Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.10 @ 20:10:38 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (257) 1285 Value Destroyed (6184) 6184 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1085) 1085 TOTAL SCORE: 12634 Bonus ------- High Alert Combat Kills 805 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 605/700 Matter 216/300 Energy 224/310 System Corruption 4% Temperature Cool (0) Movement Treading (190) Ox1 Location -7/Waste Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit High-capacity Storage Unit Improved Remote Shield > --- WEAPON (3) ------- Precision Assault Rifle > --- INVENTORY (18) --- Fission Core Armored Treads Armored Treads Medium Treads Armored Wheel Armored Huge Wheel Armored Huge Wheel Advanced Terrain Scanner Modified TNC Improved Light Armor Plating Layered Light Armor Plating Hacking Suite Precision Shock Rifle Missile Launcher Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Remote Shield > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Precision Assault Rifle > --- INVENTORY -------- Fission Core Armored Treads Armored Treads Medium Treads Armored Wheel Armored Huge Wheel Armored Huge Wheel Coolant Injector Large Storage Unit Advanced Terrain Scanner Modified TNC Transmission Jammer Improved Propulsion Shielding Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Precision Shock Rifle Missile Launcher Missile Launcher Improved Datajack Mining Laser [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . Utility 3 | . . . 2 . . . 1 . . Weapon 1 | . . . . . . . . 1 . Parts Attached 155 | 6 19 5 31 1 2 4 68 17 2 Power 15 | 1 2 1 3 . . . 7 1 . Engine 10 | 1 2 . 1 . . . 5 1 . Core 5 | . . 1 2 . . . 2 . . Reactor . | . . . . . . . . . . Propulsion 34 | 2 5 2 7 . . . 13 5 . Treads 20 | 1 2 2 5 . . . 7 3 . Leg 3 | . . . 2 . . . 1 . . Wheel 9 | 1 3 . . . . . 4 1 . Hover 2 | . . . . . . . 1 1 . Flight . | . . . . . . . . . . Utility 35 | 1 5 . 7 1 1 2 12 5 1 Device 10 | . . . . . . 1 6 2 1 Storage 13 | 1 5 . 4 . 1 . . 2 . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 12 | . . . 3 1 . 1 6 1 . Artifact . | . . . . . . . . . . Weapon 71 | 2 7 2 14 . 1 2 36 6 1 Energy Gun 13 | 2 4 1 2 . . . 1 3 . Energy Cannon 28 | . 1 1 6 . . 1 17 2 . Ballistic Gun 11 | . 2 . 2 . 1 . 4 1 1 Ballistic Cannon 4 | . . . . . . . 4 . . Launcher 7 | . . . 3 . . 1 3 . . Special Weapon 8 | . . . 1 . . . 7 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 3 3 . Parts Lost 26 | . 7 2 3 . . . 11 2 1 Power 5 | . 1 . 2 . . . 2 . . Propulsion 3 | . 1 . . . . . 2 . . Utility 4 | . . . . . . . 4 . . Weapon 14 | . 5 2 1 . . . 3 2 1 Highest Loss Streak 4 | . 4 1 1 . . . 3 1 1 Average Slot Usage (%) 95 | . 93 100 99 100 100 100 91 91 92 Engine 5 | . 13 3 1 . . . 8 7 7 Core 5 | . . 10 9 11 11 11 . . . Treads 10 | . 17 25 11 . . . 8 15 15 Leg 7 | . . . 10 22 22 22 1 . . Wheel 4 | . 6 2 . . . . 9 7 7 Device 3 | . . . . . . 2 8 7 14 Storage 29 | . 27 28 33 33 33 33 27 23 23 Protection 7 | . . . 10 11 11 8 8 7 . Energy Gun 3 | . 12 11 3 . . . . . . Energy Cannon 10 | . 4 2 6 11 11 10 13 16 15 Ballistic Gun 8 | . 9 14 11 11 11 11 3 4 7 Naked Turns . | . . . . . . . . . . Heaviest Build 113 | 10 44 44 67 65 79 79 91 108 113 Greatest Support 51 | 10 40 40 40 34 34 34 51 40 28 Greatest Overweight (x) 6 | . 4 4 3 1 2 2 6 3 4 Average Overweight (x) 2 | . 1 1 1 1 1 2 2 2 3 Largest Inventory Capacity 26 | 6 16 16 22 22 24 24 24 26 26 Average Capacity 21 | 5 14 16 21 22 23 24 24 24 25 Most Carried 25 | 5 16 16 22 22 24 24 24 24 25 Average Carried 21 | 3 12 15 21 21 23 24 23 23 24 Final Capacity 26 | 6 16 16 22 22 24 24 24 26 18 Final Carried 24 | 5 16 16 22 22 24 24 24 24 18 Class Distribution -------------------- 68% | Hauler-Mutant 19% | Mutant 11% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 3228 | 260 332 158 746 106 . 