Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.01 @ 17:35:51 Player: youngster Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (186) 930 Value Destroyed (7624) 7624 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3142) 3142 TOTAL SCORE: 14996 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3187 Follower Combat Kills 235 Entered Garrisons 200 Friendly Fire -980 Cogmind --------- Core Integrity 0/700 Matter 39/300 Energy 71/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads Medium Treads > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Experimental Sensor Array Seismic Detector Layered Light Armor Plating Plasma Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Seismic Detector Improved Targeting Computer Weapon Cycler Transmission Jammer > --- WEAPON ----------- Gauss Rifle Gauss Rifle Power Maul > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Fission Core Light Treads Light Treads Armored Treads Medium Treads Medium Treads Improved Heat Sink Improved Cooling System YI-UF0's Bottomless Matter Pit Improved Terrain Scanner Heavy Armor Plating Heavy Armor Plating Improved Light Armor Plating Shield Generator System Restoration Module Long-range Tractor Beam Gauss Rifle Assault Cannon Subdweller Shrapnel Launcher Missile Launcher Datajack [Rating: 54] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 2 . 2 Weapon 1 | . . . . . 1 . . Parts Attached 355 | 9 33 13 3 18 64 41 174 Power 9 | 1 1 1 . . 3 1 2 Engine 5 | 1 1 1 . . 1 . 1 Core 4 | . . . . . 2 1 1 Reactor . | . . . . . . . . Propulsion 63 | 2 5 3 . 3 11 7 32 Treads 44 | 2 2 1 . 1 11 7 20 Leg . | . . . . . . . . Wheel 19 | . 3 2 . 2 . . 12 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 135 | 2 11 4 1 6 20 14 77 Device 90 | 1 4 2 . 3 9 13 58 Storage 6 | 1 2 . . 1 1 . 1 Processor 3 | . . . . . 1 . 2 Hackware 1 | . . . . . 1 . . Protection 35 | . 5 2 1 2 8 1 16 Artifact . | . . . . . . . . Weapon 148 | 4 16 5 2 9 30 19 63 Energy Gun 17 | 3 9 3 . 2 . . . Energy Cannon 20 | . . . . . . . 20 Ballistic Gun 40 | 1 1 . . 2 23 6 7 Ballistic Cannon 10 | . . . . . 2 2 6 Launcher 42 | . 6 2 1 4 4 5 20 Special Weapon 1 | . . . . 1 . . . Impact Weapon 16 | . . . . . 1 6 9 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . 1 Unidentified Prototypes 2 | . . . . 2 . . . Corrupted Parts 3 | . . . . 3 . . . System Corruption 5 | . . . . 5 . . . Parts Lost 40 | . 6 3 . 1 8 1 21 Power 4 | . 1 1 . . 1 . 1 Propulsion 10 | . . 1 . 1 1 1 6 Utility 13 | . 2 1 . . 4 . 6 Weapon 13 | . 3 . . . 2 . 8 Highest Loss Streak 8 | . 5 1 . 1 2 1 8 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 99 97 100 99 97 99 96 Engine 6 | . 14 11 14 14 2 . 5 Core 3 | . . . . . 6 9 1 Treads 18 | . 17 14 14 13 23 27 15 Wheel 7 | . 10 13 14 14 3 . 6 Device 11 | . 9 12 14 11 7 12 16 Storage 10 | . 14 14 14 15 9 9 6 Processor 5 | . . . . . 9 9 8 Protection 5 | . 4 1 . 1 7 5 8 Energy Gun 6 | . 19 26 15 13 . . . Energy Cannon 1 | . . . . . . . 5 Ballistic Gun 13 | . 7 . . 13 21 21 11 Ballistic Cannon 1 | . . . . . 2 . 1 Impact Weapon 1 | . . . . . 1 3 2 Naked Turns . | . . . . . . . . Heaviest Build 130 | 14 91 91 91 94 114 114 130 Greatest Support 68 | 40 40 10 10 40 63 63 68 Greatest Overweight (x) 10 | . 8 9 9 9 10 1 10 Average Overweight (x) 5 | . 