Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.13 @ 09:09:47 Player: lepire Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (1934) 1934 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 6281 Bonus ------- Follower Combat Kills 37 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 274/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Armored Treads Medium Matter Pod (100) Thermal Shield Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Target Analyzer Improved Particle Charger Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Gatling Laser High-powered Field Laser Plasma Rifle Minigun > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Wheel Coolant Injector Medium Matter Pod Gravity Neutralizer Improved Trap Scanner Improved Terrain Scan Processor Target Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Thermal Shield Improved Shield Generator Hacking Suite System Shield Authchip [Armor] Shock Bomb Launcher Improved Grenade Launcher Datajack Heavy Flail [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Field Laser Ballistic Gun Minigun Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 5 | . . . . . 2 . . 3 Weapon 2 | . . . . . 2 . . . Parts Attached 49 | 3 3 . 1 1 . 7 7 27 Power 11 | . . . . 1 . 1 . 9 Engine 7 | . . . . 1 . . . 6 Core 4 | . . . . . . 1 . 3 Reactor . | . . . . . . . . . Propulsion 7 | 3 . . . . . 1 . 3 Treads 3 | 1 . . . . . 1 . 1 Leg 1 | 1 . . . . . . . . Wheel 2 | 1 . . . . . . . 1 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 14 | . 1 . 1 . . 2 3 7 Device 6 | . . . . . . 2 1 3 Storage 1 | . . . 1 . . . . . Processor 4 | . 1 . . . . . . 3 Hackware . | . . . . . . . . . Protection 3 | . . . . . . . 2 1 Artifact . | . . . . . . . . . Weapon 17 | . 2 . . . . 3 4 8 Energy Gun 10 | . 1 . . . . . 4 5 Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . . . . . . 2 . 2 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 3 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 10 | . . . . . . . . 10 Parts Lost 12 | . . . . 1 . . 1 10 Power 3 | . . . . 1 . . . 2 Propulsion 2 | . . . . . . . . 2 Utility 3 | . . . . . . . 1 2 Weapon 4 | . . . . . . . . 4 Highest Loss Streak 3 | . . . . 1 . . 1 3 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 6 6 8 8 8 7 6 14 17 Power . | 1 1 1 1 . . . . . Propulsion 2 | 4 4 4 4 4 4 3 3 2 Utility 5 | . . 1 1 1 1 1 4 9 Weapon 3 | 1 1 1 1 1 1 1 5 4 Tool/Special . | . . . . . . . . . Unused Backups 26 | 4 . . . 1 1 1 2 17 Power 2 | 1 . . . 1 . . . . Propulsion 3 | . . . . . . 1 . 2 Utility 15 | 1 . . . . . . . 14 Weapon 5 | 2 . . . . . . 2 1 Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 92 | . 94 100 100 99 63 81 97 89 Engine 5 | . 14 14 14 13 9 . . 5 Core 5 | . . . . . . 8 9 5 Treads 8 | . 14 14 14 14 9 9 9 5 Wheel 8 | . 14 14 14 14 9 9 9 5 Device 9 | . . . . . . 2 13 13 Storage 8 | . 14 14 14 14 9 9 9 5 Processor 11 | . 8 14 14 14 9 9 9 13 Protection 3 | . . . . . . . 2 7 Energy Gun 18 | . 27 28 28 28 18 18 18 13 Ballistic Gun 10 | . . . . . . 15 18 10 Peak Build Rating 62 | 6 8 8 10 10 8 23 31 62 Average Rating 31 | 6 7 8 8 9 8 17 29 48 On Entrance 11 | 6 6 8 8 10 10 8 21 29 Naked Turns 26 | . . . . . . . . 26 Heaviest Build 91 | 11 11 11 46 46 46 57 68 91 Greatest Support 28 | 20 16 16 16 16 16 20 16 28 Greatest Overweight (x) 7 | 1 . . 2 2 2 3 4 7 Average Overweight (x) 2 | . . . 