Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.06 @ 16:02:31 Player: Misery Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (119) 595 Value Destroyed (4137) 4137 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1803) 1803 TOTAL SCORE: 15835 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 1247 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -92 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Advanced Melee Analysis Suite Advanced Actuator Array Advanced Shield Generator Peak State ------------ > --- POWER ------------ Micro Fission Core Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Medium Storage Unit Advanced Melee Analysis Suite Advanced Reaction Control System Advanced Phase Shifter Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Molecular Scythe Lance Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Nuclear Pulse Array Field Propulsion Array Advanced Heat Sink Energy Well Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Improved Propulsion Shielding Improved Utility Shielding Layered Light Armor Plating EM Shield [Rating: 145] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Molecular Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 2 . . . . 2 . . 2 . . 2 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . 1 . . . . . 1 . . 1 . . 1 1 . . Utility 10 | . . . . . 2 . 1 1 . . . . 1 . . 1 . . 1 1 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 209 | 7 11 5 1 2 5 20 17 13 8 2 . 13 . . 21 19 2 18 4 24 10 7 Power 19 | 1 2 . . . . 1 . 2 . . . . . . 3 1 . 2 . 6 . 1 Engine 7 | 1 2 . . . . 1 . 2 . . . . . . 1 . . . . . . . Core 8 | . . . . . . . . . . . . . . . 2 1 . 2 . 3 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 Propulsion 39 | 2 1 2 . . 1 5 2 1 1 . . 2 . . 6 6 . 3 1 3 1 2 Treads 11 | . . . . . 1 5 2 1 1 . . 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 2 1 2 . . . . . . . . . 1 . . . 1 . . . . . . Hover 8 | . . . . . . . . . . . . . . . 5 3 . . . . . . Flight 13 | . . . . . . . . . . . . . . . 1 2 . 3 1 3 1 2 Utility 96 | 1 5 2 1 2 3 4 9 3 4 2 . 7 . . 4 7 2 11 3 15 7 4 Device 47 | . 2 . . . 1 1 3 1 3 2 . 3 . . 4 3 1 5 3 10 5 . Storage 15 | 1 1 1 1 1 1 . 1 . . . . 2 . . . 2 . 1 . 1 . 2 Processor 7 | . . . . . 1 . 1 1 . . . . . . . 2 . . . 2 . . Hackware 6 | . . . . . . . . . . . . . . . . . . 4 . . 2 . Protection 21 | . 2 1 . 1 . 3 4 1 1 . . 2 . . . . 1 1 . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 3 3 1 . . 1 10 6 7 3 . . 4 . . 8 5 . 2 . . 2 . Energy Gun 9 | 1 . . . . . 2 . . . . . 1 . . 5 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 3 1 . . 1 2 . 1 . . . . . . . . . . . . . . Ballistic Cannon 14 | . . . . . . 2 5 2 2 . . 1 . . . 2 . . . . . . Launcher 7 | . . . . . . 2 1 1 1 . . 1 . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 5 | . . . . . . 2 . . . . . . . . 3 . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 . . . 1 . . . . . . . . 1 . Piercing Weapon 5 | . . . . . . . . 1 . . . . . . . 2 . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 4 . . . . . 1 . . 2 . . 1 . . 1 . Parts Lost 55 | . . 2 . . . . . 1 . . . 14 . . 14 . . 1 . 2 . 21 Power 6 | . . . . . . . . . . . . 2 . . 2 . . . . . . 2 Propulsion 17 | . . . . . . . . . . . . 5 . . 5 . . . . . . 7 Utility 19 | . . 1 . . . . . 1 . . . 2 . . 4 . . . . 2 . 9 Weapon 13 | . . 1 . . . . . . . . . 5 . . 3 . . 1 . . . 3 Highest Loss Streak 21 | . . 2 . . . . . 1 . . . 13 . . 7 . . 1 . 2 . 21 Average Slot Usage (%) 85 | . 99 99 100 100 97 100 99 99 100 100 100 94 5 5 32 53 78 86 89 89 87 84 Engine 7 | . 14 14 14 14 9 9 7 13 13 13 13 12 . . 