Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.16 @ 22:38:30 Player: Alix Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (705) 705 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2620 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 130/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Light Nuclear Core Medium Storage Unit Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Medium Storage Unit Improved Terrain Scanner Assault Rifle Flak Cannon Flak Cannon Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 34 | 7 13 1 3 10 Power 3 | 1 1 . . 1 Engine 2 | 1 1 . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 2 . 1 . Treads . | . . . . . Leg 5 | 2 2 . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 4 . 2 3 Device 4 | 1 2 . 1 . Storage 4 | 1 2 . . 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | 2 6 1 . 6 Energy Gun 4 | 1 3 . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 1 . 3 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 5 . . 12 Power 2 | . 1 . . 1 Propulsion 3 | . . . . 3 Utility 3 | . 1 . . 2 Weapon 9 | . 3 . . 6 Highest Loss Streak 12 | . 4 . . 12 Average Slot Usage (%) 92 | . 95 100 88 80 Engine 10 | . 12 14 11 2 Leg 27 | . 28 28 33 22 Device 11 | . 12 14 11 7 Storage 11 | . 14 14 4 9 Processor 2 | . . . 6 9 Protection 1 | . . . . 7 Energy Gun 8 | . 17 . . . Ballistic Gun 13 | . 6 21 22 16 Special Weapon 2 | . 1 6 . . Naked Turns . | . . . . . Heaviest Build 23 | 13 15 17 17 23 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 2 | 2 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 Average Capacity 6 | 5 6 8 5 8 Most Carried 8 | 3 8 8 7 8 Average Carried 5 | 1 4 8 5 5 Final Capacity 8 | 6 8 8 4 8 Final Carried 8 | 2 8 8 4 4 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 501 | 272 157 38 34 . Remotely 20 | 10 10 . . . Salvage Created 797 | 67 426 38 34 232 Parts 41 | 5 23 3 . 10 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 19 | . 11 1 1 6 Guns 14 | . 11 1 1 1 Cannons 3 | . . . . 3 AOE 2 | . . . . 2 Classes Destroyed 8 | 1 4 . . 3 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Tunneler 1 | . 1 . . . Recycler 1 | 1 . . . . Swarmer 3 | . 3 . . . Grunt 13 | . 8 1 1 3 Brawler 1 | . . . . 1 Sentry 2 | . . . . 2 Best Kill Streak 7 | 1 4 1 1 7 Combat Bots Only 6 | . 4 1 1 6 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2562 | . 657 87 93 1725 Core 785 | . 161 27 31 566 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 24 92 . Volleys Fired 83 | 2 62 5 3 11 Largest 2 | 2 2 2 2 2 Hottest 88 | 60 80 43 43 88 Shots Fired 134 | 4 96 10 6 18 Gun 116 | 4 90 8 6 8 Cannon 7 | . . . . 7 Launcher 3 | . . . . 3 Special 8 | . 6 2 . . Kinetic 70 | 2 39 8 6 15 Thermal 49 | . 47 2 . . Explosive 3 | . . . . 3 Electromagnetic 12 | 2 10 . . . Robot Hit Streak 10 | 1 10 4 5 6 Robot Miss Streak 6 | 1 6 2 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 86 | 1 62 6 4 13 Core Hits 55 | 2 26 3 2 22 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1502 | 24 664 66 47 701 Guns 872 | 24 651 61 47 89 Cannons 133 | . . . . 133 Explosions 479 | . . . . 479 Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 630 | 9 291 61 47 222 Thermal 328 | . 254 2 . 72 Explosive 407 | . . . . 407 Electromagnetic 134 | 15 119 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 55 | . . . . 55 Projectiles . | . . . . . Explosions 55 | . . . . 55 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . . 1 . 21 Shots 1 | . . . . 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 315 | 20 315 . . 86 Average Temperature 131 | 12 171 . . 32 Received Heat Transfer 969 | . 339 45 36 549 Effects 4 | . 4 . . . Shutdowns 1 | . 1 . . . Interference 3 | . 3 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 725 | . 650 25 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 317 | 5 317 106 115 223 Initial 61 | . 3 61 40 48 Average 109 | 2 172 81 55 71 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 80 | 100 58 100 100 93 Level 1 19 | . 41 . . 