Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.12 @ 01:23:21 // Halloween2020/ForbiddenLore Player: rusmal Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (197) 985 Value Destroyed (8678) 8678 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (5355) 5355 TOTAL SCORE: 20438 Bonus ------- High Alert Combat Kills 2304 Follower Combat Kills 695 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -44 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 466/650 System Corruption 4% Temperature Cool (12) Movement Rolling (100) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Wheel Wheel > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Energy Well Targeting Computer Advanced Targeting Computer Improved Transmission Jammer System Shield > --- WEAPON (2) ------- Arc Projector Plasma Cannon > --- INVENTORY (10) --- Light Nuclear Core Improved Transmission Jammer Ion Cannon Ion Cannon Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Lightpack 2.0 Long-range Sensor Array Improved Signal Interpreter Relay Coupler [Grunt] > --- WEAPON ----------- Precision Shock Rifle Advanced Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Modified TNC Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Demolisher] Relay Coupler [Hunter] Force Rifle Force Rifle Heavy Particle Cannon Rocket Launcher Improved Datajack [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Lightpack 2.0 Device Improved Cooling System Storage Lightpack 2.0 Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 6 | . . . . . . . 2 . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 243 | 6 2 9 31 1 2 . 7 32 10 31 46 8 25 33 Power 25 | 1 . 1 3 . . . 1 2 1 5 4 . 2 5 Engine 17 | 1 . 1 2 . . . . . 1 3 3 . 2 4 Core 8 | . . . 1 . . . 1 2 . 2 1 . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 78 | 2 . 3 13 1 . . 2 8 2 9 14 3 11 10 Treads 54 | 2 . 1 12 1 . . 2 8 2 9 8 2 5 2 Leg 14 | . . 2 1 . . . . . . . . 1 6 4 Wheel 4 | . . . . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . 6 . . . Utility 58 | 1 2 . 4 . 2 . 2 6 5 5 10 4 8 9 Device 19 | . . . 1 . . . 1 1 . 3 4 3 3 3 Storage 7 | 1 1 . . . 2 . . . . . . . 1 2 Processor 5 | . 1 . 1 . . . . . . 1 . 1 . 1 Hackware 8 | . . . . . . . . . 1 1 1 . 3 2 Protection 19 | . . . 2 . . . 1 5 4 . 5 . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 82 | 2 . 5 11 . . . 2 16 2 12 18 1 4 9 Energy Gun 19 | 1 . 2 2 . . . 1 2 . 6 2 . 1 2 Energy Cannon 21 | . . . 2 . . . . 7 1 1 5 1 . 4 Ballistic Gun 13 | 1 . 1 5 . . . 1 3 . . . . . 2 Ballistic Cannon 4 | . . . . . . . . . . 1 2 . 1 . Launcher 16 | . . 2 1 . . . . . . 3 7 . 2 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . 1 . . . . 4 1 1 2 . . . Unidentified Prototypes 8 | . . . 1 . . . 1 . . 5 . . . 1 Parts Lost 80 | . . 2 5 . . . . 3 . 8 27 4 9 22 Power 8 | . . . . . . . . . . 1 3 . 1 3 Propulsion 32 | . . 1 2 . . . . 1 . 3 10 3 3 9 Utility 19 | . . . 2 . . . . 1 . 2 6 1 2 5 Weapon 21 | . . 1 1 . . . . 1 . 2 8 . 3 5 Highest Loss Streak 16 | . . 2 2 . . . . 2 . 4 7 3 3 16 Average Slot Usage (%) 90 | . 88 98 98 100 94 88 84 87 88 90 78 93 95 90 Engine 4 | . 14 14 10 . . . . . 2 6 6 6 6 4 Core 3 | . . . . 11 11 11 9 9 4 . . . . 1 Treads 28 | . 28 9 36 44 44 44 36 35 30 29 18 19 15 11 Leg 2 | . . 17 6 . . . . . . . . 2 9 1 Device 7 | . . . . . . . 