4 . . . . . . . Core 2 | . . . . . . . . . . . . . . . 3 9 10 10 9 7 4 3 Treads 11 | . . . . . 7 20 30 26 26 26 26 24 . . . . . . . . . . Wheel 4 | . 28 28 28 28 18 6 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 4 10 10 3 . . . . Flight 4 | . . . . . . . . . . . . . . . . 3 10 17 23 25 20 19 Device 7 | . 1 . . . 4 7 7 6 6 6 6 6 5 5 11 12 11 6 13 13 8 7 Storage 10 | . 14 14 14 14 18 18 15 13 13 13 13 12 . . . 1 5 9 9 8 12 11 Processor 3 | . . . . . 9 2 4 13 7 6 6 5 . . . 4 10 2 . . 4 4 Hackware 3 | . . . . . . . . . . . . . . . . . . 16 19 17 23 18 Protection 6 | . 11 14 14 14 4 7 9 6 10 13 13 11 . . . . 4 5 . . . 4 Ballistic Gun 5 | . 28 27 28 28 27 3 . 2 6 6 6 5 . . . . . . . . . . Ballistic Cannon 6 | . . . . . . 11 14 13 12 13 13 10 . . . 3 5 . . . . . Impact Weapon 1 | . . . . . . 3 4 . . . . . . . 4 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 3 10 11 14 13 8 7 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 86 | 11 20 20 28 28 38 57 73 82 86 81 81 81 1 1 22 39 40 59 59 68 73 73 Greatest Support 94 | 26 26 26 26 26 26 66 94 94 92 90 90 90 3 3 33 49 40 59 59 79 79 79 Greatest Overweight (x) 5 | . . . 1 1 1 5 . . . . . 2 . . 4 . . . . . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 10 8 10 10 14 14 16 16 16 16 16 18 4 4 4 12 8 12 12 16 16 16 Average Capacity 11 | 5 7 8 9 10 13 14 15 16 16 16 16 15 4 4 4 5 8 11 12 12 16 15 Most Carried 16 | 4 8 8 8 10 14 14 16 16 16 16 16 16 4 4 4 8 8 12 12 16 16 16 Average Carried 11 | 2 7 7 7 9 12 13 14 15 15 16 16 15 4 4 3 4 7 11 11 11 15 15 Final Capacity 16 | 6 8 8 10 10 14 14 16 16 16 16 16 4 4 4 4 8 8 12 12 16 16 4 Final Carried 16 | 4 8 8 8 10 14 14 16 16 16 16 16 4 4 4 2 8 8 12 12 16 16 4 Class Distribution -------------------- 46% | Mutant 14% | Scavenger-Mutant 13% | Hacker-Sprinter 6% | Skirmisher 6% | Scavenger-Tank 3% | Commander-Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Res Acc Com Matter Collected 3907 | 248 263 195 . 43 113 542 345 362 121 20 . 481 . . 250 291 20 188 38 197 130 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5761 | . 267 164 . 11 272 472 564 668 267 . . 313 . . 702 617 . 315 38 473 227 391 Parts 289 | . 14 4 . 1 14 29 20 60 9 . . 5 . . 24 35 . 11 2 20 22 19 Haulers Intercepted 7 | . . . . . 1 5 . . . . . . . . . . . 1 . . . . Recyclers Shooed 12 | . . 1 . . 1 3 . 3 . . . . . . 1 . . . . 3 . . Parts Field Recycled 13 | . . . . . . . . 8 5 . . . . . . . . . . . . . Retrieved Matter 60 | . . . . . . . . 45 15 . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 1 . . 8 . . . . . . . . . . Prevented 8 | . . . . . . . . . 8 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Res Acc Com Combat Hostiles Destroyed 67 | . 8 2 . . 1 5 8 13 4 . . 7 . . 6 3 . 1 . 4 2 3 Melee 14 | . . . . . . . . . . . . . . . 3 1 . 1 . 4 2 3 Guns 18 | . 8 2 . . 1 1 . 1 . . . 2 . . 3 . . . . . . . Cannons 20 | . . . . . . 4 5 5 . . . 5 . . . 1 . . . . . . AOE 10 | . . . . . . . 1 7 1 . . . . . . 1 . . . . . . Classes Destroyed 14 | . 3 1 . 1 2 1 1 1 1 . . . . . . 2 . . . . . 1 Worker 17 | . 1 . . . . 2 2 6 . . . . . . . 1 . 1 . 2 2 . Builder 7 | . . . . . . 1 1 3 . . . . . . . 2 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . . 1 5 . . . . . . . . . . . 1 . . . . Recycler 14 | . . 1 . . 2 . 2 1 . . . . . . 3 3 . 1 . 1 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 4 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 Swarmer 12 | . 4 . . . . 1 . 7 . . . . . . . . . . . . . . Grunt 19 | . 4 2 . . . 2 3 . 3 . . 4 . . . . . . . . . 