Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 05:51:02 Player: Boatmurdered Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (116) 580 Value Destroyed (4425) 4425 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (2454) 2454 TOTAL SCORE: 17359 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 241 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 MAIN.C Attacked Proxy Base 500 Friendly Fire -537 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Advanced Force Field Compact HERF Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer IFF Parser Surveybot 17 Chip Actuator Array Improved Utility Shielding Centrium Light Armor Plating Centrium Medium Armor Plating Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Kinetic Spear Kinetic Spear > --- INVENTORY -------- Q-thruster Q-thruster Advanced Signal Interpreter Vortex Shotgun [Rating: 145] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Antigrav Array Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Surveybot 17 Chip Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Barrage Gun Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Barrage Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 8 | . . . . . 1 . . . . 2 . . 1 . . . . . . . 2 2 Utility 8 | . . . . . 6 . . . . . . . . . . . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 181 | 6 19 7 3 3 18 2 4 . 20 9 10 . 17 8 18 2 1 7 . 10 5 12 Power 18 | . 3 . 1 . 1 . . . 1 . 3 . 1 2 2 . . 2 . 1 1 . Engine 7 | . 3 . 1 . 1 . . . 1 . . . . 1 . . . . . . . . Core 4 | . . . . . . . . . . . 2 . . 1 1 . . . . . . . Reactor 7 | . . . . . . . . . . . 1 . 1 . 1 . . 2 . 1 1 . Propulsion 37 | 2 7 1 . 1 4 . . . 4 1 3 . 1 1 2 . . . . 4 3 3 Treads 11 | 2 2 1 . 1 . . . . 4 1 . . . . . . . . . . . . Leg 9 | . 5 . . . 4 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Flight 16 | . . . . . . . . . . . 3 . 1 1 2 . . . . 4 3 2 Utility 70 | 2 5 1 1 . 10 . 2 . 4 4 3 . 11 2 12 1 . 2 . 4 . 6 Device 39 | 1 2 1 . . 7 . 1 . 2 3 1 . 5 1 7 . . . . 2 . 6 Storage 6 | 1 3 . . . . . . . . . . . . . 2 . . . . . . . Processor 9 | . . . . . 2 . . . 1 . . . 6 . . . . . . . . . Hackware 5 | . . . 1 . . . . . . . 1 . . . 1 . . . . 2 . . Protection 11 | . . . . . 1 . 1 . 1 1 1 . . 1 2 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 4 5 1 2 3 2 2 . 11 4 1 . 4 3 2 1 1 3 . 1 1 3 Energy Gun 5 | 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 1 Energy Cannon 14 | . 2 . . . . . . . 5 3 1 . 1 1 . . . . . . . 1 Ballistic Gun 14 | 1 1 3 . 2 2 . 1 . 3 . . . 1 . . . . . . . . . Ballistic Cannon 5 | . . . . . . . 1 . 2 . . . . 1 . . . . . . . 1 Launcher 4 | . 1 1 . . . 2 . . . . . . . . . . . . . . . . Special Weapon 3 | . . 1 . . . . . . . . . . . . . . . 2 . . . . Impact Weapon 3 | . . . . . 1 . . . 1 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . 2 1 . . . 1 . . Special Melee Weapon 3 | . . . 1 . . . . . . . . . 1 1 . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . 1 1 1 . . . 1 . . 4 . 2 . . Corrupted Parts 3 | . . . . . . . . . 2 . . . . . . . . . . . . 1 System Corruption 12 | . . . . . . . . . 11 . . . . . . . . . . . . 1 Parts Lost 68 | . 4 . . . . . 1 . 4 10 15 . 6 . . . . . . 4 14 10 Power 8 | . 1 . . . . . . . . . 3 . 1 . . . . . . 2 1 . Propulsion 21 | . 2 . . . . . . . 3 4 1 . 1 . . . . . . . 7 3 Utility 27 | . 1 . . . . . 1 . 1 2 7 . 4 . . . . . . 1 4 6 Weapon 12 | . . . . . . . . . . 4 4 . . . . . . . . 1 2 1 Highest Loss Streak 14 | . 4 . . . . . 1 . 2 5 11 . 6 . . . . . . 4 14 6 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Average Backups 13 | 1 10 16 17 15 18 18 17 17 17 15 12 4 3 3 2 3 3 4 5 3 2 2 Power 1 | . . 1 2 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 . . . Propulsion 3 | . 2 4 4 4 5 6 5 5 4 1 3 1 . . . . . . . . . . Utility 4 | 1 2 4 5 5 4 5 6 6 6 6 3 1 . . 1 1 1 2 2 . 1 1 Weapon 3 | . 4 5 5 2 5 4 3 4 5 5 2 1 . 1 . 1 1 1 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 3 2 1 5 . . 5 . 3 4 . . 1 . 1 . . . . . . 1 Power 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | . 1 1 . . . . 1 . 2 . . . . . . . . . . . . . Utility 11 | . . . . 2 . . 3 . . 3 . . 1 . 1 . . . . . . 1 Weapon 6 | . 1 . . 2 . . 1 . 1 1 . . . . . . . . . . . . Tool/Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 100 91 85 88 87 88 86 95 68 52 72 67 84 84 84 83 84 83 67 21 Engine 7 | . 13 14 14 12 5 5 5 5 5 5 1 . . 5 5 . . . . . . . Treads 10 | . 14 28 28 25 . . . . . 24 4 . . . . . . . . . . . Leg 7 | . 13 . . . 21 22 22 22 12 . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 1 17 20 18 16 15 15 15 15 14 13 2 Device 11 | . 13 14 4 . 17 16 15 16 17 16 7 11 16 9 15 14 10 10 10 8 6 9 Storage 7 | . 14 14 14 12 5 5 5 5 5 5 4 . . . . . . . . . . . Processor 6 | . . . . . 8 11 11 11 12 11 10 5 12 15 12 10 10 10 10 9 7 . Hackware 5 | . . . 9 14 5 5 5 5 5 5 4 5 4 . 1 5 5 5 5 13 12 3 Protection 4 | . . . . . 4 5 5 5 5 5 9 . . 3 9 10 15 15 15 13 10 . Energy Cannon 4 | . 15 . . . . . . . 8 12 15 5 4 4 . . . . . . . 1 Ballistic Gun 10 | . 9 16 28 25 12 9 11 5 5 . . . . . . . . . . . . . Launcher 1 | . . 10 . . . 1 3 11 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 8 10 14 10 10 9 7 . Peak Build Rating 145 | 6 10 17 19 23 95 96 99 97 105 92 77 60 93 81 113 113 106 123 123 142 145 78 Average Rating 63 | 5 7 14 17 19 90 94 97 97 91 85 71 60 80 68 105 112 105 111 123 137 123 51 On Entrance 67 | . 6 8 17 19 23 94 95 97 97 76 74 60 60 47 77 113 106 106 123 123 124 5 Avg Prop Armor Cover (%) 8 | . . . . . 7 7 7 7 7 . . . . . . . . . . . . 