Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 00:46:25 Player: Sionnis Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (182) 910 Value Destroyed (4983) 4983 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (2067) 2067 TOTAL SCORE: 17060 Bonus ------- High Alert Combat Kills 603 Follower Combat Kills 1112 Met Imprinter 300 Was Imprinted 300 Friendly Fire -248 Cogmind --------- Core Integrity 179/1600 Matter 164/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Signal Interpreter Advanced Signal Interpreter Experimental Signal Interpreter Improved Hacking Suite Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Stasis Canceller Experimental ECM Suite Zionite Shade Armor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Q-thruster Electron Diverter Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Improved Heat Sink Medium Storage Unit Advanced Energy Well Zionite Biocell Array Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Experimental Signal Interpreter Hacking Suite Improved Hacking Suite System Shield Improved Corruption Screen > --- WEAPON ----------- Micro-nuke Launcher Kinetic Spear > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Improved Cesium-ion Thruster Stasis Canceller Experimental ECM Suite Zionite Shade Armor Compact HERF Cannon Power Sword [Rating: 168] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ripper Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . . 4 . . . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . 1 . 1 . . . Utility 13 | . . . 1 . . 3 . . . . 2 . 2 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 267 | 6 17 2 26 23 4 44 . 3 5 3 27 33 21 11 12 8 22 Power 32 | 1 4 1 2 3 . 3 . . . 1 4 5 2 . 2 1 3 Engine 14 | 1 4 1 1 3 . 2 . . . . 1 1 . . . . . Core 10 | . . . 1 . . 1 . . . 1 2 4 . . 1 . . Reactor 8 | . . . . . . . . . . . 1 . 2 . 1 1 3 Propulsion 73 | 2 2 1 10 8 . 18 . . 1 1 4 7 1 5 3 5 5 Treads 23 | 2 2 1 6 8 . 4 . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . . . . Wheel 3 | . . . 3 . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 2 . 1 Flight 43 | . . . 1 . . 14 . . 1 1 3 7 1 5 1 5 4 Utility 108 | 1 5 . 6 4 2 20 . 2 4 1 13 18 14 4 6 2 6 Device 35 | . 1 . . . . 4 . . 1 1 5 7 7 3 4 1 1 Storage 10 | 1 2 . . . . 1 . . 1 . . 1 1 . 1 1 1 Processor 18 | . 1 . 2 1 1 4 . 1 . . 2 1 2 1 1 . 1 Hackware 15 | . . . . . . 5 . . . . 1 4 3 . . . 2 Protection 30 | . 1 . 4 3 1 6 . 1 2 . 5 5 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 54 | 2 6 . 8 8 2 3 . 1 . . 6 3 4 2 1 . 8 Energy Gun 10 | 1 2 . 3 1 . . . . . . 2 . 1 . . . . Energy Cannon 6 | . 1 . . 1 1 . . . . . . . . . 1 . 2 Ballistic Gun 12 | 1 1 . 5 4 1 . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . 2 . . . . 2 2 2 1 . . 3 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 2 . 1 . 1 . . 2 . 1 . . . 2 Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 3 4 . 3 . . 1 . 5 3 5 . 8 1 3 Corrupted Parts 3 | . . . . . . 3 . . . . . . . . . . . System Corruption 5 | . . . . . . 5 . . . . . . . . . . . Parts Lost 59 | . 2 1 . 4 . . . 2 . 3 2 3 12 11 2 3 14 Power 10 | . . . . . . . . . . 2 1 2 2 2 . 1 . Propulsion 21 | . . 1 . 2 . . . . . 1 . . 1 7 1 2 6 Utility 21 | . 1 . . 2 . . . 1 . . 1 . 8 2 1 . 5 Weapon 7 | . 1 . . . . . . 1 . . . 1 1 . . . 3 Highest Loss Streak 14 | . 2 1 . 2 . . . 1 . 1 1 2 4 4 2 1 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 98 99 99 98 100 99 100 98 100 99 96 92 86 60 83 77 84 Engine 6 | . 14 14 3 9 11 6 . . . . . . . . . . . Core 2 | . . . 7 1 . . 7 7 7 6 4 6 3 1 4 . . Treads 20 | . 27 27 30 32 33 18 . . . . . . . . . . . Flight 8 | . . . . . . 11 30 30 30 30 25 28 26 19 18 19 18 Device 3 | . 2 . . . . 6 7 6 . 6 5 5 7 8 13 13 11 Storage 9 | . 14 14 11 11 11 7 7 7 7 7 6 5 7 1 3 4 10 Processor 10 | . 7 14 11 10 11 6 7 12 15 15 13 7 11 17 22 21 22 Hackware 5 | . . . . . . 13 23 16 15 15 17 14 14 4 4 4 9 Protection 7 | . 3 . 10 11 11 8 . . 6 . 8 10 4 . . . . Energy Gun 2 | . 11 . 3 . . . . . . . . . . . . . . Energy Cannon 2 | . . 14 1 . 4 4 . . . . . . . . . 3 . Ballistic Gun 8 | . 11 . 15 20 15 4 . . . . . . . . . . . Ballistic Cannon 1 | . 4 14 1 . . . . . . . . . . . . . . Launcher 1 | . . . . . . 2 7 7 7 7 3 1 1 . . . . Slashing Weapon 1 | . . . . 1 1 2 7 7 7 7 5 5 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 91 91 96 101 102 108 19 19 19 19 22 28 40 25 31 42 47 Greatest Support 107 | 40 40 40 60 69 69 107 20 28 21 27 22 29 40 43 38 48 44 Greatest Overweight (x) 9 | . 2 2 9 2 1 1 . . . . 6 . 1 . . . 1 Average Overweight (x) . | . . 