Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 13:42:56 Player: Ben'n'Dan Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (45) 225 Value Destroyed (1327) 1327 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1279) 1279 TOTAL SCORE: 9711 Bonus ------- Pacifist 200 High Alert Combat Kills 79 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 68/300 Energy 53/100 System Corruption 23% Temperature Warm (101) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Experimental Signal Interpreter Faulty Experimental Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Heavy Regenerative Plating Heavy Tesla Rifle Portable AFG (100) Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Gravity Neutralizer SHELL Armor > --- WEAPON ----------- Heavy Tesla Rifle Heavy Hardcell Cannon Force Lance > --- INVENTORY -------- Advanced Weight Redist. System Heavy Regenerative Plating Heavy Tesla Rifle [Rating: 120] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Cooled Aerolev Unit Treads Heavy Siege Treads Leg Carbon-fiber Leg Hover Unit Cooled Aerolev Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [Power] Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Tesla Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Slashing Weapon Mining Claw Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac DSF Fac Res Tes Slots Evolved 14 | . . . 2 . 2 2 . 2 . . 2 . 2 2 . Power 2 | . . . . . 1 . . . . . . . 1 . . Propulsion 4 | . . . 1 . 1 1 . 1 . . . . . . . Utility 6 | . . . 1 . . 1 . 1 . . 1 . 1 1 . Weapon 2 | . . . . . . . . . . . 1 . . 1 . Parts Attached 149 | 1 . . . 21 38 2 13 27 7 1 . 4 14 6 15 Power 17 | . . . . 3 6 . 1 2 . . . . 3 2 . Engine 7 | . . . . 3 2 . 1 1 . . . . . . . Core 8 | . . . . . 4 . . 1 . . . . 3 . . Reactor 2 | . . . . . . . . . . . . . . 2 . Propulsion 49 | . . . . 5 16 1 5 8 3 . . . 6 4 1 Treads 1 | . . . . . . . . . . . . . 1 . . Leg 3 | . . . . . . . . 3 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 17 | . . . . 5 5 . . 2 . . . . 1 4 . Flight 28 | . . . . . 11 1 5 3 3 . . . 4 . 1 Utility 46 | . . . . 8 7 1 4 7 3 1 . 4 5 . 6 Device 7 | . . . . . 1 . . 4 . . . . 1 . 1 Storage 3 | . . . . 2 . . . . . . . . . . 1 Processor 12 | . . . . 1 2 1 . 2 2 1 . . 1 . 2 Hackware 11 | . . . . . . . 4 . . . . 4 3 . . Protection 13 | . . . . 5 4 . . 1 1 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 1 . . . 5 9 . 3 10 1 . . . . . 8 Energy Gun 13 | . . . . 1 3 . 1 3 1 . . . . . 4 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 15 | 1 . . . 3 4 . 1 5 . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 2 . 1 2 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 2 . . . . . . . 1 . 10 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . System Corruption 10 | . . . . . . . . 10 . . . . . . . Parts Lost 53 | . . . . 4 8 . 5 15 5 . . 4 2 . 10 Power 7 | . . . . 1 3 . 1 . . . . . . . 2 Propulsion 21 | . . . . . 1 . 2 8 2 . . 2 2 . 4 Utility 11 | . . . . 2 2 . 1 3 1 . . 1 . . 1 Weapon 14 | . . . . 1 2 . 1 4 2 . . 1 . . 3 Highest Loss Streak 9 | . . . . 3 3 . 5 9 4 . . 4 2 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 52 | . 14 14 11 75 92 84 74 51 48 43 . 27 26 15 36 Engine 2 | . . . . 6 6 . . 1 . . . . . . . Core 1 | . . . . . 7 15 5 . . . . . 2 . . Reactor 1 | . . . . . . . . . . . . . . 3 6 Hover 12 | . . . . 24 28 . . 1 10 . . . 1 11 17 Flight 6 | . . . . . 7 38 37 13 2 13 . 4 7 . . Device 1 | . . . . . 1 7 3 4 . . . . . . 2 Storage 2 | . . . . 4 9 7 7 2 . . . . . . . Processor 4 | . . . . 4 2 5 . 8 16 23 . 10 2 . . Hackware 3 | . . . . . . . 5 6 3 . . 9 12 . . Protection 4 | . . . . 17 11 7 3 . 