12 Naked Turns 35 | . . . . . . . . . . . . . . . . . . . . . . 35 Heaviest Build 105 | 9 52 53 53 53 79 84 90 83 95 101 105 26 34 29 41 41 33 45 45 45 46 23 Greatest Support 120 | 40 40 40 40 43 110 90 70 70 70 120 30 30 34 27 45 45 45 45 45 53 68 26 Greatest Overweight (x) 4 | 1 4 1 1 1 1 1 1 1 4 3 3 . . 1 . . . . . 1 . . Average Overweight (x) . | . . 1 1 . . . 1 1 . . 2 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 10 5 5 5 5 5 5 5 Average Capacity 16 | 7 12 20 20 18 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 3 15 20 20 20 20 20 20 19 20 20 19 5 5 5 5 5 5 5 5 5 5 4 Average Carried 15 | 1 10 19 19 17 19 19 19 19 19 19 15 5 4 4 4 5 4 4 5 4 2 2 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 15 20 20 20 20 20 19 19 17 18 5 5 4 5 5 5 5 5 5 4 1 4 Class Distribution -------------------- 25% | Mutant 23% | Skirmisher 15% | Scavenger-Mutant 10% | Scout 8% | Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Skirmisher | -6/Factory Assassin | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Scout | -4/Factory Sprinter | -4/Waste Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 4665 | 293 417 329 142 117 112 448 232 . 922 462 313 5 96 114 265 37 16 115 . 50 46 134 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5032 | 193 562 202 225 . 112 428 454 . 831 1061 385 . 80 . 410 . . . . 13 46 30 Parts 250 | 17 40 18 13 . 4 27 15 . 37 47 18 . . . 11 . . . . . 2 1 Haulers Intercepted 4 | . 2 . . . . . . . . . . . . . 2 . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . 12 . . . 14 6 . 61 . 18 . . . . . . . . . . . Prevented 62 | . . . . . . 9 8 . 45 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 92 | . 12 8 1 . 2 11 9 . 16 20 10 . 1 . 1 . . . . 1 . . Melee 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Guns 32 | . 5 4 1 . 2 5 3 . 11 . . . . . . . . . . 1 . . Cannons 30 | . 3 . . . . . . . 5 15 7 . . . . . . . . . . . AOE 18 | . 4 4 . . . 6 3 . . 1 . . . . . . . . . . . . Classes Destroyed 16 | 2 4 3 1 . 1 1 1 . 2 1 . . . . . . . . . . . . Worker 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Tunneler 6 | 5 . . . . . . . . . . . . . . . . . . . . . 1 Hauler 4 | . 2 . . . . . . . . . . . . . 2 . . . . . . . Recycler 5 | 1 . . 2 . . . . . . 1 . . . . 1 . . . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 4 | . 3 . . . . . . . . . . . . . . . . . . . 1 . Swarmer 30 | . 3 4 . . . 8 4 . . 5 5 . . . . . . . . 1 . . Grunt 37 | . 9 2 . . . 2 4 . 11 6 2 . . . 1 . . . . . . . Brawler 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 3 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . Hunter 6 | . . . . . . . . . 1 3 2 . . . . . . . . . . . Programmer 10 | . . . . . 1 . . . 3 6 . . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | 2 4 4 2 . 1 4 4 . 5 6 5 . 1 . 4 . . . . 1 1 1 Combat Bots Only 5 | . 4 4 1 . 1 4 4 . 5 5 5 . 1 . 1 . . . . 1 . . Max Kills in Single Turn 4 | 1 4 2 1 . 1 2 2 . 1 2 2 . 1 . 1 . . . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 4 2 . . . 2 2 . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1263 | . 48 36 4 . 30 66 34 . 105 186 120 . 39 . 62 . . 8 2 115 184 224 Missed 469 | . 5 10 . . 9 27 9 . 37 54 22 . 17 . 31 . . 4 2 54 82 106 Hits 794 | . 43 26 4 . 21 39 25 . 68 132 98 . 22 . 31 . . 4 . 61 102 118 Melee 15 | . . . . . . . . . . . 4 . . . . . . . . . 11 . Projectile 779 | . 43 26 4 . 21 39 25 . 68 132 94 . 22 . 31 . . 4 . 61 91 118 AOE 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Critical Strikes 41 | . 1 . 1 . 1 . 1 . 6 3 2 . 1 . 3 . . . . 2 11 9 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Part Disruptions 6 | . . . . . 1 . 1 . 1 1 . . 1 . . . . . . 1 . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 15168 | . 628 250 64 . 91 397 373 . 1217 2469 2109 . 726 . 364 . . 124 . 1185 2622 2549 Core 4571 | . 78 89 . . 5 33 . . 75 261 727 . 290 . 41 . . . . 127 1220 1625 Absorbed by Shields 474 | . . . . . 89 72 12 . . . . . . . 218 . . . . . . 83 Redirected to Shielding 185 | . . . . . . . . . . . . . . . 69 . . . . 61 55 . Regen/Repaired (Parts) 1221 | . 60 . . . . . . . 208 171 . . 88 171 175 . . 26 . . 322 . Core Remaining (%) 56 | 100 . . . 33 . . . . 86 . . 1 . . . . . . 71 90 15 . Volleys Fired 308 | 11 45 22 5 . 8 19 17 . 74 68 32 . . . . . . . . 3 2 2 Largest 3 | 2 2 2 2 . 3 3 2 . 3 3 3 . . . . . . . . 1 1 1 Hottest 315 | 60 120 100 56 . 84 84 78 . 152 233 315 . . . . . . . . 60 60 94 Shots Fired 543 | 22 80 34 11 . 15 34 29 . 147 117 47 . . . . . . . . 3 2 2 Gun 288 | 22 58 20 11 . 15 23 18 . 116 . . . . . . . . . . 3 2 . Cannon 216 | . 20 . . . . . . . 30 117 47 . . . . . . . . . . 2 Launcher 33 | . 2 8 . . . 11 11 . 1 . . . . . . . . . . . . . Special 6 | . . 6 . . . . . . . . . . . . . . . . . . . . Kinetic 319 | 11 58 20 11 . 15 23 18 . 132 31 . . . . . . . . . . . . Thermal 153 | 11 20 6 . . . . . . 14 55 47 . . . . . . . . . . . Explosive 10 | . 2 8 . . . . . . . . . . . . . . . . . . . . Electromagnetic 56 | . . . . . . 11 11 . 1 31 . . . . . . . . . . . 2 Entropic 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . Robot Hit Streak 16 | 8 13 16 7 . 7 9 7 . 11 8 3 . . . . . . . . 4 1 3 Robot Miss Streak 5 | 2 3 4 1 . 1 2 3 . 4 5 3 . . . . . . . . 1 5 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 7 | . . 1 . . . 2 . . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 351 | 14 53 15 9 . 13 21 27 . 86 57 24 . 15 . 10 . . . . 2 3 2 Core Hits 187 | 7 31 14 4 . 5 24 13 . 43 25 10 . 2 . 5 . . . . 2 2 . Critical Kills 7 | . . . . . . . . . 