2 2 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 5 10 10 Average Capacity 18 | 7 17 25 25 25 25 19 10 10 10 10 10 10 10 6 5 5 9 Most Carried 25 | 2 18 25 25 25 25 25 10 10 10 10 10 10 10 8 5 5 10 Average Carried 17 | 1 9 23 24 23 24 18 9 9 9 8 9 8 8 5 4 4 8 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 5 5 10 5 Final Carried 25 | 2 18 23 25 23 25 9 10 9 10 8 10 10 7 3 5 5 5 Class Distribution -------------------- 37% | Mutant 16% | Hacker-Sprinter 16% | Commander-Mutant 13% | Scavenger-Mutant 9% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Sprinter | -3/Research Scavenger-Scout | -3/Testing Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Matter Collected 4566 | 192 408 89 807 991 101 584 13 27 60 50 270 283 238 17 12 229 195 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6881 | . 924 124 1436 1660 251 1058 . . . 16 217 293 536 17 12 92 245 Parts 420 | . 60 13 92 97 9 52 . . . 1 9 30 30 3 2 5 17 Haulers Intercepted 24 | . 1 . 6 5 . 8 . . . . . . 3 . . 1 . Recyclers Shooed 4 | . 1 . 1 . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 . . . . . . . . . Prevented 8 | . . . . . . . . 2 . 6 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 108 | . 15 6 22 27 1 7 . . . 1 . 9 4 . . . 16 Melee 6 | . . . . . . 3 . . . . . 2 1 . . . . Guns 62 | . 14 . 18 27 1 2 . . . . . . . . . . . Cannons 10 | . . 4 4 . . 2 . . . . . . . . . . . AOE 28 | . . 2 . . . . . . . 1 . 7 3 . . . 15 Classes Destroyed 14 | . 6 1 2 2 . 1 . . . . 1 . . . . . 1 Worker 8 | . . . 3 . . 1 . . . . 1 1 2 . . . . Builder 3 | . . . . 1 . . . . . . . . 2 . . . . Tunneler 2 | . . . . . . . . . . . 1 . . 1 . . . Hauler 24 | . 1 . 6 5 . 8 . . . . . . 3 . . 1 . Recycler 10 | . 1 . 4 1 2 1 . . . . 1 . . . . . . Mechanic 5 | . 1 . 1 . . 2 . . . . . . 1 . . . . Operator 6 | . 1 . 1 1 . 1 . . . . 1 . . . 1 . . Watcher 15 | . 3 . 1 2 . 3 . . . . 1 2 2 . . . 1 Swarmer 40 | . . 3 7 3 . . . . . 1 . 9 2 . . . 15 Grunt 44 | . 15 3 9 12 1 3 . . . . . . 1 . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . Sentry 19 | . . . 6 11 1 1 . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . 1 Programmer 4 | . . . . . . 3 . . . . . . 1 . . . . Best Kill Streak 10 | . 4 3 10 8 2 3 . . . 1 2 5 7 1 1 1 10 Combat Bots Only 10 | . 3 3 8 8 1 2 . . . 1 . 5 3 . . . 10 Max Kills in Single Turn 7 | . 1 2 2 2 2 1 . . . 1 1 3 7 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . . . . . . 1 . 3 3 . . . 5 Melee 1 | . . . . . . 1 . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Hostile Shots Fired 1022 | . 97 35 82 112 4 55 . 44 . 29 31 99 119 98 12 36 169 Missed 428 | . 28 4 31 38 1 28 . 23 . 14 16 41 60 48 7 22 67 Damage Taken 10316 | . 798 429 635 977 41 564 . 283 . 250 249 870 1266 940 105 354 2555 Core 3318 | . 124 82 80 128 . 68 . 119 . 37 77 299 447 303 37 96 1421 Absorbed by Shields 47 | . . . . . . . . . . . . . . 47 . . . Redirected to Shielding 346 | . . . . . . 9 . 9 . 6 16 162 144 . . . . Regen/Repaired (Parts) 734 | . 189 . 176 . . 81 . . . . 38 158 92 . . . . Core Remaining (%) 68 | 100 . 17 . . 48 . . . . 68 90 70 61 . 73 93 . Volleys Fired 295 | . 71 11 79 92 5 16 . . . 3 1 3 1 . . . 13 Largest 2 | . 2 2 2 2 2 2 . . . 1 1 1 1 . . . 1 Hottest 125 | . 70 95 112 50 50 125 . . . 30 30 46 80 . . . 94 Shots Fired 571 | . 140 22 158 186 11 31 . 1 . 3 1 4 1 . . . 13 Gun 495 | . 140 . 143 186 11 15 . . . . . . . . . . . Cannon 57 | . . 22 15 . . 15 . . . . . . . . . . 5 Launcher 19 | . . . . . . 1 . 1 . 3 1 4 1 . . . 8 Special . | . . . . . . . . . . . . . . . . . . Kinetic 420 | . 71 11 126 186 11 15 . . . . . . . . . . . Thermal 127 | . 69 11 32 . . 15 . . . . . . . . . . . Explosive 17 | . . . . . . 1 . 1 . 3 1 2 1 . . . 8 Electromagnetic 7 | . . . . . . . . . . . . 2 . . . . 5 Robot Hit Streak 19 | . 19 4 13 18 10 3 . . . . 1 3 . . . . 1 Robot Miss Streak 6 | . 2 1 3 5 . 6 . . . 1 . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 3 . 3 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 462 | . 98 13 107 129 8 57 . . . . 11 14 14 4 2 2 3 Core Hits 255 | . 41 6 50 52 5 30 . . . 2 7 15 14 . 1 1 31 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . Critical Strikes 16 | . 2 . 3 1 . 2 . . . . 1 4 2 1 . . . Burn 4 | . 2 . 2 . . . . . . . . . . . . . . Destroy 2 | . . . 1 1 . . . . . . . . . . . . . Sever 7 | . . . . . . 2 . . . . 1 4 . . . . . Impale 3 | . . . . . . . . . . . . . 2 1 . . . Melee Attacks 215 | . . . . 3 . 65 3 . 1 2 23 43 35 10 2 13 15 Impact . | . . . . . . . . . . . . . . . . . . Slashing 142 | . . . . 3 . 65 3 . 1 2 23 36 5 . . . 4 Piercing 73 | . . . . . . . . . . . . 7 30 10 2 13 11 Sneak Attacks 22 | . . . . . . 10 . . . . 2 1 5 2 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 2 | . . . . . . . . . . . . 1 1 . . . . Damage Inflicted 15083 | . 1254 425 1915 2420 213 2293 . . . 100 520 1053 1963 245 153 149 2380 Guns 5753 | . 1247 . 1748 2379 213 166 . . . . . . . . . . . Cannons 828 | . . 238 139 . . 366 . . . . . . . . . . 85 Explosions 4175 | . . 187 . . . 44 . . . 100 76 472 1071 . . . 2225 Melee 4292 | . . . . 41 . 