2 . . . . . 1 Energy Gun 1 | . . . . 1 1 . 2 2 5 6 . 1 . . 2 Ballistic Gun 5 | . 14 14 11 15 13 . 4 3 4 . . . . . . Naked Turns 108 | . . . . . . . . . . . . 14 30 54 10 Heaviest Build 82 | 1 1 1 1 26 37 27 26 29 10 2 2 2 20 34 82 Greatest Support 80 | 3 3 3 3 27 36 29 33 30 30 8 8 8 27 64 80 Greatest Overweight (x) 3 | . . . . . 1 . . 3 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 25 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 6 | 5 5 5 5 7 10 10 10 6 5 5 5 5 5 5 5 Most Carried 10 | 1 1 1 1 10 10 10 10 9 4 5 5 5 5 2 5 Average Carried 5 | . 1 1 1 5 9 9 9 5 2 4 5 5 4 . 3 Final Capacity 10 | 5 5 5 5 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 1 1 1 1 10 10 10 8 3 4 5 5 5 . 1 5 Class Distribution -------------------- 62% | Mutant 13% | Sprinter 8% | Scavenger-Mutant 8% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac DSF Fac Res Tes Matter Collected 1813 | 210 . . . 269 610 . 52 362 143 22 . . 91 . 54 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1670 | . . . . 344 672 . 92 362 139 . . . . . 61 Parts 114 | . . . . 18 47 . 7 25 10 . . . . . 7 Haulers Intercepted 3 | . . . . 2 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac DSF Fac Res Tes Combat Hostiles Destroyed 37 | . . . . 4 17 . 2 8 4 . . . . . 2 Melee 3 | . . . . . . . . 1 . . . . . . 2 Guns 33 | . . . . 4 17 . 2 6 4 . . . . . . Classes Destroyed 9 | . . . . 2 5 . 1 1 . . . . . . . Worker 3 | . . . . . 1 . . 2 . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . Hauler 3 | . . . . 2 1 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Swarmer 13 | . . . . . 8 . . . 3 . . . . . 2 Cutter 6 | . . . . . . . 2 4 . . . . . . . Grunt 9 | . . . . . 7 . . 2 . . . . . . . Sentry 6 | . . . . 4 1 . . 1 . . . . . . . Hunter 3 | . . . . . 1 . . 1 1 . . . . . . Best Kill Streak 11 | . . . . 3 11 . 1 5 2 . . . . . 2 Combat Bots Only 11 | . . . . 3 11 . 1 4 2 . . . . . 2 Max Kills in Single Turn 2 | . . . . 1 2 . 1 2 1 . . . . . 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac DSF Fac Res Tes Damage Taken 10034 | . . 26 14 510 1165 . 580 1624 594 . . 625 543 622 3731 Core 3531 | . . 26 14 139 194 . 120 560 239 . . 547 379 333 980 Absorbed by Shields 99 | . . . . . . . . . . . . 99 . . . Redirected to Shielding 50 | . . . . 25 25 . . . . . . . . . . Regen/Repaired (Parts) 264 | . . . . . . . . . . . . . . . 264 Core Remaining (%) 64 | 100 . 89 . 61 64 . 82 . . 6 . 45 67 . . Volleys Fired 135 | . . . . 34 50 . 6 32 11 . . . . . 2 Largest 2 | . . . . 2 2 . 2 2 2 . . . . . 2 Hottest 113 | . . . . 65 51 . 89 113 113 . . . . . 108 Shots Fired 216 | . . . . 56 93 . 10 40 14 . . . . . 3 Gun 216 | . . . . 56 93 . 10 40 14 . . . . . 3 Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 195 | . . . . 55 93 . 4 32 9 . . . . . 2 Thermal 19 | . . . . . . . 6 8 5 . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . 1 . . . . . . . . . . 1 Robot Hit Streak 15 | . . . . 15 10 . 1 6 8 . . . . . . Robot Miss Streak 7 | . . . . 2 2 . 7 5 1 . . . . . 3 Penetration Max 1 | . . . . . 1 . . 1 . . . . . . . Secondary Targets 3 | . . . . . 2 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . . . . . Shots Hit Robots 163 | . . . . 40 57 . 7 45 11 . . . . . 3 Core Hits 104 | . . . . 13 34 . 8 40 7 . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . Critical Strikes 4 | . . . . . . . 1 2 . . . . . . 1 Burn 2 | . . . . . . . 1 1 . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 44 | . . . . 5 9 . 3 11 . . . . . . 16 Impact . | . . . . . . . . . . . . . . . . Slashing 28 | . . . . 5 9 . 3 11 . . . . . . . Piercing 16 | . . . . . . . . . . . . . . . 