1 Duelist 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . Sentry 10 | . . . . . 1 2 3 2 . . . 1 . . . . . . . 1 . . Hunter 4 | . . . . . . . . 2 . . . . . . . . . . . . . 2 Programmer 19 | . . . . . . . 2 2 . . . . . . 6 3 . 1 . 3 2 . Best Kill Streak 8 | . 4 3 . 1 3 4 3 8 4 . . 3 . . 2 2 . 2 1 3 4 3 Combat Bots Only 6 | . 4 2 . . 1 3 3 6 4 . . 3 . . 2 1 . 1 . 2 2 2 Max Kills in Single Turn 5 | . 1 1 . 1 1 1 1 5 1 . . 1 . . 1 2 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 4 1 . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Res Acc Com Damage Taken 11238 | . 448 239 . . 54 240 855 701 62 . . 2619 . . 1654 253 . 371 . 406 104 3232 Core 3123 | . 98 52 . . . 16 45 35 . . . 416 . . 665 41 . 46 . 99 . 1610 Absorbed by Shields 378 | . . . . . . . . . . . . . . . . . . . . . . 378 Core Remaining (%) 77 | 100 . . . 40 . 97 93 . . . . 46 . . 33 . . 92 100 93 . . Volleys Fired 210 | . 46 15 . 1 9 33 26 16 5 . . 23 . . 21 14 . 1 . . . . Largest 3 | . 2 2 . 1 3 3 3 3 1 . . 3 . . 1 2 . 1 . . . . Hottest 144 | . 40 40 . 20 60 133 144 144 36 . . 138 . . 65 86 . 36 . . . . Shots Fired 387 | . 82 30 . 1 21 58 48 37 5 . . 64 . . 21 19 . 1 . . . . Gun 214 | . 82 30 . 1 21 34 . 4 . . . 21 . . 21 . . . . . . . Cannon 148 | . . . . . . 23 43 28 . . . 41 . . . 13 . . . . . . Launcher 19 | . . . . . . 1 5 5 5 . . 2 . . . . . 1 . . . . Special 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Kinetic 323 | . 82 30 . 1 21 39 43 32 . . . 62 . . . 13 . . . . . . Thermal 30 | . . . . . . 9 . . . . . . . . 15 6 . . . . . . Explosive 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Electromagnetic 32 | . . . . . . 9 5 5 5 . . 2 . . 6 . . . . . . . Robot Hit Streak 11 | . 7 8 . 4 5 9 8 11 3 . . 9 . . 5 4 . . . . . . Robot Miss Streak 10 | . 4 2 . . 2 10 7 4 1 . . 2 . . 1 2 . 1 . . . . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 372 | . 49 22 . 1 12 42 35 29 3 . . 46 . . 54 16 . 11 3 21 12 16 Core Hits 187 | . 14 6 . 1 6 35 15 31 4 . . 20 . . 11 12 . 5 1 10 7 9 Critical Hits 27 | . 1 . . . . . 1 7 . . . 7 . . . 4 . 2 . 3 1 1 Critical Kills 8 | . 1 . . . . . . 3 . . . 1 . . . . . . . 2 . 1 Critical Parts Destroyed 18 | . . . . . . . 1 4 . . . 6 . . . 3 . 2 . 1 1 . Melee Attacks 320 | . . . . . . 19 22 9 . . . 6 . . 69 16 . 26 12 75 24 42 Impact 110 | . . . . . . 19 22 . . . . . . . 69 . . . . . . . Slashing 47 | . . . . . . . . 9 . . . 6 . . . . . . . . 1 31 Piercing 163 | . . . . . . . . . . . . . . . . 16 . 26 12 75 23 11 Sneak Attacks 33 | . . . . . . 2 3 4 . . . . . . 3 3 . 4 . 9 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . . . . . . . . . . . 4 1 . 1 1 4 5 6 Damage Inflicted 14270 | . 500 262 . 13 150 1040 1335 1779 367 . . 1107 . . 1809 1126 . 756 214 1832 815 1165 Guns 1767 | . 500 262 . 13 150 381 . 14 . . . 92 . . 355 . . . . . . . Cannons 2807 | . . . . . . 380 765 494 . . . 910 . . . 258 . . . . . . Explosions 1514 | . . . . . . . 265 604 367 . . 105 . . . 173 . . . . . . Melee 8002 | . . . . . . 279 305 576 . . . . . . 1426 634 . 756 214 1832 815 1165 Ramming 138 | . . . . . . . . 91 . . . . . . 28 19 . . . . . . Kinetic 3979 | . 500 262 . 13 150 521 765 508 . . . 1002 . . . 258 . . . . . . Thermal 486 | . . . . . . 115 . . . . . . . . 329 42 . . . . . . Explosive 173 | . . . . . . . . . . . . . . . . 173 . . . . . . Electromagnetic 1492 | . . . . . . 125 265 604 367 . . 105 . . 26 . . . . . . . Impact 2010 | . . . . . . 279 305 . . . . . . . 1426 . . . . . . . Slashing 1480 | . . . . . . . . 576 . . . . . . . . . . . . 50 854 Piercing 4512 | . . . . . . . . . . . . . . . . 634 . 