Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 22:14:21 Player: The Grungler Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (775) 775 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2705 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Advanced Treads Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Gatling Laser Gatling Laser Datajack > --- INVENTORY -------- Advanced Treads Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Beam Cannon Flak Cannon [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Field Recycling Unit Device Field Recycling Unit Storage Small Matter Pod Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 50 | 6 2 10 14 18 Power 9 | 1 1 2 2 3 Engine 6 | 1 1 2 1 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 16 | 2 . 6 5 3 Treads 2 | 2 . . . . Leg 7 | . . 4 3 . Wheel 7 | . . 2 2 3 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 1 . 7 Device 3 | 1 . 1 . 1 Storage 2 | . 1 . . 1 Processor 3 | . . . . 3 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | 2 . 1 7 5 Energy Gun 3 | . . . 1 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon 3 | . . . 3 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 1 1 Unidentified Prototypes . | . . . . . Parts Lost 29 | . 1 4 7 17 Power 6 | . 1 1 . 4 Propulsion 8 | . . . 3 5 Utility 5 | . . 2 . 3 Weapon 10 | . . 1 4 5 Highest Loss Streak 11 | . 1 2 3 11 To Critical Strikes . | . . . . . Average Backups 2 | 1 4 2 1 4 Power . | . . . . . Propulsion 1 | . 2 2 . . Utility . | . . . . 3 Weapon . | . 1 . . . Tool/Special . | . . . . . Unused Backups 5 | . . 1 . 4 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 71 | . 92 61 70 67 Engine 8 | . 12 9 7 5 Core 1 | . . . 4 1 Treads 6 | . 28 8 . . Leg 9 | . . 10 21 . Wheel 8 | . . 4 7 19 Device 7 | . 12 5 11 2 Storage 4 | . 10 5 . 4 Processor 3 | . . . . 11 Energy Gun 2 | . . . 6 2 Energy Cannon 1 | . . . . 4 Ballistic Gun 10 | . 28 18 5 . Ballistic Cannon 1 | . . . . 4 Special Weapon 2 | . . . 5 2 Special Melee Weapon 2 | . . . . 9 Peak Build Rating 18 | 6 7 10 11 18 Average Rating 8 | 4 6 6 9 11 On Entrance 5 | . 6 6 10 7 Avg Prop Armor Cover (%) 9 | . . . 9 . Naked Turns . | . . . . . Heaviest Build 25 | 8 10 21 25 23 Greatest Support 40 | 40 40 40 30 32 Greatest Overweight (x) 6 | . . . 2 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 6 Most Carried 8 | 4 5 5 5 8 Average Carried 2 | 1 4 2 1 4 Final Capacity 8 | 5 5 5 5 8 Final Carried 5 | 4 4 5 . 4 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1218 | 234 145 98 392 349 Remotely 213 | 82 131 . . . Salvage Created 848 | 64 145 98 193 348 Parts 41 | 2 12 5 12 10 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 24 | . 5 2 10 7 Guns 17 | . 5 2 7 3 Cannons 3 | . . . . 3 AOE 3 | . . . 3 . Classes Destroyed 9 | 1 3 1 2 2 Worker 1 | . . . . 1 Recycler 2 | 1 . . . 1 Watcher 1 | . 1 . . . Swarmer 6 | . 3 . 3 . Grunt 12 | . 2 1 3 6 Brawler 1 | . . 1 . . Sentry 1 | . . . . 1 Demolisher 2 | . . . 2 . Assembled 2 | . . . 2 . Best Kill Streak 4 | 1 4 1 2 4 Combat Bots Only 3 | . 3 1 2 3 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging 1 | . 1 . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 342 | . 38 34 116 154 Missed 93 | . 11 7 30 45 Hits 249 | . 27 27 86 109 Melee 13 | . . 13 . . Projectile 236 | . 27 14 86 109 AOE 8 | . . . 8 . Critical Strikes 15 | . . 5 1 9 Damage Taken 3583 | . 247 562 1091 1683 Core 963 | . 18 130 253 562 Absorbed by Shields 24 | . . . . 24 Core Remaining (%) 65 | 100 92 . 4 . Volleys Fired 143 | 5 26 30 53 29 Largest 2 | 2 2 2 2 2 Hottest 160 | 40 40 40 140 160 Shots Fired 221 | 10 52 40 73 46 Gun 182 | 10 52 40 63 17 Cannon 29 | . . . . 29 Launcher 8 | . . . 8 . Special 2 | . . . 2 . Kinetic 140 | 10 52 40 21 17 Thermal 73 | . . . 44 29 Explosive 8 | . . . 8 . Electromagnetic . | . . . . . Robot Hit Streak 8 | 3 7 6 4 8 Robot Miss Streak 12 | 1 12 5 4 5 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 128 | 7 24 22 33 42 Core Hits 77 | 2 10 6 23 36 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . . 1 Meltdown 1 | . . . . 1 Destroy 1 | . 1 . . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2013 | 84 320 181 526 902 Guns 1348 | 84 320 181 360 403 Cannons 499 | . . . . 