16 Sneak Attacks 2 | . . . . . . . 1 . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . . . . . . Damage Inflicted 2834 | . . . . 465 939 . 125 831 188 . . . . . 286 Guns 2395 | . . . . 458 939 . 93 650 188 . . . . . 67 Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 372 | . . . . . . . 32 158 . . . . . . 182 Ramming 67 | . . . . 7 . . . 23 . . . . . . 37 Kinetic 2054 | . . . . 442 939 . 33 461 112 . . . . . 67 Thermal 325 | . . . . . . . 60 189 76 . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 16 | . . . . 16 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 190 | . . . . . . . 32 158 . . . . . . . Piercing 182 | . . . . . . . . . . . . . . . 182 Highest Corruption 23 | . . . . . 6 . . 14 14 14 . . 4 . 23 Average Corruption 9 | . . . . . 6 . . 11 14 14 . . 3 . 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . 15 Effects 32 | . . . . . 2 . . 3 11 2 . . 5 . 9 Message Errors 8 | . . . . . . . . 2 1 1 . . 2 . 2 Matter Fused 7 | . . . . . . . . . 2 . . . 2 . 3 Heat Flow Errors 3 | . . . . . 1 . . . 2 . . . . . . Energy Discharges 6 | . . . . . 1 . . . 2 1 . . 1 . 1 Parts Rejected 2 | . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 1 1 . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 30 | . . . . . . . . . . . . . . . 30 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 30 | . . . . . . . . . . . . . . . 30 Knockbacks 1 | . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 32 | . . . . 3 . . . 11 . . . . . . 18 Shots . | . . . . . . . . . . . . . . . . Rammed 10 | . . . . 3 . . . 3 . . . . . . 4 Targets Rammed 10 | . . . . 3 . . . 3 . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 377 | . . . . 27 186 10 . 162 189 . . . 7 20 377 Average Temperature 40 | . . . . 6 52 4 . 71 69 . . . 7 10 28 Received Heat Transfer 1296 | . . . 9 207 288 . . 423 90 . . . 33 126 120 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . . Heat Transferred 909 | . . . . . . . 185 550 174 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac DSF Fac Res Tes Peak Influence 568 | . . . 15 215 568 165 189 263 . . 108 75 245 219 378 Initial 165 | . . . . 5 90 165 119 91 . . 108 75 25 128 123 Average 165 | . . . 2 80 389 165 147 162 . . 108 51 58 175 179 Maximum Alert Level 2 | . . . . 1 2 . . 1 . . . . 1 1 1 Low Security (%) 68 | 100 100 100 100 97 14 100 100 50 . . 100 100 95 77 67 Level 1 20 | . . . . 2 18 . . 49 . . . . 4 22 32 Level 2 10 | . . . . . 67 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . 1 3 . 3 8 . . . 1 1 2 3 Investigation 4 | . . . . 1 1 . . 1 . . . . 1 . . Extermination 2 | . . . . . . . . 1 . . . . . . 1 Reinforcement 13 | . . . . . 2 . 3 3 . . . 1 . 2 2 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac DSF Fac Res Tes Distress Signals 8 | . . . . 1 5 . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 148 | . . 2 1 7 34 . 10 19 16 . . 4 27 9 19 Peak Tracking Total 18 | . . 2 3 3 10 . 4 7 6 . . 4 18 7 14 Tactical Retreats 17 | . . . . . 2 . 3 . 3 . . 1 2 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac DSF Fac Res Tes Traps Triggered 11 | . . . . 1 1 2 1 2 . . . 2 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac DSF Fac Res Tes Machines Disabled 5 | . . . . . 3 . . . . . . . . . 2 Max in Single Turn 1 | . . . . . 1 . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac DSF Fac Res Tes Machines Accessed 28 | . . . . 7 4 1 . 4 1 . 1 . 5 1 4 Terminals 22 | . . . . 5 4 1 . 3 . . 1 . 3 1 4 Fabricators 2 | . . . . . . . . 1 . . . . 1 . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . Total Hacks 51 | . . . . 15 8 1 . 7 1 . 1 . 10 1 7 Successful 27 | . . . . 