4 8 8 7 3 1 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 6 21 25 25 25 25 25 24 Most Carried 25 | 5 17 17 20 24 25 25 25 Average Carried 21 | 2 13 16 19 21 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 5 16 16 20 24 25 25 23 Class Distribution -------------------- 50% | Mutant 15% | Scavenger-Mutant 13% | Scavenger-Gunner 9% | Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac Matter Collected 8220 | 283 589 160 20 1706 1270 1220 2972 Remotely 1756 | . . . . . . . 1756 Salvage Created 6470 | 90 582 375 . 487 1272 649 3015 Parts 344 | 10 29 17 . 15 81 41 151 Haulers Intercepted 3 | . 2 . . . . . 1 Recyclers Shooed 3 | . 1 . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 144 | . 10 6 . 3 29 20 76 Guns 59 | . 6 3 . . 21 8 21 Cannons 16 | . . . . . 3 . 13 AOE 67 | . 3 3 . 3 5 12 41 Classes Destroyed 20 | 2 6 1 . . 6 2 3 Worker 16 | . 3 2 . . 2 . 9 Builder 10 | . . 1 . 1 3 . 5 Tunneler 4 | 2 . 1 . . 1 . . Hauler 3 | . 2 . . . . . 1 Recycler 9 | 1 . 1 . 3 3 . 1 Mechanic 6 | . . . . . 1 . 5 Operator 1 | . 1 . . . . . . Watcher 5 | . . . . . 2 . 3 Swarmer 12 | . 1 . . . 7 4 . Cutter 3 | . . . . . . 3 . Grunt 79 | . 6 6 . 4 10 8 45 Brawler 10 | . . . . . . 1 9 Duelist 2 | . . . . . . . 2 Protector 3 | . . . . . . . 3 Sentry 14 | . . . . . 6 3 5 Specialist 3 | . . . . . 3 . . Hunter 11 | . . . . . 2 1 8 Programmer 4 | . . . . . . . 4 Heavy 1 | . . . . . 1 . . Subdweller 3 | . 3 . . . . . . Best Kill Streak 10 | 3 3 4 . 3 8 4 10 Combat Bots Only 8 | . 3 2 . 2 5 4 8 Max Kills in Single Turn 7 | 2 1 1 . 3 2 4 7 Gunslinging 1 | . . . . . 1 . . Exploded 5 | . 1 1 . 2 2 4 5 Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Damage Taken 10259 | . 826 299 . 243 2294 973 5624 Core 1400 | . 109 60 . 54 324 142 711 Absorbed by Shields 356 | . . . . . . . 356 Regen/Repaired (Parts) 1129 | . 173 . . . . . 956 Core Remaining (%) 41 | 100 . . . 10 . 15 . Volleys Fired 424 | 3 70 37 . 28 90 45 151 Largest 3 | 2 2 2 . 2 3 3 3 Hottest 225 | 70 90 90 . 100 90 100 225 Shots Fired 871 | 6 129 50 . 36 246 100 304 Gun 640 | 6 124 47 . 31 218 84 130 Cannon 143 | . . . . . 20 9 114 Launcher 86 | . 5 3 . 3 8 7 60 Special 2 | . . . . 2 . . . Kinetic 541 | 3 39 . . 16 241 93 149 Thermal 168 | 3 33 34 . 2 1 . 95 Explosive 81 | . 5 3 . 2 4 7 60 Electromagnetic 81 | . 52 13 . 16 . . . Robot Hit Streak 31 | 5 6 15 . 9 24 17 31 Robot Miss Streak 4 | . 4 3 . 3 4 3 4 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 2 | . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 573 | 5 76 34 4 20 180 60 194 Core Hits 409 | 4 28 19 . 14 86 33 225 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 8 | . 4 1 . . 1 . 2 Burn 4 | . 3 1 . . . . . Meltdown 1 | . . . . . . . 1 Destroy 1 | . . . . . 1 . . Blast 1 | . . . . . . . 1 Corrupt 1 | . 1 . . . . . . Melee Attacks 37 | . . . 4 . 4 8 21 Impact 32 | . . . . . 4 8 20 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . 4 . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 21243 | 64 1162 656 . 571 4028 1710 13052 Guns 7050 | 64 821 421 . 205 2549 1016 1974 Cannons 2159 | . . . . . 242 33 1884 Explosions 11976 | . 341 235 . 366 1209 631 9194 Melee . | . . . . . . . . Ramming 58 | . . . . . 28 30 . Kinetic 7071 | 27 203 . . 99 3516 1049 2177 Thermal 3821 | 37 260 310 . 204 74 . 2936 Explosive 9579 | . 279 203 . 117 410 631 7939 Electromagnetic 714 | . 420 143 . 151 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 5 . . 9 Average Corruption 1 | . . . . 1 . . 2 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 15 | . . . . 10 . . 5 Message Errors 5 | . . . . 5 . . . Matter Fused 4 | . . . . 