1717 . . . . 444 581 892 245 153 149 70 Ramming 35 | . 7 . 28 . . . . . . . . . . . . . . Kinetic 4937 | . 589 93 1497 2379 213 166 . . . . . . . . . . . Thermal 2650 | . 658 332 390 . . 366 . . . . . . 904 . . . . Explosive 2889 | . . . . . . 44 . . . 100 76 277 167 . . . 2225 Electromagnetic 280 | . . . . . . . . . . . . 195 . . . . 85 Impact . | . . . . . . . . . . . . . . . . . . Slashing 2783 | . . . . 41 . 1717 . . . . 444 491 90 . . . . Piercing 1509 | . . . . . . . . . . . . 90 802 245 153 149 70 Highest Corruption 12 | . . . 2 6 6 11 11 12 12 . . 1 2 2 2 4 . Average Corruption 4 | . . . 2 3 6 8 11 11 12 . . 1 1 1 2 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . 20 Effects 172 | . . . 21 37 37 46 8 9 . . . 8 2 . 2 2 . Message Errors 59 | . . . 6 15 13 12 2 4 . . . 5 1 . 1 . . Matter Fused 28 | . . . 5 5 7 6 3 . . . . 1 1 . . . . Heat Flow Errors 16 | . . . 3 4 3 6 . . . . . . . . . . . Energy Discharges 17 | . . . 2 5 4 5 . 1 . . . . . . . . . Parts Rejected 2 | . . . . 1 . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 23 | . . . 3 2 4 8 2 1 . . . 1 . . 1 1 . Data Loss (major) 11 | . . . . 1 3 3 1 2 . . . . . . . 1 . Misfires 6 | . . . . 3 1 . . 1 . . . 1 . . . . . Alerts 6 | . . . 2 . 2 2 . . . . . . . . . . . Misdirections 2 | . . . . . . 2 . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 964 | . . 21 . 31 . 200 . 3 . 9 47 17 471 86 . . 79 Projectiles 10 | . . . . . . 10 . . . . . . . . . . . Explosions 298 | . . 21 . . . . . 3 . 9 . 1 200 . . . 64 Melee 656 | . . . . 31 . 190 . . . . 47 16 271 86 . . 15 Knockbacks 3 | . . 2 1 . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 432 | . . 115 . . . 146 . 32 . 37 49 . 53 . . . . Shots 9 | . . 3 . . . 2 . 1 . 1 1 . 1 . . . . Rammed 2 | . 1 . 1 . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . 3 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . Highest Temperature 329 | . 205 137 266 213 257 241 . 59 . 40 5 28 329 1 . . 96 Average Temperature 61 | . 71 55 52 32 88 93 . 23 . 26 3 5 122 1 . . 49 Received Heat Transfer 1647 | . 438 108 219 336 36 114 . 60 . 6 15 18 114 123 33 18 9 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Melted 5 | . 3 1 1 . . . . . . . . . . . . . . Heat Transferred 4376 | . 2024 496 931 . . 425 . . . . . . 500 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Peak Influence 973 | . 139 153 573 711 221 332 . . . . 380 891 675 796 666 535 973 Initial 441 | . . 10 23 235 160 . . . . . 56 186 362 348 441 374 320 Average 237 | . 61 105 330 436 66 52 . . . . 210 520 427 577 558 427 501 Maximum Alert Level 3 | . . . 2 3 1 1 . . . . 1 3 2 3 2 2 3 Low Security (%) 54 | 100 100 100 34 . 90 94 . . . . 47 2 . . . . . Level 1 18 | . . . 14 45 9 5 . . . . 52 36 45 21 . 41 69 Level 2 23 | . . . 50 53 . . . . . . . 31 54 60 100 58 3 Level 3 2 | . . . . . . . . . . . . 30 . 18 . . 27 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 4 . 2 8 . 10 . . . 1 3 10 2 3 . . 3 Investigation 23 | . 2 . 1 2 . 5 . . . 1 3 7 1 . . . 1 Extermination 4 | . . . . . . 3 . . . . . 1 . . . . . Reinforcement 13 | . 2 . 1 1 . 2 . . . . . 2 1 2 . . 2 Assault 1 | . . . . 1 . . . . . . . . . . . . . Garrison 5 | . . . . 4 . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 1 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Distress Signals 16 | . . . 1 1 . 1 . . . . . 3 1 5 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 395 | . 20 6 41 39 3 30 . 9 . 12 24 48 59 45 11 8 40 Peak Tracking Total 22 | . 5 3 8 4 1 4 . 4 . 7 7 10 18 22 5 5 15 Tactical Retreats 57 | . . . . . . 5 . 4 . 2 6 13 10 8 3 1 5 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Traps Triggered 14 | . 2 . 1 1 . 6 . . . . . . 1 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Machines Disabled 22 | . . 3 3 4 . 2 . . . . . . 7 . . . 3 Max in Single Turn 6 | . . 3 1 1 . 2 . . . . . . 6 . . . 1 Garrison Access 5 | . . . . . . 1 . . . . 1 2 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Machines Accessed 105 | . 9 . 11 14 12 22 1 . 1 1 7 15 4 4 . 3 1 Terminals 44 | . 6 . 7 11 6 12 . . . 1 . . 1 . . . . Fabricators 5 | . . . . . . 1 . . . . 1 3 . . . . . Repair Stations 18 | . 1 . 1 1 . 4 . . . . 2 5 1 1 . 2 . Recycling Units 20 | . 2 . 2 1 6 2 . . . . 2 3 1 1 . . . Scanalyzers 5 | . . . 1 . . 2 . . . . . 2 . . . . . Garrison Access 11 | . . . . 1 . 1 . . . . 2 2 1 2 . 1 1 Total Hacks 268 | . 24 . 30 35 28 59 1 . 2 4 20 42 8 8 . 4 3 Successful 153 | . 16 . 21 14 13 38 1 . 2 4 10 27 4 3 . . . Failed 113 | . 7 . 9 21 15 20 . . . . 10 15 4 5 . 4 3 Catastrophic 18 | . . . 1 4 3 4 . . . . . . 1 1 . 3 1 Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . Manual 192 | . 5 . 12 12 13 27 . . . . 32 25 19 4 28 5 10 Terminals 111 | . 13 . 18 27 18 30 . . . 4 . . 1 . . . . Fabricators 16 | . . . . . . 6 . . . . 