10 4 1 . 3 1 . 1 . 4 1 2 Failed 24 | . . . . 5 4 . . 4 . . . . 6 . 5 Catastrophic 6 | . . . . 2 2 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . Terminals 44 | . . . . 12 8 1 . 6 . . 1 . 8 1 7 Fabricators 2 | . . . . . . . . 1 . . . . 1 . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . . Terminal Hacks 21 | . . . . 7 4 1 . 2 1 . 1 . 2 1 2 Record 1 | . . . . . . . . . 1 . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . 1 Robot Analysis 1 | . . . . . . . . . . . . . 1 . . Prototype ID Bank 2 | . . . . 2 . . . . . . . . . . . Open Door 3 | . . . . 2 . . . . . . . . . . 1 Open DSF 4 | . . . . . . 1 . 1 . . 1 . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . 1 . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . . . . 2 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 . . Seal Access 2 | . . . . 1 . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . . 3 4 . . 3 . . . . 2 1 2 Full Trace Events 4 | . . . . 1 1 . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . Time 100 | . . . . 100 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac DSF Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac DSF Fac Res Tes Total Allies 2 | . . 2 . . . . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . . . . Highest-Rated Group 43 | . . 43 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . . . . . . . . Total Damage 83 | . . 83 . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac DSF Fac Res Tes Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 3 | . . 2 . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac DSF Fac Res Tes Turns Passed 2885 | 15 18 97 12 384 419 54 105 510 256 22 4 57 333 152 447 Spaces Moved 4142 | 26 36 189 24 479 476 56 187 632 418 60 11 86 705 224 533 Core 695 | 26 36 189 24 165 . . . 36 . . . 28 61 103 27 Treads . | . . . . . . . . . . . . . . . . Legs 61 | . . . . . . . . 61 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1797 | . . . . 314 344 . . 69 326 . . . 117 121 506 Flight 1589 | . . . . . 132 56 187 466 92 60 11 58 527 . . Fastest Speed 20 | 50 50 50 50 42 26 26 23 20 32 32 32 32 29 50 50 Average Speed 45 | 50 50 50 50 45 35 26 25 39 50 32 32 39 41 60 67 Slowest Speed 200 | 50 50 50 50 50 105 26 29 200 60 32 32 50 70 80 138 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . Exploration Rate (%) 34 | 3 17 61 6 59 42 3 91 19 60 12 1 91 25 13 47 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . . . . . . 1 . . . . . . Known Exits Taken 7 | . . . . 1 . 1 . 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . . . . . . 1 . . Scrap Searched 4 | . . 1 . . . . . . 2 1 . . . . . Spaces Dug 11 | . . . . 3 6 . . . . . . . . . 2 Terrain Destroyed 11 | . . . . 3 6 . . . . . . . . . 2 Melee 11 | . . . . 3 6 . . . . . . . . . 2 Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac DSF Fac Res Tes Total 4793 | 27 35 190 23 582 607 94 228 823 444 61 10 107 745 237 580 Wait 172 | . . 2 . 21 6 . 11 108 8 . . . 11 5 . Move 4126 | 25 35 188 23 478 475 55 186 630 417 59 10 85 704 223 533 Hop 1 | . . . . . . . . 1 . . . . . . . Pick Up 35 | 1 . . . 13 10 . . 4 . 1 . . . 3 3 Fast Attach 99 | 1 . . . 17 15 1 7 18 6 1 . 4 14 4 11 Attach 25 | . . . . 3 5 1 3 7 1 . . . . 2 3 Detach 10 | . . . . 1 2 1 . 2 1 . . . . . 3 Swap 25 | . . . . 1 18 . 3 2 . . . . . . 1 Drop 62 | . . . . 6 17 . 9 8 . . . 2 16 . 4 Fire 135 | . . . . 34 50 . 6 32 11 . . . . . 2 Melee 42 | . . . . 5 9 . 3 9 . . . . . . 16 Ram 9 | . . . . 3 . . . 2 . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . 36 . . . . . 16 . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 8) 34 | -10/Materials | Entered Mines 49 | -10/Mines | Assembled infested the area 54 | -10/Mines | Assisted by a Guerilla fighting off Assembled 71 | -10/Mines | Learned location of Zion (-6) 71 | -10/Mines | Learned location of Storage (-9) 126 | -10/Mines | Discovered new exit (range 9) 131 | -10/Mines | Entered Materials 131 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 141 | -9/Materials | Discovered new exit (range 5) 143 | -9/Materials | Entered Storage 304 | -9/Storage | Build established: Mutant 344 | -9/Storage | Identified exit to Materials 350 | -9/Storage | Lost 3 parts (1p1u1w) 392 | -9/Storage | Repaired Broken Cld. Aerolev Unit? 527 | -9/Storage | Entered Materials 527 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 657 | -8/Materials | Lost 3 parts (1p1u1w) 666 | -8/Materials | Destroyed 11 combat bots 727 | -8/Materials | Lost 3 parts (1p1u1w) 890 | -8/Materials | Crushed by falling debris 944 | -8/Materials | Discovered new exit (range 9) 946 | -8/Materials | Entered Factory 946 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1000 | -7/Factory | Identified exit to DSF 1000 | -7/Factory | Entered DSF 1019 | -7/DSF | Additional patrols routed to DSF 1102 | -7/DSF | Discovered new exit (range 14) 1105 | -7/DSF | Entered Factory 1105 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1109 | -6/Factory | Lost 5 parts (1p2n1u1w) 1143 | -6/Factory | Identified exit to Lower Caves 1143 | -6/Factory | Identified exit to Extension 1155 | -6/Factory | Build established: Sprinter 1265 | -6/Factory | Garrison activated, responded to threat 1342 | -6/Factory | Lost 9 parts (6n1u2w) 1509 | -6/Factory | Core integrity fell below 50% 1518 | -6/Factory | System corruption reached 10% 1539 | -6/Factory | Lost 6 parts (2n2u2w) 1581 | -6/Factory | Build established: Mutant 1615 | -6/Factory | Entered Lower Caves 1797 | -6/Lower Caves | Core integrity fell below 20% 1849 | -6/Lower Caves | Lost 4 parts (1n1u2w) 1858 | -6/Lower Caves | Discovered new exit (range 12) 1870 | -6/Lower Caves | Identified exit to Lower Caves 1871 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1871 | -6/Lower Caves | Entered another Lower Caves area 1874 | -6/Lower Caves | Discovered new exit (range 8) 1876 | -6/Lower Caves | Identified exit to Factory 1893 | -6/Lower Caves | Entered Factory 1893 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1897 | -5/Factory | Identified exit to DSF 1897 | -5/Factory | Entered DSF 1913 | -5/DSF | Additional patrols routed to DSF 1931 | -5/DSF | Discovered new exit (range 14) 1951 | -5/DSF | Core integrity fell below 50% 1954 | -5/DSF | Entered Factory 1954 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1959 | -4/Factory | Lost 4 parts (2n1u1w) 2272 | -4/Factory | Discovered new exit (range 14) 2287 | -4/Factory | Entered Research 2287 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 2309 | -3/Research | Identified exit to Armory 2309 | -3/Research | Identified exit to Testing 2320 | -3/Research | Spotted B-86 Titan 2439 | -3/Research | Entered Testing 2578 | -3/Testing | Found Prototype Protection 2578 | -3/Testing | Identified SHELL Armor 2581 | -3/Testing | Found Prototype Protection 2581 | -3/Testing | Identified Hvy. Regenerative Plating 2680 | -3/Testing | Spotted Alpha 7 2762 | -3/Testing | System corruption reached 10% 2812 | -3/Testing | Core integrity fell below 50% 2853 | -3/Testing | Found Portable AFG 2871 | -3/Testing | Core integrity fell below 20% 2879 | -3/Testing | Found Prototype Processor 2879 | -3/Testing | Identified Exp. Target Analyzer 2881 | -3/Testing | Found Prototype Processor 2881 | -3/Testing | Identified Exp. Signal Interpreter 2886 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02832_ Dropped Xenon Bombardment Thruster. 