499 Explosions 166 | . . . 166 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1062 | 84 320 181 135 342 Thermal 785 | . . . 225 560 Explosive 166 | . . . 166 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 7 7 1 Average Corruption 5 | . . 6 7 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . 5 15 2 Message Errors 6 | . . 1 3 2 Matter Fused 4 | . . 2 2 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 3 | . . 1 2 . Data Loss (minor) 5 | . . 1 4 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 1 | . . . 1 . Projectiles . | . . . . . Explosions 1 | . . . 1 . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 25 | . . . 25 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 541 | . . 14 541 386 Average Temperature 135 | . . 4 156 109 Received Heat Transfer 1544 | . 72 84 306 1082 Effects 13 | . . . 13 . Shutdowns 4 | . . . 4 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Matter Decay 2 | . . . 2 . Short Circuit 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . . . 5 Heat Transferred 1758 | . . . 525 1233 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 102 | 5 102 38 50 65 Initial 38 | . . 38 . 4 Average 13 | . 33 9 12 10 Influence Increases 609 | 5 162 50 212 180 Destroy 0b10 Robot/C 440 | . 100 40 160 140 Destroy 0b10 Robot/NC 20 | 5 5 . . 10 Destroy Leader 82 | . 12 10 30 30 Destroy Structure 22 | . . . 22 . Lose Combat Pursuer 45 | . 45 . . . Influence Decreases 609 | 5 70 142 200 192 Entered New Map 62 | . . 54 . 8 Time Decay 361 | 5 60 68 154 74 Lost Part 186 | . 10 20 46 110 Squads Dispatched 4 | . . . . 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 8 | . 4 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 11 4 14 19 Peak Tracking Total 8 | . 6 2 8 8 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 1 | . . . . 1 Combat 1 | . . . . 1 Robot Hacks Applied 2 | . . . . 2 parse_system 1 | . . . . 1 no_distress 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1454 | 121 219 272 472 370 Spaces Moved 817 | 60 86 147 261 263 Core 22 | 4 . . . 18 Treads 176 | 56 86 34 . . Legs 241 | . . 60 181 . Wheels 378 | . . 53 80 245 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 90 80 80 Average Speed 115 | 152 160 118 117 89 Slowest Speed 350 | 160 160 160 260 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 21 11 73 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . . 39 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 37 | . . . 37 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1119 | 80 117 214 356 352 Wait 9 | . . . . 9 Move 813 | 59 85 146 260 263 Hop . | . . . . . Pick Up 59 | 10 1 14 13 21 Fast Attach 1 | . . . . 1 Attach 51 | 6 3 9 14 19 Detach 6 | . 2 2 . 2 Swap 9 | . . 4 5 . Drop 26 | . . 9 11 6 Fire 143 | 5 26 30 53 29 Melee 2 | . . . . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 15) 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 599 | -9/Materials | Discovered new exit (range 5) 613 | -9/Materials | Entered Mines 690 | -9/Mines | Core integrity fell below 50% 722 | -9/Mines | Lost 3 parts (1n2w) 896 | -9/Mines | Core integrity fell below 20% 940 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 968 | -9/Mines | Assembled infested the area 975 | -9/Mines | Build established: Scavenger-Mutant 1064 | -9/Mines | Lost 3 parts (2n1w) 1077 | -9/Mines | Discovered new exit (range 11) 1085 | -9/Mines | Entered Materials 1085 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1348 | -8/Materials | Lost 3 parts (1p1n1u) 1398 | -8/Materials | Lost 3 parts (1p2n) 1419 | -8/Materials | Core integrity fell below 50% 1433 | -8/Materials | Core integrity fell below 20% 1455 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Com. Wheel destroyed. Flak Cannon destroyed. M-28 Smith repairs U-05 Engineer Welding Torch. Imp. Targeting Computer destroyed. Critical hit (Burn: +37). Beam Cannon destroyed. U>EVHOY3QQZ0Y R>O6OL=B Acquired Lgt. Nuclear Core. Lgt. Nuclear Core destroyed. Acquired 20 matter. R-06 Scavenger collects Imp. Heat Sink. M-28 Smith repairs G-47 Trooper. Critical hit (Burn: +37). R-06 Scavenger collects Sml. Matter Pod. K-01 Serf collects debris. Critical hit (Burn: +37). R-06 Scavenger collects Aluminum Leg. /NKBHR =LS6XENTS M:4,