Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 21:22:22 Player: Demo Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (182) 910 Value Destroyed (9448) 9448 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (4956) 4956 TOTAL SCORE: 24994 Bonus ------- High Alert Combat Kills 569 Follower Combat Kills 277 Entered DSFs 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1468 Friendly Fire -458 Cogmind --------- Core Integrity 0/1600 Matter 61/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Graphene Brace > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Improved Kinecellerator Microactuators Stasis Canceller Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Coolant Injector Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Armor Integrity Analyzer Improved Force Booster Improved Force Booster Advanced Hacking Suite > --- WEAPON ----------- Ragnarok Missile Launcher Ragnarok Missile Launcher Ragnarok Missile Launcher Ragnarok Missile Launcher Ripper > --- INVENTORY -------- Centrium Wheel Makeshift Terrain Scanner Experimental Utility Shielding Minesniffer Drone Bay Transdimensional Reconstructor [Rating: 135] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Backup Power VII Reactor Fusion Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Overtuned Huge Scrapsphere Flight Unit Xenon Bombardment Thruster Utility Improved Melee Analysis Suite Device Graphene Brace Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Scrap Shield Weapon Ripper Energy Gun Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher EMP Blaster Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Slots Evolved 18 | . . . . . 8 . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 3 . . . . . . . . . . . . . . . . Utility 10 | . . . . . 3 . 2 . . . . 2 . . . . . . 2 1 . Weapon 4 | . . . . . 2 . . . . . . . . . . . 2 . . . . Parts Attached 185 | 2 . 13 3 1 3 26 5 4 4 5 . 11 11 1 11 4 . 16 28 23 14 Power 14 | . . 1 . . . 4 . . . 1 . 2 . . . . . 1 1 2 2 Engine 4 | . . 1 . . . 3 . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 Reactor 7 | . . . . . . . . . . 1 . 2 . . . . . 1 1 2 . Propulsion 66 | 2 . 2 2 . 2 8 . . 2 . . 3 5 . . 1 . 5 15 14 5 Treads 5 | 2 . . . . . 2 . . . . . . 1 . . . . . . . . Leg 13 | . . . . . . 6 . . 2 . . 3 1 . . 1 . . . . . Wheel 15 | . . 2 2 . 2 . . . . . . . 3 . . . . 5 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . . . . . . . . . . . . . . . 14 14 5 Utility 58 | . . 2 1 1 1 5 3 2 2 4 . 3 3 1 3 3 . 6 8 5 5 Device 25 | . . 1 . . . 2 2 1 1 1 . 1 2 . 1 1 . 4 3 2 3 Storage 6 | . . . 1 1 . . . 1 . 1 . . . 1 . . . 1 . . . Processor 16 | . . . . . 1 3 1 . . 1 . . . . 1 1 . . 4 3 1 Hackware 4 | . . . . . . . . . 1 . . 2 . . . . . 1 . . . Protection 7 | . . 1 . . . . . . . 1 . . 1 . 1 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | . . 8 . . . 9 2 2 . . . 3 3 . 8 . . 4 4 2 2 Energy Gun 11 | . . 1 . . . 4 . . . . . 2 . . 2 . . . 1 . 1 Energy Cannon 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 6 | . . 2 . . . 1 . . . . . . . . . . . . 2 1 . Ballistic Cannon 4 | . . 2 . . . 1 . . . . . . . . . . . . . . 1 Launcher 12 | . . 1 . . . 1 2 1 . . . 1 1 . . . . 4 . 1 . Special Weapon 7 | . . . . . . . . . . . . . 1 . 6 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . . . 5 . . . . 3 2 . 1 3 . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . 3 . . System Corruption 22 | . . . . . . . . . . . . . . . . . . . 22 . . Parts Lost 97 | . . 2 . . . 8 2 1 . . 1 9 5 . 5 8 . 2 28 7 19 Power 6 | . . . . . . . . . . . . 2 1 . . 1 . . 1 . 1 Propulsion 36 | . . 1 . . . 3 . . . . . 3 . . 1 3 . . 15 4 6 Utility 28 | . . . . . . 2 1 1 . . . 1 2 . 3 1 . . 7 2 8 Weapon 27 | . . 1 . . . 3 1 . . . 1 3 2 . 1 3 . 2 5 1 4 Highest Loss Streak 18 | . . 2 . . . 2 2 1 . . 1 6 3 . 3 8 . 2 9 4 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 9 | . . 4 6 7 12 13 13 14 14 14 13 10 13 13 13 6 5 4 4 4 4 Power . | . . . . . 1 2 1 1 1 1 1 1 . 1 . . . . . . . Propulsion 1 | . . . 1 1 . . 1 2 2 2 2 1 . . . . . . 1 3 . Utility 3 | . . . . . . 1 4 4 4 4 5 4 6 5 6 4 4 3 2 . 3 Weapon 3 | . . 3 4 4 9 7 5 4 5 4 2 1 3 4 4 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . 1 . 1 . 2 . 2 . . . . . 1 5 1 . . 1 5 3 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 7 | . . . . . . . . . . . . . . . . . . . 1 5 1 Utility 9 | . . . . . . 2 . 2 . . . . . 1 1 1 . . . . 2 Weapon 4 | . . 1 . 1 . . . . . . . . . . 2 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 80 | . 28 79 84 85 47 86 92 99 100 98 99 93 83 78 76 62 23 63 45 65 62 Engine 5 | . . 12 14 14 6 4 5 5 5 5 5 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 2 5 5 5 3 . 2 1 4 1 Treads 3 | . 28 17 . . . 1 . . . . . . 3 . . . . . . . . Leg 9 | . . . . . . 