Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 16:24:12 Player: LU-1G1 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (123) 615 Value Destroyed (4758) 4758 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (3778) 3778 TOTAL SCORE: 18451 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 417 Registered with UFD 300 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -815 Cogmind --------- Core Integrity 0/1450 Matter 215/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Experimental Matter Compressor (223) Subatomic Replicator Point Singularity Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Spectral Analyzer Advanced Launcher Guidance Computer Advanced Cloaking Device Heavy Regenerative Plating Experimental Hacking Suite Experimental System Shield Ghost Barrier > --- WEAPON ----------- Tachyon Dispersion Ray Centrium Greatsword > --- INVENTORY -------- Light Ion Engine Experimental Matter Compressor Precision Matter Filter Experimental System Shield Subatomic Replicator Heavy Shock Bomb Launcher Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher CPS Tube [Rating: 169] Favorites ----------- Power Enhanced Fission Core Engine Angular Momentum Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Improved Antigrav System Flight Unit Electron Diverter Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Core Shielding Weapon Compact Ion Cannon Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Shock Bomb Launcher Special Weapon LU-1G1's Laser Shovel Slashing Weapon Centrium Greatsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Slots Evolved 16 | . . . . . . 8 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . 2 . . . . . . . . . 2 . . . 1 . Utility 8 | . . . . . . 5 . . . . 1 . . . . . . 2 . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 214 | 5 4 . 9 12 3 11 10 8 2 12 36 2 9 2 3 13 6 21 12 21 13 Power 23 | 1 . . 1 1 . 1 3 . . 2 6 . 1 . . . . 2 2 2 1 Engine 7 | 1 . . 1 . . . 2 . . 1 . . . . . . . . 1 1 . Core 12 | . . . . 1 . 1 1 . . 1 6 . 1 . . . . . . . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . 2 1 1 . Propulsion 51 | 2 2 . 2 3 . 3 1 3 . 1 10 1 1 . . 2 2 6 3 9 . Treads 31 | 2 2 . 2 3 . 3 1 3 . . 10 1 1 . . 2 . . . 1 . Leg 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . 1 8 . Flight 8 | . . . . . . . . . . . . . . . . . . 6 2 . . Utility 72 | 1 1 . 2 3 . 4 3 1 . 2 7 1 6 . 2 7 3 6 6 7 10 Device 30 | . . . . . . 1 1 1 . 1 5 1 5 . . 3 1 2 1 4 4 Storage 9 | 1 1 . 1 1 . . . . . . 1 . . . 1 1 . . 1 1 . Processor 9 | . . . . 1 . . . . . . 1 . . . . 1 2 . 2 1 1 Hackware 8 | . . . . . . 1 1 . . . . . . . . . . 1 1 1 3 Protection 16 | . . . 1 1 . 2 1 . . 1 . . 1 . 1 2 . 3 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 1 1 . 4 5 3 3 3 4 2 7 13 . 1 2 1 4 1 7 1 3 2 Energy Gun 5 | . 1 . . 1 . . . . . . 2 . . . . . . . . . 1 Energy Cannon 22 | . . . . 1 . 3 . 2 2 3 8 . 1 2 . . . . . . . Ballistic Gun 16 | 1 . . 2 3 1 . 3 1 . 3 2 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Launcher 10 | . . . 2 . . . . . . . 1 . . . . 3 . 1 1 1 1 Special Weapon 8 | . . . . . 1 . . 1 . 1 . . . . . . 1 4 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . . . . . . . . . 1 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 24 | . . . . . 1 1 . . . 1 4 . 1 . . . . 2 3 3 8 Corrupted Parts 2 | . . . . . . . . . . 1 1 . . . . . . . . . . System Corruption 5 | . . . . . . . . . . 1 4 . . . . . . . . . . Parts Lost 70 | . 1 . 3 2 . 4 . 2 . 11 6 . 7 . 3 11 . 14 . . 6 Power 10 | . . . 1 . . 2 . . . 3 . . 1 . . 1 . 2 . . . Propulsion 19 | . . . 1 1 . . . . . 4 . . . . 2 3 . 4 . . 4 Utility 28 | . . . . . . 2 . 2 . 3 3 . 4 . 1 6 . 6 . . 1 Weapon 13 | . 1 . 1 1 . . . . . 1 3 . 2 . . 1 . 2 . . 1 Highest Loss Streak 7 | . 1 . 2 1 . 2 . 1 . 6 5 . 3 . 3 4 . 7 . . 5 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 80 | . 70 71 83 86 100 66 86 98 81 69 80 100 93 71 74 59 18 34 42 70 84 Engine 2 | . 14 14 13 . . . 9 6 6 3 . . . . . . . . . 4 7 Core 6 | . . . . 6 14 7 2 6 6 5 10 11 10 5 5 1 . . . . . Treads 19 | . 26 28 28 27 28 12 19 24 26 14 14 23 23 23 16 10 . . . 1 . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 17 28 Device 10 | . . . . . . 