive 4 | . . . 4 Electromagnetic 57 | . 16 19 22 Robot Hit Streak 17 | . 3 6 17 Robot Miss Streak 7 | . 3 5 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 120 | . 15 22 83 Core Hits 64 | . 8 11 45 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 1 3 3 Burn 1 | . 1 . . Blast 5 | . . 2 3 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2222 | . 278 338 1606 Guns 453 | . 235 118 100 Cannons 1561 | . . 220 1341 Explosions 203 | . 43 . 160 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 1561 | . . 220 1341 Thermal 144 | . 144 . . Explosive 160 | . . . 160 Electromagnetic 352 | . 134 118 100 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 2 4 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 51 | . . 8 43 Message Errors 13 | . . . 13 Matter Fused 12 | . . 4 8 Heat Flow Errors 6 | . . . 6 Energy Discharges 5 | . . 1 4 Parts Fused 2 | . . . 2 Data Loss (minor) 5 | . . . 5 Data Loss (major) 4 | . . 2 2 Misfires 3 | . . 1 2 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles 2 | . . 2 . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . 1 4 Impact . | . . . . Kinetic 4 | . . 1 3 Secondary 1 | . . . 1 Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 339 | . 339 197 257 Average Temperature 85 | . 129 68 77 Received Heat Transfer 792 | . 180 45 567 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 420 | . 420 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 285 | . 133 261 285 Initial 55 | . . 55 5 Average 131 | . 46 99 148 Maximum Alert Level 1 | . . 1 1 Low Security (%) 82 | 100 100 87 79 Level 1 17 | . . 12 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . . 3 5 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 8 13 32 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 5 | . . 1 4 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 9 | . 1 2 6 Terminals 7 | . 1 1 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 25 | . 2 7 16 Successful 11 | . 1 4 6 Failed 14 | . 1 3 10 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 2 2 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access 3 | . . . 3 Terminal Hacks 7 | . 1 . 6 Open Door 3 | . . . 3 Locate Traps 2 | . . . 2 Hauler Manifests 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 3 | . . 3 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . . 2 5 Full Trace Events 4 | . . 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 2 | . . . 2 Drone Recoveries 1 | . . . 1 Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4542 | 74 223 943 3302 Spaces Moved 1292 | 47 143 465 637 Core 44 | 15 . . 29 Treads . | . . . . Legs 1207 | 32 143 465 567 Wheels . | . . . . Hover 41 | . . . 41 Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 322 | 132 120 187 481 Slowest Speed 1600 | 250 120 190 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 23 35 61 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 23 | . 3 . 20 Melee . | . . . . Projectile . | . . . . AOE 23 | . 3 . 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1443 | 55 167 497 724 Wait . | . . . . Move 1289 | 46 142 464 637 Hop . | . . . . Pick Up 21 | 2 7 4 8 Fast Attach 20 | 6 1 3 10 Attach 4 | . 1 1 2 Detach . | . . . . Swap 6 | 1 . 1 4 Drop 10 | . . 5 5 Fire 88 | . 16 19 53 Melee . | . . . . Ram 5 | . . . 5 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 315 | -9/Materials | Build established: Mutant 652 | -9/Materials | Build established: Tank 719 | -9/Materials | Discovered new exit (range 6) 791 | -9/Materials | Discovered new exit (range 11) 1241 | -9/Materials | Entered Storage 2980 | -9/Storage | Build established: Gunner 3898 | -9/Storage | Core integrity fell below 50% 4014 | -9/Storage | Lost 3 parts (1u2w) 4261 | -9/Storage | Build established: Mutant 4526 | -9/Storage | Core integrity fell below 20% 4541 | -9/Storage | Lost 5 parts (1p2n2w) 4543 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. Y-45 Defender heat damages Lgt. Treads, Heat Sink. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Y-45 Defender heat spikes uncontrollably. U-05 Engineer lays Concrete. Y-45 Defender heat spikes uncontrollably. U-05 Engineer lays Concrete. Y-45 Defender heat spikes uncontrollably. U-05 Engineer lays Concrete. Y-45 Defender heat damages Hvy. Assault Rifle. U-05 Engineer lays Concrete. Y-45 Defender heat short circuits Lgt. Treads. U-05 Engineer lays Concrete. Y-45 Defender heat damages Broken Lgt. Treads, Lgt. Treads, Imp. Ion Engine, Heat Sink. U-05 Engineer lays Concrete. Y-45 Defender heat damages Broken Lgt. Treads, Imp. Ion Engine. 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" ## ##Y """ ""#??????????????? | | ??????# "" "" ## # Y"#??????????????? | | ??????# """"" ## # @u """ ""#??????????????? | | ??????# ????? ## """ ###??????????????? | | ??????# ????? ## % """" #????????????????? | | ??????# ????? ## # #????????????????? | | ???????##?????##########+####????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ??????????????????? | | ?????????????????????????#???????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed AutogunComponentNetwork Manual? 0 Play Time 00:20:27 Cumulative 4.2 hours Start 2024.04.13 @ 22:48:37 End 2024.04.13 @ 23:17:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 751cbd27-ed84-45c0-9819-b89d7554d7f7