10 29 29 29 29 29 25 8 . . 3 . . . . . Wheel 9 | . . 10 27 28 16 14 . . . . . . 6 15 14 7 . 18 8 . . Flight 1 | . . . . . . . . . . . . . . . . . . . 4 19 13 Device 6 | . . 1 . . . 3 9 10 9 4 5 7 11 10 10 7 . 11 8 13 13 Storage 4 | . . . 7 14 6 6 5 5 5 5 5 5 5 5 5 3 . . . . . Processor 13 | . . . . . 3 18 21 23 23 23 23 21 16 15 15 20 19 19 14 22 26 Hackware 1 | . . . . . . . . . . 5 5 9 3 . . . . 2 . . . Protection 3 | . . 12 6 . . . . . . . . . 2 5 4 3 . . 1 1 . Energy Gun 4 | . . 2 . . . 13 10 11 11 9 4 7 3 5 1 6 . . . . . Ballistic Gun 2 | . . 12 3 . . . . . . . . . 2 5 1 . . . . 1 . Ballistic Cannon 3 | . . 7 14 14 6 6 3 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 3 5 12 1 . . . . . Slashing Weapon 6 | . . 1 10 14 6 1 2 10 9 12 15 8 8 5 4 1 4 4 . . . Peak Build Rating 135 | 2 2 18 17 15 22 69 80 80 80 80 79 105 103 97 113 116 26 135 115 98 122 Average Rating 60 | 1 2 13 13 12 18 49 75 77 79 77 78 89 99 96 103 88 26 92 63 85 87 On Entrance 55 | . 2 2 16 12 15 22 69 80 78 78 79 77 102 97 97 62 26 26 115 81 95 Avg Prop Armor Cover (%) 10 | 41 41 16 . . 5 10 . . . . . . 4 1 1 6 . 23 23 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | . . 35 29 36 31 58 59 62 63 52 55 59 68 68 94 81 3 88 62 30 30 Greatest Support 97 | 3 3 40 40 32 32 81 79 79 84 84 84 93 97 40 40 40 3 80 80 34 34 Greatest Overweight (x) 4 | . . 4 . 1 . 3 . . . . . . 3 1 2 4 . 1 3 1 . Average Overweight (x) . | . . . . . . . . . . . . . . 1 1 1 . . . . . Largest Inventory Capacity 15 | 5 5 5 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 11 | 5 5 5 6 9 15 15 15 15 15 15 15 15 15 15 15 12 5 5 5 5 5 Most Carried 15 | . 1 5 8 14 14 15 15 15 15 15 15 15 15 15 15 13 5 5 5 5 5 Average Carried 10 | . . 4 6 8 13 14 14 14 15 14 14 11 14 14 14 6 5 4 4 4 4 Final Capacity 15 | 5 5 5 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | . 1 5 8 14 14 15 15 15 15 15 13 14 15 15 15 5 5 5 5 5 4 Scrap Suit Usage (%) 11 | . . . . . . . . . . . . . 48 100 63 . . . . . . Parts Cannibalized 6 | . . . . . . . . . . . . . 6 . . . . . . . . Class Distribution -------------------- 20% | Mutant 16% | Scavenger-Scrapper 15% | Subdweller-Mutant 11% | Scavenger-Gladiator 11% | Derelict-Gladiator 8% | Scavenger-Gunner 5% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Zhirov Derelict-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/DSF Scavenger-Mutant | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Matter Collected 5066 | 220 . 505 251 . 27 666 332 135 135 . 515 430 459 16 209 119 . 34 595 280 138 Remotely 393 | . . . . . . . 280 . . . . . . . . . . . . . 113 Salvage Created 7423 | . . 439 250 . 24 655 809 215 129 . 244 753 839 216 177 583 . 355 830 710 195 Parts 315 | . . 21 5 . 3 26 29 4 1 . 16 34 28 1 2 21 . 14 40 52 18 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 1 . . . 1 . . . . 2 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . 13 . . . . . 4 7 . 8 . 21 . . 14 . . . . . Prevented 9 | . . . . . . . . . . . 1 . 7 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Combat Hostiles Destroyed 167 | . . 19 . . . 10 17 5 3 . 13 14 12 . 10 15 . 6 15 17 11 Melee 45 | . . . . . . 1 . 2 . . . 4 6 . . . . 5 10 17 . Guns 18 | . . 7 . . . 4 2 . . . . . . . . 3 . . . . 2 Cannons 19 | . . 7 . . . 2 7 . . . . . . . 2 . . . . . 1 AOE 76 | . . 5 . . . 2 6 3 2 . 13 9 4 . 7 12 . 1 4 . 8 Classes Destroyed 24 | . . 4 1 . 1 3 1 . . . 2 4 . . 5 . . 1 1 . 1 Worker 5 | . . . . . 1 . . . . . . 3 . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . 1 . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycler 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . Swarmer 54 | . . 6 . . . 3 4 . 1 . 8 5 2 . 1 1 . 1 6 16 . Cutter 11 | . . . . . . . . . . . . . . . . . . . . . 11 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . Grunt 38 | . . . . . . 3 9 4 1 . 2 3 3 . . 9 . 1 3 . . Brawler 3 | . . . . . . . . . . . . . . . 1 2 . . . . . Duelist 6 | . . . . . . . . . . . . 1 1 . 1 3 . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . Sentry 10 | . . 1 . . . . 2 1 1 . . 1 2 . . . . . 2 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . 2 . . . Specialist 5 | . . . . . . 3 . . . . . . . . . . . 2 . . . Hunter 13 | . . . . . . . . . . . 2 4 2 . 1 . . . 4 . . Programmer 6 | . . . . . . . 2 . . . 1 . 2 . . . . . . 1 . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . 2 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . 2 . . . . . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 9 | . . 5 1 . 1 3 8 3 2 . 5 8 4 . 6 7 . 4 6 6 9 Combat Bots Only 8 | . . 4 . . . 3 8 3 2 . 5 5 4 . 6 7 . 4 6 6 8 Max Kills in Single Turn 5 | . . 2 1 . 1 1 3 2 1 . 2 5 2 . 2 2 . 1 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . 1 3 2 1 . 2 3 2 . 2 2 . 1 2 . 3 Melee 1 | . . . . . . 