6 12 18 20 13 10 28 31 29 29 17 . 5 4 4 6 Storage 8 | . 14 14 13 13 14 6 6 6 6 6 7 11 4 . 2 5 . . . 4 3 Processor 2 | . . . . . . . . . . . 4 5 1 . . 4 8 8 9 14 13 Hackware 3 | . . . . . . 4 11 13 13 8 5 . . . . . . 2 3 5 8 Protection 6 | . . . 12 12 14 14 9 6 . . 3 . 3 5 4 3 . 1 4 4 3 Energy Gun 2 | . . . . 12 4 . . . . . 2 . . . . . . . . . 1 Energy Cannon 5 | . . . . . . 11 . 10 1 9 10 17 16 6 11 7 . . . . . Ballistic Gun 6 | . 14 14 13 11 22 . 12 1 . 2 2 . . . . . . . . . . Naked Turns 24 | . . . . . . . . . . . . . . . . 7 5 . . . 12 Heaviest Build 88 | 12 22 17 23 15 17 47 39 46 45 45 66 68 88 45 57 65 3 27 38 62 71 Greatest Support 124 | 40 40 40 40 40 40 40 60 80 80 80 104 104 109 109 109 124 18 48 33 81 81 Greatest Overweight (x) 9 | . . . 3 . . 1 . . . 9 1 . . . 1 1 . 2 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 10 10 10 Average Capacity 7 | 7 8 10 9 7 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 10 9 Most Carried 10 | 5 9 9 9 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 8 10 10 Average Carried 7 | 2 6 9 8 7 7 7 7 7 8 7 7 8 6 5 4 4 4 4 5 8 8 Final Capacity 10 | 8 10 10 5 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 10 10 5 Final Carried 9 | 5 9 9 5 8 8 8 8 8 8 7 8 8 5 5 5 5 5 5 8 8 5 Class Distribution -------------------- 53% | Mutant 15% | Scavenger-Mutant 12% | Tank 5% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Gunner | -4/Factory Mutant | -4/Armory Mutant | -3/Research Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Matter Collected 3875 | 265 98 67 111 434 143 71 198 196 . 150 417 53 126 . 99 380 98 26 252 479 212 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5884 | 75 323 . 151 51 . 200 53 253 . 277 994 245 885 . 167 1100 . 163 252 409 286 Parts 234 | 3 18 . 15 1 . 8 4 13 . 18 26 8 28 . 3 34 . 11 9 23 12 Haulers Intercepted 7 | . 1 . . . . . . . . . 1 . 1 . . 1 . . . 2 1 Recyclers Shooed 7 | . . . . 1 . 1 . . . . 1 . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . 14 . . . . 11 . 26 . 7 28 . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Combat Hostiles Destroyed 87 | . 6 . 7 . . 5 . 6 . 4 13 4 12 . 3 19 . 5 . 3 . Melee 3 | . . . . . . . . . . . . . . . . . . . . 3 . Guns 11 | . 5 . 4 . . . . 1 . 1 . . . . . . . . . . . Cannons 47 | . . . . . . 5 . 5 . 3 8 4 12 . 2 8 . . . . . AOE 21 | . 1 . 3 . . . . . . . 1 . . . . 11 . 5 . . . Classes Destroyed 19 | 1 5 . 2 . . 2 1 . . 2 2 1 1 . . . . . . . 2 Worker 11 | . 1 . . . . . . . . . 1 . . . . 3 . 1 1 . 4 Builder 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Hauler 7 | . 1 . . . . . . . . . 1 . 1 . . 1 . . . 2 1 Recycler 8 | 1 1 . . 1 . . . . . . . . . . . 3 . . 2 . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . Swarmer 24 | . 2 . 3 . . 3 . 5 . . . . . . 1 5 . 5 . . . Grunt 38 | . 4 . . . . . . . . . 7 2 10 . 1 14 . . . . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 7 | . . . . . . 1 . 1 . . 4 . . . 1 . . . . . . Hunter 2 | . . . . . . . . . . 2 . . . . . . . . . . . Programmer 7 | . . . . . . 1 . . . 1 1 1 . . . . . . . 3 . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Best Kill Streak 10 | 1 8 . 7 1 . 3 . 4 . 2 7 3 6 . 2 10 . 6 1 2 3 Combat Bots Only 7 | . 6 . 7 . . 3 . 4 . 2 7 3 5 . 2 5 . 5 . 2 . Max Kills in Single Turn 6 | 1 3 . 1 1 . 1 1 1 . 1 1 1 2 . 1 5 . 6 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . 1 . . . . . . . 1 . . . . 5 . 5 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Hostile Shots Fired 1252 | . 44 . 109 12 . 64 . 56 . 70 75 11 147 . 25 151 35 224 14 54 161 Missed 410 | . 21 . 33 2 . 14 . 15 . 10 21 4 28 . 3 44 18 118 7 22 50 Damage Taken 16504 | . 307 . 798 116 . 565 69 434 . 1090 1256 139 2210 119 518 2627 379 2401 153 844 2479 Core 4599 | . 81 . 136 9 . 39 . 97 . 142 341 . 270 13 65 794 206 859 88 . 1459 Absorbed by Shields 579 | . . . . 32 . . . . . . . 50 497 . . . . . . . . Reduced by Siege Mode 20 | . . . . . . . . . . . . . . . . 20 . . . . . Redirected to Shielding 72 | . . . . 2 . 9 . 61 . . . . . . . . . . . . . Ignored by Resistances 94 | . . . . . . . . . . . . . . . . 94 . . . . . Regen/Repaired (Parts) 559 | . 123 . . . . 233 . . . . 203 . . . . . . . . . . Core Remaining (%) 40 | 100 . . . . 9 . . . . 