Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 12:56:42 Player: ToasterKoishi Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8906) 8906 TOTAL SCORE: 15886 Bonus ------- Pacifist 7906 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 252/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Improved Utility Shielding Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hacking Suite System Shield Phase Cannon Force Lance Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Reaction Control System Improved Utility Shielding Hacking Suite System Shield > --- WEAPON ----------- Plasma Lance > --- INVENTORY -------- Phase Cannon [Rating: 64] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Propulsion Nuclear Pulse Array Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Reaction Control System Hackware Hacking Suite Protection Improved Utility Shielding Weapon Plasma Lance Energy Cannon Phase Cannon Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Slots Evolved 18 | . . 2 2 2 2 . 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 6 | . . . . 2 1 . 1 1 . . 1 . Utility 11 | . . 2 2 . 1 . 1 . 2 . 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 28 | . . . . 2 1 1 3 2 . 6 7 6 Power 7 | . . . . . 1 1 . . . 2 2 1 Engine 4 | . . . . . 1 . . . . 1 1 1 Core 3 | . . . . . . 1 . . . 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 10 | . . . . 2 . . 1 1 . 3 1 2 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . . . . 2 . . 1 1 . 3 1 2 Utility 7 | . . . . . . . 2 . . 1 2 2 Device 1 | . . . . . . . . . . . 1 . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 5 | . . . . . . . 2 . . . 1 2 Protection 1 | . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 4 | . . . . . . . . 1 . . 2 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 1 . . 1 . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . . . . 1 1 Parts Lost 15 | . . . . . . . 2 3 . 1 2 7 Power 2 | . . . . . . . . . . . 1 1 Propulsion 10 | . . . . . . . 2 2 . 1 1 4 Utility 2 | . . . . . . . . 1 . . . 1 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 4 | . . . . . . . 1 1 . 1 2 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 17 | . . . . 9 13 15 21 12 4 20 29 24 Flight 6 | . . . . 9 13 13 10 2 . 6 8 6 Hackware 5 | . . . . . . . 8 9 4 4 6 10 Protection 1 | . . . . . . . . . . 2 4 4 Naked Turns 114 | . 44 28 35 7 . . . . . . . . Heaviest Build 24 | . . . . . . 6 6 . . 20 24 18 Greatest Support 35 | 3 3 3 3 11 11 11 18 19 3 26 26 35 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 1 3 4 4 4 4 4 5 3 4 Average Carried 2 | . 1 1 1 2 3 4 3 3 4 3 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | 1 1 1 1 3 4 4 4 4 4 3 1 4 Class Distribution -------------------- 47% | Mutant 35% | Hacker-Mutant 17% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Hacker-Mutant | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Matter Collected 335 | 174 . . . . . 43 . . . . 30 88 Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Hostile Shots Fired 399 | . . 9 5 . 9 . 27 105 . 15 30 199 Missed 210 | . . 5 1 . 5 . 11 51 . 7 19 111 Damage Taken 4274 | . 3 51 194 . 26 16 261 896 . 287 259 2281 Core 2912 | . 3 51 194 . 6 . 126 796 . 48 73 1615 Absorbed by Shields 55 | . . . . . . . . 28 . . . 27 Redirected to Shielding 77 | . . . . . . . . . . . . 77 Core Remaining (%) 85 | 100 98 87 64 100 . 99 87 30 . 96 94 . Volleys Fired 3 | . . . . . . . . 1 . . 2 . Largest 1 | . . . . . . . . 1 . . 1 . Hottest 85 | . . . . . . . . 85 . . 85 . Shots Fired 3 | . . . . . . . . 1 . . 2 . Gun . | . . . . . . . . . . . . . Cannon 3 | . . . . . . . . 1 . . 2 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 3 | . . . . . . . . 1 . . 2 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 51 | . 6 5 11 . . . . 19 . . . 10 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 51 | . 6 5 11 . . . . 19 . . . 10 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . 3 . . . . . . 2 4 Average Corruption 3 | . . . . 3 . . . . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 24 | . 3 2 5 . . . . 9 . . . 5 Shots . | . . . . . . . . . . . . . Rammed 7 | . 1 1 2 . . . . 2 . . . 1 Targets Rammed 7 | . 1 1 2 . . . . 2 . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 149 | . . 5 . . . . . . . . 44 149 Average Temperature 45 | . . 5 . . . . . . . . 25 81 Received Heat Transfer 369 | . . 