1 2 2 2 3 3 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 Average Capacity 18 | 8 8 8 17 20 20 20 20 18 Most Carried 20 | 6 8 8 9 9 7 9 17 20 Average Carried 13 | 6 6 8 8 8 7 6 14 17 Final Capacity 20 | 8 8 8 20 20 20 20 20 5 Final Carried 16 | 6 8 8 9 8 7 7 16 5 Class Distribution -------------------- 30% | Skirmisher 28% | Mutant 19% | Scavenger-Gunner 8% | Scavenger-Skirmisher 5% | Scavenger-Tank 4% | Tank 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Matter Collected 1484 | 212 58 . . 107 . 210 263 634 Remotely . | . . . . . . . . . Salvage Created 3021 | . 49 . . 107 . 311 993 1561 Parts 149 | . 7 . . 10 . 16 37 79 Haulers Intercepted 3 | . . . . . . 1 . 2 Recyclers Shooed 6 | . . . . . . 1 1 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 36 | . . . . 7 . 1 8 20 Guns 35 | . . . . 7 . 1 8 19 AOE 1 | . . . . . . . . 1 Classes Destroyed 12 | . 2 . . 1 . 4 3 2 Worker 6 | . . . . . . 2 . 4 Builder 4 | . . . . . . . 1 3 Tunneler 1 | . . . . . . . . 1 Hauler 3 | . . . . . . 1 . 2 Recycler 11 | . . . . . . 2 7 2 Operator 3 | . 1 . . . . 1 . 1 Watcher 2 | . 2 . . . . . . . Swarmer 10 | . . . . 7 . . . 3 Grunt 13 | . . . . . . . 4 9 Sentry 6 | . . . . . . 1 3 2 Demolisher 1 | . . . . . . . 1 . Programmer 6 | . . . . . . . . 6 Best Kill Streak 6 | . 1 . . 4 . 2 5 6 Combat Bots Only 5 | . . . . 4 . 1 5 4 Max Kills in Single Turn 4 | . 1 . . 1 . 1 2 4 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Hostile Shots Fired 292 | . . . . 41 . 4 8 239 Missed 98 | . . . . 5 . 2 3 88 Hits 194 | . . . . 36 . 2 5 151 Melee 10 | . . . . . . . . 10 Projectile 184 | . . . . 36 . 2 5 141 AOE 1 | . . . . . . . 1 . Critical Strikes 1 | . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 2778 | . . . . 286 . 26 87 2379 Core 965 | . . . . 84 . . 14 867 Absorbed by Shields 164 | . . . . . . . 4 160 Core Remaining (%) 87 | 100 . . . 66 . . 97 . Volleys Fired 128 | . 4 . . 16 . 19 22 67 Largest 4 | . 2 . . 2 . 4 4 4 Hottest 250 | . 90 . . 90 . 140 176 250 Shots Fired 417 | . 8 . . 32 . 69 88 220 Gun 415 | . 8 . . 32 . 69 88 218 Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . . 2 Special . | . . . . . . . . . Kinetic 167 | . . . . . . 31 44 92 Thermal 248 | . 8 . . 32 . 38 44 126 Explosive . | . . . . . . . . . Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 14 | . 3 . . 3 . 6 14 12 Robot Miss Streak 4 | . 1 . . 3 . 3 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 218 | . 4 . . 18 . 19 45 132 Core Hits 122 | . 4 . . 7 . 11 22 78 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 10 | . . . . 1 . . . 9 Burn 6 | . . . . 1 . . . 5 Destroy 4 | . . . . . . . . 4 Melee Attacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4967 | . 51 . . 219 . 370 830 3497 Guns 4469 | . 51 . . 219 . 333 830 3036 Cannons . | . . . . . . . . . Explosions 414 | . . . . . . 37 . 377 Melee . | . . . . . . . . . Ramming 84 | . . . . . . . . 84 Kinetic 1445 | . . . . . . 155 345 945 Thermal 3024 | . 51 . . 219 . 178 485 2091 Explosive 37 | . . . . . . 37 . . Electromagnetic 377 | . . . . . . . . 377 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . . . 1 15 Average Corruption 2 | . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . . . . . 25 Message Errors 3 | . . . . . . . . 3 Matter Fused 8 | . . . . . . . . 8 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 5 | . . . . . . . . 5 Data Loss (minor) 4 | . . . . . . . . 4 Data Loss (major) 2 | . . . . . . . . 2 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 70 | . . . . . . . . 70 Shots 2 | . . . . . . . . 2 Rammed 12 | . . . . . . . . 