132 1259 235 . Remotely . | . . . . . . . . . . Salvage Created 9379 | 103 1156 555 1992 571 . 206 3788 1008 . Parts 541 | 4 72 34 121 33 . 13 210 54 . Haulers Intercepted 16 | . 2 . 5 . . . 6 3 . Recyclers Shooed 11 | . 3 . 1 1 . 1 5 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 156 | . 18 10 38 10 . 6 65 9 . Guns 66 | . 18 9 22 5 . . 11 1 . Cannons 61 | . . 1 7 3 . . 44 6 . AOE 27 | . . . 9 2 . 6 9 1 . Classes Destroyed 15 | 2 6 2 2 . . . 2 1 . Worker 33 | . 3 2 6 3 . 1 15 3 . Builder 11 | . 2 . 2 1 . . 4 2 . Tunneler 5 | 2 . 1 . . . . 1 1 . Hauler 16 | . 2 . 5 . . . 6 3 . Recycler 16 | 1 2 1 1 3 . 1 4 3 . Operator 6 | . 3 . 1 . . . 2 . . Watcher 14 | . 3 . 4 . . . 5 2 . Swarmer 37 | . . 3 10 7 . . 17 . . Grunt 83 | . 18 5 17 2 . 5 32 4 . Brawler 7 | . . . 3 1 . 1 2 . . Duelist 3 | . . . 1 . . . 2 . . Protector 2 | . . . . . . . 2 . . Sentry 19 | . . 2 7 . . . 8 2 . Hunter 3 | . . . . . . . 2 1 . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 11 | 3 4 3 4 5 . 7 11 7 . Combat Bots Only 8 | . 4 3 4 4 . 6 8 3 . Max Kills in Single Turn 3 | 1 2 1 3 3 . 2 3 3 . Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . 3 2 . 2 3 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 6695 | . 782 426 979 248 . 239 3021 956 44 Core 793 | . 126 61 142 26 . 37 306 95 . Absorbed by Shields 14 | . . . . . . . . . 14 Core Remaining (%) 54 | 100 . 25 . . . 48 44 . . Volleys Fired 622 | 11 88 27 135 33 . 11 261 47 9 Largest 3 | 2 2 2 2 2 . 2 2 3 3 Hottest 204 | 90 91 91 100 91 . 91 136 204 164 Shots Fired 1218 | 22 167 52 255 65 . 15 481 134 27 Gun 576 | 22 157 48 170 32 . 4 113 21 9 Cannon 595 | . 10 4 78 33 . 4 335 113 18 Launcher 27 | . . . 6 . . 7 14 . . Special 20 | . . . 1 . . . 19 . . Kinetic 420 | . 52 27 121 32 . 4 160 15 9 Thermal 737 | 22 87 25 128 33 . 4 307 113 18 Explosive 16 | . . . 6 . . 7 3 . . Electromagnetic 45 | . 28 . . . . . 11 6 . Robot Hit Streak 20 | 4 15 7 9 4 . 4 20 19 10 Robot Miss Streak 5 | 3 4 3 3 3 . 3 5 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 749 | 12 115 32 151 32 . 7 294 84 22 Core Hits 390 | 4 57 18 79 23 . 14 161 32 2 Critical Hits 46 | . . . 2 2 . . 29 11 2 Critical Kills 16 | . . . . 1 . . 12 3 . Critical Parts Destroyed 27 | . . . 2 1 . . 17 7 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16874 | 144 1726 533 3170 797 . 798 7382 1825 499 Guns 6045 | 144 1400 471 1972 362 . 35 1264 248 149 Cannons 7783 | . 122 62 839 336 . 21 4531 1522 350 Explosions 3015 | . 189 . 359 99 . 742 1573 53 . Melee . | . . . . . . . . . . Ramming 31 | . 15 . . . . . 14 2 . Kinetic 4875 | . 553 338 1386 362 . 35 1911 141 149 Thermal 8915 | 144 679 195 1425 435 . 21 4091 1575 350 Explosive 1620 | . 189 . 359 . . 742 330 . . Electromagnetic 1433 | . 290 . . . . . 1036 107 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 1 1 . . . . . 4 4 Average Corruption 1 | . 1 1 . . . . . 3 4 Corruption Purged . | . . . . . . . . . . Effects 39 | . 2 5 . . . . . 28 4 Message Errors 7 | . . 1 . . . . . 6 . Matter Fused 6 | . . . . . . . . 6 . Heat Flow Errors 4 | . . . . . . . . 4 . Energy Discharges 5 | . 1 3 . . . . . 1 . Data Loss (minor) 4 | . . 1 . . . . . 2 1 Targeting Errors 13 | . 1 . . . . . . 9 3 Overload Shots . | . . . . . . . . . . Overflow Damage 167 | . 17 . 20 26 . . 67 37 . Projectiles 141 | . 17 . 20 26 . . 41 37 . Explosions 26 | . . . . . . . 26 . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . . 3 . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . 3 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 213 | . . . 43 38 . . 132 . . Shots 9 | . . . 2 1 . . 6 . . Rammed 4 | . 