1 . . 3 Energy Discharges 3 | . . . . 2 . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 541 | . . . . 20 105 . 416 Projectiles 21 | . . . . . . . 21 Explosions 520 | . . . . 20 105 . 395 Melee . | . . . . . . . . Knockbacks 6 | . . . . . . 2 4 Impact 1 | . . . . . . 1 . Kinetic 4 | . . . . . . 1 3 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 1008 | . . 13 . 144 . 107 744 Shots 30 | . . 1 . 4 . 4 21 Rammed 8 | . . . . . 3 5 . Targets Rammed 9 | . . . . . 4 5 . Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 369 | 60 369 285 . 40 175 324 364 Average Temperature 65 | 26 74 74 . 19 50 90 63 Received Heat Transfer 2858 | . 183 183 . 36 405 306 1745 Effects 4 | . 2 . . . . 1 1 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . 1 . . . . . . Interference 1 | . . . . . . 1 . Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 7 | . 7 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 10 | . 1 . . . . . 9 Heat Transferred 5915 | 111 914 938 . 200 87 . 3665 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . 2 1 . 4 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Peak Influence 2617 | 15 128 136 . 136 299 1406 2617 Initial 737 | . 9 6 . . 12 146 737 Average 489 | 5 43 67 . 27 109 789 1246 Maximum Alert Level 5 | . . . . . 1 4 5 Low Security (%) 53 | 100 100 100 . 100 76 5 . Level 1 8 | . . . . . 23 14 . Level 2 7 | . . . . . . 21 16 Level 3 14 | . . . . . . 30 38 Level 4 9 | . . . . . . 27 19 Level 5 4 | . . . . . . . 18 High Security 1 | . . . . . . . 7 Max Security . | . . . . . . . . Squads Dispatched 37 | . 3 . . . 5 . 29 Investigation 5 | . 1 . . . 1 . 3 Extermination 3 | . . . . . . . 3 Reinforcement 11 | . 2 . . . 4 . 5 Assault 18 | . . . . . . . 18 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 1 . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Distress Signals 10 | . 2 . . 2 5 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 247 | . 29 8 . 4 54 22 130 Peak Tracking Total 13 | . 6 2 . 1 10 3 13 Tactical Retreats 9 | . 1 . . . 5 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Traps Triggered 11 | . . . . . 1 8 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac Machines Disabled 30 | . 3 . . . 3 10 14 Max in Single Turn 3 | . 1 . . . 2 2 3 Garrison Access 1 | . . . . . . . 1 Garrison Relay 6 | . . . . . . 6 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Machines Accessed 36 | . 8 . 1 . 13 4 10 Terminals 26 | . 7 . . . 10 4 5 Fabricators 1 | . . . . . . . 1 Repair Stations 4 | . 1 . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 108 | . 30 . 1 . 38 7 32 Successful 65 | . 19 . 1 . 23 2 20 Failed 42 | . 10 . . . 15 5 12 Catastrophic 8 | . 1 . . . 1 2 4 Database Lockouts 1 | . 1 . . . . . . Manual 52 | . 15 . . . 27 . 10 Terminals 62 | . 17 . . . 27 7 11 Fabricators 5 | . . . . . . . 5 Repair Stations 27 | . 13 . . . . . 14 Recycling Units . | . . . . . . . . Scanalyzers 10 | . . . . . 10 . . Garrison Access 3 | . . . . . 1 . 2 Terminal Hacks 20 | . 5 . 1 . 8 2 4 Record 1 | . . . 1 . . . . Part Schematic 4 | . 1 . . . 2 . 1 Robot Schematic 1 | . 1 . . . . . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . 1 Open Door 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 Emergency Access Points 2 | . . . . . . 1 1 Machine Index 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 3 | . . . . . 3 . . Locate Traps 2 | . 2 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . 3 Network Status 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 22 | . 11 . . . . . 11 Scan Component 12 | . 6 . . . . . 6 Repair 10 | . 5 . . . . . 5 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . . . 6 . . Insert Component 3 | . . . . . 3 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 13 | . 3 . . . 8 . 2 Terminals 12 | . 3 . . . 8 . 1 Botnet 10 | . 2 . . . 7 . 1 Operators 2 | . 1 . . . 1 . . Fabricators 1 | . . . . . . . 1 Recompile 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 7 . . . 11 4 7 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 116 | . . . . . . . 116 Total Robot Build Rating 3 | . . . . . . . 3 Part Schematics Acquired 6 | . 1 . . . 4 . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 9 | . 5 . . . . . 4 Time 336 | . 140 . . . . . 196 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . . 4 . . . 1 Non-combat 4 | . . . 3 . . . 1 Combat 1 | . . . 1 . . . . Robot Hacks Applied 5 | . . . 4 . . . 1 parse_system 4 | . . . 4 . . . . find_chute 1 | . . . . . . . 1 Relay Couplers Released 25 | . . . . . . 25 . Machine Destruction 25 | . . . . . . 25 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Total Allies 8 | . . 1 . 3 . 3 1 Largest Group 3 | . . 1 . 3 . 3 2 Highest-Rated Group 109 | . . 31 . 40 . 109 78 Highest-Rated Ally 39 | . . 31 . 16 . 39 39 Total Orders 15 | . . . . . . 2 13 STAY 6 | . . . . . . 1 5 FOLLOW 5 | . . . . . . 1 4 AID 4 | . . . . . . . 4 Ally Attacks 59 | . . 8 . 33 . 18 . Total Damage 823 | . . 170 . 356 . 297 . Kills 12 | . . 2 . 4 . 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac Turns Passed 13113 | 96 1922 943 673 1152 3178 1874 3275 Spaces Moved 4961 | 46 775 407 330 520 1109 644 1130 Core 6 | 3 . . . . . . 3 Treads 1640 | 43 248 . . 18 664 644 23 Legs . | . . . . . . . . Wheels 3315 | . 527 407 330 502 445 . 1104 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 140 200 200 140 140 243 115 Average Speed 209 | 152 179 200 200 198 227 243 206 Slowest Speed 323 | 160 200 215 215 320 243 243 323 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 5 97 55 66 84 68 77 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 134 | . 3 8 . 9 17 31 66 Terrain Destroyed 668 | . 27 30 . 51 89 44 427 Melee 26 | . . . . . 4 3 19 Projectile 26 | . . . . 2 9 1 14 AOE 615 | . 27 30 . 49 76 39 394 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Total 6836 | 62 1173 481 340 599 1582 855 1744 Wait 784 | . 271 23 . 21 248 58 163 Move 4954 | 45 774 406 329 519 1108 643 1130 Hop . | . . . . . . . . Pick Up 124 | 5 21 2 4 9 24 7 52 Fast Attach 24 | 7 2 1 . . 6 . 8 Attach 48 | . 6 2 . 1 10 3 26 Detach 12 | . 1 . . . 4 . 7 Swap 283 | 2 25 10 3 17 48 38 140 Drop 93 | . 3 . . 4 36 12 38 Fire 424 | 3 70 37 . 28 90 45 151 Melee 37 | . . . 4 . 4 8 21 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 9 | . . . . . 4 5 . Escape Stasis 24 | . . . . . . 16 8 Rewire 20 | . . . . . . 20 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 97 | -11/Junkyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 14) 602 | -10/Materials | Discovered new exit (range 14) 700 | -10/Materials | Derelicts attacked the area 814 | -10/Materials | Lost 5 parts (1p1u3w) 846 | -10/Materials | Discovered new exit (range 13) 874 | -10/Materials | Central database locked down 1442 | -10/Materials | Repaired Broken Lgt. Assault Rifle? 1496 | -10/Materials | Discovered new exit (range 10) 1596 | -10/Materials | Repaired Lgt. Armor Plating? 