2 8 . . . . . Repair Stations 56 | . 6 . 6 4 . 10 . . . . 7 16 3 2 . 2 . Recycling Units 37 | . 5 . 3 2 10 5 . . . . 4 5 1 2 . . . Scanalyzers 18 | . . . 3 . . 7 . . . . . 8 . . . . . Garrison Access 27 | . . . . 2 . 1 . . . . 7 5 3 4 . 2 3 Terminal Hacks 45 | . 7 . 7 8 5 10 1 . 2 4 . . 1 . . . . Record 4 | . . . . . . . . . . 4 . . . . . . . Part Schematic 6 | . . . 1 . 1 2 . . 2 . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . 1 . . . . . . . . . . . Open Door 6 | . . . . 4 . . 1 . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 4 | . 1 . 1 . 1 1 . . . . . . . . . . . Unreport Threat 5 | . . . . 3 1 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . Hauler Manifests 5 | . . . 2 1 1 1 . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . 5 . . . . 2 6 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Load Schematic 6 | . . . . . . 2 . . . . 1 3 . . . . . Build 6 | . . . . . . 2 . . . . 1 3 . . . . . Repair Station Hacks 34 | . 5 . 6 1 . 7 . . . . 5 7 2 1 . . . Scan Component 16 | . 3 . 3 . . 3 . . . . 2 4 1 . . . . Repair 12 | . 2 . 3 . . 2 . . . . 1 3 1 . . . . Refit 6 | . . . . 1 . 2 . . . . 2 . . 1 . . . Recycling Unit Hacks 20 | . 3 . 3 1 5 2 . . . . 2 2 1 1 . . . Retrieve Components 20 | . 3 . 3 1 5 2 . . . . 2 2 1 1 . . . Scanalyzer 17 | . . . 2 . . 7 . . . . . 8 . . . . . Insert Component 8 | . . . 1 . . 3 . . . . . 4 . . . . . Analyze 9 | . . . 1 . . 4 . . . . . 4 . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . . 1 2 . 1 . . . Seal Access 5 | . . . . . . 1 . . . . 1 2 . 1 . . . Unauthorized Hacks 19 | . 1 . 3 4 3 6 . . . . . 2 . . . . . Terminals 15 | . 1 . 3 4 3 4 . . . . . . . . . . . Assimilate 3 | . . . . 1 . 2 . . . . . . . . . . . Botnet 9 | . 1 . 2 2 2 2 . . . . . . . . . . . Operators 3 | . . . 1 1 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . Prioritize 2 | . . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 6 . 8 9 7 18 . . . 1 7 12 3 4 . 3 1 Full Trace Events 22 | . . . 2 3 . 4 . . . 1 3 7 1 . . . 1 Feedback Events 3 | . . . . . . 2 . . . . . 1 . . . . . Corruption 3 | . . . . . . 2 . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 4 . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 65 | . . . 1 . 1 5 . . 17 . . 32 . . 9 . . Parts Built 9 | . . . . . . 4 . . . . 2 3 . . . . . Authchips 2 | . . . . . . 2 . . . . . . . . . . . Time 239 | . . . . . . 72 . . . . 31 136 . . . . . Total Part Build Rating 38 | . . . . . . 12 . . . . 10 16 . . . . . Parts Repaired 12 | . 2 . 3 . . 2 . . . . 1 3 1 . . . . Time 400 | . 52 . 146 . . 47 . . . . 12 124 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 80 | . 29 . 19 3 9 2 . . . . 2 9 7 . . . . Parts Scanalyzed 8 | . . . 1 . . 3 . . . . . 4 . . . . . Part Schematics Acquired 7 | . . . . . . 3 . . . . . 4 . . . . . Parts Damaged 2 | . . . . . . 1 . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Total Allies 43 | . . 1 . 10 . 2 . . 4 . 3 3 5 5 . 3 7 Largest Group 10 | . . 1 1 10 10 8 . . 4 4 2 3 3 3 . 3 4 Highest-Rated Group 345 | . . 31 31 88 88 86 . . 151 151 170 198 236 162 . 345 270 Highest-Rated Ally 115 | . . 31 31 16 16 26 . . 39 39 85 85 103 81 . 115 81 Zionite Dispatches 19 | . . . . . . . . . . . 3 3 4 2 . 2 5 Heavy 3 | . . . . . . . . . . . 1 1 1 . . . . Light 1 | . . . . . . . . . . . . . . . . 1 . Recon 3 | . . . . . . . . . . . 1 1 . . . 1 . Fire 1 | . . . . . . . . . . . . . . 1 . . . Hacker 2 | . . . . . . . . . . . . . . 1 . . 1 Explosive Resupply 2 | . . . . . . . . . . . 1 . 1 . . . . Melee Resupply 1 | . . . . . . . . . . . . 1 . . . . . Trap Resupply 2 | . . . . . . . . . . . . . . . . . 2 Heavy Resupply 1 | . . . . . . . . . . . . . 1 . . . . Hacking Resupply 1 | . . . . . . . . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . 1 Total Orders 6 | . . . . . . . . . . . . . 2 . . 1 3 DROP 4 | . . . . . . . . . . . . . 2 . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . 1 1 Ally Attacks 176 | . . . 28 29 25 20 . . . 7 5 21 5 8 . 19 9 Total Damage 5081 | . . . 458 301 287 183 . . . 156 352 1568 331 214 . 813 418 Kills 39 | . . . 15 5 2 2 . . . 2 2 7 . 1 . 2 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 22 | . . . . . . . . . . . 7 5 2 . 8 . . Branch Access 1 | . . . . . . . . . . . 1 . . . . . . Guard Positions 1 | . . . . . . . . . . . 1 . . . . . . Component Stockpiles 2 | . . . . . . . . . . . 1 . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . 1 . 1 . . Component Schematics 1 | . . . . . . . . . . . . 1 . . . . . Prototype Schematics 2 | . . . . . . . . . . . . 1 . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . . Unaware Analyses 4 | . . . . . . . . . . . 1 1 . . 2 . . Trap Installations 2 | . . . . . . . . . . . 1 . . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . 1 . 1 . . Active Garrisons 1 | . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . 1 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Turns Passed 14591 | 68 1925 731 2717 1675 1310 2419 213 152 470 172 617 841 475 238 151 155 262 Spaces Moved 15014 | 37 722 214 970 578 535 2830 705 498 1115 528 1376 1822 1143 569 397 354 621 Core 13 | 1 . . . . . . . . . . 1 . . . . . 11 Treads 3390 | 36 722 214 737 578 535 568 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 233 | . . . 233 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 11378 | . . . . . . 2262 705 498 1115 528 1375 1822 1143 569 397 354 610 Fastest Speed 14 | 50 160 320 175 240 240 26 26 14 26 17 26 23 20 20 29 23 19 Average Speed 76 | 157 219 320 233 240 240 67 26 25 26 26 26 23 27 29 29 28 21 Slowest Speed 350 | 160 320 320 320 320 240 240 26 26 26 29 350 23 88 35 34 32 101 Overloaded Moves 243 | . . . . . . . . 16 . 12 . . 215 . . . . Propulsion Burnouts 1 | . . . . . . . . . . 1 . . . . . . . Robots Hopped 62 | . . . . . . 14 . . . . 6 7 8 17 1 6 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 98 44 89 89 99 57 80 60 91 67 47 51 34 27 57 17 27 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 23 | . . 1 . . . . . . 2 . 6 14 . . . . . Known Exits Taken 11 | . . . 1 . . 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . 1 . . . . . Scrap Searched 18 | . . . . . . . 2 8 4 4 . . . . . . . Spaces Dug 109 | . . . . . . 18 3 . . 23 10 21 15 5 . 5 9 Terrain Destroyed 280 | . . 13 . . . 43 3 13 . 27 14 33 46 5 . 5 78 Melee 83 | . . . . . . 13 3 . . 2 10 21 15 5 . 5 9 Projectile . | . . . . . . . . . . . . . . . . . . AOE 197 | . . 13 . . . 30 . 13 . 25 4 12 31 . . . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Total 17239 | 44 919 241 1322 751 556 3188 729 520 1293 555 1591 2166 1248 602 422 382 710 Wait 1140 | . 76 2 171 25 2 170 21 20 164 18 137 243 40 14 4 8 25 Move 14878 | 36 721 213 969 577 534 2801 704 497 1114 527 1363 1808 1127 536 394 342 615 Hop 57 | . . . . . . 14 . . . . 6 6 7 15 1 5 3 Pick Up 139 | 2 21 9 30 9 6 23 1 . 3 1 8 9 8 3 1 2 3 Fast Attach 134 | 6 7 . 11 7 . 17 . 1 4 . 19 16 9 7 12 6 12 Attach 55 | . 1 1 2 6 . 8 . 1 . 2 5 4 9 4 2 2 8 Detach 27 | . 1 . 1 2 . 2 . . . . 3 4 3 1 2 1 7 Swap 80 | . 9 1 13 10 4 19 . 1 1 1 3 13 3 . . . 2 Drop 205 | . 11 4 43 18 5 49 . . 6 1 23 18 10 3 4 3 7 Fire 295 | . 71 11 79 92 5 16 . . . 3 1 3 1 . . . 13 Melee 210 | . . . . 3 . 65 3 . 1 2 23 42 31 10 2 13 15 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . 3 . . . . . . . . . . . . . . Escape Stasis 15 | . . . . 2 . 4 . . . . . . . 9 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 3 exits: *Res / *Upp / *Ext) -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 6) 420 | -10/Materials | Discovered new exit (range 5) 586 | -10/Materials | Central database locked down 651 | -10/Materials | Repaired Assault Rifle 679 | -10/Materials | Repaired Lgt. Treads 966 | -10/Materials | Discovered new exit (range 7) 1630 | -10/Materials | Discovered new exit (range 8) 1921 | -10/Materials | Discovered new exit (range 15) 1994 | -10/Materials | Entered Mines 1998 | -10/Mines | Core integrity fell below 50% 2184 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2239 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2301 | -10/Mines | Discovered new exit (range 10) 2422 | -10/Mines | Core integrity fell below 20% 2440 | -10/Mines | Escorted by a lone wolf Derelict 2725 | -10/Mines | Entered Materials 2725 | -9/Materials | Accompanied by 1 ally 2725 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3375 | -9/Materials | Discovered new exit (range 3) 3427 | -9/Materials | Identified exit to Materials 3922 | -9/Materials | Discovered new exit (range 14) 4106 | -9/Materials | Destroyed 8 combat bots 4305 | -9/Materials | Discovered exit to Materials (range 16) 4318 | -9/Materials | Build established: Scavenger-Mutant 4590 | -9/Materials | Discovered new exit (range 4) 4722 | -9/Materials | Identified exit to Mines 4722 | -9/Materials | Identified exit to Storage 4768 | -9/Materials | Discovered exit to Materials (range 9) 4933 | -9/Materials | Repaired Enh. Autogun 4995 | -9/Materials | Repaired Enh. Autogun 5022 | -9/Materials | Repaired Datajack 5442 | -9/Materials | Entered Storage 5922 | -9/Storage | Garrison activated, responded to threat 6137 | -9/Storage | Destroyed 8 combat bots 6184 | -9/Storage | Build established: Mutant 6242 | -9/Storage | First assault squad dispatched 6437 | -9/Storage | Core integrity fell below 50% 6650 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6719 | -9/Storage | Discovered exit to Materials (range 15) 6962 | -9/Storage | Build established: Commander-Mutant 7100 | -9/Storage | Used back door to open Recycling access 7100 | -9/Storage | Discovered new exit (range 5) 7117 | -9/Storage | Entered Recycling 