5 9 7 11 7 18 15 6 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 5 . 1 10 Processor 6 | . 3 14 5 11 6 . . . . 6 7 12 13 12 Hackware 4 | . . . . . . . . . 6 7 7 6 13 15 Protection 5 | . . . 4 . . . 7 9 12 2 4 13 6 2 Energy Gun 3 | . 14 17 8 . . . 3 1 . 4 1 . 2 4 Energy Cannon 4 | . . . 1 11 11 11 9 7 5 2 2 . 2 2 Ballistic Gun 4 | . 14 . 10 . . . 4 7 7 . . . . 1 Launcher 3 | . . 10 . 11 11 11 . . . 1 6 12 5 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 55 | 11 39 46 50 44 44 17 26 30 32 33 39 35 37 55 Greatest Support 118 | 40 40 40 83 91 91 91 91 91 80 112 88 80 110 118 Greatest Overweight (x) 13 | . . 12 1 . . . . . . . 10 . 2 13 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 14 12 12 12 24 24 24 24 24 24 24 4 4 10 Average Capacity 16 | 5 11 12 12 12 17 24 24 24 24 24 19 4 4 7 Most Carried 24 | 6 12 12 12 12 16 16 24 24 24 24 24 4 4 10 Average Carried 15 | 3 11 10 11 11 13 16 20 23 23 23 18 4 3 5 Final Capacity 24 | 6 12 12 12 12 24 24 24 24 24 24 4 4 4 10 Final Carried 24 | 6 12 11 12 12 16 16 24 24 24 24 4 4 4 8 Class Distribution -------------------- 51% | Scavenger-Mutant 20% | Bothacker-Mutant 14% | Mutant 12% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Storage Bothacker-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Matter Collected 4243 | 253 126 135 433 64 . 20 108 457 144 482 691 351 559 420 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7717 | . 413 91 923 . . . 314 1113 130 1008 924 403 1331 1067 Parts 421 | . 22 3 50 . . . 20 56 3 57 50 31 64 65 Haulers Intercepted 11 | . 1 . 4 . . . 1 . . 4 . . . 1 Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Combat Hostiles Destroyed 158 | . 10 6 17 . . . 5 30 2 14 31 5 25 13 Melee 1 | . . . . . . . . . . . . 1 . . Guns 73 | . 10 1 17 . . . 2 22 2 8 5 . . 6 Cannons 33 | . . . . . . . 3 8 . 4 10 . 4 4 AOE 44 | . . 5 . . . . . . . 2 16 3 17 1 Classes Destroyed 17 | . 4 1 1 . . . 1 1 . 3 1 3 2 . Worker 11 | . 1 . . . . . . . . 1 . 1 . 8 Builder 8 | . . . . . . . . . . 1 . 1 . 6 Tunneler 2 | . . . . . . . . . . . . 2 . . Hauler 11 | . 1 . 4 . . . 1 . . 4 . . . 1 Recycler 3 | . . . 1 . . . . . . 2 . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . 1 . . . . Watcher 2 | . . . . . . . . . . . . 1 . 1 Swarmer 56 | . 3 3 3 . . . . 11 . 6 20 . 6 4 Grunt 58 | . 7 2 8 . . . 2 13 1 . 5 3 14 3 Brawler 4 | . . . . . . . 1 2 1 . . . . . Protector 1 | . . . . . . . . . . . . . 1 . Sentry 26 | . . 1 6 . . . 2 3 . 6 5 1 2 . Demolisher 1 | . . . . . . . . . . . . . 1 . Hunter 7 | . . . . . . . . 1 . . . . . 6 Programmer 3 | . . . . . . . . . . 2 . 1 . . Behemoth 2 | . . . . . . . . . . . 1 . 1 . Best Kill Streak 13 | . 3 3 4 . . . 2 10 2 7 8 7 7 13 Combat Bots Only 10 | . 3 3 4 . . . 2 10 2 3 8 3 7 2 Max Kills in Single Turn 6 | . 2 2 2 . . . 1 1 1 2 3 6 2 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . . 2 3 2 2 1 Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Damage Taken 13261 | . 378 244 1012 9 . . 230 1190 212 1899 2973 639 1521 2954 Core 1849 | . 53 64 42 . . . 15 138 17 148 505 32 323 512 Absorbed by Shields 33 | . . . . . . . . . . . . . 33 . Core Remaining (%) 63 | 100 . 53 . . . 89 . 72 . . 4 . . . Volleys Fired 456 | . 33 13 55 . . . 17 57 11 65 77 12 48 68 Largest 2 | . 2 2 2 . . . 2 2 2 2 2 2 2 2 Hottest 200 | . 70 100 91 . . . 113 131 96 148 170 86 133 200 Shots Fired 872 | . 