Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 19:13:51 Player: MrPainting Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (3846) 3846 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1147) 1147 TOTAL SCORE: 9648 Bonus ------- High Alert Combat Kills 379 Follower Combat Kills 704 Aligned with FarCom 300 Friendly Fire -236 Cogmind --------- Core Integrity 0/850 Matter 109/300 Energy 99/100 System Corruption 3% Temperature Cool (21) Location -6/Factory Parts ------- Power (1) Propulsion (4) Utility (6) Improved Core Shielding Weapon (4) Inventory (4) Improved Terrain Scan Processor Matter Filter Remote Datajack Peak State ------------ Power Fission Core Propulsion Medium Treads Medium Treads Medium Treads Medium Treads Utility Improved Cooling System Lightpack 2.0 Advanced Sensor Array System Shield System Shield Weapon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Inventory Angular Momentum Engine Light Fission Core Improved Heat Shielding Matter Compressor Advanced Terrain Scanner Improved Terrain Scan Processor Matter Filter Kinecellerator Improved ECM Suite Improved Utility Shielding Improved Medium Armor Plating Medium Reactive Plating Insulated Plating Thermal Shield Remote Shield Hacking Suite System Shield System Backup Module Improved Field Recycling Unit Precision Assault Rifle Precision Assault Rifle Heavy Rocket Launcher Remote Datajack [Rating: 87] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Cooled VTOL Module Utility Lightpack 2.0 Device Long-range Tractor Beam Storage Lightpack 2.0 Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 . 1 1 Weapon 2 | . . . . . . . 1 1 Parts Attached 158 | 7 26 5 5 2 31 33 33 16 Power 18 | 1 3 2 . . 1 5 3 3 Engine 13 | 1 2 1 . . . 5 3 1 Core 5 | . 1 1 . . 1 . . 2 Reactor . | . . . . . . . . . Propulsion 43 | 2 9 . 2 . 7 13 7 3 Treads 14 | . 4 . 2 . 2 . 4 2 Leg 22 | 2 2 . . . 5 10 3 . Wheel . | . . . . . . . . . Hover 5 | . 3 . . . . 1 . 1 Flight 2 | . . . . . . 2 . . Utility 44 | 1 4 . 3 . 12 6 11 7 Device 23 | . 1 . 2 . 5 3 7 5 Storage 7 | 1 1 . 1 . 2 1 . 1 Processor 3 | . . . . . 2 . 1 . Hackware 2 | . . . . . . . 2 . Protection 9 | . 2 . . . 3 2 1 1 Artifact . | . . . . . . . . . Weapon 53 | 3 10 3 . 2 11 9 12 3 Energy Gun 16 | 1 4 . . 2 7 2 . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 15 | 2 4 3 . . . 2 4 . Ballistic Cannon 19 | . 2 . . . 3 5 8 1 Launcher 2 | . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . 5 9 2 1 Parts Lost 28 | . 6 . . . 2 1 4 15 Power 4 | . 1 . . . 1 . . 2 Propulsion 8 | . 1 . . . 1 . 2 4 Utility 8 | . 1 . . . . 1 2 4 Weapon 8 | . 3 . . . . . . 5 Highest Loss Streak 5 | . 4 . . . 1 1 3 5 Average Slot Usage (%) 89 | . 93 100 100 100 91 89 89 78 Engine 5 | . 10 . . . . 9 7 1 Core 3 | . 2 14 14 14 8 . . 3 Treads 9 | . 9 . 15 28 14 . 4 21 Leg 19 | . 12 . . . 19 35 24 . Hover 1 | . 5 28 12 . . . . . Device 7 | . 8 14 14 14 5 9 5 10 Storage 10 | . 7 14 14 14 13 14 8 9 Processor 2 | . . . . . 3 1 6 . Hackware 3 | . . . . . . . 6 9 Protection 2 | . 8 . . . 8 1 . . Energy Gun 2 | . 3 . . 12 10 . . . Ballistic Gun 6 | . 22 28 28 15 . . 9 . Ballistic Cannon 12 | . 1 . . . 7 18 13 18 Naked Turns . | . . . . . . . . . Heaviest Build 87 | 10 16 16 42 42 87 33 43 59 Greatest Support 112 | 20 46 12 46 46 92 60 112 112 Greatest Overweight (x) 7 | . 4 1 1 . 1 . . 7 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 40 | 6 6 6 12 12 40 24 24 24 Average Capacity 20 | 5 5 6 7 12 22 24 24 23 Most Carried 24 | 4 6 6 7 7 24 24 24 24 Average Carried 18 | 3 4 6 6 7 16 23 22 21 Final Capacity 24 | 6 6 6 12 12 24 24 24 4 Final Carried 23 | 4 6 6 7 7 22 23 23 3 Class Distribution -------------------- 43% | Hauler-Skirmisher 32% | Hauler-Mutant 15% | Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Commander-Mutant | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Matter Collected 4684 | 245 370 42 110 50 723 1674 1250 220 Remotely 1671 | . . . . . . 