7117 | -9/Recycling | Accompanied by 10 allies 7125 | -9/Recycling | Found Scrap Engine 7635 | -9/Recycling | Discovered new exit (range 16) 8427 | -9/Recycling | Entered Factory 8427 | -7/Factory | Accompanied by 7 allies 8427 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8974 | -7/Factory | Lost 3 allies 9044 | -7/Factory | P-60 Hacker assimilated allied Trooper 2a 9061 | -7/Factory | Repaired Broken Mni. Grenade Launcher 9085 | -7/Factory | Lost 3 allies 9217 | -7/Factory | Discovered new exit (range 3) 9354 | -7/Factory | Build established: Mutant 9844 | -7/Factory | System corruption reached 10% 9880 | -7/Factory | Fabricated Scythe (x2) 9920 | -7/Factory | Fabricated Imp. Propulsion Shielding (x2) 10037 | -7/Factory | Repaired Lgt. Fission Core? 10188 | -7/Factory | Central database locked down 10215 | -7/Factory | Discovered new exit (range 9) 10219 | -7/Factory | Identified exit to Lower Caves 10226 | -7/Factory | Build established: Hacker-Sprinter 10846 | -7/Factory | Entered Lower Caves 10934 | -7/Lower Caves | Learned 12 Factory zone layouts 11010 | -7/Lower Caves | Discovered new exit (range 12) 11013 | -7/Lower Caves | Identified exit to Lower Caves 11059 | -7/Lower Caves | Entered another Lower Caves area 11194 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11209 | -7/Lower Caves | Discovered new exit (range 9) 11211 | -7/Lower Caves | Identified exit to Zion 11211 | -7/Lower Caves | Entered Zion 11223 | -7/Zion | System corruption cleaned by Quarantine Array 11263 | -7/Zion | Discovered new exit (range 9) 11270 | -7/Zion | Identified exit to Proximity Caves 11289 | -7/Zion | Learned Factory trap positions 11296 | -7/Zion | Loaded intel: 6 derelict terminal locations 11329 | -7/Zion | Given A8's code to call for help 11347 | -7/Zion | Received a visual enhancement algorithm 11419 | -7/Zion | Found Prototype Device 11419 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11483 | -7/Zion | Imprinted 11485 | -7/Zion | Declared Zion's savior 11681 | -7/Zion | Entered Proximity Caves 11681 | -6/Proximity Caves | Accompanied by 4 allies 11683 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11728 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 11728 | -6/Proximity Caves | Learned Armory trap positions 11728 | -6/Proximity Caves | Learned Armory stockpile data 11728 | -6/Proximity Caves | Learned Factory terminal intel 11729 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11743 | -6/Proximity Caves | Spotted B-75 Beast 11842 | -6/Proximity Caves | Discovered new exit (range 13) 11853 | -6/Proximity Caves | Identified exit to Factory 11853 | -6/Proximity Caves | Entered Factory 11853 | -6/Factory | Evolved 2 slots: Utility x2 11854 | -6/Factory | Identified exit to Factory 11854 | -6/Factory | Identified exit to Lower Caves 11855 | -6/Factory | Loaded intel: 79 trap records 11856 | -6/Factory | Loaded intel: 26 terminal locations 11987 | -6/Factory | Repaired Scythe 12008 | -6/Factory | Build established: Hacker-Scout 12018 | -6/Factory | Zion Heavy squad teleported in 12030 | -6/Factory | Found Prototype Protection 12030 | -6/Factory | Identified Zio. Weapon Casing 12101 | -6/Factory | Discovered exit to Lower Caves (range 5) 12173 | -6/Factory | Zion Explosive Resupply teleported in 12219 | -6/Factory | Fabricated Power Sword? 12219 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12294 | -6/Factory | Discovered exit to Factory (range 22) 12294 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 12295 | -6/Factory | Zion Recon squad teleported in 12319 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 12362 | -6/Factory | Discovered exit to Factory (range 4) 12367 | -6/Factory | Retrieved Zion intel report: Branch Access 12372 | -6/Factory | Retrieved Zion intel report: Guard Positions 12397 | -6/Factory | Retrieved Zion intel report: Active Garrisons 12411 | -6/Factory | Retrieved Zion intel report: Trap Installations 12470 | -6/Factory | Entered another Factory area 12470 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12577 | -5/Factory | Retrieved Zion intel report: Component Schematics 12668 | -5/Factory | Fabricated Imp. Hacking Suite? 12733 | -5/Factory | Fabricated Imp. Hacking Suite? 12768 | -5/Factory | Repaired Imp. Propulsion Shielding 12770 | -5/Factory | Search patrols dispatched 12779 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 12784 | -5/Factory | Spotted B-75 Beast 12806 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12811 | -5/Factory | Zion Heavy squad teleported in 12845 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12846 | -5/Factory | Zion Recon squad teleported in 12851 | -5/Factory | Zion Melee Resupply teleported in 13069 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13114 | -5/Factory | Build established: Hacker-Sprinter 13121 | -5/Factory | Fabricated Kinetic Spear (x1) 13142 | -5/Factory | Discovered new exit (range 18) 13177 | -5/Factory | Repaired Imp. Cesium-ion Thruster? 