Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.23 @ 04:53:17 Player: Delta Epsilon Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (234) 1170 Value Destroyed (6787) 6787 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 15340 Bonus ------- High Alert Combat Kills 582 Follower Combat Kills 339 Met Data Miner 300 Met Imprinter 300 Friendly Fire -1498 Cogmind --------- Core Integrity 873/1000 Matter 232/300 Energy 15/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (15) --- Structural Scanner Improved Actuator Array Advanced ECM Suite Cloaking Device Improved Thermal Shield Experimental Thermal Shield Improved Arc Projector Neutron Cannon Gauss Rifle Rocket Array Remote Datajack Improved Plasma Cutter Powered Hammer Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Cooled Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Layered Light Armor Plating Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Structural Scanner Advanced Visual Processing Unit Advanced ECM Suite Propulsion Shielding Hacking Suite Hacking Suite Cooled Particle Cannon Phase Cannon Hypervelocity Gauss Rifle Rocket Array Rocket Array Remote Datajack Plasma Cutter Powered Hammer Dirty Bomb Trap [Rating: 71] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Lance Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . Utility 7 | . . . 1 . 1 . 2 . . . . . . 1 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 325 | 6 12 8 39 11 52 36 7 7 20 10 6 14 14 18 . 24 6 15 1 11 8 Power 23 | 1 . 1 3 1 3 3 1 . . 1 . . . 1 . 3 . 4 . 1 . Engine 9 | 1 . 1 3 1 2 1 . . . . . . . . . . . . . . . Core 14 | . . . . . 1 2 1 . . 1 . . . 1 . 3 . 4 . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 63 | 2 2 2 11 3 14 15 1 . 2 2 . 1 1 2 . 2 1 . . 2 . Treads 32 | 2 2 1 8 3 11 5 . . . . . . . . . . . . . . . Leg 3 | . . . 3 . . . . . . . . . . . . . . . . . . Wheel 8 | . . 1 . . 3 4 . . . . . . . . . . . . . . . Hover 20 | . . . . . . 6 1 . 2 2 . 1 1 2 . 2 1 . . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 84 | 1 3 2 5 4 11 13 5 . 2 3 3 4 5 3 . 5 1 1 1 5 7 Device 32 | . 1 . 1 1 3 5 2 . 2 1 3 1 4 . . 1 . 1 1 2 3 Storage 5 | 1 1 . 1 . . 1 . . . . . . . . . . . . . 1 . Processor 5 | . . 1 . . 1 1 . . . . . 1 . . . . . . . 1 . Hackware 7 | . . . . . . . 3 . . . . . . 2 . . . . . . 2 Protection 35 | . 1 1 3 3 7 6 . . . 2 . 2 1 1 . 4 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 155 | 2 7 3 20 3 24 5 . 7 16 4 3 9 8 12 . 14 4 10 . 3 1 Energy Gun 11 | . . . 3 2 3 . . 1 . . . . . . . 1 . . . 1 . Energy Cannon 32 | . 1 . 2 . 1 . . 3 9 1 1 2 3 2 . 3 . 2 . 1 1 Ballistic Gun 32 | 2 4 . 10 . 6 1 . . . . . . . 4 . 2 . 3 . . . Ballistic Cannon 10 | . . 2 1 . 5 1 . 1 . . . . . . . . . . . . . Launcher 36 | . . 1 4 1 5 2 . . 5 2 1 4 3 2 . 2 1 3 . . . Special Weapon 5 | . 2 . . . 1 . . . . . . . . 1 . . . . . 1 . Impact Weapon 9 | . . . . . 3 1 . 1 . . . . . . . 2 1 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 19 | . . . . . . . . 1 2 1 1 3 2 3 . 4 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 1 3 1 . . 2 . . . . 2 . 1 . . . 2 1 Corrupted Parts 7 | . . 3 . . 3 1 . . . . . . . . . . . . . . . System Corruption 27 | . . 13 . . 10 4 . . . . . . . . . . . . . . . Parts Lost 62 | . 2 . 3 4 16 11 . . 1 2 . . . 1 . 3 2 11 . . 6 Power 10 | . . . 1 1 1 2 . . . 1 . . . . . 1 . 2 . . 1 Propulsion 27 | . 1 . . 2 8 5 . . . 1 . . . . . 2 1 5 . . 2 Utility 16 | . 1 . 1 1 4 3 . . . . . . . 1 . . . 2 . . 3 Weapon 9 | . . . 1 . 3 1 . . 1 . . . . . . . 1 2 . . . Highest Loss Streak 9 | . 1 . 2 2 9 5 . . 1 2 . . . 1 . 1 2 6 . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 98 98 98 85 73 91 96 92 93 93 99 99 97 100 94 92 63 40 63 75 Engine 5 | . 14 13 11 10 5 4 . . . . . . . . . . . . . . . Core 3 | . . . . . 3 3 6 7 7 6 7 7 7 6 6 5 6 2 . 3 4 Treads 15 | . 27 15 24 32 32 19 . . . . . . . . . . . . . . . Wheel 1 | . . 12 2 . 1 3 . . . . . . . . . . . . . . . Hover 11 | . . . . . . 4 30 30 30 30 30 30 30 32 33 30 31 13 . 5 11 Device 5 | . 10 8 . . 2 6 7 7 6 6 7 6 6 6 6 6 6 2 . 6 10 Storage 8 | . 14 14 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 Processor 4 | . . . 11 11 1 1 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 Hackware 9 | . . . . . . . 22 23 23 23 23 23 23 20 20 20 20 20 20 20 28 Protection 6 | . 3 4 10 11 12 11 . . . . . . . 5 6 4 6 2 . 2 . Energy Gun 1 | . . . 4 21 2 . . 1 . . . . . . . . . . . 3 . Energy Cannon 2 | . 7 8 . . . . . . . . 1 6 6 2 . 