1 . 1 . . . 1 1 . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Hostile Shots Fired 1172 | . . 93 . . . 89 56 31 14 . 64 113 78 . 72 73 . 61 249 56 123 Missed 419 | . . 25 . . . 40 17 11 7 . 24 41 21 . 12 20 . 19 107 23 52 Hits 753 | . . 68 . . . 49 39 20 7 . 40 72 57 . 60 53 . 42 142 33 71 Melee 65 | . . . . . . . . . . . . 4 . . 2 7 . . 2 . 50 Projectile 688 | . . 68 . . . 49 39 20 7 . 40 68 57 . 58 46 . 42 140 33 21 AOE 16 | . . . . . . . . . . . . . . . 4 . . 2 . 1 9 Critical Strikes 44 | . . 1 . . . 1 . 2 2 . . 2 2 . 6 2 . . 2 . 24 Actively Blocked 40 | . . . . . . . . 2 2 . . 2 2 . 6 2 . . . . 24 Part Disruptions 3 | . . . . . . 3 . . . . . . . . . . . . . . . Damage Taken 17810 | . . 1228 . . . 878 771 408 126 . 680 1455 1398 . 1707 1257 . 862 3690 820 2530 Core 4333 | . . 109 . . . 134 54 42 20 . 98 184 218 . 287 102 . 114 1361 316 1294 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 285 | . . . . . . . . . . . . . . . . . . . 285 . . Ignored by Resistances 272 | . . . . . . . . . 22 . . . . . . 250 . . . . . Regen/Repaired (Parts) 285 | . . . . . . . . . . . . 233 48 . 4 . . . . . . Core Remaining (%) 63 | 100 . . . 56 . 84 . . . . 78 . . . . 31 . 91 2 . . Volleys Fired 309 | . . 91 3 . . 30 29 6 7 . 23 21 13 . 14 19 . 1 21 . 31 Largest 4 | . . 2 1 . . 4 3 2 2 . 1 3 1 . 4 2 . 4 1 . 1 Hottest 280 | . . 140 33 . . 268 200 150 150 . 75 196 88 . 46 90 . 280 70 . 65 Shots Fired 466 | . . 134 3 . . 65 61 12 12 . 22 38 14 . 19 30 . 4 21 . 31 Gun 248 | . . 92 . . . 35 28 8 6 . 3 18 3 . . 23 . . 17 . 15 Cannon 84 | . . 30 3 . . 21 24 . . . . . . . . . . . . . 6 Launcher 116 | . . 12 . . . 9 9 4 6 . 19 20 11 . 5 3 . 4 4 . 10 Special 18 | . . . . . . . . . . . . . . . 14 4 . . . . . Kinetic 200 | . . 119 3 . . 20 24 4 6 . 15 . 1 . . . . . 2 . 6 Thermal 131 | . . 15 . . . 36 28 8 6 . 3 18 2 . . . . . . . 15 Explosive 46 | . . . . . . . . . . . . 6 3 . 13 6 . 4 4 . 10 Electromagnetic 64 | . . . . . . 9 9 . . . 4 14 8 . 5 . . . 15 . . Entropic 23 | . . . . . . . . . . . . . . . . 23 . . . . . Robot Hit Streak 19 | . . 19 1 . . 10 10 11 8 . 14 8 4 . 8 16 . 17 4 . 2 Robot Miss Streak 5 | . . 2 2 . . 5 2 1 . . 3 4 1 . 1 3 . . 2 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 374 | . . 60 4 . 1 39 35 18 8 . 12 31 35 5 15 24 . 8 41 28 10 Core Hits 338 | . . 33 2 . 1 19 32 12 10 . 29 39 30 2 17 35 . 7 26 19 25 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . 4 . . . . . Critical Strikes 35 | . . 4 . . . 1 1 . 1 . . 1 1 . 5 5 . . 7 9 . Burn 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . Blast 3 | . . 3 . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . 1 . . . . . 1 1 . 5 1 . . 1 . . Impale 15 | . . . . . . . . . . . . . . . . . . . 6 9 . Detonate 4 | . . . . . . . . . . . . . . . . 4 . . . . . Melee Attacks 185 | . . 16 4 . 1 4 2 10 1 . 4 17 32 5 . 3 . 8 34 39 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 110 | . . 16 4 . 1 4 2 10 1 . 4 17 32 5 . 3 . 8 3 . . Piercing 75 | . . . . . . . . . . . . . . . . . . . 31 39 5 Sneak Attacks 12 | . . . 1 . 1 2 . . . . 1 1 5 . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 2 . . . . . . 3 . . . . . . . . Damage Inflicted 26475 | . . 1938 211 . 63 1390 1865 917 464 . 1564 3082 2442 378 2737 3074 . 794 2720 1441 1395 Guns 3218 | . . 747 . . . 439 275 143 106 . 41 266 27 . . 754 . . 115 . 305 Cannons 1995 | . . 397 19 . . 449 933 . . . . . . . . . . . . . 197 Explosions 14230 | . . 794 . . . 305 657 478 278 . 1446 2308 1135 . 2207 2162 . 396 1185 . 879 Melee 6398 | . . . 192 . 63 197 . 296 80 . 77 508 1280 378 . 68 . 398 1420 1441 . Ramming 14 | . . . . . . . . . . . . . . . . . . . . . 14 Kinetic 5355 | . . 1686 19 . . 418 933 478 278 . 1331 . . . . . . . 15 . 197 Thermal 3030 | . . 252 . . . 593 401 143 106 . 97 373 27 . 26 707 . . . . 305 Explosive 8422 | . . . . . . . . . . . . 1970 718 . 1819 1455 . 396 1185 . 879 Electromagnetic 1882 | . . . . . . 182 531 . . . 59 231 417 . 362 . . . 100 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4269 | . . . 192 . 63 197 . 296 80 . 77 508 1280 378 530 158 . 398 112 . . Piercing 2749 | . . . . . . . . . . . . . . . . . . . 1308 1441 . Entropic 754 | . . . . . . . . . . . . . . . . 754 . . . . . Highest Corruption 28 | . . . . . . 1 2 . . . . . 2 2 2 . . 1 28 . . Average Corruption 7 | . . . . . . 1 1 . . . . . 1 2 2 . . 1 19 . . Corruption Purged 2 | . . . . . . . 2 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . 2 2 . . . . . 7 1 . . . . 27 . . Message Errors 7 | . . . . . . . . . . . . . 2 . . . . . 5 . . Matter Fused 14 | . . . . . . . 1 . . . . . 3 1 . . . . 9 . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . 2 . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . . . . . . 1 . . . . . 