Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 06:09:20 Player: cptwinky Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (575) 2875 Value Destroyed (25985) 25985 Prototype IDs (81) 1620 Alien Tech Used (2) 400 Bonus (15499) 15499 TOTAL SCORE: 57479 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9516 Follower Combat Kills 4300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1490 Destroyed MAIN.C Guards 500 Friendly Fire -3207 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Walking (100) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Enhanced Biometal Leg > --- UTILITY (16) ----- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Experimental Energy Well (1000) Heavy Beamcaster Power Sword Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Coolant Network High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Advanced ECM Suite Experimental Cloaking Device Zionite Shade Armor Zionite Shade Armor Experimental Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Improved Matter Neutralizer Molecular Scythe Molecular Scythe Molecular Scythe > --- INVENTORY -------- Centrium Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Coolant Network Advanced Matter Compressor Experimental Sensor Array Experimental Weapon Cycler Long-range Tractor Beam Hacking Drone Bay Hypervelocity EM Gauss Rifle Warp Gun Compact HERF Cannon Compact HERF Cannon Railgun Hypervelocity Railgun Fusion Bomb Launcher Advanced Datajack Guided Remote Datajack [Rating: 234] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Reinforced Quantum Reactor Propulsion Armored Wheel Treads Heavy Treads Leg Centrium Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Dispersion Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Flamer Impact Weapon Great Maul Slashing Weapon Molecular Scythe Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . 2 . . . . . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . 2 2 . 2 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 703 | 7 11 15 22 9 3 3 10 37 17 9 14 19 9 3 13 57 8 7 . 11 16 2 27 20 18 13 28 68 21 51 20 98 37 Power 48 | 1 . 2 1 2 . 2 1 3 . 1 . . . . . 1 . . . . 2 . 4 . 3 1 . 4 4 4 2 10 . Engine 16 | 1 . 2 1 2 . 1 1 3 . 1 . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . Core 9 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . 2 . . 2 . 1 . . . Reactor 23 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 4 3 2 10 . Propulsion 92 | 2 2 6 6 2 . 1 3 9 3 1 2 2 . . . 8 . . . . 1 . 2 . 3 1 1 11 2 7 1 9 7 Treads 52 | 2 1 5 5 2 . 1 1 5 1 1 1 1 . . . 4 . . . . 1 . . . 3 1 . 6 . 3 . 2 6 Leg 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 7 1 Wheel 30 | . 1 1 1 . . . 2 4 2 . 1 1 . . . 4 . . . . . . 2 . . . 1 5 2 3 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 279 | 2 4 . 7 1 3 . 2 5 4 4 7 9 3 3 7 26 1 2 . 6 6 1 10 11 7 8 11 30 8 25 8 49 9 Device 170 | . . . 3 . . . . 2 2 1 1 5 2 1 5 12 . 2 . 6 4 . 6 9 7 5 9 23 4 19 5 33 4 Storage 18 | 2 4 . 1 . 3 . . . . . 2 1 . . . . . . . . . . . . . 1 . 1 1 1 . 1 . Processor 17 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . 1 1 1 . 2 3 1 3 Hackware 7 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 2 . . 2 . Protection 67 | . . . 3 1 . . 2 3 . 3 3 3 1 2 2 12 1 . . . 1 1 3 1 . 1 1 5 1 3 . 12 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 284 | 2 5 7 8 4 . . 4 20 10 3 5 8 6 . 6 22 7 5 . 5 7 1 11 9 5 3 16 23 7 15 9 30 21 Energy Gun 50 | 1 4 1 . . . . . . . . . . . . . . . . . . . 1 2 . . 1 6 7 . 5 2 11 9 Energy Cannon 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 2 2 2 6 3 Ballistic Gun 96 | 1 . 5 5 2 . . 3 13 5 2 5 4 3 . 3 3 1 . . 3 4 . 8 4 3 1 . . 2 2 2 8 4 Ballistic Cannon 18 | . . . . . . . . . . . . . . . . 8 2 2 . . . . . . . . . 6 . . . . . Launcher 50 | . 1 . 2 2 . . 1 2 3 . . 2 1 . . 8 . 1 . 2 3 . . 2 1 1 4 7 2 . . 1 4 Special Weapon 11 | . . . . . . . . . . . . . 1 . 3 . 1 1 . . . . 1 . . . . 1 . . 1 1 1 Impact Weapon 8 | . . . . . . . . 3 1 1 . 2 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . . . . . . . 1 2 . . . . . . 2 1 . 1 . 1 5 . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 16 | . . 1 1 . . . . 2 1 . . . . . . 2 1 1 . . . . . . . . 1 1 . 1 2 2 . Unidentified Prototypes 38 | . . . 1 . . . . 3 . . 1 1 . 1 . 2 . . . . . . 4 . . 4 1 2 . 4 . 7 7 Parts Lost 129 | . 1 5 3 2 . 3 1 1 . 1 . . . . . 8 . . . . 5 2 4 . 2 1 . 20 1 8 1 32 28 Power 24 | . . . 1 2 . 2 1 . . . . . . . . . . . . . 1 1 1 . . . . 5 . 3 1 4 2 Propulsion 20 | . . 2 . . . 1 . . . . . . . . . 2 . . . . 1 . . . 1 . . 2 . 2 . 4 5 Utility 39 | . . . . . . . . . . . . . . . . 4 . . . . 2 . 1 . . . . 4 . 1 . 17 10 Weapon 46 | . 1 3 2 . . . . 1 . 1 . . . . . 2 . . . . 1 1 2 . 1 1 . 9 1 2 . 7 11 Highest Loss Streak 18 | . 1 5 1 1 . 1 1 1 . 1 . . . . . 2 . . . . 4 2 2 . 1 1 . 7 1 5 1 18 14 Average Slot Usage (%) 91 | . 100 95 99 99 100 99 100 99 100 95 91 91 92 92 92 89 82 81 81 81 82 76 89 87 87 86 82 85 86 95 87 82 75 Engine 5 | . 14 14 11 10 11 8 9 9 7 5 7 7 7 7 7 6 6 6 6 6 9 1 . 5 5 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 5 3 5 8 3 6 6 Treads 10 | . 15 14 21 22 22 22 9 9 6 1 7 12 14 14 14 10 6 6 6 6 5 5 5 5 15 16 12 10 . 4 . 2 6 Wheel 6 | . 12 13 . . . . 18 17 15 18 6 1 . . . 7 12 12 12 12 11 11 11 11 . . 3 4 18 12 . . . Device 6 | . . . 2 . . . . . 6 . 1 6 6 5 5 7 6 6 6 6 6 11 15 9 5 4 4 13 15 15 27 17 14 Storage 20 | . 28 28 30 33 33 33 27 27 23 23 23 21 21 21 21 18 18 18 18 18 16 16 16 16 16 16 16 15 13 13 8 8 6 Processor 5 | . . . . . . . . . . . 1 7 7 7 7 2 . . . . 3 . 1 6 11 11 11 11 9 9 13 17 18 Hackware 1 | . . . . . . . . . 7 15 12 . . . . 1 . . . . . . . . . . . . 7 7 1 1 . Protection 7 | . . . 10 11 11 11 9 8 7 6 5 7 7 8 8 10 12 12 12 12 9 5 5 5 5 5 5 4 1 3 4 6 5 Energy Gun 1 | . 26 11 . . . . . . . . . . . . . . . . . . . . 1 . . . 3 3 . 2 . 2 8 Ballistic Gun 16 | . 1 12 21 21 22 22 26 26 22 18 22 25 26 28 26 7 1 6 6 8 18 18 18 21 21 21 16 8 3 7 1 4 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 14 6 5 6 3 . . . . . . . 5 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 5 6 6 6 1 . . . . . . . 3 3 12 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 17 75 76 103 103 119 119 122 126 133 126 132 138 136 136 136 166 165 155 155 156 165 177 183 162 159 180 180 194 179 180 149 208 212 Greatest Support 160 | 40 40 46 43 43 43 46 24 71 36 36 98 98 98 98 98 70 24 24 24 70 24 24 24 24 140 127 127 127 64 131 130 135 160 Greatest Overweight (x) 12 | . 6 6 6 2 2 2 5 5 5 10 10 4 1 1 1 12 6 6 6 6 6 7 7 6 12 1 6 6 2 8 1 1 1 Average Overweight (x) 3 | . 4 5 2 2 2 2 4 4 4 4 2 1 1 1 1 4 6 6 6 5 6 6 6 6 1 1 4 5 1 2 . . . Largest Inventory Capacity 36 | 8 20 20 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 36 28 28 20 20 Average Capacity 26 | 5 17 20 24 26 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 20 20 19 Most Carried 28 | 4 20 20 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 26 27 28 28 28 28 28 28 21 28 27 20 20 Average Carried 25 | 2 14 18 22 25 26 26 26 27 27 27 27 27 28 27 28 27 27 28 28 27 23 23 26 27 27 27 27 25 15 26 20 19 17 Final Capacity 28 | 8 20 20 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 20 20 4 Final Carried 28 | 4 19 20 26 26 28 26 28 28 26 28 27 28 28 28 28 28 28 28 28 27 25 23 27 28 28 28 28 17 21 28 19 20 3 Class Distribution -------------------- 36% | Hauler-Mutant 25% | Hauler-Tank 19% | Hauler-Skirmisher 8% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -8/Storage Hauler-Tank | -7/Factory Hauler-Mutant | -7/Waste Hauler-Tank | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Tank | -5/Waste Hauler-Tank | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Warlord Hauler-Skirmisher | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Matter Collected 19435 | 279 120 193 560 484 50 287 338 957 410 384 279 426 170 . 