4 . . . . . Ballistic Gun 6 | . 20 8 14 . 10 . . . . . . . . 2 13 1 . 2 . . . Ballistic Cannon 1 | . . 10 2 . 2 7 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 3 6 6 7 6 6 5 . 4 . 2 6 6 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 11 89 96 105 98 119 122 30 39 41 40 37 44 44 44 43 51 47 57 24 49 49 Greatest Support 83 | 40 40 40 63 63 83 83 33 33 33 37 37 38 45 50 50 50 50 50 3 18 18 Greatest Overweight (x) 39 | . 2 9 34 2 32 39 . 1 1 1 . 1 1 . . 1 1 8 7 9 2 Average Overweight (x) . | . 1 7 3 1 1 1 . . . . . . . . . . . 1 7 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 20 | 6 23 25 25 25 25 23 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | . 9 13 25 25 25 25 15 15 15 15 15 15 15 15 15 15 14 15 14 15 15 Average Carried 16 | . 5 10 18 23 24 22 12 14 14 13 14 14 14 14 14 14 13 13 13 13 13 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | . 9 12 25 22 24 13 15 15 14 15 14 15 15 13 15 14 14 13 13 15 14 Class Distribution -------------------- 44% | Hacker-Mutant 32% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Matter Collected 7842 | 233 384 136 949 131 2203 957 263 160 165 468 101 110 94 198 . 530 180 320 . 260 . Remotely 38 | . . . . . . 38 . . . . . . . . . . . . . . . Salvage Created 9570 | . 651 102 1231 336 2738 1184 263 309 498 289 125 . 67 311 . 746 162 418 . 140 . Parts 486 | . 33 5 69 30 132 61 6 4 24 14 5 . 4 25 . 44 4 12 . 14 . Haulers Intercepted 19 | . 2 . 5 . 3 4 1 . 1 . . . . 1 . 2 . . . . . Recyclers Shooed 10 | . 2 2 2 . 3 . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . 3 5 4 2 . . . 1 10 . 13 . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 155 | . 13 . 23 9 52 25 . 1 3 3 . . 2 2 . 7 3 12 . . . Melee 9 | . . . . . . . . . . 1 . . . 1 . 5 1 1 . . . Guns 73 | . 13 . 13 6 37 3 . . . . . . . 1 . . . . . . . Cannons 32 | . . . 4 . 7 19 . 1 . . . . . . . . . 1 . . . AOE 36 | . . . 5 3 8 3 . . 3 2 . . 2 . . . 1 9 . . . Classes Destroyed 22 | . 5 2 2 1 2 2 . 1 1 4 1 . . . . . . . . 1 . Worker 17 | . . 1 3 1 3 3 . . 1 . . . . 3 . 2 . . . . . Builder 10 | . . . . 1 . 2 . . 2 . . . . 2 . 3 . . . . . Tunneler 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . Hauler 19 | . 2 . 5 . 3 4 1 . 1 . . . . 1 . 2 . . . . . Recycler 18 | . . 1 2 1 4 3 3 . 4 . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . Operator 6 | . 3 . 1 . 2 . . . . . . . . . . . . . . . . Watcher 9 | . 1 . . . 3 1 . . 2 . . . . . . 2 . . . . . Swarmer 28 | . 3 . 3 6 6 4 . . . . . . . . . . . 6 . . . Grunt 80 | . 10 . 16 2 34 12 . . . 1 . . 1 . . . . 4 . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . Sentry 23 | . . . 3 2 9 7 . . . . . . . . . 1 . 1 . . . Hunter 12 | . . . . . 2 1 . . 3 . . . . . . 2 3 1 . . . Programmer 9 | . . . . . . . . . . 2 . . 1 2 . 4 . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . 1 . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . 1 . Packrat 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Samaritan 5 | . . . . . . . . . . 1 . . . . . . 2 2 . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | . 3 1 6 5 5 10 1 1 4 1 1 . 1 2 . 2 1 3 . . . Combat Bots Only 5 | . 3 . 4 3 4 5 . 1 3 1 . . 1 1 . 1 1 3 . . . Max Kills in Single Turn 5 | . 1 1 5 2 3 2 1 1 2 1 1 . 1 1 . 1 1 2 . 1 . Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 1 3 1 . . 1 1 . . 1 . . . 1 2 . . . Melee 1 | . . . . . . . . . . 1 . . . 1 . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Damage Taken 11967 | . 575 4 1432 530 2999 2099 24 . 253 294 . . 219 232 . 791 715 1243 . 132 425 Core 1640 | . 106 . 231 109 316 232 . . 21 28 . . 45 10 . 79 55 236 . 45 127 Absorbed by Shields 4 | . . . . . . . 4 . . . . . . . . . . . . . . Regen/Repaired (Parts) 1226 | . . . . . 600 . 224 22 25 . . 253 . . . 102 . . . . . Core Remaining (%) 51 | 100 . 57 . 15 . . . . . . . . 86 . . . . . . 50 . Volleys Fired 677 | . 61 12 88 21 183 97 . 4 48 10 3 . 46 23 . 33 1 37 . 10 . Largest 2 | . 2 2 2 2 2 2 . 1 2 2 1 . 2 2 . 2 2 2 . 1 . Hottest 122 | . 100 88 112 112 122 66 . 98 90 90 30 . 90 90 . 90 90 90 . 90 . Shots Fired 1048 | . 121 19 173 34 359 101 . 4 51 11 3 . 47 35 . 37 2 38 . 13 . Gun 655 | . 113 2 147 26 297 16 . 1 . . . . . 23 . 6 . 18 . 6 . Cannon 319 | . 6 17 19 . 42 79 . 3 43 5 3 . 44 11 . 31 . 13 . 3 . Launcher 62 | . . . 7 8 15 6 . . 8 6 . . 3 . . . 2 7 . . . Special 12 | . 2 . . . 5 . . . . . . . . 1 . . . . . 4 . Kinetic 695 | . 113 17 135 . 288 95 . . . . . . . 23 . 6 . 18 . . . Thermal 284 | . 8 2 31 26 56 . . 