67 . . . . 31 . 13 . 25 . . Volleys Fired 316 | 6 31 . 36 13 . 12 2 13 . 27 44 10 41 . 18 61 . 1 . . 1 Largest 3 | 1 2 . 2 2 . 2 2 2 . 2 3 3 3 . 2 3 . 1 . . 1 Hottest 278 | 20 60 . 45 63 . 175 48 165 . 175 278 278 278 . 188 241 . 46 . . 55 Shots Fired 553 | 6 41 . 39 17 . 24 4 27 . 47 100 30 112 . 30 74 . 1 . . 1 Gun 140 | 6 41 . 23 17 . . 4 8 . 17 24 . . . . . . . . . . Cannon 378 | . . . . . . 24 . 19 . 30 72 30 112 . 30 61 . . . . . Launcher 35 | . . . 16 . . . . . . . 4 . . . . 13 . 1 . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 159 | 6 31 . 23 6 . . 4 8 . 17 16 . . . . 48 . . . . . Thermal 349 | . . . . 11 . 24 . 19 . 30 80 30 112 . 30 13 . . . . . Explosive 26 | . . . 16 . . . . . . . . . . . . 9 . . . . 1 Electromagnetic 19 | . 10 . . . . . . . . . 4 . . . . 4 . 1 . . . Robot Hit Streak 64 | 6 7 . 5 6 . 5 9 21 . 9 28 11 9 . 4 64 . . . . . Robot Miss Streak 6 | . 3 . 4 2 . 4 . 2 . 2 6 4 5 . 1 6 . 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 380 | 6 30 . 20 13 . 10 4 17 . 32 65 18 66 . 11 68 . . 3 9 8 Core Hits 268 | 2 12 . 21 3 . 7 3 10 . 11 27 9 27 . 2 114 . 6 2 5 7 Critical Kills 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . Meltdown 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 32 | . . . . . 2 . . . . . . . . . . . . . 9 10 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . 2 . . . . . . . . . . . . . 9 10 11 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . . . . . . . . 3 3 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16173 | 74 557 . 652 147 . 446 59 446 . 737 2230 574 2222 . 329 3987 . 601 405 837 1870 Guns 1454 | 73 387 . 150 145 . . 59 121 . 217 302 . . . . . . . . . . Cannons 7603 | . . . . . . 446 . 325 . 520 1432 574 2222 . 329 1755 . . . . . Explosions 4746 | . 167 . 502 . . . . . . . 451 . . . . 2230 . 601 . . 795 Melee 2317 | . . . . . . . . . . . . . . . . . . . 405 837 1075 Ramming 53 | 1 3 . . 2 . . . . . . 45 . . . . 2 . . . . . Kinetic 2594 | 73 290 . 150 56 . . 59 121 . 217 192 . . . . 1436 . . . . . Thermal 6950 | . 167 . . 89 . 446 . 325 . 520 1542 574 2222 . 329 450 . 286 . . . Explosive 3133 | . . . 502 . . . . . . . 69 . . . . 1597 . 170 . . 795 Electromagnetic 1126 | . 97 . . . . . . . . . 382 . . . . 502 . 145 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2317 | . . . . . . . . . . . . . . . . . . . 405 837 1075 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 4 4 4 4 5 6 6 6 6 . . 1 12 13 . 2 Average Corruption 5 | . . . . . . 3 4 4 4 4 5 6 6 6 . . 1 8 12 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . 6 . Effects 119 | . . . . . . 6 8 14 1 15 21 11 28 . . . . 11 4 . . Message Errors 28 | . . . . . . . 1 4 1 4 6 2 5 . . . . 4 1 . . Matter Fused 31 | . . . . . . 2 2 6 . 3 2 5 6 . . . . 3 2 . . Heat Flow Errors 12 | . . . . . . 1 1 . . 2 3 2 3 . . . . . . . . Energy Discharges 10 | . . . . . . . 1 1 . 2 4 . 1 . . . . 1 . . . Parts Rejected 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . Parts Fused 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Data Loss (minor) 14 | . . . . . . 1 1 . . 2 4 1 4 . . . . 1 . . . Data Loss (major) 7 | . . . . . . 1 1 1 . 1 . 1 2 . . . . . . . . Misfires 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 6 | . . . . . . . . . . . 1 . 5 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 853 | . 20 . 3 . . 1 . 5 . 20 25 . 40 . 19 93 . 18 97 27 485 Projectiles 120 | . . . . . . 1 . 5 . 20 20 . 40 . 19 15 . . . . . Explosions 218 | . 20 . 3 . . . . . . . . . . . . 78 . 18 . . 99 Melee 515 | . . . . . . . . . . . 5 . . . . . . . 97 27 386 Knockbacks 14 | . . . . . . . . . . . . . . . . 14 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . 13 . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 104 | . 40 . 5 . . . . . . . . . . . . 59 . . . . . Shots 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . Rammed 10 | 1 . . . 1 . . . . . . 6 . . . . 1 . 1 . . . Targets Rammed 12 | 1 1 . . 1 . . . . . . 7 . . . . 1 . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 625 | . 90 . 16 . . 353 173 396 . 448 414 187 625 206 416 574 . 46 . 104 302 Average Temperature 140 | . 50 . 6 . . 142 87 115 . 179 130 123 198 111 217 197 . 15 . 30 88 Received Heat Transfer 3524 | . 