246 2064 326 108 . 457 328 . 869 634 466 605 691 2038 651 1024 152 2485 1354 Remotely 1347 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 500 . . . 606 241 Salvage Created 25368 | 79 471 324 826 412 . 536 734 1197 968 436 237 503 237 . 44 2602 224 119 . 314 216 593 1263 415 835 413 370 2107 844 700 . 5564 1785 Parts 1183 | 2 20 11 62 29 . 23 40 64 56 9 17 13 7 . 4 108 1 8 . 18 14 7 55 10 48 21 19 125 43 28 . 267 54 Haulers Intercepted 17 | . 2 . 2 . . . 2 6 . . . . . . . 1 . . . . . . 2 . . . . . . . . 2 . Recyclers Shooed 15 | . . . . . . . 1 . 1 . . . . . . 3 1 . . . . . . . . . . 1 5 . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 163 | . . . . . . . . . . . . 10 4 . 15 . . 7 . 17 . . . 6 22 71 11 . . . . . . Prevented 29 | . . . . . . . . . . . . 2 4 . 1 . . . . 12 . . . . . 10 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Combat Hostiles Destroyed 451 | . 7 4 22 14 . 11 14 21 18 . 4 12 4 . 2 49 1 7 . 10 12 2 17 9 14 14 21 53 7 9 . 62 31 Melee 29 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 6 . 20 . Guns 216 | . 7 4 18 3 . 11 9 18 12 . 4 5 2 . 2 6 . . . 2 2 2 14 6 10 4 4 8 1 3 . 37 22 Cannons 44 | . . . . . . . . . . . . . . . . 16 1 . . . . . . . . . . 20 2 . . 2 3 AOE 152 | . . . 4 11 . . 5 3 6 . . 7 1 . . 20 . 7 . 6 10 . 3 3 4 10 17 25 3 . . 2 5 Classes Destroyed 28 | 1 3 1 4 . . 1 1 2 1 1 . . . . . 2 1 . . . . . . . . 4 . 2 . . . . 4 Worker 25 | . . . . . . . 2 . 3 . 1 . . . . 2 . . . . 1 . 3 . . . . 1 3 1 . 6 2 Builder 23 | . . . . . . . . 2 1 . . . . . . 6 . . . . 1 . 1 . . . . 6 1 . . 5 . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Hauler 17 | . 2 . 2 . . . 2 6 . . . . . . . 1 . . . . . . 2 . . . . . . . . 2 . Recycler 13 | 1 . 1 1 2 . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 2 2 . . . 1 Mechanic 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 1 Operator 7 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . 1 Watcher 14 | . 2 . 1 . . . 1 1 1 . . . . . . 2 . . . . . . 1 . . . . 1 1 . . 3 . Swarmer 108 | . . . 9 8 . . 3 7 6 . . 3 . . 2 5 . 7 . 5 8 . . 4 4 . 17 17 3 . . . . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . 1 Grunt 146 | . 7 2 10 6 . 8 6 4 5 . 1 4 3 . . 25 . . . 3 2 . 10 2 1 3 1 9 2 2 . 21 9 Brawler 11 | . . . . . . . . 1 . . . 1 . . . 3 . . . . . . . . . 1 . 1 . . . 1 3 Duelist 15 | . . . 1 . . 2 . 1 . . . 2 . . . 2 . . . . . . . . . . . 2 . 1 . . 4 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 Sentry 43 | . . . 2 . . . 3 8 3 . 2 1 1 . . 4 1 . . 1 2 . 1 1 1 . 1 6 2 . . 3 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 34 | . . . . . . 1 2 . 1 . . 1 . . . 8 . . . 1 . . 2 . 2 . . 2 . 1 . 11 2 Programmer 57 | . . . . . . . . . 3 . 1 . . . . 2 . . . . . . 4 1 . 1 2 14 . 5 . 23 1 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Compactor 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Thug 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . Martyr 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Mutant 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . . . . . . . . Best Kill Streak 12 | 1 3 3 6 8 . 3 5 3 6 . 2 7 2 . 2 10 1 7 . 7 6 1 12 4 10 10 4 10 10 3 . 8 11 Combat Bots Only 10 | . 3 2 6 8 . 3 4 3 3 . 1 7 2 . 2 9 1 7 . 7 4 1 8 4 10 10 4 9 4 3 . 8 8 Max Kills in Single Turn 6 | 1 1 2 2 3 . 1 3 2 3 1 1 2 1 . 2 3 1 5 . 2 3 1 6 2 2 4 3 6 2 1 . 4 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . 1 1 . . . . . . . 1 1 . . . . . . . 1 Exploded 5 | . . . 2 3 . . 3 1 2 . . 2 1 . . 2 . 4 . 2 2 . 3 1 2 4 3 5 2 . . 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Damage Taken 41195 | . 293 886 867 239 . 538 473 570 477 39 237 150 38 . 135 3661 216 44 . 762 753 87 1388 730 769 946 564 6367 309 2015 507 9898 7237 Core 3585 | . 35 110 27 34 . 67 23 90 21 . 56 10 . . 17 275 13 . . 73 24 . 75 . 25 99 44 594 57 128 77 864 747 Absorbed by Shields 3010 | . . . . . . . . . 105 . . . . . . 16 . . . . . . . . . 488 90 113 . . . 1289 909 Reduced by Siege Mode 129 | . . . . . . . . . . . . 4 . . . 3 . . . . . . 21 22 . . . . . 36 . 43 . Core Remaining (%) 73 | 100 . 42 . . . 68 . 79 . . . . . . 85 . . . . 57 . . . . . . 73 48 . 85 94 . . Volleys Fired 1252 | 3 30 17 68 39 . 34 27 61 40 20 16 17 21 . 12 122 16 7 . 13 17 13 45 28 21 28 37 120 29 27 20 227 77 Largest 4 | 2 2 2 2 2 . 2 3 3 3 3 3 4 4 . 4 4 2 1 . 2 4 4 4 4 4 4 4 4 3 4 1 4 4 Hottest 376 | 70 90 90 46 46 . 46 69 75 75 75 81 106 106 . 106 120 100 100 . 58 109 167 166 120 120 105 155 291 185 263 40 278 376 Shots Fired 2770 | 6 54 33 133 72 . 68 74 164 106 60 47 47 29 . 32 225 23 7 . 20 38 52 138 71 72 83 50 240 41 54 20 461 250 Gun 2211 | 6 53 33 130 66 . 68 73 160 99 60 47 41 12 . 28 57 . . . 14 28 52 136 66 70 78 20 107 12 36 19 412 228 Cannon 355 | . . . . . . . . . . . . . . . . 119 14 . . . . . . . . . 16 109 25 18 . 39 15 Launcher 159 | . 1 . 3 6 . . 1 4 7 . . 6 6 . . 49 . 3 . 6 10 . . 5 2 5 14 18 4 . . 3 6 Special 45 | . . . . . . . . . . . . . 11 . 4 . 9 4 . . . . 2 . . . . 6 . . 1 7 1 Kinetic 1895 | 3 . 21 130 66 . 68 73 160 99 60 47 41 12 . 28 176 14 . . 14 28 45 120 66 70 78 15 135 12 18 . 226 70 Thermal 461 | 3 . . . . . . . . . . . . 11 . 4 . 9 4 . . . 7 18 . . . 21 87 15 36 . 89 157 Explosive 108 | . 1 . 3 6 . . 1 4 4 . . 4 . . . 10 . 3 . 6 10 . . 5 2 5 14 18 4 . . 3 5 Electromagnetic 296 | . 53 12 . . . . . . 3 . . 2 6 . . 39 . . . . . . . . . . . . 10 . 19 136 16 Robot Hit Streak 48 | 5 7 7 14 12 . 10 11 13 14 10 7 18 12 . 17 25 20 25 . 30 11 16 20 26 9 19 26 10 8 31 14 37 48 Robot Miss Streak 7 | . 2 2 7 3 . 2 2 4 4 4 2 2 1 . 3 3 1 . . 3 1 1 3 5 2 2 2 7 3 1 1 6 4 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . 1 2 1 . 3 1 Secondary Targets 44 | . 1 2 1 . . 2 . 1 . . . 1 . . 1 1 . . . . 1 2 2 2 7 2 1 . . 2 . 10 5 Max Gunslinging Chain 1 | . 1 1 1 . . 1 . 1 . . . 1 . . 1 1 . . . . 1 1 1 1 1 1 1 . . 1 . 1 1 Shots Hit Robots 2088 | 5 37 24 90 48 . 56 47 112 71 41 32 35 20 . 24 142 32 6 . 15 31 46 95 50 48 65 25 127 32 85 17 426 204 Core Hits 1230 | 1 13 14 41 30 . 26 34 46 40 8 12 22 8 . 6 115 7 11 . 16 24 11 46 17 28 38 32 123 26 22 2 270 141 Critical Hits 295 | . . . . 1 . . . 2 . . . . . . . 2 2 . . 1 . 3 11 3 7 10 3 37 12 16 . 114 71 Critical Kills 81 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 . 4 1 1 18 6 1 . 34 10 Critical Parts Destroyed 165 | . . . . 1 . . . 2 . . . . . . . 2 2 . . . . . 6 3 3 7 2 18 5 15 . 63 36 Melee Attacks 268 | . . . . . . . . 10 10 4 . 3 3 . . 1 12 1 . 5 2 . . 4 1 . 1 1 8 74 4 124 . Impact 29 | . . . . . . . . 10 9 4 . 3 3 . . . . . . . . . . . . . . . . . . . . Slashing 228 | . . . . . . . . . . . . . . . . 1 10 . . 5 2 . . 3 1 . 1 . 8 73 2 122 . Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sneak Attacks 28 | . . . . . . . . . 1 4 . . . . . 1 8 . . . . . . . . . . 1 3 2 2 6 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . Follow-up Attacks 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 24 . Damage Inflicted 80266 | 62 708 492 1616 1366 . 749 1536 2163 1981 1037 585 1177 603 . 471 8510 1540 490 . 1181 2153 1026 3406 1787 1975 3365 2561 9135 1874 4034 6 14243 8434 Guns 34704 | 62 627 357 1254 536 . 749 700 1911 1066 783 585 530 198 . 418 780 . . . 