756 214 1832 765 311 Highest Corruption 21 | . . . . . . 3 3 2 2 2 2 2 . 6 21 . . . . 4 1 3 Average Corruption 4 | . . . . . . 2 2 1 2 2 2 2 . 6 12 . . . . 3 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 138 | . . . . . . 8 23 4 8 5 1 11 . 1 68 . . . . 7 . 2 Message Errors 41 | . . . . . . 4 6 1 7 3 . 3 . . 15 . . . . 1 . 1 Matter Fused 15 | . . . . . . . 2 . . . . . . . 11 . . . . 2 . . Heat Flow Errors 18 | . . . . . . . 4 1 . . 1 . . 1 9 . . . . 1 . 1 Energy Discharges 26 | . . . . . . 3 5 2 1 1 . 2 . . 10 . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 16 | . . . . . . 1 4 . . 1 . 4 . . 6 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Targeting Errors 13 | . . . . . . . 1 . . . . 2 . . 9 . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1711 | . . . . . . 209 215 197 . . . 21 . . 423 19 . 83 16 489 6 33 Projectiles 42 | . . . . . . . . . . . . 21 . . 9 12 . . . . . . Explosions 7 | . . . . . . . . . . . . . . . . 7 . . . . . . Melee 1662 | . . . . . . 209 215 197 . . . . . . 414 . . 83 16 489 6 33 Knockbacks 55 | . . . . . . 16 11 2 . . . 11 . . 13 2 . . . . . . Impact 18 | . . . . . . 3 3 1 . . . . . . 11 . . . . . . . Kinetic 29 | . . . . . . 9 7 1 . . . 10 . . . 2 . . . . . . Secondary 8 | . . . . . . 4 1 . . . . 1 . . 2 . . . . . . . Self-Inflicted Damage 97 | . . . . . . . . 13 21 . . 21 . . 14 28 . . . . . . Shots 4 | . . . . . . . . 1 1 . . 1 . . . 1 . . . . . . Rammed 8 | . . . . . . . . 5 . . . . . . 2 1 . . . . . . Targets Rammed 9 | . . . . . . . . 6 . . . . . . 2 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 306 | . 47 19 . . 6 248 243 196 9 . 274 306 . 155 201 40 . 14 . 124 . 186 Average Temperature 69 | . 19 8 . . 4 93 86 73 5 . 143 116 . 95 67 16 . 6 . 26 . 61 Received Heat Transfer 1356 | . 174 138 . . 18 99 228 72 27 . . 318 . . 51 9 . 51 . 36 . 135 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . Parts Fried 18 | . . . . . . 4 5 1 3 . . . . . 5 . . . . . . . Impact Corruptions 32 | . . . . . . 5 7 1 . . . . . . 19 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Heat Transferred 740 | . . . . . . 222 . . . . . . . . 444 74 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Res Acc Com Peak Influence 584 | . 215 83 . 5 48 584 481 346 . . . . . 30 103 226 53 428 165 230 60 287 Average Influence 123 | . 78 22 . 1 27 361 191 94 . . . . . 6 28 75 53 211 134 105 18 140 Maximum Alert Level 2 | . 1 . . . . 2 2 1 . . . . . . . 1 . 2 . 1 . 1 Low Security (%) 77 | 100 97 100 . 100 100 26 54 91 . . . . 100 100 100 95 100 34 100 93 100 69 Level 1 13 | . 2 . . . . 10 34 8 . . . . . . . 4 . 62 . 6 . 30 Level 2 8 | . . . . . . 63 10 . . . . . . . . . . 2 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . . 3 4 2 . . . . . . 4 2 . 5 . 1 1 . Investigation 6 | . 2 . . . . 1 2 . . . . . . . . . . . . . 1 . Extermination 12 | . . . . . . . 2 2 . . . . . . 4 1 . 2 . 1 . . Reinforcement 6 | . . . . . . 2 . . . . . . . . . 1 . 3 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Res Acc Com Distress Signals 17 | . 2 . . . 2 2 2 . . . . . . . . . . 4 1 . 1 3 Communications Jammed 25 | . . . . . . . . . . . . . . . . . . 23 . 2 . . Distress Signals 25 | . . . . . . . . . . . . . . . . . . 23 . 2 . . Times Spotted 235 | . 19 2 . . 4 28 12 12 4 . . 17 . 5 14 11 . 22 4 16 8 57 Peak Tracking Total 45 | . 4 2 . . 5 7 3 7 4 . . 10 . 5 5 3 . 5 4 5 4 45 Tactical Retreats 19 | . 2 . . . . . . 1 1 . . 1 . . 1 4 . 1 . 3 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Res Acc Com Traps Triggered 25 | . . . . . . 2 4 1 . . . . 1 . 2 1 . 1 . 