3 1 3 . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 . . . 2 . . . 2 . . . . . . . . . Critical Strikes 18 | . . . . . 1 . . . 5 5 3 . 2 . 2 . . . . . . . Meltdown 4 | . . . . . . . . . . 1 3 . . . . . . . . . . . Destroy 6 | . . . . . 1 . . . 5 . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 94 | . . . 1 . 19 2 6 . . . . . 19 . 20 . 4 . 5 9 9 . Impact 43 | . . . . . 19 2 6 . . . . . 16 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 47 | . . . . . . . . . . . . . . . 20 . 4 . 5 9 9 . Sneak Attacks 9 | . . . 1 . 1 . . . . . . . 3 . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Damage Inflicted 11500 | 165 1043 519 127 . 316 947 1076 . 2363 2637 932 . 480 . 562 . . . . 139 110 84 Guns 3760 | 165 557 171 127 . 235 242 248 . 1846 . . . . . . . . . . 139 30 . Cannons 3959 | . 197 . . . . . . . 465 2281 932 . . . . . . . . . . 84 Explosions 2375 | . 289 348 . . . 705 648 . 52 333 . . . . . . . . . . . . Melee 1383 | . . . . . 81 . 180 . . . . . 480 . 562 . . . . . 80 . Ramming 23 | . . . . . . . . . . 23 . . . . . . . . . . . . Kinetic 4266 | 93 557 171 127 . 235 242 248 . 1996 597 . . . . . . . . . . . . Thermal 3114 | 72 197 . . . . 94 33 . 315 1471 932 . . . . . . . . . . . Explosive 637 | . 289 348 . . . . . . . . . . . . . . . . . . . . Electromagnetic 1908 | . . . . . . 611 615 . 52 546 . . . . . . . . . . . 84 Impact 741 | . . . . . 81 . 180 . . . . . 480 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 642 | . . . . . . . . . . . . . . . 562 . . . . . 80 . Entropic 169 | . . . . . . . . . . . . . . . . . . . . 139 30 . Highest Corruption 16 | . 4 4 4 . . . . . 16 5 11 11 3 3 3 3 3 3 . . 4 8 Average Corruption 3 | . 3 4 4 . . . . . 5 1 5 11 2 3 3 3 3 3 . . 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 249 | . 36 35 48 . . . . . 54 10 32 . . 5 13 4 9 . . . . 3 Message Errors 64 | . 8 8 14 . . . . . 13 4 7 . . 3 3 . 3 . . . . 1 Matter Fused 54 | . 9 6 11 . . . . . 11 3 6 . . . 3 3 2 . . . . . Heat Flow Errors 26 | . 5 1 5 . . . . . 5 . 7 . . . 2 . 1 . . . . . Energy Discharges 37 | . 5 6 8 . . . . . 11 . 7 . . . . . . . . . . . Parts Rejected 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . Parts Fused 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 32 | . 4 8 4 . . . . . 6 1 1 . . . 3 1 2 . . . . 2 Data Loss (major) 11 | . 1 2 1 . . . . . 2 2 . . . 1 1 . 1 . . . . . Misfires 4 | . 2 . 1 . . . . . . . 1 . . . . . . . . . . . Alerts 10 | . 1 3 3 . . . . . 1 . . . . 1 1 . . . . . . . Weapon Failures 5 | . . . . . . . . . 2 . 3 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 272 | . 2 . . . . . 27 . . 139 11 . 89 . . . . . . . . 4 Projectiles 79 | . . . . . . . . . . 64 11 . . . . . . . . . . 4 Explosions 92 | . 2 . . . . . 15 . . 75 . . . . . . . . . . . . Melee 101 | . . . . . . . 12 . . . . . 89 . . . . . . . . . Knockbacks 13 | . . . . . 1 . . . 1 8 . . 3 . . . . . . . . . Impact 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . Kinetic 8 | . . . . . . . . . 1 7 . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 269 | . 35 58 . . . 13 18 . . 145 . . . . . . . . . . . . Shots 8 | . 2 2 . . . 1 1 . . 2 . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 772 | . 230 76 281 . 36 48 38 . 338 264 772 . 5 . 209 . 272 . . 369 14 . Average Temperature 132 | . 46 56 77 . 14 23 11 . 132 84 294 . 5 . 95 . 144 . . 152 6 . Received Heat Transfer 2594 | . 291 57 36 . 22 9 168 . 318 402 333 . 39 . 81 . . 12 . 508 108 210 Effects 31 | . . . . . . . . . 2 . 28 . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Interference 8 | . . . . . . . . . 2 . 6 . . . . . . . . . . . Matter Decay 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Damage (core) 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 3 . . 3 . . . . . . . . . . . 1 Combat Hostiles 6 | . . . . . . . 3 . . 3 . . . . . . . . . . . . Parts Fried 15 | . . . . . . 2 6 . 1 3 . . . . . . . . . . . 3 Impact Corruptions 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 1 3 . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . 1 3 . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 3250 | 175 407 . . . . 50 . . 333 1323 962 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 3 1 . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 3 | . . . . . . . . . . 2 . . . . 1 . . . . 3 3 1 Low Security (%) 76 | 100 100 . 100 . 100 . . . . 39 . . 100 100 81 . . . . . . 20 Level 1 12 | . . . . . . . . . . 35 . . . . 18 . . . . 13 . 79 Level 2 10 | . . . . . . . . . . 25 . . . . . . . . . 84 36 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . 1 63 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 837 | 10 109 . 55 . 31 . . . . 584 . . 48 44 279 . . . . 753 837 378 Initial 453 | . . . 55 . . . . . . 12 . . 18 . . . . . . 453 409 378 Average 117 | 1 23 . 10 . 1 . . . . 254 . . 24 3 152 . . . . 453 723 264 Influence Increases 6539 | 30 424 270 225 . 103 325 255 . 393 965 230 . 138 90 821 . . 150 15 1323 502 280 Destroy 0b10 Robot/C 1940 | . 240 140 20 . 40 220 160 . 320 400 200 . 20 . 100 . . . . 20 . 60 Destroy 0b10 Robot/NC 125 | 30 25 . 10 . . . . . 5 25 . . . . 15 . . . . . 10 5 Destroy Leader 346 | . 60 10 . . 20 30 20 . 30 90 30 . 10 . 24 . . . . 10 2 10 Allied During Kill 41 | . . . . . . . . . 8 . . . . . 31 . . . . . . 2 Successful Hack 232 | . 16 . 13 . 17 . . . . . . . 46 . 51 . . . . 25 8 56 Select Force Hacks 180 | . . . 180 . . . . . . . . . . . . . . . . . . . Disable Machine 195 | . . . . . 15 . . . . 