4 . . Misfires 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1350 | . . . 30 . . 25 116 41 88 . 37 300 211 126 101 37 . . 125 105 8 Projectiles 131 | . . . . . . 25 98 . . . . . . . . . . . . . 8 Explosions 515 | . . . . . . . 18 28 23 . . 251 15 . 101 37 . . 42 . . Melee 704 | . . . 30 . . . . 13 65 . 37 49 196 126 . . . . 83 105 . Knockbacks 17 | . . 2 . . . 3 9 . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . 2 . . . 3 9 . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 425 | . . 48 . . . 24 11 . . . . 178 12 . . 110 . . . . 42 Shots 11 | . . 1 . . . 2 1 . . . . 3 1 . . 2 . . . . 1 Rammed 5 | . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . . 6 . . . 159 372 312 180 . 42 249 . . 21 126 . 52 229 . 120 Average Temperature 87 | . . 2 . . . 55 124 146 92 . 21 108 . . 4 48 . 32 101 . 50 Received Heat Transfer 1511 | . . 78 . . . 81 207 156 18 . 27 153 123 . 183 186 . 128 162 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 1 2 . . . . 1 2 . 1 . . . 1 . . Combat Hostiles 8 | . . . . . . 1 2 . . . . 1 2 . 1 . . . 1 . . Parts Fried 10 | . . . . . . . 3 . . . . 3 3 . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 5 | . . 1 . . . 2 1 . . . . 1 . . . . . . . . . Heat Transferred 3961 | . . 323 . . . 864 668 259 259 . 124 507 37 . 50 500 . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 1 1 . . . 2 1 . . 1 . . . 2 . . Alert | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Maximum Alert Level 3 | . . . . . . 1 1 . . . . 3 . . . . . 1 2 2 3 Low Security (%) 48 | 100 100 . 100 . 100 80 65 . . . . 33 . . . . 100 79 27 . . Level 1 24 | . . . . . . 19 34 . . . . 2 . . . . . 20 47 19 35 Level 2 26 | . . . . . . . . . . . . 57 . . . . . . 24 80 63 Level 3 1 | . . . . . . . . . . . . 7 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Peak Influence 931 | . . . 96 . 5 211 374 . . . . 931 . . . . 54 246 489 673 715 Initial 368 | . . . 96 . . . 110 . . . . 60 . . . . 54 40 132 280 368 Average 260 | . . . 80 . . 98 184 . . . . 394 . . . . 54 110 283 491 502 Influence Increases 6197 | . . 305 28 . 5 286 550 110 60 . 300 1221 374 . 215 350 . 216 1008 606 563 Destroy 0b10 Robot/C 3220 | . . 160 . . . 200 340 100 60 . 260 320 320 . 180 300 . 120 300 340 220 Destroy 0b10 Robot/NC 95 | . . . 15 . 5 5 . . . . 5 35 . . 5 . . 5 5 10 5 Destroy Leader 386 | . . 10 . . . 30 70 10 . . 20 62 20 . . 20 . 20 60 44 20 Allied During Kill 118 | . . . . . . . . . . . . 84 34 . . . . . . . . Successful Hack 71 | . . . 12 . . . 45 . . . . . . . . . . . . 14 . Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . 50 . . Disable Machine 375 | . . . . . . . 30 . . . . 300 . . . . . . 15 . 30 Anti-Garrison Action 400 | . . . . . . . . . . . . 200 . . . . . . 200 . . Destroy Structure 627 | . . . 1 . . 6 20 . . . . 220 . . . . . 56 78 18 228 Partial Spotted 75 | . . . . . . . . . . . . . . . . . . . 30 30 15 Lose Combat Pursuer 780 | . . 135 . . . 45 45 . . . 15 . . . 30 30 . 15 270 150 45 Influence Decreases 5576 | . . 105 174 54 5 75 471 340 120 . 203 433 820 214 320 388 28 34 776 498 518 Entered New Map 1715 | . . . 104 54 . . 101 108 12 . . 37 328 84 225 120 28 14 104 188 208 Time Decay 2606 | . . 105 70 . 5 . 350 222 108 . 193 266 362 130 45 188 . . 302 140 120 Lost Part 945 | . . . . . . 75 20 10 . . 10 90 50 . 50 80 . 20 280 70 190 Lost Ally 310 | . . . . . . . . . . . . 40 80 . . . . . 90 100 . Squads Dispatched 25 | . . . . . . 2 5 . . . . 5 . . . 1 . 1 4 3 4 Investigation 11 | . . . . . . . 3 . . . . 3 . . . . . . 2 2 1 Extermination 5 | . . . . . . . 1 . . . . 1 . . . . . . 2 1 . Reinforcement 7 | . . . . . . 2 1 . . . . . . . . . . 1 . . 3 Assault 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Distress Signals 4 | . . . . . . . . . . . . . . . 1 . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 327 | . 2 19 . . . 16 26 5 7 . 12 22 16 4 49 17 . 29 56 28 19 Peak Tracking Total 24 | . 2 6 . . . 4 8 4 4 . 4 7 7 5 24 9 . 20 12 10 7 Tactical Retreats 32 | . . 2 . . . 3 2 . . . 1 . . 3 2 2 . 1 10 4 2 Traps | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Traps Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Machines Disabled 34 | . . 4 . . . . 2 . . . . 20 1 . 2 2 . . 1 . 2 Max in Single Turn 12 | . . 4 . . . . 1 . . . . 12 1 . 1 2 . . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . 3 . . Hacking | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Machines Accessed 33 | . . . 2 1 1 . 7 1 1 4 . 4 2 . 1 . 1 . 2 5 1 Terminals 12 | . . . 2 . 1 . 3 . . . . 1 . . . . 1 . . 4 . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Recycling Units 5 | . . . . . . . 3 . . . . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Total Hacks 74 | . . . 8 1 1 . 13 1 1 17 . 9 5 . 1 . 2 . 3 9 3 Successful 48 | . . . 