4 43 5 3 . 44 11 . 31 . 13 . 7 . Explosive 57 | . . . 7 8 10 6 . . 8 6 . . 3 . . . 2 7 . . . Electromagnetic 11 | . . . . . 5 . . . . . . . . . . . . . . 6 . Robot Hit Streak 17 | . 10 8 17 14 17 9 . 1 . 8 . . 3 8 . 4 . 10 . 8 . Robot Miss Streak 6 | . 5 6 4 2 4 2 . 1 . 5 . . 2 2 . 4 . 3 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 1 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 708 | . 81 12 125 16 253 69 8 2 16 12 2 . 4 21 . 36 11 29 . 11 . Core Hits 434 | . 40 9 52 16 157 42 2 2 21 14 2 . 13 9 . 11 8 30 . 6 . Critical Kills 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 13 | . 1 . . . 1 2 . . . . . . . 2 . 2 1 4 . . . Critical Strikes 43 | . 1 . 3 2 9 8 . . 1 1 . . . 5 . 5 2 6 . . . Burn 9 | . . . 3 2 4 . . . . . . . . . . . . . . . . Destroy 13 | . 1 . . . 3 . . . . . . . . 4 . . . 5 . . . Blast 8 | . . . . . 2 6 . . . . . . . . . . . . . . . Smash 6 | . . . . . . 2 . . . . . . . . . 2 1 1 . . . Impale 7 | . . . . . . . . . 1 1 . . . 1 . 3 1 . . . . Melee Attacks 215 | . . . . . 4 9 24 . 56 6 3 7 3 28 . 49 14 9 . 2 1 Impact 64 | . . . . . 4 9 24 . . . . . . . . 12 7 8 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 151 | . . . . . . . . . 56 6 3 7 3 28 . 37 7 1 . 2 1 Sneak Attacks 44 | . . . . . . 2 4 . 10 5 2 . . 6 . 9 2 2 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22852 | . 893 265 2630 730 5822 3855 605 63 1560 894 147 . 266 619 . 1800 926 1539 . 238 . Guns 7014 | . 800 11 1726 293 3720 242 . . . . . . . 69 . 14 . 86 . 53 . Cannons 4419 | . 70 246 289 . 807 2669 . 63 . . . . . . . 32 . 222 . 21 . Explosions 5383 | . . . 591 431 1221 735 . . 470 468 . . 176 . . . 405 886 . . . Melee 5821 | . . . . . . 184 605 . 1090 426 147 . 90 550 . 1730 521 345 . 133 . Ramming 122 | . 23 8 24 6 12 25 . . . . . . . . . 24 . . . . . Kinetic 9556 | . 800 221 1629 . 3826 2911 . . . . . . . 69 . 14 . 86 . . . Thermal 2120 | . 70 36 386 293 966 . . 63 . . . . . . . 32 . 222 . 52 . Explosive 4797 | . . . 591 431 635 735 . . 470 468 . . 176 . . . 405 886 . . . Electromagnetic 436 | . . . . . 383 . . . . . . . . . . . . . . 53 . Impact 1944 | . . . . . . 184 605 . . . . . . . . 456 354 345 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 3877 | . . . . . . . . . 1090 426 147 . 90 550 . 1274 167 . . 133 . Highest Corruption 18 | . 2 15 1 1 14 18 . . 5 5 5 5 . 4 4 7 7 7 7 7 . Average Corruption 6 | . 2 5 1 1 12 14 . . 4 5 5 5 . 3 4 5 7 7 7 7 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 497 | . 31 25 9 11 166 64 . . 25 9 5 1 . 25 1 43 6 24 7 45 . Message Errors 122 | . 8 5 2 1 38 17 . . 6 2 1 1 . 7 . 11 3 6 2 12 . Matter Fused 133 | . 7 3 2 3 51 14 . . 5 4 3 . . 9 1 13 2 6 1 9 . Heat Flow Errors 48 | . 5 2 . 1 17 3 . . 2 1 1 . . 1 . 5 . 3 1 6 . Energy Discharges 63 | . 4 6 . 2 9 11 . . 3 2 . . . 3 . 6 1 5 2 9 . Parts Rejected 8 | . 1 . 1 . 3 2 . . . . . . . . . 1 . . . . . Data Loss (minor) 42 | . 2 3 1 1 16 5 . . 5 . . . . 2 . 3 . 1 . 3 . Data Loss (major) 32 | . 3 6 1 1 10 2 . . 1 . . . . 1 . 2 . 2 . 3 . Misfires 22 | . 1 . 2 1 9 4 . . . . . . . 1 . 1 . . . 3 . Alerts 10 | . . . . . 5 . . . 2 . . . . 1 . 1 . . 1 . . Misdirections 5 | . . . . . 2 3 . . . . . . . . . . . . . . . Weapon Failures 12 | . . . . 1 6 3 . . 1 . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2078 | . . 1 22 6 73 391 101 . 203 125 . . 7 48 . 615 252 234 . . . Projectiles 283 | . . 1 . . 33 249 . . . . . . . . . . . . . . . Explosions 90 | . . . 22 6 40 . . . . 10 . . . . . . . 12 . . . Melee 1705 | . . . . . . 142 101 . 203 115 . . 7 48 . 615 252 222 . . . Knockbacks 41 | . 1 6 7 . 11 12 1 . . . . . . . . 2 1 . . . . Impact 6 | . 1 . . . . 1 1 . . . . . . . . 2 1 . . . . Kinetic 30 | . . 6 6 . 10 8 . . . . . . . . . . . . . . . Secondary 5 | . . . 1 . 1 3 . . . . . . . . . . . . . . . Self-Inflicted Damage 542 | . . 4 13 . 198 114 . . 16 17 . . 38 . . 12 67 63 . . . Shots 24 | . . . 1 . 8 4 . . 1 1 . . 2 . . . 4 3 . . . Rammed 24 | . 9 1 4 3 1 3 . . . . . . . . . 3 . . . . . Targets Rammed 24 | . 9 1 4 3 1 3 . . . . . . . . . 3 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | . 235 205 272 321 281 340 16 156 178 213 229 . . 176 . 343 . 266 106 258 . Average Temperature 78 | . 33 60 54 122 79 94 8 78 75 94 119 . . 58 . 93 . 82 69 84 . Received Heat Transfer 3513 | . 243 . 498 135 1152 936 33 . 39 87 . . 12 12 . 42 . 288 . . 36 Effects 13 | . . . . . 7 3 . . . . . . . . . 1 . 1 . 1 . Energy Bleed 5 | . . . . . 2 1 . . . . . . . . . 1 . 