Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.06 @ 23:08:51 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (1730) 1730 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (610) 610 TOTAL SCORE: 5755 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 213 Aligned with FarCom 300 Cogmind --------- Core Integrity 481/550 Matter 290/300 Energy 279/280 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hardlight Generator System Shield > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (20) --- Ion Engine Cooled Ion Engine Armored Wheel Armored Wheel Improved Heat Sink High-capacity Storage Unit Compact Battery (200) Improved Terrain Scanner Authchip [Device] PSU Rigger Improved Medium Laser Advanced Beam Cannon Heavy Particle Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon EMP Blaster Mini Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Hardlight Generator System Shield > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Cooled Ion Engine Compact Wheel Armored Wheel Armored Wheel Improved Heat Sink High-capacity Storage Unit Compact Battery Improved Terrain Scanner Improved Light Armor Plating Improved Light Armor Plating PSU Rigger Improved Medium Laser Advanced Beam Cannon Heavy Particle Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon EMP Blaster Mini Grenade Launcher Heavy Mace [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 76 | 7 9 5 31 11 1 . 12 Power 6 | 1 1 1 2 . . . 1 Engine 6 | 1 1 1 2 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 4 . 3 2 . . 2 Treads . | . . . . . . . . Leg 3 | 2 1 . . . . . . Wheel 10 | . 3 . 3 2 . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 2 2 1 13 1 . . 7 Device 7 | 1 . 1 3 . . . 2 Storage 4 | 1 2 . 1 . . . . Processor 2 | . . . 1 . . . 1 Hackware 1 | . . . . . . . 1 Protection 12 | . . . 8 1 . . 3 Artifact . | . . . . . . . . Weapon 31 | 2 2 3 13 8 1 . 2 Energy Gun 18 | 1 . 2 9 4 1 . 1 Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 4 | 1 2 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . 1 4 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 2 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 9 | . 2 . 4 . . . 3 Power 1 | . 1 . . . . . . Propulsion 3 | . 1 . 1 . . . 1 Utility 3 | . . . 2 . . . 1 Weapon 2 | . . . 1 . . . 1 Highest Loss Streak 2 | . 1 . 1 . . . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 98 99 99 100 100 100 99 Engine 11 | . 13 14 11 11 11 11 9 Wheel 21 | . 21 28 21 22 22 22 17 Device 13 | . 14 14 11 11 11 11 17 Storage 11 | . 14 14 11 11 11 11 9 Processor 6 | . . . 8 11 11 11 9 Hackware 1 | . . . . . . . 9 Protection 8 | . . . 12 11 11 11 8 Energy Gun 15 | . . 6 21 21 22 22 16 Ballistic Gun 6 | . 27 21 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 69 | 15 50 34 61 58 58 58 69 Greatest Support 32 | 20 26 26 26 32 32 32 32 Greatest Overweight (x) 5 | 4 2 1 5 3 1 1 4 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 Average Capacity 18 | 7 14 15 19 20 20 20 20 Most Carried 20 | 7 15 15 20 20 20 20 20 Average Carried 17 | 4 10 14 19 19 19 20 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 7 15 15 20 20 20 20 19 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1253 | 300 290 62 313 178 . . 110 Remotely . | . . . . . . . . Salvage Created 2443 | 90 401 . 1333 170 . . 449 Parts 137 | 4 28 . 77 6 . . 22 Haulers Intercepted 5 | . 1 . 3 . . . 1 Recyclers Shooed 3 | 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 58 | . 9 . 28 12 . . 9 Guns 46 | . 9 . 24 6 . . 7 Cannons 2 | . . . . . . . 2 AOE 7 | . . . 1 6 . . . Classes Destroyed 13 | 2 4 . 4 2 . . 1 Worker 2 | . . . 