Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.26 @ 20:31:59 Player: zeramoth Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (37) 185 Value Destroyed (1574) 1574 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 6269 Bonus ------- Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 479/850 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (27) Movement Core (300) Ox5 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Structural Scanner Improved Melee Analysis Suite Improved Actuator Array > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (8) ---- Light Angular Momentum Engine Cold Fusion Reactor Airjet Force Field Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Structural Scanner Terrain Scanner Improved Terrain Scanner Improved Melee Analysis Suite Improved Actuator Array Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Longsword +1 Spear > --- INVENTORY -------- Cold Fusion Reactor Airjet Gravmag System Gravmag System Gravmag System Force Field Spear [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Slots Evolved 8 | . . . . . 4 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . Utility 6 | . . . . . 3 2 . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 57 | . 4 7 1 . 8 16 . 6 11 4 Power 8 | . . . . . 1 2 . 2 3 . Engine 4 | . . . . . . 1 . 1 2 . Core 3 | . . . . . 1 1 . 1 . . Reactor 1 | . . . . . . . . . 1 . Propulsion 22 | . . 4 . . 2 6 . 2 5 3 Treads . | . . . . . . . . . . . Leg 8 | . . 4 . . 2 2 . . . . Wheel . | . . . . . . . . . . . Hover 14 | . . . . . . 4 . 2 5 3 Flight . | . . . . . . . . . . . Utility 20 | . 2 2 . . 3 8 . 1 3 1 Device 7 | . . . . . 1 3 . . 2 1 Storage 6 | . 2 2 . . . 2 . . . . Processor 3 | . . . . . 1 2 . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . . 1 1 . 1 1 . Artifact . | . . . . . . . . . . . Weapon 7 | . 2 1 1 . 2 . . 1 . . Energy Gun 1 | . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | . 1 1 . . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 1 . 2 1 . Parts Lost 17 | . . 1 . . . . . . 3 13 Power 1 | . . . . . . . . . . 1 Propulsion 8 | . . . . . . . . . 1 7 Utility 6 | . . . . . . . . . 2 4 Weapon 2 | . . 1 . . . . . . . 1 Highest Loss Streak 11 | . . 1 . . . . . . 2 11 Average Slot Usage (%) 95 | . 97 100 100 100 79 95 100 100 92 90 Engine 9 | . 14 14 14 14 6 5 . . 2 5 Core 1 | . . . . . 2 1 7 7 3 . Leg 19 | . 28 28 28 28 22 12 . . . . Hover 6 | . . . . . . 10 23 23 26 22 Device 5 | . . . . . 3 13 15 10 11 22 Storage 19 | . 26 28 28 28 18 10 7 7 6 6 Processor 5 | . . . . . 1 16 23 23 8 6 Protection 4 | . . . . . 6 7 7 11 18 12 Ballistic Gun 15 | . 23 25 26 14 8 7 7 . . . Slashing Weapon 4 | . . . 1 14 9 7 7 7 6 6 Piercing Weapon 1 | . . . . . . . . 6 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 13 19 26 26 26 35 41 29 32 41 38 Greatest Support 46 | 20 20 20 20 20 40 40 33 35 46 46 Greatest Overweight (x) 5 | . . 1 1 1 1 2 . . . 5 Average Overweight (x) . | . . . 1 1 . . . . . . Largest Inventory Capacity 28 | 6 8 12 12 12 12 28 8 8 8 8 Average Capacity 10 | 6 7 8 12 12 12 9 8 8 8 8 Most Carried 12 | 6 8 9 12 12 12 12 7 8 8 8 Average Carried 9 | 6 6 8 10 12 12 8 7 7 7 7 Final Capacity 12 | 6 8 12 12 12 12 8 8 8 8 8 Final Carried 12 | 6 8 9 12 12 12 7 7 8 8 5 Class Distribution -------------------- 62% | Mutant 18% | Scout 8% | Scavenger-Scout 5% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Matter Collected 880 | 200 64 154 . . 70 160 . 60 96 76 Remotely . | . . . . . . . . . . . Salvage Created 1809 | . 115 162 . . 433 235 . 200 404 260 Parts 84 | . 10 6 . . 15 8 . 18 16 11 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Combat Hostiles Destroyed 34 | . 5 4 . . 8 4 . 3 6 4 Melee 25 | . . . . . 8 4 . 3 6 4 Guns 9 | . 5 4 . . . . . . . . Classes Destroyed 11 | . 2 . . . 2 1 . . 4 2 Worker 1 | . . . . . . . . . 1 . Builder 1 | . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . 1 . Swarmer 4 | . 3 . . . . . . . 1 . Grunt 16 | . 2 4 . . 6 1 . . 1 2 Brawler 2 | . . . . . . . . . 2 . Duelist 1 | . . . . . . . . . . 1 Sentry 6 | . . . . . 1 2 . 3 . . Hunter 1 | . . . . . 1 . . . . . Programmer 3 | . . . . . . 1 . . 2 . Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 4 | . 3 2 . . 4 1 . 2 2 2 Combat Bots Only 4 | . 3 2 . . 4 1 . 2 2 2 Max Kills in Single Turn 2 | . 2 2 . . 1 1 . 1 1 1 Gunslinging 1 | . 1 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Damage Taken 2609 | . 230 247 . . 195 199 . 108 350 1280 Core 480 | . 9 15 . . 18 46 . 21 100 271 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 94 | 100 . . . 90 96 . . 90 . . Volleys Fired 23 | . 9 14 . . . . . . . . Largest 2 | . 2 2 . . . . . . . . Hottest 79 | . 40 79 . . . . . . . . Shots Fired 46 | . 18 28 . . . . . . . . Gun 46 | . 18 28 . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 33 | . 18 15 . . . . . . . . Thermal 13 | . . 13 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 6 | . 6 6 . . . . . . . . Robot Miss Streak 4 | . 4 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 111 | . 9 21 . . 18 10 . 6 27 20 Core Hits 51 | . 6 10 . . 8 6 . 3 10 8 Critical Hits 4 | . . . . . 1 . . . 2 1 Critical Kills 3 | . . . . . 1 . . . 1 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 . Melee Attacks 93 | . . . . . 19 11 . 9 32 22 Impact . | . . . . . . . . . . . Slashing 87 | . . . . . 19 11 . 8 30 19 Piercing 6 | . . . . . . . . 1 2 3 Sneak Attacks 4 | . . . . . 2 . . . 2 . Combat Hostiles 2 | . . . . . 2 . . . . . Follow-up Attacks 5 | . . . . . . . . . 2 3 Damage Inflicted 4308 | . 111 336 . . 994 490 . 300 1326 751 Guns 447 | . 111 336 . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 3861 | . . . . . 994 490 . 300 1326 751 Ramming . | . . . . . . . . . . . Kinetic 319 | . 111 208 . . . . . . . . Thermal 128 | . . 128 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 3761 | . . . . . 994 490 . 300 1291 686 Piercing 100 | . . . . . . . . . 35 65 Highest Corruption 9 | . . . . . . . . . 9 9 Average Corruption 8 | . . . . . . . . . 8 9 Corruption Purged . | . . . . . . . . . . . Effects 25 | . . . . . . . . . 13 12 Message Errors 10 | . . . . . . . . . 4 6 Matter Fused 3 | . . . . . . . . . 2 1 Heat Flow Errors 3 | . . . . . . . . . 2 1 Energy Discharges 3 | . . . . . . . . . 3 . Data Loss (minor) 2 | . . . . . . . . . 1 1 Targeting Errors 4 | . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 474 | . . . . . 229 8 . . 186 51 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 474 | . . . . . 229 8 . . 186 51 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 200 | . . 171 . . . . . . 200 186 Average Temperature 82 | . . 72 . . . . . . 93 109 Received Heat Transfer 582 | . 24 144 . . 27 48 . 18 18 303 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 333 | . . 333 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Peak Influence 393 | . 167 169 . . 229 81 58 392 393 285 Initial 192 | . . 64 . . . 26 28 40 191 192 Average 125 | . 81 108 . . 59 40 43 269 307 223 Maximum Alert Level 1 | . . . . . 1 . . 1 1 1 Low Security (%) 77 | 100 100 100 . 100 98 100 100 23 1 45 Level 1 22 | . . . . . 1 . . 76 98 54 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 3 . . . 1 2 . 1 1 . Investigation 3 | . . . . . 1 1 . 1 . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . 3 . . . . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Distress Signals 1 | . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 68 | . 13 5 . . 12 4 6 5 11 12 Peak Tracking Total 8 | . 4 2 . . 4 2 6 4 5 8 Tactical Retreats 7 | . 1 1 . . 2 . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Traps Triggered 6 | . . . . . 1 2 . 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Machines Accessed 17 | . 3 1 4 . 1 . . 3 2 3 Terminals 10 | . 