1 . . . Interference 7 | . . . . . 5 1 . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . 2 4 1 . . . . . . . . 2 6 2 . . . Impact Corruptions 34 | . . . . . . 6 3 . . . . . . . . 4 9 12 . . . Robots Melted 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Parts Melted 19 | . 1 . 5 5 6 . . . . . . . . . . . . 2 . . . Heat Transferred 4779 | . 148 74 1036 777 2046 . . 100 . . . . . . . 50 . 350 . 198 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Peak Influence 957 | . 195 16 293 247 957 818 464 93 375 . . . . 119 35 288 . . . . 17 Initial 401 | . . 11 . 114 50 401 324 93 9 . . . . 9 5 24 . . . . . Average 211 | . 50 5 109 155 414 626 340 30 76 . . . . 47 21 152 . . . . 4 Maximum Alert Level 3 | . . . 1 1 3 3 2 . 1 . . . . . . 1 . . . . . Low Security (%) 64 | 100 100 100 74 46 31 . . 100 90 . . . . 100 100 75 . . . . 100 Level 1 16 | . . . 25 53 22 . 94 . 9 . . . . . . 24 . . . . . Level 2 11 | . . . . . 21 78 5 . . . . . . . . . . . . . . Level 3 7 | . . . . . 24 21 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 4 . 5 . 10 6 1 . 9 . . . . 6 . 9 . . . . . Investigation 19 | . 1 . 3 . 5 1 1 . 2 . . . . 2 . 4 . . . . . Extermination 11 | . . . . . . . . . 4 . . . . 3 . 4 . . . . . Reinforcement 15 | . 3 . 2 . 4 1 . . 3 . . . . 1 . 1 . . . . . Assault 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Distress Signals 16 | . 3 . 4 . 3 3 . . . . . . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 329 | . 44 . 51 11 85 37 12 6 12 4 . . 2 7 6 28 2 12 . 5 5 Peak Tracking Total 8 | . 5 . 6 3 5 6 8 3 4 2 . . 1 3 6 7 1 4 . 5 6 Tactical Retreats 26 | . 2 . . 1 5 1 2 . 3 2 . . 1 . . 5 . 4 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Traps Triggered 22 | . 1 1 2 . 5 1 2 . 5 . . . . 3 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Disabled 36 | . . . 3 2 8 8 . . 13 . . . . . . 1 . 1 . . . Max in Single Turn 9 | . . . 1 2 1 1 . . 9 . . . . . . 1 . 1 . . . Garrison Access 10 | . . . . . 1 1 . . 3 . . . . 2 . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Accessed 83 | . 5 2 6 . 12 6 3 . 18 1 . . . 12 . 10 3 1 4 . . Terminals 47 | . 5 1 5 . 8 5 1 . 8 . . . . 9 . 4 . 1 . . . Fabricators 4 | . . . . . . . . . 3 . . . . . . 1 . . . . . Repair Stations 4 | . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . Recycling Units 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . Scanalyzers 5 | . . . 1 . 1 . . . 2 . . . . . . 1 . . . . . Garrison Access 11 | . . . . . 1 1 1 . 3 . . . . 2 . 3 . . . . . Total Hacks 255 | . 18 4 19 . 43 17 7 . 42 1 . . . 37 . 27 7 8 25 . . Successful 156 | . 8 1 11 . 20 7 3 . 33 1 . . . 13 . 19 7 8 25 . . Failed 97 | . 9 3 8 . 23 10 4 . 8 . . . . 24 . 8 . . . . . Catastrophic 13 | . 2 . 2 . 4 1 . . . . . . . 4 . . . . . . . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Manual 86 | . 12 3 9 . 10 4 2 . 18 . . . . 15 . 13 . . . . . Terminals 155 | . 18 3 13 . 29 16 3 . 21 . . . . 30 . 14 . 8 . . . Fabricators 8 | . . . . . . . . . 6 . . . . . . 2 . . . . . Repair Stations 11 | . . . . . 5 . 2 . 2 . . . . . . 2 . . . . . Recycling Units 9 | . . . . . 2 . . . 3 . . . . 4 . . . . . . . Scanalyzers 21 | . . . 6 . 5 . . . 5 . . . . . . 5 . . . . . Garrison Access 17 | . . . . . 2 1 2 . 5 . . . . 3 . 4 . . . . . Terminal Hacks 92 | . 7 1 4 . 12 6 . . 9 1 . . . 7 . 5 7 8 25 . . Record 19 | . . . . . . . . . . . . . . . . . 5 8 6 . . Part Schematic 19 | . 1 . . . 1 2 . . 2 . . . . 2 . 1 . . 10 . . Robot Schematic 7 | . . . . . 1 . . . . . . . . . . . . . 6 . . Robot Analysis 6 | . 3 . . . 2 . . . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . . . . . 3 . . Open Door 5 | . . 1 . . . 1 . . . 1 . . . . . . 2 . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . 1 . . . . . . . . 2 . 1 . . . . . Machine Index 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Terminal Index 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . Repair Station Index 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 3 | . . . . . . . . . 3 . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . 2 . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 4 . . . . . . 2 . . . . . Load Schematic 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . Build 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . Repair Station Hacks 10 | . . . . . 4 . 2 . 2 . . . . . . 2 . . . . . Scan Component 5 | . . . . . 2 . 1 . 1 . . . . . . 1 . . . . . Repair 5 | . . . . . 2 . 1 . 1 . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 19 | . . . 