Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.05 @ 16:50:32 Player: Minty Result: Destroyed self with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (608) 608 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1538 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 65/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Subdweller Shrapnel Launcher Makeshift Axe > --- INVENTORY (5) ---- Improved Heat Sink Bomb Drone Bay Beamcaster Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Signal Interpreter Hacking Suite > --- WEAPON ----------- Beamcaster Makeshift Axe > --- INVENTORY -------- Improved Heat Sink Bomb Drone Bay Improved EM Shotgun Rocket Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 36 | . 22 11 3 Power 3 | . 2 1 . Engine 3 | . 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | . 2 4 1 Treads 2 | . . 2 . Leg 1 | . . . 1 Wheel . | . . . . Hover 2 | . 2 . . Flight 2 | . . 2 . Utility 8 | . 8 . . Device 1 | . 1 . . Storage 5 | . 5 . . Processor 1 | . 1 . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 18 | . 10 6 2 Energy Gun 10 | . 7 2 1 Energy Cannon . | . . . . Ballistic Gun 5 | . 3 2 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 4 | . . 2 2 Power 1 | . . . 1 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 97 94 Engine 13 | . 14 14 13 Treads 9 | . . 14 18 Leg 6 | . 13 . 4 Hover 7 | . 14 4 . Flight 2 | . . 6 . Storage 5 | . 14 . . Processor 11 | . 7 14 14 Hackware 10 | . 4 14 14 Energy Gun 18 | . 20 18 14 Ballistic Gun 5 | . 7 7 . Slashing Weapon 4 | . . . 14 Naked Turns . | . . . . Heaviest Build 21 | 11 21 11 11 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | . 2 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 10 5 5 Average Capacity 6 | . 8 5 5 Most Carried 10 | . 10 5 5 Average Carried 5 | . 6 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 5 5 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 638 | 200 296 95 47 Remotely . | . . . . Salvage Created 974 | . 577 266 131 Parts 76 | . 48 23 5 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 9 9 2 Guns 15 | . 6 8 1 AOE 5 | . 3 1 1 Classes Destroyed 10 | . 7 1 2 Worker 3 | . 3 . . Builder 3 | . 3 . . Hauler 2 | . 2 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 9 | . 3 6 . Grunt 7 | . 6 1 . Sentry 2 | . . 2 . Cobbler 1 | . . . 1 Subdweller 2 | . . . 2 Best Kill Streak 8 | . 8 3 1 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 68 | . 28 18 22 Missed 17 | . 6 3 8 Damage Taken 922 | . 299 193 430 Core 277 | . 37 72 168 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 59 | . 59 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 61 | . 31 12 18 Largest 2 | . 2 2 1 Hottest 90 | . 90 90 75 Shots Fired 104 | . 62 24 18 Gun 103 | . 62 24 17 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 17 | . 16 . 1 Thermal 24 | . 16 . 8 Explosive . | . . . . Electromagnetic 63 | . 30 24 9 Robot Hit Streak 10 | . 9 9 10 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 81 | . 40 19 22 Core Hits 51 | . 29 15 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks 17 | . . 4 13 Impact . | . . . . Slashing 17 | . . 4 13 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1856 | . 813 409 634 Guns 1117 | . 618 265 234 Cannons . | . . . . Explosions 440 | . 178 144 118 Melee 282 | . . . 282 Ramming 17 | . 17 . . Kinetic 230 | . 112 . 118 Thermal 563 | . 290 144 129 Explosive . | . . . . Electromagnetic 764 | . 394 265 105 Impact . | . . . . Slashing 282 | . . . 282 Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 1 3 3 Message Errors 2 | . . 1 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 25 | . . . 25 Projectiles . | . . . . Explosions . | . . . . Melee 25 | . . . 25 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 129 | . 37 33 59 Shots 4 | . 1 2 1 Rammed . | . . . . Targets Rammed 3 | . 3 . . Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 244 | . 244 189 6 Average Temperature 58 | . 55 71 2 Received Heat Transfer 261 | . 150 27 84 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 953 | . 433 150 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . 3 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 388 | . 277 388 . Initial 108 | . . 108 . Average 181 | . 101 276 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 63 | . 84 38 . Level 1 36 | . 15 61 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 14 10 6 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 7 1 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 29 1 1 Successful 23 | . 21 1 1 Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 15 | . 15 . . Terminals 27 | . 27 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 14 1 1 Record 1 | . . . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 5 | . 