Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.23 @ 19:29:45 Player: Sanctumkeeper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (211) 1055 Value Destroyed (8215) 8215 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (811) 811 TOTAL SCORE: 18201 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 203 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1104 Friendly Fire -2296 Cogmind --------- Core Integrity 819/1150 Matter 266/300 Energy 170/170 System Corruption 19% Temperature Cool (0) Movement Treading (185) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Armored Medium Treads Heavy Treads > --- UTILITY (10) ----- Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit System Backup Module > --- WEAPON (4) ------- KE Penetrator KE Penetrator > --- INVENTORY (30) --- Vortex Chain Reactor YI-UF0's Bottomless Matter Pit (1500) Long-range Sensor Array Improved Armor Integrity Analyzer Precision Matter Filter Experimental Phase Shifter Improved Cloaking Device Improved Force Field Long-range Tractor Beam Heavy Wave Gun Heavy Phase Cannon YI-UF0's Doublenader CR-A16's Pointy Stick Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Kinecellerator Hacking Suite System Backup Module > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Vortex Chain Reactor Improved Medium Treads Improved Heat Sink YI-UF0's Bottomless Matter Pit Long-range Sensor Array Experimental Sensor Array Improved Armor Integrity Analyzer Precision Matter Filter Experimental Phase Shifter Improved Cloaking Device Improved Force Field Long-range Tractor Beam Heavy Wave Gun Heavy Phase Cannon KE Penetrator YI-UF0's Doublenader CR-A16's Pointy Stick [Rating: 94] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Launcher YI-UF0's Doublenader Impact Weapon Flail Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Utility 8 | . . . 1 . 2 1 . . . . 2 . . . . 1 . . . . 1 . . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Parts Attached 291 | 6 9 4 19 23 34 47 8 3 7 9 9 . 7 . 12 17 2 7 28 7 21 8 4 Power 24 | 1 1 2 2 2 6 3 . . . . . . . . 1 2 . . 1 . 2 1 . Engine 8 | 1 1 2 1 . . 2 . . . . . . . . 1 . . . . . . . . Core 14 | . . . 1 2 6 1 . . . . . . . . . 2 . . 1 . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 58 | 2 1 . 9 11 13 3 3 . . . . . . . 2 3 . . 5 2 3 1 . Treads 55 | 1 . . 8 11 13 3 3 . . . . . . . 2 3 . . 5 2 3 1 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | 1 5 . 2 . 8 21 3 . 4 3 7 . 3 . 4 4 2 4 14 3 8 3 1 Device 47 | . . . . . 2 9 1 . 1 2 3 . 1 . 2 2 1 3 8 2 6 3 1 Storage 15 | 1 5 . 2 . 1 2 1 . 1 . . . . . . . . . . . 2 . . Processor 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Protection 35 | . . . . . 5 9 1 . 2 . 3 . 2 . 2 2 1 1 6 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 2 2 2 6 10 7 20 2 3 3 6 2 . 4 . 5 8 . 3 8 2 8 3 3 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 19 | . . . 1 1 . 5 . 1 . 3 . . 1 . . 2 . 1 . 1 2 . 1 Ballistic Gun 70 | 2 2 2 4 7 7 10 1 2 2 3 1 . 2 . 4 2 . 1 8 1 5 3 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 . . 1 1 . 1 . . . . . . 2 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . 1 . 1 . 1 2 . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . 1 3 . . . . . . . . . . . . 3 . 1 . . Parts Lost 76 | . 2 . 6 4 14 1 . . . . . . . . 6 2 . . 14 . 11 6 10 Power 12 | . 1 . 1 1 3 1 . . . . . . . . 2 . . . 1 . 1 1 . Propulsion 18 | . . . 4 2 3 . . . . . . . . . 2 2 . . 1 . 2 1 1 Utility 18 | . . . . . 2 . . . . . . . . . 1 . . . 5 . 3 1 6 Weapon 28 | . 1 . 1 1 6 . . . . . . . . . 1 . . . 7 . 5 3 3 Highest Loss Streak 10 | . 2 . 3 2 3 1 . . . . . . . . 5 1 . . 8 . 4 4 10 Average Slot Usage (%) 98 | . 98 100 99 98 99 99 100 100 100 100 99 100 100 100 94 90 100 100 98 96 96 93 90 Engine 4 | . 14 14 4 8 . 3 7 7 7 7 6 6 6 6 3 . . . . . . . . Core 2 | . . . 6 2 8 3 . . . . . . . . . 2 5 5 5 5 3 . . Treads 20 | . 14 14 29 32 26 23 23 23 23 23 20 20 20 20 20 16 17 17 16 16 19 14 14 Wheel 1 | . 14 14 2 . . . . . . . . . . . . . . . . . . . . Device 8 | . . . . . 8 8 6 7 6 7 12 13 12 13 7 7 10 10 9 11 15 20 19 Storage 22 | . 26 28 33 33 27 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 20 21 21 Processor 6 | . . . . . . 