6 . 3 . . . 5 . . . . . . 5 . . . . . Insert Component 10 | . . . 2 . 2 . . . 3 . . . . . . 3 . . . . . Analyze 9 | . . . 4 . 1 . . . 2 . . . . . . 2 . . . . . Garrison Access Hacks 10 | . . . . . 1 1 . . 3 . . . . 2 . 3 . . . . . Seal Access 10 | . . . . . 1 1 . . 3 . . . . 2 . 3 . . . . . Unauthorized Hacks 18 | . 1 . 1 . . . 1 . 10 . . . . 3 . 2 . . . . . Terminals 12 | . 1 . 1 . . . . . 7 . . . . 1 . 2 . . . . . Assimilate 3 | . . . . . . . . . 3 . . . . . . . . . . . . Botnet 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . Operators 5 | . 1 . . . . . . . 2 . . . . 1 . 1 . . . . . Sabotage 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . Reject 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Mask 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 5 1 5 . 10 4 3 . 15 . . . . 9 . 8 . . . . . Full Trace Events 20 | . 3 1 2 . 4 2 1 . 2 . . . . 2 . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . 1 . . . . . . 4 . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . 1 . 2 . 2 2 . . 4 . . 15 . 2 . 2 . . 10 . . Parts Built 6 | . . . . . . . . . 4 . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 136 | . . . . . . . . . 94 . . . . . . 42 . . . . . Total Part Build Rating 28 | . . . . . . . . . 20 . . . . . . 8 . . . . . Parts Repaired 5 | . . . . . 2 . 1 . 1 . . . . . . 1 . . . . . Time 299 | . . . . . 180 . 19 . 56 . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . 1 . . . 2 . . . . . . 1 . . . . . Part Schematics Acquired 6 | . . . 2 . 1 . . . 2 . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total Allies 26 | . . . . 3 . . . 18 1 . . . . 3 . . . . . 1 . Largest Group 18 | . . . . 3 1 . . 18 1 . . . . 3 . . . . . 1 . Highest-Rated Group 434 | . . . . 40 16 . . 434 26 . . . . 93 . . . . . 96 . Highest-Rated Ally 96 | . . . . 16 16 . . 35 26 . . . . 31 . . . . . 96 . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 182 | . . . . 8 11 . . 129 . . . . . 23 . . . . . 11 . Total Damage 4106 | . . . . 106 125 . . 3206 . . . . . 380 . . . . . 289 . Kills 18 | . . . . 1 1 . . 9 . . . . . 1 . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 2 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 6 | . 3 . . . 2 . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 1 . 1 1 . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Turns Passed 25707 | 67 3113 1095 2358 942 5029 1570 426 263 1942 364 346 696 793 1263 106 1959 258 1028 310 1631 148 Spaces Moved 17864 | 45 952 475 797 342 1680 512 662 451 3162 560 395 1296 743 1618 135 2074 363 803 78 614 107 Core 367 | 12 . . 1 . 1 9 . . . . . . . . . . . 125 78 141 . Treads 3728 | 33 952 43 460 342 1626 272 . . . . . . . . . . . . . . . Legs 132 | . . . 132 . . . . . . . . . . . . . . . . . . Wheels 794 | . . 432 204 . 53 105 . . . . . . . . . . . . . . . Hover 12843 | . . . . . . 126 662 451 3162 560 395 1296 743 1618 135 2074 363 678 . 473 107 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 200 200 240 140 38 38 40 38 45 48 48 48 50 50 50 50 50 400 116 116 Average Speed 112 | 130 295 216 242 241 246 205 38 41 40 47 48 50 50 50 50 54 50 109 400 252 120 Slowest Speed 2000 | 160 320 320 1750 320 1650 2000 40 100 100 107 48 112 112 55 50 128 120 450 400 500 180 Overloaded Moves 16 | . . . . . . . . . . . . . 16 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 2 96 88 57 48 93 66 12 96 52 74 48 86 69 39 97 32 50 82 68 78 4 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 7 | . . 2 . . . . . . . 1 . 3 . . . . . . 1 . . Known Exits Taken 15 | . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 1 . . . . . 2 12 4 2 . . . . 2 . 5 . Spaces Dug 185 | . 2 . . . 3 9 15 . 58 . 3 . 6 28 . 29 . 29 . 2 1 Terrain Destroyed 888 | . 2 1 35 43 61 71 15 1 144 126 3 . 95 30 . 39 60 159 . 2 1 Melee 91 | . . . . . 3 3 15 . 37 . 1 . 1 19 . 10 . 1 . . 1 Projectile 137 | . 2 1 3 . 1 34 . 1 29 . 2 . 17 11 . 28 . 6 . 2 . AOE 658 | . . . 32 43 57 34 . . 78 126 . . 77 . . . 60 151 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total 22072 | 50 1120 522 1038 419 2296 865 788 526 3710 628 543 1330 1099 2000 172 2789 406 893 79 674 125 Wait 2615 | . 76 17 78 34 303 167 74 51 367 37 130 6 290 284 36 590 20 22 . 31 2 Move 17845 | 44 951 474 796 341 1679 511 662 450 3161 559 394 1295 742 1618 134 2073 362 802 77 613 107 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 137 | . 10 7 16 2 38 7 7 4 15 2 2 1 2 11 2 6 1 1 . 2 1 Fast Attach 87 | 6 2 2 7 3 21 10 . 