130 519 1026 2426 1276 1317 1797 488 1714 160 1004 6 7212 5073 Cannons 7461 | . . . . . . . . . . . . . . . . 2711 493 . . . . . . . . . . 2445 722 . . 686 404 Explosions 27848 | . 81 135 334 830 . . 836 252 915 . . 647 265 . . 4881 . 436 . 895 1634 . 939 511 658 1558 2073 4900 457 . . 1654 2957 Melee 9736 | . . . . . . . . . . 254 . . . . . 138 946 . . 156 . . . . . . . . 535 3030 . 4677 . Ramming 81 | . . . 28 . . . . . . . . . . . . . . . . . . . 16 . . 10 . 13 . . . 14 . Kinetic 32177 | 37 . 197 1254 536 . 749 700 1911 1066 783 585 530 198 . 418 3491 493 . . 130 519 910 2188 1276 1317 1797 411 3005 160 400 . 5347 1769 Thermal 11163 | 25 81 135 . . . . 178 . 16 . . . 140 . 53 774 101 54 . . . 116 481 . . . 77 1697 408 604 . 2943 3280 Explosive 20921 | . . . 334 830 . . 658 252 538 . . 459 . . . 1143 . 436 . 895 1634 . 721 511 658 1558 2073 4275 457 . . 532 2957 Electromagnetic 6188 | . 627 160 . . . . . . 361 . . 188 265 . . 2964 . . . . . . . . . . . 145 314 . 6 730 428 Impact 254 | . . . . . . . . . . 254 . . . . . . . . . . . . . . . . . . . . . . . Slashing 9482 | . . . . . . . . . . . . . . . . 138 946 . . 156 . . . . . . . . 535 3030 . 4677 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . . 1 1 1 1 1 1 . 2 2 2 2 2 . . 4 4 1 2 3 17 . 4 3 10 26 Average Corruption 3 | . . . . . . . . . 1 1 1 1 1 1 . 1 2 2 2 2 . . 1 1 1 1 2 7 . 2 3 6 12 Corruption Purged 16 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . 3 . 2 . 5 . Effects 353 | . . . . . . . . . 6 1 10 2 4 . . 10 6 3 2 6 . . 3 7 2 1 10 57 . 6 1 112 104 Message Errors 66 | . . . . . . . . . 3 . 6 . 2 . . 4 1 2 . 4 . . 1 4 2 . 3 6 . 1 . 19 8 Matter Fused 39 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 7 . 2 . 17 9 Heat Flow Errors 28 | . . . . . . . . . . . . . . . . 2 2 . 1 . . . . 1 . . 2 5 . . 1 7 7 Energy Discharges 35 | . . . . . . . . . 1 1 1 1 1 . . 2 . 1 1 . . . 2 . . . 2 4 . . . 13 5 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 Data Loss (minor) 31 | . . . . . . . . . 2 . 3 1 1 . . 1 2 . . 2 . . . . . 1 . 3 . 1 . 7 7 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 4 2 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 11 Targeting Errors 105 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . 21 . 2 . 38 41 Weapon Failures 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 4 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2909 | . 17 9 . 23 . . 114 20 73 84 . 19 39 . . 337 499 . . . 51 . 9 27 93 28 112 359 348 404 . 99 145 Projectiles 151 | . . . . . . . . . . . . . 21 . . 42 6 . . . . . . . . . . 52 30 . . . . Explosions 1304 | . 17 9 . 23 . . 114 20 73 . . 19 18 . . 184 . . . . 51 . 9 27 93 28 112 307 16 . . 39 145 Melee 1454 | . . . . . . . . . . 84 . . . . . 111 493 . . . . . . . . . . . 302 404 . 60 . Knockbacks 60 | . . . . . . . . . . 1 . . . . . 38 . . . . . . . . . . . 21 . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 59 | . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . 21 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 631 | . . . . . . . 12 30 . . . 35 . . . 264 . . . 35 14 . 51 . 127 . . 21 . . . . 42 Shots 21 | . . . . . . . 1 1 . . . 1 . . . 10 . . . 1 1 . 1 . 2 . . 1 . . . . 2 Rammed 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . 1 . Targets Rammed 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 665 | 27 278 96 38 50 . 93 107 234 319 180 62 143 225 . 106 338 177 20 75 . 4 . 52 195 270 193 665 312 197 195 104 290 252 Average Temperature 75 | 14 102 47 13 16 . 34 31 46 84 75 26 63 87 . 40 87 33 9 52 . 4 . 18 72 120 81 96 92 71 83 17 99 101 Received Heat Transfer 4368 | . 159 6 207 81 . 198 117 126 85 . 54 18 18 . 39 672 54 . . 102 126 . 207 153 63 49 21 576 18 81 117 559 462 Effects 8 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 3 . 3 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . Siege Activations 13 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 1 . . . 2 . 1 . 5 . Total Turns 287 | . . . . . . . . . . . . 29 . . . 21 . . . . . . 32 26 . . . 54 . 29 . 96 . Longest Duration 40 | . . . . . . . . . . . . 29 . . . 21 . . . . . . 24 26 . . . 40 . 29 . 29 . Robots Corrupted 13 | . . . . . . . . . 1 . . . 1 . . 9 . . . . . . . . . . . . . . . 2 . Combat Hostiles 9 | . . . . . . . . . . . . . 1 . . 7 . . . . . . . . . . . . . . . 1 . Parts Fried 45 | . 2 1 . . . . . . 4 4 . 1 1 . . 24 . . . . . . . . . . . . 3 . . 5 . Impact Corruptions 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 7 1 Heat Transferred 13926 | 74 100 150 . . . . 100 . 50 . . . 880 . 320 650 640 320 . . . 185 680 . . . 111 2199 250 629 . 2468 4120 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 2 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 1 1 . . . . . . 2 . . . . . . 6 . . . . . . . . . . . . . . . 6 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Peak Influence 3585 | 5 214 88 269 181 . 135 448 383 343 145 790 . . . . 1122 . . . . 511 178 601 . . . . 1918 1414 688 404 2044 3585 Initial 1285 | . 3 33 . 66 . . 23 128 123 117 . . . . . 107 . . . . 44 178 110 . . . . 75 1100 682 267 156 1285 Average 433 | 1 82 28 129 71 . 56 244 214 152 74 303 . . . . 540 . . . . 283 165 182 . . . . 516 1195 551 300 1104 2164 Maximum Alert Level 5 | . 1 . 1 . . . 2 1 1 . 3 . . . . 4 . . . . 2 . 2 . . . . 5 4 2 2 5 5 Low Security (%) 45 | 100 83 100 85 100 . 100 33 45 67 100 15 . . . . 14 . . . . 27 100 72 . . . . 33 . . . 4 . Level 1 24 | . 16 . 14 . . . 53 54 32 . 55 . . . . 33 . . . . 39 . 12 . . . . 33 . . 87 12 . Level 2 12 | . . . . . . . 13 . . . 27 . . . . 20 . . . . 33 . 14 . . . . 5 . 100 12 15 . Level 3 3 | . . . . . . . . . . . 2 . . . . 23 . . . . . . . . . . . 7 . . . 4 . Level 4 10 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . 14 100 . . 41 51 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 1 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 46 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 115 | . 2 . 3 1 . . 1 1 4 . 9 . . . . 18 . . . . 1 . 6 . . . . 18 4 9 2 21 15 Investigation 17 | . 2 . 1 1 . . . 1 1 . 1 . . . . 3 . . . . . . 3 . . . . . 3 . . 1 . Extermination 27 | . . . . . . . . . 3 . 4 . . . . 2 . . . . . . 1 . . . . 6 . 2 1 7 1 Reinforcement 25 | . . . 2 . . . 1 . . . 4 . . . . 6 . . . . 1 . 2 . . . . 3 1 1 1 3 . Assault 38 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 9 . 3 . 9 14 Garrison 8 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . 2 . . . 2 . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Distress Signals 24 | . . 1 3 . . . 1 . 2 . 2 . . . . 5 . . . . . . 2 . . . . 4 1 . . 3 . Communications Jammed 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 . . 1 4 . Distress Signals 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 . . . 4 . Times Spotted 801 | . 10 4 37 17 . 14 20 36 28 6 22 12 5 . 11 83 1 8 . 13 13 6 18 8 16 43 22 99 11 14 6 114 104 Peak Tracking Total 20 | . 4 2 6 9 . 3 5 4 6 3 4 7 3 . 4 11 1 7 . 6 4 5 4 4 5 12 5 13 5 5 2 9 20 Tactical Retreats 46 | . . . 2 . . 2 1 8 . 1 . 1 1 . 3 6 . . . 2 1 . 1 . 2 1 . 2 . 2 . 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Traps Triggered 21 | . 1 1 1 . . . . 1 3 . 1 . . . . 4 . . . . 1 . 2 . . . . 2 . . 1 . 3 Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts 315 | . . 48 38 . . . . 50 . . . . . . . 111 . . . . . . . . . . . . . 3 48 17 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogrammed 33 | . . 3 5 . . . 1 9 . . . . . . . 9 . . . . . . . . . . . . . 2 . 4 . Reused 23 | . . . 4 1 . 2 . 2 2 . 1 . . . . 1 . . . 4 . . . . . . . 1 . 1 . 