Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.14 @ 12:00:50 Player: Ms. V3-11A Result: Destroyed self with Micro-nuke Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (257) 1285 Value Destroyed (9836) 9836 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (957) 957 TOTAL SCORE: 17398 Bonus ------- High Alert Combat Kills 572 Follower Combat Kills 85 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 7/300 Energy 85/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (3) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- Light Particle Reactor Improved Transmission Jammer Component Analysis Suite Peak State ------------ > --- POWER ------------ Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Machine Analyzer Improved Medium Armor Plating Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Huge Storage Unit Improved Trap Scanner Advanced Sensor Array Advanced Terrain Scanner Improved Transmission Jammer Force Field Component Analysis Suite Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Cooled Pulse Rifle Cooled Particle Cannon Cooled Particle Cannon Gauss Rifle Gauss Rifle Enhanced Coil Gun Mass Driver Tesla Bomb Launcher Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Biomechanical Wings Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Slots Evolved 10 | . . . 4 2 . . . . 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . 1 . . Utility 6 | . . . 2 2 . . . . . 2 . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 197 | . 10 8 29 12 9 3 5 14 71 34 2 Power 23 | . 1 2 2 1 . . 1 . 13 3 . Engine 9 | . 1 1 . 1 . . . . 6 . . Core 10 | . . 1 2 . . . 1 . 6 . . Reactor 4 | . . . . . . . . . 1 3 . Propulsion 50 | . 5 2 9 3 1 . . 6 19 5 . Treads 35 | . 2 2 9 3 1 . . 5 9 4 . Leg 12 | . 3 . . . . . . . 9 . . Wheel 2 | . . . . . . . . 1 . 1 . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . Utility 46 | . 2 1 7 4 3 1 1 2 17 8 . Device 21 | . . . 2 . 1 1 . 2 11 4 . Storage 3 | . 1 . . 1 1 . . . . . . Processor 4 | . . . 1 . . . 1 . 1 1 . Hackware 6 | . . . 1 2 . . . . 2 1 . Protection 12 | . 1 1 3 1 1 . . . 3 2 . Artifact . | . . . . . . . . . . . . Weapon 78 | . 2 3 11 4 5 2 3 6 22 18 2 Energy Gun 28 | . 1 . 4 2 3 . 2 3 13 . . Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 25 | . 1 3 5 . . . . 1 5 10 . Ballistic Cannon 9 | . . . 1 1 1 1 . . 2 3 . Launcher 15 | . . . 1 . 1 1 1 2 2 5 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 2 . . . . 2 3 . Corrupted Parts 2 | . . . . . . . . 1 1 . . System Corruption 9 | . . . . . . . . 6 3 . . Parts Lost 65 | . . 3 4 1 1 2 2 7 21 23 1 Power 9 | . . 1 . . . . 1 . 4 3 . Propulsion 18 | . . 1 2 . . . . 4 6 5 . Utility 24 | . . 1 1 1 1 2 1 1 8 8 . Weapon 14 | . . . 1 . . . . 2 3 7 1 Highest Loss Streak 16 | . . 1 2 1 1 1 2 4 7 16 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 86 98 98 99 99 87 81 81 90 88 11 Engine 5 | . 14 13 . 2 7 7 4 . 3 3 . Core 3 | . . . 9 4 . . . 7 5 . . Treads 17 | . 2 27 26 23 23 23 23 16 9 19 . Leg 5 | . 25 . . . . . . . 10 . . Device 7 | . . . 7 7 11 7 7 10 11 12 . Storage 8 | . 14 14 9 7 7 7 7 7 6 4 . Processor 2 | . . . 6 . . . 2 7 3 1 . Hackware 9 | . . . 2 22 15 15 11 7 10 15 5 Protection 5 | . 1 13 9 7 10 3 . . 1 3 . Energy Gun 11 | . 1 9 14 15 15 15 18 18 12 5 . Ballistic Gun 8 | . 26 18 10 5 . . . 1 6 7 . Ballistic Cannon 1 | . . . 1 1 6 7 3 . . 2 . Peak Build Rating 96 | 6 9 15 32 42 46 46 48 45 72 96 12 Average Rating 41 | 6 7 11 29 39 43 41 41 39 61 79 11 On Entrance 28 | 6 6 9 15 32 41 43 43 41 40 65 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 139 | 11 31 34 42 66 111 107 103 103 130 139 11 Greatest Support 98 | 20 40 40 60 60 63 63 63 63 98 88 3 Greatest Overweight (x) 39 | . 