168 . 264 35 . 18 . 48 . 261 270 37 1024 . 90 638 54 356 . 45 216 Effects 29 | . . . . . . 2 . 2 . 8 1 . 9 . 4 3 . . . . . Shutdowns 6 | . . . . . . 1 . 1 . 1 . . 3 . . . . . . . . Energy Bleed 7 | . . . . . . 1 . . . 2 1 . 3 . . . . . . . . Interference 8 | . . . . . . . . . . 5 . . . . 3 . . . . . . Matter Decay 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 36 | . . . . . . . . . . . . . . . . 36 . . . . . Longest Duration 36 | . . . . . . . . . . . . . . . . 36 . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . 4 . . . . 3 . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . 2 . 1 . 1 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . Parts Melted 17 | . . . . . . . . 1 . . 2 2 9 . 3 . . . . . . Heat Transferred 10075 | . 200 . . 200 . 750 . 511 . 746 2251 822 3262 . 485 648 . 200 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . . . . . . . . . 3 . 1 . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Peak Influence 915 | 5 216 7 . 76 . 114 . . . . 623 . . . . 407 240 915 534 409 457 Initial 515 | . 3 7 . 48 . . . . . . 515 . . . . . 193 126 421 300 220 Average 210 | 2 140 7 . 32 . 19 . . . . 330 . . . . 168 216 412 463 346 324 Maximum Alert Level 3 | . 1 . . . . . . . . . 2 . . . . 2 1 3 2 2 2 Low Security (%) 54 | 100 48 100 . 100 . 100 . . . . 29 . . . . 68 25 39 . . . Level 1 28 | . 51 . . . . . . . . . 37 . . . . 30 75 13 . 95 78 Level 2 15 | . . . . . . . . . . . 32 . . . . 1 . 19 100 4 21 Level 3 2 | . . . . . . . . . . . . . . . . . . 27 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . . . . 5 . . . . 7 . . . . 5 . 5 2 1 5 Investigation 16 | . 1 . . . . 3 . . . . 4 . . . . 2 . 3 1 . 2 Extermination 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . Reinforcement 12 | . 1 . . . . 1 . . . . 2 . . . . 2 . 1 1 1 3 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 Data Miner Redirects 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Distress Signals 6 | . . . . . . . . . . . 1 . . . . . 1 1 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 241 | . 14 . 13 5 . 9 . 6 . 7 22 5 12 . 3 34 12 54 10 16 19 Peak Tracking Total 24 | . 6 . 5 1 . 5 . 4 . 4 5 4 5 . 3 9 12 24 6 8 12 Tactical Retreats 22 | . 1 . 1 1 . . . 1 . 1 . 1 . . . 2 . 9 . 3 2 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Traps Triggered 9 | . . . . . . . 1 . . . 3 . . 2 . 1 . . . 2 . Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Machines Disabled 24 | . . . 4 . 1 . . . . . 9 . . . . 5 . 1 1 . 3 Max in Single Turn 3 | . . . 3 . 1 . . . . . 1 . . . . 2 . 1 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Machines Accessed 58 | . 6 . . 6 3 3 . 2 4 . 7 . 1 . . 3 1 6 6 2 8 Terminals 35 | . 5 . . 4 . 1 . . . . 3 . 1 . . 3 1 4 5 2 6 Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . Repair Stations 5 | . 1 . . . . 1 . . . . 1 . . . . . . 1 1 . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Total Hacks 215 | . 22 . . 40 23 10 . 2 28 . 24 . 1 . . 7 1 14 12 7 24 Successful 132 | . 12 . . 30 23 6 . 2 28 . 18 . 1 . . 1 . 2 . 2 7 Failed 83 | . 10 . . 10 . 4 . . . . 6 . . . . 6 1 12 12 5 17 Catastrophic 26 | . 1 . . 2 . 1 . . . . 3 . . . . 3 1 3 6 . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . . . . 8 . 2 . . . . 2 . . . . . . 6 . . 2 Terminals 102 | . 18 . . 16 . 2 . . . . 10 . 1 . . 7 1 10 9 7 21 Fabricators 10 | . . . . . . 4 . . . . 6 . . . . . . . . . . Repair Stations 20 | . 4 . . . . 4 . . . . 7 . . . . . . 2 3 . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 Terminal Hacks 109 | . 8 . . 30 23 1 . 2 28 . 6 . 1 . . 1 . 1 . 2 6 Record 61 | . . . . 24 23 . . 1 11 . . . 1 . . . . . . . 1 Part Schematic 11 | . . . . . . . . . 10 . . . . . . . . . . . 1 Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Branch Access Points 5 | . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . Alert Level 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 Unreport Threat 4 | . . . . 1 . . . . . . 3 . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . 1 . . . . . . . . . . . . . . . 1 . Zone Layout 8 | . 3 . . 3 . . . . . . 1 . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . 1 . . . . 5 . . . . . . . . . . Network Status 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 13 | . 