4 . Traps Extracted 13 | . . . 5 . . . . 4 1 . . . . . . 3 . . . . . . . . . . . . . . . . . Installed 26 | . . . 4 1 . 2 . . 4 . 1 . . . . . . . . 13 . . . . . . . 1 . . . . . Triggered 34 | . . . 4 1 . 2 . 2 2 . 1 . 2 . . 1 . . . 5 . . . 2 2 4 . 1 . 1 . 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Machines Disabled 67 | . 2 . . 4 . . 4 2 1 . . 1 . . . 14 . . . . 4 . 10 1 2 1 . 12 . 5 . 1 3 Max in Single Turn 6 | . 2 . . 1 . . 2 1 1 . . 1 . . . 2 . . . . 1 . 6 1 1 1 . 4 . 1 . 1 1 Garrison Access 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Machines Accessed 88 | . 4 1 6 2 1 . 7 17 12 . 7 1 . 1 1 6 . 3 4 . . . 2 . 1 . . 4 1 1 . 3 3 Terminals 37 | . 3 . 4 1 . . 7 13 5 . 3 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . Repair Stations 13 | . . . 1 . . . . 1 . . 2 . . . . 2 . . . . . . 1 . . . . 3 . 1 . . 2 Recycling Units 10 | . 1 . . . . . . 2 3 . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 Scanalyzers 6 | . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . Garrison Access 4 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 257 | . 16 1 17 5 1 . 27 46 30 . 21 1 . 4 2 21 . 5 25 . . . 4 . 1 . . 15 1 4 . 5 5 Successful 162 | . 10 1 10 2 1 . 17 34 14 . 7 1 . 4 . 11 . 5 25 . . . 2 . 1 . . 7 1 4 . 3 2 Failed 92 | . 5 . 7 2 . . 10 11 16 . 14 . . . 2 10 . . . . . . 2 . . . . 8 . . . 2 3 Catastrophic 14 | . . . . . . . 1 . 4 . . . . . 1 3 . . . . . . . . . . . 1 . . . 1 3 Database Lockouts 3 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 168 | . 7 . 9 5 . . 17 32 11 . 9 . . . 2 8 . . . . 3 . 5 . . 1 . 11 . 20 3 14 11 Terminals 113 | . 14 . 10 4 . . 27 38 12 . 6 . . . 2 . . . . . . . . . . . . . . . . . . Fabricators 22 | . . . . . . . . . 4 . 8 . . . . 8 . . . . . . . . . . . . . . . 2 . Repair Stations 41 | . . . 5 . . . . 2 . . 5 . . . . 10 . . . . . . 1 . . . . 10 . 4 . . 4 Recycling Units 18 | . 2 . . . . . . 4 8 . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 Scanalyzers 18 | . . . 2 . . . . . 4 . 2 . . . . 2 . . . . . . 3 . . . . 5 . . . . . Garrison Access 6 | . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 80 | . 7 1 3 2 1 . 13 15 2 . . 1 . 4 . . . 5 25 . . . . . 1 . . . . . . . . Record 14 | . . . . . 1 . . . . . . . . . . . . 3 10 . . . . . . . . . . . . . . Part Schematic 10 | . 1 . . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . 1 . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 6 | . . . 2 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 10 | . . 1 . 1 . . . 4 . . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 2 . 3 . . . . 2 . . . . . . . . . . . . . . . 2 . Load Schematic 5 | . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . Build 4 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 28 | . . . 4 . . . . 2 . . 3 . . . . 7 . . . . . . . . . . . 6 . 4 . . 2 Scan Component 16 | . . . 2 . . . . 1 . . 2 . . . . 4 . . . . . . . . . . . 4 . 2 . . 1 Repair 12 | . . . 2 . . . . 1 . . 1 . . . . 3 . . . . . . . . . . . 2 . 2 . . 1 Recycling Unit Hacks 6 | . 1 . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 6 | . 1 . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 7 | . . . 2 . . . . . 2 . . . . . . . . . . . . . 2 . . . . 1 . . . . . Insert Component 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . Analyze 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 2 . 1 . . . 4 16 3 . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . Terminals 22 | . 1 . 1 . . . 4 13 3 . . . . . . . . . . . . . . . . . . . . . . . . Track 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . . . 1 . . . 2 8 3 . . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 3 . 6 1 . . 7 12 10 . 7 . . . 1 6 . . . . . . 2 . . . . 3 1 1 . 3 3 Full Trace Events 5 | . . . . . . . . 1 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . 1 . . . . . . . . . . 7 . . . . . . . . 3 . 4 . . . Robots Built 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Matter 756 | . . . . . . . . . 252 . 504 . . . . . . . . . . . . . . . . . . . . . . Time 245 | . . . . . . . . . 44 . 201 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . 8 . 8 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 58 | . 1 . 1 . . . . . 1 . . . . 4 . . . . 5 . . . 1 . . . . . . 35 . . 10 Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter 234 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 . Time 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Parts Repaired 12 | . . . 2 . . . . 1 . . 1 . . . . 3 . . . . . . . . . . . 2 . 2 . . 1 Time 477 | . . . 106 . . . . 32 . . 31 . . . . 128 . . . . . . . . . . . 100 . 64 . . 16 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 10 . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 1 . Non-combat 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 1 . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . 2 . . . . 2 1 . . . . . . 1 . . . . . 1 5 . Allies Hacked 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Total Allies 93 | . . . . 3 . . . 5 2 20 2 2 . 4 . . 2 4 . 1 . . 2 . 1 . . 4 . . 2 9 30 Largest Group 19 | . . . . 3 3 2 . 4 4 19 17 5 4 7 7 6 2 6 2 3 . . 1 . 1 . . 3 . . 2 5 15 Highest-Rated Group 1598 | . . . . 40 40 24 . 58 76 477 407 142 101 229 229 209 74 172 74 163 . . 31 . 25 . . 117 . . 227 268 1598 Highest-Rated Ally 268 | . . . . 16 16 16 . 27 38 122 38 32 32 40 40 40 51 51 51 94 . . 31 . 25 . . 39 . . 163 268 268 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 2 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 28 | . . . . . . . . 6 4 . . . . . . 1 2 . 2 5 . . 2 . . . . 1 . . . 5 . STAY 10 | . . . . . . . . 3 2 . . . . . . . 1 . 1 2 . . . . . . . . . . . 1 . FOLLOW 10 | . . . . . . . . 3 2 . . . . . . . 1 . 1 2 . . . . . . . . . . . 1 . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . RETURN 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 2 . Ally Attacks 648 | . . . . 6 . 10 . 2 12 40 205 21 3 . 28 9 . 1 . 9 . . . . . . . 44 . . 16 55 187 Total Damage 27731 | . . . . 45 . 107 . 32 150 1118 3013 278 58 . 957 126 . 29 . 356 . . . . . . . 1355 . . 1677 3194 15236 Kills 132 | . . . . 2 . 1 . 1 1 5 25 . 1 . 8 1 . . . . . . . . . . . 6 . . 6 16 59 Allies Corrupted 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Robot Analysis Total 6 | . . . 2 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . 1 . . . . 1 1 . . . . . 2 2 . 1 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 2 . Drone Recoveries 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 2 . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 12 . . . . . Items 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 6 . 2 3 Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Turns Passed 40334 | 96 690 1211 1422 1709 632 1115 690 2808 2300 615 2057 901 1375 1536 622 2112 852 633 117 1002 196 188 943 2105 1576 1294 912 2473 475 1353 535 2834 955 Spaces Moved 19611 | 46 367 650 472 778 313 437 406 1348 1376 374 1063 450 706 846 294 949 482 376 77 493 79 92 434 954 810 621 449 1041 301 722 325 1089 391 Core 45 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Treads 7632 | 44 33 17 441 778 313 437 . 8 . . 898 313 706 846 294 2 . . . 73 . . . . 808 621 93 157 . 4 . 398 348 Legs 1026 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 325 691 . Wheels 10908 | . 334 633 31 . . . 406 1340 1376 374 165 137 . . . 947 482 376 77 420 79 92 434 954 2 . 