12 Targets Rammed 12 | . . . . . . . . 12 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 476 | . 60 . . 210 . 330 476 435 Average Temperature 119 | . 25 . . 101 . 107 112 133 Received Heat Transfer 545 | . . . . . . 9 34 502 Effects 12 | . . . . . . 2 2 8 Shutdowns 4 | . . . . . . . 1 3 Energy Bleed 2 | . . . . . . . 1 1 Interference 5 | . . . . . . 2 . 3 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . . . . 1 . 2 1 7 Heat Transferred 6236 | . 148 . . 621 . 471 1073 3923 Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Maximum Alert Level 2 | . . . . . . . . 2 Low Security (%) 92 | 100 100 100 . 100 100 100 100 85 Level 1 1 | . . . . . . . . 3 Level 2 5 | . . . . . . . . 11 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 684 | . 40 . . 90 7 45 101 684 Initial 228 | . . . . . 7 . 5 228 Average 67 | . 8 . . 32 3 8 15 124 Influence Increases 2095 | . 69 . . 160 . 156 266 1444 Destroy 0b10 Robot/C 740 | . . . . 140 . 20 160 420 Destroy 0b10 Robot/NC 150 | . 15 . . . . 30 40 65 Destroy Leader 170 | . 4 . . 20 . 12 . 134 Allied During Kill 8 | . . . . . . . . 8 Trap Triggered on 0b10 10 | . 10 . . . . . . . Successful Hack 53 | . 10 . . . . 5 19 19 Select Force Hacks 30 | . . . . . . . 30 . Disable Machine 150 | . . . . . . 30 15 105 Anti-Garrison Action 150 | . . . . . . . . 150 Destroy Structure 29 | . . . . . . 14 2 13 Advance Influence 200 | . . . . . . . . 200 Lose Combat Pursuer 405 | . 30 . . . . 45 . 330 Influence Decreases 1411 | . 69 . . 140 20 141 213 828 Entered New Map 63 | . . . . . 13 . 10 40 Time Decay 1058 | . 69 . . 140 7 141 193 508 Lost Part 100 | . . . . . . . 10 90 Lost Ally 190 | . . . . . . . . 190 Squads Dispatched 18 | . . . . . . 1 . 17 Investigation 2 | . . . . . . . . 2 Extermination 6 | . . . . . . . . 6 Reinforcement 4 | . . . . . . 1 . 3 Assault 2 | . . . . . . . . 2 Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Distress Signals 3 | . . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 8 2 . 6 . 7 5 65 Peak Tracking Total 17 | . 3 1 . 3 . 3 5 17 Tactical Retreats 11 | . 1 . . . . 2 . 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 4 | . . . . . . 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts 1 | . 1 . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . Reused 1 | . 1 . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 11 | . . . . . . 2 1 8 Max in Single Turn 3 | . . . . . . 1 1 3 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 21 | . 2 . 1 . . 3 10 5 Terminals 12 | . 2 . . . . 3 3 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . . . 5 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 69 | . 6 . 4 . . 6 44 9 Successful 51 | . 4 . 4 . . 3 37 3 Failed 18 | . 2 . . . . 3 7 6 Catastrophic 4 | . . . . . . . 2 2 Database Lockouts . | . . . . . . . . . Manual 4 | . . . 1 . . 1 1 1 Terminals 28 | . 6 . . . . 6 9 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 12 | . . . . . . . 10 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 41 | . 4 . 4 . . 3 28 2 Record 28 | . . . 4 . . . 24 . Robot Analysis 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 Locate Traps 2 | . 1 . . . . 1 . . Hauler Manifests 2 | . . . . . . . 1 1 Registered Components 2 | . 1 . . . . . 1 . Zone Layout 4 | . 2 . . . . 2 . . Release Object 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . . 8 1 Report Inventory 6 | . . . . . . . 5 1 Retrieve Components 3 | . . . . . . . 