2 2 9 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 8 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Res Acc Com Machines Disabled 24 | . 1 . . . . 7 2 7 . . . . . . 3 3 . 1 . . . . Max in Single Turn 2 | . 1 . . . . 1 1 2 . . . . . . 1 2 . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Res Acc Com Machines Accessed 69 | . 8 1 2 . 1 11 7 3 2 . 4 . . . 7 5 . 6 2 3 5 2 Terminals 44 | . 6 1 . . 1 11 4 3 1 . . . . . 4 2 . 4 1 2 2 2 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 11 | . 2 . . . . . 1 . . . . . . . 2 3 . 2 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . . . 1 . . . . . 3 . Total Hacks 172 | . 19 2 3 . 1 28 15 8 3 . 26 . . . 11 8 . 20 7 8 9 4 Successful 111 | . 13 2 3 . . 11 6 6 3 . 26 . . . 5 2 . 14 5 6 6 3 Failed 61 | . 6 . . . 1 17 9 2 . . . . . . 6 6 . 6 2 2 3 1 Catastrophic 9 | . . . . . 1 1 2 . . . . . . . 2 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 13 2 1 . 1 13 4 2 1 . . . . . 2 3 . 7 2 2 1 . Terminals 110 | . 16 2 . . 1 28 8 8 2 . . . . . 7 3 . 15 5 6 5 4 Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 19 | . 3 . . . . . 2 . . . . . . . 2 5 . 5 . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 3 . . . . . . . 2 . . . . . 4 . Terminal Hacks 86 | . 9 2 3 . . 9 2 6 3 . 26 . . . 4 . . 9 3 4 3 3 Record 22 | . . . 3 . . . . 1 1 . 11 . . . 2 . . 1 1 2 . . Part Schematic 8 | . . . . . . 2 . . . . 6 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Open Door 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . Level Access Points 6 | . . . . . . . . 1 . . . . . . . . . 1 1 1 1 1 Branch Access Points 3 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 10 | . 1 1 . . . 1 1 1 1 . . . . . . . . 2 . 1 1 . Locate Traps 7 | . 2 . . . . 1 1 2 . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 7 | . 4 1 . . . 1 . . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 9 | . . . . . . . 1 . . . . . . . 1 2 . 3 . 2 . . Report Inventory 4 | . . . . . . . 1 . . . . . . . . . . 2 . 1 . . Retrieve Components 5 | . . . . . . . . . . . . . . . 1 2 . 1 . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Unauthorized Hacks 9 | . 4 . . . . 2 1 . . . . . . . . . . 2 . . . . Terminals 6 | . 2 . . . . 2 . . . . . . . . . . . 2 . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Botnet 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 44 | . 6 1 . . 1 7 5 2 . . . . . . 6 3 . 4 2 3 2 2 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 2 . . . . 6 . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Matter 102 | . . . . . . . 102 . . . . . . . . . . . . . . . Time 51 | . . . . . . . 51 . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Time 18 | . . . . . . . . . . . . . . . . . . . 18 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . . . . . . . . 1 4 . 2 . 8 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Res Acc Com Total Allies 32 | . . . . . . 11 . . . . . 1 . . . . 20 . . . . . Largest Group 20 | . . . . . . 10 2 . . . . 1 . . . . 20 20 . . . . Highest-Rated Group 750 | . . . . . . 176 35 . . . . 94 . . . . 750 750 . . . . Highest-Rated Ally 99 | . . . . . . 99 19 . . . . 94 . . . . 50 50 . . . . Total Orders 12 | . . . . . . 3 . . . . . . . . . . . 6 . . 3 . GOTO 5 | . . . . . . 1 . . . . . . . . . . . 4 . . . . EXPLORE 7 | . . . . . . 2 . . . . . . . . . . . 2 . . 3 . Ally Attacks 247 | . . . . . . 116 3 . . . . 8 . . . . . 120 . . . . Total Damage 5850 | . . . . . . 1707 23 . . . . 231 . . . . . 3889 . . . . Kills 49 | . . . . . . 23 . . . . . 1 . . . . . 