4 . . . . 4 . . . . 5 . . . . . . . . . . Scan Component 7 | . 2 . . . . 2 . . . . 3 . . . . . . . . . . Repair 6 | . 2 . . . . 2 . . . . 2 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 44 | . 5 . . 4 . 3 . . . . 6 . . . . 3 1 6 6 2 8 Full Trace Events 13 | . 1 . . . . 2 . . . . 2 . . . . 2 . 3 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . 10 . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 10 . . . . . . . . . . . 3 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 2 . . . . 2 . . . . 2 . . . . . . . . . . Time 186 | . 52 . . . . 52 . . . . 82 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . 4 . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Total Allies 8 | . . . . 4 . 1 . . . 1 2 . . . . . . . . . . Largest Group 4 | . . . . 4 . 1 . . . 1 2 . . . . . . . . . . Highest-Rated Group 96 | . . . . 76 . 29 . . . 96 82 . . . . . . . . . . Highest-Rated Ally 96 | . . . . 27 . 29 . . . 96 41 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 86 | . . . . 12 . 8 . . . 24 42 . . . . . . . . . . Total Damage 2427 | . . . . 312 . 150 . . . 649 1316 . . . . . . . . . . Kills 22 | . . . . 5 . 1 . . . 6 10 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . 1 3 . 1 . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Turns Passed 13134 | 92 428 322 636 976 2042 580 608 631 132 688 1578 494 841 292 724 640 68 461 243 397 261 Spaces Moved 8384 | 43 182 202 316 562 1268 254 359 352 80 321 707 276 405 173 280 271 117 877 375 541 423 Core 251 | 2 . . 22 31 . . . . . 34 . . . . . 19 116 22 . . 5 Treads 5839 | 41 182 202 294 531 1268 254 359 352 80 213 645 276 405 173 280 252 . . . 32 . Legs 248 | . . . . . . . . . . 74 62 . . . . . 1 111 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 878 | . . . . . . . . . . . . . . . . . . . 59 401 418 Flight 1168 | . . . . . . . . . . . . . . . . . . 744 316 108 . Fastest Speed 27 | 50 160 160 50 50 160 160 160 162 162 120 120 167 167 167 167 50 50 31 27 27 34 Average Speed 132 | 154 160 160 152 153 160 179 162 162 162 186 182 167 167 167 173 181 50 43 41 50 34 Slowest Speed 500 | 160 160 160 200 160 160 240 163 163 162 500 240 167 167 167 250 250 90 150 110 260 50 Overloaded Moves 134 | . . . . . . . . . . . . . . . . . . . 27 107 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . . . . . 13 4 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 41 | 4 35 45 21 86 76 9 60 57 68 54 26 55 72 18 49 10 11 37 50 15 47 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 . . . . 1 . . . 1 1 . 1 . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 . 1 . . Scrap Searched 16 | . . 1 . . 3 . 4 1 . 1 . 1 4 . 1 . . . . . . Spaces Dug 54 | . . . . . 5 2 . 3 . . 8 . 3 . 6 . 4 18 5 . . Terrain Destroyed 258 | . 2 . 39 . 3 3 . 10 . 10 36 9 34 . 15 53 4 21 5 . 14 Melee 5 | . . . . . . . . . . . . . . . . . . . 5 . . Projectile 96 | . . . . . . 3 . 7 . 10 16 9 34 . 15 2 . . . . . AOE 129 | . 2 . 39 . . . . . . . 20 . . . . 51 . 3 . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Total 9861 | 59 276 201 426 653 1280 350 378 385 83 360 915 294 506 176 497 368 123 939 436 641 515 Wait 745 | . 54 . 65 22 . 67 1 10 . 1 100 5 42 . 194 13 . 42 35 47 47 Move 8327 | 42 181 201 315 561 1267 253 358 351 79 320 706 275 403 172 279 270 116 851 366 538 423 Hop 17 | . . . . . . . . . . . . . . . . . . 12 4 1 . Pick Up 48 | 5 4 . . 6 3 4 2 1 . . 5 . 3 . 2 4 . 3 1 4 1 Fast Attach 139 | 5 3 . 5 8 2 5 5 2 2 5 19 1 6 2 2 8 5 16 11 18 9 Attach 30 | . 1 . 1 1 . 4 . . . 1 3 . 1 . 1 3 1 5 3 3 2 Detach 29 | . 1 . . . . . . . . . 1 1 2 . . 2 1 4 4 7 6 Swap 48 | . . . 3 3 1 3 5 6 . 6 14 1 2 . . 2 . . . . 2 Drop 70 | . . . 1 5 5 1 5 2 2 . 16 1 5 2 1 4 . 4 3 10 3 Fire 316 | 6 31 . 36 13 . 12 2 13 . 27 44 10 41 . 18 61 . 1 . . 1 Melee 32 | . . . . . 2 . . . . . . . . . . . . . 9 10 11 Ram 1 | . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 11 | 1 1 . . 1 . . . . . . 7 . . . . 1 . . . . . Escape Stasis 14 | . . . . . . . . . . . . . 1 . . . . . . 3 10 Rewire 34 | . . . . 33 . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves (discovered 2 exits: *Upp / [*War]) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Armory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 20) 442 | -10/Materials | Repaired Lgt. Treads 469 | -10/Materials | Repaired Lgt. Treads 521 | -10/Materials | Entered Mines 693 | -10/Mines | Learned Materials trap positions 833 | -10/Mines | Discovered new exit (range 7) 843 | -10/Mines | Entered Subcaves 890 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 971 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1341 | -10/Subcaves | Core integrity fell below 50% 1423 | -10/Subcaves | Discovered new exit (range 12) 1434 | -10/Subcaves | Destroyed 7 combat bots 1462 | -10/Subcaves | Released all parts (5) 1469 | -10/Subcaves | Core integrity fell below 20% 1479 | -10/Subcaves | Entered Recycling 1480 | -8/Recycling | Met a Zionite searching for Scraptown 2186 | -8/Recycling | Discovered new exit (range 11) 2408 | -8/Recycling | Scanned before Scraplab entrance 2432 | -8/Recycling | Entered Scraplab 2450 | -8/Recycling | Discovered new exit (range 3) 2455 | -8/Recycling | Entered Scraptown 2628 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2825 | -8/Scraptown | Visited Spacefarers 2871 | -8/Scraptown | Visited Junk Repository 2886 | -8/Scraptown | Visited CR-KLE's Repair Center 2931 | -8/Scraptown | Visited UFD Registry 2974 | -8/Scraptown | Visited TADAMA 3057 | -8/Scraptown | Visited Cyclists 3557 | -8/Scraptown | Visited Shadow of the Wyrm 3677 | -8/Scraptown | Discovered new exit (range 5) 3871 | -8/Scraptown | Visited Symbiants 3911 | -8/Scraptown | Registered with UFD as "Phasenuts" 3981 | -8/Scraptown | Visited Cartography Club 4096 | -8/Scraptown | Visited Scrapoid Research Area 4149 | -8/Scraptown | Visited Chapter 10 4309 | -8/Scraptown | Discovered new exit (range 5) 4371 | -8/Scraptown | Visited LU-1G1's Boring Crew 4469 | -8/Scraptown | Attacked by Scraptown defenders 4478 | -8/Scraptown | Found Prototype Special Weapon 4478 | -8/Scraptown | Identified LU-1G1's Laser Shovel 4497 | -8/Scraptown | Entered Factory 4497 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 4679 | -6/Factory | Identified exit to Lower Caves 5034 | -6/Factory | Repaired Lgt. Treads 5061 | -6/Factory | Repaired Lgt. Treads 5077 | -6/Factory | Entered Lower Caves 5078 | -6/Lower Caves | Encountered a Warlord checkpoint 5096 | -6/Lower Caves | Learned Factory emergency access door positions 5419 | -6/Lower Caves | Build established: Scavenger-Mutant 5635 | -6/Lower Caves | Discovered new exit (range 8) 5685 | -6/Lower Caves | Entered another Lower Caves area 5773 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5936 | -6/Lower Caves | Encountered a Warlord checkpoint 6112 | -6/Lower Caves | Learned 4 Factory zone layouts 6132 | -6/Lower Caves | Learned location of 1 exit from Factory 6296 | -6/Lower Caves | Discovered new exit (range 7) 6316 | -6/Lower Caves | Entered Data Miner 6316 | -6/Data Miner | Discovered new exit (range 6) 6350 | -6/Data Miner | Met Data Miner 6379 | -6/Data Miner | Learned location of Section 7 (-2) 6379 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6405 | -6/Data Miner | Received God Mode back door access code from Data Miner 6448 | -6/Data Miner | Entered Proximity Caves 6451 | -5/Proximity Caves | Spotter reported a threat 6748 | -5/Proximity Caves | Escorted by Enhanced Grunt 6777 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 6794 | -5/Proximity Caves | Spotter reported a threat 6864 | -5/Proximity Caves | Spotter reported a threat 6880 | -5/Proximity Caves | Lost 6 parts (1p3n1u1w) 7106 | -5/Proximity Caves | Learned Factory terminal intel 7122 | -5/Proximity Caves | Discovered new exit (range 10) 7136 | -5/Proximity Caves | Entered Factory 7136 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7137 | -5/Factory | Identified exit to Upper Caves 7138 | -5/Factory | Identified exit to Factory 7141 | -5/Factory | Loaded intel: 28 terminal locations 7145 | -5/Factory | Build established: Mutant 7316 | -5/Factory | Lost 5 parts (2u3w) 7436 | -5/Factory | Search patrols dispatched 7538 | -5/Factory | Fabricated H-66 Slayer? 