1 1 . . . Tunneler 1 | 1 . . . . . . . Hauler 5 | . 1 . 3 . . . 1 Recycler 2 | 1 . . . . . . 1 Watcher 6 | . 2 . 4 . . . . Swarmer 16 | . 3 . 7 3 . . 3 Grunt 23 | . 6 . 15 . . . 2 Duelist 2 | . . . 1 . . . 1 Protector 1 | . . . 1 . . . . Sentry 6 | . . . 4 . . . 2 Demolisher 2 | . . . . 2 . . . Hunter 1 | . . . . . . . 1 Assembled 7 | . . . . 7 . . . Best Kill Streak 6 | 1 3 . 6 3 . . 4 Combat Bots Only 6 | . 3 . 6 3 . . 4 Max Kills in Single Turn 2 | 1 1 . 1 2 . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2826 | . 423 17 1190 610 . . 586 Core 508 | . 80 17 227 115 . . 69 Absorbed by Shields 204 | . . . . . . . 204 Regen/Repaired (Parts) 274 | . 11 . 183 . . . 80 Core Remaining (%) 58 | 100 . 61 . . . 14 . Volleys Fired 192 | 10 35 2 85 23 . . 37 Largest 2 | 2 2 2 2 2 . . 2 Hottest 124 | 70 40 40 112 112 . . 124 Shots Fired 379 | 20 70 4 167 46 . . 72 Gun 357 | 20 70 4 165 38 . . 60 Cannon 12 | . . . . . . . 12 Launcher 10 | . . . 2 8 . . . Special . | . . . . . . . . Kinetic 84 | 10 70 4 . . . . . Thermal 285 | 10 . . 165 38 . . 72 Explosive 6 | . . . . 6 . . . Electromagnetic 4 | . . . 2 2 . . . Robot Hit Streak 15 | 7 7 8 11 9 . . 15 Robot Miss Streak 4 | 2 3 . 4 3 . . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 250 | 14 44 4 109 27 . . 52 Core Hits 106 | 3 20 1 46 19 . . 17 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 19 | . 2 . 11 1 . . 5 Burn 17 | . . . 11 1 . . 5 Destroy 2 | . 2 . . . . . . Melee Attacks 6 | . . . 6 . . . . Impact 6 | . . . 6 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4560 | 191 559 53 1998 790 . . 969 Guns 3803 | 191 559 53 1859 358 . . 783 Cannons 186 | . . . . . . . 186 Explosions 571 | . . . 139 432 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 703 | 91 559 53 . . . . . Thermal 3334 | 100 . . 1907 358 . . 969 Explosive 341 | . . . . 341 . . . Electromagnetic 182 | . . . 91 91 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 18 | . . . . 17 . . 1 Projectiles 1 | . . . . . . . 1 Explosions 17 | . . . . 17 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 14 | . . . . 14 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 168 | 36 20 2 168 11 . . 161 Average Temperature 29 | 17 5 2 29 6 . . 45 Received Heat Transfer 781 | . 234 9 333 60 . . 145 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 3 . . . . Combat Hostiles 3 | . . . 3 . . . . Parts Melted 22 | . . . 17 1 . . 4 Heat Transferred 8416 | 296 . . 4901 851 . . 2368 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 555 | 10 235 72 555 449 . . 149 Initial 198 | . 6 16 . 198 . . . Average 197 | 3 69 29 348 369 . . 45 Maximum Alert Level 2 | . 1 . 2 2 . . . Low Security (%) 51 | 100 90 100 5 . . 100 100 Level 1 32 | . 9 . 64 51 . . . Level 2 16 | . . . 29 48 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . 2 1 . . 2 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 1 . . 1 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . . 3 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 15 3 55 12 . . 14 Peak Tracking Total 6 | . 3 2 6 3 . . 5 Tactical Retreats 7 | . 1 . 5 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . 1 1 . . . Max in Single Turn 1 | . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 34 | . 10 . 15 . 2 . 7 Terminals 24 | . 8 . 10 . . . 6 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 110 | . 35 . 43 . 2 . 30 Successful 77 | . 26 . 31 . 2 . 18 Failed 33 | . 9 . 12 . . . 12 Catastrophic 3 | . . . 1 . . . 2 Database Lockouts . | . . . . . . . . Manual 69 | . 18 . 28 . 1 . 22 Terminals 89 | . 31 . 30 . . . 28 Fabricators . | . . . . . . . . Repair Stations 10 | . 2 . 6 . . . 2 Recycling Units 4 | . 