3 . . . 1 . . 2 1 3 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 68 | . 5 1 49 . 2 . . 5 2 4 Successful 59 | . 5 1 49 . 1 . . 2 . 1 Failed 9 | . . . . . 1 . . 3 2 3 Catastrophic 1 | . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 17 | . 4 . 2 . 2 . . 5 2 2 Terminals 15 | . 5 . . . 2 . . 3 1 4 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 55 | . 3 1 49 . . . . 1 . 1 Record 49 | . . . 49 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 Recall Investigation 1 | . . . . . . . . 1 . . Zone Layout 2 | . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . 1 . . 1 . . Terminals 3 | . 2 . . . 1 . . . . . Track 1 | . 1 . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Jam 1 | . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 3 . . . 1 . . 2 2 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Total Allies 6 | . . 5 . . . . . . . 1 Largest Group 5 | . . 5 5 3 3 . . . . 1 Highest-Rated Group 81 | . . 81 81 40 40 . . . . 37 Highest-Rated Ally 37 | . . 31 31 16 16 . . . . 37 Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . . 11 . . . . 4 Total Damage 204 | . . . . . 142 . . . . 62 Kills 2 | . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Turns Passed 4539 | 6 396 584 1284 124 572 573 80 305 378 237 Spaces Moved 3732 | 6 257 419 855 82 265 469 153 446 555 225 Core 1 | . . . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs 2108 | 6 257 419 855 82 265 224 . . . . Wheels . | . . . . . . . . . . . Hover 1623 | . . . . . . 245 153 446 555 224 Flight . | . . . . . . . . . . . Fastest Speed 45 | 120 120 120 150 150 120 52 52 48 45 45 Average Speed 98 | 120 120 123 150 150 130 89 52 50 45 49 Slowest Speed 300 | 120 120 150 150 150 150 180 52 52 48 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 2 50 82 92 19 22 8 77 11 15 39 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 4 | . . . . . . 1 . 2 . 1 Terrain Destroyed 4 | . . . . . . 1 . 2 . 1 Melee 4 | . . . . . . 1 . 2 . 1 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Total 4472 | 5 329 459 857 83 469 618 152 518 650 332 Wait 499 | . 47 13 . 2 174 92 . 53 48 70 Move 3723 | 5 256 418 854 81 264 469 152 445 554 225 Hop . | . . . . . . . . . . . Pick Up 17 | . 5 1 1 . . 5 . 1 2 2 Fast Attach 26 | . 3 . 1 . 7 8 . 3 4 . Attach 13 | . . 1 . . . 6 . . 2 4 Detach 15 | . 2 . 1 . . 10 . 1 1 . Swap 18 | . 1 6 . . 1 2 . 3 5 . Drop 40 | . 6 6 . . 4 15 . 4 4 1 Fire 23 | . 9 14 . . . . . . . . Melee 87 | . . . . . 19 11 . 8 30 19 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 11) 403 | -10/Materials | Entered Mines 513 | -10/Mines | Learned Materials interactive machine intel 734 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 787 | -10/Mines | Found the Drone Emporium 794 | -10/Mines | Found Prototype Device 897 | -10/Mines | Discovered new exit (range 8) 969 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 971 | -10/Mines | Discovered new exit (range 5) 987 | -10/Mines | Entered Exiles 987 | -10/Exiles | Accompanied by 5 allies 988 | -10/Exiles | Identified exit to Mines 1017 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1025 | -10/Exiles | Met 8R-AWN 1049 | -10/Exiles | Met EX-HEX 1106 | -10/Exiles | Met EX-DEC 1135 | -10/Exiles | Visited The Gauntlet 1585 | -10/Exiles | Met EX-BIN 1914 | -10/Exiles | Learned location of Zion (-7) 2059 | -10/Exiles | Aligned with FarCom system 2061 | -10/Exiles | Given EX-Vault access code 2100 | -10/Exiles | Opened EX-Vault 2117 | -10/Exiles | Found Prototype Slashing Weapon 2117 | -10/Exiles | Identified Longsword +1 2151 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2271 | -10/Exiles | Left Exiles lab with Longsword +1 2271 | -10/Exiles | Entered Mines 2271 | -9/Mines | Accompanied by 3 allies 2369 | -9/Mines | Discovered new exit (range 7) 2395 | -9/Mines | Entered Materials 2395 | -8/Materials | Accompanied by 