7 7 7 7 14 13 13 13 13 13 11 11 11 10 5 5 5 4 Hackware 2 | . . . . . . . . . . . 4 6 6 6 6 5 5 5 5 5 5 5 4 Protection 4 | . . . . . 8 5 7 7 7 . 2 . . . 2 3 5 5 6 10 4 . . Ballistic Gun 21 | . 28 28 21 20 17 22 22 22 22 22 19 20 19 20 19 17 23 20 22 16 16 21 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 10 57 57 77 78 79 97 99 91 101 87 94 85 92 85 95 98 91 99 102 109 135 116 121 Greatest Support 127 | 20 20 20 60 60 60 60 60 60 60 60 60 60 60 60 60 72 72 72 90 90 124 127 127 Greatest Overweight (x) 24 | . 5 5 7 24 1 1 1 1 1 1 1 1 1 1 1 2 1 1 3 1 1 . 1 Average Overweight (x) 1 | . 3 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . Largest Inventory Capacity 30 | 6 18 18 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 30 30 30 Average Capacity 23 | 5 15 18 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 29 30 30 Most Carried 24 | 4 18 18 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 15 24 21 17 Average Carried 21 | 1 10 18 20 23 23 23 23 24 23 24 23 24 24 24 22 23 24 24 23 13 15 16 16 Final Capacity 30 | 6 18 18 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 30 30 30 Final Carried 24 | 4 18 18 22 24 24 24 24 24 24 24 24 24 24 24 23 24 24 24 15 14 21 16 15 Class Distribution -------------------- 38% | Hauler-Skirmisher 22% | Hauler-Mutant 14% | Scavenger-Skirmisher 9% | Scavenger-Mutant 7% | Mutant 4% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Matter Collected 10532 | 227 407 213 816 1267 1757 1074 214 186 30 41 142 136 101 . 424 282 116 214 727 465 641 974 78 Remotely 315 | . . . . . . . . . . . . . . . . . . . 315 . . . . Salvage Created 9055 | . 662 271 873 1228 1593 980 42 . . . 142 . 40 . 484 368 . 116 388 120 914 748 86 Parts 489 | . 35 13 57 71 98 56 4 . . . 4 . 2 . 19 24 . 10 21 5 42 22 6 Haulers Intercepted 13 | . 2 . 3 3 2 1 . . . . 1 . . . . . . . . . 1 . . Recyclers Shooed 5 | . 1 . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 196 | . . . . . . . 1 . 5 . . . 2 . 13 . 4 9 121 5 . 20 16 Prevented 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Combat Hostiles Destroyed 179 | . 15 6 20 23 32 15 4 . . . 1 . 1 . 6 13 . 7 9 2 12 10 3 Guns 160 | . 15 6 16 21 32 15 . . . . 1 . 1 . 6 8 . 3 9 2 12 10 3 Cannons 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . AOE 17 | . . . 4 . . . 4 . . . . . . . . 5 . 4 . . . . . Classes Destroyed 16 | . 4 . 2 3 2 2 . . . . . . . . 1 . . . 2 . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Builder 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 3 3 2 1 . . . . 1 . . . . . . . . . 1 . . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . Watcher 6 | . . . . 1 3 . . . . . . . . . . 1 . . . . 1 . . Swarmer 43 | . 3 3 4 1 7 1 4 . . . . . . . . 10 . 7 . . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 77 | . 12 3 13 12 17 6 . . . . 1 . . . 3 . . . 3 . 4 3 . Brawler 5 | . . . . 2 . 1 . . . . . . . . . . . . . . . 2 . Duelist 7 | . . . . . 1 2 . . . . . . . . . . . . 2 . . 2 . Sentry 20 | . . . 3 8 7 1 . . . . . . . . . . . . . . . 1 . Hunter 6 | . . . . . . . . . . . . . . . 1 1 . . . . 2 2 . Programmer 19 | . . . . . . 4 . . . . . . 1 . 2 2 . . 2 2 6 . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Best Kill Streak 8 | . 3 3 5 7 4 4 3 . . . 1 . 1 . 5 5 . 4 3 1 4 8 2 Combat Bots Only 8 | . 3 3 4 5 4 3 3 . . . 1 . 1 . 5 5 . 4 3 1 4 8 2 Max Kills in Single Turn 3 | . 1 1 2 2 2 2 1 . . . 1 . 1 . 1 2 . 2 1 1 1 3 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 Exploded 2 | . . . 2 . . . 1 . . . . . . . . 2 . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Damage Taken 18117 | . 539 231 1081 1200 2259 1254 219 . 18 . 37 . 61 . 1746 584 33 306 3222 418 1919 2011 979 Core 1922 | . 129 8 106 210 144 162 13 . . . 19 . . . 179 54 . 32 404 131 156 46 129 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 122 | . . . . . . . . . . . . . . . . . . . . . . 122 . Core Remaining (%) 61 | 100 . 45 . 21 73 . . . . 75 . . . . 76 . . . . 37 . . . Volleys Fired 836 | . 74 36 88 77 140 56 8 21 1 56 6 . 5 . 25 25 . 12 25 81 66 20 14 Largest 4 | . 2 2 2 2 2 3 1 1 3 1 3 . 3 . 3 4 . 4 4 3 4 4 4 Hottest 188 | . 40 43 46 68 46 79 70 90 80 30 80 . 90 . 84 112 . 112 112 98 188 132 159 Shots Fired 1709 | . 148 72 171 146 277 147 8 21 3 56 16 . 11 . 74 56 . 