2 . 2 . . . . Scanalyzers 5 | . . . 5 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 33 | . 14 . 7 . 2 . 10 Record 1 | . . . . . 1 . . Part Schematic 1 | . . . . . . . 1 Robot Analysis 8 | . 4 . 2 . . . 2 Prototype ID Bank 6 | . 3 . 1 . . . 2 Terminal Index 5 | . 1 . 2 . . . 2 Alert Level 1 | . . . 1 . . . . Unreport Threat 2 | . 1 . . . . . 1 Locate Traps 5 | . 2 . 1 . . . 2 Dispatch Records 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . 2 . 5 . . . 2 Scan Component 5 | . 1 . 3 . . . 1 Repair 4 | . 1 . 2 . . . 1 Recycling Unit Hacks 2 | . 1 . 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 29 | . 9 . 14 . . . 6 Terminals 27 | . 8 . 13 . . . 6 Track 7 | . 2 . 4 . . . 1 Assimilate 3 | . . . 3 . . . . Botnet 12 | . 4 . 5 . . . 3 Operators 5 | . 2 . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Reject 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 31 | . 9 . 15 . . . 7 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 1 . 2 . . . 1 Time 160 | . 26 . 83 . . . 51 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 13 | . 4 . 9 . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 2 1 . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 46 | . . 46 46 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders 11 | . . . 11 . . . . STAY 6 | . . . 6 . . . . FOLLOW 5 | . . . 5 . . . . Ally Attacks 24 | . . 6 18 . . . . Total Damage 398 | . . 130 268 . . . . Kills 9 | . . 2 7 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 8 | . 4 . 2 . . . 2 Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 6295 | 134 982 664 2509 500 256 213 1037 Spaces Moved 4029 | 75 692 558 1574 342 221 169 398 Core 13 | 13 . . . . . . . Treads . | . . . . . . . . Legs 154 | 62 92 . . . . . . Wheels 3862 | . 600 558 1574 342 221 169 398 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 105 105 115 115 115 115 Average Speed 114 | 116 107 105 119 118 115 115 121 Slowest Speed 260 | 250 260 105 155 145 115 115 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 5 94 94 97 65 61 43 36 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 2 | . . . 2 . . . . Terrain Destroyed 44 | . . . 3 41 . . . Melee 2 | . . . 2 . . . . Projectile . | . . . . . . . . AOE 42 | . . . 1 41 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 5309 | 98 860 634 2038 388 223 187 881 Wait 870 | . 104 55 266 8 . 19 418 Move 4022 | 74 691 557 1573 341 220 168 398 Hop . | . . . . . . . . Pick Up 78 | 7 13 7 40 1 1 . 9 Fast Attach 21 | 7 4 1 6 2 . . 1 Attach 12 | . . 1 6 . . . 5 Detach 1 | . 1 . . . . . . Swap 43 | . 5 3 19 9 1 . 6 Drop 64 | . 7 8 37 4 1 . 7 Fire 192 | 10 35 2 85 23 . . 37 Melee 6 | . . . 6 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 482 | -10/Materials | Discovered new exit (range 10) 562 | -10/Materials | Discovered new exit (range 5) 711 | -10/Materials | Discovered new exit (range 9) 1051 | -10/Materials | Repaired Com. Wheel 1117 | -10/Materials | Entered Mines 1151 | -10/Mines | Learned location of Zion (-6) 1160 | -10/Mines | Learned Materials stockpile data 1231 | -10/Mines | Discovered new exit (range 7) 1266 | -10/Mines | Discovered new exit (range 5) 1590 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1781 | -10/Mines | Entered Materials 1781 | -9/Materials | Accompanied by 2 allies 1781 | -9/Materials | Evolved 2 slots: Utility x2 1786 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1956 | -9/Materials | Discovered new exit (range 12) 1967 | -9/Materials | Build established: Scavenger-Mutant 2386 | -9/Materials | Build established: Mutant 2509 | -9/Materials | Discovered new exit (range 6) 2873 | -9/Materials | Repaired Imp. Medium Laser 3017 | -9/Materials | Discovered new exit (range 16) 3205 | -9/Materials | Discovered new exit (range 10) 3524 | -9/Materials | Discovered new exit (range 9) 3781 | -9/Materials | First assault squad dispatched 3858 | -9/Materials | Core integrity fell below 50% 3929 | -9/Materials | Repaired Hrd. Light Armor Plating 4290 | -9/Materials | Entered Mines 4316 | -9/Mines | Assembled infested the area 4384 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4512 | -9/Mines | Core integrity fell below 20% 4579 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4579 | -9/Mines | Discovered new exit (range 5) 4616 | -9/Mines | Discovered new exit (range 10) 4790 | -9/Mines | Entered Exiles 4818 | -9/Exiles | Met 8R-AWN 4839 | -9/Exiles | Met EX-HEX 4874 | -9/Exiles | Met EX-BIN 4888 | -9/Exiles | Aligned with FarCom system 4889 | -9/Exiles | Given EX-Vault access code 4896 | -9/Exiles | Build established: Scavenger-Mutant 4916 | -9/Exiles | Opened EX-Vault 4927 | -9/Exiles | Found PSU Rigger 4954 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4984 | -9/Exiles | Met EX-DEC 5036 | -9/Exiles | Discovered new exit (range 10) 5046 | -9/Exiles | Left Exiles lab with PSU Rigger 5046 | -9/Exiles | Entered Mines 5231 | -8/Mines | Discovered new exit (range 7) 5259 | -8/Mines | Entered Materials 5259 | -8/Materials | Evolved 2 slots: Utility x2 5819 | -8/Materials | Repaired Cld. Ion Engine 6138 | -8/Materials | Build established: Mutant 6296 | -8/Materials | Self-destructed Last Messages --------------- 06241_ R-06 Scavenger collects Imp. Light Armor Plating. 06241_ K-01 Serf cleans the Nuclear Reactor. 06242_ R-06 Scavenger collects Lgt. Treads. 06243_ R-06 Scavenger destroyed. 06244_ K-01 Serf collects debris. 06250_ K-01 Serf cleans the Nuclear Reactor. 06259_ K-01 Serf collects debris. 06284_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Imp. Assault Rifle Cld. Particle Cannon Hvy. Particle Gun >>Traps(Locate) Found 6 traps in 1 array: 6x Alarm Trap Map updated. 06295_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 06296_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????#############?????????????????????? | | ???????????????# ! ^ #?????????????????????? | | ???????????????# ! T #??o??????????????????? | | ???????????????# ^ ^ @ #?????????Y???????????? | | ???????????????#= """^""" #?????????????????????? | | ???????????????# """^"""w #?????????????????????? | | ???????????????#/ """ """ +?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????#######+###+#?????????????????????? | | ?????????##+######## #???????????????????????? | | ?????##### "" #???????????????????????? | | ?????+ T #???????????????????????? | | ????????# #????????????Y??????????? | | ????????# ###### #???????????????????????? | | ????????# #????#######???????????????????????? | | ????????# #??????????????????????????????????? | | ????????# ############ #?????????????????????? | | ######### ##????????????????????? | | ???????????????????? | | #????????????????????? | | #????????????????????? | | ! #####+#?????????????????????? | | #???????????????????????????? | | """ """ """ """ #???????????????????????????? | | !""" """ """ """ #???????????????????????????? | | !""" """ """ """ #???????????????????????????? | | =[ #???????????????????????????? | | =%! ! #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningMobileTriangulator Manual? 0 Play Time 01:05:01 Cumulative 248.9 hours Start 2022.04.06 @ 18:31:13 End 2022.04.06 @ 23:08:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56aa3646-80c8-4e96-a08b-0e37f3c73196