3 5 . 2 5 . 4 . 5 1 2 . 7 2 Attach 83 | . 2 1 6 2 12 12 2 1 12 5 2 1 1 5 . 4 1 8 1 1 4 Detach 59 | . . . 7 1 4 7 . 2 11 3 1 2 . 3 . 3 1 6 1 3 4 Swap 156 | . 8 5 26 6 19 14 5 3 4 5 2 8 13 9 . 15 4 5 . 3 2 Drop 136 | . 1 3 10 6 32 15 2 8 18 1 4 5 2 15 . 8 1 1 . 2 2 Fire 677 | . 61 12 88 21 183 97 . 4 48 10 3 . 46 23 . 33 1 37 . 10 . Melee 215 | . . . . . 4 9 24 . 56 6 3 7 3 28 . 49 14 9 . 2 1 Ram 5 | . . 1 . . 1 . . . . . . . . . . 3 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . 9 . 4 3 . 3 . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . 13 12 . 13 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 986 | -10/Materials | Discovered new exit (range 15) 1328 | -10/Materials | Discovered new exit (range 14) 1688 | -10/Materials | Discovered new exit (range 14) 1925 | -10/Materials | Central database locked down 3098 | -10/Materials | Discovered new exit (range 12) 3181 | -10/Materials | Entered Mines 3231 | -10/Mines | Met a Derelict bent on vengeance 3375 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3600 | -10/Mines | Learned location of Storage (-8) 3832 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3898 | -10/Mines | System corruption reached 10% 4081 | -10/Mines | Discovered new exit (range 7) 4120 | -10/Mines | Discovered new exit (range 15) 4163 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4163 | -10/Mines | Discovered new exit (range 5) 4201 | -10/Mines | Identified exit to Materials 4276 | -10/Mines | Entered Materials 4276 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4681 | -9/Materials | Build established: Scavenger-Mutant 4804 | -9/Materials | Discovered new exit (range 7) 5395 | -9/Materials | Build established: Mutant 5818 | -9/Materials | Identified exit to Mines 5980 | -9/Materials | Build established: Scavenger-Mutant 6622 | -9/Materials | Core integrity fell below 50% 6634 | -9/Materials | Entered Mines 6707 | -9/Mines | Learned Materials emergency access door positions 6969 | -9/Mines | Core integrity fell below 20% 7224 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7229 | -9/Mines | Found Prototype Device 7242 | -9/Mines | Identified Exp. Sensor Array 7446 | -9/Mines | Discovered new exit (range 13) 7453 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7550 | -9/Mines | Identified exit to Materials 7576 | -9/Mines | Entered Materials 7576 | -8/Materials | Accompanied by 1 ally 7576 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8262 | -8/Materials | Identified exit to Storage 8338 | -8/Materials | Lost 4 parts (3n1u) 8502 | -8/Materials | Lost 9 parts (1p3n3u2w) 8841 | -8/Materials | Discovered new exit (range 3) 9171 | -8/Materials | System corruption reached 10% 9693 | -8/Materials | Discovered new exit (range 16) 10722 | -8/Materials | Core integrity fell below 50% 11267 | -8/Materials | Repaired Hrd. Heavy Armor Plating 11404 | -8/Materials | Repaired Broken Exp. Sensor Array 11976 | -8/Materials | First assault squad dispatched 12114 | -8/Materials | Sterilization system engaged 12114 | -8/Materials | Non-combat units ordered to evacuate 12214 | -8/Materials | Combat units ordered to evacuate 12251 | -8/Materials | Discovered new exit (range 9) 12414 | -8/Materials | Ambient heat levels rising (+10) 12564 | -8/Materials | Ambient heat levels rising (+10) 12605 | -8/Materials | Entered Storage 12837 | -8/Storage | Garrison activated, responded to threat 13405 | -8/Storage | First assault squad dispatched 13462 | -8/Storage | Lost 3 parts (3n) 13694 | -8/Storage | Core integrity fell below 20% 13915 | -8/Storage | Lost 5 parts (1p1n2u1w) 14109 | -8/Storage | Discovered new exit (range 15) 14128 | -8/Storage | Identified exit to Factory 14168 | -8/Storage | Build established: Mutant 14175 | -8/Storage | Entered Factory 14175 | -7/Factory | Evolved 2 slots: Utility x2 14441 | -7/Factory | Repaired Hvy. Assault Cannon 14476 | -7/Factory | Build established: Hacker-Mutant 14601 | -7/Factory | Sucked down chute 14601 | -7/Factory | Entered Waste 14621 | -7/Waste | Warlord forces began an assault 14630 | -7/Waste | Spotted C-40 Crusher 14636 | -7/Waste | Spotted C-40 Crusher 14641 | -7/Waste | Spotted C-40 Crusher 14650 | -7/Waste | Allies destroyed C-40 Crusher 14651 | -7/Waste | Allies destroyed C-40 Crusher 14662 | -7/Waste | Spotted C-40 Crusher 14662 | -7/Waste | Spotted C-40 Crusher 14684 | -7/Waste | Allies destroyed C-40 Crusher 14689 | -7/Waste | Allies