3 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Tunnel 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 Used 1 | . 1 . . . . . . . Hacking Detections 15 | . 2 . . . . 4 5 4 Full Trace Events 4 | . . . . . . . 3 1 Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . . . . . . 8 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 10 | . . . . . . . 10 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total Allies 10 | . . . . . . . 10 . Largest Group 10 | . . . . . . . 10 10 Highest-Rated Group 171 | . . . . . . . 171 171 Highest-Rated Ally 34 | . . . . . . . 34 34 Total Orders 1 | . . . . . . . . 1 COLLECT 1 | . . . . . . . . 1 Ally Attacks 14 | . . . . . . . . 14 Total Damage 284 | . . . . . . . . 284 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Active Infowar (turns) 5304 | . 166 61 730 362 38 502 980 2465 Optics 5304 | . 166 61 730 362 38 502 980 2465 Sensors 1 | . . . . . . 1 . . T.N.C. 540 | . . . . . . . . 540 Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Turns Passed 6342 | 63 244 61 730 362 38 740 1417 2687 Spaces Moved 3785 | 39 179 56 593 135 30 431 854 1468 Core 47 | . . . . . . . . 47 Treads 54 | 24 . . . . . 1 . 29 Legs 15 | 15 . . . . . . . . Wheels 3474 | . 179 56 593 135 30 430 854 1197 Hover 195 | . . . . . . . . 195 Flight . | . . . . . . . . . Fastest Speed 50 | 120 100 100 100 130 130 130 145 50 Average Speed 142 | 150 100 100 122 130 130 143 146 156 Slowest Speed 330 | 190 100 100 130 130 130 330 160 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Time Travels 1 | . . . . . 1 . . . Exploration Rate (%) 38 | 4 31 17 93 31 5 37 99 30 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 19 | . . . . . . 13 . 6 Melee 1 | . . . . . . 1 . . Projectile 2 | . . . . . . . . 2 AOE 16 | . . . . . . 12 . 4 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total 4450 | 42 234 61 595 289 29 509 974 1717 Wait 352 | . 46 6 . 138 . 42 14 106 Move 3777 | 38 178 55 592 134 29 430 853 1468 Hop . | . . . . . . . . . Pick Up 26 | . 2 . 1 . . 2 9 12 Fast Attach 14 | . 1 . . . . 4 2 7 Attach 5 | . . . . 1 . 1 . 3 Detach 1 | . . . . . . 1 . . Swap 36 | 4 2 . 1 . . 4 5 20 Drop 19 | . . . 1 . . 3 3 12 Fire 128 | . 4 . . 16 . 19 22 67 Melee 1 | . . . . . . 1 . . Ram 12 | . . . . . . . . 12 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire 68 | . . . . . . 2 66 . Trap 1 | . 1 . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 64 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Met 8R-AWN 287 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Entered Mines 309 | -10/Mines | Followed 8R-AWN into the Mines 317 | -10/Mines | Build established: Mutant 365 | -10/Mines | Discovered new exit (range 5) 369 | -10/Mines | Entered Exiles 382 | -10/Exiles | Discovered new exit (range 17) 393 | -10/Exiles | Welcomed by 8R-AWN 408 | -10/Exiles | Met EX-HEX 446 | -10/Exiles | Met EX-DEC 461 | -10/Exiles | Learned location of Zion (-6) 535 | -10/Exiles | Discovered new exit (range 12) 630 | -10/Exiles | Visited The Gauntlet 882 | -10/Exiles | Met EX-BIN 907 | -10/Exiles | Aligned with FarCom system 908 | -10/Exiles | Given EX-Vault access code 958 | -10/Exiles | Opened EX-Vault 967 | -10/Exiles | Found Prototype Device 998 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1099 | -10/Exiles | Left Exiles lab with Chronowheel 1099 | -10/Exiles | Entered Mines 1136 | -9/Mines | Learned Materials trap positions 1446 | -9/Mines | Discovered new exit (range 12) 1461 | -9/Mines | Entered Materials 1461 