66 19 110 . . . 34 170 21 122 108 16 79 127 Gun 462 | . 66 12 104 . . . 17 113 11 59 15 . 2 63 Cannon 288 | . . . 6 . . . 17 57 10 58 60 . 34 46 Launcher 122 | . . 7 . . . . . . . 5 33 16 43 18 Special . | . . . . . . . . . . . . . . . Kinetic 293 | . 33 2 55 . . . 16 91 11 38 13 . 14 20 Thermal 416 | . 33 10 55 . . . 17 79 10 51 62 . 22 77 Explosive 41 | . . 7 . . . . . . . 5 29 . . . Electromagnetic 122 | . . . . . . . 1 . . 28 4 16 43 30 Robot Hit Streak 27 | . 14 27 23 . . . 7 19 7 21 11 14 26 9 Robot Miss Streak 6 | . 3 1 3 . . . 2 3 2 2 4 1 1 6 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 Secondary Targets 4 | . 1 . 2 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . 1 Autonomous 59 | . . . . . . . . 59 . . . . . . Shots Hit Robots 633 | . 48 18 87 . . . 23 124 17 84 58 13 62 99 Core Hits 354 | . 22 9 36 . . . 10 44 4 42 58 18 55 56 Critical Hits 17 | . . . 2 . . . 1 5 2 5 . . 2 . Critical Kills 3 | . . . . . . . . 2 . 1 . . . . Critical Parts Destroyed 10 | . . . 1 . . . 1 3 2 2 . . 1 . Melee Attacks 27 | . . . . . . . . 19 2 2 4 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . 19 2 . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18570 | . 596 505 1245 . . . 415 2455 286 2056 3490 1082 3021 3419 Guns 5864 | . 596 153 1138 . . . 129 1836 157 858 171 . . 826 Cannons 5143 | . . . 81 . . . 286 619 129 785 916 . 822 1505 Explosions 7529 | . . 352 26 . . . . . . 413 2393 1058 2199 1088 Melee . | . . . . . . . . . . . . . . . Ramming 34 | . . . . . . . . . . . 10 24 . . Kinetic 4126 | . 246 27 592 . . . 111 1561 157 663 132 . 351 286 Thermal 7473 | . 350 126 627 . . . 286 894 129 806 955 416 842 2042 Explosive 3245 | . . 352 26 . . . . . . 321 2221 325 . . Electromagnetic 3692 | . . . . . . . 18 . . 266 172 317 1828 1091 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 3 3 . 1 4 Average Corruption 1 | . . . . . . . . . . 2 3 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 42 | . . . . . . . . . . 5 29 . 2 6 Message Errors 12 | . . . . . . . . . . 1 9 . . 2 Matter Fused 10 | . . . . . . . . . . 3 7 . . . Heat Flow Errors 6 | . . . . . . . . . . . 6 . . . Energy Discharges 8 | . . . . . . . . . . 1 4 . 1 2 Data Loss (minor) 5 | . . . . . . . . . . . 2 . 1 2 Targeting Errors 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 566 | . . . 57 . . . . 19 . 47 137 203 6 97 Projectiles 86 | . . . . . . . . 19 . 15 10 . . 42 Explosions 480 | . . . 57 . . . . . . 32 127 203 6 55 Melee . | . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . 4 3 . 2 . Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . 4 3 . 2 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 819 | . . 83 221 . . . . . . . 171 163 162 19 Shots 32 | . . 5 2 . . . . . . . 5 3 14 3 Rammed 8 | . . . . . . . . . . . 1 7 . . Targets Rammed 9 | . . . . . . . . . . . 1 8 . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . Highest Temperature 465 | . 117 114 177 . . . 465 15 6 42 423 . 4 99 Average Temperature 77 | . 36 45 42 . . . 194 5 6 14 141 . 4 18 Received Heat Transfer 3096 | . 183 66 249 . . . 135 468 84 468 663 69 363 348 Effects 12 | . . . . . . . 6 . . . 6 . . . Shutdowns 3 | . . . . . . . 1 . . . 2 . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . Damage (major) 3 | . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . 1 4 2 Combat Hostiles 6 | . . . . . . . . . . . . 1 4 1 Parts Fried 16 | . . . . . . . . . . . 2 1 7 6 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 17 | . 3 1 . . . . 1 2 . 4 5 . . 1 Heat Transferred 12091 | . 1036 370 1591 . . . 518 1605 222 1247 1427 250 775 3050 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . . . . . 1 . 2 8 3 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Peak Influence 1701 | . 175 236 304 95 . . 124 1640 1121 903 1701 1179 1428 1032 Initial 892 | . . 21 91 95 . . . 19 861 418 438 892 581 749 Average 657 | . 55 95 190 53 . . 37 1056 950 717 955 942 1090 816 Maximum Alert Level 5 | . . 1 1 . . . . 5 4 3 5 4 4 3 Low Security (%) 31 | 100 100 92 56 100 . 100 100 10 . . . . . . Level 1 6 | . . 7 43 . . . . 4 . . . . . . Level 2 7 | . . . . . . . . 3 . 32 19 . 20 . Level 3 34 | . . . . . . . . 35 99 67 51 65 20 100 Level 4 17 | . . . . . . . . 38 . . 22 34 58 . Level 5 2 | . . . . . . . . 7 . . 7 . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 2 . . . . . 2 4 . 1 . 6 Investigation 2 | . 1 . . . . . . . . . . . . 1 Extermination 7 | . . . . . . . . . 2 3 . 1 . 1 Reinforcement 8 | . 1 . 2 . . . . . . 1 . . . 4 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Distress Signals 14 | . 2 . 2 . . . 1 1 . 2 2 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 250 | . 15 6 36 . . . 4 42 7 27 40 10 36 27 Peak Tracking Total 7 | . 3 3 5 . . . 2 5 4 5 5 3 7 5 Tactical Retreats 27 | . 1 . 4 . . . . 2 . . 2 5 9 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Traps Triggered 13 | . . . 1 . . . 1 . 1 . 3 1 5 1 Indirectly 7 | . . . . . . . . . . . . 1 5 1 Trap Hack Attempts 23 | . . . 23 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Machines Disabled 39 | . . 5 5 . . . . 6 1 6 4 9 3 . Max in Single Turn 5 | . . 2 3 . . . . 1 1 1 2 5 1 . Garrison Relay 9 | . . . . . . . . 4 . . 2 . 3 . Phase Generator 1 | . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Machines Accessed 37 | . 6 1 7 1 2 . 5 . 1 6 . 5 . 3 Terminals 20 | . 4 1 4 . . . 3 . . 4 . 4 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . . . . . . . . 2 Recycling Units 4 | . 2 . . . . . 1 . . 1 . . . . Scanalyzers 3 | . . . 1 . . . . . 1 . . . . 1 Garrison Access 3 | . . . . . . . 1 . . 1 . 1 . . Total Hacks 98 | . 15 4 28 1 5 . 12 . 2 10 . 11 . 10 Successful 61 | . 7 1 19 1 5 . 8 . 2 8 . 5 . 5 Failed 37 | . 8 3 9 . . . 4 . . 2 . 6 . 5 Catastrophic 3 | . 1 . 1 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 42 | . 8 3 13 . 1 . 7 . . 1 . 9 . . Terminals 49 | . 10 4 12 . . . 9 . . 5 . 9 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 21 | . . . 13 . . . . . . . . . . 8 Recycling Units 10 | . 5 . . . . . 2 . . 3 . . . . Scanalyzers 7 | . . . 3 . . . . . 2 . . . . 2 Garrison Access 5 | . . . . . . . 1 . . 2 . 2 . . Terminal Hacks 22 | . 3 1 3 1 5 . 3 . . 4 . 2 . . Record 5 | . . . . . 4 . . . . 1 . . . . Open Door 3 | . . . . 1 . . . . . 2 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 4 | . 1 . 2 . . . 1 . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . . . 2 . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . Zone Layout 2 | . . 1 . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . 11 . . . . . . . . . . 3 Scan Component 8 | . . . 6 . . . . . . . . . . 2 Repair 6 | . . . 5 . . . . . . . . . . 1 Recycling Unit Hacks 6 | . 