destroyed C-40 Crusher 14695 | -7/Waste | Spotted C-40 Crusher 14702 | -7/Waste | Destroyed C-40 Crusher 14714 | -7/Waste | Discovered new exit (range 13) 14861 | -7/Waste | Identified exit to Factory 14864 | -7/Waste | Entered Factory 14985 | -7/Factory | Found Prototype Launcher 14985 | -7/Factory | Identified Rocket Array 14987 | -7/Factory | Found Rocket Array 14989 | -7/Factory | Found Rocket Array 15036 | -7/Factory | Discovered new exit (range 10) 15040 | -7/Factory | Identified exit to Lower Caves 15300 | -7/Factory | Discovered new exit (range 15) 15329 | -7/Factory | Identified exit to Factory 15446 | -7/Factory | Discovered exit to Factory (range 8) 15595 | -7/Factory | Repaired Lance 15713 | -7/Factory | Discovered exit to Lower Caves (range 7) 16218 | -7/Factory | Central database locked down 16517 | -7/Factory | Fabricated Cmb. Airjet? 16586 | -7/Factory | Discovered exit to Factory (range 15) 16638 | -7/Factory | Fabricated Cmb. Airjet? 16806 | -7/Factory | Entered Lower Caves 16808 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16964 | -7/Lower Caves | Learned location of Extension (-4) 17070 | -7/Lower Caves | Encountered a Warlord checkpoint 17161 | -7/Lower Caves | Discovered new exit (range 10) 17166 | -7/Lower Caves | Identified exit to Lower Caves 17170 | -7/Lower Caves | Entered another Lower Caves area 17191 | -7/Lower Caves | Discovered exit to Factory (range 11) 17488 | -7/Lower Caves | Discovered new exit (range 14) 17513 | -7/Lower Caves | Identified exit to Zion 17516 | -7/Lower Caves | Entered Zion 17536 | -7/Zion | System corruption cleaned by Quarantine Array 17726 | -7/Zion | Learned location of Quarantine (-2) 17819 | -7/Zion | Learned Factory stockpile data 17885 | -7/Zion | Visited the Megawrench Repair Shop 17885 | -7/Zion | Megawrench repaired 11 parts 17973 | -7/Zion | Learned location of Warlord (-5) 17996 | -7/Zion | Learned Factory emergency access door positions 18199 | -7/Zion | Discovered new exit (range 15) 18206 | -7/Zion | Identified exit to Proximity Caves 18212 | -7/Zion | Entered Proximity Caves 18536 | -6/Proximity Caves | Learned Factory stockpile data 18687 | -6/Proximity Caves | Spotted B-75 Beast 18993 | -6/Proximity Caves | Discovered exit to Factory (range 8) 19005 | -6/Proximity Caves | Entered Factory 19005 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19011 | -6/Factory | Identified exit to Lower Caves 19168 | -6/Factory | Allied Derelicts emerged from ambush trap array 19565 | -6/Factory | Discovered new exit (range 15) 19572 | -6/Factory | Identified exit to Factory 20268 | -6/Factory | Manually triggered Chute Trap 20268 | -6/Factory | Sucked down chute 20268 | -6/Factory | Entered Waste 20277 | -6/Waste | Spotted C-40 Crusher 20291 | -6/Waste | Spotted C-40 Crusher 20314 | -6/Waste | Spotted C-40 Crusher 20317 | -6/Waste | Spotted C-40 Crusher 20318 | -6/Waste | Spotted C-40 Crusher 20353 | -6/Waste | Spotted C-40 Crusher 20368 | -6/Waste | Discovered new exit (range 10) 20372 | -6/Waste | Identified exit to Factory 20374 | -6/Waste | Entered Factory 20763 | -6/Factory | Fabricated Powered Armor? 20865 | -6/Factory | Discovered exit to Factory (range 15) 21363 | -6/Factory | Repaired Powered Armor 22333 | -6/Factory | Entered Lower Caves 22439 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 22502 | -6/Lower Caves | Discovered new exit (range 15) 22538 | -6/Lower Caves | Learned Research stockpile data 22538 | -6/Lower Caves | Learned Extension garrison access intel 22565 | -6/Lower Caves | Identified exit to Lower Caves 22591 | -6/Lower Caves | Entered another Lower Caves area 22992 | -6/Lower Caves | Attracted the attention of an 0b10 base 23035 | -6/Lower Caves | Lost 4 parts (1p3n) 23107 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 23208 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 23208 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 23208 | -6/Lower Caves | Learned Armory trap positions 23208 | -6/Lower Caves | Learned Factory security intel 23208 | -6/Lower Caves | Learned Factory garrison access intel 23208 | -6/Lower Caves | Learned Extension garrison access intel 23528 | -6/Lower Caves | Discovered new exit (range 13) 23586 | -6/Lower Caves | Identified exit to Data Miner 23619 | -6/Lower Caves | Entered Data Miner 23620 | -6/Data Miner | Discovered new exit (range 6) 23696 | -6/Data Miner | Met Data Miner 23764 | -6/Data Miner | Learned