1050 621 . Salvage Created 3856 | . 461 42 . 108 818 1328 864 235 Parts 250 | . 24 5 . 3 50 91 60 17 Haulers Intercepted 11 | . 1 . . . 2 5 3 . Recyclers Shooed 6 | . 1 . . . 1 3 . 1 Parts Field Recycled 7 | . . . . . . . 7 . Retrieved Matter 114 | . . . . . . . 114 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 72 | . 7 3 . 2 17 22 17 4 Guns 33 | . 6 3 . 2 12 . 10 . Cannons 36 | . 1 . . . 5 21 7 2 AOE 3 | . . . . . . 1 . 2 Classes Destroyed 15 | . 5 . . . 5 4 1 . Worker 10 | . . . . . 3 3 3 1 Builder 10 | . . . . . 1 8 . 1 Tunneler 1 | . . . . . 1 . . . Hauler 11 | . 1 . . . 2 5 3 . Recycler 7 | . 2 . . . 1 2 1 1 Mechanic 1 | . . . . . . 1 . . Operator 5 | . . . . . . 2 2 1 Watcher 13 | . 2 . . . 4 2 4 1 Swarmer 16 | . 3 3 . . 4 . 6 . Grunt 32 | . 4 . . 2 6 13 6 1 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . Sentry 15 | . . . . . 5 7 2 1 Hunter 3 | . . . . . 2 1 . . Programmer 5 | . . . . . . . 3 2 Best Kill Streak 8 | . 4 3 . 2 5 7 8 3 Combat Bots Only 4 | . 3 3 . 2 4 3 4 2 Max Kills in Single Turn 5 | . 1 1 . 1 2 3 5 2 Gunslinging 1 | . . . . . 1 . . . Exploded 1 | . . . . . . 1 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Damage Taken 7673 | . 962 124 . 118 874 949 1407 3239 Core 1612 | . 196 6 . 12 123 183 230 862 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 56 | 100 . . . 14 . 44 67 . Volleys Fired 311 | . 36 6 . 5 78 98 74 14 Largest 4 | . 2 2 . 2 2 2 3 4 Hottest 228 | . 60 46 . 80 160 96 171 228 Shots Fired 678 | . 67 12 . 10 156 177 217 39 Gun 209 | . 64 12 . 10 66 . 57 . Cannon 468 | . 3 . . . 90 177 160 38 Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 593 | . 60 12 . . 90 177 217 37 Thermal 61 | . . . . . 60 . . 1 Explosive 1 | . . . . . . . . 1 Electromagnetic 23 | . 7 . . 10 6 . . . Robot Hit Streak 17 | . 11 3 . 9 15 13 17 7 Robot Miss Streak 7 | . 4 4 . . 6 4 7 2 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 5 | . 1 1 . 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . Shots Hit Robots 388 | . 42 8 . 9 101 101 105 22 Core Hits 195 | . 20 3 . 4 46 57 39 26 Critical Hits 39 | . 1 . . . 6 20 5 7 Critical Kills 11 | . . . . . 1 8 1 1 Critical Parts Destroyed 28 | . 1 . . . 5 12 4 6 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11165 | . 577 64 . 144 2031 3263 3006 2080 Guns 2322 | . 480 64 . 99 900 . 779 . Cannons 6711 | . 51 . . . 1131 3097 1700 732 Explosions 2038 | . 46 . . 45 . 166 517 1264 Melee . | . . . . . . . . . Ramming 94 | . . . . . . . 10 84 Kinetic 7955 | . 452 64 . . 1131 3097 2479 732 Thermal 1047 | . 46 . . 45 875 . . 81 Explosive 1810 | . . . . . . 166 461 1183 Electromagnetic 259 | . 79 . . 99 25 . 56 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 2 2 2 2 . 2 2 3 Average Corruption 1 | . 2 2 2 2 . 2 2 1 Corruption Purged . | . . . . . . . . . Effects 35 | . 4 1 4 2 . 15 9 . Message Errors 11 | . 1 1 1 . . 6 2 . Heat Flow Errors 7 | . . . 1 . . 3 3 . Energy Discharges 8 | . 2 . 1 1 . . 4 . Data Loss (minor) 5 | . 1 . 1 1 . 2 . . Targeting Errors 4 | . . . . . . 4 . . Overload Shots . | . . . . . . . . . Overflow Damage 328 | . 55 . . 7 24 52 105 85 Projectiles 207 | . . . . . 24 44 105 34 Explosions 121 | . 55 . . 7 . 8 . 51 Melee . | . . . . . . . . . Knockbacks 55 | . 1 . . . 7 34 12 1 Impact 1 | . . . . . . . . 1 Kinetic 52 | . 1 . . . 7 32 12 . Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 505 | . 296 . . 32 . . 75 102 Shots 7 | . 4 . . 1 . . 1 1 Rammed 21 | . . . . . . . 1 20 Targets Rammed 21 | . . . . . . . 1 20 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 536 | . 85 . 126 15 231 404 536 392 Average Temperature 89 | . 46 . 