2 . . . . . 1 1 . Targets Rammed 4 | . 2 . . . . . 1 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 299 | 240 233 152 299 261 . 66 258 281 . Average Temperature 74 | 132 59 67 83 75 . 25 68 80 . Received Heat Transfer 2439 | . 444 180 303 18 . 126 1062 306 . Effects 5 | 1 . . 2 1 . . . 1 . Energy Bleed 3 | 1 . . 1 . . . . 1 . Interference 2 | . . . 1 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 6 | . . . . . . . 6 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 25 | 2 2 1 3 . . . 7 10 . Heat Transferred 15957 | 372 1638 444 2545 692 . 37 6960 2640 629 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 1169 | 15 365 207 745 295 . 203 1169 525 136 Average Influence 321 | 4 196 68 323 206 . 60 548 379 135 Maximum Alert Level 4 | . 1 1 3 1 . 1 4 2 . Low Security (%) 38 | 100 35 99 41 42 . 72 18 . 100 Level 1 33 | . 64 . 23 57 . 27 23 64 . Level 2 15 | . . . 25 . . . 22 35 . Level 3 9 | . . . 8 . . . 23 . . Level 4 3 | . . . . . . . 10 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 37 | . 7 1 7 . . . 16 6 . Investigation 19 | . 5 1 5 . . . 6 2 . Extermination 2 | . . . . . . . . 2 . Reinforcement 7 | . 2 . 1 . . . 3 1 . Assault 8 | . . . 1 . . . 7 . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 11 | . 2 . 3 . . . 6 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 250 | . 30 10 60 9 . 6 115 17 3 Peak Tracking Total 11 | . 4 3 5 3 . 3 11 5 3 Tactical Retreats 18 | . 1 . 1 . . . 14 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 8 | . 1 . 1 . . . 3 3 . Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 11 | . 1 . 3 1 . 1 5 . . Max in Single Turn 1 | . 1 . 1 1 . 1 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 46 | . 8 1 14 . 1 1 14 7 . Terminals 27 | . 6 . 10 . . 1 8 2 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 4 | . . . 1 . . . 2 1 . Recycling Units 8 | . 2 . 2 . . . 2 2 . Scanalyzers 3 | . . . 1 . . . 2 . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 121 | . 25 1 43 . 1 1 38 12 . Successful 77 | . 13 1 25 . 1 1 26 10 . Failed 42 | . 11 . 17 . . . 12 2 . Catastrophic 2 | . 1 . . . . . 1 . . Database Lockouts 2 | . 1 . 1 . . . . . . Manual 42 | . 12 . 14 . 1 2 10 3 . Terminals 76 | . 20 . 28 . . 1 23 4 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 8 | . . . 3 . . . 4 1 . Recycling Units 19 | . 5 . 6 . . . 4 4 . Scanalyzers 13 | . . . 6 . . . 7 . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 39 | . 8 1 12 . 1 1 12 4 . Robot Schematic 2 | . . . 2 . . . . . . Robot Analysis 5 | . 2 . 2 . . 1 . . . Prototype ID Bank 7 | . 2 . 2 . . . 3 . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . 1 1 . Locate Traps 8 | . 2 . 3 . . . 2 1 . Recall Investigation 1 | . 1 . . . . . . . . Hauler Manifests 2 | . . . . . . . 2 . . Zone Layout 6 | . 1 . 1 . . . 4 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 5 | . . . 1 . . . 4 . . Scan Component 3 | . . . 1 . . . 2 . . Repair 2 | . . . . . . . 2 . . Recycling Unit Hacks 7 | . 1 . 2 . . . 2 2 . Retrieve Components 7 | . 1 . 2 . . . 2 2 . Scanalyzer 10 | . . . 6 . . . 4 . . Insert Component 5 | . . . 3 . . . 2 . . Analyze 5 | . . . 3 . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 34 | . 11 . 11 . . . 8 4 . Terminals 7 | . 3 . 2 . . . 2 . . Track 2 | . 2 . . . . . . . . Botnet 4 | . 1 . 1 . . . 2 . . Disrupt 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 1 . 2 . . . 2 2 . Tunnel 7 | . 1 . 2 . . . 2 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 38 | . 7 . 13 . . 1 12 5 . Full Trace Events 5 | . 3 . 1 . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . 2 . . Parts Built 1 | . . . . . . . . 1 . Matter 168 | . . . . . . . . 168 . Time 42 | . . . . . . . . 42 . Total Part Build Rating 4 | . . . . . . . . 