13198 | -5/Factory | Repaired Cld. VTOL Module? 13288 | -5/Factory | Discovered new exit (range 18) 13311 | -5/Factory | Entered another Factory area 13311 | -4/Factory | Evolved 2 slots: Utility x2 13342 | -4/Factory | Repaired Imp. Propulsion Shielding 13365 | -4/Factory | Zion Hacking Resupply teleported in 13370 | -4/Factory | Found Prototype Hackware 13370 | -4/Factory | Identified Exp. Hacking Suite 13399 | -4/Factory | Zion Heavy Resupply teleported in 13407 | -4/Factory | Discovered new exit (range 9) 13464 | -4/Factory | Zion Heavy squad teleported in 13479 | -4/Factory | Zion Explosive Resupply teleported in 13483 | -4/Factory | Found Prototype Launcher 13494 | -4/Factory | Spotted B-86 Titan 13497 | -4/Factory | Found Prototype Hackware 13497 | -4/Factory | Identified Exp. System Shield 13500 | -4/Factory | Retrieved Zion intel report: Active Terminals 13506 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 13513 | -4/Factory | Identified Mni. Smartbomb Launcher 13561 | -4/Factory | Search patrols dispatched 13623 | -4/Factory | Discovered new exit (range 22) 13630 | -4/Factory | Identified exit to Upper Caves 13682 | -4/Factory | Lost 4 parts (2p2u) 13761 | -4/Factory | Identified exit to Extension 13778 | -4/Factory | Discovered new exit (range 21) 13785 | -4/Factory | Cargo convoy interrupted 13786 | -4/Factory | Identified exit to Research 13786 | -4/Factory | Entered Research 13786 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13798 | -3/Research | Zion Hacker squad teleported in 13821 | -3/Research | Spotted B-86 Titan 13821 | -3/Research | Garrison activated, responded to threat 13837 | -3/Research | Spotted B-86 Titan 13842 | -3/Research | Zion Fire squad teleported in 13847 | -3/Research | Found Gamma Bomb Array 13892 | -3/Research | Lost 5 allies 13907 | -3/Research | Lost 4 parts (3n1u) 14004 | -3/Research | Discovered new exit (range 7) 14006 | -3/Research | Identified exit to Testing 14024 | -3/Research | Entered Testing 14030 | -3/Testing | Retrieved Zion intel report: Active Terminals 14034 | -3/Testing | Found Prototype Device 14034 | -3/Testing | Identified Exp. ECM Suite 14041 | -3/Testing | Found Prototype Processor 14041 | -3/Testing | Identified Exp. Signal Interpreter 14054 | -3/Testing | Lost 4 parts (1p2n1u) 14067 | -3/Testing | Retrieved Zion intel report: Trap Installations 14081 | -3/Testing | Found Prototype Device 14081 | -3/Testing | Identified Exp. Thermal Shield 14094 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 14102 | -3/Testing | Spotted PL-FHL0GM5G59 14105 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 14108 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 14129 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 14155 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 14157 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 14164 | -3/Testing | Discovered new exit (range 22) 14175 | -3/Testing | Identified exit to Research 14175 | -3/Testing | Entered Research 14175 | -2/Research | Evolved 2 slots: Utility x2 14181 | -2/Research | Spotted B-90 Cyclops 14282 | -2/Research | Zion Light squad teleported in 14315 | -2/Research | Zion Recon squad teleported in 14325 | -2/Research | Discovered new exit (range 13) 14330 | -2/Research | Identified exit to Access 14330 | -2/Research | Entered Access 14330 | -1/Access | Accompanied by 2 allies 14330 | -1/Access | Evolved 2 slots: Utility x2 14337 | -1/Access | Zion Zionite Resupply teleported in 14343 | -1/Access | Found Prototype Protection 14343 | -1/Access | Identified Zio. Shade Armor 14363 | -1/Access | Zion Hacker squad teleported in 14397 | -1/Access | Zion Trap Resupply teleported in 14408 | -1/Access | Zion Hover Resupply teleported in 14417 | -1/Access | Spotted B-99 Colossus 14432 | -1/Access | Zion Trap Resupply teleported in 14540 | -1/Access | Destroyed 10 combat bots 14575 | -1/Access | Spotted B-99 Colossus 14575 | -1/Access | Spotted B-99 Colossus 14582 | -1/Access | Core integrity fell below 50% 14589 | -1/Access | Core integrity fell below 20% 14592 | -1/Access | Self-destructed Last Messages --------------- Penetrated by Slug. Acquired Power Sword. Knocked back. Adv. Energy Well destroyed. Knocked back. Slug penetrates Wall. Penetrated by Slug. Slug penetrates B-99 Colossus. Penetrated by Slug. Power Sword destroyed. H-88 Terminator knocked back. Slug penetrates Wall. Penetrated by Slug. Acquired 37 matter. Penetrated by Slug. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Machine Analyzer severed. Penetrated by Slug. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????# # #####?#???? | | ????????????????????# # # #???? | | ????????????????????# """"" #???? | | ????????????????????# ""Y " ! #???? | | ????????????????????# [ # ? | | ????????????????????# % ? | | ????????????????????# %% #???? | | ????????????????????# * # | | ????????????????????# #??? | | ????????????????????# # #? #???? | | ????????????????????# ###??????? #???? | | ????????????????????######### ##########????#???? | | ????????????????????????????# #????????? | | ????????????????????????????# p #????????? | | ????????????????????????????# #????????? | | ??????????????????????####### ! #????????? | | ????????????????????### # #p #????????? | | ????????????????????? ## #????????? | | ???????????????????### ######+### #??? | | ???????????????????## #??? | | ???????????????????# H +??? | | ???????????????????# ! ! #??? | | ???????????????????# *%! ########## #??? | | ???????????????????# ##?????????######??? | | ???????????????????### * ###??????????????????? | | ????????????????????# # @# #????????????????????? | | ????????????????????### ###????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# c#??????????????????????? | | ??????????????#########"="#########??????????????? | | ??????????????# = %%% #??????????????? | | ??????????????# //h*=! #??????????????? | | ??????????????# *!]== %! #??????????????? | | ??????????????# """##"""#""#" #??????????????? | | ??????????????#######??????###?####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????+ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????+ | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 44 Energy Capacity 1450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 40 Additional Mass Support 9 Corruption Block 15 Armor Coverage 300 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 38 Defensive Hacking 30 Authchip Count 4 Item Schematics ----------------- ECM Suite | -9/Materials | Hacked Mni. Grenade Launcher | -9/Recycling | Hacked Imp. Propulsion Shielding | -7/Factory | Hacked Scythe | -7/Factory | Hacked Imp. Flight Unit | -7/Factory | Scanalyzed Lgt. Fission Core | -7/Factory | Scanalyzed Machine Analyzer | -7/Factory | Scanalyzed Mak. Terrain Scan Processor | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Recalibrator | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Power Sword | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Tactical Coordination Suite | -7/Zion | Free Riot Gun | -7/Zion | Free Imp. Cesium-ion Thruster | -5/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Hacking Suite | -5/Factory | Scanalyzed Core Analyzer | -5/Factory | Z-intel Launcher Loader | -5/Factory | Z-intel Falx | -5/Factory | Z-intel Lyr. Medium Armor Plating | -5/Factory | Z-intel Force Field | -5/Factory | Z-intel Hrd. Heavy Armor Plating | -5/Factory | Z-intel Imp. Hacking Suite | -5/Factory | Z-intel Lightning Gun | -5/Factory | Z-intel Imp. Medium Armor Plating | -5/Factory | Z-intel Dynamic Insulation System | -5/Factory | Z-intel Axe | -5/Factory | Z-intel Drone Bay | -5/Factory | Z-intel Component Analysis Suite | -5/Factory | Z-intel Recoil Nullifier | -5/Factory | Z-intel Targeting Computer | -5/Factory | Z-intel Adv. System Shield | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Gravity Neutralizer | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Exp. Targeting Computer | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Scanalyzed Prc. Energy Filter | -3/Testing | Z-intel Cld. Proton Cannon | -3/Testing | Z-intel Lrn. Phase Cannon | -3/Testing | Z-intel Imp. Energy Well | -3/Testing | Z-intel Exp. Power Amplifier | -3/Testing | Z-intel Cld. Nuclear Pulse Thruster | -3/Testing | Z-intel Cld. Field Propulsion Drive | -3/Testing | Z-intel Tesla Bomb Launcher | -3/Testing | Z-intel Imp. Diametric Drive | -3/Testing | Z-intel Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive R-06 Scavenger | -3/Testing | Z-intel T-07 Excavator | -3/Testing | Z-intel M-36 Artificer | -3/Testing | Z-intel B-74 Champion | -3/Testing | Z-intel Y-72 Warden | -3/Testing | Z-intel Fabricated ------------ Scythe | x2 | -7/Factory | Authchip Imp. Propulsion Shielding | x2 | -7/Factory | Authchip Power Sword | x2 | -6/Factory Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Kinetic Spear | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Freeware Friend Of Zion What Is This Thing? Challenges ------------ None Game ------ Seed ProtonCloakRouter Manual? 0 Play Time 03:21:29 Cumulative 278.7 hours Start 2024.07.03 @ 22:23:23 End 2024.07.05 @ 00:46:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 23 Types 17/1/2/1/1/0/0/1/0 Lore% 77 Gallery% 86 Achievement% 89 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de589020-2752-4f3a-aa72-f6d0155265cd