180 . . . . . . . . . . . . Anti-Garrison Action 600 | . . . . . . . . . . . . . . . 200 . . . . 200 200 . Destroy Structure 435 | . 8 . 2 . 11 . . . . 240 . . 2 90 40 . . . . 18 12 12 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . 450 . . Partial Spotted 165 | . . . . . . . . . . 15 . . 30 . 30 . . . . 60 . 30 Lose Combat Pursuer 1830 | . 75 120 . . . 75 75 . 30 15 . . 30 . 330 . . 150 15 540 270 105 Influence Decreases 6359 | 30 424 154 341 . 103 292 196 92 373 420 758 8 167 90 548 262 11 88 72 600 599 731 Entered New Map 1138 | . . . 61 . . . 7 92 . 8 210 8 11 . . 102 3 . 62 2 319 253 Time Decay 3795 | 30 384 154 280 . 103 292 189 . 313 320 398 . 130 32 308 160 8 68 10 278 100 238 Search Patrol Dispatched 400 | . . . . . . . . . . . . . . . 100 . . . . 200 . 100 Lost Part 610 | . 40 . . . . . . . 40 92 150 . 8 . . . . . . 40 140 100 Lost Ally 416 | . . . . . . . . . 20 . . . 18 58 140 . . 20 . 80 40 40 Squads Dispatched 49 | . 1 . . . 7 . . . 2 7 . . 1 . 7 . . . . 11 8 5 Investigation 25 | . 1 . . . 2 . . . 2 2 . . . . 5 . . . . 7 5 1 Extermination 15 | . . . . . 3 . . . . 3 . . 1 . 2 . . . . 2 1 3 Reinforcement 6 | . . . . . . . . . . 1 . . . . . . . . . 2 2 1 Assault 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . 1 Data Miner Redirects 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 17 | . 3 . . . . . . . . 1 . . . . 3 . . 2 . 4 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 307 | . 27 14 1 . 2 16 12 . 24 24 10 . 11 4 31 . . 18 4 46 36 27 Peak Tracking Total 23 | . 4 3 1 . 1 4 4 . 9 5 5 . 6 3 13 . . 16 2 23 18 16 Tactical Retreats 48 | . 4 4 . . . 3 2 . 2 1 . . 1 1 7 . . 4 1 9 5 4 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 11 | . 4 . . . . . . . . . . . 1 . 1 . . . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 17 | . . 2 . . 1 . 1 . 1 12 . . . . . . . . . . . . Max in Single Turn 5 | . . 1 . . 1 . 1 . 1 5 . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . . . 1 . . . . 1 . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 110 | . 11 1 13 4 8 1 2 4 3 8 . . 4 . 15 1 1 5 1 15 7 6 Terminals 40 | . 8 . 6 . 3 . . . 1 2 . . 2 . 7 . . . 1 4 3 3 Fabricators 7 | . . . . . 1 . . . . 1 . . 1 . 1 . . . . 2 1 . Repair Stations 8 | . 1 . . . . . . . 1 2 . . 1 . 1 . . . . 1 1 . Recycling Units 23 | . 2 . 7 . 2 . . . 1 1 . . . . 4 . . . . 4 1 1 Scanalyzers 5 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 Garrison Access 8 | . . . . . 1 . . . . 1 . . . . 1 . . . . 3 1 1 Total Hacks 325 | . 29 9 37 29 16 12 6 31 9 15 . . 9 . 33 1 1 9 2 40 22 15 Successful 209 | . 17 9 18 29 9 12 6 31 4 7 . . 4 . 17 1 1 9 2 21 7 5 Failed 115 | . 12 . 19 . 7 . . . 5 8 . . 5 . 15 . . . . 19 15 10 Catastrophic 19 | . 1 . 1 . 1 . . . . 2 . . . . 5 . . . . 3 4 2 Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Manual 115 | . 23 . 24 . 8 . . . 2 1 . . 4 . 20 . . . . 15 10 8 Terminals 106 | . 23 . 14 . 7 . . . 1 3 . . 5 . 17 . . . 2 13 12 9 Fabricators 19 | . . . . . 2 . . . . 3 . . 2 . 2 . . . . 7 3 . Repair Stations 21 | . 4 . . . . . . . 5 4 . . 2 . 2 . . . . 1 3 . Recycling Units 52 | . 2 . 23 . 4 . . . 3 2 . . . . 8 . . . . 7 1 2 Scanalyzers 12 | . . . . . 2 . . . . 2 . . . . 2 . . . . 5 . 1 Garrison Access 17 | . . . . . 1 . . . . 1 . . . . 2 . . . . 7 3 3 Terminal Hacks 114 | . 4 9 . 29 1 12 6 31 1 . . . . . 3 1 1 9 2 2 1 2 Record 75 | . . 8 . 28 . 12 5 10 . . . . . . . . . 8 2 . . 2 Part Schematic 13 | . 1 . . . . . . 12 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . . . . . . . . . . . . . Open Door 5 | . . . . . . . 1 . 1 . . . . . . 1 1 1 . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 2 . . . . 1 . . . . 3 2 . Load Schematic 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . Build 4 | . . . . . . . . . . 1 . . . . . . . . . 2 1 . Repair Station Hacks 13 | . 4 . . . . . . . 2 2 . . 2 . 2 . . . . . 1 . Scan Component 7 | . 2 . . . . . . . 1 1 . . 1 . 1 . . . . . 1 . Repair 6 | . 2 . . . . . . . 1 1 . . 1 . 1 . . . . . . . Recycling Unit Hacks 9 | . 1 . 4 . 1 . . . . 1 . . . . . . . . . 2 . . Retrieve Components 9 | . 1 . 4 . 1 . . . . 1 . . . . . . . . . 2 . . Scanalyzer 5 | . . . . . 1 . . . . . . . . . 1 . . . . 3 . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Seal Access 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 55 | . 8 . 12 . 5 . . . 1 1 . . 2 . 10 . . . . 10 3 3 Terminals 24 | . 8 . 5 . 2 . . . . . . . 2 . 5 . . . . 1 . 1 Botnet 13 | . 2 . . . 2 . . . . . . . 2 . 5 . . . . 1 . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 21 | . . . 7 . 2 . . . 1 1 . . . . 4 . . . . 4 1 1 Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Fedlink 13 | . . . . . 2 . . . 1 1 . . . . 4 . . . . 4 1 . Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . . 1 1 1 Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Jam 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 10 . 11 . 5 . . . 2 6 . . 4 . 13 . . . . 9 5 4 Full Trace Events 9 | . 1 . 2 . . . . . 1 1 . . . . . . . . . 2 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . . . . . . 4 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 334 | . . . . . . . . . . . . . . . . . . . . 250 84 . Total Robot Build Rating 26 | . . . . . . . . . . . . . . . . . . . . 14 12 . Part Schematics Acquired 13 | . 1 . . . . . . 12 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . Parts Repaired 6 | . 2 . . . . . . . 1 1 . . 1 . 1 . . . . . . . Time 205 | . 52 . . . . . . . 19 38 . . 28 . 68 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 9 . 