5 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 2 . . Surveillance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 5 | . 5 . . Botnet 4 | . 4 . . Sabotage 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 4 | . 4 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 51 | . 51 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 9 | . . . 9 Total Damage 170 | . . . 170 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 5 | . . 3 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1774 | . 703 580 491 Spaces Moved 1245 | 1 544 432 268 Core . | . . . . Treads 350 | . . 187 163 Legs 289 | 1 183 . 105 Wheels . | . . . . Hover 454 | . 361 93 . Flight 152 | . . 152 . Fastest Speed 37 | 120 56 37 120 Average Speed 109 | 120 91 110 144 Slowest Speed 200 | 120 190 200 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 1 84 89 25 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 24 | . 9 15 . Melee . | . . . . Projectile . | . . . . AOE 24 | . 9 15 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1539 | . 688 508 343 Wait 119 | . 51 34 34 Move 1242 | . 543 431 268 Hop . | . . . . Pick Up 17 | . 12 3 2 Fast Attach 18 | . 8 8 2 Attach 1 | . . 1 . Detach 5 | . 2 3 . Swap 17 | . 14 2 1 Drop 39 | . 24 10 5 Fire 61 | . 31 12 18 Melee 17 | . . 4 13 Ram . | . . . . Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Materials 448 | -10/Materials | Identified exit to Mines 490 | -10/Materials | Discovered exit to Materials (range 8) 676 | -10/Materials | Repaired Imp. EM Shotgun 694 | -10/Materials | Central database locked down 704 | -10/Materials | Entered Mines 719 | -10/Mines | Escorted by a lone wolf Derelict 748 | -10/Mines | Learned location of Storage (-8) 759 | -10/Mines | Found the Drone Emporium 761 | -10/Mines | Found Prototype Device 820 | -10/Mines | Discovered exit to Materials (range 10) 884 | -10/Mines | Learned location of 1 exit from Materials 923 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1102 | -10/Mines | Build established: Scavenger-Mutant 1123 | -10/Mines | Discovered exit to Materials (range 11) 1155 | -10/Mines | Learned location of Recycling (-8) 1249 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1281 | -10/Mines | Discovered new exit (range 3) 1283 | -10/Mines | Identified exit to Subcaves 1284 | -10/Mines | Entered Subcaves 1284 | -10/Subcaves | Accompanied by 1 ally 1355 | -10/Subcaves | Core integrity fell below 50% 1423 | -10/Subcaves | Learned 4 Materials zone layouts 1468 | -10/Subcaves | Learned Materials emergency access door positions 1669 | -10/Subcaves | Visited Clippyterm 1728 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1740 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1747 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1767 | -10/Subcaves | Core integrity fell below 20% 1775 | -10/Subcaves | Destroyed self with Subdweller Shrapnel Launcher Last Messages --------------- 01650_ Acquired Sub. Shrapnel Launcher. 01669_ The door opens automatically. 01672_ Connecting with Clippyterm... >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 01674_ D 6N%JNFRU5DA:QKWNOUERF 3|TW Sub. Beam Cannon falls loose from the Twisted Machinery. Mak. Spear falls loose from the Twisted Machinery. 01747_ 12 Matter crushed. A swath of the cavern ceiling suddenly collapses. 01754_ HG-OZP(R) suffers critical hit (Burn). 01760_ Lgt. Ion Engine destroyed. 01764_ Carbon-fiber Leg destroyed. 01770_ Destroyed Scrap Shield. 01771_ K0-564(R): "SLEEPOVER!" 01775_ HG-OZP(R) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ????????????????????????????# ?"?????????????????? | | ????????????????##????####### " ???###????####### | | ???????????????## ??? "#"## ??## ##???# | | ??????????????? ???""" """ ##?# ##??# | | ???????????? ?? """" ##?# #### ## | | ???????????? " ?#####"""" ### ##### | | ??????????? % #"/ ##; #""""" " ##???? | | ?????????????# #;*#]##"#""""" "" ##????? | | ??????????????# % #%@;;#] "" ##?????? | | ??????????????????# ##R##;;"##### " ##??????? | | ????????????????????????##;#####???# #???????? | | ??????????????????????????#????????# #??????? | | ???????????????????????????????????#### #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ?????????????????????????????????????? #??????? | | ?????????????????????????????????????? #??????? | | ????????????????????????????????????? #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????## #??????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 363 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilLauncherScanner Manual? 0 Play Time 00:12:20 Cumulative 568.1 hours Start 2024.01.05 @ 16:40:37 End 2024.01.05 @ 16:50:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 186 Adventurer 122 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 306fdb0f-883f-45af-8474-e93d971f329c