3 . . . . . 1 . . 2 . . . . Report Inventory 4 | . 2 . . . . . 1 . . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . . 1 . . . . Scanalyzer 6 | . . . 2 . . . . . 2 . . . . 2 Insert Component 3 | . . . 1 . . . . . 1 . . . . 1 Analyze 3 | . . . 1 . . . . . 1 . . . . 1 Garrison Access Hacks 5 | . . . . . . . 1 . . 2 . 2 . . Unlock Access 3 | . . . . . . . 1 . . 1 . 1 . . Coupler Status 2 | . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 8 | . 1 . 3 . . . 3 . . . . 1 . . Terminals 8 | . 1 . 3 . . . 3 . . . . 1 . . Botnet 8 | . 1 . 3 . . . 3 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 1 7 . . . 3 . 1 2 . 3 . 3 Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . 1 . . . . 1 Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 5 . . . . . . . . . . 1 Time 186 | . . . 136 . . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 . . . . . . . . 10 . . . . Parts Scanalyzed 3 | . . . 1 . . . . . 1 . . . . 1 Part Schematics Acquired 3 | . . . 1 . . . . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . . . 1 . . 1 . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . . . . 1 . . . Robots Hacked 4 | . . . . . . . . . 1 2 1 . . . Non-combat 1 | . . . . . . . . . 1 . . . . . Combat 3 | . . . . . . . . . . 2 1 . . . Robot Hacks Applied 5 | . . . . . . . . . 2 2 1 . . . parse_system 2 | . . . . . . . . . 1 1 . . . . link_fov 1 | . . . . . . . . . 1 . . . . . streamctrl_high 1 | . . . . . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . Relay Couplers Released 33 | . . . . . . . . 15 . . 8 . 10 . Machine Destruction 33 | . . . . . . . . 15 . . 8 . 10 . Attached 7 | . . . . . . . . . 1 1 1 . 3 1 Robots Rewired 9 | . . . . . . . . 9 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Total Allies 11 | . . . . . . . . 9 . 1 1 . . . Largest Group 6 | . . . . . . . . 6 3 2 1 . . . Highest-Rated Group 96 | . . . . . . . . 96 60 39 12 . . . Highest-Rated Ally 21 | . . . . . . . . 21 21 21 12 . . . Total Orders 3 | . . . . . . . . 3 . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . GUARD 2 | . . . . . . . . 2 . . . . . . Ally Attacks 121 | . . . . . . . . 64 28 19 10 . . . Total Damage 2653 | . . . . . . . . 1468 693 369 123 . . . Kills 23 | . . . . . . . . 12 6 4 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Turns Passed 13602 | 116 849 350 1564 710 505 402 556 2658 513 1254 1286 781 1220 838 Spaces Moved 6865 | 67 439 186 641 427 306 252 209 1435 260 609 543 442 640 409 Core 14 | 5 . 2 . . . . . . . . 3 . . 4 Treads 6090 | 62 439 49 507 427 306 252 209 1435 260 609 492 442 451 150 Legs 477 | . . 135 134 . . . . . . . . . 189 19 Wheels 236 | . . . . . . . . . . . . . . 236 Hover . | . . . . . . . . . . . . . . . Flight 48 | . . . . . . . . . . . 48 . . . Fastest Speed 50 | 50 160 150 150 160 160 160 160 160 160 160 114 160 120 80 Average Speed 157 | 151 160 158 157 160 160 160 160 160 160 160 177 160 148 116 Slowest Speed 700 | 160 160 650 160 160 160 160 160 160 160 160 550 160 180 700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 70 33 52 63 69 62 19 88 7 65 63 9 78 11 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 7 | . 1 . 1 1 . 1 1 . . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 . . 1 . . . 1 . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . Spaces Dug 14 | . . . . . . . . 4 . . 10 . . . Terrain Destroyed 459 | . . 