356 884 301 708 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 140 150 200 200 200 130 130 120 110 180 140 180 180 180 140 150 150 150 150 150 150 140 150 180 180 150 120 100 110 110 110 50 Average Speed 158 | 155 141 147 194 200 200 200 133 139 139 133 181 167 180 180 180 147 150 150 150 157 150 152 154 150 180 180 157 160 109 120 116 147 174 Slowest Speed 210 | 160 180 180 200 200 200 200 140 180 140 190 190 180 180 180 180 210 150 150 150 200 150 160 160 150 210 183 183 180 110 180 135 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 47 94 37 98 59 97 46 96 36 89 30 62 79 87 59 28 70 52 68 55 4 67 11 86 82 84 66 31 11 66 8 20 21 Regions Visited 33 Branch Regions 19 Pre-discovered Areas 8 | . 1 1 . 1 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . . Known Exits Taken 18 | . 1 . . . . . 1 . . . 1 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 . 1 . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 1 . 1 . . . . . 4 2 2 . . 4 2 . 1 . . . 3 4 . 1 . . . . . . Spaces Dug 211 | . 7 . 13 . . . 8 3 8 . . 16 3 . . 3 . 31 . 17 14 . . 4 16 . 26 10 3 14 1 13 1 Terrain Destroyed 1622 | . 10 3 21 61 . . 91 38 22 . . 28 3 . 1 101 1 40 . 78 81 . 129 104 95 42 162 253 57 16 1 145 39 Melee 39 | . . . . . . . . 3 8 . . 3 3 . . . . . . 1 2 . . 4 . . 1 . 2 2 1 9 . Projectile 382 | . . . . . . . . . . . . . . . 1 34 1 . . 2 . . 61 66 68 18 26 71 5 14 . 6 9 AOE 1201 | . 10 3 21 61 . . 91 35 14 . . 25 . . . 67 . 40 . 75 79 . 68 34 27 24 135 182 50 . . 130 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Tes Res Acc Com Total 26521 | 61 483 869 847 873 321 625 506 2161 1690 460 1164 560 772 860 362 1467 564 431 79 686 121 110 621 1560 876 744 596 1631 390 1082 471 1915 563 Wait 3792 | 2 51 115 221 34 1 146 41 625 233 41 58 47 34 2 44 194 42 41 3 145 1 . 80 548 7 60 77 338 21 171 31 319 19 Move 19580 | 45 366 649 471 777 312 436 405 1347 1376 373 1062 449 705 845 293 948 481 375 76 492 79 91 433 953 809 620 448 1040 300 721 324 1088 391 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 245 | 4 16 13 11 6 2 2 12 4 4 5 5 3 . 6 . 13 1 . . 2 2 2 12 3 6 6 1 26 6 25 6 28 13 Fast Attach 168 | 7 2 3 2 2 . 1 2 5 1 1 4 2 . . . 13 1 . . 1 5 . 11 2 5 6 1 7 8 15 8 37 16 Attach 128 | . 1 4 5 . . 2 3 1 2 3 1 3 . . . 10 . . . . 5 2 3 . 2 1 1 27 8 8 1 20 15 Detach 73 | . 2 2 1 . . . 2 1 . 2 1 2 . . . 3 . . . 1 3 1 3 . . 5 2 10 4 7 1 14 6 Swap 410 | . 8 8 15 7 3 . 5 31 14 5 9 15 9 3 13 34 7 7 . 10 6 . 14 18 11 6 26 35 5 28 11 41 6 Drop 266 | . 7 10 9 7 3 2 9 18 6 6 7 5 . 4 . 16 4 . . 4 1 1 19 4 8 10 2 20 1 20 18 33 12 Fire 1252 | 3 30 17 68 39 . 34 27 61 40 20 16 17 21 . 12 122 16 7 . 13 17 13 45 28 21 28 37 120 29 27 20 227 77 Melee 216 | . . . . . . . . 10 10 4 . 3 3 . . 1 12 1 . 5 2 . . 4 1 . 1 1 8 57 3 90 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Escape Stasis 17 | . . . . . . . . 8 . . . . . . . 2 . . . . . . . . . . . . . . . . 7 Rewire 26 | . . . . . . . . . . . . 14 . . . . . . . . . . . . 6 1 . 4 . . . . 1 Trap 341 | . . 48 42 1 . 2 . 50 4 . 1 . . . . 111 . . . 13 . . . . . . . 1 . 3 48 17 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Testing -2/Research -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 8) 565 | -10/Materials | Central database locked down 597 | -10/Materials | Identified exit to Mines 730 | -10/Materials | Build established: Hauler-Mutant 787 | -10/Materials | Entered Mines 788 | -10/Mines | Learned location of Storage (-8) 828 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 829 | -10/Mines | Met a Derelict bent on vengeance 923 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 928 | -10/Mines | Found Prototype Device 1039 | -10/Mines | Learned 2 Materials zone layouts 1144 | -10/Mines | Assembled infested the area 1287 | -10/Mines | Core integrity fell below 50% 1322 | -10/Mines | Lost 5 parts (2n3w) 1426 | -10/Mines | Discovered new exit (range 12) 1552 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1915 | -10/Mines | Discovered new exit (range 8) 1928 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1998 | -10/Mines | Entered Materials 1998 | -9/Materials | Evolved 2 slots: Utility x2 2001 | -9/Materials | Identified Exp. Sensor Array 2836 | -9/Materials | Discovered new exit (range 13) 3011 | -9/Materials | Repaired Exp. Sensor Array 3038 | -9/Materials | Repaired Lgt. Treads 3420 | -9/Materials | Entered Mines 3511 | -9/Mines | Met a Derelict shopkeep closing up shop 3809 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4075 | -9/Mines | Discovered new exit (range 15) 4094 | -9/Mines | Destroyed 8 combat bots 4345 | -9/Mines | Found a hidden stash of uninstalled traps 4395 | -9/Mines | Learned location of Zion (-7) 4451 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4496 | -9/Mines | Discovered new exit (range 5) 4519 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4577 | -9/Mines | Destroyed YI-UF0 4805 | -9/Mines | Central database locked down 4859 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5117 | -9/Mines | Discovered new exit (range 5) 5129 | -9/Mines | Entered Exiles 5129 | -9/Exiles | Accompanied by 3 allies 5181 | -9/Exiles | Met 8R-AWN 5213 | -9/Exiles | Met EX-HEX 5305 | -9/Exiles | Met EX-DEC 5549 | -9/Exiles | Met EX-BIN 5736 | -9/Exiles | Discovered new exit (range 14) 5761 | -9/Exiles | Entered Mines 5761 | -8/Mines | Accompanied by 3 allies 5882 | -8/Mines | Discovered new exit (range 6) 6718 | -8/Mines | Discovered new exit (range 13) 6876 | -8/Mines | Entered Materials 6876 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6976 | -8/Materials | Identified exit to Storage 7166 | -8/Materials | Build established: Hauler-Tank 7166 | -8/Materials | Discovered new exit (range 11) 7566 | -8/Materials | Entered Storage 8634 | -8/Storage | Discovered new exit (range 16) 8735 | -8/Storage | Repaired Autogun 9368 | -8/Storage | Central database locked down 10374 | -8/Storage | Entered Factory 10374 | -7/Factory | Accompanied by 4 allies 10374 | -7/Factory | Evolved 2 slots: Utility x2 12576 | -7/Factory | Discovered new exit (range 8) 12629 | -7/Factory | Fabricated P-60 Hacker (x2) 12674 | -7/Factory | Sucked down chute 12674 | -7/Factory | Entered Waste 12680 | -7/Waste | Spotted C-40 Crusher 12694 | -7/Waste | Spotted C-40 Crusher 12709 | -7/Waste | Allies destroyed C-40 Crusher 12712 | -7/Waste | Hacker 4c assimilated hostile C-40 Crusher 12716 | -7/Waste | Destroyed Crusher 4a 12765 | -7/Waste | 2 allies followed down the chute 12788 | -7/Waste | Spotted C-40 Crusher 12804 | -7/Waste | Spotted C-40 Crusher 12805 | -7/Waste | Spotted C-40 Crusher 12841 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12876 | -7/Waste | Spotted C-40 Crusher 12933 | -7/Waste | Warlord forces began an assault 12947 | -7/Waste | Allies destroyed C-40 Crusher 12989 | -7/Waste | Allies destroyed C-40 Crusher 13138 | -7/Waste | Found Damper Plating 13168 | -7/Waste | Discovered new exit (range 13) 13289 | -7/Waste | Entered Factory 13289 | -7/Factory | Accompanied by 17 allies 13300 | -7/Factory | Build established: Hauler-Mutant 13827 | -7/Factory | Repaired Adv. Focal Shield 13902 | -7/Factory | Build established: Hauler-Tank 14098 | -7/Factory | Discovered new exit (range 7) 14962 | -7/Factory | Discovered new exit (range 14) 15003 | -7/Factory | Identified exit to Lower Caves 15133 | -7/Factory | Discovered exit to Lower Caves (range 4) 15222 | -7/Factory | Fabricated P-60 Hacker? 