12 . 1 . . . . 9 . . . . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . 1 . . . . . 1 . . . 3 . . . . 1 . . . 1 Non-combat 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . Combat 4 | . . . . . . . . . 1 . . . 1 . . . . 1 . . . 1 Robot Hacks Applied 4 | . . . 1 . . . . . . . . . 3 . . . . . . . . . parse_system 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 1 1 1 1 1 1 . . 3 1 Autooverrided 4 | . . . . . . . . . 1 . . . 1 . . . . 1 . . . 1 Robots Rewired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 36 | . . . . . . . . . 7 . . . 1 19 . . . 1 . 4 2 2 Largest Group 19 | . . . . . . . . . 6 . . . 1 19 9 . . . . 2 2 1 Highest-Rated Group 684 | . . . . . . . . . 130 . . . 58 684 338 . . . . 98 98 139 Highest-Rated Ally 139 | . . . . . . . . . 30 . . . 58 50 50 . . . . 49 49 139 Initial UFD Resources 112 | . . . . . 22 36 36 36 40 50 54 54 56 56 56 74 74 74 78 78 99 112 Total Orders 7 | . . . . . . . . . 5 . . . . . . . . . . 2 . . GUARD 5 | . . . . . . . . . 5 . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 178 | . . . . . . . . . 4 . . . 2 120 23 . . 1 . 8 7 13 Total Damage 6972 | . . . . . . . . . 18 . . . 88 4996 741 . . 22 . 392 222 493 Kills 18 | . . . . . . . . . 1 . . . . 9 4 . . . . . 1 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 6 | . . . . . . . . . 2 . . . . . 1 . . 2 . 1 . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 19565 | 139 2269 1678 648 . 1589 1552 2332 152 2477 1970 825 . 158 252 702 335 417 909 180 614 190 177 Sensors 9384 | . . . . . 1573 1552 2332 152 2106 1669 . . . . . . . . . . . . IFF 3652 | . . . . . . . . . . . . . 66 252 702 335 417 909 180 614 177 . Terrain 15436 | . . 1665 29 . 1224 1552 2332 152 2477 1968 825 . 145 . 675 335 417 909 180 551 . . Seismic 3219 | 139 2269 13 619 . 2 . . . . . . . . . . . . . . . . 177 Machine Analysis 3712 | . . . . . . . . . . . . . 113 252 702 335 417 909 180 614 190 . Cloaking 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . 1 1 . 1 . 1 1 . . . 1 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 24993 | 242 2333 1678 1980 3280 1595 1552 2332 152 2477 1999 951 11 298 252 702 335 417 909 180 614 200 504 Spaces Moved 15626 | 112 971 629 786 1753 431 677 980 83 1070 696 256 33 551 349 1323 372 585 957 455 1147 449 961 Core 717 | 5 2 . . 537 . . . . . . . . . . . . . . . . 30 143 Treads 4135 | 107 502 629 786 1216 . . . . 4 696 195 . . . . . . . . . . . Legs 3704 | . 467 . . . 431 677 980 83 1066 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 80 | . . . . . . . . . . . . . . . . . . . . . . 80 Flight 6990 | . . . . . . . . . . . 61 33 551 349 1323 372 585 957 455 1147 419 738 Fastest Speed 28 | 50 120 240 240 50 110 110 185 185 105 166 32 32 28 28 28 34 34 34 34 34 33 40 Average Speed 121 | 156 177 240 240 181 180 175 185 185 182 187 311 32 28 29 32 34 34 34 34 36 34 43 Slowest Speed 490 | 160 250 240 240 240 185 185 185 185 490 400 400 32 30 108 34 34 34 34 34 117 50 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . . . . 3 . 9 . . 4 1 10 3 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 96 32 99 89 8 80 95 71 88 13 48 7 13 95 38 60 74 88 76 45 24 30 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 18 | . 1 1 8 5 1 . . 1 . . . . . . . 1 . . . . . . Known Exits Taken 14 | . 1 . . 1 1 1 1 1 1 1 1 1 . . . 1 . 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 . . . . . . . . . . . 1 . 1 . . . 1 . Scrap Searched 23 | . . 3 . 2 . . 5 . 1 . 1 1 . . . 3 2 . 5 . . . Spaces Dug 38 | . . . . . 9 2 . . . 2 . . 1 . 6 . 4 . 1 9 4 . Terrain Destroyed 250 | . 6 19 . . 9 5 9 . 6 150 21 . 1 . 6 . 4 . 1 9 4 . Melee 36 | . . . . . 9 2 . . . . . . 1 . 6 . 4 . 1 9 4 . Projectile 62 | . . . . . . . . . 6 35 21 . . . . . . . . . . . AOE 152 | . 6 19 . . . 3 9 . . 115 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Upp War Pro Res Res Acc Total 21011 | 153 1504 756 871 1863 1210 1004 1464 82 1501 1279 366 32 663 498 1554 579 796 1537 471 1316 477 1035 Wait 4353 | 22 429 71 72 52 708 292 428 . 239 465 60 . 60 128 166 204 204 563 13 136 9 32 Move 15529 | 111 970 628 785 1752 430 676 979 82 1069 695 255 32 545 348 1304 371 584 950 452 1126 442 943 Hop 37 | . . . . . . . . . . . . . 3 . 9 . . 2 1 10 3 9 Pick Up 145 | 3 18 13 1 30 13 3 11 . 12 15 4 . 4 5 3 . 1 1 . 4 4 . Fast Attach 122 | 6 9 . . 8 6 . 1 . 17 3 . . 15 6 16 2 1 8 . 10 1 13 Attach 56 | . 3 1 . . 8 . 2 . 4 9 12 . 3 3 . . . . . 4 6 1 Detach 11 | . 2 . . . 2 . . . . 2 . . . . . . . 1 . . . 4 Swap 80 | . 14 11 5 . 6 8 8 . 11 8 . . 1 1 3 . . 2 . 2 . . Drop 178 | . 14 10 2 21 10 4 12 . 23 11 3 . 13 7 19 2 2 10 . 12 2 1 Fire 308 | 11 45 22 5 . 8 19 17 . 74 68 32 . . . . . . . . 3 2 2 Melee 92 | . . . 1 . 19 2 6 . . . . . 19 . 19 . 4 . 5 9 8 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . . . . 15 . . . . . . 30 Rewire 52 | . . . . . . . . . 