29 32 . . . . 10 . 54 268 48 9 9 Melee . | . . . . . . . . . . . . . . . Projectile 33 | . . . . . . . . 10 . 11 10 . . 2 AOE 426 | . . 29 32 . . . . . . 43 258 48 9 7 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Sto Gar Fac Gar Fac Total 8810 | 78 523 223 1089 455 323 251 399 1688 336 771 749 489 820 616 Wait 882 | . 30 10 291 21 . . 147 78 41 23 52 17 91 81 Move 6849 | 66 438 185 640 426 305 251 208 1433 259 608 541 441 639 409 Hop . | . . . . . . . . . . . . . . . Pick Up 144 | 6 12 1 20 3 12 . 12 28 6 17 14 . 1 12 Fast Attach 107 | 6 2 2 13 1 1 . 4 5 3 9 15 8 18 20 Attach 72 | . . 4 11 . . . 3 10 4 9 21 . 2 8 Detach 29 | . 1 3 6 . 1 . 3 1 1 1 6 . 2 4 Swap 64 | . . 3 7 . 1 . . 17 3 13 10 . 5 5 Drop 144 | . 7 2 23 4 3 . 5 36 6 24 8 3 14 9 Fire 456 | . 33 13 55 . . . 17 57 11 65 77 12 48 68 Melee 27 | . . . . . . . . 19 2 2 4 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . 1 8 . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . 4 . . . . . . Trap 23 | . . . 23 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Identified exit to Mines 966 | -10/Materials | Entered Mines 993 | -10/Mines | Discovered new exit (range 15) 1051 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1316 | -10/Mines | Entered Materials 1316 | -9/Materials | Evolved 2 slots: Propulsion x2 1674 | -9/Materials | Build established: Scavenger-Mutant 1717 | -9/Materials | Discovered new exit (range 16) 1883 | -9/Materials | Repaired Hvy. Assault Rifle 1952 | -9/Materials | Repaired Lgt. Treads 1979 | -9/Materials | Repaired Lgt. Treads 2007 | -9/Materials | Repaired Lgt. Treads 2034 | -9/Materials | Repaired Lgt. Treads 2314 | -9/Materials | Identified exit to Materials 2726 | -9/Materials | Discovered new exit (range 9) 2809 | -9/Materials | Identified exit to Mines 2880 | -9/Materials | Entered Mines 2903 | -9/Mines | Met a Derelict bent on vengeance 2922 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3040 | -9/Mines | Learned location of 1 exit from Lower Caves 3179 | -9/Mines | Learned 2 Materials zone layouts 3330 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3551 | -9/Mines | Discovered exit to Materials (range 7) 3582 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3583 | -9/Mines | Discovered new exit (range 5) 3588 | -9/Mines | Identified exit to Exiles 3590 | -9/Mines | Entered Exiles 3614 | -9/Exiles | Discovered new exit (range 15) 3633 | -9/Exiles | Build established: Mutant 3634 | -9/Exiles | Met 8R-AWN 3656 | -9/Exiles | Met EX-HEX 3747 | -9/Exiles | Met EX-DEC 3782 | -9/Exiles | Learned location of Zion (-7) 3813 | -9/Exiles | Met EX-BIN 3835 | -9/Exiles | Aligned with FarCom system 3837 | -9/Exiles | Given EX-Vault access code 3873 | -9/Exiles | Opened EX-Vault 3882 | -9/Exiles | Found Lightpack 2.0 3912 | -9/Exiles | Found Modified TNC 3918 | -9/Exiles | Found AWS/Gauss 3951 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4076 | -9/Exiles | Discovered new exit (range 14) 4095 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Modified TNC, AWS/Gauss 4095 | -9/Exiles | Entered Mines 4169 | -8/Mines | Build established: Hauler-Mutant 4380 | -8/Mines | Discovered exit to Materials (range 12) 4497 | -8/Mines | Entered Materials 4497 | -8/Materials | Evolved 2 slots: Utility x2 4498 | -8/Materials | Identified