1 . . 1 1 1 1 30 7 39 3 Average Overweight (x) 1 | . . . . . 1 1 1 2 2 1 3 Largest Inventory Capacity 25 | 8 15 15 15 20 25 25 25 25 25 25 5 Average Capacity 20 | 8 14 15 15 15 24 25 25 25 25 24 5 Most Carried 25 | 5 15 15 15 20 21 23 23 24 25 25 4 Average Carried 18 | 5 10 14 14 15 18 21 22 19 23 22 3 Final Capacity 25 | 8 15 15 15 20 25 25 25 25 25 5 5 Final Carried 23 | 4 15 14 15 20 18 23 21 18 23 5 3 Class Distribution -------------------- 28% | Hacker-Gunner 19% | Mutant 16% | Hacker-Tank 15% | Scavenger-Tank 14% | Scavenger-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Matter Collected 4585 | 200 193 175 679 288 232 257 . 281 1347 906 27 Remotely . | . . . . . . . . . . . . Salvage Created 12428 | . 811 366 1218 955 272 326 139 544 4476 3294 27 Parts 571 | . 49 16 83 33 11 16 1 34 188 134 6 Haulers Intercepted 9 | . 2 . 2 1 . . . . 3 1 . Recyclers Shooed 22 | . 3 . 2 . . . . . 6 11 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 70 | . . 15 . . 7 23 . 23 . . 2 Prevented 11 | . . . . . . . . 11 . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Combat Hostiles Destroyed 210 | . 14 8 24 15 9 13 4 16 56 47 4 Guns 155 | . 14 8 18 12 4 5 . 12 49 33 . Cannons 8 | . . . 1 2 . . . . 1 4 . AOE 41 | . . . 5 . 5 7 4 4 3 9 4 Classes Destroyed 21 | . 6 1 4 2 4 . . 2 1 1 . Worker 16 | . . . 3 1 . . . . 5 7 . Builder 8 | . . . 2 . . . . . 3 3 . Hauler 9 | . 2 . 2 1 . . . . 3 1 . Recycler 16 | . 3 . 1 1 . . . . 4 7 . Mechanic 4 | . 1 . . 1 . . . . . 2 . Operator 2 | . . . . 1 . . . . 1 . . Watcher 2 | . . . 2 . . . . . . . . Swarmer 54 | . 6 . 3 3 2 6 . 10 6 14 4 Grunt 79 | . 6 3 13 5 . 6 . . 31 15 . Brawler 1 | . . . . . 1 . . . . . . Duelist 5 | . . . . . 1 . . . 3 1 . Protector 2 | . . . . . . . . 2 . . . Sentry 20 | . . 1 7 4 1 1 . . 5 1 . Demolisher 4 | . . . . . . . . 4 . . . Specialist 2 | . . . . . . . . . . 2 . Hunter 13 | . . . 1 2 1 . . . 3 6 . Programmer 14 | . . . . 1 1 . . . 6 6 . Heavy 3 | . . . . . . . . . 1 2 . Behemoth 2 | . . . . . 1 . . . 1 . . Enhanced Grunt 4 | . . . . . . . 4 . . . . Subdweller 6 | . 2 4 . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . Best Kill Streak 13 | . 5 2 11 3 6 9 4 4 10 13 6 Combat Bots Only 9 | . 5 2 6 3 6 9 4 4 5 8 4 Max Kills in Single Turn 5 | . 1 1 4 2 3 5 2 2 3 3 2 Gunslinging 1 | . . . . 1 . . . . 1 1 . Exploded 5 | . . . 2 . 3 5 2 2 3 2 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Hostile Shots Fired 1473 | . 68 91 93 166 54 20 17 66 496 382 20 Missed 513 | . 22 19 32 64 23 8 8 14 172 145 6 Damage Taken 13609 | . 421 1023 708 714 462 212 322 849 4261 4392 245 Core 2379 | . 72 116 95 84 40 20 70 194 683 828 177 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 199 | . . . 50 . 30 11 . . 108 . . Ignored by Resistances 3843 | . 132 294 208 221 130 59 84 239 1197 1200 79 Regen/Repaired (Parts) 383 | . 1 . 20 . . . . . 362 . . Core Remaining (%) 53 | 100 . 24 82 . . . . 41 19 . . Volleys Fired 598 | . 61 59 60 39 19 23 9 59 169 98 2 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 1 Hottest 240 | . 60 80 150 170 170 170 177 177 240 148 49 Shots Fired 1468 | . 122 118 145 117 47 63 13 129 455 257 2 Gun 1347 | . 122 118 131 110 30 40 6 124 442 224 . Cannon 82 | . . . 11 7 13 20 . . 11 20 . Launcher 39 | . . . 3 . 4 3 7 5 2 13 2 Special . | . . . . . . . . . . . . Kinetic 641 | . 115 75 83 39 13 20 . 7 101 188 . Thermal 727 | . . 43 59 78 30 40 4 65 352 56 . Explosive 31 | . . . 3 . 4 3 7 5 2 5 2 Electromagnetic 69 | . 7 . . . . . 2 52 . 8 . Robot Hit Streak 66 | . 12 31 43 23 14 16 9 33 66 29 13 Robot Miss Streak 5 | . 2 2 2 2 1 2 1 2 2 5 . Penetration Max 2 | . . . 1 . . . . . 1 2 . Secondary Targets 30 | . 