4 . Parts Repaired 2 | . . . . . . . 2 . . Time 73 | . . . . . . . 73 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 51 | . 9 . 13 . . . 19 10 . Parts Scanalyzed 5 | . . . 3 . . . 2 . . Part Schematics Acquired 5 | . . . 3 . . . 2 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total 5 | . 2 . 2 . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 13954 | 87 1431 1194 2592 1248 566 1347 4107 1306 76 Spaces Moved 7437 | 50 776 638 1223 711 308 605 2286 809 31 Core 1 | 1 . . . . . . . . . Treads 1468 | . 318 512 617 . . . 15 6 . Legs 2358 | . . . 606 711 308 605 128 . . Wheels 3610 | 49 458 126 . . . . 2143 803 31 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 110 160 160 160 190 115 130 130 Average Speed 150 | 79 137 168 170 160 182 190 130 130 138 Slowest Speed 240 | 80 200 180 220 160 190 190 240 210 140 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 66 | 4 95 98 94 85 70 87 96 18 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 10 | . 1 2 2 1 . . 2 2 . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 4 | . . 2 . 1 . 1 . . . Spaces Dug 17 | . . . 1 . . . 16 . . Terrain Destroyed 155 | . 5 . 33 17 . 46 52 2 . Melee . | . . . . . . . . . . Projectile 22 | . . . 1 . . . 21 . . AOE 133 | . 5 . 32 17 . 46 31 2 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total 8991 | 72 976 716 1487 757 314 786 2881 959 43 Wait 570 | . 57 35 45 10 . 167 195 61 . Move 7429 | 49 775 637 1222 710 307 604 2285 809 31 Hop . | . . . . . . . . . . Pick Up 98 | 6 20 6 24 1 3 . 29 9 . Fast Attach 48 | 5 7 1 9 1 . . 18 6 1 Attach 39 | 1 5 3 5 . 1 . 19 5 . Detach 5 | . 1 . . . . . 3 . 1 Swap 68 | . 7 1 17 . 1 4 31 6 1 Drop 108 | . 14 6 30 2 2 . 39 15 . Fire 622 | 11 88 27 135 33 . 11 261 47 9 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . 2 . . . . . 1 1 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / Sto / *Low x2 / Gar) -7/Waste History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 8) 192 | -10/Materials | Discovered new exit (range 9) 247 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 538 | -10/Materials | Lost 4 parts (1p3w) 618 | -10/Materials | Discovered new exit (range 15) 922 | -10/Materials | Discovered new exit (range 5) 975 | -10/Materials | Core integrity fell below 50% 1266 | -10/Materials | Central database locked down 1519 | -10/Materials | Entered Mines 1539 | -10/Mines | Met a Derelict bent on vengeance 1805 | -10/Mines | Met a Derelict shopkeep closing up shop 1847 | -10/Mines | Discovered new exit (range 7) 1959 | -10/Mines | Learned location of Storage (-7) 2302 | -10/Mines | Learned location of Zion (-7) 2362 | -10/Mines | Discovered new exit (range 9) 2713 | -10/Mines | Entered Materials 2713 | -9/Materials | Evolved 2 slots: Utility x2 3020 | -9/Materials | Build established: Hauler-Mutant 3345 | -9/Materials | Discovered new exit (range 15) 3730 | -9/Materials | Identified exit to Mines 3766 | -9/Materials | Discovered new exit (range 7) 4269 | -9/Materials | Discovered new exit (range 4) 4910 | -9/Materials | Central database locked down 5113 | -9/Materials | First assault squad dispatched 5305 | -9/Materials | Entered Mines 5405 | -9/Mines | Discovered new exit (range 12) 5454 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5519 | -9/Mines | Assembled infested the area 5850 | -9/Mines | Discovered new exit (range 11) 5857 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6547 | -9/Mines | Discovered new exit (range 5) 6553 | -9/Mines | Entered Exiles 6596 | -9/Exiles | Met 8R-AWN 6622 | -9/Exiles | Met EX-HEX 6721 | -9/Exiles | Met EX-DEC 6763 | -9/Exiles | Met EX-BIN 6877 | -9/Exiles | Aligned with FarCom system 6879 | -9/Exiles | Given EX-Vault