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1461 | -8/Materials | Identified Chronowheel 1461 | -8/Materials | Activated Chronowheel 1461 | -8/Materials | Spacetime reconverged on an earlier point 1462 | -8/Materials | Loaded intel: 13 trap records 1465 | -8/Materials | Discovered new exit (range 13) 1499 | -8/Materials | Entered Storage 1883 | -8/Storage | Build established: Skirmisher 2235 | -8/Storage | Used back door to open Recycling access 2235 | -8/Storage | Discovered new exit (range 4) 2239 | -8/Storage | Entered Recycling 3111 | -8/Recycling | Scanned before Scraplab entrance 3132 | -8/Recycling | Entered Scraplab 3157 | -8/Recycling | Discovered new exit (range 4) 3413 | -8/Recycling | Discovered new exit (range 17) 3656 | -8/Recycling | Entered Factory 3656 | -6/Factory | Accompanied by 10 allies 3656 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 3765 | -6/Factory | Lost 9 allies 4246 | -6/Factory | Build established: Scavenger-Tank 4593 | -6/Factory | Build established: Scavenger-Gunner 4645 | -6/Factory | Garrison activated, responded to threat 5896 | -6/Factory | Build established: Scavenger-Skirmisher 5975 | -6/Factory | Garrison activated, responded to threat 6102 | -6/Factory | System corruption reached 10% 6133 | -6/Factory | Released all parts (7) 6146 | -6/Factory | Lost 3 parts (2u1w) 6219 | -6/Factory | Core integrity fell below 50% 6322 | -6/Factory | Cargo convoy interrupted 6332 | -6/Factory | Core integrity fell below 20% 6343 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06326_ A bubble of rippling energy engulfs the area. 06326_ Field strength at 94. 06327_ OUA15YTHY:Y>AQ66I|Z R,UO93M 06327_ Slug penetrates Wall. 06328_ Penetrated by Slug. 06328_ Field strength at 74. 06328_ Penetrated by Slug. 06329_ Field strength at 42. 06329_ Slug penetrates Wall. 06329_ F-cell Engine destroyed. 06330_ Field strength at 21. 06331_ Field strength at 10. 06331_ Penetrated by Slug. 06331_ Slug penetrates X-62 Marksman. 06332_ Stasis field depleted. 06333_ Penetrated by Slug. 06333_ Slug penetrates Wall. 06335_ U-05 Engineer lays Concrete. 06343_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######+????????????????????? | | ??????????????????????? t ?????????????????????? | | ????????????????????????#@#??????????????????????? | | ?????????????????????####/#########??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# s #??????????????? | | ?????????????????????# ss #??????????????? | | ?????????????????????# """ """s #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# """ """ #????##+####???? | | ?????????????????????#[ #??? ???? | | ?????????????######+#############p### ?? | | ???????????? h xh p ?? | | ???????????? "x p "" ?????? | | ??????????? "%" x "T ???? | | ??????????? "" ^ ???? | | ??????????? "%" ??? | | ????????????????###/##### ########### [ ???? | | ????????????????????????# #?????????? #??? | | ??????????????????????###+############# ##???? | | ??????????????????????# # #????? | | ??????????????????????# = #? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Target Analysis 5 Recoil Reduction 1 Particle Charging 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxFissionAccelerator Manual? 0 Play Time 00:57:06 Cumulative 59.1 hours Start 2025.09.13 @ 08:09:27 End 2025.09.13 @ 09:09:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 41 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2b485ce-2d0b-4e62-b72e-4f290b006a1d