27 98 109 154 80 35 Gun 1472 | . 148 72 166 138 277 137 . . 3 3 16 . 9 . 74 42 . 20 98 43 115 80 31 Cannon 216 | . . . . 8 . 10 . 21 . 53 . . 2 . . 11 . 2 . 66 39 . 4 Launcher 21 | . . . 5 . . . 8 . . . . . . . . 3 . 5 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1469 | . 148 72 166 138 277 137 . . 3 3 16 . 9 . 74 42 . 20 98 43 115 80 28 Thermal 215 | . . . . 8 . 9 . 21 . 53 . . 2 . . 11 . 2 . 66 39 . 4 Explosive 21 | . . . 5 . . . 8 . . . . . . . . 3 . 5 . . . . . Electromagnetic 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 Robot Hit Streak 33 | . 9 11 22 22 27 32 . . 1 . 5 . 2 . 14 8 . 12 24 12 18 33 5 Robot Miss Streak 6 | . 6 5 3 3 3 4 . . 2 . 3 . 4 . 4 3 . 2 4 3 3 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . Secondary Targets 31 | . 2 . . . 7 2 . . . . . . . . 3 4 . . 3 . 2 7 1 Max Gunslinging Chain 2 | . 1 . . . 1 1 . . . . . . . . 1 2 . . 1 . 1 2 1 Shots Hit Robots 1080 | . 92 51 127 113 197 112 . . 2 . 12 . 3 . 59 28 . 13 76 25 93 71 6 Core Hits 474 | . 40 17 44 45 88 51 10 . 1 . 6 . 2 . 26 21 . 11 32 6 45 26 3 Critical Hits 39 | . . 1 3 1 4 1 . . . . 1 . . . 2 1 . . 1 2 16 6 . Critical Kills 12 | . . . . . 3 1 . . . . . . . . 1 1 . . . . 4 2 . Critical Parts Destroyed 26 | . . 1 3 1 1 . . . . . 1 . . . 1 . . . 1 2 11 4 . Melee Attacks 32 | . . . . 9 . 5 . . . . 1 . 1 . 5 9 . . . . 2 . . Impact 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . . 1 . 1 . 5 9 . . . . 2 . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20097 | . 1025 638 1907 1808 2859 1802 228 22 48 . 261 6 71 . 1403 976 . 402 2009 594 2306 1614 118 Guns 17918 | . 984 605 1509 1678 2859 1756 . . 48 . 261 . 71 . 1181 583 . 204 2009 594 1844 1614 118 Cannons 505 | . . . . 43 . . . . . . . . . . . . . . . . 462 . . Explosions 1141 | . . . 381 . . . 228 . . . . . . . . 334 . 198 . . . . . Melee 346 | . . . . 87 . . . . . . . . . . 222 37 . . . . . . . Ramming 187 | . 41 33 17 . . 46 . 22 . . . 6 . . . 22 . . . . . . . Kinetic 17898 | . 984 605 1509 1678 2859 1756 . . 48 . 261 . 71 . 1181 583 . 204 2009 594 1844 1614 98 Thermal 505 | . . . . 43 . . . . . . . . . . . . . . . . 462 . . Explosive 1141 | . . . 381 . . . 228 . . . . . . . . 334 . 198 . . . . . Electromagnetic 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 Impact 87 | . . . . 87 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 259 | . . . . . . . . . . . . . . . 222 37 . . . . . . . Highest Corruption 21 | . 2 2 . . . 3 . . . . . . 1 1 1 2 2 2 18 21 2 2 20 Average Corruption 5 | . 2 2 . . . 2 . . . . . . 1 1 1 1 2 2 8 17 1 1 18 Corruption Purged 13 | . . . . . . 3 . . . . . . . . . . . . . 7 . 2 1 Effects 192 | . 4 9 . . . 11 . . . . . . 1 1 3 5 12 9 28 102 1 . 6 Message Errors 39 | . 2 5 . . . 2 . . . . . . 1 1 1 3 11 2 3 6 . . 2 Matter Fused 24 | . . . . . . 1 . . . . . . . . . . . . 2 20 . . 1 Heat Flow Errors 22 | . . 1 . . . 3 . . . . . . . . . 1 1 3 . 13 . . . Energy Discharges 20 | . 1 2 . . . 3 . . . . . . . . 2 . . 1 2 9 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 16 | . . 1 . . . 1 . . . . . . . . . . . 1 . 13 . . . Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . 1 5 . . . Misfires 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Alerts 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . 2 6 . . . Targeting Errors 38 | . 1 . . . . . . . . . . . . . . 1 . 2 16 14 1 . 3 Weapon Failures 7 | . . . . . . 1 . . . . . . . . . . . . 2 4 . . . Overload Shots 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 129 | . . . 66 6 . . . 14 . . . . . . . . . . . . 43 . . Projectiles 43 | . . . . . . . . . . . . . . . . . . . . . 43 . . Explosions 66 | . . . 66 . . . . . . . . . . . . . . . . . . . . Melee 20 | . . . . 6 . . . 14 . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 242 | . . . . . . . 36 . . . . . . . . . . 41 . . 165 . . Shots 4 | . . . . . . . 1 . . . . . . . . . . 1 . . 2 . . Rammed 20 | . 6 3 1 . . 4 . 3 . . . 1 . . . 1 . . . . 1 . . Targets Rammed 21 | . 6 3 2 . . 4 . 3 . . . 1 . . . 1 . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 604 | . 19 100 26 141 . 279 252 98 3 . 18 . 60 . 353 220 96 241 325 604 96 8 . Average Temperature 86 | . 7 7 6 14 . 71 114 54 2 . 15 . 15 . 