3 1 1 . 5 1 1 17 . 6 5 . 1 . 1 . 2 4 . Failed 26 | . . . 5 . . . 8 . . . . 3 . . . . 1 . 1 5 3 Catastrophic 5 | . . . 1 . . . 2 . . . . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . . . 4 . . . 10 . . . . 3 . . 1 . . . 3 3 . Terminals 26 | . . . 8 . 1 . 6 . . . . 2 . . . . 2 . . 7 . Fabricators 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . Repair Stations 6 | . . . . . . . . . . . . 3 . . . . . . . . 3 Recycling Units 9 | . . . . . . . 6 . . . . 1 . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 3 . . . . . . 1 . . Terminal Hacks 35 | . . . 2 1 1 . 1 1 1 17 . 1 5 . 1 . 1 . . 3 . Record 10 | . . . . . . . . . 1 5 . . 4 . . . . . . . . Part Schematic 5 | . . . 1 . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . . . . . . . Open Door 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . 3 . Open DSF 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . 1 . . . 4 . . . . 3 . . . . . . 2 1 . Terminals 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . Botnet 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 4 | . . . . . . . 2 . . . . 1 . . . . . . . 1 . Fedlink 2 | . . . . . . . 2 . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Jam 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . 2 . . . 6 . . . . 1 . . . . . . 1 3 1 Full Trace Events 3 | . . . . . . . 1 . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . Time 44 | . . . . . . . . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Total Allies 11 | . . . . . . . . . . . . 5 1 . . . . . . 5 . Largest Group 5 | . . . . . . . . . . . . 5 3 . . . . . . 3 . Highest-Rated Group 235 | . . . . . . . . . . . . 235 141 . . . . . . 195 . Highest-Rated Ally 67 | . . . . . . . . . . . . 47 47 . . . . . . 67 . Total Orders 3 | . . . . . . . . . . . . . . . . . . . 3 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 53 | . . . . . . . . . . . . 14 32 . . . . . . 7 . Total Damage 1162 | . . . . . . . . . . . . 258 699 . . . . . . 205 . Kills 6 | . . . . . . . . . . . . 2 4 . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Active Infowar (turns) 4293 | . . 170 . . . 309 789 479 419 216 755 637 262 . . . . . . 161 96 Optics 3923 | . . . . . . 309 789 479 419 216 755 637 262 . . . . . . 40 17 Sensors 79 | . . . . . . . . . . . . . . . . . . . . . 79 Terrain 121 | . . . . . . . . . . . . . . . . . . . . 121 . Structural 170 | . . 170 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 4 . . . 1 1 . 2 . 1 2 . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . 10 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Turns Passed 11007 | 17 172 1898 141 1265 61 321 789 479 419 216 755 637 839 273 972 407 6 149 666 282 243 Spaces Moved 9365 | 28 148 1270 112 1251 54 147 576 371 331 161 564 369 780 321 764 296 6 113 902 444 357 Core 834 | 28 148 277 . . . . . . . . . . . . . 188 6 31 112 . 44 Treads 525 | . . 525 . . . . . . . . . . . . . . . . . . . Legs 2614 | . . . . . . 10 576 371 331 161 564 369 179 . . 53 . . . . . Wheels 4096 | . . 468 112 1251 54 137 . . . . . . 601 321 764 55 . 82 251 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 1296 | . . . . . . . . . . . . . . . . . . . 539 444 313 Fastest Speed 7 | 50 50 50 100 100 100 93 114 114 112 120 120 120 80 80 70 50 50 50 28 28 7 Average Speed 93 | 50 50 121 103 100 100 108 114 114 116 120 120 120 89 80 85 108 50 82 53 29 27 Slowest Speed 400 | 50 50 250 110 115 100 130 114 114 120 120 120 122 122 80 90 400 50 110 200 114 50 Overloaded Moves 84 | . . . . . . . . . . . . . . . . . . . . . 84 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . . . 11 . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 3 42 60 17 55 2 91 15 52 51 61 63 14 55 53 89 59 . 91 26 10 9 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 9 | . . 1 . . . . 1 . 1 3 1 . 1 1 . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . . . 1 . . . . 1 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 23 | . . 13 . . . . . 2 2 . 1 . 2 1 . 2 . . . . . Spaces Dug 148 | . . 13 1 . . 3 4 . 33 . 2 2 18 . . 1 . 1 . 2 68 Terrain Destroyed 1128 | . . 127 1 . . 6 10 25 63 . 163 114 48 . 166 160 . 33 24 2 186 Melee 30 | . . 13 1 . . . 2 . . . 2 2 2 . . 1 . 1 . 2 4 Projectile 38 | . . 1 . . . 3 8 . . . . . . . 1 24 . . . . 1 AOE 1060 | . . 113 . . . 3 . 25 63 . 161 112 46 . 165 135 . 32 24 . 181 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Total 10910 | 29 245 1463 127 1266 58 246 638 401 350 187 612 499 865 330 1063 347 8 146 1000 566 464 Wait 597 | . 97 40 . . . 20 21 . . . 13 65 9 . 247 14 3 6 8 25 29 Move 9320 | 27 147 1269 111 1250 53 146 575 370 330 160 563 368 779 320 763 295 5 112 882 443 352 Hop 10 | . . . . . . . . . . . . . . . . . . . 8 . 2 Pick Up 86 | . 1 10 1 11 1 8 2 4 . 4 1 9 4 1 9 1 . 