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 3 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 25 1 6 13 Peak Tracking Total 11 | . 6 2 3 11 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 2 | . 1 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 2 2 . . Successful 3 | . 2 1 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Record 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1188 | 95 517 234 134 208 Spaces Moved 710 | 67 255 179 86 123 Core 11 | 11 . . . . Treads . | . . . . . Legs 699 | 56 255 179 86 123 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 114 120 120 120 121 Slowest Speed 150 | 150 120 120 120 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 6 51 57 14 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 45 | . . . . 45 Melee . | . . . . . Projectile . | . . . . . AOE 45 | . . . . 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 920 | 79 378 187 113 163 Wait 39 | . 15 2 14 8 Move 706 | 66 254 178 85 123 Hop . | . . . . . Pick Up 36 | 4 20 . 3 9 Fast Attach 10 | 5 4 . 1 . Attach 16 | 2 6 . 2 6 Detach 2 | . 1 . 1 . Swap 8 | . 3 1 . 4 Drop 19 | . 13 . 4 2 Fire 83 | 2 62 5 3 11 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Lost 4 parts (1p1u2w) 553 | -10/Materials | Core integrity fell below 50% 595 | -10/Materials | Discovered new exit (range 12) 613 | -10/Materials | Entered Mines 763 | -10/Mines | Met a Derelict bent on vengeance 779 | -10/Mines | Learned location of Storage (-8) 788 | -10/Mines | Build established: Mutant 832 | -10/Mines | Discovered new exit (range 12) 847 | -10/Mines | Entered Materials 847 | -9/Materials | Evolved 2 slots: Propulsion x2 973 | -9/Materials | Discovered new exit (range 8) 979 | -9/Materials | Identified exit to Materials 981 | -9/Materials | Entered another Materials area 981 | -8/Materials | Evolved 2 slots: Utility x2 1173 | -8/Materials | Core integrity fell below 50% 1184 | -8/Materials | Core integrity fell below 20% 1189 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Terminal disabled. Destroyed Com. Wheel. Destroyed Lgt. Ion Engine. Flak Cannon destroyed. System corrupted by crushing effect (+4). K-01 Serf collects debris. Assault Rifle destroyed. B-36 Bruiser destroyed. R-06 Scavenger collects Aluminum Leg. H-55 Commando suffers critical hit. Destroyed Lgt. Nuclear Core. K-01 Serf collects debris. Penetrated by Slug. Shotgun destroyed. R-06 Scavenger collects Lgt. Ion Engine. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????##### | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # " | | ???????????????????????????????????????????# # " | | ???????????????????????????????????????????# + " | | ???????????????????????????????????????????# # " | | ???????????????????????????????????????????# # " | | ???????????????????????????????????????????# # | | ?????????????? ???????????????????????????# ### | | ?????????????? ?????#######?????????????# # | | ??????????? ##### @ #?????????????# # | | ??????????? 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"???# t #?????# #????## ##? | | ???????????????? ?????# ####### ###### #? | | ???????????????????????# #? | | ???????????????????????# r #? | | ???????????????????????# #? | | ???????????????????????# ####### #### #? | | ???????????????????????### ###?????# #??#######? | | ?????????????????????????# #???????# #?????????? | | ?????????????????????????# #???????# #?????????? | | ?????????????????????????# #???????# #?????????? | | ?????????????????????????# #???????# #?????????? | | ?????????????????????????# #???????# #?????????? | | ?????????????????????????# #???????# #?????????? | | ?????????????????????????# #???????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy More Dakka Please Challenges ------------ None Game ------ Seed DecoderFlightRifle Manual? 0 Play Time 00:22:20 Cumulative 10.1 hours Start 2021.06.16 @ 22:14:52 End 2021.06.16 @ 22:38:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 11 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 20f5c68e-3fb6-48da-bc41-e7881296deb1