64 8 58 78 122 129 Received Heat Transfer 2370 | . 207 . . 48 207 306 261 1341 Effects 14 | . . . . . . 2 10 2 Shutdowns 3 | . . . . . . . 2 1 Energy Bleed 1 | . . . . . . . . 1 Interference 4 | . . . . . . 2 2 . Short Circuit 2 | . . . . . . . 2 . Damage (major) 4 | . . . . . . . 4 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . 2 1 . . Heat Transferred 2135 | . 50 . . 100 1935 . . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Peak Influence 1021 | . 174 107 . 50 381 1021 879 551 Average Influence 439 | . 60 99 . 10 174 670 585 394 Maximum Alert Level 3 | . . . . . 1 3 3 2 Low Security (%) 21 | . . . . . . . . . Level 1 25 | . . . . . . . . . Level 2 31 | . . . . . . . . . Level 3 20 | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 27 | . . . . . 1 12 9 5 Investigation 4 | . . . . . 1 2 1 . Extermination 4 | . . . . . . . 3 1 Reinforcement 9 | . . . . . . 4 3 2 Assault 3 | . . . . . . . 1 2 Garrison 7 | . . . . . . 6 1 . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 . Haulers Reinforced 3 | . . . . . . . 1 2 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Distress Signals 4 | . 1 . . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 154 | . 17 3 . 3 29 41 34 27 Peak Tracking Total 10 | . 4 3 . 3 4 6 3 10 Tactical Retreats 10 | . . . . . 1 2 1 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 8 | . . . . . 1 3 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 28 | . 4 . . . . 10 8 6 Max in Single Turn 4 | . 4 . . . . 1 1 4 Garrison Access 2 | . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 30 | . . . . . 2 10 15 3 Terminals 21 | . . . . . 2 9 8 2 Fabricators 1 | . . . . . . . 1 . Repair Stations 5 | . . . . . . 1 4 . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 90 | . . . . . 5 38 43 4 Successful 45 | . . . . . 3 20 22 . Failed 45 | . . . . . 2 18 21 4 Catastrophic 7 | . . . . . . 2 3 2 Database Lockouts . | . . . . . . . . . Manual 48 | . . . 1 . 3 30 11 3 Terminals 66 | . . . . . 5 34 24 3 Fabricators 3 | . . . . . . . 3 . Repair Stations 13 | . . . . . . 4 9 . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 6 | . . . . . . . 6 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 15 | . . . . . 1 7 7 . Part Schematic 1 | . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 2 | . . . . . . 2 . . Emergency Access Points 2 | . . . . . . 1 1 . Terminal Index 4 | . . . . . 1 2 1 . Alert Level 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 2 | . . . . . . . 2 . Security Status 1 | . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . 3 . Load Schematic 1 | . . . . . . . 1 . Build 2 | . . . . . . . 2 . Repair Station Hacks 8 | . . . . . . 2 6 . Scan Component 4 | . . . . . . 1 3 . Repair 4 | . . . . . . 1 3 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . Insert Component 2 | . . . . . . . 2 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 48 | . . . . . 5 29 12 2 Terminals 15 | . . . . . 2 11 2 . Track 5 | . . . . . 1 4 . . Botnet 10 | . . . . . 1 7 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . . . . . 2 10 12 3 Full Trace Events 2 | . . . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Built 4 | . . . . . . . 4 . Matter 424 | . . . . . . . 424 . Time 106 | . . . . . . . 106 . Total Part Build Rating 24 | . . . . . . . 24 . Parts Repaired 4 | . . . . . . 1 3 . Time 142 | . . . . . . 44 98 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Total Allies 15 | . . . . . . 12 3 . Largest Group 10 | . . . . . . 10 4 . Highest-Rated Group 173 | . . . . . . 173 109 . Highest-Rated Ally 31 | . . . . . . 31 31 . Total Orders . | . . . . . . . . . Ally Attacks 137 | . . . . . . 90 47 . Total Damage 2177 | . . . . . . 1267 910 . Kills 23 | . . . . . . 14 9 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 1 | . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Turns Passed 8301 | 68 668 98 411 80 1309 1456 2884 1327 Spaces Moved 4515 | 52 373 62 295 39 653 852 1517 672 Core 111 | 14 1 . . . . . . 96 Treads 1217 | . 94 . 133 39 258 . 125 568 Legs 2826 | 38 149 . . . 395 852 1392 . Wheels . | . . . . . . . . . Hover 361 | . 129 62 162 . . . . 8 Flight . | . . . . . . . . . Fastest Speed 50 | 50 116 116 116 160 120 120 120 50 Average Speed 130 | 101 131 116 135 160 137 120 123 154 Slowest Speed 400 | 120 250 116 160 160 180 120 160 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 63 9 69 71 51 97 34 21 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . . . . . 3 . 3 . Terrain Destroyed 367 | . 60 . . 4 48 64 75 116 Melee . | . . . . . . . . . Projectile 165 | . . . . . 48 55 46 16 AOE 202 | . 60 . . 4 . 9 29 100 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Total 6291 | 67 488 75 306 46 900 1110 2372 927 Wait 1020 | . 9 . . 1 75 78 678 179 Move 4507 | 51 372 61 294 38 652 851 1516 672 Hop . | . . . . . . . . . Pick Up 142 | 8 20 . 2 . 42 22 34 14 Fast Attach 37 | 2 12 3 2 . 1 5 9 3 Attach 47 | 5 5 . . . 17 5 8 7 Detach 7 | 1 2 . . . 1 2 1 . Swap 74 | . 9 2 3 2 13 23 16 6 Drop 125 | . 23 3 5 . 21 26 35 12 Fire 311 | . 36 6 . 5 78 98 74 14 Melee . | . . . . . . . . . Ram 13 | . . . . . . . . 13 Kick 1 | . . . . . . . 1 . Crush 7 | . . . . . . . . 7 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 14) 292 | -10/Materials | Lost 4 parts (1p1n1u1w) 307 | -10/Materials | Build established: Mutant 321 | -10/Materials | Core integrity fell below 50% 648 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Entered Mines 744 | -10/Mines | Core integrity fell below 20% 831 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 831 | -10/Mines | Discovered new exit (range 5) 835 | -10/Mines | Entered Exiles 863 | -10/Exiles | Met 8R-AWN 883 | -10/Exiles | Met EX-HEX 971 | -10/Exiles | Met EX-BIN 987 | -10/Exiles | Aligned with FarCom system 989 | -10/Exiles | Given EX-Vault access code 1015 | -10/Exiles | Opened EX-Vault 1022 | -10/Exiles | Found Prototype Device 1022 | -10/Exiles | Identified Supersonic Drone Bay 1033 | -10/Exiles | Found Prototype Storage 1064 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1109 | -10/Exiles | Met EX-DEC 1225 | -10/Exiles | Discovered new exit (range 14) 1246 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1246 | -10/Exiles | Entered Mines 1246 | -9/Mines | Accompanied by 1 ally 1287 | -9/Mines | Discovered new exit (range 12) 1305 | -9/Mines | Discovered new exit (range 52) 1326 | -9/Mines | Entered Materials 1326 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1617 | -8/Materials | Build established: Hauler-Mutant 1778 | -8/Materials | Discovered new exit (range 11) 1908 | -8/Materials | Identified Lightpack 2.0 2151 | -8/Materials | Discovered new exit (range 16) 2484 | -8/Materials | Discovered new exit (range 19) 2599 | -8/Materials | Discovered new exit (range 4) 2606 | -8/Materials | Identified exit to Factory 2634 | -8/Materials | Identified exit to Storage 2635 | -8/Materials | Entered Storage 3049 | -8/Storage | Garrison activated, responded to threat 3073 | -8/Storage | Core integrity fell below 50% 3263 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3271 | -8/Storage | Garrison activated, responded to threat 3277 | -8/Storage | Discovered exit to Factory (range 16) 3563 | -8/Storage | Build established: Commander-Mutant 3713 | -8/Storage | Allied Derelicts emerged from ambush trap array 3983 | -8/Storage | Garrison activated, responded to threat 4026 | -8/Storage | Repaired Gauss Cannon 4091 | -8/Storage | Entered Factory 4091 | -7/Factory | Accompanied by 4 allies 4091 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4436 | -7/Factory | Build established: Hauler-Skirmisher 4648 | -7/Factory | Repaired Arm. Treads 4696 | -7/Factory | Garrison activated, responded to threat 4725 | -7/Factory | Allied Derelicts emerged from ambush trap array 4781 | -7/Factory | Discovered new exit (range 20) 5008 | -7/Factory | Repaired Gauss Cannon 5045 | -7/Factory | Discovered new exit (range 10) 5189 | -7/Factory | Lost 3 parts (2n1u) 6076 | -7/Factory | Repaired Lrn. Tractor Beam 6236 | -7/Factory | Discovered new exit (range 20) 6670 | -7/Factory | Fabricated Enh. Gauss Cannon (x2) 6740 | -7/Factory | Fabricated Enh. Gauss Cannon (x2) 6891 | -7/Factory | First assault squad dispatched 6975 | -7/Factory | Entered another Factory area 6975 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7675 | -6/Factory | First assault squad dispatched 8139 | -6/Factory | Lost 5 parts (1p1n3w) 8144 | -6/Factory | Build established: Hauler-Mutant 8212 | -6/Factory | Lost 3 parts (1p1n1u) 8235 | -6/Factory | Core integrity fell below 50% 8276 | -6/Factory | Core integrity fell below 20% 8302 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08275_ Acquired Adv. Terrain Scanner. 08278_ Dropped Angular Momentum Engine. 08279_ R-10 Processor collects System Shield. 08285_ Adv. Terrain Scanner destroyed. 08287_ Acquired Prototype Energy Cannon. 08288_ Identified Cld. Plasma Cannon. 08289_ Nuclear Reactor explodes. 08289_ P-60 Hacker destroyed. 08291_ Nuclear Reactor explodes. 08291_ G-50 Soldier destroyed. 08291_ Destroyed Hvy. Laser. 08291_ R-10 Processor destroyed. 08291_ K-01 Serf collects debris. 08292_ Cld. Plasma Cannon destroyed. 08293_ The unstable cave ceiling collapses. 08294_ R-10 Processor collects Com. Wheel. 08297_ K-01 Serf collects debris. 08299_ U-05 Engineer lays Concrete. 08302_ System Shield destroyed. 08302_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????s???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????s??????????????????????????? | | ?????????????????????s???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ???????????????##############?????#??????????????? | | ???????????? # @ #????????????????????? | | ?????????? # #????????????????????? | | ???????? + #????????????????????? | | ????????? # #????????????????????? | | ????????? #gg #????????????????????? | | ?????????? # #??????????Y?????????? | | ?????????? # #? ??????????????????? | | ??????????# # #????????????????????? | | ??????????# # #????????????????????? | | ?????????## # #?#??????????????????? | | ??????????# # #?#??????????????????? | | ??????????# # u ##???????????????????? | | ??????????# #g#g ???????????????????? | | ??????????# ! gg != ##??????????????????? | | ???""" ## =! g i % #??????????????????? | | ???""" / = ! !* #?????????????????? | | ???""" ##### ! ##?????????????????? | | ?????????????# *! = * ##??????????????????? | | ?????????????# ! #??????????????????? | | ?????????????# # ###??????????????????? | | ?????????????# # #????????????????????? | | ?????????????# ### #######????????????#???????? | | ?????????????#*##############????????????????????? | | ?????????????# # #????????????????????? | | ?????????????#=# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Heat Shielding 100 Armor Coverage 225 Resistance: TH 20 Resistance: EM 15 Core Shielding 30 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 53 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Defensive Hacking 20 Item Schematics ----------------- Enh. Gauss Cannon | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -7/Factory Enh. Gauss Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaLinkedWheel Manual? 0 Play Time 01:47:37 Cumulative 89.8 hours Start 2019.11.01 @ 17:27:36 End 2019.11.01 @ 19:13:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a03dedc-181c-4391-9e8f-fe453bfbf417