7623 | -5/Factory | Repaired Imp. Treads 7674 | -5/Factory | Repaired Hvy. Plasma Cannon 7841 | -5/Factory | Incoming investigation squad redirected 7978 | -5/Factory | Build established: Scavenger-Tank 8101 | -5/Factory | Destroyed 7 combat bots 8163 | -5/Factory | Identified exit to Extension 8414 | -5/Factory | Build established: Scavenger-Gunner 8714 | -5/Factory | Entered Upper Caves 8758 | -5/Upper Caves | Build established: Gunner 9069 | -5/Upper Caves | Build established: Tank 9103 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9183 | -5/Upper Caves | Discovered new exit (range 16) 9208 | -5/Upper Caves | Entered another Upper Caves area 9227 | -5/Upper Caves | Learned 4 Factory zone layouts 9232 | -5/Upper Caves | Learned Factory garrison access intel 9364 | -5/Upper Caves | Crushed by falling debris 9427 | -5/Upper Caves | Core integrity fell below 50% 9554 | -5/Upper Caves | Encountered a Warlord checkpoint 9958 | -5/Upper Caves | Spotted B-75 Beast 9991 | -5/Upper Caves | Destroyed B-75 Beast 10010 | -5/Upper Caves | Lost 3 parts (1p1u1w) 10019 | -5/Upper Caves | Discovered new exit (range 10) 10049 | -5/Upper Caves | Entered Warlord 10107 | -5/Warlord | System corruption cleaned by Quarantine Array 10250 | -5/Warlord | Attacked by Warlord forces 10288 | -5/Warlord | Build established: Mutant 10321 | -5/Warlord | Discovered new exit (range 15) 10341 | -5/Warlord | Entered Proximity Caves 10547 | -4/Proximity Caves | Learned Research trap positions 10637 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10715 | -4/Proximity Caves | Lost 3 parts (2n1u) 10820 | -4/Proximity Caves | Discovered exit to Factory (range 7) 10945 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11065 | -4/Proximity Caves | Entered Factory 11065 | -4/Factory | Evolved 2 slots: Propulsion x2 11066 | -4/Factory | Identified exit to Armory 11067 | -4/Factory | Loaded intel: 4 garrison access locations 11378 | -4/Factory | Lost 4 parts (1p1n1u1w) 11569 | -4/Factory | Found Hvy. Reactive Plating 11693 | -4/Factory | Released all parts (10) 11703 | -4/Factory | Core integrity fell below 50% 11705 | -4/Factory | Entered Armory 11769 | -4/Armory | Core integrity fell below 20% 11769 | -4/Armory | Discovered new exit (range 4) 11773 | -4/Armory | Entered Research 11773 | -3/Research | Evolved 2 slots: Utility x2 11774 | -3/Research | Loaded intel: 68 trap records 11993 | -3/Research | Spotted B-86 Titan 12061 | -3/Research | System corruption reached 10% 12069 | -3/Research | Incoming investigation squad redirected 12090 | -3/Research | Spotted B-86 Titan 12113 | -3/Research | Incoming investigation squad redirected 12144 | -3/Research | Core integrity fell below 50% 12170 | -3/Research | Identified exit to Quarantine 12176 | -3/Research | Lost 7 parts (1p2n3u1w) 12215 | -3/Research | Found Prototype Slashing Weapon 12215 | -3/Research | Identified Centrium Greatsword 12234 | -3/Research | Entered Quarantine 12235 | -3/Quarantine | Spotted Alpha 7 12296 | -3/Quarantine | Found Alien Artifact 12331 | -3/Quarantine | Found Alien Artifact 12331 | -3/Quarantine | Identified Transdimensional Reconstructor 12331 | -3/Quarantine | Warped through subspace 12335 | -3/Quarantine | Found Alien Artifact 12335 | -3/Quarantine | Identified Core Reset Matrix 12335 | -3/Quarantine | Identified Subatomic Replicator 12335 | -3/Quarantine | Used Core Reset Matrix 12339 | -3/Quarantine | Detected hypermatrix surge 12339 | -3/Quarantine | Sensed 8 artifacts in vicinity 12411 | -3/Quarantine | Found Unknown Device 12411 | -3/Quarantine | Identified Launcher Loader 12475 | -3/Quarantine | Discovered new exit (range 6) 12477 | -3/Quarantine | Entered Research 12477 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12480 | -2/Research | Found Prototype Launcher 12480 | -2/Research | Identified Point Singularity Launcher 12483 | -2/Research | Found Point Singularity Launcher 12485 | -2/Research | Found Point Singularity Launcher 12574 | -2/Research | Found Prototype Processor 12574 | -2/Research | Identified Exp. Core Analyzer 12682 | -2/Research | Identified exit to Testing 12727 | -2/Research | Search patrols dispatched 12805 | -2/Research | Found Prototype Hackware 12874 | -2/Research | Entered Testing 12884 | -2/Testing | Identified Exp. System