02844_ System corrupted: Matter fused (-6). 02845_ Cmb. Antigrav System destroyed. 02849_ Reinforced Shell breached. 02849_ Antimatter Reactor destroyed. 02853_ Acquired Portable AFG. 02857_ Force Lance destroyed. 02861_ Slammed into P-80 Master. 02863_ Door malfunctions. 02864_ Cmb. Antigrav System destroyed. 02872_ Door malfunctions. 02874_ Biostasis Chamber disabled. 02879_ Acquired Prototype Processor. 02879_ Identified Exp. Target Analyzer. 02879_ Malfunction: Heat surge (+423). 02881_ Acquired Prototype Processor. 02881_ Identified Exp. Signal Interpreter. 02885_ Slammed into P-80 Master. 02885_ P-80 Master knocked back. 02886_ System corrupted: Energy discharge (-34). Map ----- +----------------------------------------------------+ | | | | | | | ????????????###################??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# """ "" #??????????????????? | | ????????????# " " """" #??????????????????? | | ????????????# " " """ #??????????????????? | | ????????????# " #??????????????????? | | ????????????# #??????????????????? | | ????????????#########/###+#####??????????????????? | | ?????############## u #???######?????????????? | | ?????# # #???# ????????????? | | ??????? # "" #???# """ #??????????? | | ??????????""""" / "" #???# """ #??????????? | | ??????????""""" # """ #???# """ #??????????? | | ??????????""""" # #???# #??????????? | | ??????????######### "" ##### """ #??????????? | | ???????????????# """ + """ #??????????? | | ???????????????# """ # """ #??????????? | | ???????????????# + #??????????? | | ???????????????# # """ #??????????? | | ???????????????####p##### # """ #??????????? | | ???????????????# s #pp # """ #??????????? | | ???????????????# /@ # #??????????? | | ???????????????# ####### """ #??????????? | | #######????????# #?????# "" #??????????? | | T""" #????????# #?????#==[""" #??????????? | | #????????# #?????#[=* #??????????? | | #????????# ! ! #?????#/#######??????????? | | +????????# !! #?????#%#????????????????? | | #????????# !! #?????#%#????????????????? | | #########################=#????????????????? | | #????????????????? | | #????????????????? | | +????????????????? | | #######+#########+########????????????????? | | ####+###?????# "????? #??????????????????????? | | ?? ??????# """??# #??????????????????????? | | #""" ????# """ ## #??????????????????????? | | #""" = #???# ## #??????????????????????? | | #""" !#???# ## #??????????????????????? | | # #???# ] ## #??????????????????????? | | #""" #???######### #??????????????????????? | | ??"" #???????????# #??????????????????????? | | ???" #???????????# #??????????????????????? | | ??? #???????????######??????????????????????? | | ???#######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 16 EM Shielding 3 Armor Coverage 900 Power Shielding 66 Utility Shielding 66 Evasion (%) 71 Targeting Accuracy 8 Target Analysis 8 Salvage Targeting 4 Offensive Hacking 48 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Lgt. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Desperate Times Challenges ------------ None Game ------ Seed CouplerHoverBoosters Manual? 0 Play Time 00:54:01 Cumulative 135.0 hours Start 2022.04.11 @ 12:48:48 End 2022.04.11 @ 13:42:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 337 Adventurer 8 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 71 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7d6b2ca-0f5a-422f-b6ac-62bea86aa4cb