1 1 2 2 . . . 1 12 11 . Max Gunslinging Chain 2 | . 1 1 1 2 . . . 1 1 2 . Shots Hit Robots 1110 | . 94 91 118 91 34 27 12 76 380 185 2 Core Hits 532 | . 45 19 57 37 25 19 16 41 149 121 3 Critical Kills 12 | . 2 . . . . . . . 6 4 . Critical Parts Destroyed 23 | . . . 3 . . . . . 8 12 . Critical Strikes 68 | . 2 1 7 6 5 3 1 6 19 18 . Burn 26 | . . 1 4 6 4 2 1 6 1 1 . Destroy 37 | . 2 . 3 . . . . . 16 16 . Blast 5 | . . . . . 1 1 . . 2 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 31715 | . 804 1228 3029 1629 1745 1206 1425 1662 9469 8996 522 Guns 22922 | . 804 1228 2048 1529 480 340 69 1220 8719 6485 . Cannons 1548 | . . . 126 100 249 201 . . 195 677 . Explosions 7223 | . . . 855 . 1016 665 1356 442 550 1817 522 Melee . | . . . . . . . . . . . . Ramming 22 | . . . . . . . . . 5 17 . Kinetic 11301 | . 715 823 1302 530 249 201 . . 1751 5730 . Thermal 12559 | . . 405 872 1099 480 340 56 712 7163 1432 . Explosive 6463 | . . . 855 . 1016 665 1356 389 507 1153 522 Electromagnetic 1370 | . 89 . . . . . 13 561 43 664 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . 1 . . . . 6 7 1 1 Average Corruption 4 | . . . 1 . . . . 6 6 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 106 | . . . 4 . . . . 10 89 3 . Message Errors 30 | . . . 1 . . . . 4 25 . . Matter Fused 23 | . . . 1 . . . . 1 21 . . Heat Flow Errors 11 | . . . . . . . . 2 7 2 . Energy Discharges 10 | . . . 1 . . . . 1 8 . . Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . . 8 1 . Data Loss (major) 5 | . . . . . . . . 1 4 . . Misfires 4 | . . . . . . . . 1 3 . . Alerts 3 | . . . 1 . . . . . 2 . . Weapon Failures 9 | . . . . . . . . . 9 . . Overload Shots 22 | . . . . . . . . . . 22 . Effects 2 | . . . . . . . . . . 2 . Heat Surge 1 | . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . 1 . Overflow Damage 617 | . . . 74 . 131 51 42 13 68 210 28 Projectiles 78 | . . . . . . 9 . . . 69 . Explosions 539 | . . . 74 . 131 42 42 13 68 141 28 Melee . | . . . . . . . . . . . . Knockbacks 13 | . . . 1 2 . . . . 1 9 . Impact 1 | . . . . . . . . . . 1 . Kinetic 10 | . . . 1 2 . . . . 1 6 . Secondary 2 | . . . . . . . . . . 2 . Self-Inflicted Damage 264 | . . . . . . . . . 28 123 113 Shots 5 | . . . . . . . . . 1 2 2 Rammed 2 | . . . . . . . . . . 2 . Targets Rammed 3 | . . . . . . . . . 1 2 . Kicked 1 | . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 354 | . 49 18 318 258 347 225 39 177 354 214 . Average Temperature 85 | . 18 7 92 84 121 70 26 39 105 55 . Received Heat Transfer 3367 | . 141 234 423 180 54 45 . . 1510 780 . Effects 10 | . . . 1 . 1 . . . 8 . . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 3 | . . . 1 . 1 . . . 1 . . Interference 6 | . . . . . . . . . 6 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 11 | . . . . . . . . 9 . 2 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . . 1 . 1 . . 3 . . Combat Hostiles 5 | . . . . 1 . 1 . . 3 . . Parts Melted 72 | . . . 2 10 . 5 . 3 47 5 . Heat Transferred 23803 | . . 1258 2183 2775 1221 888 222 1515 11470 2271 . Parts Sabotaged 3 | . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Peak Influence 1095 | . 222 . 324 218 . . . . 491 1095 . Initial 101 | . . . . . . . . . . 101 . Average 164 | . 83 . 142 56 . . . . 195 296 . Maximum Alert Level 3 | . 1 . 1 1 . . . . 2 3 . Low Security (%) 68 | 100 88 . 75 99 . . . . 47 57 . Level 1 24 | . 11 . 24 . . . . . 46 11 . Level 2 5 | . . . . . . . . . 5 19 . Level 3 1 | . . . . . . . . . . 11 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 33 | . 1 . 2 6 . . . . 13 11 . Investigation 8 | . 1 . 2 2 . . . . 2 1 . Extermination 8 | . . . . 2 . . . . 4 2 . Reinforcement 10 | . . . . 2 . . . . 