exit to Factory 5052 | -8/Materials | Identified exit to Garrison 5053 | -8/Materials | Entered Garrison 5184 | -8/Garrison | Triggered checkpoint 5229 | -8/Garrison | Garrison Relay disabled 5266 | -8/Garrison | Triggered checkpoint 5402 | -8/Garrison | Triggered checkpoint 5424 | -8/Garrison | Triggered checkpoint 5434 | -8/Garrison | Triggered checkpoint 5440 | -8/Garrison | Triggered checkpoint 5475 | -8/Garrison | Destroyed 10 combat bots 5668 | -8/Garrison | Discovered exit to Factory (range 9) 5706 | -8/Garrison | Triggered checkpoint 5767 | -8/Garrison | Garrison Relay disabled 5890 | -8/Garrison | Discovered exit to Factory (range 10) 5926 | -8/Garrison | Triggered checkpoint 5995 | -8/Garrison | Garrison Relay disabled 6023 | -8/Garrison | Build established: Scavenger-Mutant 6474 | -8/Garrison | Triggered checkpoint 6548 | -8/Garrison | Triggered checkpoint 6613 | -8/Garrison | Garrison Relay disabled 6713 | -8/Garrison | Discovered exit to Factory (range 14) 6720 | -8/Garrison | Triggered checkpoint 7703 | -8/Garrison | Installed Relay Interface Framework 7711 | -8/Garrison | Entered Factory 7711 | -7/Factory | Accompanied by 3 allies 7711 | -7/Factory | Evolved 2 slots: Utility x2 7713 | -7/Factory | FarCom data flow suspended 8020 | -7/Factory | Build established: Bothacker-Mutant 8187 | -7/Factory | Discovered new exit (range 9) 8224 | -7/Factory | Entered Storage 8224 | -7/Storage | Accompanied by 2 allies 8908 | -7/Storage | Discovered new exit (range 16) 8931 | -7/Storage | Identified exit to Factory 9148 | -7/Storage | Lost 4 parts (3n1u) 9475 | -7/Storage | Identified exit to Garrison 9478 | -7/Storage | Entered Garrison 9486 | -7/Garrison | Expanded RIF knowledge: Structural Interface 9525 | -7/Garrison | Phase Generator disabled 9558 | -7/Garrison | Garrison Relay disabled 9576 | -7/Garrison | Triggered checkpoint 9691 | -7/Garrison | Spotted B-75 Beast 9698 | -7/Garrison | Destroyed B-75 Beast 9780 | -7/Garrison | Garrison Relay disabled 9985 | -7/Garrison | Lost 7 parts (4n3w) 10064 | -7/Garrison | Triggered checkpoint 10223 | -7/Garrison | Core integrity fell below 50% 10251 | -7/Garrison | Lost 4 parts (1n1u2w) 10287 | -7/Garrison | Destroyed 8 combat bots 10297 | -7/Garrison | Triggered checkpoint 10297 | -7/Garrison | Triggered checkpoint 10316 | -7/Garrison | Core integrity fell below 20% 10354 | -7/Garrison | Lost 6 parts (1p3n1u1w) 10419 | -7/Garrison | Lost 3 parts (1p1u1w) 10552 | -7/Garrison | Lost 3 parts (2u1w) 10632 | -7/Garrison | Discovered exit to Factory (range 14) 10764 | -7/Garrison | Entered Factory 10764 | -6/Factory | Evolved 2 slots: Utility x2 10799 | -6/Factory | Build established: Scavenger-Mutant 11178 | -6/Factory | Lost 3 parts (2n1u) 11543 | -6/Factory | Identified exit to Garrison 11545 | -6/Factory | Entered Garrison 11621 | -6/Garrison | Spotted B-75 Beast 11658 | -6/Garrison | Triggered checkpoint 11708 | -6/Garrison | Garrison Relay disabled 11841 | -6/Garrison | Triggered checkpoint 11850 | -6/Garrison | Triggered checkpoint 11992 | -6/Garrison | Lost 3 parts (1p1u1w) 12001 | -6/Garrison | Destroyed B-75 Beast 12007 | -6/Garrison | Triggered checkpoint 12075 | -6/Garrison | Destroyed 7 combat bots 12178 | -6/Garrison | Triggered checkpoint 12316 | -6/Garrison | Triggered checkpoint 12323 | -6/Garrison | Garrison Relay disabled 12478 | -6/Garrison | Triggered checkpoint 12513 | -6/Garrison | Discovered new exit (range 15) 12534 | -6/Garrison | Identified exit to Factory 12663 | -6/Garrison | Discovered exit to Factory (range 10) 12676 | -6/Garrison | Triggered checkpoint 12696 | -6/Garrison | Garrison Relay disabled 12758 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 12765 | -6/Garrison | Entered Factory 12916 | -6/Factory | Repaired Lyr. Medium Armor Plating 13143 | -6/Factory | Core integrity fell below 50% 13237 | -6/Factory | Lost 16 parts (2p5n4u5w) 13249 | -6/Factory | Core integrity fell below 20% 13319 | -6/Factory | Lost 3 parts (1p2n) 13603 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13483_ Dropped Gauss Rifle. 13484_ Acquired Unknown Energy Cannon. 13484_ Identified Plasma Cannon. 13485_ Dropped Flexi-carbon Leg. 13486_ Acquired Gauss Rifle. 13515_ ALERT: Rogue bot located, Programmers report to Factory Zone 7W. 13548_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 13562_ G-50 Soldier shuts down. 13562_ G-50 Soldier destroyed. 13567_ Dropped Adv. Heat Sink. 13570_ Dropped Lgt. Ion Engine. 13570_ Acquired Lgt. Angular Momentum Engine. 13573_ Dropped Lgt. Ion Engine. 13578_ Relay Coupler [NC] destroyed. 13581_ Wheel destroyed. 13583_ Destroyed Shock Rifle. 13589_ :TZTF/SFNX 1:PO K:N#AN,S,7>HJ><4 13600_ Wheel destroyed. [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ?????????????????????????? | | ???????????????????### ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? ????????####??????????????? | | ??????????????????? ???????? ??????????????? | | ??????????????????? ???????? ??????????????? | | ??????????????????? ????????? ??????????????? | | ???????????????????# ????????? ? ???????????? | | ???????????????????# ????????? 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""" =# ??? | | #?????????????#%## """ # #?????? | | #?????????????#*## g g + #?????? | | #?????????????#[## @""" # #######?????????? | | ##########??########!## """ # #???????????????? | | * + """ # #???????????????? | | ##+##+#####?########+## [ # #???????????????? | | ?# #??# ########## #???????????????? | | ?#"""" #??# """#????????# #???????????????? | | ?#"""" !#??# """#??#####?# #???????????????? | | ?#"""" #??# """#### ### #???????????????? | | ?#"""" #??# + #???????????????? | | ?#"""" ! #### """#### #####???????????????? | | ?#"""" + + """#??#####???????????????????? | | ??"""" #### = """#??????????????????????????? | | ?# #??# #??????????????????????????? | | ?##########??##########??????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 790 Matter Stores 345 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: TH 20 Evasion (%) 44 Targeting Accuracy 13 Recoil Reduction 4 Defensive Hacking 10 Relay Coupler Types 88 Relay Coupler Value 3 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Imp. Proton Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club Assimilation Complete Close Call The More The Merrier Challenges ------------ None Game ------ Seed WarpRefineryPick Manual? 0 Play Time 02:37:17 Cumulative 16.9 hours Start 2020.11.11 @ 22:20:04 End 2020.11.12 @ 01:23:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 29 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e34e8796-aab1-4bb9-8e09-e161763fc5a3