149 45 57 90 88 154 27 8 . Received Heat Transfer 3648 | . 204 75 441 474 981 288 . . . . 18 . . . 315 . . . 594 . 117 141 . Effects 16 | . . . . . . 1 . . . . . . . . 1 . . . . 14 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 6 | . . . . . . 1 . . . . . . . . 1 . . . . 4 . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 50 | . . . . . . . . . . . . . . . . . . . . . . 50 . Longest Duration 50 | . . . . . . . . . . . . . . . . . . . . . . 50 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . 1 . 1 . 2 . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 518 | . . . . 74 . . . . . . . . . . . . . . . . 444 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Peak Influence 593 | . 245 405 215 593 489 286 . . . . 43 . . . . 178 . . . . 246 . . Initial 250 | . . 90 21 90 250 150 . . . . . . . . . . . . . . . . . Average 171 | . 132 253 112 402 307 96 . . . . 27 . . . . 60 . . . . 89 . . Maximum Alert Level 2 | . 1 2 1 2 2 1 . . . . . . . . . . . . . . 1 . . Low Security (%) 66 | 100 87 10 90 14 19 89 . . . . 100 . . . . 100 . . . . 98 . . Level 1 23 | . 12 66 9 21 66 10 . . . . . . . . . . . . . . 1 . . Level 2 10 | . . 22 . 64 13 . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 5 . 2 7 2 5 . . . . 1 . . . . 5 . . . . 5 . . Investigation 9 | . 3 . 2 4 . . . . . . . . . . . . . . . . . . . Extermination 8 | . . . . . . 3 . . . . . . . . . 2 . . . . 3 . . Reinforcement 10 | . 2 . . 1 2 2 . . . . 1 . . . . . . . . . 2 . . Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 1 . . . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Distress Signals 13 | . 3 . 2 4 2 . . . . . . . . . . . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 318 | . 31 12 31 37 58 21 1 . 3 . 4 . 1 . 7 11 4 7 45 2 23 11 9 Peak Tracking Total 9 | . 6 3 4 6 6 4 3 . 3 . 2 . 1 . 4 4 5 4 9 2 6 9 4 Tactical Retreats 20 | . 1 . 2 2 6 2 1 . . . . . . . . . . . 1 . 3 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Traps Triggered 10 | . 2 . 1 6 . 1 . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . 10 . . . 4 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Machines Disabled 13 | . . . 1 3 1 . . . . . 1 . . . . . . . . . 7 . . Max in Single Turn 4 | . . . 1 1 1 . . . . . 1 . . . . . . . . . 4 . . Garrison Access 4 | . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Machines Accessed 57 | . 5 . 6 8 9 5 1 3 . . 5 1 1 4 . 6 . 1 1 . 1 . . Terminals 31 | . 3 . 4 7 6 4 . . . . 3 . . . . 4 . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Garrison Access 4 | . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . Total Hacks 161 | . 15 . 13 25 37 11 1 8 . . 10 1 1 24 . 11 . 1 1 . 2 . . Successful 104 | . 11 . 8 10 20 3 1 8 . . 7 1 1 24 . 6 . 1 1 . 2 . . Failed 56 | . 3 . 5 15 17 8 . . . . 3 . . . . 5 . . . . . . . Catastrophic 10 | . . . 1 3 5 . . . . . . . . . . 1 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 9 . 8 15 22 4 . . . . 5 . . . . 3 . . 1 . . . . Terminals 98 | . 13 . 9 22 31 10 . . . . 6 . . . . 7 . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Repair Stations 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . . 1 . . . . . . . . . 2 . . Garrison Access 9 | . . . . 3 2 1 . . . . 3 . . . . . . . . . . . . Terminal Hacks 62 | . 5 . 2 5 9 1 1 8 . . 2 1 1 24 . 1 . 1 1 . . . . Record 17 | . . . . . . . . 6 . . . . . 11 . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . 3 . . . . . . . . . Open Door 9 | . . . . 2 . . 1 2 . . . 1 1 . . . . 1 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Alert Level 4 | . . . . 1 2 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 6 | . 1 . 1 1 2 . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 . . . . . 1 . . . . . . . . . 2 . . Insert Component 5 | . . . . . 2 . . . . . 1 . . . . . . . . . 2 . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 26 | . 6 . 3 5 6 1 . . . . 3 . . . . 2 . . . . . . . Terminals 23 | . 4 . 2 5 6 1 . . . . 3 . . . . 2 . . . . . . . Track 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Botnet 17 | . 3 . 2 4 5 . . . . . 2 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 . 4 7 7 4 . . . . 3 . . . . 5 . . . . . . . Full Trace Events 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Matter 285 | . . . . . . . . . . . . . . . . 