1 6 9 3 Fast Attach 133 | 2 . 7 3 1 2 15 3 1 2 9 . 4 7 . 8 2 . 15 26 16 10 Attach 50 | . . 3 . . 1 4 2 1 . 1 1 9 4 . 1 8 . 1 7 2 5 Detach 16 | . . 2 1 . . 1 . . . . . 1 3 . . . . . 4 . 4 Swap 67 | . . 4 2 . . 8 4 4 6 1 6 7 2 1 6 . . . . 10 6 Drop 123 | . . 7 2 4 . 12 . 5 4 12 2 . 12 3 15 5 . 2 4 22 12 Fire 309 | . . 91 3 . . 30 29 6 7 . 23 21 13 . 14 19 . 1 21 . 31 Melee 176 | . . 16 4 . 1 2 2 9 1 . 3 15 29 5 . 3 . 8 34 39 5 Ram 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . 14 . . . . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown -6/Factory -6/DSF -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / DSF) -3/DSF -2/Research -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 8) 82 | -10/Materials | Discovered new exit (range 16) 174 | -10/Materials | Discovered new exit (range 5) 190 | -10/Materials | Entered Subcaves 306 | -10/Subcaves | Build established: Mutant 331 | -10/Subcaves | Disturbed a concealed Subdweller 592 | -10/Subcaves | Disturbed a concealed Subdweller 682 | -10/Subcaves | Build established: Subdweller-Mutant 1705 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1879 | -10/Subcaves | Learned location of Zion (-6) 1983 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2013 | -10/Subcaves | Ambushed by Subdweller buried in earth 2028 | -10/Subcaves | Ambushed by Subdweller buried in earth 2032 | -10/Subcaves | Ambushed by Subdweller buried in earth 2053 | -10/Subcaves | Discovered new exit (range 15) 2088 | -10/Subcaves | Entered Recycling 2204 | -8/Recycling | Scanned before Scraplab entrance 2218 | -8/Recycling | Entered Scraplab 2226 | -8/Recycling | Discovered new exit (range 3) 2229 | -8/Recycling | Entered Scraptown 2319 | -8/Scraptown | Visited UFD Registry 2319 | -8/Scraptown | Registered with UFD as "Longdriver" 2340 | -8/Scraptown | Visited Symbiants 2349 | -8/Scraptown | Visited Cyclists 2356 | -8/Scraptown | Entered Cyclist Reading Room 2374 | -8/Scraptown | Visited TADAMA 2410 | -8/Scraptown | Build established: Mutant 2418 | -8/Scraptown | Visited Derelict Rescue Squad 2434 | -8/Scraptown | Visited Curators Association 2453 | -8/Scraptown | Visited Research Penetration Think Tank 2475 | -8/Scraptown | Visited Supply Room 2504 | -8/Scraptown | Visited Scrap Suit Storage 2517 | -8/Scraptown | Visited Supply Room 2542 | -8/Scraptown | Visited Junk Repository 2585 | -8/Scraptown | Visited Science Guys 2632 | -8/Scraptown | Visited Botcube Research 2843 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2846 | -8/Scraptown | Learned Research non-interactive machine intel 2847 | -8/Scraptown | Learned Research stockpile data 2849 | -8/Scraptown | Learned Research emergency access door positions 3051 | -8/Scraptown | Found DRS Beacon 3158 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3378 | -8/Scraptown | Discovered new exit (range 3) 3437 | -8/Scraptown | Met Optimus 3437 | -8/Scraptown | Accepted into 0bPrime 3494 | -8/Scraptown | Entered Factory 3494 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x3, Weapon x2 3555 | -6/Factory | Identified exit to DSF 3555 | -6/Factory | Entered DSF 3598 | -6/DSF | Additional patrols routed to DSF 3818 | -6/DSF | Sterilization system engaged 3838 | -6/DSF | Ambient heat levels rising (+10) 3849 | -6/DSF | Discovered new exit (range 14) 3853 | -6/DSF | Ambient heat levels rising (+10) 3868 | -6/DSF | Ambient heat levels rising (+10) 3876 | -6/DSF | Entered Factory 3876 | -5/Factory | Evolved 2 slots: Utility x2 3888 | -5/Factory | Build established: Scavenger-Gunner 4309 | -5/Factory | Loaded intel: 8 recycling unit locations 4423 | -5/Factory | Destroyed 8 combat bots 4526 | -5/Factory | Identified exit to Factory 4576 | -5/Factory | Discovered new exit (range 12) 4601 | -5/Factory | Learned location of Protoforge (-2) 4665 | -5/Factory | Entered Upper Caves 4667 | -5/Upper Caves | UFD Scientist delivered a prototype 4672 | -5/Upper Caves | Activated DRS Beacon 4677 | -5/Upper Caves | Found Prototype Protection 4795 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4811 | -5/Upper Caves | Build established: Scavenger-Gladiator 5040 | -5/Upper Caves | Learned Factory emergency access door positions 5121 | -5/Upper Caves | Discovered new exit (range 12) 5144 | -5/Upper Caves | Entered another Upper Caves area 5183 | -5/Upper Caves | Entered a destroyed Warlord outpost 5412 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5469 | -5/Upper Caves | Learned location of Armory (-3) 5529 | -5/Upper Caves | Discovered new exit (range 17) 5553 | -5/Upper Caves | Ambushed by wild Derelicts 5563 | -5/Upper Caves | Entered Zhirov 5563 | -5/Zhirov | Discovered new exit (range 3) 5585 | -5/Zhirov | Met Zhirov 5608 | -5/Zhirov | Learned location