access code 6923 | -9/Exiles | Opened EX-Vault 6934 | -9/Exiles | Found Modified TNC 6973 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7104 | -9/Exiles | Discovered new exit (range 10) 7119 | -9/Exiles | Left Exiles lab with Modified TNC 7119 | -9/Exiles | Entered Mines 7126 | -8/Mines | Core integrity fell below 50% 7661 | -8/Mines | Discovered new exit (range 7) 8366 | -8/Mines | Build established: Hauler-Skirmisher 8466 | -8/Mines | Entered Materials 8466 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8761 | -8/Materials | Build established: Hauler-Mutant 8922 | -8/Materials | Repaired Imp. Light Armor Plating 9438 | -8/Materials | Lost 3 parts (1p1u1w) 9861 | -8/Materials | Discovered new exit (range 7) 10409 | -8/Materials | Discovered new exit (range 16) 10866 | -8/Materials | First assault squad dispatched 11423 | -8/Materials | Destroyed 8 combat bots 11514 | -8/Materials | Discovered new exit (range 16) 11545 | -8/Materials | Core integrity fell below 50% 12053 | -8/Materials | Repaired Broken Fission Core 12162 | -8/Materials | Destroyed 8 combat bots 12573 | -8/Materials | Entered Factory 12573 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12719 | -7/Factory | Identified exit to Storage 12719 | -7/Factory | Identified exit to Lower Caves 12826 | -7/Factory | Identified exit to Garrison 12885 | -7/Factory | Build established: Hauler-Skirmisher 13642 | -7/Factory | Garrison activated, responded to threat 13711 | -7/Factory | Discovered new exit (range 15) 13810 | -7/Factory | Fabricated Imp. Cooling System? 13879 | -7/Factory | Sucked down chute 13879 | -7/Factory | Entered Waste 13891 | -7/Waste | Spotted C-40 Crusher 13936 | -7/Waste | Spotted C-40 Crusher 13936 | -7/Waste | Spotted C-40 Crusher 13954 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13955 | -7/Waste | Self-destructed Last Messages --------------- 13810_ >> FABRICATOR: Completed Imp. Cooling System? 13814_ System corrupted: Matter fused (-8). 13823_ Dropped Lrg. Storage Unit. 13827_ Acquired Missile Launcher. 13879_ Triggered Chute Trap. 13879_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 13879_ Receiving FarCom transmissions... 13888_ Acquired Imp. Remote Shield. 13892_ System corrupted: Adv. Beam Cannon targeting data glitched. 13905_ C-40 Crusher suffers critical hit. 13909_ System corrupted: Adv. Beam Cannon targeting data glitched. 13909_ C-40 Crusher suffers critical hit. 13910_ Rnf. Fission Core crushed. 13925_ Imp. Component Analysis Suite crushed. 13932_ System corrupted: Component data lost. 13954_ Adv. Beam Cannon crushed. 13954_ Hcp. Storage Unit crushed. 13954_ Adv. Beam Cannon crushed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????#?????????? | | ??????????????????????????????? #?????????? | | ?????????????############????? #?????????? | | ?????????????# #???? #?????????? | | ?????????????# #??? #?????????? | | ?????????????# #### ######????? | | ?????????????#= ???? | | ?????????????# ???? | | ?????????????# ???? | | ?????????????# CC ???? | | ?????????????# !!CC CC#### ######????? | | ?????????????# !@CCCC #???? #?????????? | | ?????????????# !!] CC #????? #?????????? | | ?????????????############?????? #?????????? | | ????????????????????????????????#?????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Imp. Cooling System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroShockCleaver Manual? 0 Play Time 01:25:31 Cumulative 341.1 hours Start 2020.03.09 @ 23:25:51 End 2020.03.10 @ 20:10:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 249 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 76 Gallery% 83 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83543a8f-2c37-4e18-b0d6-5d05af2bc8a9