285 . . . . . . . Time 152 | . . . . . . . . . . . . . . . . 152 . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Time 106 | . . . 26 . 80 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 53 | . . . 53 . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Total Allies 6 | . . 1 . . . . . . . . 1 . . . 1 1 . . . . . 2 . Largest Group 2 | . . 1 . . . . . . . . 1 . . . 1 1 . . . . . 2 2 Highest-Rated Group 94 | . . 31 . . . . . . . . 10 . . . 94 26 . . . . . 94 94 Highest-Rated Ally 94 | . . 31 . . . . . . . . 10 . . . 94 26 . . . . . 47 47 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . 12 . . . . . . . . . . . . 11 . . . . . . . 4 Total Damage 804 | . . 231 . . . . . . . . . . . . 474 . . . . . . . 99 Kills 10 | . . 7 . . . . . . . . . . . . 1 . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Robot Analysis Total 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . . . . 3 2 . 1 . 2 . . 1 . 3 3 . 1 . 2 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Turns Passed 28956 | 58 1194 838 1393 1279 2368 2439 1023 1481 1517 1758 974 809 1331 149 917 1344 1076 1275 1467 1803 1005 789 669 Spaces Moved 12882 | 44 764 536 595 516 925 1080 485 661 808 733 337 433 601 81 334 484 525 538 688 542 391 414 367 Core 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . Treads 11467 | 13 13 4 495 515 925 1080 485 661 808 733 337 433 601 81 334 484 525 538 688 542 391 414 367 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1412 | 29 751 532 100 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 130 140 180 180 180 180 186 186 186 186 186 186 186 183 170 170 170 160 180 162 163 163 Average Speed 173 | 102 114 130 174 182 180 180 184 186 186 186 186 186 186 186 184 193 170 170 171 180 179 163 164 Slowest Speed 1250 | 160 200 200 220 1250 180 180 186 186 186 186 186 186 186 186 186 205 170 170 220 180 186 166 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . 2 . . . 3 Exploration Rate (%) 59 | 3 97 95 49 85 67 32 70 77 83 68 11 61 73 68 51 17 78 76 87 49 10 69 50 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 13 | . 2 2 1 . . . 1 . 2 1 . 1 . 1 . . . . . 1 . 1 . Known Exits Taken 18 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . . . . 3 4 2 2 . 3 3 . 1 . 2 3 . 1 . 1 2 Spaces Dug 238 | . . . . 1 . 9 . 15 . 34 1 . 3 . . 19 . 2 . 62 83 . 9 Terrain Destroyed 390 | . . . 34 1 . 9 39 16 . 37 2 . 5 . 1 26 . 33 1 65 101 7 13 Melee 18 | . . . . 1 . 5 . . . . 1 . 1 . . 8 . . . . 2 . . Projectile 194 | . . . . . . 4 . 16 . 37 1 . 4 . 1 14 . 2 1 65 29 7 13 AOE 178 | . . . 34 . . . 39 . . . . . . . . 4 . 31 . . 70 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Total 17971 | 53 947 614 813 713 1373 1458 607 894 818 1067 673 436 803 80 564 834 708 876 912 1272 574 478 404 Wait 3587 | . 68 23 75 68 217 217 94 198 . 270 307 3 188 . 186 277 182 320 155 639 71 11 18 Move 12857 | 43 763 535 594 515 924 1079 484 660 807 732 336 432 600 80 333 483 524 537 686 541 390 413 366 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 173 | 4 19 5 21 12 30 20 5 4 1 . 8 . 1 . 3 13 . . 5 2 17 2 1 Fast Attach 44 | 6 1 . 3 10 1 5 . . . . . . . . . 1 . . 9 3 5 . . Attach 77 | . 2 . 10 4 15 3 . . . . 2 . . . 4 5 . . 11 3 10 6 2 Detach 5 | . . . 1 . . 1 . . . . . . . . . . . . . 1 2 . . Swap 171 | . 6 4 6 9 18 39 8 3 7 9 7 . 7 . 8 11 2 7 8 1 7 2 2 Drop 143 | . 8 8 13 9 28 29 8 5 2 . 6 . 1 . . 9 . . 12 1 3 1 . Fire 836 | . 74 36 88 77 140 56 8 21 1 56 6 . 5 . 25 25 . 12 25 81 66 20 14 Melee 32 | . . . . 9 . 5 . . . . 1 . 1 . 5 9 . . . . 2 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 6 3 2 . . 4 . 3 . . . 1 . . . 1 . . . . 1 . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Rewire 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 331 | -10/Materials | Central database locked down 351 | -10/Materials | Discovered new exit (range 6) 618 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Core integrity fell below 50% 1008 | -10/Materials | Discovered new exit (range 4) 1253 | -10/Materials | Entered Mines 1260 | -10/Mines | Met a Derelict bent on vengeance 1268 | -10/Mines | Escorted by a lone wolf Derelict 1288 | -10/Mines | Learned location of Storage (-9) 1400 | -10/Mines | Learned location of Zion (-7) 1401 | -10/Mines | Discovered new exit (range 4) 1452 | -10/Mines | Discovered new exit (range 7) 1674 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1765 | -10/Mines | Destroyed YI-UF0 1771 | -10/Mines | Found Prototype Storage 1775 | -10/Mines | Found Prototype Launcher 1789 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1792 | -10/Mines | Found Prototype Device 2091 | -10/Mines | Entered Materials 2091 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2092 | -9/Materials | Identified YI-UF0's Bottomless Matter Pit 2155 | -9/Materials | Repaired Lgt. Treads 2384 | -9/Materials | Build established: Hauler-Mutant 2693 | -9/Materials | Lost 3 parts (2n1w) 3053 | -9/Materials | Discovered new exit (range 16) 3055 | -9/Materials | Identified exit to Mines 3055 | -9/Materials | Identified exit to Storage 3484 | -9/Materials | Entered Storage 3669 | -9/Storage | Garrison activated, responded to threat 3687 | -9/Storage | Core integrity fell below 50% 4241 | -9/Storage | Found Prototype Protection 4471 | -9/Storage | Discovered new exit (range 11) 4706 | -9/Storage | Discovered new exit (range 14) 4763 | -9/Storage | Entered Materials 4763 | -8/Materials | Evolved 2 slots: Utility x2 4904 | -8/Materials | Identified Lgt. Regenerative Plating 5102 | -8/Materials | Build established: Scavenger-Mutant 5847 | -8/Materials | Lost 3 parts (1p2n) 6545 | -8/Materials | Identified Exp. Sensor Array 6545 | -8/Materials | Identified YI-UF0's Doublenader 6686 | -8/Materials | Lost 3 parts (1u2w) 6786 | -8/Materials | Repaired Exp. Sensor Array? 6944 | -8/Materials | Discovered new exit (range 16) 7131 | -8/Materials | Entered Factory 7131 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7672 | -7/Factory | Build established: Hauler-Skirmisher 8676 | -7/Factory | Build established: Scavenger-Skirmisher 8780 | -7/Factory | Discovered new exit (range 4) 8783 | -7/Factory | Identified exit to Factory 9498 | -7/Factory | Discovered new exit (range 6) 9507 | -7/Factory | Identified exit to Lower Caves 9570 | -7/Factory | Entered Lower Caves 10208 | -7/Lower Caves | Learned location of 1 exit from Factory 10297 | -7/Lower Caves | Identified exit to Lower Caves 10593 | -7/Lower Caves | Entered another Lower Caves area 10730 | -7/Lower Caves | Learned location of 1 exit from Research 10730 | -7/Lower Caves | Learned Factory stockpile data 10730 | -7/Lower Caves | Learned Research stockpile data 10730 | -7/Lower Caves | Learned Armory garrison access intel 11715 | -7/Lower Caves | Learned Factory emergency access door positions 11970 | -7/Lower Caves | Learned Factory emergency access door positions 12069 | -7/Lower Caves | Discovered new exit (range 4) 12072 | -7/Lower Caves | Identified exit to Zion 12074 | -7/Lower Caves | Entered Zion 12143 | -7/Zion | Visited the Megawrench Repair Shop 12218 | -7/Zion | Discovered new exit (range 15) 12335 | -7/Zion | Learned location of Data Miner (-6) 12417 | -7/Zion | Found CR-A16's Pointy Stick 12476 | -7/Zion | Learned location of Armory (-4) 12589 | -7/Zion | Build established: Hauler-Skirmisher 13481 | -7/Zion | Megawrench repaired 10 parts 13540 | -7/Zion | Attacked by Zionites 13541 | -7/Zion | Spotted 86-40O(B) 13541 | -7/Zion | Spotted 30-HJB(B) 13589 | -7/Zion | Identified exit to Proximity Caves 13591 | -7/Zion | Entered Proximity Caves 14690 | -6/Proximity Caves | Build established: Hauler-Mutant 15341 | -6/Proximity Caves | Discovered exit to Factory (range 3) 15349 | -6/Proximity Caves | Entered Factory 15349 | -6/Factory | Evolved 2 slots: Utility x2 15350 | -6/Factory | Identified exit to Lower Caves 15903 | -6/Factory | Build established: Hauler-Skirmisher 16323 | -6/Factory | Entered Lower Caves 16649 | -6/Lower Caves | Encountered a Warlord checkpoint 16905 | -6/Lower Caves | Discovered new exit (range 15) 16987 | -6/Lower Caves | Learned Factory emergency access door positions 17130 | -6/Lower Caves | Identified exit to Lower Caves 17132 | -6/Lower Caves | Entered another Lower Caves area 18343 | -6/Lower Caves | Discovered new exit (range 15) 18461 | -6/Lower Caves | Identified exit to Data Miner 18463 | -6/Lower Caves | Entered Data Miner 18463 | -6/Data Miner | Discovered