of Quarantine (-2) 5608 | -5/Zhirov | Learned location of Testing (-3) 5608 | -5/Zhirov | Learned location of Command (-1) 5619 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5643 | -5/Zhirov | Found Alien Artifact 5643 | -5/Zhirov | Identified Integrated Reactor 5643 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5661 | -5/Zhirov | Found Alien Artifact 5760 | -5/Zhirov | Build established: Derelict-Gladiator 5779 | -5/Zhirov | Entered Proximity Caves 5890 | -4/Proximity Caves | Ambushed by research squad 6534 | -4/Proximity Caves | Entered Factory 6534 | -4/Factory | Evolved 2 slots: Utility x2 6562 | -4/Factory | Identified exit to DSF 6805 | -4/Factory | Lost 3 parts (1p1n1w) 6811 | -4/Factory | Spotted B-86 Titan 6897 | -4/Factory | Lost 6 parts (1p2n1u2w) 7034 | -4/Factory | First assault squad dispatched 7039 | -4/Factory | Repaired Ripper 7115 | -4/Factory | Discovered new exit (range 14) 7122 | -4/Factory | Scrapoids reinforcements arrived? 7171 | -4/Factory | Entered Upper Caves 7171 | -4/Upper Caves | Accompanied by 3 allies 7209 | -4/Upper Caves | Lost 3 allies 7244 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7347 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7368 | -4/Upper Caves | Build established: Scavenger-Gladiator 7386 | -4/Upper Caves | Lost 3 parts (1p1u1w) 7435 | -4/Upper Caves | Found Scrap Suit 7673 | -4/Upper Caves | Learned location of 1 exit from Research 7673 | -4/Upper Caves | Learned Extension trap positions 7726 | -4/Upper Caves | Build established: Scavenger-Scrapper 7978 | -4/Upper Caves | Discovered new exit (range 16) 8010 | -4/Upper Caves | Entered another Upper Caves area 8011 | -4/Upper Caves | Identified exit to Research 8055 | -4/Upper Caves | Entered a destroyed Warlord outpost 8093 | -4/Upper Caves | Learned Research emergency access door positions 8114 | -4/Upper Caves | Murdered 3 allies 8172 | -4/Upper Caves | Attacked by a faux Warlord 8271 | -4/Upper Caves | Discovered new exit (range 15) 8283 | -4/Upper Caves | Entered Warlord 8314 | -4/Warlord | System corruption cleaned by Quarantine Array 8420 | -4/Warlord | Rebuked by Warlord 8445 | -4/Warlord | Warlord's base attacked by MAIN.C 8477 | -4/Warlord | Found Prototype Special Weapon 8477 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 8491 | -4/Warlord | Found RU-N14's Throwing Claymores v3 8494 | -4/Warlord | Found RU-N14's Throwing Claymores v3 8496 | -4/Warlord | Found RU-N14's Throwing Claymores v3 8499 | -4/Warlord | Found RU-N14's Throwing Claymores v3 8502 | -4/Warlord | Found RU-N14's Throwing Claymores v3 8536 | -4/Warlord | Found Prototype Device 8536 | -4/Warlord | Identified Minesniffer Drone Bay 8770 | -4/Warlord | Found Prototype Energy Gun 8770 | -4/Warlord | Identified Vortex Rail 8773 | -4/Warlord | Found Vortex Rail 8795 | -4/Warlord | Warlord forces counterattacked 8846 | -4/Warlord | Spotted Striker 8892 | -4/Warlord | Lost 13 allies 9120 | -4/Warlord | Warlord base infiltrated, sounded retreat 9121 | -4/Warlord | Enhanced Grunt warped into view 9121 | -4/Warlord | Enhanced Grunt warped into view 9121 | -4/Warlord | Enhanced Grunt warped into view 9121 | -4/Warlord | Enhanced Demolisher warped into view 9121 | -4/Warlord | Enhanced Demolisher warped into view 9121 | -4/Warlord | Enhanced Demolisher warped into view 9144 | -4/Warlord | Spotted Striker 9144 | -4/Warlord | Spotted Executioner 9146 | -4/Warlord | Attached CPS modules to Striker. 9153 | -4/Warlord | Spotted Striker 9153 | -4/Warlord | Destroyed Executioner 9161 | -4/Warlord | Spotted Executioner 9164 | -4/Warlord | Found Prototype Device 9186 | -4/Warlord | Spotted Executioner 9200 | -4/Warlord | Destroyed Executioner 9203 | -4/Warlord | Spotted B-90 Cyclops 9208 | -4/Warlord | Destroyed B-90 Cyclops 9212 | -4/Warlord | Spotted B-86 Titan 9213 | -4/Warlord | Destroyed B-86 Titan 9235 | -4/Warlord | Lost 19 allies 9238 | -4/Warlord | Lost 3 parts (1n1u1w) 9249 | -4/Warlord | Discovered new exit (range 8) 9249 | -4/Warlord | Spotted Striker 9249 | -4/Warlord | Spotted Executioner 9249 | -4/Warlord | Spotted Executioner 9251 | -4/Warlord | Core integrity fell below 50% 9255 | -4/Warlord | Entered Proximity Caves 9255 | -3/Proximity Caves | Identified Enh. Scrap Shield 9259 | -3/Proximity Caves | Identified Exp. Thermal Shield 9284 | -3/Proximity Caves | Attached CPS modules to L-61 Swordsman. 