Shield 12906 | -2/Testing | Found Prototype Processor 12906 | -2/Testing | Identified Spectral Analyzer 12948 | -2/Testing | Build established: Scavenger-Mutant 12988 | -2/Testing | Found Prototype Hackware 12988 | -2/Testing | Identified Ghost Barrier 13002 | -2/Testing | Found Prototype Energy Gun 13002 | -2/Testing | Identified Tachyon Dispersion Ray 13018 | -2/Testing | Found Exp. System Shield 13019 | -2/Testing | Spotted PX-I0YEUD8RHL 13035 | -2/Testing | Found Prototype Hackware 13035 | -2/Testing | Identified Exp. Hacking Suite 13086 | -2/Testing | Found Prototype Protection 13086 | -2/Testing | Identified Hvy. Regenerative Plating 13123 | -2/Testing | Released all parts (17) 13124 | -2/Testing | Search patrols dispatched 13124 | -2/Testing | Scanned by Researcher 13130 | -2/Testing | Core integrity fell below 50% 13133 | -2/Testing | Core integrity fell below 20% 13135 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 13126_ Slug penetrates Wall. 13126_ Critical hit (Burn: +37). 13126_ Slug penetrates Wall. 13127_ Penetrated by Slug. 13128_ Held in stasis. 13129_ Penetrated by Slug. 13129_ Slug penetrates G-73 Enforcer. 13129_ Penetrated by Slug. 13129_ Slug penetrates Wall. 13130_ Penetrated by Slug. 13130_ Slug penetrates G-73 Enforcer. 13132_ Wall collapses. 13132_ Penetrated by Slug. 13132_ Slug penetrates G-73 Enforcer. 13132_ Penetrated by Slug. 13133_ Slug penetrates Wall. 13133_ Penetrated by Slug. 13133_ Held in stasis. 13133_ C-65 Expert is analyzing... 13135_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????c???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???c?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ??????????????####??# #???????????????????????? | | #######??????#""""??# #???????????????????????? | | #???????"" ?# #???????????????????????? | | #???????? ?# ###?????????????????????? | | #?????????" + T#?????????????????????? | | #?????????" # c ""#?????????????????????? | | #?????????#"" #?????????????????????? | | #????????????# h ##????????????????????? | | #????????????# gg@ #??#?????????????????? | | #???########## gg ## #?????????????????? | | """" #?? *!! ! h #??????????????????? | | " """ #?? *!! + g*!* ###??????????????????? | | "" #??! *! """ #h!!!# #????????????????????? | | "" #??? ! """?#[]!*## #????????????????????? | | #?????????""??# ==!#?##????????????????????? | | #?????????????# =]#???????????????????????? | | ############### #???????????????????????? | | +#+#### # #???????????????????????? | | #?# ! ; #???????????????????????? | | ### # #???????????????????????? | | + """ """ """ # #???????????????????????? | | ### """ """ """ # #???????????????????????? | | #?# """ """ """ # #???????????????????????? | | #?##############" #???????????????????????? | | ################" #???????????????????????? | | ###?????????????????????? | | T"#?????????????????????? | | ""#?????????????????????? | | ###?????????????????????? | | #" ##############+### #???????????????????????? | | #"T#????????????????# #???????????????????????? | | ############### # #???????????????????????? | | ????# ## # #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 80 Energy Generation 46 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 30 Corruption Block 20 Armor Coverage 900 Resistance: KI 40 Resistance: EM 20 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 16 Launcher Accuracy 40 Core Analysis 8 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Particle Charging 15 Offensive Hacking 22 Defensive Hacking 36 Authchip Count 1 Item Schematics ----------------- Lgt. Regenerative Plating | -2/Testing | Hacked Com. Particle Reactor | -2/Testing | Archive Hdn. Centrium Leg | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralMicrowarpTerrabomb Manual? 0 Play Time 01:43:10 Cumulative 662.5 hours Start 2024.07.14 @ 06:25:38 End 2024.07.14 @ 16:24:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 585 Rogue 370 Adventurer 112 Explorer 103 Win Type - Total 42 Types 26/0/8/3/0/0/4/1/0 Lore% 62 Gallery% 85 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 72x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e9a19222-5664-47ec-abfd-8844a3891a63