52 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / Zhi) -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 243 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 6) 834 | -10/Materials | Discovered new exit (range 7) 1114 | -10/Materials | Lost 4 parts (1p2n1u) 1256 | -10/Materials | Discovered new exit (range 15) 1464 | -10/Materials | Build established: Scavenger-Mutant 1864 | -10/Materials | Identified exit to Materials 1922 | -10/Materials | Identified exit to Subcaves 1968 | -10/Materials | Learned Storage security intel 2069 | -10/Materials | Loaded intel: 10 trap records 2171 | -10/Materials | Learned location of 1 exit from Recycling 2236 | -10/Materials | Learned Storage stockpile data 2433 | -10/Materials | Repaired Lgt. Treads 2460 | -10/Materials | Repaired Grenade Launcher 2576 | -10/Materials | Entered Subcaves 2577 | -10/Subcaves | Identified exit to Materials 2632 | -10/Subcaves | Core integrity fell below 50% 2853 | -10/Subcaves | Visited 4L-MR0's lab 2884 | -10/Subcaves | Found Arachnoskeleton 3177 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3320 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3413 | -10/Subcaves | Learned location of Zion (-7) 3413 | -10/Subcaves | Met a Zionite searching for "candidates" 3743 | -10/Subcaves | Discovered new exit (range 10) 4254 | -10/Subcaves | Entered Recycling 4255 | -9/Recycling | Identified exit to Factory 5206 | -9/Recycling | Build established: Mutant 5903 | -9/Recycling | Learned Materials trap positions 5938 | -9/Recycling | Learned Materials trap positions 5977 | -9/Recycling | Learned location of 2 exits from Materials 5997 | -9/Recycling | Learned location of Storage (-9) 6019 | -9/Recycling | Learned Storage trap positions 6177 | -9/Recycling | Scanned before Scraplab entrance 6213 | -9/Recycling | Entered Scraplab 6232 | -9/Recycling | Discovered new exit (range 2) 6234 | -9/Recycling | Entered Scraptown 6234 | -9/Scraptown | System corruption cleaned by C-Scrubber 6474 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6675 | -9/Scraptown | Discovered new exit (range 13) 6783 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6793 | -9/Scraptown | Learned Research emergency access door positions 7084 | -9/Scraptown | Visited Comm Corps 7182 | -9/Scraptown | Visited Cave Peace 7199 | -9/Scraptown | Visited Cyclists 7578 | -9/Scraptown | Visited Shadow of the Wyrm 7614 | -9/Scraptown | Visited The Evicted 7650 | -9/Scraptown | Visited Assassins FH 7702 | -9/Scraptown | Visited UFD Registry 7702 | -9/Scraptown | Registered with UFD as "Phaserider" 7782 | -9/Scraptown | Visited LU-1G1's Boring Crew 7911 | -9/Scraptown | Visited Scrap Suit Storage 7952 | -9/Scraptown | Visited Chapter 10 7995 | -9/Scraptown | Visited Cartography Club 8087 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8108 | -9/Scraptown | Visited Observation Area 8145 | -9/Scraptown | Found Surveybot 17 Chip 8234 | -9/Scraptown | Found Deep Structural Scanner 8239 | -9/Scraptown | Learned location of Recycling (-9) 8239 | -9/Scraptown | Learned location of Archives (-5) 8239 | -9/Scraptown | Learned 16 Materials zone layouts 8239 | -9/Scraptown | Learned 16 Factory zone layouts 8239 | -9/Scraptown | Learned 20 Factory zone layouts 8239 | -9/Scraptown | Learned 16 Upper Caves zone layouts 8239 | -9/Scraptown | Learned 24 Upper Caves zone layouts 8239 | -9/Scraptown | Learned location of 2 exits from Research 8239 | -9/Scraptown | Learned location of 3 exits from Upper Caves 8239 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 8239 | -9/Scraptown | Identified exit to Factory 8478 | -9/Scraptown | Visited Research Penetration Think Tank 8598 | -9/Scraptown | Visited Derelict Rescue Squad 8613 | -9/Scraptown | Found DRS Beacon 8657 | -9/Scraptown | Visited Science Guys 8734 | -9/Scraptown | Visited Infowarlord's Domain 8752 | -9/Scraptown | Found Exp. Sensor Array 9367 | -9/Scraptown | Met Optimus 9367 | -9/Scraptown | Accepted into 0bPrime 9514 | -9/Scraptown | Entered Factory 9514 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 9515 | -6/Factory | Identified exit to Factory 9516 | -6/Factory | Identified exit to Lower Caves 9517 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 9814 | -6/Factory | Build established: Derelict-Mutant 10092 | -6/Factory | Loaded intel: 8 recycling unit locations 10281 | -6/Factory | Build established: Skirmisher 10876 | -6/Factory | Build established: Assassin 10928 | -6/Factory | Cargo convoy interrupted 11018 | -6/Factory | Learned location of Protoforge (-2) 11109 | -6/Factory | Entered Lower Caves 11111 | -6/Lower Caves | UFD Scientist delivered a prototype 11141 | -6/Lower Caves | Found Prototype Protection 11309 | -6/Lower Caves | Encountered a Warlord checkpoint 11465 | -6/Lower Caves | Lost 5 allies 11571 | -6/Lower Caves | Learned location of 1 exit from Factory 11770 | -6/Lower Caves | Spotted B-75 Beast 11771 | -6/Lower Caves | Discovered new exit (range 16) 12660 | -6/Lower Caves | Identified exit to Lower Caves 12661 | -6/Lower Caves | Entered another Lower Caves area 12721 | -6/Lower Caves | Discovered exit to Factory (range 18) 12729 | -6/Lower Caves | Learned Factory security intel 12729 | -6/Lower Caves | Learned Factory terminal intel 12729 | -6/Lower Caves | Learned Factory garrison access intel 13031 | -6/Lower Caves | Build established: Skirmisher 13584 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13930 | -6/Lower Caves | Encountered a Warlord checkpoint 14718 | -6/Lower Caves | Discovered new exit (range 20) 14991 | -6/Lower Caves | Identified exit to Data Miner 14993 | -6/Lower Caves | Entered Data Miner 14993 | -6/Data Miner | Discovered new exit (range 6) 15029 | -6/Data Miner | Met Data Miner 15071 | -6/Data Miner | Learned location of Section 7 (-2) 15101 | -6/Data Miner | Received God Mode back door access code from Data Miner 15143 | -6/Data Miner | Identified exit to Proximity Caves 15145 | -6/Data Miner | Entered Proximity Caves 15146 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 15168 | -5/Proximity Caves | Loaded intel: 1 recycling unit location 