new exit (range 6) 18499 | -6/Data Miner | Met Data Miner 18530 | -6/Data Miner | Learned location of Section 7 (-2) 18530 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18562 | -6/Data Miner | Received God Mode back door access code from Data Miner 18610 | -6/Data Miner | Identified exit to Proximity Caves 18612 | -6/Data Miner | Entered Proximity Caves 19042 | -5/Proximity Caves | Learned 8 Factory zone layouts 19132 | -5/Proximity Caves | Spotted B-75 Beast 19147 | -5/Proximity Caves | Escorted by Enhanced Grunt 19168 | -5/Proximity Caves | Allies destroyed B-75 Beast 19198 | -5/Proximity Caves | Lost 5 parts (2p1n1u1w) 19514 | -5/Proximity Caves | Discovered new exit (range 9) 19527 | -5/Proximity Caves | Identified exit to Factory 19529 | -5/Proximity Caves | Entered Factory 19529 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19530 | -5/Factory | Identified exit to Factory 19945 | -5/Factory | Build established: Hauler-Mutant 20032 | -5/Factory | Fabricated Exp. Terrain Scanner? 20380 | -5/Factory | Discovered exit to Factory (range 20) 20384 | -5/Factory | Identified exit to Upper Caves 20486 | -5/Factory | Garrison activated, responded to threat 20834 | -5/Factory | Build established: Hauler-Assassin 20873 | -5/Factory | Entered Upper Caves 20940 | -5/Upper Caves | Learned Factory stockpile data 20957 | -5/Upper Caves | Learned location of 1 exit from Factory 21178 | -5/Upper Caves | Build established: Hauler-Skirmisher 21179 | -5/Upper Caves | Encountered a Warlord checkpoint 21469 | -5/Upper Caves | Learned Factory trap positions 21732 | -5/Upper Caves | Discovered new exit (range 28) 21948 | -5/Upper Caves | Identified exit to Upper Caves 21949 | -5/Upper Caves | Entered another Upper Caves area 22027 | -5/Upper Caves | Discovered exit to Factory (range 21) 22490 | -5/Upper Caves | Learned 4 Factory zone layouts 22499 | -5/Upper Caves | Learned Factory stockpile data 23053 | -5/Upper Caves | Discovered new exit (range 13) 23061 | -5/Upper Caves | Build established: Hauler-Mutant 23179 | -5/Upper Caves | Identified exit to Warlord 23224 | -5/Upper Caves | Entered Warlord 23281 | -5/Warlord | System corruption cleaned by Quarantine Array 23527 | -5/Warlord | Build established: Hauler-Skirmisher 23972 | -5/Warlord | Met Warlord 23989 | -5/Warlord | Opened Warlord's prototype stash 23997 | -5/Warlord | Warlord's base attacked by MAIN.C 23999 | -5/Warlord | Found Prototype Device 23999 | -5/Warlord | Identified Thermal Barrier 24015 | -5/Warlord | Found Prototype Device 24015 | -5/Warlord | Identified Exp. Phase Shifter 24028 | -5/Warlord | Found Prototype Reactor 24048 | -5/Warlord | Found Prototype Processor 24347 | -5/Warlord | Warlord forces counterattacked 24374 | -5/Warlord | Spotted Executioner 24491 | -5/Warlord | Opened side exit 24537 | -5/Warlord | Spotted Executioner 24542 | -5/Warlord | Discovered new exit (range 19) 24559 | -5/Warlord | Crushed by falling debris 24559 | -5/Warlord | System corruption reached 10% 24561 | -5/Warlord | Crushed by falling debris 24589 | -5/Warlord | Destroyed Executioner 24613 | -5/Warlord | Lost 6 parts (1p2u3w) 24672 | -5/Warlord | Warlord base infiltrated, sounded retreat 24689 | -5/Warlord | Identified exit to Proximity Caves 24691 | -5/Warlord | Entered Proximity Caves 24698 | -4/Proximity Caves | Lost 8 parts (1n3u4w) 24710 | -4/Proximity Caves | Learned location of Quarantine (-3) 24756 | -4/Proximity Caves | Core integrity fell below 50% 25051 | -4/Proximity Caves | Build established: Hauler-Tank 25921 | -4/Proximity Caves | Build established: Hauler-Mutant 26470 | -4/Proximity Caves | Discovered exit to Factory (range 13) 26494 | -4/Proximity Caves | Entered Factory 26494 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26495 | -4/Factory | Identified exit to Upper Caves 26496 | -4/Factory | Identified exit to Research 26498 | -4/Factory | Loaded intel: 91 trap records 26648 | -4/Factory | Spotted B-86 Titan 26703 | -4/Factory | Identified Exp. Core Analyzer 26703 | -4/Factory | Identified Vortex Chain Reactor 26880 | -4/Factory | Lost 4 parts (1p1u2w) 27128 | -4/Factory | Lost 3 parts (1n1u1w) 27335 | -4/Factory | Spotted B-86 Titan 27499 | -4/Factory | Entered Upper Caves 27500 | -4/Upper Caves | Encountered a Warlord checkpoint 27512 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 27574 | -4/Upper Caves | Destroyed 8 combat bots 27578 | -4/Upper Caves | Lost 4 parts (1u3w) 27617 | -4/Upper Caves | Learned Research garrison access intel 27624 | -4/Upper Caves | Lost 3 parts (1p1n1w) 27972 | -4/Upper Caves | Build established: Hauler-Skirmisher 28166 | -4/Upper Caves | Discovered new exit (range 14) 28287 | -4/Upper Caves | Identified exit to Upper Caves 28288 | -4/Upper Caves | Entered another Upper Caves area 28288 | -4/Upper Caves | Accompanied by 2 allies 28491 | -4/Upper Caves | Discovered exit to Research (range 14) 28894 | -4/Upper Caves | Crushed by falling debris 28896 | -4/Upper Caves | Crushed by falling debris 28896 | -4/Upper Caves | System corruption reached 10% 28905 | -4/Upper Caves | Crushed by falling debris 28936 | -4/Upper Caves | Lost 10 parts (1n6u3w) 28956 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28957 | -4/Upper Caves | Self-destructed Last Messages --------------- 28898_ Slug penetrates Wall. 28905_ The unstable cave ceiling collapses. 28905_ Crushed by falling debris. 28905_ Adv. Heat Sink destroyed. 28905_ System corrupted by crushing effect (+3). 28905_ KE Penetrator destroyed. 28905_ System corrupted by crushing effect (+2). 28905_ Electrolaser crushed. 28907_ Acquired 78 matter. 28920_ ML55KHLUIKGLTNCGG%ZK 28931_ System corrupted: KE Penetrator targeting data glitched. 28931_ Slug penetrates Wall. 28931_ System corrupted: KE Penetrator targeting data glitched. 28934_ Slug penetrates S-27 Virus. 28935_ GDHH6UA86EVBT4R95LZ9 28937_ Slug penetrates S-27 Virus. 28937_ S-27 Virus destroyed. 28951_ System Backup Module purges 1% of system corruption (19%). 28955_ Penetrated by Slug. 28956_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? Y ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? g????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????s #???????????????????? | | ?????????????????????????# ????????????????????? | | ???????????????????#????# ????????????????????? | | ??????????????????? ??? ?????????????????????? | | ??????????????????? ??? ?????????????????????? | | ???????????????????# ???# #?????????????????????? | | ???????????????????# ???# #?????????????????????? | | ???????????????????# ???# #?????????????????????? | | ????????????????#### ####$ #?????????????????????? | | ???????????????## ## #?????????????????????? | | ???????????????# @ ##????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ??????????????# ## ##????????????????????? | | ?????????????# ???# #####??????????????????? | | ?????????????#??????# # ???????????####????? | | ????????????????????# ## ???????????## #????? | | ????????????????????## #"# #???????????# ##??? | | ?????????????????????# #"# ##??????????# #### | | ?????????????????????# # ####????????# | | ?????????????????????# ##???????## | | ?????????????????????# #????????# | | ?????????????????????# #?? #????# | | ???????????????????### ## #????## | | ??????????????????## %[ #?????# ### | | ??????????????????# * #?????# #?? | | ??????????????????# ## % ### ####?????## ##? | | ??????????????????##?## #?? #????????# #? | | ??????????????????????## ### #????????# #? | | ?????????????????????###[* #????????# ##? | | ?????????????????????# ==% ##????????# #?? | | ????????????????????# #"# ###?????????# ##?? | | ????????????????????## ## #####?###???????# #??? | | ?????????????????????###% #???## #####???# #??? | | ???????????????????????#####???# ## ##??## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 21 Energy Capacity 315 Matter Stores 1770 Matter Capacity 1800 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 210 Armor Coverage 525 Resistance: TH 50 Evasion (%) 44 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Terrain Scanner | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponDeepTorch Manual? 0 Play Time 02:46:19 Cumulative 198.4 hours Start 2021.08.22 @ 20:34:42 End 2021.08.23 @ 19:29:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/0/0/0/0/1/0 Lore% 85 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae4564cf-9a76-4846-bdc1-86a9df980047