1709 | -10/Materials | Repaired Lgt. Treads 1735 | -10/Materials | Repaired Lgt. Assault Rifle 1762 | -10/Materials | Repaired EM Pulse Gun 2019 | -10/Materials | Entered Mines 2022 | -10/Mines | Received a Mining Laser from a helpful Derelict 2072 | -10/Mines | Core integrity fell below 50% 2141 | -10/Mines | Discovered new exit (range 10) 2161 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2161 | -10/Mines | Discovered new exit (range 5) 2363 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2367 | -10/Mines | Found Prototype Device 2402 | -10/Mines | Learned Materials terminal intel 2732 | -10/Mines | Discovered new exit (range 6) 2792 | -10/Mines | Discovered new exit (range 8) 2962 | -10/Mines | Entered Exiles 3017 | -10/Exiles | Met 8R-AWN 3052 | -10/Exiles | Met EX-HEX 3116 | -10/Exiles | Met EX-BIN 3185 | -10/Exiles | Met EX-DEC 3193 | -10/Exiles | Learned location of Zion (-6) 3323 | -10/Exiles | Build established: Scavenger-Mutant 3607 | -10/Exiles | Discovered new exit (range 15) 3635 | -10/Exiles | Entered Mines 3687 | -9/Mines | Learned Materials security intel 3730 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3748 | -9/Mines | Destroyed YI-UF0 3762 | -9/Mines | Found Corrupted Prototype Launcher 3765 | -9/Mines | Found Corrupted Prototype Storage 3846 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 3886 | -9/Mines | Build established: Mutant 3934 | -9/Mines | Assembled infested the area 4171 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4187 | -9/Mines | Learned Materials security intel 4415 | -9/Mines | Build established: Scavenger-Mutant 4595 | -9/Mines | Discovered new exit (range 7) 4629 | -9/Mines | Core integrity fell below 20% 4630 | -9/Mines | Identified YI-UF0's Doublenader 4787 | -9/Mines | Entered Materials 4787 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4789 | -8/Materials | Loaded intel: 12 terminal locations 5959 | -8/Materials | Core integrity fell below 50% 6154 | -8/Materials | Build established: Scavenger-Gunner 6194 | -8/Materials | Discovered new exit (range 6) 7351 | -8/Materials | Identified Exp. Sensor Array 7542 | -8/Materials | Identified exit to Garrison 7549 | -8/Materials | Build established: Mutant 7965 | -8/Materials | Entered Garrison 8000 | -8/Garrison | Triggered checkpoint 8065 | -8/Garrison | Garrison Relay disabled 8373 | -8/Garrison | Triggered checkpoint 8534 | -8/Garrison | Triggered checkpoint 8581 | -8/Garrison | Garrison Relay disabled 8649 | -8/Garrison | Discovered new exit (range 12) 8738 | -8/Garrison | Triggered checkpoint 8742 | -8/Garrison | Core integrity fell below 20% 8872 | -8/Garrison | Triggered checkpoint 8913 | -8/Garrison | Garrison Relay disabled 9165 | -8/Garrison | Discovered new exit (range 12) 9235 | -8/Garrison | Build established: Gunner 9320 | -8/Garrison | Triggered checkpoint 9420 | -8/Garrison | Discovered new exit (range 8) 9484 | -8/Garrison | Triggered checkpoint 9538 | -8/Garrison | Garrison Relay disabled 9631 | -8/Garrison | Triggered checkpoint 9698 | -8/Garrison | Build established: Mutant 9839 | -8/Garrison | Entered Factory 9839 | -7/Factory | Accompanied by 2 allies 9839 | -7/Factory | Evolved 2 slots: Utility x2 9914 | -7/Factory | Repaired Arm. Treads 9942 | -7/Factory | Repaired Huge Storage Unit 10639 | -7/Factory | First assault squad dispatched 11753 | -7/Factory | Discovered new exit (range 11) 11937 | -7/Factory | Fabricated M-28 Smith (x1) 11941 | -7/Factory | Core integrity fell below 50% 12102 | -7/Factory | Build established: Tank 12200 | -7/Factory | Repaired Imp. Cooling System 12258 | -7/Factory | Repaired Gauss Rifle 12346 | -7/Factory | Identified exit to Factory 12671 | -7/Factory | Build established: Mutant 12705 | -7/Factory | Identified exit to Lower Caves 12827 | -7/Factory | Destroyed 8 combat bots 12879 | -7/Factory | High security lockdown imminent 12957 | -7/Factory | Core integrity fell below 20% 12959 | -7/Factory | High security lockdown engaged 13114 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 13102_ Dropped Huge Storage Unit. 13103_ The unstable cave ceiling collapses. 13103_ Dropped Lyr. Light Armor Plating. 13104_ Dropped Imp. Light Armor Plating. 13105_ Critical hit (Smash). 13105_ Lgt. Treads destroyed. 13105_ Hrd. Medium Armor Plating destroyed. 13105_ System corrupted by crushing effect (+3). 13106_ Dropped Gauss Rifle. 13108_ Acquired Seismic Detector. 13108_ C-30 ARC bursts open, deploying its payload. 13108_ G-47 Trooper unfolds itself. 13108_ B-48 Gladiator unfolds itself. 13108_ I-36 Angel unfolds itself. 13108_ Critical hit (Smash). 13109_ Dropped Imp. Cooling System. 13112_ System corrupted: Imp. Light Armor Plating fused. 13113_ Discarded Imp. Light Armor Plating. 13114_ Acquired Exp. Sensor Array. 13114_ Knocked back. Map ----- +----------------------------------------------------+ | # ######+####### # """ #??????## !* + | | # ##?? ^ # """ ##??????#! ### | | ? ???# ^ + #???????# ##? | | ? ???? """"""""" # """ #???#???# ! #?? | | ? ???# = = # """ #???????#####+####?? | | ? ?### """""""""* = """ #???????#?????????? | | # = # #??????????????????? | | + ! ## ] #?????????????????? | | # ###### # #######??????????????"??"" | | ? ???######## # ???????????????????? "" | | ? ???# [ % # ????????????????????" | | ?????# / # # #?????????????? ???? | | ?????# = #???????????????????? | | ?????# "" #??????????????????"? | | ?????+ " " """" #???????????????????? | | ?????# "T" """" [ #???????????????????? | | ?????# """ # # #???????????????????? | | ?????########### # #???????????????????? | | ???????########## #???????????????????? | | ???????# # #?????#?????????????? | | ???????# """ # #??? #?????????????? | | ???????# """ ##+####### #?????????????? | | ???????# """ #?????????????? | | ???????# #?????????????? | | ???????# """ # ^ #?????????????? | | ???????# """ !@ ########??????????????? | | ???????? """ # #!/! = #?????????????????? | | ????????? []g/b""" #?????????????????? | | ?????????####### # g=!%b! "" #?????????????????? | | ???????????????## #g !%%g!""" #?????????????????? | | ???????????????# b =!!/!"" #?????????????????? | | ???????????????#!g m !! "" #?????????????????? | | ???????????????#%g # #?????????????????? | | ??????????????%+ """ # #?????????????????? | | ?????????????###i""" # #?????????????????? | | ???????????????# """ !#+########?????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 1738 Matter Capacity 1800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Lrn. Missile Launcher | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayCooledUnit Manual? 0 Play Time 02:14:18 Cumulative 433.3 hours Start 2023.09.25 @ 16:41:12 End 2023.10.01 @ 17:35:51 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0 Lore% 86 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3b64b6d6-f193-48d7-b7a0-c66f588473f2