15299 | -7/Factory | Local fabrication network quarantined 15332 | -7/Factory | Build established: Hauler-Skirmisher 15346 | -7/Factory | Entered Lower Caves 15346 | -7/Lower Caves | Accompanied by 5 allies 15380 | -7/Lower Caves | Found Alien Artifact 15380 | -7/Lower Caves | Identified Core Expander 15380 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 15419 | -7/Lower Caves | Encountered a Warlord checkpoint 15485 | -7/Lower Caves | Learned Factory emergency access door positions 15766 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15805 | -7/Lower Caves | Destroyed 7 combat bots 15904 | -7/Lower Caves | Found Prototype Device 15978 | -7/Lower Caves | Discovered new exit (range 5) 15984 | -7/Lower Caves | Identified exit to Lower Caves 16247 | -7/Lower Caves | Entered another Lower Caves area 16247 | -7/Lower Caves | Accompanied by 4 allies 16612 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17095 | -7/Lower Caves | Encountered a Warlord checkpoint 17375 | -7/Lower Caves | Discovered new exit (range 13) 17394 | -7/Lower Caves | Identified exit to Zion 17622 | -7/Lower Caves | Entered Zion 17622 | -7/Zion | Accompanied by 3 allies 17705 | -7/Zion | Given the Hacking Drone Bay 17759 | -7/Zion | System corruption cleaned by Quarantine Array 17828 | -7/Zion | Learned location of Warlord (-5) 18028 | -7/Zion | Given A8's code to call for help 18028 | -7/Zion | Learned Factory emergency access door positions 18818 | -7/Zion | Imprinted 18820 | -7/Zion | Declared Zion's savior 19103 | -7/Zion | Found Prototype Device 19104 | -7/Zion | Identified Hacking Drone Bay 19128 | -7/Zion | Discovered new exit (range 15) 19152 | -7/Zion | Identified exit to Proximity Caves 19158 | -7/Zion | Entered Proximity Caves 19158 | -6/Proximity Caves | Accompanied by 7 allies 19743 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19756 | -6/Proximity Caves | Discovered new exit (range 7) 19771 | -6/Proximity Caves | Identified exit to Factory 19780 | -6/Proximity Caves | Entered Factory 19780 | -6/Factory | Accompanied by 6 allies 19780 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20197 | -6/Factory | Retrieved Zion intel report: Branch Access 20197 | -6/Factory | Identified exit to Lower Caves 20396 | -6/Factory | Garrison activated, responded to threat 20583 | -6/Factory | Repaired F-cell Engine? 20602 | -6/Factory | Build established: Hauler-Mutant 20841 | -6/Factory | Found Prototype Processor 20841 | -6/Factory | Identified Exp. Signal Interpreter 20904 | -6/Factory | Destroyed 7 combat bots 20911 | -6/Factory | Discovered new exit (range 14) 21049 | -6/Factory | Repaired Imp. Medium Armor Plating 21095 | -6/Factory | Repaired Imp. Medium Armor Plating 21156 | -6/Factory | Terminal network hard line cut 21180 | -6/Factory | First assault squad dispatched 21583 | -6/Factory | Garrison activated, responded to threat 21635 | -6/Factory | Destroyed 9 combat bots 21892 | -6/Factory | Entered Lower Caves 21894 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22630 | -6/Lower Caves | Discovered new exit (range 13) 22744 | -6/Lower Caves | Entered another Lower Caves area 22744 | -6/Lower Caves | Accompanied by 2 allies 23030 | -6/Lower Caves | Learned Factory stockpile data 23093 | -6/Lower Caves | A Commander dispatched an escort 23173 | -6/Lower Caves | Destroyed 7 combat bots 23282 | -6/Lower Caves | Discovered new exit (range 16) 23337 | -6/Lower Caves | Encountered a Warlord checkpoint 23377 | -6/Lower Caves | Entered Data Miner 23377 | -6/Data Miner | Accompanied by 2 allies 23377 | -6/Data Miner | Discovered new exit (range 6) 23409 | -6/Data Miner | Met Data Miner 23436 | -6/Data Miner | Learned location of Section 7 (-2) 23436 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23461 | -6/Data Miner | Received God Mode back door access code from Data Miner 23494 | -6/Data Miner | Entered Proximity Caves 23494 | -5/Proximity Caves | Accompanied by 2 allies 23695 | -5/Proximity Caves | Spotted B-75 Beast 23697 | -5/Proximity Caves | Escorted by Enhanced Grunt 24243 | -5/Proximity Caves | Destroyed 7 combat bots 24261 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24472 | -5/Proximity Caves | Discovered new exit (range 16) 24496 | -5/Proximity Caves | Entered Factory 24496 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24497 | -5/Factory | Identified exit to Upper Caves 24677 | -5/Factory | Lost 4 parts (1p1n2u) 24692 | -5/Factory | Sucked down chute 24692 | -5/Factory | Entered Waste 24707 | -5/Waste | EMP discharged 24725 | -5/Waste | Destroyed C-40 Crusher 24729 | -5/Waste | Spotted C-40 Crusher 24729 | -5/Waste | Spotted C-40 Crusher 24739 | -5/Waste | Spotted C-40 Crusher 24757 | -5/Waste | Crushed by Compactor (1 part destroyed) 24763 | -5/Waste | Spotted C-40 Crusher 24775 | -5/Waste | Crushed by Compactor (1 part destroyed) 24785 | -5/Waste | Spotted C-40 Crusher 24807 | -5/Waste | EMP discharged 24842 | -5/Waste | Discovered new exit (range 10) 24874 | -5/Waste | Destroyed C-40 Crusher 24880 | -5/Waste | Entered Factory 25225 | -5/Factory | Zion Kinetic Resupply teleported in 25451 | -5/Factory | Incoming investigation squad redirected 25493 | -5/Factory | Zion Infowar Resupply teleported in 25497 | -5/Factory | Found Exp. Signal Interpreter 25634 | -5/Factory | Incoming investigation squad redirected 25737 | -5/Factory | Destroyed 8 combat bots 25771 | -5/Factory | Discovered exit to Upper Caves (range 16) 25823 | -5/Factory | Entered Upper Caves 26431 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 26433 | -5/Upper Caves | Identified exit to Warlord 26710 | -5/Upper Caves | Build established: Hauler-Skirmisher 26865 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 27103 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27437 | -5/Upper Caves | Discovered new exit (range 5) 27461 | -5/Upper Caves | Identified exit to Upper Caves 27928 | -5/Upper Caves | Entered another Upper Caves area 27996 | -5/Upper Caves | Discovered new exit (range 4) 28022 | -5/Upper Caves | Attacked by a faux Warlord 28064 | -5/Upper Caves | Destroyed 10 combat bots 28329 | -5/Upper Caves | Learned Factory terminal intel 28486 | -5/Upper Caves | Learned Factory security intel 28638 | -5/Upper Caves | Build established: Hauler-Mutant 28680 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29064 | -5/Upper Caves | Build established: Hauler-Skirmisher 29482 | -5/Upper Caves | Found Alien Artifact 29504 | -5/Upper Caves | Entered Warlord 29566 | -5/Warlord | System corruption cleaned by Quarantine Array 29734 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 30275 | -5/Warlord | Rebuked by Warlord 30295 | -5/Warlord | Opened Warlord's prototype stash 30300 | -5/Warlord | Warlord's base attacked by MAIN.C 30302 | -5/Warlord | Found Prototype Reactor 30302 | -5/Warlord | Identified Vortex Chain Reactor 30312 | -5/Warlord | Found Prototype Device 30312 | -5/Warlord | Identified Exp. Cloaking Device 30562 | -5/Warlord | Spotted B-75 Beast 30564 | -5/Warlord | Destroyed B-75 Beast 30650 | -5/Warlord | Warlord forces counterattacked 30670 | -5/Warlord | Spotted Striker 30671 | -5/Warlord | Spotted Striker 30676 | -5/Warlord | Destroyed Striker 30681 | -5/Warlord | Destroyed Striker 30702 | -5/Warlord | Destroyed 10 combat bots 30725 | -5/Warlord | Spotted Striker 30729 | -5/Warlord | Spotted Executioner 30766 | -5/Warlord | Build established: Hauler-Tank 30780 | -5/Warlord | Discovered new exit (range 12) 30796 | -5/Warlord | Identified exit to Proximity Caves 30798 | -5/Warlord | Entered Proximity Caves 30972 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31010 | -4/Proximity Caves | Learned location of Quarantine (-2) 31405 | -4/Proximity Caves | Spotted B-86 Titan 31411 | -4/Proximity Caves | Build established: Hauler-Skirmisher 31697 | -4/Proximity Caves | Discovered new exit (range 5) 31703 | -4/Proximity Caves | Identified exit to Factory 31710 | -4/Proximity Caves | Entered Factory 31710 | -4/Factory | Evolved 2 slots: Utility x2 31712 | -4/Factory | Loaded intel: 19 terminal locations 32087 | -4/Factory | Build established: Hauler-Mutant 32484 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 32485 | -4/Factory | Zion Fire squad teleported in 32660 | -4/Factory | Repaired Lrn. Missile Launcher 32711 | -4/Factory | Repaired Imp. Heavy Armor Plating 33111 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 33197 | -4/Factory | Terminal network hard line cut 33300 | -4/Factory | P-70 Sage assimilated allied Technician 7a 33508 | -4/Factory | First assault squad dispatched 33511 | -4/Factory | Spotted B-86 Titan 33523 | -4/Factory | Incoming assault squad redirected 33735 | -4/Factory | Destroyed 9 combat bots 33749 | -4/Factory | System corruption reached 10% 33761 | -4/Factory | Incoming assault squad redirected 33788 | -4/Factory | Lost 4 parts (1u3w) 33828 | -4/Factory | Spotted B-86 Titan 33942 | -4/Factory | Discovered new exit (range 5) 33961 | -4/Factory | Identified exit to Research 34014 | -4/Factory | Incoming assault squad redirected 34048 | -4/Factory | High security lockdown imminent 34080 | -4/Factory | Lost 7 parts (2p2n2u1w) 34083 | -4/Factory | Destroyed 7 combat bots 34128 | -4/Factory | High security lockdown engaged 34159 | -4/Factory | Identified Dimensional Node Initializer 34159 | -4/Factory | Initialized slip node 34173 | -4/Factory | Core integrity fell below 50% 34183 | -4/Factory | Entered Research 34183 | -3/Research | Evolved 2 slots: Utility x2 34207 | -3/Research | Lost 5 parts (2p1u2w) 34372 | -3/Research | Incoming investigation squad redirected 34618 | -3/Research | Found Fusion Bomb Launcher 34629 | -3/Research | Discovered new exit (range 4) 34632 | -3/Research | Identified exit to Testing 34658 | -3/Research | Entered Testing 34666 | -3/Testing | Protovariant out of control (PY-D6BSWOCVGG) 34688 | -3/Testing | Incoming assault squad redirected 34866 | -3/Testing | Retrieved Zion intel report: Trap Installations 34892 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 34923 | -3/Testing | Found Prototype Slashing Weapon 34925 | -3/Testing | Found Prototype Slashing Weapon 34927 | -3/Testing | Found Prototype Slashing Weapon 34940 | -3/Testing | Identified Molecular Scythe (x3) 35012 | -3/Testing | Repaired Hvy. Armor Plating 35040 | -3/Testing | Repaired Hcp. Storage Unit 35080 | -3/Testing | Build established: Scavenger-Mutant 35107 | -3/Testing | Found Prototype Energy Gun 35107 | -3/Testing | Identified Hyp. EM Gauss Rifle 35129 | -3/Testing | Retrieved Zion intel report: Component Schematics 35158 | -3/Testing | First assault squad dispatched 35175 | -3/Testing | Incoming assault squad redirected 35236 | -3/Testing | Found Prototype Energy Gun 35236 | -3/Testing | Identified Warp Gun 35486 | -3/Testing | Retrieved Zion intel report: Component Schematics 35532 | -3/Testing | Found Portable AFG 35594 | -3/Testing | Retrieved Zion intel report: Active Terminals 35602 | -3/Testing | Discovered new exit (range 14) 35678 | -3/Testing | Found Prototype Processor 35685 | -3/Testing | Incoming assault squad redirected 35696 | -3/Testing | Identified Exp. Target Analyzer 35701 | -3/Testing | Found Prototype Device 35703 | -3/Testing | Identified Exp. Weapon Cycler 35714 | -3/Testing | Found Prototype Special Weapon 35715 | -3/Testing | Identified Gui. Remote Datajack 35876 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 35972 | -3/Testing | Terminal network hard line cut 35990 | -3/Testing | Lost 5 parts (2p2n1w) 35994 | -3/Testing | Found Prototype Leg 35994 | -3/Testing | Identified Myomer Exoskeleton 36010 | -3/Testing | Identified exit to Research 36011 | -3/Testing | Entered Research 36011 | -2/Research | Evolved 2 slots: Utility x2 36019 | -2/Research | Zion hero teleported in (P1-3CE) 36178 | -2/Research | Spotted B-90 Cyclops 36210 | -2/Research | Allies destroyed B-90 Cyclops 36465 | -2/Research | Discovered new exit (range 10) 36538 | -2/Research | Identified exit to Access 36546 | -2/Research | Entered Access 36546 | -1/Access | Accompanied by 2 allies (P1-3CE) 36546 | -1/Access | Evolved 2 slots: Utility x2 36645 | -1/Access | Garrison activated, responded to threat 36796 | -1/Access | First assault squad dispatched 36880 | -1/Access | Found Exp. Hacking Suite 36951 | -1/Access | Incoming assault squad redirected 36993 | -1/Access | Lost 4 parts (1p3u) 37178 | -1/Access | Retrieved Zion intel report: Active Garrisons 37295 | -1/Access | Lost 4 parts (4u) 37448 | -1/Access | Fabricated Imp. System Restoration Module? 37467 | -1/Access | Local fabrication network quarantined 37505 | -1/Access | Retrieved Zion intel report: Trap Installations 37506 | -1/Access | Zion Experimental squad teleported in 37509 | -1/Access | Discovered new exit (range 7) 37568 | -1/Access | Incoming assault squad redirected 37620 | -1/Access | Found Prototype Protection 37620 | -1/Access | Identified Zio. Shade Armor 37670 | -1/Access | Found Zio. Shade Armor 37693 | -1/Access | Found Prototype Protection 37693 | -1/Access | Identified Zio. Weapon Casing 37850 | -1/Access | Zion Hacker squad teleported in 38111 | -1/Access | Terminal network hard line cut 38121 | -1/Access | Spotted B-99 Colossus 38127 | -1/Access | Spotted B-99 Colossus 38142 | -1/Access | Destroyed B-99 Colossus 38213 | -1/Access | Destroyed B-99 Colossus 38216 | -1/Access | Energy Cycler disabled 38236 | -1/Access | Found Unknown Protection 38236 | -1/Access | Identified Hvy. Insulated Plating 38241 | -1/Access | Found Prototype Ballistic Gun 38241 | -1/Access | Identified Multirail 38243 | -1/Access | Lost 18 parts (2p4n7u5w) 38257 | -1/Access | Core integrity fell below 50% 38282 | -1/Access | Found Multirail 38294 | -1/Access | Found Unknown Protection 38294 | -1/Access | Identified Hvy. Reflective Plating 38297 | -1/Access | Found Multirail 38324 | -1/Access | Found Hvy. Insulated Plating 38436 | -1/Access | Build established: Scavenger-Gunner 38567 | -1/Access | Incoming assault squad redirected 38642 | -1/Access | Destroyed 8 combat bots 38979 | -1/Access | Spotted B-99 Colossus 39032 | -1/Access | Incoming assault squad redirected 39050 | -1/Access | Destroyed B-99 Colossus 39065 | -1/Access | Incoming assault squad redirected 39184 | -1/Access | System corruption reached 10% 39324 | -1/Access | Incoming assault squad redirected 39363 | -1/Access | Discovered new exit (range 9) 39376 | -1/Access | Identified exit to Command 39380 | -1/Access | Entered Command 39434 | -1/Command | Repaired Hvy. Insulated Plating 39599 | -1/Command | Retrieved Zion intel report: Active Terminals 39609 | -1/Command | Retrieved Zion intel report: Guard Positions 39761 | -1/Command | Disengaged cave seal 39761 | -1/Command | Zionites emerged from the dark tunnel 39762 | -1/Command | Retrieved Zion intel report: Prototype Schematics 39853 | -1/Command | Spotted Striker 39853 | -1/Command | Spotted Alpha 7 39858 | -1/Command | Spotted Alpha 7 39859 | -1/Command | Spotted Executioner 39860 | -1/Command | Spotted Striker 39861 | -1/Command | Spotted Executioner 39869 | -1/Command | Spotted B-99 Colossus 39871 | -1/Command | Spotted Executioner 39871 | -1/Command | Allies destroyed Executioner 39872 | -1/Command | Destroyed Striker 39874 | -1/Command | Spotted Executioner 39874 | -1/Command | Destroyed Executioner 39877 | -1/Command | Allies destroyed Striker 39880 | -1/Command | Destroyed Executioner 39883 | -1/Command | Destroyed Alpha 7 39885 | -1/Command | Allies destroyed Executioner 39887 | -1/Command | High security lockdown imminent 39887 | -1/Command | Allies destroyed Alpha 7 39967 | -1/Command | High security lockdown engaged 39995 | -1/Command | Destroyed 7 combat bots 40088 | -1/Command | Spotted Combat Programmer 40088 | -1/Command | Spotted M Guard 40088 | -1/Command | Spotted M Guard 40090 | -1/Command | Spotted Combat Programmer 40107 | -1/Command | Destroyed M Guard 40109 | -1/Command | Destroyed Combat Programmer 40125 | -1/Command | Destroyed Combat Programmer 40157 | -1/Command | Destroyed M Guard 40157 | -1/Command | All MAIN.C guards destroyed 40187 | -1/Command | Lost 10 parts (2n3u5w) 40198 | -1/Command | Spotted Investigator 40199 | -1/Command | Destroyed Investigator 40259 | -1/Command | Found Prototype Protection 40259 | -1/Command | Identified Zio. Heavy Carapace 40262 | -1/Command | Destroyed 8 combat bots 40282 | -1/Command | Found Prototype Launcher 40284 | -1/Command | Identified Containment Facilitator 40285 | -1/Command | Spotted Striker 40285 | -1/Command | Spotted Executioner 40285 | -1/Command | Spotted Striker 40286 | -1/Command | Spotted Striker 40288 | -1/Command | Spotted Executioner 40290 | -1/Command | Spotted Executioner 40296 | -1/Command | Destroyed Executioner 40296 | -1/Command | Spotted Executioner 40297 | -1/Command | Spotted Striker 40301 | -1/Command | Core integrity fell below 20% 40314 | -1/Command | Allies destroyed Striker 40319 | -1/Command | Spotted B-99 Colossus 40325 | -1/Command | Discovered new exit (range 12) 40326 | -1/Command | Allies destroyed Striker 40329 | -1/Command | Allies destroyed Striker 40332 | -1/Command | Allies destroyed Striker 40332 | -1/Command | P-80 Master assimilated allied B-99 Colossus 40335 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 40330_ Slug penetrates B-99 Colossus. 40331_ The Access Shell folds into the floor. 40332_ Slug penetrates B-99 Colossus. 40332_ Adv. Heavy Siege Treads destroyed. 40332_ Knocked back. 40332_ Slug penetrates Wall. 40332_ Slug penetrates Striker. 40332_ Slug penetrates Earth. 40332_ Striker suffers critical hit. 40332_ Striker destroyed. 40332_ Triggered Stasis Trap. 40332_ A bubble of rippling energy engulfs the area. 40332_ Field strength at 94. 40332_ P-80 Master hacks B-99 Colossus, assimilated. 40333_ Field strength at 88. 40333_ K-01 Serf collects debris. 40334_ Field strength at 58. 40335_ Field strength at 28. 40335_ Knocked back. 40335_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##############???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# <" #???????????????????? | | ????????????????# "" #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# ^^@ #???????????????????? | | ????????????????#BB #???????????????????? | | ????????????????#BB #???????????????????? | | ????????????????###; ^ ####???????????????????? | | ???????????#??????# ^^^ #?????????????????????? | | ??? ???????!??????## ^ ^^ ;#?????????????????????? | | ??? ????? ??????# ^ #?????????????????????? | | ??? ##### ??????## ^ ##????????????????????? | | ??? ? ???????# #????????????????????? | | ???%?#% %# ???????## ##????????????????????? | | ??# # % ##??????# BB^ #????????????????????? | | ### ##% % ##?????##^^BB%=#;#???###??????????????? | | % ##?????#^^%%! ##???# #??????????????? | | # ?????##; ! ##????# #??????????????? | | ## %######## " !%k########%#%#["#?????????? | | % %##%##"!%!%[!k# =[%![=%=%##????????? | | #" % % % !=!!= =" !*!*%=[*== #??????? | | ## % %% %%%= % !=%" %""""=*%##????????? | | = ## =%% ![! [= !" """"% #?????????? | | + ]%[%! %%=%= """ #?????????? | | ######"###"*%%% %!=["# #?????????? | | ##??# %" !!%# ###############?????????? | | !"#??# "###| ##???????????????????????? | | ="#??# "#?## #????????????????????????? | | ""!%*#### %* ##??###????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Coolant Potential 120 Energy Generation 55 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 EM Shielding 3 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 90 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 8 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Plasma Flamer | -7/Factory | Scanalyzed Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Hvy. Treads | -5/Factory | Scanalyzed Centrium Light Armor Plating | -3/Testing | Z-intel Cld. Impulse Thruster | -3/Testing | Z-intel Centrium Greatsword | -3/Testing | Z-intel Hvy. Gatling Laser | -3/Testing | Z-intel Energy Mantle | -3/Testing | Z-intel Hvy. Dispersion Rifle | -3/Testing | Z-intel Exp. Targeting Computer | -3/Testing | Z-intel Exp. Hacking Suite | -3/Testing | Z-intel Adv. Myomer Leg | -3/Testing | Z-intel Quantum Capacitor | -3/Testing | Z-intel Adv. Thermal Shield | -3/Testing | Z-intel Launcher Guidance Computer | -3/Testing | Z-intel Point Defense Array | -3/Testing | Z-intel System Shield | -3/Testing | Z-intel Adv. Heavy Treads | -3/Testing | Z-intel Imp. System Restoration Module | -3/Testing | Z-intel Focal Shield | -3/Testing | Z-intel Impulse Thruster | -3/Testing | Z-intel Antigrav System | -3/Testing | Z-intel Adv. Particle Charger | -3/Testing | Z-intel System Restoration Module | -3/Testing | Z-intel Energy Well | -3/Testing | Z-intel Matter Neutralizer | -3/Testing | Z-intel Melee Analysis Suite | -3/Testing | Z-intel Quantum Rifle | -3/Testing | Z-intel Imp. Hardlight Generator | -3/Testing | Z-intel Railgun | -3/Testing | Z-intel Adv. Recalibrator | -3/Testing | Z-intel Imp. Melee Analysis Suite | -3/Testing | Z-intel Matter Filter | -3/Testing | Z-intel Imp. Component Analysis Suite | -3/Testing | Z-intel Tesla Rifle | -3/Testing | Z-intel Micro-nuke Launcher | -3/Testing | Z-intel Particle Reactor | -3/Testing | Z-intel Imp. Heavy Treads | -3/Testing | Z-intel Imp. Q-thruster | -1/Command | Z-intel Enh. Armored Medium Treads | -1/Command | Z-intel Hdn. Centrium Leg | -1/Command | Z-intel Exp. Target Analyzer | -1/Command | Z-intel Neutron Missile Launcher | -1/Command | Z-intel Ionic Axe | -1/Command | Z-intel Exp. Gyrokinetic Inverter | -1/Command | Z-intel Coolant Network | -1/Command | Z-intel Adv. Overload Regulator | -1/Command | Z-intel Com. Particle Reactor | -1/Command | Z-intel Robot Schematics ------------------ P-60 Hacker | -8/Storage | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free K-01 Serf | -4/Factory | Z-intel D-63 Destroyer | -4/Factory | Z-intel O-32 Director | -4/Factory | Z-intel A-02 Transporter | -3/Testing | Z-intel S-43 Plague | -3/Testing | Z-intel T-07 Excavator | -3/Testing | Z-intel A-15 Conveyor | -3/Testing | Z-intel Fabricated ------------ P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory Imp. System Restoration Module | x1 | -1/Access Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SigixHellfireNanosword Manual? 0 Play Time 04:58:31 Cumulative 652.2 hours Start 2020.09.23 @ 00:31:02 End 2020.09.23 @ 06:09:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 467 Rogue 463 Adventurer 4 Explorer 0 Win Type - Total 70 Types 56/6/3/2/2/0/0/1/0 Lore% 93 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9aefa589-b477-4586-a345-4e5616b234f8