9516 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9565 | -3/Proximity Caves | Destroyed 7 combat bots 9603 | -3/Proximity Caves | Lost 8 parts (1p3n1u3w) 9649 | -3/Proximity Caves | Discovered exit to Research (range 12) 9662 | -3/Proximity Caves | Entered Research 9662 | -3/Research | Evolved 2 slots: Weapon x2 9663 | -3/Research | Identified exit to Armory 9664 | -3/Research | Identified exit to Research 9665 | -3/Research | Identified exit to DSF 9667 | -3/Research | Loaded intel: 76 non-interactive machine locations 9668 | -3/Research | Entered DSF 9678 | -3/DSF | Assembled infested the area 9689 | -3/DSF | Additional patrols routed to DSF 9778 | -3/DSF | Found Prototype Launcher 9778 | -3/DSF | Identified Ragnarok Missile Launcher 9780 | -3/DSF | Found Ragnarok Missile Launcher 9783 | -3/DSF | Found Ragnarok Missile Launcher 9785 | -3/DSF | Found Ragnarok Missile Launcher 9801 | -3/DSF | Discovered exit to Research (range 14) 9817 | -3/DSF | Entered Research 9817 | -2/Research | Evolved 2 slots: Utility x2 9918 | -2/Research | Discovered new exit (range 13) 9924 | -2/Research | Crushed by falling debris 9955 | -2/Research | Lost 9 parts (2n4u3w) 10010 | -2/Research | Found Prototype Processor 10010 | -2/Research | Identified Exp. Signal Interpreter 10023 | -2/Research | Spotted B-90 Cyclops 10069 | -2/Research | Lost 3 parts (1p2w) 10088 | -2/Research | Identified Transdimensional Reconstructor 10088 | -2/Research | Warped through subspace 10096 | -2/Research | Spotted B-90 Cyclops 10136 | -2/Research | System corruption reached 10% 10141 | -2/Research | Lost 7 allies 10168 | -2/Research | Core integrity fell below 50% 10201 | -2/Research | Lost 6 parts (5n1u) 10342 | -2/Research | Core integrity fell below 20% 10400 | -2/Research | Lost 7 parts (7n) 10483 | -2/Research | Entered Access 10483 | -1/Access | Evolved 2 slots: Power x1, Utility x1 10577 | -1/Access | Lost 4 parts (3n1u) 10590 | -1/Access | Found Fusion Bomb Launcher 10730 | -1/Access | Lost 3 parts (1n2u) 10733 | -1/Access | Scrapoids reinforcements arrived? 10754 | -1/Access | Discovered new exit (range 7) 10764 | -1/Access | Build established: Scavenger-Sprinter 10765 | -1/Access | Entered Command 10933 | -1/Command | Destroyed 8 combat bots 10967 | -1/Command | Core integrity fell below 50% 10989 | -1/Command | Core integrity fell below 20% 11008 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10987_ K-01 Serf collects debris. 10988_ Destroyed Adv. Surge Thruster. 10989_ M-36 Artificer repairs C-57 Dissector Adv. Surge Thruster. 10991_ Adv. Melee Analysis Suite destroyed. 10993_ Drone sends a signal. 10998_ Destroyed Adv. Reaction Control System. 11000_ C-57 Dissector destroyed. 11001_ Penetrated by Slug. 11001_ Enh. Quantum Rifle destroyed. 11001_ Adv. Melee Analysis Suite destroyed. 11002_ Acquired 25 matter. 11003_ Slammed into C-57 Dissector. 11003_ Destabilizing: Core damaged (-32). 11004_ Slammed into C-57 Dissector. 11004_ Slug penetrates Wall. 11004_ Penetrated by Slug. 11005_ Slammed into C-57 Dissector. 11007_ Slug penetrates Wall. 11008_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###################????????????? | | ??????????????????# @ #????????????? | | ??????????????????# c #????????????? | | ??????????????????# #? ??????????? | | ??????????????????# # ?????????? | | ??????????????????# ! % # ?????????? | | ??????????????????# # ????????? | | ??????????????????# #? ???#????? | | ??????????????????####h##############?? ? #????? | | ????????????????????# #???????????????# #????? | | ????????????????????# h#???????????????# #????? | | ????????????????????# #???????????????# #????? | | ????????????????????# #???????????????# #????? | | ????????????????????# ################# ###### | | ????????????????????# | | ????????????????????# | | ????????????????????# ############# #######+%### | | ????????????????????# #???????????# # | | ????????????????????# #???????????# # % | | ????????????????????# #???????????# # "" | | ????????????????????# #???????????# # """"% "" | | ????????????????????# +???????????# # """" %*"" | | ????????????????????# #???????????# # """"% | | ????????????????????# ?????######## # """" | | ????????????????????# + | | ????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 36 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 800 Resistance: KI 20 Resistance: TH 30 Propulsion Shielding 90 Utility Shielding 90 Melee Speed Boost 50 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 2 Force Boost 30 Offensive Hacking 28 Defensive Hacking 10 Item Schematics ----------------- Imp. Target Analyzer | -8/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ripper | 32% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CannonReinforcedInverter Manual? 0 Play Time 01:35:08 Cumulative 401.3 hours Start 2025.11.12 @ 19:39:50 End 2025.11.12 @ 21:22:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 371 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 85 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2e2989c-ef78-47a3-b5f6-a6471a4a1e74