25 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Res Acc Com Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 2 1 . . . . . . . . . . . . Drone Launches 17 | . . . . . . 4 . . . . . . . . . . . 9 . . 4 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Res Acc Com Turns Passed 13304 | 62 617 580 462 228 185 1048 1755 980 648 541 128 939 28 41 1682 666 151 763 161 863 497 279 Spaces Moved 11244 | 54 491 574 481 214 141 636 934 484 388 345 83 562 56 81 713 860 189 1107 334 1136 846 535 Core 266 | 2 . . . . . . . . . . . 38 56 81 83 . . . . . . 6 Treads 3131 | . . . . . 4 410 934 484 388 345 83 483 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 2216 | 52 491 574 481 214 137 226 . . . . . 41 . . . . . . . . . . Hover 788 | . . . . . . . . . . . . . . . 358 430 . . . . . . Flight 4843 | . . . . . . . . . . . . . . . 272 430 189 1107 334 1136 846 529 Fastest Speed 28 | 50 90 90 90 90 100 100 145 148 152 156 156 50 50 50 40 37 37 31 31 28 28 28 Average Speed 79 | 88 90 90 95 99 102 130 145 148 155 156 156 145 50 50 57 48 37 33 31 30 28 28 Slowest Speed 250 | 90 90 90 100 100 180 180 148 152 156 156 156 175 50 50 250 61 37 37 31 31 28 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . 9 . 1 . 5 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 92 92 93 47 12 86 31 19 60 58 70 71 2 80 16 15 87 34 9 25 20 22 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 8 | . 2 3 . . . . . . 1 1 1 . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . . 1 1 . . . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 . . 1 1 1 . . . 1 . . . . . . . Scrap Searched 8 | . . 1 . 1 . . . . 3 1 . 2 . . . . . . . . . . Spaces Dug 108 | . . . . . . 6 10 . . . . 8 . . 15 6 . 9 5 32 3 14 Terrain Destroyed 197 | . . . . . . 19 19 4 . . . 20 . . 15 48 . 18 5 32 3 14 Melee 103 | . . . . . . 6 10 . . . . 6 . . 15 3 . 9 5 32 3 14 Projectile 32 | . . . . . . . 9 3 . . . 14 . . . 6 . . . . . . AOE 62 | . . . . . . 13 . 1 . . . . . . . 39 . 9 . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Res Res Acc Com Total 14729 | 65 590 607 484 227 165 776 1251 697 429 348 82 625 56 80 1857 1049 269 1465 373 1549 1074 611 Wait 2450 | . 21 11 . 6 1 23 224 159 19 . . 9 . . 1024 128 76 276 24 265 169 15 Move 11192 | 53 490 573 480 213 140 635 933 483 387 344 82 561 56 80 712 844 188 1104 333 1125 845 531 Hop 15 | . . . . . . . . . . . . . . . . 7 . 1 . 5 . 2 Pick Up 138 | 5 11 1 1 3 9 14 12 5 3 . . 4 . . 6 15 . 16 3 20 8 2 Fast Attach 71 | 5 1 . . 1 . 7 3 4 3 2 . 1 . . 12 11 2 7 . 7 5 . Attach 49 | 1 . 2 . 1 4 . 2 3 . . . 5 . . 8 6 . 5 3 5 2 2 Detach 11 | . . . . . . . . . . . . 1 . . 2 . 1 5 1 1 . . Swap 89 | 1 10 3 1 . 1 13 12 6 5 . . 7 . . 1 2 . 6 1 12 3 5 Drop 155 | . 11 2 2 2 1 26 17 6 7 2 . 8 . . 4 7 2 18 . 23 12 5 Fire 210 | . 46 15 . 1 9 33 26 16 5 . . 23 . . 21 14 . 1 . . . . Melee 262 | . . . . . . 19 22 9 . . . 6 . . 65 14 . 23 8 50 15 31 Ram 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Escape Stasis 67 | . . . . . . . . . . . . . . . . . . . . 36 13 18 Rewire 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 2 . . . . . . . . . . . 3 . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res x4 / [*Ext]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 14) 251 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 8) 474 | -10/Materials | Identified exit to Mines 474 | -10/Materials | Discovered new exit (range 14) 680 | -10/Materials | Entered Mines 685 | -10/Mines | Discovered new exit (range 17) 701 | -10/Mines | Met a Derelict bent on vengeance 733 | -10/Mines | Learned location of Zion (-7) 854 | -10/Mines | Core integrity fell below 50% 943 | -10/Mines | Learned location of Storage (-8) 1012 | -10/Mines | Discovered new exit (range 9) 1257 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1257 | -10/Mines | Discovered new exit (range 5) 1260 | -10/Mines | Entered Exiles 1275 | -10/Exiles | Discovered new exit (range 15) 1287 | -10/Exiles | Met 8R-AWN 1302 | -10/Exiles | Met EX-HEX 1336 | -10/Exiles | Met EX-BIN 1347 | -10/Exiles | Aligned with FarCom system 1348 | -10/Exiles | Given EX-Vault access code 1391 | -10/Exiles | Opened EX-Vault 1397 | -10/Exiles | Found Prototype Processor 1415 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1474 | -10/Exiles | Met EX-DEC 1519 | -10/Exiles | Visited The Gauntlet 1711 | -10/Exiles | Discovered new exit (range 11) 1722 | -10/Exiles | Left Exiles lab with Modified TNC 1722 | -10/Exiles | Entered Mines 1747 | -9/Mines | Discovered new exit (range 16) 1950 | -9/Mines | Entered Materials 1950 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1954 | -8/Materials | Identified Modified TNC 1988 | -8/Materials | Discovered new exit (range 3) 2135 | -8/Materials | Entered Storage 2303 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2645 | -8/Storage | Met 01-MTF 2967 | -8/Storage | Discovered new exit (range 8) 3183 | -8/Storage | Entered Factory 3183 | -7/Factory | Accompanied by 2 allies 3183 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3750 | -7/Factory | Discovered new exit (range 16) 3825 | -7/Factory | Identified exit to Factory 3987 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 4893 | -7/Factory | Discovered exit to Factory (range 12) 4938 | -7/Factory | Entered another Factory area 4938 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4960 | -6/Factory | Build established: Skirmisher 5111 | -6/Factory | Identified exit to Lower Caves 5411 | -6/Factory | Identified exit to Factory 5820 | -6/Factory | Build established: Mutant 5918 | -6/Factory | Entered Lower Caves 6278 | -6/Lower Caves | Learned 8 Factory zone layouts 6388 | -6/Lower Caves | Discovered new exit (range 7) 6566 | -6/Lower Caves | Entered another Lower Caves area 6612 | -6/Lower Caves | Build established: Scavenger-Mutant 7021 | -6/Lower Caves | Discovered new exit (range 7) 7107 | -6/Lower Caves | Entered Data Miner 7107 | -6/Data Miner | Discovered new exit (range 6) 7137 | -6/Data Miner | Met Data Miner 7168 | -6/Data Miner | Learned location of Section 7 (-3) 7168 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7195 | -6/Data Miner | Received God Mode back door access code from Data Miner 7235 | -6/Data Miner | Entered Proximity Caves 7281 | -5/Proximity Caves | Escorted by Enhanced Grunt 7290 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7730 | -5/Proximity Caves | Found Prototype Device 7730 | -5/Proximity Caves | Identified Exp. Thermal Shield 7966 | -5/Proximity Caves | Build established: Scavenger-Tank 8164 | -5/Proximity Caves | Core integrity fell below 50% 8168 | -5/Proximity Caves | Discovered exit to Factory (range 11) 8174 | -5/Proximity Caves | Entered Factory 8174 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8175 | -5/Factory | Identified exit to Upper Caves 8187 | -5/Factory | Lost 13 parts (2p4n2u5w) 8202 | -5/Factory | Sucked down chute 8202 | -5/Factory | Entered Waste 8207 | -5/Waste | Spotted C-40 Crusher 8217 | -5/Waste | EMP discharged 8222 | -5/Waste | Spotted C-40 Crusher 8222 | -5/Waste | Spotted C-40 Crusher 8228 | -5/Waste | Spotted C-40 Crusher 8231 | -5/Waste | Spotted C-40 Crusher 8235 | -5/Waste | Discovered new exit (range 15) 8235 | -5/Waste | Spotted C-40 Crusher 8243 | -5/Waste | Entered Factory 8282 | -5/Factory | System corruption reached 10% 8413 | -5/Factory | Build established: Mutant 8744 | -5/Factory | Discovered new exit (range 14) 9833 | -5/Factory | Core integrity fell below 50% 9880 | -5/Factory | Lost 7 parts (2p2n2u1w) 9925 | -5/Factory | Entered another Factory area 9925 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9956 | -4/Factory | Lost 4 parts (1n1u2w) 10076 | -4/Factory | Spotted B-86 Titan 10241 | -4/Factory | Build established: Infiltrator-Mutant 10431 | -4/Factory | Discovered new exit (range 14) 10560 | -4/Factory | Build established: Scavenger-Mutant 10591 | -4/Factory | Sucked down chute 10591 | -4/Factory | Entered Waste 10592 | -4/Waste | Joined by Warlord forces that had cleared the area 10631 | -4/Waste | Discovered new exit (range 15) 10742 | -4/Waste | Entered Factory 10742 | -4/Factory | Accompanied by 20 allies 10972 | -4/Factory | Identified exit to Research 10987 | -4/Factory | Discovered new exit (range 6) 11161 | -4/Factory | Found Enh. Force Lance 11354 | -4/Factory | Build established: Hacker-Sprinter 11505 | -4/Factory | Entered Research 11505 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11539 | -3/Research | Repaired Nuclear Pulse Array 11557 | -3/Research | Identified exit to Research 11666 | -3/Research | Entered another Research area 11666 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12460 | -2/Research | Identified exit to Access 12529 | -2/Research | Entered Access 12529 | -1/Access | Evolved 2 slots: Utility x2 12605 | -1/Access | Found Prototype Slashing Weapon 12605 | -1/Access | Identified Molecular Scythe 12638 | -1/Access | Incoming investigation squad redirected 12862 | -1/Access | Identified exit to Surface 12862 | -1/Access | Identified exit to Command 12892 | -1/Access | Build established: Wizard-Sprinter 13026 | -1/Access | Entered Command 13287 | -1/Command | Spotted Alpha 7 13287 | -1/Command | Spotted Striker 13287 | -1/Command | Spotted Executioner 13288 | -1/Command | Spotted Executioner 13289 | -1/Command | Spotted Alpha 7 13289 | -1/Command | Spotted Striker 13289 | -1/Command | Spotted Executioner 13289 | -1/Command | Spotted Executioner 13290 | -1/Command | Spotted B-99 Colossus 13291 | -1/Command | Spotted B-99 Colossus 13301 | -1/Command | Core integrity fell below 50% 13304 | -1/Command | Core integrity fell below 20% 13305 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 13303_ A bubble of rippling energy engulfs the area. 13303_ Field strength at 94. 13303_ Penetrated by Slug. 13303_ Slug penetrates G-73 Enforcer. 13303_ Field strength at 53. 13304_ B-99 Colossus activates siege mode. 13304_ Stasis field depleted. 13304_ Penetrated by Slug. 13304_ Adv. Melee Analysis Suite destroyed. 13304_ Imp. Hacking Suite destroyed. 13304_ Stasis field depleted. 13304_ Triggered Stasis Trap. 13304_ A bubble of rippling energy engulfs the area. 13304_ Field strength at 94. 13304_ Slug penetrates Striker. 13304_ Penetrated by Slug. 13304_ Slug penetrates B-99 Colossus. 13304_ Slug penetrates Wall. 13305_ Field strength at 83. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????# # #????????????????????? | | ??????????????????# # #????????????????????? | | ??????????????????# + =#????????????????????? | | ??????????????????+ # #????????????????????? | | ??????????????????# # #????????????????????? | | ??????????????????# # #? ?????????????????? | | ????????########+## ##h###? 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