15348 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 15672 | -5/Proximity Caves | Lost 16 allies 15745 | -5/Proximity Caves | 0b10 base defense nominally successful 15798 | -5/Proximity Caves | Repaired Hrd. Medium Armor Plating 15928 | -5/Proximity Caves | Lost 5 allies 16388 | -5/Proximity Caves | Learned Factory non-interactive machine intel 16471 | -5/Proximity Caves | Spotted B-75 Beast 17605 | -5/Proximity Caves | System corruption reached 10% 17622 | -5/Proximity Caves | Entered Factory 17622 | -5/Factory | Evolved 2 slots: Propulsion x2 17623 | -5/Factory | Identified exit to Upper Caves 17623 | -5/Factory | Identified exit to Extension 17624 | -5/Factory | Identified exit to Factory 17626 | -5/Factory | Loaded intel: 201 non-interactive machine locations 17627 | -5/Factory | Loaded intel: 28 terminal locations 17628 | -5/Factory | Loaded intel: 4 garrison access locations 17819 | -5/Factory | Found Hvy. Insulated Plating 17896 | -5/Factory | Build established: Scavenger-Skirmisher 18139 | -5/Factory | Discovered exit to Extension (range 20) 18198 | -5/Factory | Repaired Hrd. Medium Armor Plating 18346 | -5/Factory | Fabricated Adv. Datajack (x2) 18989 | -5/Factory | Loaded intel: 8 recycling unit locations 19008 | -5/Factory | Incoming investigation squad redirected 19166 | -5/Factory | Lost 5 parts (2n1u2w) 19422 | -5/Factory | First assault squad dispatched 19449 | -5/Factory | Incoming assault squad redirected 19487 | -5/Factory | Lost 3 parts (1n1u1w) 19621 | -5/Factory | Entered Upper Caves 19622 | -5/Upper Caves | Identified exit to Upper Caves 19754 | -5/Upper Caves | Build established: Tank 19944 | -5/Upper Caves | Identified Enh. Scrap Shield 19975 | -5/Upper Caves | Lost 4 parts (1p3u) 20246 | -5/Upper Caves | Build established: Skirmisher 20461 | -5/Upper Caves | System corruption reached 10% 20477 | -5/Upper Caves | Core integrity fell below 50% 20481 | -5/Upper Caves | Core integrity fell below 20% 20534 | -5/Upper Caves | Lost 11 parts (2p1n4u4w) 20572 | -5/Upper Caves | Entered another Upper Caves area 20573 | -5/Upper Caves | Identified exit to Zhirov 20583 | -5/Upper Caves | Entered Factory 20583 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20601 | -4/Factory | Discovered new exit (range 16) 20649 | -4/Factory | Discovered new exit (range 16) 20805 | -4/Factory | Repaired Neutrino Core 20881 | -4/Factory | Manually triggered Chute Trap 20881 | -4/Factory | Sucked down chute 20881 | -4/Factory | Entered Waste 20902 | -4/Waste | Lost 6 parts (1p1n4u) 20930 | -4/Waste | Spotted C-40 Crusher 20937 | -4/Waste | Warlord forces began an assault 20971 | -4/Waste | Spotted C-40 Crusher 20971 | -4/Waste | Spotted C-40 Crusher 20978 | -4/Waste | Allies destroyed C-40 Crusher 20980 | -4/Waste | Allies destroyed C-40 Crusher 20983 | -4/Waste | Spotted C-40 Crusher 20992 | -4/Waste | Discovered new exit (range 16) 20993 | -4/Waste | Spotted C-40 Crusher 21078 | -4/Waste | Lost 3 allies 21133 | -4/Waste | Entered Factory 21133 | -4/Factory | Accompanied by 9 allies 21178 | -4/Factory | P-70 Sage assimilated allied A4-XOX(d) 21205 | -4/Factory | Discovered new exit (range 13) 21301 | -4/Factory | Discovered new exit (range 13) 21320 | -4/Factory | Discovered new exit (range 19) 21331 | -4/Factory | Spotted B-86 Titan 21394 | -4/Factory | Discovered new exit (range 17) 21435 | -4/Factory | Build established: Scout 21464 | -4/Factory | Repaired Hvy. Linear Accelerator 21633 | -4/Factory | Search patrols dispatched 21678 | -4/Factory | Loaded intel: 8 recycling unit locations 21778 | -4/Factory | Central database locked down 21835 | -4/Factory | Entered Upper Caves 21836 | -4/Upper Caves | Identified exit to Upper Caves 22113 | -4/Upper Caves | Spotted B-86 Titan 22170 | -4/Upper Caves | Entered another Upper Caves area 22175 | -4/Upper Caves | Discovered new exit (range 8) 22547 | -4/Upper Caves | Discovered new exit (range 15) 22561 | -4/Upper Caves | Learned Research terminal intel 22587 | -4/Upper Caves | Entered Warlord 22588 | -4/Warlord | Identified exit to Proximity Caves 22599 | -4/Warlord | System corruption cleaned by Quarantine Array 22692 | -4/Warlord | Visited the Vortex Lab 22697 | -4/Warlord | Warlord's base attacked by MAIN.C 22697 | -4/Warlord | Found Prototype Energy Gun 22697 | -4/Warlord | Identified Vortex Shotgun 22699 | -4/Warlord | Found Vortex Shotgun 22748 | -4/Warlord | Learned Research security intel 22748 | -4/Warlord | Learned Armory fabricator intel 22748 | -4/Warlord | Learned Research recycling unit intel 22748 | -4/Warlord | Learned Research garrison access intel 22749 | -4/Warlord | Learned Armory emergency access door positions 22773 | -4/Warlord | Rebuked by Warlord 22818 | -4/Warlord | Found Prototype Special Weapon 22818 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 22820 | -4/Warlord | Found RU-N14's Throwing Claymores v3 23047 | -4/Warlord | Warlord forces counterattacked 23167 | -4/Warlord | Lost 8 allies 23372 | -4/Warlord | Warlord base infiltrated, sounded retreat 23414 | -4/Warlord | Lost 5 allies 23492 | -4/Warlord | Spotted Striker 23494 | -4/Warlord | Spotted Executioner 23496 | -4/Warlord | Entered Proximity Caves 23497 | -3/Proximity Caves | Identified exit to Research 23567 | -3/Proximity Caves | Spotter reported a threat 23568 | -3/Proximity Caves | Spotter reported a threat 23612 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23639 | -3/Proximity Caves | Spotter reported