location of Section 7 (-2) 23828 | -6/Data Miner | Received God Mode back door access code from Data Miner 23925 | -6/Data Miner | Identified exit to Proximity Caves 23929 | -6/Data Miner | Entered Proximity Caves 24514 | -5/Proximity Caves | Learned Factory terminal intel 24535 | -5/Proximity Caves | Escorted by Enhanced Grunt 25020 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25506 | -5/Proximity Caves | Found Prototype Device 25507 | -5/Proximity Caves | Identified Exp. Thermal Shield 25560 | -5/Proximity Caves | Entered Factory 25560 | -5/Factory | Evolved 2 slots: Utility x2 25561 | -5/Factory | Identified exit to Upper Caves 25563 | -5/Factory | Loaded intel: 26 terminal locations 25564 | -5/Factory | Loaded intel: 4 garrison access locations 25708 | -5/Factory | Self-destructed Last Messages --------------- 25674_ U-05 Engineer builds a Wall. 25675_ K-01 Serf collects debris. 25676_ Slug penetrates Wall. 25676_ K-01 Serf collects debris. 25693_ Lgt. Nuclear Core destroyed. 25694_ K-01 Serf collects debris. 25696_ Penetrated by Slug. 25697_ K-01 Serf collects debris. 25698_ S-27 Virus destroyed. 25698_ Penetrated by Slug. 25698_ Powered Armor destroyed. 25700_ K-01 Serf collects debris. 25703_ Imp. System Shield destroyed. 25704_ K-01 Serf collects debris. 25704_ Gravmag System destroyed. 25705_ K-01 Serf collects debris. 25706_ Slug penetrates Wall. 25706_ Hacking Suite destroyed. 25707_ K-01 Serf collects debris. 25708_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????>???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ##????????????????????? | | ?????????????????????? # ##????????????????????? | | ?????????????????????? # ##????????????????????? | | ?????????????????????? # ##????????????????????? | | ?????????????????????? # ##????????????????????? | | ?????????????????????? # ##????????????????????? | | ?????????????????????? + ##????????????????????? | | ?????????????????????### ###???????????????????? | | ?????????????????????### ###???????????????????? | | ????????????""?????? ## ###??????????????????? | | ???????????"G??????? ## ###??????????????????? | | ????????????""?????? ??????????????????? | | ?????????????????????## ##???????????????????? | | ???????????????????#### ]###### ??????????????? | | ???????????????????###;########### ??????????????? | | ???????????????????## # ??????????????? | | ???????????????????## #/ ??????????? | | ???????????????????## u@ # ?????????? | | ???????????????????## # ????????? | | ???????????????????## # ##????????? | | ???????????????????## # # ????????? | | ???????????????????## k # # ????????? | | ???????????????????## # # ????????? | | ???????????????????## Yk # + ????????? | | ???????????????????## k s # # ????????? | | ???????????????????## [%* # # ????????? | | ??????????????????### ss # # ????????? | | ??????######################/##### # ????????? | | ??????############## w # ????????? | | ??????# # # ????????? | | ????????"""" # # ????????? | | ????????"""" # ##????????? | | ??????? """" # ##????????? | | ??????? """" # ########### #####???????? | | ?????## """" !!# ###########+#####???????? | | ?????## """" | ! # # ##???????? | | ?????## """" # # ##???????? | | ?????## # # ##???????? | | ?????## + + ##???????? | | ????? # # # [ ##???????? | | ????? # # # | ##???????? | | ????? ####+######### #################???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 750 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 57 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 22 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Storage | Hacked Adv. Signal Interpreter | -8/Storage | Hacked Adv. Plasma Cannon | -7/Factory | Scanalyzed Hvy. Plasma Cannon | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Hacked Imp. Airjet | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Coil Gun | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Rocket Array | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked I-36 Angel | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive P-70 Sage | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Powered Armor | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedHeavyGravjet Manual? 0 Play Time 03:48:43 Cumulative 111.0 hours Start 2023.02.22 @ 21:24:43 End 2023.02.23 @ 04:53:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 65 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c86ed5c7-47d8-4e69-b3cd-6078f2fa6cbe