3 allies 2395 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2396 | -8/Materials | Loaded intel: 19 interactive machine locations 2856 | -8/Materials | Discovered new exit (range 10) 2967 | -8/Materials | Entered Factory 2967 | -7/Factory | Evolved 2 slots: Utility x2 2968 | -7/Factory | Identified exit to Storage 3198 | -7/Factory | Identified Bomb Drone Bay 3540 | -7/Factory | Sucked down chute 3540 | -7/Factory | Entered Waste 3553 | -7/Waste | Spotted C-40 Crusher 3557 | -7/Waste | Spotted C-40 Crusher 3565 | -7/Waste | Spotted C-40 Crusher 3568 | -7/Waste | Build established: Scout 3585 | -7/Waste | Spotted C-40 Crusher 3599 | -7/Waste | Spotted C-40 Crusher 3601 | -7/Waste | Spotted C-40 Crusher 3614 | -7/Waste | Discovered new exit (range 11) 3620 | -7/Waste | Entered Factory 3692 | -7/Factory | Discovered new exit (range 8) 3905 | -7/Factory | Discovered new exit (range 8) 3925 | -7/Factory | Entered another Factory area 3925 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4267 | -6/Factory | Discovered new exit (range 16) 4303 | -6/Factory | Entered Extension 4422 | -6/Extension | Build established: Scavenger-Scout 4481 | -6/Extension | Rescued a captive Derelict 4496 | -6/Extension | Spotted B-75 Beast 4518 | -6/Extension | Spotted B-75 Beast 4526 | -6/Extension | Destroyed B-75 Beast 4540 | -6/Extension | Self-destructed Last Messages --------------- 04528_ Gravmag System destroyed. 04529_ R-10 Processor knocked back. 04530_ Acquired 10 matter. 04532_ Gravmag System destroyed. 04532_ Knocked back. 04532_ Gravmag System destroyed. 04532_ R-10 Processor collects Com. Wheel. 04533_ Lgt. Angular Momentum Engine destroyed. 04533_ B-75 Beast suffers critical hit. 04535_ Knocked back. 04535_ Cld. Airjet destroyed. 04536_ R-10 Processor collects Imp. Medium Treads. 04536_ Gravmag System destroyed. 04537_ HV Slug penetrates B-75 Beast. 04537_ B-75 Beast suffers critical hit. 04538_ Knocked back. 04539_ HV Slug penetrates B-75 Beast. 04539_ B-75 Beast suffers critical hit. 04539_ R-10 Processor collects Imp. Cooling System. 04540_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????###???????????# #?????????????????????????? | | ???#????????????##???# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ????????????#????????# #?????????????????????????? | | ?????????????????????# #????#????????????????????? | | ?????????????????#???# #?????????????????????????? | | ??????????????????#??# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #????#????????????????????? | | ?????????????????????# ##????????????????????????? | | ?????????????????????# #?????#???????????????????? | | ?????????????????????# #??#??????????????????????? | | ?????????????????????# #??#??????????????????????? | | ?????????????????????# #??##?##??????????????????? | | ???????????????????###h### ## ### ##?????????????? | | ???????????????????#"" " Y "" ""#????????????? | | ??????????????????## " Y " " #????????????? | | ??????????????????#; #????????????? | | ???????????????????# #????????????? | | ??????############## ####?????????? | | ????? u gg ?????????? | | ????? ????????? | | ????? l u ????????? | | ????? =%u ???????? | | ????? % = BB R ???????? | | ??????############## R%] @ BB #????????????? | | ???????????????????# #????????????? | | ??????????????????#; #????????????? | | ??????????????????## #????????????? | | ???????????????????# #????????????? | | ???????????????????######T#"""#######????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 525 Evasion (%) 56 Melee Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverShadingCore Manual? 0 Play Time 01:05:13 Cumulative 37.0 hours Start 2021.11.24 @ 11:41:59 End 2021.11.26 @ 20:31:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 87 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a8d3a75-6c2d-4de7-b973-ddc527c15280