3 5 . Assault 1 | . . . . . . . . . . 1 . Garrison 6 | . . . . . . . . . 4 2 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Distress Signals 26 | . 2 . 3 2 . . . 14 1 4 . Communications Jammed 42 | . . . . . . . . . . 42 . Distress Signals 42 | . . . . . . . . . . 42 . Times Spotted 287 | . 32 9 38 22 9 10 4 22 71 66 4 Peak Tracking Total 10 | . 6 2 9 3 5 10 4 4 10 10 4 Tactical Retreats 13 | . . . . . . . . 1 6 6 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Traps Triggered 4 | . 1 . 2 . . . . . . 1 . Indirectly 1 | . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Machines Disabled 39 | . 1 . 2 3 2 5 1 5 9 11 . Max in Single Turn 2 | . 1 . 1 1 1 2 1 2 1 2 . Garrison Access 4 | . . . . 1 . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Machines Accessed 46 | . 9 . 10 11 . 1 2 . 8 5 . Terminals 27 | . 8 . 7 7 . 1 . . 3 1 . Fabricators 6 | . . . . 2 . . . . 1 3 . Repair Stations 4 | . 1 . 1 . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . . . . Garrison Access 4 | . . . . 1 . . . . 2 1 . Total Hacks 184 | . 30 . 38 53 . 3 17 . 33 10 . Successful 136 | . 22 . 30 39 . 3 17 . 18 7 . Failed 47 | . 7 . 8 14 . . . . 15 3 . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 56 | . 13 . 18 12 . . . . 9 4 . Terminals 113 | . 26 . 20 36 . 3 . . 24 4 . Fabricators 12 | . . . . 6 . . . . 1 5 . Repair Stations 13 | . 4 . 4 . . . . . 5 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 24 | . . . 14 10 . . . . . . . Garrison Access 5 | . . . . 1 . . . . 3 1 . Terminal Hacks 68 | . 11 . 5 21 . 3 17 . 10 1 . Record 3 | . . . . . . 3 . . . . . Part Schematic 15 | . . . . 3 . . 11 . 1 . . Robot Schematic 3 | . . . . . . . 3 . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . Prototype ID Bank 10 | . 4 . 1 1 . . 3 . 1 . . Level Access Points 1 | . . . . . . . . . . 1 . Branch Access Points 4 | . . . 1 1 . . . . 2 . . Emergency Access Points 1 | . . . . 1 . . . . . . . Terminal Index 3 | . 1 . . 1 . . . . 1 . . Repair Station Index 2 | . 1 . . 1 . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . Locate Traps 4 | . 1 . . 2 . . . . 1 . . Reprogram Traps 2 | . . . . 2 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . . 1 . . . . 1 . . Registered Components 3 | . . . 1 1 . . . . 1 . . Registered Prototypes 1 | . . . 1 . . . . . . . . Zone Layout 5 | . 1 . 1 1 . . . . 2 . . Fabricator Hacks 7 | . . . . 4 . . . . . 3 . Network Status 2 | . . . . 1 . . . . . 1 . Load Schematic 1 | . . . . 1 . . . . . . . Build 4 | . . . . 2 . . . . . 2 . Repair Station Hacks 10 | . 3 . 3 . . . . . 4 . . Scan Component 6 | . 2 . 2 . . . . . 2 . . Repair 4 | . 1 . 1 . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 19 | . . . 13 6 . . . . . . . Insert Component 10 | . . . 7 3 . . . . . . . Analyze 9 | . . . 6 3 . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . 2 1 . Seal Access 4 | . . . . 1 . . . . 2 1 . Unauthorized Hacks 28 | . 8 . 9 7 . . . . 2 2 . Terminals 25 | . 8 . 8 7 . . . . 1 1 . Botnet 10 | . 3 . 3 2 . . . . 1 1 . Skim 15 | . 5 . 5 5 . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Extract 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 36 | . 7 . 9 10 . 1 . . 6 3 . Full Trace Events 5 | . . . 1 2 . . . . 1 1 . Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 12 6 . . 11 . 1 . . Parts Built 7 | . . . . 3 . . . . . 4 . Authchips . | . . . . . . . . . . . . Time 181 | . . . . 70 . . . . . 111 . Total Part Build Rating 45 | . . . . 11 . . . . . 34 . Parts Repaired 4 | . 1 . 1 . . . . . 2 . . Time 157 | . 53 . 38 . . . . . 66 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 6 3 . . . . . . . Part Schematics Acquired 9 | . . . 6 3 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . 3 . . . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Total Allies 4 | . . . . . 3 . . . . 1 . Largest Group 3 | . . . . . 3 3 . . . 1 . Highest-Rated Group 93 | . . . . . 93 93 . . . 49 . Highest-Rated Ally 49 | . . . . . 31 31 . . . 49 . Total Orders . | . . . . . . . . . . . . Ally Attacks 22 | . . . . . . 18 . . . 4 . Total Damage 471 | . . . . . . 275 . . . 196 . Kills 2 | . . . . . . 1 . . . 1 . Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Robot Analysis Total 2 | . 1 . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Turns Passed 14684 | 1 1581 1322 2107 1355 1018 817 447 997 3416 1607 16 Spaces Moved 5524 | 1 568 707 861 585 362 286 167 333 1189 459 6 Core 69 | . . . . . . . . 1 . 62 6 Treads 3987 | . 89 707 861 585 362 286 167 210 363 357 . Legs 1001 | 1 479 . . . . . . . 521 . . Wheels 467 | . . . . . . . . 122 305 40 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 253 253 253 175 190 50 200 Average Speed 199 | 120 178 160 160 170 253 253 253 240 215 235 200 Slowest Speed 2000 | 120 190 160 160 253 253 253 253 1550 260 2000 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 2 88 36 66 24 66 39 77 51 30 14 2 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . 2 1 . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 . . . . 1 1 . 1 1 . Scrap Searched 9 | . . 5 . . 2 1 . 1 . . . Spaces Dug 2 | . . . . . . . . 2 . . . Terrain Destroyed 505 | . . . 56 3 72 38 53 67 39 132 45 Melee . | . . . . . . . . . . . . Projectile 92 | . . . 1 3 2 7 . . 5 74 . AOE 413 | . . . 55 . 70 31 53 67 34 58 45 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Total 7999 | 2 1034 790 1487 859 429 331 180 414 1680 783 10 Wait 1408 | . 375 9 476 201 8 14 . 1 192 132 . Move 5513 | . 567 706 860 584 361 285 166 332 1188 458 6 Hop . | . . . . . . . . . . . . Pick Up 113 | . 14 2 28 11 5 5 . 5 26 17 . Fast Attach 53 | . 3 2 6 3 . 1 . 2 27 9 . Attach 64 | . 1 3 10 2 5 . 2 8 20 11 2 Detach 12 | . . 1 3 . 1 . . . 3 4 . Swap 80 | . 6 3 13 7 4 2 3 4 24 14 . Drop 112 | 2 7 5 31 12 5 1 . 3 30 16 . Fire 598 | . 61 59 60 39 19 23 9 59 169 98 2 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . Crush 2 | . . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . Rewire 43 | . . . . . 21 . . . . 22 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 13) 198 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 6) 602 | -10/Materials | Derelicts attacked the area 938 | -10/Materials | Discovered new exit (range 10) 940 | -10/Materials | Discovered new exit (range 7) 1103 | -10/Materials | Identified exit to Materials 1173 | -10/Materials | Learned location of 2 exits from Materials 1281 | -10/Materials | Learned location of 2 exits from Mines 1319 | -10/Materials | Learned 4 Recycling zone layouts 1366 | -10/Materials | Learned 2 Mines zone layouts 1373 | -10/Materials | Repaired Corrupted Lgt. Nuclear Core 1443 | -10/Materials | Central database locked down 1583 | -10/Materials | Entered Subcaves 1584 | -10/Subcaves | Identified exit to Materials 1613 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1650 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1954 | -10/Subcaves | Core integrity fell below 50% 2465 | -10/Subcaves | Disturbed a concealed Subdweller 2905 | -10/Subcaves | Entered Materials 2905 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2906 | -8/Materials | Identified exit to Factory 3348 | -8/Materials | Build established: Scavenger-Tank 4320 | -8/Materials | Discovered exit to Factory (range 15) 4407 | -8/Materials | Learned 4 Factory zone layouts 4455 | -8/Materials | Repaired Imp. Heat Sink 4524 | -8/Materials | Learned Storage trap positions 