a threat 23676 | -3/Proximity Caves | Entered Research 23676 | -3/Research | Evolved 2 slots: Utility x2 23677 | -3/Research | Identified exit to Research 23677 | -3/Research | Identified exit to Testing 23680 | -3/Research | Loaded intel: 22 terminal locations 23681 | -3/Research | Loaded intel: 5 recycling unit locations 23682 | -3/Research | Loaded intel: 4 garrison access locations 23781 | -3/Research | Fabricated T-07 Excavator (x2) 23876 | -3/Research | Watched by a mysterious "MATRIX" hacker 23876 | -3/Research | Loaded intel: 5 recycling unit locations 23926 | -3/Research | Search patrols dispatched 23998 | -3/Research | Build established: Hacker-Scout 24050 | -3/Research | Discovered exit to Research (range 20) 24119 | -3/Research | Spotted B-86 Titan 24176 | -3/Research | Search patrols dispatched 24214 | -3/Research | Discovered exit to Testing (range 20) 24277 | -3/Research | Lost 4 parts (2p1u1w) 24281 | -3/Research | Fabricated Y-64 Sentinel? 24290 | -3/Research | Entered another Research area 24290 | -2/Research | Evolved 2 slots: Propulsion x2 24292 | -2/Research | Identified exit to DSF 24337 | -2/Research | Loaded intel: 5 recycling unit locations 24431 | -2/Research | Fabricated Y-64 Sentinel? 24439 | -2/Research | Spotted B-90 Cyclops 24475 | -2/Research | Core integrity fell below 50% 24482 | -2/Research | Discovered new exit (range 16) 24490 | -2/Research | Core integrity fell below 20% 24490 | -2/Research | Entered Access 24490 | -1/Access | Evolved 2 slots: Propulsion x2 24507 | -1/Access | Lost 14 parts (1p7n4u2w) 24628 | -1/Access | Spotted B-99 Colossus 24701 | -1/Access | Spotted B-99 Colossus 24740 | -1/Access | Search patrols dispatched 24776 | -1/Access | Build established: Mutant 24922 | -1/Access | Scraphulk reinforcements arrived? 24922 | -1/Access | Lost 4 parts (1n2u1w) 24980 | -1/Access | Core integrity fell below 50% 24990 | -1/Access | Lost 6 parts (2n4u) 24990 | -1/Access | Core integrity fell below 20% 24994 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 24959_ Field Propulsion Array+ destroyed. 24960_ Field strength at 20. 24961_ Field strength at 3. 24962_ Stasis field depleted. 24962_ Acquired 31 matter. 24963_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 24977_ System corrupted: Component data lost. 24981_ Slug penetrates Wall. 24981_ Penetrated by Slug. 24985_ Slug penetrates Wall. 24986_ Slug penetrates Door. 24988_ Slug penetrates K-01 Serf. 24988_ Penetrated by Slug. 24988_ K-01 Serf collects debris. 24989_ P-80 Master resets K-01 Serf, system corruption cleaned. 24989_ Penetrated by Slug. 24991_ Slug penetrates Wall. 24994_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????######## ##### # ?????????????? | | #################### # ?????????????? | | # # # ??????????????? | | # # # ?????########## | | # # # ??????# | | # # # ??????# | | # # # ???????# | | # +% # ???????# | | # """"T"""" # #? ????????# | | ?? ? """"""""""" # #? ????????# | | ??????############## ###+########## | | ???????? u ## | | ???????? #? | | ???????? #? | | ???????? h #? | | ????????? k #? | | ?????? h h #? | | ###### p #? | | ###### p p####"#############+####? | | ??????# #? ????????? ??? | | ?????# # ????? ? | | ?????# # """"""??# | | ??????# # """""" # = | | ???????# # """""" # | | ?????????# # """""" ?# | | #???????????# @# ""??????# | | #???????????# # ???????# | | #???????????# # ???????# ] | | ############# # ???????# | | #! """G""" # # ???????# | | # """ """ # # ???????# | | # # ######???????# ! | | #= # #?????????????#########? | | # """"" # #??????????????????????? | | # """"" # ???????????????????????? | | + """"" # ???????????????????????? | | # """"" # ???????????????????????? | | # """"" # ???????????????????????? | | # """"?? # ???????????????????????? | | # ???[#?? ???????????????????????? | | # ???????? ?? ????????????????? | | # ?????????? ########????????? | | ###########????????# #???????## | | #??????????????????# #???????# | | #??????????????????# #???????# | | #??????????????????# #???????# | | #??????????????????# #???????# | | #??????????????????# #???????# | | #??????????????????? ######### | | ##############???????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1210 Power Amplification 30 Armor Coverage 950 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 72 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 26 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Adv. Datajack | x2 | -5/Factory T-07 Excavator | x2 | -3/Research | Preloaded Y-64 Sentinel | x2 | -3/Research Y-64 Sentinel | x2 | -2/Research Repaired ---------- Lgt. Treads | 73% | -10/Materials Grenade Launcher | 61% | -10/Materials Hrd. Medium Armor Plating | 24% | -5/Proximity Caves Hrd. Medium Armor Plating | 28% | -5/Factory Neutrino Core | 7% | -4/Factory Hvy. Linear Accelerator | 50% | -4/Factory Studied --------- Nuclear Pulse Array | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Field Propulsion Array | -3/Research | Hacked Mic. Fission Core | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Hulk Smash I Laugh At Your Crits Look Less Dangerous Next Time Party Time Suspicious By Nature Challenges ------------ None Game ------ Seed MolecularTerrorProcessor Manual? 0 Play Time 04:47:17 Cumulative 63.0 hours Start 2026.08.28 @ 00:27:52 End 2026.08.28 @ 05:51:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 40 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a056df7f-0150-4af3-b685-5e0e02bf1376