48 . . 6 . 54 198 . . . 63 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Peak Influence 842 | . 7 17 7 32 50 35 208 157 81 60 145 842 Initial 109 | . . 2 7 2 15 35 18 109 81 60 27 89 Average 159 | . 2 11 7 21 32 35 73 147 81 58 70 421 Maximum Alert Level 3 | . . . . . . . 1 . . . . 3 Low Security (%) 84 | 100 100 100 100 100 100 100 98 100 100 100 100 42 Level 1 2 | . . . . . . . 1 . . . . 9 Level 2 4 | . . . . . . . . . . . . 16 Level 3 8 | . . . . . . . . . . . . 31 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . . . 2 4 . 1 1 3 Investigation 6 | . . . . . . . 1 3 . . 1 1 Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . . . . . . . 1 1 . 1 . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Distress Signals 7 | . . 1 . . . . 1 1 . . 1 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 129 | . . 3 1 2 1 7 19 15 . 4 14 63 Peak Tracking Total 27 | . . 5 1 2 2 5 14 14 . 4 12 27 Tactical Retreats 15 | . . . . . 1 . 3 . . . 2 9 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Traps Triggered 7 | . . . . 2 . . . 2 . . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Machines Accessed 11 | . 1 . . . 1 . 1 4 1 . 2 1 Terminals 11 | . 1 . . . 1 . 1 4 1 . 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 29 | . 1 . . . 1 . 3 14 1 . 5 4 Successful 6 | . 1 . . . 1 . . 2 1 . 1 . Failed 23 | . . . . . . . 3 12 . . 4 4 Catastrophic 3 | . . . . . . . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . . . . . . . 3 9 . . 2 . Terminals 29 | . 1 . . . 1 . 3 14 1 . 5 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 6 | . 1 . . . 1 . . 2 1 . 1 . Open DSF 3 | . . . . . 1 . . 1 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . . 1 3 . . 1 1 Full Trace Events 6 | . . . . . . . 1 3 . . 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Turns Passed 958 | 12 44 28 35 106 28 28 87 120 13 44 153 260 Spaces Moved 2407 | 22 85 53 66 285 75 69 233 193 25 83 375 843 Core 435 | 22 85 53 66 13 . . . 117 25 15 . 39 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1972 | . . . . 272 75 69 233 76 . 68 375 804 Fastest Speed 20 | 50 50 50 50 34 34 34 34 37 50 37 37 20 Average Speed 35 | 50 50 50 50 35 34 34 35 45 50 40 37 28 Slowest Speed 120 | 50 50 50 50 50 34 34 40 50 50 120 37 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 40 | . . . . 4 . . 2 5 . 2 5 22 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 22 | 4 29 10 8 12 4 77 9 7 1 89 16 32 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . 1 . . . 1 Terrain Destroyed 2 | . . . . . . . . 1 . . . 1 Melee 1 | . . . . . . . . . . . . 1 Projectile 1 | . . . . . . . . 1 . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res DSF Res Acc Total 2443 | 22 85 53 67 284 76 72 235 218 24 89 379 839 Wait . | . . . . . . . . . . . . . Move 2320 | 21 84 52 66 276 74 68 228 182 24 78 365 802 Hop 36 | . . . . 4 . . 2 5 . 2 4 19 Pick Up 11 | 1 . . . 2 . . 1 . . 2 . 5 Fast Attach 16 | . . . . 2 1 1 1 1 . 3 5 2 Attach 12 | . . . . . . . 2 1 . 3 2 4 Detach 6 | . . . . . 1 . 1 1 . . 1 2 Swap . | . . . . . . . . . . . . . Drop 1 | . . . . . . . . . . 1 . . Fire 3 | . . . . . . . . 1 . . 2 . Melee 1 | . . . . . . . . . . . . 1 Ram 6 | . 1 1 1 . . . . 2 . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . 3 . 25 . . . 3 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 16) 44 | -10/Materials | Identified exit to Mines 52 | -10/Materials | Discovered new exit (range 11) 57 | -10/Materials | Entered another Materials area 57 | -9/Materials | Evolved 2 slots: Utility x2 79 | -9/Materials | Discovered new exit (range 15) 85 | -9/Materials | Entered another Materials area 85 | -8/Materials | Evolved 2 slots: Utility x2 111 | -8/Materials | Discovered new exit (range 16) 120 | -8/Materials | Entered Factory 120 | -7/Factory | Evolved 2 slots: Propulsion x2 223 | -7/Factory | Discovered new exit (range 7) 226 | -7/Factory | Entered another Factory area 226 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 253 | -6/Factory | Identified exit to DSF 254 | -6/Factory | Entered DSF 254 | -6/DSF | Encountered a pitched battle between 0b10 and Warlord forces 272 | -6/DSF | Discovered new exit (range 16) 282 | -6/DSF | Entered Factory 282 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 300 | -5/Factory | Build established: Mutant 311 | -5/Factory | Lost 11 allies 353 | -5/Factory | Discovered new exit (range 11) 364 | -5/Factory | Discovered new exit (range 9) 369 | -5/Factory | Entered another Factory area 369 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 395 | -4/Factory | Identified exit to Upper Caves 395 | -4/Factory | Identified exit to Extension 395 | -4/Factory | Identified exit to Armory 481 | -4/Factory | Core integrity fell below 50% 482 | -4/Factory | Discovered new exit (range 13) 489 | -4/Factory | Entered Research 489 | -3/Research | Evolved 2 slots: Utility x2 502 | -3/Research | Identified exit to DSF 502 | -3/Research | Entered DSF 523 | -3/DSF | Additional patrols routed to DSF 540 | -3/DSF | Discovered new exit (range 16) 546 | -3/DSF | Entered Research 546 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 644 | -2/Research | Identified exit to Access 699 | -2/Research | Entered Access 699 | -1/Access | Evolved 2 slots: Utility x2 827 | -1/Access | Lost 4 parts (1p1n1u1w) 888 | -1/Access | Core integrity fell below 50% 949 | -1/Access | Search patrols dispatched 954 | -1/Access | Core integrity fell below 20% 959 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 00936_ Knocked back. 00939_ Penetrated by Slug. 00939_ Exp. Q-thruster destroyed. 00939_ Slug penetrates Wall. 00939_ Slug penetrates H-88 Terminator. 00939_ H-88 Terminator suffers critical hit (Destroy). 00939_ H-88 Terminator destroyed. 00939_ Slug penetrates H-88 Terminator. 00939_ Acquired 88 matter. 00939_ Penetrated by Slug. 00939_ Slug penetrates Wall. 00946_ System corrupted: Energy discharge (-28). 00949_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 00953_ Slug penetrates Wall. 00953_ Slug penetrates Wave Collapse Detector. 00953_ Slug penetrates Wall. 00955_ Slammed into Y-72 Warden. 00956_ Penetrated by Slug. 00957_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????##########?????# #???????????? | | ???????????????????#? ! #?????# #???????????? | | ???????????????????# #?????# #???????????? | | ???????????????????# " #?????# #????????+??? | | ???????????????????#""" #?????# #???????# #?? | | ???????????????????# """ #?????# #???????# #?? | | ???????????????????# " #?????# ######### #?? | | ???????????????????# #?????# #?? | | ???????????????????# #?????# ######### #?? | | ???????????????????#####+########### #???????# #?? | | ??????????????#####???# #???????# #?? | | ??????????????? ??# ###########+######??# #?? | | ???????????????? ??# #???# #### ### | | ????????????? ?? " ?# #???# + | | ???????????"" """ ?# #???# ######## | | ???????????""" """ # #???# [ #??????? | | ????????? " " # #???# " #??????? | | ??????? + #???# """ [] #?????## | | ??????? # #???# """ !] #???? # | | ??????? # #???# " !] #???? # | | ????????#############?# #???# #??? # | | ????????????# ??# #???# #??? # | | ????????????# ??# #???# [ #??! # | | ????????????# "" ## Y##??# #?? # | | ????????????# "" # s##########+######? # | | ????????????# Y" + @s sY #? # | | ????????????# "" # s h o # # | | ????????????# "" # ###/########## # # | | ????????????# ?## ## ## + # | | ????????????# ??# ## ## # # | | ????????????#######???# ## ""## # # | | ???????????????#== ??# ## ""## ######## | | ???????????????#=/ # ## ""## # | | ???????????????#= t ## T## # | | ???????????????# # + ""######### # | | ???????????????# # ## ""#???????# + | | ???????????????# [?# ## ""#???????# # | | ???????????????# ?# ## " #???????# # | | ???????????????#+###??# ## """ #??????## # | | ???????????????# ###### ## """ #??????# | | ???????????????+ ## " #??????# | | ???????????????# ##########+###??????#/ | | ???????????????# #####/########### #????????# | | ???????????????#????# ** ## #????????##### | | ????????????????????# *= ## #????????????? | | ????????????????????# # #????????????? | | ????????????????????# ## #????????????? | | ????????????????????# #????????????? | | ????????????????????# ###????????????? | | ????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 29 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 72 Offensive Hacking 20 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapAnalysisProjector Manual? 0 Play Time 00:39:07 Cumulative 88.1 hours Start 2024.05.04 @ 12:23:23 End 2024.05.04 @ 12:56:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 46 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 71604fd7-b8d4-48e1-9c0a-3ceabeaee93d