4567 | -8/Materials | Learned Factory garrison access intel 4600 | -8/Materials | Learned 4 Factory zone layouts 4622 | -8/Materials | Learned Factory trap positions 4635 | -8/Materials | Learned Factory fabricator intel 4656 | -8/Materials | Learned Factory emergency access door positions 4686 | -8/Materials | Learned Storage emergency access door positions 4781 | -8/Materials | Learned 4 Lower Caves zone layouts 5012 | -8/Materials | Entered Factory 5012 | -7/Factory | Evolved 2 slots: Utility x2 5013 | -7/Factory | Identified exit to Factory 5014 | -7/Factory | Loaded intel: 86 trap records 5016 | -7/Factory | Loaded intel: 6 fabricator locations 5017 | -7/Factory | Loaded intel: 4 garrison access locations 5309 | -7/Factory | Build established: Hacker-Tank 5416 | -7/Factory | Identified exit to Lower Caves 5558 | -7/Factory | Fabricated Micro-nuke Launcher (x1) 5957 | -7/Factory | Loaded intel: 6 repair station locations 6028 | -7/Factory | Learned location of 1 exit from Upper Caves 6138 | -7/Factory | Learned Extension trap positions 6180 | -7/Factory | Learned location of 1 exit from Lower Caves 6233 | -7/Factory | Learned location of Proximity Caves (-5) 6295 | -7/Factory | Learned Hub_04(d) trap positions 6316 | -7/Factory | Fabricated Spk. Treads (x2) 6367 | -7/Factory | Entered Lower Caves 6368 | -7/Lower Caves | Identified exit to Lower Caves 6660 | -7/Lower Caves | Build established: Hacker-Gunner 6896 | -7/Lower Caves | Spotted B-75 Beast 6922 | -7/Lower Caves | Destroyed B-75 Beast 7223 | -7/Lower Caves | Build established: Hacker-Tank 7259 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7272 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7385 | -7/Lower Caves | Entered another Lower Caves area 7385 | -7/Lower Caves | Accompanied by 3 allies 7458 | -7/Lower Caves | Destroyed 9 combat bots 7465 | -7/Lower Caves | Lost 3 allies 7575 | -7/Lower Caves | Learned Extension terminal intel 7575 | -7/Lower Caves | Learned Extension security intel 7575 | -7/Lower Caves | Learned Armory stockpile data 7732 | -7/Lower Caves | Attracted the attention of an 0b10 base 8030 | -7/Lower Caves | Build established: Hacker-Gunner 8164 | -7/Lower Caves | Discovered new exit (range 15) 8202 | -7/Lower Caves | Entered Data Miner 8202 | -7/Data Miner | Discovered new exit (range 6) 8251 | -7/Data Miner | Met Data Miner 8334 | -7/Data Miner | Received God Mode back door access code from Data Miner 8471 | -7/Data Miner | Data Conduit disabled 8649 | -7/Data Miner | Entered Proximity Caves 9153 | -6/Proximity Caves | Core integrity fell below 50% 9170 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 9244 | -6/Proximity Caves | Lost 4 parts (3n1w) 9626 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9646 | -6/Proximity Caves | Entered Factory 9646 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9810 | -6/Factory | Repaired Lgt. Treads 9833 | -6/Factory | Discovered new exit (range 15) 10088 | -6/Factory | Identified exit to Lower Caves 10467 | -6/Factory | Spotted B-75 Beast 10558 | -6/Factory | Destroyed B-75 Beast 10671 | -6/Factory | Repaired Force Rifle 10976 | -6/Factory | Garrison activated, responded to threat 11047 | -6/Factory | Build established: Scavenger-Gunner 11117 | -6/Factory | Lost 3 parts (1p1u1w) 11133 | -6/Factory | Core integrity fell below 50% 12372 | -6/Factory | Garrison activated, responded to threat 12418 | -6/Factory | Build established: Hacker-Tank 12508 | -6/Factory | Core integrity fell below 20% 12562 | -6/Factory | Lost 7 parts (1p2n3u1w) 12719 | -6/Factory | Build established: Hacker-Gunner 12868 | -6/Factory | Found Prototype Launcher 12946 | -6/Factory | Identified Rocket Array 13062 | -6/Factory | Entered another Factory area 13062 | -5/Factory | Evolved 2 slots: Utility x2 13164 | -5/Factory | Found Prototype Launcher 13199 | -5/Factory | Identified Tesla Bomb Launcher 13460 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 13673 | -5/Factory | Fabricated Lgt. Particle Reactor (x2) 14125 | -5/Factory | Identified exit to Factory 14233 | -5/Factory | Cargo convoy interrupted 14281 | -5/Factory | Lost 3 parts (1p2u) 14510 | -5/Factory | Garrison activated, responded to threat 14562 | -5/Factory | First assault squad dispatched 14562 | -5/Factory | Core integrity fell below 50% 14604 | -5/Factory | Lost 16 parts (2p4n4u6w) 14609 | -5/Factory | Destroyed 8 combat bots 14661 | -5/Factory | Discovered new exit (range 15) 14663 | -5/Factory | Core integrity fell below 20% 14669 | -5/Factory | Entered Upper Caves 14670 | -5/Upper Caves | Identified exit to Upper Caves 14685 | -5/Upper Caves | Destroyed self with Micro-nuke Launcher Last Messages --------------- 14661_ EXIT=FOUND 14661_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 14662_ Penetrated by Slug. 14665_ Hacking Suite destroyed. 14668_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Upper Caves exit... 14670_ Destroyed Lgt. Nuclear Core. 14670_ S-27 Virus destroyed. 14670_ Destroyed VTOL Module. 14673_ The unstable cave ceiling collapses. 14674_ Acquired 13 matter. 14676_ Autogun fries itself beyond repair. 14680_ The unstable cave ceiling collapses. 14681_ VTOL Module fries itself beyond repair. 14682_ Acquired 14 matter. 14684_ Micro-nuke Launcher destroyed. 14685_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####### ##??????????????????? | | ?????????????????????# # #????????????????? | | ?????????????????????# ##????????????????? | | ??????????#####??????# # #????????????????? | | ?????????# #### @ * #?????????????????? | | ????????????""" = #????????????????? | | ????????????""" #????????????????? | | ????????????""" # = ###????????????????? | | ????????????????# # # #??????????????????? | | ???????????????# ###### #??????????????????? | | ??????????????# #### ?????####??????????????????? | | ?????????????# ????#????????????????????????????? | | ???????????? ???????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 65 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Spk. Treads | -8/Materials | Scanalyzed Barrage Gun | -8/Materials | Scanalyzed Battle Rifle | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Mak. System Restoration Module | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Extracted Mining Laser | -8/Materials | Extracted Utility Shielding | -8/Materials | Extracted Ion Engine | -8/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Extracted Particle Cannon | -8/Materials | Extracted Arm. Medium Treads | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Adv. Heat Sink | -7/Factory | Hacked Adv. Targeting Computer | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Micro-nuke Launcher | -7/Factory | Scanalyzed HERF Cannon | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Antimatter Reactor | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Micro-nuke Launcher | x1 | -7/Factory | Preloaded Spk. Treads | x2 | -7/Factory Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Lgt. Particle Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilModifiedBarrier Manual? 0 Play Time 01:54:26 Cumulative 384.0 hours Start 2024.09.14 @ 08:33:43 End 2024.09.14 @ 12:00:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 287 Rogue 63 Adventurer 198 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 5581e42e-c24b-4b11-b1f2-973ef087d8eb